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Oops, had forgotten the GL libraries for unix
[wxWidgets.git] / utils / wxPython / modules / glcanvas / build.cfg
1 # -*- python -*-
2 import sys
3
4 MODULE = 'glcanvasc'
5 SWIGFILES = ['glcanvas.i', ]
6 OTHERCFLAGS = '-DWITH_GLCANVAS -I$(WXDIR)\utils\glcanvas\%s' % (GENCODEDIR,)
7 # Special action; for win32 we require you make the glcanvas lib. The
8 # makefile will copy it to WXWIN\lib
9 # Unix make system isn't so advanced, so we'll go looking for the source
10 # file ourselves...
11 if sys.platform == 'win32':
12 OTHERLIBS = '$(WXDIR)\lib\glcanvas.lib glu32.lib opengl32.lib'
13 else:
14 SOURCES = [GENCODEDIR+'/_glcanvas.cpp']
15 print "Warning: assuming MesaGL libraries. Modify build.cfg if you have native GL!"
16 OTHERLIBS = "-lMesaGL -lMesaGLU"
17 OTHERRULES = """
18 $(GENCODEDIR)/_glcanvas.cpp :
19 cp $(WXDIR)/utils/glcanvas/$(GENCODEDIR)/glcanvas.cpp $@
20 """