]> git.saurik.com Git - wxWidgets.git/blob - interface/msw/ole/automtn.h
Replaced @returns with @return for more standard command use and compatibility.
[wxWidgets.git] / interface / msw / ole / automtn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ole/automtn.h
3 // Purpose: interface of wxAutomationObject
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxAutomationObject
11 @headerfile ole/automtn.h wx/msw/ole/automtn.h
12
13 The @b wxAutomationObject class represents an OLE automation object containing
14 a single data member,
15 an IDispatch pointer. It contains a number of functions that make it easy to
16 perform
17 automation operations, and set and get properties. The class makes heavy use of
18 the wxVariant class.
19
20 The usage of these classes is quite close to OLE automation usage in Visual
21 Basic. The API is
22 high-level, and the application can specify multiple properties in a single
23 string. The following example
24 gets the current Excel instance, and if it exists, makes the active cell bold.
25
26 @code
27 wxAutomationObject excelObject;
28 if (excelObject.GetInstance("Excel.Application"))
29 excelObject.PutProperty("ActiveCell.Font.Bold", @true);
30 @endcode
31
32 Note that this class obviously works under Windows only.
33
34 @onlyfor{wxmsw}
35
36 @library{wxcore}
37 @category{misc}
38
39 @see wxVariant
40 */
41 class wxAutomationObject : public wxObject
42 {
43 public:
44 /**
45 Constructor, taking an optional IDispatch pointer which will be released when
46 the
47 object is deleted.
48 */
49 wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL);
50
51 /**
52 Destructor. If the internal IDispatch pointer is non-null, it will be released.
53 */
54 ~wxAutomationObject();
55
56 //@{
57 /**
58 Calls an automation method for this object. The first form takes a method name,
59 number of
60 arguments, and an array of variants. The second form takes a method name and
61 zero to six
62 constant references to variants. Since the variant class has constructors for
63 the basic
64 data types, and C++ provides temporary objects automatically, both of the
65 following lines
66 are syntactically valid:
67
68 Note that @a method can contain dot-separated property names, to save the
69 application
70 needing to call GetProperty several times using several temporary objects. For
71 example:
72 */
73 wxVariant CallMethod(const wxString& method, int noArgs,
74 wxVariant args[]) const;
75 const wxVariant CallMethod(const wxString& method, ... ) const;
76 //@}
77
78 /**
79 Creates a new object based on the class id, returning @true if the object was
80 successfully created,
81 or @false if not.
82 */
83 bool CreateInstance(const wxString& classId) const;
84
85 /**
86 Gets the IDispatch pointer.
87 */
88 IDispatch* GetDispatchPtr() const;
89
90 /**
91 Retrieves the current object associated with a class id, and attaches the
92 IDispatch pointer
93 to this object. Returns @true if a pointer was successfully retrieved, @false
94 otherwise.
95 Note that this cannot cope with two instances of a given OLE object being
96 active simultaneously,
97 such as two copies of Excel running. Which object is referenced cannot
98 currently be specified.
99 */
100 bool GetInstance(const wxString& classId) const;
101
102 /**
103 Retrieves a property from this object, assumed to be a dispatch pointer, and
104 initialises @a obj with it.
105 To avoid having to deal with IDispatch pointers directly, use this function in
106 preference
107 to GetProperty() when retrieving objects
108 from other objects.
109 Note that an IDispatch pointer is stored as a void* pointer in wxVariant
110 objects.
111
112 @see GetProperty()
113 */
114 bool GetObject(wxAutomationObject& obj, const wxString& property,
115 int noArgs = 0,
116 wxVariant args[] = NULL) const;
117
118 //@{
119 /**
120 Gets a property value from this object. The first form takes a property name,
121 number of
122 arguments, and an array of variants. The second form takes a property name and
123 zero to six
124 constant references to variants. Since the variant class has constructors for
125 the basic
126 data types, and C++ provides temporary objects automatically, both of the
127 following lines
128 are syntactically valid:
129
130 Note that @a property can contain dot-separated property names, to save the
131 application
132 needing to call GetProperty several times using several temporary objects.
133 */
134 wxVariant GetProperty(const wxString& property, int noArgs,
135 wxVariant args[]) const;
136 const wxVariant GetProperty(const wxString& property, ... ) const;
137 //@}
138
139 /**
140 This function is a low-level implementation that allows access to the IDispatch
141 Invoke function.
142 It is not meant to be called directly by the application, but is used by other
143 convenience functions.
144
145 @param member
146 The member function or property name.
147 @param action
148 Bitlist: may contain DISPATCH_PROPERTYPUT, DISPATCH_PROPERTYPUTREF,
149 DISPATCH_METHOD.
150 @param retValue
151 Return value (ignored if there is no return value)
152 @param noArgs
153 Number of arguments in args or ptrArgs.
154 @param args
155 If non-null, contains an array of variants.
156 @param ptrArgs
157 If non-null, contains an array of constant pointers to variants.
158
159 @return @true if the operation was successful, @false otherwise.
160
161 @remarks Two types of argument array are provided, so that when possible
162 pointers are used for efficiency.
163 */
164 bool Invoke(const wxString& member, int action,
165 wxVariant& retValue, int noArgs,
166 wxVariant args[],
167 const wxVariant* ptrArgs[] = 0) const;
168
169 //@{
170 /**
171 Puts a property value into this object. The first form takes a property name,
172 number of
173 arguments, and an array of variants. The second form takes a property name and
174 zero to six
175 constant references to variants. Since the variant class has constructors for
176 the basic
177 data types, and C++ provides temporary objects automatically, both of the
178 following lines
179 are syntactically valid:
180
181 Note that @a property can contain dot-separated property names, to save the
182 application
183 needing to call GetProperty several times using several temporary objects.
184 */
185 bool PutProperty(const wxString& property, int noArgs,
186 wxVariant args[]);
187 const bool PutProperty(const wxString& property, ... );
188 //@}
189
190 /**
191 Sets the IDispatch pointer. This function does not check if there is already an
192 IDispatch pointer.
193 You may need to cast from IDispatch* to WXIDISPATCH* when calling this function.
194 */
195 void SetDispatchPtr(WXIDISPATCH* dispatchPtr);
196 };
197