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put both versions of wxGetMousePosition in one place so they can use one implementation
[wxWidgets.git] / samples / animate / anitest.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: anitest.cpp
3 // Purpose: anitest sample
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 02/07/2001
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/animate.h"
13
14 // Define a new application
15 class MyApp : public wxApp
16 {
17 public:
18 bool OnInit();
19 };
20
21 // Define a new frame
22 class MyFrame : public wxFrame
23 {
24 public:
25
26 MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title,
27 const wxPoint& pos, const wxSize& size, const long style);
28 ~MyFrame();
29
30 void OnAbout(wxCommandEvent& event);
31 void OnQuit(wxCommandEvent& event);
32
33 void OnPlay(wxCommandEvent& event);
34 void OnSetNullAnimation(wxCommandEvent& event);
35 void OnSetInactiveBitmap(wxCommandEvent& event);
36 void OnSetNoAutoResize(wxCommandEvent& event);
37 void OnSetBgColor(wxCommandEvent& event);
38 void OnStop(wxCommandEvent& event);
39
40 void OnUpdateUI(wxUpdateUIEvent& event);
41
42 #if wxUSE_FILEDLG
43 void OnOpen(wxCommandEvent& event);
44 #endif // wxUSE_FILEDLG
45
46 wxAnimationCtrl* GetAnimationCtrl() const { return m_animationCtrl; }
47
48 protected:
49 wxAnimationCtrl* m_animationCtrl;
50
51 private:
52 DECLARE_EVENT_TABLE()
53 };