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put both versions of wxGetMousePosition in one place so they can use one implementation
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: mstream.h
3 // Purpose: interface of wxMemoryOutputStream, wxMemoryInputStream
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxMemoryOutputStream
11
12 This class allows to use all methods taking a wxOutputStream reference to write
13 to in-memory data.
14
15 Example:
16 @code
17 wxMemoryOutputStream stream;
18 if (!my_wxImage.SaveFile(stream))
19 return;
20
21 // now we can access the saved image bytes:
22 wxStreamBuffer* theBuffer = stream.GetOutputStreamBuffer();
23 unsigned char byte;
24 if (theBuffer->Read(byte, 1) != 1)
25 return;
26
27 // ... do something with 'byte'...
28
29 // remember that ~wxMemoryOutputStream will destroy the internal
30 // buffer since we didn't provide our own when constructing it
31 @endcode
32
33 @library{wxbase}
34 @category{streams}
35
36 @see wxStreamBuffer
37 */
38 class wxMemoryOutputStream : public wxOutputStream
39 {
40 public:
41 /**
42 If @a data is @NULL, then it will initialize a new empty buffer which will
43 grow if required.
44
45 @warning
46 If the buffer is created by wxMemoryOutputStream, it will be destroyed
47 at the destruction of the stream.
48 */
49 wxMemoryOutputStream(void* data = NULL, size_t length = 0);
50
51 /**
52 Destructor.
53
54 If the buffer wasn't provided by the user, it will be deleted here.
55 */
56 virtual ~wxMemoryOutputStream();
57
58 /**
59 Allows you to transfer data from the internal buffer of wxMemoryOutputStream
60 to an external buffer. @a len specifies the size of the buffer.
61 */
62 size_t CopyTo(void* buffer, size_t len) const;
63
64 /**
65 Returns the pointer to the stream object used as an internal buffer
66 for this stream.
67 */
68 wxStreamBuffer* GetOutputStreamBuffer() const;
69 };
70
71
72
73 /**
74 @class wxMemoryInputStream
75
76 This class allows to use all methods taking a wxInputStream reference to read
77 in-memory data.
78
79 Example:
80 @code
81 // we've got a block of memory containing a BMP image and we want
82 // to use wxImage to load it:
83 wxMemoryInputStream stream(my_memory_block, size);
84
85 wxImage theBitmap;
86 if (!theBitmap.LoadFile(stream, wxBITMAP_TYPE_BMP))
87 return;
88
89 // we can now safely delete the original memory buffer as the data
90 // has been decoded by wxImage:
91 delete [] my_memory_block;
92 @endcode
93
94 @library{wxbase}
95 @category{streams}
96
97 @see wxStreamBuffer, wxMemoryOutputStream
98 */
99 class wxMemoryInputStream : public wxInputStream
100 {
101 public:
102 /**
103 Initializes a new read-only memory stream which will use the specified
104 buffer data of length len. The stream does not take ownership of the buffer,
105 i.e. the buffer will not be deleted in its destructor.
106 */
107 wxMemoryInputStream(const void* data, size_t len);
108
109 /**
110 Creates a new read-only memory stream, initializing it with the data from
111 the given output stream @a stream.
112 */
113 wxMemoryInputStream(const wxMemoryOutputStream& stream);
114
115 /**
116 Creates a new read-only memory stream, initializing it with the
117 data from the given input stream @a stream.
118
119 The @a len argument specifies the amount of data to read from the
120 @a stream. Setting it to ::wxInvalidOffset means that the @a stream
121 is to be read entirely (i.e. till the EOF is reached).
122 */
123 wxMemoryInputStream(wxInputStream& stream,
124 wxFileOffset len = wxInvalidOffset);
125
126 /**
127 Destructor. Does NOT free the buffer provided in the ctor.
128 */
129 virtual ~wxMemoryInputStream();
130
131 /**
132 Returns the pointer to the stream object used as an internal buffer
133 for that stream.
134 */
135 wxStreamBuffer* GetInputStreamBuffer() const;
136 };
137