last change broke seting the surface in the common case, fixed (and reorganized the...
[wxWidgets.git] / src / dfb / dcclient.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/dfb/dcclient.cpp
3 // Purpose: wxWindowDC, wxClientDC and wxPaintDC
4 // Author: Vaclav Slavik
5 // Created: 2006-08-10
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 REA Elektronik GmbH
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ===========================================================================
12 // declarations
13 // ===========================================================================
14
15 // ---------------------------------------------------------------------------
16 // headers
17 // ---------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/dcclient.h"
27
28 #ifndef WX_PRECOMP
29 #include "wx/window.h"
30 #endif
31
32 #include "wx/dfb/private.h"
33
34 #define TRACE_PAINT _T("paint")
35
36 // ===========================================================================
37 // implementation
38 // ===========================================================================
39
40 //-----------------------------------------------------------------------------
41 // helpers
42 //-----------------------------------------------------------------------------
43
44 // Returns subrect of the window that is not outside of its parent's
45 // boundaries ("hidden behind its borders"), recursively:
46 static wxRect GetUncoveredWindowArea(wxWindow *win)
47 {
48 wxRect r(win->GetRect());
49
50 if ( win->IsTopLevel() )
51 return r;
52
53 wxWindow *parent = win->GetParent();
54 if ( !parent )
55 return r;
56
57 // intersect with parent's uncovered area, after offsetting it into win's
58 // coordinates; this will remove parts of 'r' that are outside of the
59 // parent's area:
60 wxRect rp(GetUncoveredWindowArea(parent));
61 rp.Offset(-win->GetPosition());
62 rp.Offset(-parent->GetClientAreaOrigin());
63 r.Intersect(rp);
64
65 return r;
66 }
67
68 // creates a dummy surface that has the same format as the real window's
69 // surface, but is not visible and so can be painted on even if the window
70 // is hidden
71 static
72 wxIDirectFBSurfacePtr CreateDummySurface(wxWindow *win, const wxRect *rect)
73 {
74 wxLogTrace(TRACE_PAINT, _T("%p ('%s'): creating dummy DC surface"),
75 win, win->GetName().c_str());
76 wxSize size(rect ? rect->GetSize() : win->GetSize());
77 return win->GetDfbSurface()->CreateCompatible(size);
78 }
79
80 //-----------------------------------------------------------------------------
81 // wxWindowDC
82 //-----------------------------------------------------------------------------
83
84 IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
85
86 wxWindowDC::wxWindowDC(wxWindow *win)
87 {
88 InitForWin(win, NULL);
89 }
90
91 void wxWindowDC::InitForWin(wxWindow *win, const wxRect *rect)
92 {
93 wxCHECK_RET( win, _T("invalid window") );
94
95 // obtain the surface used for painting:
96 wxPoint origin;
97 wxIDirectFBSurfacePtr surface;
98
99 wxRect rectOrig(rect ? *rect : wxRect(win->GetSize()));
100 wxRect r;
101
102 if ( !win->IsShownOnScreen() )
103 {
104 // leave 'r' rectangle empty to indicate the window is not visible,
105 // see below (below "create the surface:") for how is this case handled
106 }
107 else
108 {
109 // compute painting rectangle after clipping if we're in PaintWindow
110 // code, otherwise paint on the entire window:
111 r = rectOrig;
112
113 const wxRegion& updateRegion = win->GetUpdateRegion();
114 if ( win->GetTLW()->IsPainting() && !updateRegion.IsEmpty() )
115 {
116 r.Intersect(updateRegion.AsRect());
117 wxCHECK_RET( !r.IsEmpty(), _T("invalid painting rectangle") );
118
119 // parent TLW will flip the entire surface when painting is done
120 m_shouldFlip = false;
121 }
122 else
123 {
124 // One of two things happened:
125 // (1) the TLW is not being painted by PaintWindow() now; or
126 // (2) we're drawing on some window other than the one that is
127 // currently painted on by PaintWindow()
128 // In either case, we need to flip the surface when we're done
129 // painting and we don't have to use updateRegion for clipping.
130 // OTOH, if the window is (partially) hidden by being
131 // out of its parent's area, we must clip the surface accordingly.
132 r.Intersect(GetUncoveredWindowArea(win));
133 m_shouldFlip = true; // paint the results immediately
134 }
135 }
136
137 // create the surface:
138 if ( r.IsEmpty() )
139 {
140 // we're painting on invisible window: the changes won't have any
141 // effect, as the window will be repainted anyhow when it is shown,
142 // but we still need a valid DC so that e.g. text extents can be
143 // measured, so let's create a dummy surface that has the same
144 // format as the real one would have and let the code paint on it:
145 surface = CreateDummySurface(win, rect);
146
147 // painting on hidden window has no effect on TLW's surface, don't
148 // waste time flipping the dummy surface:
149 m_shouldFlip = false;
150 }
151 else
152 {
153 DFBRectangle dfbrect = { r.x, r.y, r.width, r.height };
154 surface = win->GetDfbSurface()->GetSubSurface(&dfbrect);
155
156 // if the DC was clipped thanks to rectPaint, we must adjust the
157 // origin accordingly; but we do *not* adjust for 'rect', because
158 // rect.GetPosition() has coordinates (0,0) in the DC:
159 origin.x = rectOrig.x - r.x;
160 origin.y = rectOrig.y - r.y;
161
162 // m_shouldFlip was set in the "if" block above this one
163 }
164
165 if ( !surface )
166 return;
167
168 wxLogTrace(TRACE_PAINT,
169 _T("%p ('%s'): creating DC for area [%i,%i,%i,%i], clipped to [%i,%i,%i,%i], origin [%i,%i]"),
170 win, win->GetName().c_str(),
171 rectOrig.x, rectOrig.y, rectOrig.GetRight(), rectOrig.GetBottom(),
172 r.x, r.y, r.GetRight(), r.GetBottom(),
173 origin.x, origin.y);
174
175 Init(surface);
176 SetFont(win->GetFont());
177
178 // offset coordinates to account for subsurface's origin coordinates:
179 SetDeviceOrigin(origin.x, origin.y);
180 }
181
182 wxWindowDC::~wxWindowDC()
183 {
184 wxIDirectFBSurfacePtr surface(GetDirectFBSurface());
185 if ( !surface )
186 return;
187
188 // if no painting was done on the DC, we don't have to flip the surface:
189 if ( !m_isBBoxValid )
190 return;
191
192 if ( m_shouldFlip )
193 {
194 // FIXME: flip only modified parts of the surface
195 surface->FlipToFront();
196 }
197 // else: don't flip the surface, wxTLW will do it when it finishes
198 // painting of its invalidated areas
199 }
200
201 //-----------------------------------------------------------------------------
202 // wxClientDC
203 //-----------------------------------------------------------------------------
204
205 IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
206
207 wxClientDC::wxClientDC(wxWindow *win)
208 {
209 wxCHECK_RET( win, _T("invalid window") );
210
211 wxRect rect = win->GetClientRect();
212 InitForWin(win, &rect);
213 }
214
215 //-----------------------------------------------------------------------------
216 // wxPaintDC
217 //-----------------------------------------------------------------------------
218
219 IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)