1 \section{\class{wxCursor
}}\label{wxcursor
}
3 A cursor is a small bitmap usually used for denoting where the mouse
4 pointer is, with a picture that might indicate the interpretation of a
5 mouse click. As with icons, cursors in X and MS Windows are created
6 in a different manner. Therefore, separate cursors will be created for the
7 different environments. Platform-specific methods for creating a
{\bf
8 wxCursor
} object are catered for, and this is an occasion where
9 conditional compilation will probably be required (see
\helpref{wxIcon
}{wxicon
} for
12 A single cursor object may be used in many windows (any subwindow type).
13 The wxWidgets convention is to set the cursor for a window, as in X,
14 rather than to set it globally as in MS Windows, although a
15 global
\helpref{::wxSetCursor
}{wxsetcursor
} is also available for MS Windows use.
17 \wxheading{Derived from
}
19 \helpref{wxBitmap
}{wxbitmap
}\\
20 \helpref{wxGDIObject
}{wxgdiobject
}\\
21 \helpref{wxObject
}{wxobject
}
23 \wxheading{Include files
}
27 \wxheading{Predefined objects
}
35 {\bf wxSTANDARD
\_CURSOR\\
41 \helpref{wxBitmap
}{wxbitmap
},
\helpref{wxIcon
}{wxicon
},
\helpref{wxWindow::SetCursor
}{wxwindowsetcursor
},
\rtfsp
42 \helpref{::wxSetCursor
}{wxsetcursor
}
44 \latexignore{\rtfignore{\wxheading{Members
}}}
46 \membersection{wxCursor::wxCursor
}\label{wxcursorctor
}
48 \func{}{wxCursor
}{\void}
52 \func{}{wxCursor
}{\param{const char
}{ bits
[]},
\param{int
}{width
},
53 \param{int
}{ height
},
\param{int
}{hotSpotX=-
1},
\param{int
}{hotSpotY=-
1},
\param{const char
}{maskBits
[]=NULL
},
54 \param{wxColour*
}{ fg=NULL
},
\param{wxColour*
}{ bg=NULL
}}
56 Constructs a cursor by passing an array of bits (Motif and GTK+ only).
{\it maskBits
} is used only under
57 Motif and GTK+. The parameters
{\it fg
} and
{\it bg
} are only present on GTK+, and force the
58 cursor to use particular background and foreground colours.
60 If either
{\it hotSpotX
} or
{\it hotSpotY
} is -
1, the hotspot will be the centre of the cursor image (Motif only).
62 \func{}{wxCursor
}{\param{const wxString\&
}{cursorName
},
\param{long
}{type
},
\param{int
}{hotSpotX=
0},
\param{int
}{hotSpotY=
0}}
64 Constructs a cursor by passing a string resource name or filename.
66 On MacOS when specifying a string resource name, first the
color cursors 'crsr' and then the black/white cursors 'CURS' in the resource chain are scanned through.
68 {\it hotSpotX
} and
{\it hotSpotY
} are currently only used under Windows when loading from an
69 icon file, to specify the cursor hotspot relative to the top left of the image.
71 \func{}{wxCursor
}{\param{int
}{ cursorId
}}
73 Constructs a cursor using a cursor identifier.
75 \func{}{wxCursor
}{\param{const wxImage\&
}{ image
}}
77 Constructs a cursor from a wxImage. The cursor is monochrome, colors with the RGB elements all greater
78 than
127 will be foreground, colors less than this background. The mask (if any) will be used as transparent.
80 In MSW the foreground will be white and the background black. If the cursor is larger than
32x32 it is resized.
81 In GTK, the two most frequent colors will be used for foreground and background. The cursor will be displayed
82 at the size of the image.
83 On MacOS if the cursor is larger than
16x16 it is resized and currently only shown as black/white (mask respected).
85 \func{}{wxCursor
}{\param{const wxCursor\&
}{ cursor
}}
87 Copy constructor. This uses reference counting so is a cheap operation.
89 \wxheading{Parameters
}
91 \docparam{bits
}{An array of bits.
}
93 \docparam{maskBits
}{Bits for a mask bitmap.
}
95 \docparam{width
}{Cursor width.
}
97 \docparam{height
}{Cursor height.
}
99 \docparam{hotSpotX
}{Hotspot x coordinate.
}
101 \docparam{hotSpotY
}{Hotspot y coordinate.
}
103 \docparam{type
}{Icon type to load. Under Motif,
{\it type
} defaults to
{\bf wxBITMAP
\_TYPE\_XBM}. Under Windows,
104 it defaults to
{\bf wxBITMAP
\_TYPE\_CUR\_RESOURCE}. Under MacOS, it defaults to
{\bf wxBITMAP
\_TYPE\_MACCURSOR\_RESOURCE}.
106 Under X, the permitted cursor types are:
109 \begin{twocollist
}\itemsep=
0pt
110 \twocolitem{\windowstyle{wxBITMAP
\_TYPE\_XBM}}{Load an X bitmap file.
}
113 Under Windows, the permitted types are:
116 \begin{twocollist
}\itemsep=
0pt
117 \twocolitem{\windowstyle{wxBITMAP
\_TYPE\_CUR}}{Load a cursor from a .cur cursor file (only if USE
\_RESOURCE\_LOADING\_IN\_MSW
118 is enabled in setup.h).
}
119 \twocolitem{\windowstyle{wxBITMAP
\_TYPE\_CUR\_RESOURCE}}{Load a Windows resource (as specified in the .rc file).
}
120 \twocolitem{\windowstyle{wxBITMAP
\_TYPE\_ICO}}{Load a cursor from a .ico icon file (only if USE
\_RESOURCE\_LOADING\_IN\_MSW
121 is enabled in setup.h). Specify
{\it hotSpotX
} and
{\it hotSpotY
}.
}
124 \docparam{cursorId
}{A stock cursor identifier. May be one of:
127 \begin{twocollist
}\itemsep=
0pt
128 \twocolitem{{\bf wxCURSOR
\_ARROW}}{A standard arrow cursor.
}
129 \twocolitem{{\bf wxCURSOR
\_RIGHT\_ARROW}}{A standard arrow cursor
130 pointing to the right.
}
131 \twocolitem{{\bf wxCURSOR
\_BLANK}}{Transparent cursor.
}
132 \twocolitem{{\bf wxCURSOR
\_BULLSEYE}}{Bullseye cursor.
}
133 \twocolitem{{\bf wxCURSOR
\_CHAR}}{Rectangular character cursor.
}
134 \twocolitem{{\bf wxCURSOR
\_CROSS}}{A cross cursor.
}
135 \twocolitem{{\bf wxCURSOR
\_HAND}}{A hand cursor.
}
136 \twocolitem{{\bf wxCURSOR
\_IBEAM}}{An I-beam cursor (vertical line).
}
137 \twocolitem{{\bf wxCURSOR
\_LEFT\_BUTTON}}{Represents a mouse with the left button depressed.
}
138 \twocolitem{{\bf wxCURSOR
\_MAGNIFIER}}{A magnifier icon.
}
139 \twocolitem{{\bf wxCURSOR
\_MIDDLE\_BUTTON}}{Represents a mouse with the middle button depressed.
}
140 \twocolitem{{\bf wxCURSOR
\_NO\_ENTRY}}{A no-entry sign cursor.
}
141 \twocolitem{{\bf wxCURSOR
\_PAINT\_BRUSH}}{A paintbrush cursor.
}
142 \twocolitem{{\bf wxCURSOR
\_PENCIL}}{A pencil cursor.
}
143 \twocolitem{{\bf wxCURSOR
\_POINT\_LEFT}}{A cursor that points left.
}
144 \twocolitem{{\bf wxCURSOR
\_POINT\_RIGHT}}{A cursor that points right.
}
145 \twocolitem{{\bf wxCURSOR
\_QUESTION\_ARROW}}{An arrow and question mark.
}
146 \twocolitem{{\bf wxCURSOR
\_RIGHT\_BUTTON}}{Represents a mouse with the right button depressed.
}
147 \twocolitem{{\bf wxCURSOR
\_SIZENESW}}{A sizing cursor pointing NE-SW.
}
148 \twocolitem{{\bf wxCURSOR
\_SIZENS}}{A sizing cursor pointing N-S.
}
149 \twocolitem{{\bf wxCURSOR
\_SIZENWSE}}{A sizing cursor pointing NW-SE.
}
150 \twocolitem{{\bf wxCURSOR
\_SIZEWE}}{A sizing cursor pointing W-E.
}
151 \twocolitem{{\bf wxCURSOR
\_SIZING}}{A general sizing cursor.
}
152 \twocolitem{{\bf wxCURSOR
\_SPRAYCAN}}{A spraycan cursor.
}
153 \twocolitem{{\bf wxCURSOR
\_WAIT}}{A wait cursor.
}
154 \twocolitem{{\bf wxCURSOR
\_WATCH}}{A watch cursor.
}
155 \twocolitem{{\bf wxCURSOR
\_ARROWWAIT}}{A cursor with both an arrow and
156 an hourglass, (windows.)
}
157 \end{twocollist
}\twocolwidtha{5cm
}
159 Note that not all cursors are available on all platforms.
}
161 \docparam{cursor
}{Pointer or reference to a cursor to copy.
}
163 \pythonnote{Constructors supported by wxPython are:
\par
164 \indented{2cm
}{\begin{twocollist
}
165 \twocolitem{{\bf wxCursor(name, flags, hotSpotX=
0,
166 hotSpotY=
0)
}}{Constructs a cursor from a filename
}
167 \twocolitem{{\bf wxStockCursor(id)
}}{Constructs a stock cursor
}
171 \perlnote{Constructors supported by wxPerl are:
\par
173 \item{Wx::Cursor->new( name, type, hotSpotX =
0, hotSpotY =
0 )
}
174 \item{Wx::Cursor->new( id )
}
175 \item{Wx::Cursor->new( image )
}
176 \item{Wx::Cursor->newData( bits, width, height, hotSpotX = -
1, hotSpotY = -
1, maskBits =
0 )
}
182 The following is an example of creating a
183 cursor from
32x32 bitmap data (
{\tt down
\_bits}) and a mask
184 (
{\tt down
\_mask}) where
1 is black and
0 is white for
185 the bits, and
1 is opaque and
0 is transparent for
186 the mask. It works on Windows and GTK+.
189 static char down_bits
[] =
{ 255,
255,
255,
255,
31,
190 255,
255,
255,
31,
255,
255,
255,
31,
255,
255,
255,
191 31,
255,
255,
255,
31,
255,
255,
255,
31,
255,
255,
192 255,
31,
255,
255,
255,
31,
255,
255,
255,
25,
243,
193 255,
255,
19,
249,
255,
255,
7,
252,
255,
255,
15,
254,
194 255,
255,
31,
255,
255,
255,
191,
255,
255,
255,
255,
195 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
196 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
197 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
198 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
199 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
200 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
203 static char down_mask
[] =
{ 240,
1,
0,
0,
240,
1,
204 0,
0,
240,
1,
0,
0,
240,
1,
0,
0,
240,
1,
0,
0,
240,
1,
205 0,
0,
240,
1,
0,
0,
240,
1,
0,
0,
255,
31,
0,
0,
255,
206 31,
0,
0,
254,
15,
0,
0,
252,
7,
0,
0,
248,
3,
0,
0,
207 240,
1,
0,
0,
224,
0,
0,
0,
64,
0,
0,
0,
0,
0,
0,
0,
0,
208 0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
209 0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
210 0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
214 wxBitmap down_bitmap(down_bits,
32,
32);
215 wxBitmap down_mask_bitmap(down_mask,
32,
32);
217 down_bitmap.SetMask(new wxMask(down_mask_bitmap));
218 wxImage down_image = down_bitmap.ConvertToImage();
219 down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X,
6);
220 down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y,
14);
221 wxCursor down_cursor = wxCursor(down_image);
223 wxCursor down_cursor = wxCursor(down_bits,
32,
32,
224 6,
14, down_mask, wxWHITE, wxBLACK);
228 \membersection{wxCursor::
\destruct{wxCursor
}}\label{wxcursordtor
}
230 \func{}{\destruct{wxCursor
}}{\void}
232 Destroys the cursor. A cursor can be reused for more
233 than one window, and does not get destroyed when the window is
234 destroyed. wxWidgets destroys all cursors on application exit, although
235 it is best to clean them up explicitly.
237 \membersection{wxCursor::IsOk
}\label{wxcursorisok
}
239 \constfunc{bool
}{IsOk
}{\void}
241 Returns true if cursor data is present.
243 \membersection{wxCursor::operator $=$
}\label{wxcursorassignment
}
245 \func{wxCursor\&
}{operator $=$
}{\param{const wxCursor\&
}{cursor
}}
247 Assignment operator, using reference counting. Returns a reference
250 \membersection{wxCursor::operator $==$
}\label{wxcursorequals
}
252 \func{bool
}{operator $==$
}{\param{const wxCursor\&
}{cursor
}}
254 Equality operator. Two cursors are equal if they contain pointers
255 to the same underlying cursor data. It does not compare each attribute,
256 so two independently-created cursors using the same parameters will
259 \membersection{wxCursor::operator $!=$
}\label{wxcursornotequals
}
261 \func{bool
}{operator $!=$
}{\param{const wxCursor\&
}{cursor
}}
263 Inequality operator. Two cursors are not equal if they contain pointers
264 to different underlying cursor data. It does not compare each attribute.