]> git.saurik.com Git - wxWidgets.git/blob - include/wx/wxprec.h
Make some long #ifs shorter but multiline so diffs of other ports are more readable.
[wxWidgets.git] / include / wx / wxprec.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wxprec.h
3 // Purpose: Includes the appropriate files for precompiled headers
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // compiler detection; includes setup.h
13 #include "wx/defs.h"
14
15 // check if to use precompiled headers: do it for most Windows compilers unless
16 // explicitly disabled by defining NOPCH
17 #if ( defined(__WXMSW__) && \
18 ( defined(__BORLANDC__) || \
19 defined(__VISUALC__) || \
20 defined(__DIGITALMARS__) || \
21 defined(__WATCOMC__) ) ) || \
22 defined(__VISAGECPP__) || \
23 defined(__MWERKS__)
24
25 #if !defined(NOPCH)
26 #define WX_PRECOMP
27 #endif
28 #endif
29
30 // For some reason, this must be defined for common dialogs to work.
31 #ifdef __WATCOMC__
32 #define INCLUDE_COMMDLG_H 1
33 #endif
34
35 #ifdef WX_PRECOMP
36
37 // include <wx/wxchar.h> first to ensure that UNICODE macro is correctly set
38 // _before_ including <windows.h>
39 #include "wx/wxchar.h"
40
41 // include standard Windows headers
42 #if defined(__WXMSW__) && !wxUSE_MFC
43 #include "wx/msw/wrapwin.h"
44 #endif
45
46 // include the most common wx headers
47 #include "wx/wx.h"
48
49 #endif // WX_PRECOMP