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put both versions of wxGetMousePosition in one place so they can use one implementation
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: gdicmn.h
3 // Purpose: interface of wxRealPoint
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9
10 /**
11 Bitmap type flags. See wxBitmap and wxImage classes.
12 */
13 enum wxBitmapType
14 {
15 wxBITMAP_TYPE_INVALID,
16 wxBITMAP_TYPE_BMP,
17 wxBITMAP_TYPE_BMP_RESOURCE,
18 wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
19 wxBITMAP_TYPE_ICO,
20 wxBITMAP_TYPE_ICO_RESOURCE,
21 wxBITMAP_TYPE_CUR,
22 wxBITMAP_TYPE_CUR_RESOURCE,
23 wxBITMAP_TYPE_XBM,
24 wxBITMAP_TYPE_XBM_DATA,
25 wxBITMAP_TYPE_XPM,
26 wxBITMAP_TYPE_XPM_DATA,
27 wxBITMAP_TYPE_TIFF,
28 wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
29 wxBITMAP_TYPE_TIFF_RESOURCE,
30 wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
31 wxBITMAP_TYPE_GIF,
32 wxBITMAP_TYPE_GIF_RESOURCE,
33 wxBITMAP_TYPE_PNG,
34 wxBITMAP_TYPE_PNG_RESOURCE,
35 wxBITMAP_TYPE_JPEG,
36 wxBITMAP_TYPE_JPEG_RESOURCE,
37 wxBITMAP_TYPE_PNM,
38 wxBITMAP_TYPE_PNM_RESOURCE,
39 wxBITMAP_TYPE_PCX,
40 wxBITMAP_TYPE_PCX_RESOURCE,
41 wxBITMAP_TYPE_PICT,
42 wxBITMAP_TYPE_PICT_RESOURCE,
43 wxBITMAP_TYPE_ICON,
44 wxBITMAP_TYPE_ICON_RESOURCE,
45 wxBITMAP_TYPE_ANI,
46 wxBITMAP_TYPE_IFF,
47 wxBITMAP_TYPE_TGA,
48 wxBITMAP_TYPE_MACCURSOR,
49 wxBITMAP_TYPE_MACCURSOR_RESOURCE,
50 wxBITMAP_TYPE_ANY = 50
51 };
52
53 /**
54 Polygon filling mode. See wxDC::DrawPolygon.
55 */
56 enum wxPolygonFillMode
57 {
58 wxODDEVEN_RULE = 1,
59 wxWINDING_RULE
60 };
61
62 /**
63 Standard cursors.
64
65 Notice that under wxMSW some of these cursors are defined in @c wx.rc file
66 and not by the system itself so you should include this file from your own
67 resource file (possibly creating a trivial resource file just containing a
68 single include line if you don't need it otherwise) to be able to use them.
69
70 See wxCursor.
71 */
72 enum wxStockCursor
73 {
74 wxCURSOR_NONE,
75 wxCURSOR_ARROW, ///< A standard arrow cursor.
76 wxCURSOR_RIGHT_ARROW, ///< A standard arrow cursor pointing to the right.
77 wxCURSOR_BULLSEYE, ///< Bullseye cursor.
78 wxCURSOR_CHAR, ///< Rectangular character cursor.
79 wxCURSOR_CROSS, ///< A cross cursor.
80 wxCURSOR_HAND, ///< A hand cursor.
81 wxCURSOR_IBEAM, ///< An I-beam cursor (vertical line).
82 wxCURSOR_LEFT_BUTTON, ///< Represents a mouse with the left button depressed.
83 wxCURSOR_MAGNIFIER, ///< A magnifier icon.
84 wxCURSOR_MIDDLE_BUTTON, ///< Represents a mouse with the middle button depressed.
85 wxCURSOR_NO_ENTRY, ///< A no-entry sign cursor.
86 wxCURSOR_PAINT_BRUSH, ///< A paintbrush cursor.
87 wxCURSOR_PENCIL, ///< A pencil cursor.
88 wxCURSOR_POINT_LEFT, ///< A cursor that points left.
89 wxCURSOR_POINT_RIGHT, ///< A cursor that points right.
90 wxCURSOR_QUESTION_ARROW, ///< An arrow and question mark.
91 wxCURSOR_RIGHT_BUTTON, ///< Represents a mouse with the right button depressed.
92 wxCURSOR_SIZENESW, ///< A sizing cursor pointing NE-SW.
93 wxCURSOR_SIZENS, ///< A sizing cursor pointing N-S.
94 wxCURSOR_SIZENWSE, ///< A sizing cursor pointing NW-SE.
95 wxCURSOR_SIZEWE, ///< A sizing cursor pointing W-E.
96 wxCURSOR_SIZING, ///< A general sizing cursor.
97 wxCURSOR_SPRAYCAN, ///< A spraycan cursor.
98 wxCURSOR_WAIT, ///< A wait cursor.
99 wxCURSOR_WATCH, ///< A watch cursor.
100 wxCURSOR_BLANK, ///< Transparent cursor.
101 wxCURSOR_DEFAULT, ///< Standard X11 cursor (only in wxGTK).
102 wxCURSOR_COPY_ARROW , ///< MacOS Theme Plus arrow (only in wxMac).
103 wxCURSOR_CROSS_REVERSE, ///< Only available on wxX11.
104 wxCURSOR_DOUBLE_ARROW, ///< Only available on wxX11.
105 wxCURSOR_BASED_ARROW_UP, ///< Only available on wxX11.
106 wxCURSOR_BASED_ARROW_DOWN, ///< Only available on wxX11.
107 wxCURSOR_ARROWWAIT, ///< A wait cursor with a standard arrow.
108 wxCURSOR_MAX
109 };
110
111
112
113 /**
114 @class wxRealPoint
115
116 A wxRealPoint is a useful data structure for graphics operations.
117
118 It contains floating point @e x and @e y members.
119 See wxPoint for an integer version.
120
121 Note that the coordinates stored inside a wxRealPoint object may be negative
122 and that wxRealPoint functions do not perform any check against negative values.
123
124 @library{wxcore}
125 @category{data}
126
127 @see wxPoint
128 */
129 class wxRealPoint
130 {
131 public:
132 /**
133 Initializes to zero the x and y members.
134 */
135 wxRealPoint();
136
137 /**
138 Initializes the point with the given coordinates.
139 */
140 wxRealPoint(double x, double y);
141
142 /**
143 Converts the given wxPoint (with integer coordinates) to a wxRealPoint.
144 */
145 wxRealPoint(const wxPoint& pt);
146
147 /**
148 @name Miscellaneous operators
149
150 Note that these operators are documented as class members
151 (to make them easier to find) but, as their prototype shows,
152 they are implemented as global operators; note that this is
153 transparent to the user but it helps to understand why the
154 following functions are documented to take the wxPoint they
155 operate on as an explicit argument.
156 */
157 //@{
158 wxRealPoint& operator=(const wxRealPoint& pt);
159
160 bool operator ==(const wxRealPoint& p1, const wxRealPoint& p2);
161 bool operator !=(const wxRealPoint& p1, const wxRealPoint& p2);
162
163 wxRealPoint operator +(const wxRealPoint& p1, const wxRealPoint& p2);
164 wxRealPoint operator -(const wxRealPoint& p1, const wxRealPoint& p2);
165
166 wxRealPoint& operator +=(const wxRealPoint& pt);
167 wxRealPoint& operator -=(const wxRealPoint& pt);
168
169 wxRealPoint operator +(const wxRealPoint& pt, const wxSize& sz);
170 wxRealPoint operator -(const wxRealPoint& pt, const wxSize& sz);
171 wxRealPoint operator +(const wxSize& sz, const wxRealPoint& pt);
172 wxRealPoint operator -(const wxSize& sz, const wxRealPoint& pt);
173
174 wxRealPoint& operator +=(const wxSize& sz);
175 wxRealPoint& operator -=(const wxSize& sz);
176
177 wxSize operator /(const wxRealPoint& sz, int factor);
178 wxSize operator *(const wxRealPoint& sz, int factor);
179 wxSize operator *(int factor, const wxSize& sz);
180 wxSize& operator /=(int factor);
181 wxSize& operator *=(int factor);
182 //@}
183
184 /**
185 X coordinate of this point.
186 */
187 double x;
188
189 /**
190 Y coordinate of this point.
191 */
192 double y;
193 };
194
195
196
197 /**
198 @class wxRect
199
200 A class for manipulating rectangles.
201
202 Note that the x, y coordinates and the width and height stored inside a wxRect
203 object may be negative and that wxRect functions do not perform any check against
204 negative values.
205
206 @library{wxcore}
207 @category{data}
208
209 @see wxPoint, wxSize
210 */
211 class wxRect
212 {
213 public:
214 /**
215 Default constructor.
216 Initializes to zero the internal @a x, @a y, @a width and @a height members.
217 */
218 wxRect();
219 /**
220 Creates a wxRect object from @a x, @a y, @a width and @a height values.
221 */
222 wxRect(int x, int y, int width, int height);
223 /**
224 Creates a wxRect object from top-left and bottom-right points.
225 */
226 wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
227 /**
228 Creates a wxRect object from position @a pos and @a size values.
229 */
230 wxRect(const wxPoint& pos, const wxSize& size);
231 /**
232 Creates a wxRect object from @a size values at the origin.
233 */
234 wxRect(const wxSize& size);
235
236 //@{
237 /**
238 Returns the rectangle having the same size as this one but centered
239 relatively to the given rectangle @a r. By default, rectangle is
240 centred in both directions but if @a dir includes only @c wxVERTICAL or
241 only @c wxHORIZONTAL, then it is only centered in this direction while
242 the other component of its position remains unchanged.
243 */
244 wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const;
245 wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const;
246 //@}
247
248 /**
249 Returns @true if the given point is inside the rectangle (or on its
250 boundary) and @false otherwise.
251 */
252 bool Contains(int x, int y) const;
253 /**
254 Returns @true if the given point is inside the rectangle (or on its
255 boundary) and @false otherwise.
256 */
257 bool Contains(const wxPoint& pt) const;
258 /**
259 Returns @true if the given rectangle is completely inside this
260 rectangle (or touches its boundary) and @false otherwise.
261 */
262 bool Contains(const wxRect& rect) const;
263
264 //@{
265 /**
266 Decrease the rectangle size.
267
268 This method is the opposite from Inflate(): Deflate(a, b) is equivalent
269 to Inflate(-a, -b). Please refer to Inflate() for full description.
270 */
271 wxRect& Deflate(wxCoord dx, wxCoord dy);
272 wxRect& Deflate(const wxSize& diff);
273 wxRect& Deflate(wxCoord diff);
274 wxRect Deflate(wxCoord dx, wxCoord dy) const;
275 //@}
276
277 /**
278 Gets the bottom point of the rectangle.
279 */
280 int GetBottom() const;
281
282 /**
283 Gets the position of the bottom left corner.
284 */
285 wxPoint GetBottomLeft() const;
286
287 /**
288 Gets the position of the bottom right corner.
289 */
290 wxPoint GetBottomRight() const;
291
292 /**
293 Gets the height member.
294 */
295 int GetHeight() const;
296
297 /**
298 Gets the left point of the rectangle (the same as GetX()).
299 */
300 int GetLeft() const;
301
302 /**
303 Gets the position.
304 */
305 wxPoint GetPosition() const;
306
307 /**
308 Gets the right point of the rectangle.
309 */
310 int GetRight() const;
311
312 /**
313 Gets the size.
314
315 @see SetSize()
316 */
317 wxSize GetSize() const;
318
319 /**
320 Gets the top point of the rectangle (the same as GetY()).
321 */
322 int GetTop() const;
323
324 /**
325 Gets the position of the top left corner of the rectangle, same as
326 GetPosition().
327 */
328 wxPoint GetTopLeft() const;
329
330 /**
331 Gets the position of the top right corner.
332 */
333 wxPoint GetTopRight() const;
334
335 /**
336 Gets the width member.
337 */
338 int GetWidth() const;
339
340 /**
341 Gets the x member.
342 */
343 int GetX() const;
344
345 /**
346 Gets the y member.
347 */
348 int GetY() const;
349
350 //@{
351 /**
352 Increases the size of the rectangle.
353
354 The left border is moved farther left and the right border is moved
355 farther right by @a dx. The upper border is moved farther up and the
356 bottom border is moved farther down by @a dy. (Note that the width and
357 height of the rectangle thus change by 2*dx and 2*dy, respectively.) If
358 one or both of @a dx and @a dy are negative, the opposite happens: the
359 rectangle size decreases in the respective direction.
360
361 Inflating and deflating behaves "naturally". Defined more precisely,
362 that means:
363 -# "Real" inflates (that is, @a dx and/or @a dy = 0) are not
364 constrained. Thus inflating a rectangle can cause its upper left
365 corner to move into the negative numbers. (2.5.4 and older forced
366 the top left coordinate to not fall below (0, 0), which implied a
367 forced move of the rectangle.)
368 -# Deflates are clamped to not reduce the width or height of the
369 rectangle below zero. In such cases, the top-left corner is
370 nonetheless handled properly. For example, a rectangle at (10, 10)
371 with size (20, 40) that is inflated by (-15, -15) will become
372 located at (20, 25) at size (0, 10). Finally, observe that the width
373 and height are treated independently. In the above example, the
374 width is reduced by 20, whereas the height is reduced by the full 30
375 (rather than also stopping at 20, when the width reached zero).
376
377 @see Deflate()
378 */
379 wxRect& Inflate(wxCoord dx, wxCoord dy);
380 wxRect& Inflate(const wxSize& diff);
381 wxRect& Inflate(wxCoord diff);
382 wxRect Inflate(wxCoord dx, wxCoord dy) const;
383 //@}
384
385 /**
386 Modifies this rectangle to contain the overlapping portion of this rectangle
387 and the one passed in as parameter.
388
389 @return This rectangle, modified.
390 */
391 wxRect& Intersect(const wxRect& rect);
392
393 /**
394 Returns the overlapping portion of this rectangle and the one passed in as
395 parameter.
396 */
397 wxRect Intersect(const wxRect& rect) const;
398
399 /**
400 Returns @true if this rectangle has a non-empty intersection with the
401 rectangle @a rect and @false otherwise.
402 */
403 bool Intersects(const wxRect& rect) const;
404
405 /**
406 Returns @true if this rectangle has a width or height less than or
407 equal to 0 and @false otherwise.
408 */
409 bool IsEmpty() const;
410
411 //@{
412 /**
413 Moves the rectangle by the specified offset. If @a dx is positive, the
414 rectangle is moved to the right, if @a dy is positive, it is moved to the
415 bottom, otherwise it is moved to the left or top respectively.
416 */
417 void Offset(wxCoord dx, wxCoord dy);
418 void Offset(const wxPoint& pt);
419 //@}
420
421 /**
422 Sets the height.
423 */
424 void SetHeight(int height);
425
426 /**
427 Sets the size.
428
429 @see GetSize()
430 */
431 void SetSize(const wxSize& s);
432
433 /**
434 Sets the width.
435 */
436 void SetWidth(int width);
437
438 /**
439 Sets the x position.
440 */
441 void SetX(int x);
442
443 /**
444 Sets the y position.
445 */
446 void SetY(int y);
447
448 /**
449 Set the left side of the rectangle.
450
451 Notice that because the rectangle stores its left side and width,
452 calling SetLeft() changes the right side position too -- but does
453 preserve the width.
454 */
455 void SetLeft(int left);
456
457 /**
458 Set the right side of the rectangle.
459
460 Notice that this doesn't affect GetLeft() return value but changes the
461 rectangle width to set its right side to the given position.
462 */
463 void SetRight(int right);
464
465 /**
466 Set the top edge of the rectangle.
467
468 Notice that because the rectangle stores its top side and height,
469 calling SetTop() changes the bottom side position too -- but does
470 preserve the height.
471 */
472 void SetTop(int top);
473
474 /**
475 Set the bottom edge of the rectangle.
476
477 Notice that this doesn't affect GetTop() return value but changes the
478 rectangle height to set its bottom side to the given position.
479 */
480 void SetBottom(int bottom);
481
482 /**
483 Set the top-left point of the rectangle.
484 */
485 void SetTopLeft(const wxPoint &p);
486
487 /**
488 Set the bottom-right point of the rectangle.
489 */
490 void SetBottomRight(const wxPoint &p);
491
492 /**
493 Set the top-right point of the rectangle.
494 */
495 void SetTopRight(const wxPoint &p);
496
497 /**
498 Set the bottom-left point of the rectangle.
499 */
500 void SetBottomLeft(const wxPoint &p);
501
502
503 //@{
504 /**
505 Modifies the rectangle to contain the bounding box of this rectangle
506 and the one passed in as parameter.
507 */
508 wxRect Union(const wxRect& rect) const;
509 wxRect& Union(const wxRect& rect);
510 //@}
511
512 /**
513 Inequality operator.
514 */
515 bool operator !=(const wxRect& r1, const wxRect& r2);
516
517 //@{
518 /**
519 Like Union(), but doesn't treat empty rectangles specially.
520 */
521 wxRect operator +(const wxRect& r1, const wxRect& r2);
522 wxRect& operator +=(const wxRect& r);
523 //@}
524
525 //@{
526 /**
527 Returns the intersection of two rectangles (which may be empty).
528 */
529 wxRect operator *(const wxRect& r1, const wxRect& r2);
530 wxRect& operator *=(const wxRect& r);
531 //@}
532
533 /**
534 Assignment operator.
535 */
536 wxRect& operator=(const wxRect& rect);
537
538 /**
539 Equality operator.
540 */
541 bool operator ==(const wxRect& r1, const wxRect& r2);
542
543 /**
544 Height member.
545 */
546 int height;
547
548 /**
549 Width member.
550 */
551 int width;
552
553 /**
554 x coordinate of the top-level corner of the rectangle.
555 */
556 int x;
557
558 /**
559 y coordinate of the top-level corner of the rectangle.
560 */
561 int y;
562 };
563
564
565
566 /**
567 @class wxPoint
568
569 A wxPoint is a useful data structure for graphics operations.
570
571 It contains integer @e x and @e y members.
572 See wxRealPoint for a floating point version.
573
574 Note that the width and height stored inside a wxPoint object may be negative
575 and that wxPoint functions do not perform any check against negative values
576 (this is used to e.g. store the special -1 value in ::wxDefaultPosition instance).
577
578 @library{wxcore}
579 @category{data}
580
581 @stdobjects
582 ::wxDefaultPosition
583
584 @see wxRealPoint
585 */
586 class wxPoint
587 {
588 public:
589 /**
590 Constructs a point.
591 Initializes the internal x and y coordinates to zero.
592 */
593 wxPoint();
594
595 /**
596 Initializes the point object with the given @a x and @a y coordinates.
597 */
598 wxPoint(int x, int y);
599
600 /**
601 Converts the given wxRealPoint (with floating point coordinates) to a
602 wxPoint instance.
603 */
604 wxPoint(const wxRealPoint& pt);
605
606 /**
607 @name Miscellaneous operators
608
609 Note that these operators are documented as class members
610 (to make them easier to find) but, as their prototype shows,
611 they are implemented as global operators; note that this is
612 transparent to the user but it helps to understand why the
613 following functions are documented to take the wxPoint they
614 operate on as an explicit argument.
615 */
616 //@{
617 wxPoint& operator=(const wxPoint& pt);
618
619 bool operator ==(const wxPoint& p1, const wxPoint& p2);
620 bool operator !=(const wxPoint& p1, const wxPoint& p2);
621
622 wxPoint operator +(const wxPoint& p1, const wxPoint& p2);
623 wxPoint operator -(const wxPoint& p1, const wxPoint& p2);
624
625 wxPoint& operator +=(const wxPoint& pt);
626 wxPoint& operator -=(const wxPoint& pt);
627
628 wxPoint operator +(const wxPoint& pt, const wxSize& sz);
629 wxPoint operator -(const wxPoint& pt, const wxSize& sz);
630 wxPoint operator +(const wxSize& sz, const wxPoint& pt);
631 wxPoint operator -(const wxSize& sz, const wxPoint& pt);
632
633 wxPoint& operator +=(const wxSize& sz);
634 wxPoint& operator -=(const wxSize& sz);
635
636 wxSize operator /(const wxPoint& sz, int factor);
637 wxSize operator *(const wxPoint& sz, int factor);
638 wxSize operator *(int factor, const wxSize& sz);
639 wxSize& operator /=(int factor);
640 wxSize& operator *=(int factor);
641 //@}
642
643
644 /**
645 @name Defaults handling.
646
647 Test for and set non-specified wxPoint components.
648
649 Although a wxPoint is always initialized to (0, 0), wxWidgets commonly
650 uses wxDefaultCoord (defined as @c -1) to indicate that a point hasn't
651 been initialized or specified. In particular, ::wxDefaultPosition is
652 used in many places with this meaning.
653 */
654 //@{
655
656 /**
657 Returns @true if neither of the point components is equal to
658 wxDefaultCoord.
659
660 This method is typically used before calling SetDefaults().
661
662 @since 2.9.2
663 */
664 bool IsFullySpecified() const;
665
666 /**
667 Combine this object with another one replacing the uninitialized
668 values.
669
670 It is typically used like this:
671
672 @code
673 if ( !pos.IsFullySpecified() )
674 {
675 pos.SetDefaults(GetDefaultPosition());
676 }
677 @endcode
678
679 @see IsFullySpecified()
680
681 @since 2.9.2
682 */
683 void SetDefaults(const wxPoint& pt);
684 //@}
685
686 /**
687 x member.
688 */
689 int x;
690
691 /**
692 y member.
693 */
694 int y;
695 };
696
697 /**
698 Global instance of a wxPoint initialized with values (-1,-1).
699 */
700 const wxPoint wxDefaultPosition;
701
702
703 /**
704 @class wxColourDatabase
705
706 wxWidgets maintains a database of standard RGB colours for a predefined
707 set of named colours. The application may add to this set if desired by
708 using AddColour() and may use it to look up colours by names using Find()
709 or find the names for the standard colour using FindName().
710
711 There is one predefined, global instance of this class called
712 ::wxTheColourDatabase.
713
714 The standard database contains at least the following colours:
715
716 @beginTable
717 <tr><td>
718 AQUAMARINE
719 @n BLACK
720 @n BLUE
721 @n BLUE VIOLET
722 @n BROWN
723 @n CADET BLUE
724 @n CORAL
725 @n CORNFLOWER BLUE
726 @n CYAN
727 @n DARK GREY
728 @n DARK GREEN
729 @n DARK OLIVE GREEN
730 @n DARK ORCHID
731 @n DARK SLATE BLUE
732 @n DARK SLATE GREY
733 @n DARK TURQUOISE
734 @n DIM GREY
735 </td><td>
736 FIREBRICK
737 @n FOREST GREEN
738 @n GOLD
739 @n GOLDENROD
740 @n GREY
741 @n GREEN
742 @n GREEN YELLOW
743 @n INDIAN RED
744 @n KHAKI
745 @n LIGHT BLUE
746 @n LIGHT GREY
747 @n LIGHT STEEL BLUE
748 @n LIME GREEN
749 @n MAGENTA
750 @n MAROON
751 @n MEDIUM AQUAMARINE
752 @n MEDIUM BLUE
753 </td><td>
754 MEDIUM FOREST GREEN
755 @n MEDIUM GOLDENROD
756 @n MEDIUM ORCHID
757 @n MEDIUM SEA GREEN
758 @n MEDIUM SLATE BLUE
759 @n MEDIUM SPRING GREEN
760 @n MEDIUM TURQUOISE
761 @n MEDIUM VIOLET RED
762 @n MIDNIGHT BLUE
763 @n NAVY
764 @n ORANGE
765 @n ORANGE RED
766 @n ORCHID
767 @n PALE GREEN
768 @n PINK
769 @n PLUM
770 @n PURPLE
771 </td><td>
772 RED
773 @n SALMON
774 @n SEA GREEN
775 @n SIENNA
776 @n SKY BLUE
777 @n SLATE BLUE
778 @n SPRING GREEN
779 @n STEEL BLUE
780 @n TAN
781 @n THISTLE
782 @n TURQUOISE
783 @n VIOLET
784 @n VIOLET RED
785 @n WHEAT
786 @n WHITE
787 @n YELLOW
788 @n YELLOW GREEN
789 </td></tr>
790 @endTable
791
792 @library{wxcore}
793 @category{gdi}
794
795 @see wxColour
796 */
797 class wxColourDatabase
798 {
799 public:
800 /**
801 Constructs the colour database. It will be initialized at the first
802 use.
803 */
804 wxColourDatabase();
805
806 /**
807 Adds a colour to the database. If a colour with the same name already
808 exists, it is replaced.
809 */
810 void AddColour(const wxString& colourName, const wxColour& colour);
811
812 /**
813 Finds a colour given the name. Returns an invalid colour object (that
814 is, wxColour::IsOk() will return @false) if the colour wasn't found in
815 the database.
816 */
817 wxColour Find(const wxString& colourName) const;
818
819 /**
820 Finds a colour name given the colour. Returns an empty string if the
821 colour is not found in the database.
822 */
823 wxString FindName(const wxColour& colour) const;
824 };
825
826
827 /**
828 Global instance of a wxColourDatabase.
829 */
830 wxColourDatabase* wxTheColourDatabase;
831
832
833 /**
834 @class wxSize
835
836 A wxSize is a useful data structure for graphics operations.
837 It simply contains integer @e width and @e height members.
838
839 Note that the width and height stored inside a wxSize object may be negative
840 and that wxSize functions do not perform any check against negative values
841 (this is used to e.g. store the special -1 value in ::wxDefaultSize instance).
842 See also IsFullySpecified() and SetDefaults() for utility functions regarding
843 the special -1 value.
844
845 wxSize is used throughout wxWidgets as well as wxPoint which, although
846 almost equivalent to wxSize, has a different meaning: wxPoint represents a
847 position while wxSize represents the size.
848
849 @library{wxcore}
850 @category{data}
851
852 @stdobjects
853 ::wxDefaultSize
854
855 @see wxPoint, wxRealPoint
856 */
857 class wxSize
858 {
859 public:
860 /**
861 Initializes this size object with zero width and height.
862 */
863 wxSize();
864
865 /**
866 Initializes this size object with the given @a width and @a height.
867 */
868 wxSize(int width, int height);
869
870 //@{
871 /**
872 Decreases the size in both x and y directions.
873
874 @see IncBy()
875 */
876 void DecBy(const wxPoint& pt);
877 void DecBy(const wxSize& size);
878 void DecBy(int dx, int dy);
879 void DecBy(int d);
880 //@}
881
882 /**
883 Decrements this object so that both of its dimensions are not greater
884 than the corresponding dimensions of the @a size.
885
886 @see IncTo()
887 */
888 void DecTo(const wxSize& size);
889
890 /**
891 Decrements this object to be not bigger than the given size ignoring
892 non-specified components.
893
894 This is similar to DecTo() but doesn't do anything for x or y
895 component if the same component of @a size is not specified, i.e. set
896 to ::wxDefaultCoord.
897
898 @since 2.9.5
899 */
900 void DecToIfSpecified(const wxSize& size);
901
902 /**
903 Gets the height member.
904 */
905 int GetHeight() const;
906
907 /**
908 Gets the width member.
909 */
910 int GetWidth() const;
911
912 //@{
913 /**
914 Increases the size in both x and y directions.
915
916 @see DecBy()
917 */
918 void IncBy(const wxPoint& pt);
919 void IncBy(const wxSize& size);
920 void IncBy(int dx, int dy);
921 void IncBy(int d);
922 //@}
923
924 /**
925 Increments this object so that both of its dimensions are not less than
926 the corresponding dimensions of the @a size.
927
928 @see DecTo()
929 */
930 void IncTo(const wxSize& size);
931
932 /**
933 Returns @true if neither of the size object components is equal to -1,
934 which is used as default for the size values in wxWidgets (hence the
935 predefined ::wxDefaultSize has both of its components equal to -1).
936
937 This method is typically used before calling SetDefaults().
938 */
939 bool IsFullySpecified() const;
940
941 /**
942 Scales the dimensions of this object by the given factors. If you want
943 to scale both dimensions by the same factor you can also use
944 operator*=().
945
946 @return A reference to this object (so that you can concatenate other
947 operations in the same line).
948 */
949 wxSize& Scale(float xscale, float yscale);
950
951 /**
952 Sets the width and height members.
953 */
954 void Set(int width, int height);
955
956 /**
957 Combine this size object with another one replacing the default (i.e.
958 equal to -1) components of this object with those of the other. It is
959 typically used like this:
960
961 @code
962 if ( !size.IsFullySpecified() )
963 {
964 size.SetDefaults(GetDefaultSize());
965 }
966 @endcode
967
968 @see IsFullySpecified()
969 */
970 void SetDefaults(const wxSize& sizeDefault);
971
972 /**
973 Sets the height.
974 */
975 void SetHeight(int height);
976
977 /**
978 Sets the width.
979 */
980 void SetWidth(int width);
981
982
983 /**
984 @name Miscellaneous operators
985
986 Note that these operators are documented as class members
987 (to make them easier to find) but, as their prototype shows,
988 they are implemented as global operators; note that this is
989 transparent to the user but it helps to understand why the
990 following functions are documented to take the wxSize they
991 operate on as an explicit argument.
992 */
993 //@{
994 wxSize& operator=(const wxSize& sz);
995
996 bool operator ==(const wxSize& s1, const wxSize& s2);
997 bool operator !=(const wxSize& s1, const wxSize& s2);
998
999 wxSize operator +(const wxSize& s1, const wxSize& s2);
1000 wxSize operator -(const wxSize& s1, const wxSize& s2);
1001 wxSize& operator +=(const wxSize& sz);
1002 wxSize& operator -=(const wxSize& sz);
1003
1004 wxSize operator /(const wxSize& sz, int factor);
1005 wxSize operator *(const wxSize& sz, int factor);
1006 wxSize operator *(int factor, const wxSize& sz);
1007 wxSize& operator /=(int factor);
1008 wxSize& operator *=(int factor);
1009 //@}
1010 };
1011
1012 /**
1013 Global instance of a wxSize object initialized to (-1,-1).
1014 */
1015 const wxSize wxDefaultSize;
1016
1017
1018
1019
1020 // ============================================================================
1021 // Global functions/macros
1022 // ============================================================================
1023
1024 /** @addtogroup group_funcmacro_gdi */
1025 //@{
1026
1027 /**
1028 This macro loads a bitmap from either application resources (on the
1029 platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
1030 This can help to avoid using @ifdef_ when creating bitmaps.
1031
1032 @see @ref overview_bitmap, wxICON()
1033
1034 @header{wx/gdicmn.h}
1035 */
1036 #define wxBITMAP(bitmapName)
1037
1038 /**
1039 Creates a bitmap from either application resources or embedded image data
1040 in PNG format.
1041
1042 This macro is similar to wxBITMAP() but works with bitmap data in PNG
1043 format and not BMP or XPM.
1044
1045 Under Windows the given @a bitmapName must be present in the application
1046 resource file with the type @c RCDATA and refer to a PNG image. I.e. you
1047 should have a definition similar to the following in your @c .rc file:
1048 @code
1049 mybitmap RCDATA "mybitmap.png"
1050 @endcode
1051 to be able to use @c wxBITMAP_PNG(mybitmap) in the code.
1052
1053 Under OS X the file with the specified name and "png" extension must be
1054 present in the "Resources" subdirectory of the application bundle.
1055
1056 Under the other platforms, this is equivalent to wxBITMAP_PNG_FROM_DATA()
1057 and so loads the image data from the array called @c bitmapName_png that
1058 must exist. Notice that it @e must be an array and not a pointer as the
1059 macro needs to be able to determine its size. Such an array can be produced
1060 by a number of conversion programs. A very simple one is included in
1061 wxWidgets distribution as @c misc/scripts/png2c.py.
1062
1063 Finally notice that you must register PNG image handler to be able to
1064 load bitmaps from PNG data. This can be done either by calling
1065 wxInitAllImageHandlers() which also registers all the other image formats
1066 or including the necessary header:
1067 @code
1068 #include <wx/imagpng.h>
1069 @endcode
1070 and calling
1071 @code
1072 wxImage::AddHandler(new wxPNGHandler);
1073 @endcode
1074 in your application startup code.
1075
1076 @see wxBITMAP_PNG_FROM_DATA()
1077
1078 @header{wx/gdicmn.h}
1079
1080 @since 2.9.5
1081 */
1082 #define wxBITMAP_PNG(bitmapName)
1083
1084 /**
1085 Creates a bitmap from embedded image data in PNG format.
1086
1087 This macro is a thin wrapper around wxBitmap::NewFromPNGData() and takes
1088 just the base name of the array containing the image data and computes its
1089 size internally. In other words, the array called @c bitmapName_png must
1090 exist. Notice that it @e must be an array and not a pointer as the macro
1091 needs to be able to determine its size. Such an array can be produced by a
1092 number of conversion programs. A very simple one is included in wxWidgets
1093 distribution as @c misc/scripts/png2c.py.
1094
1095 You can use wxBITMAP_PNG() to load the PNG bitmaps from resources on the
1096 platforms that support this and only fall back to loading them from data
1097 under the other ones (i.e. not Windows and not OS X).
1098
1099 @header{wx/gdicmn.h}
1100
1101 @since 2.9.5
1102 */
1103 #define wxBITMAP_PNG_FROM_DATA(bitmapName)
1104
1105 /**
1106 This macro loads an icon from either application resources (on the
1107 platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
1108 This can help to avoid using @ifdef_ when creating icons.
1109
1110 @see @ref overview_bitmap, wxBITMAP()
1111
1112 @header{wx/gdicmn.h}
1113 */
1114 #define wxICON(iconName)
1115
1116 /**
1117 Returns @true if the display is colour, @false otherwise.
1118
1119 @header{wx/gdicmn.h}
1120 */
1121 bool wxColourDisplay();
1122
1123 /**
1124 Returns the depth of the display (a value of 1 denotes a monochrome
1125 display).
1126
1127 @header{wx/gdicmn.h}
1128 */
1129 int wxDisplayDepth();
1130
1131 /**
1132 Globally sets the cursor; only has an effect on Windows, Mac and GTK+. You
1133 should call this function with wxNullCursor to restore the system cursor.
1134
1135 @see wxCursor, wxWindow::SetCursor()
1136
1137 @header{wx/gdicmn.h}
1138 */
1139 void wxSetCursor(const wxCursor& cursor);
1140
1141 //@}
1142
1143 /** @addtogroup group_funcmacro_gdi */
1144 //@{
1145 /**
1146 Returns the dimensions of the work area on the display. On Windows this
1147 means the area not covered by the taskbar, etc. Other platforms are
1148 currently defaulting to the whole display until a way is found to provide
1149 this info for all window managers, etc.
1150
1151 @header{wx/gdicmn.h}
1152 */
1153 void wxClientDisplayRect(int* x, int* y, int* width, int* height);
1154 wxRect wxGetClientDisplayRect();
1155 //@}
1156
1157 /** @addtogroup group_funcmacro_gdi */
1158 //@{
1159 /**
1160 Returns the display resolution in pixels per inch.
1161
1162 The @c x component of the returned wxSize object contains the horizontal
1163 resolution and the @c y one -- the vertical resolution.
1164
1165 @header{wx/gdicmn.h}
1166
1167 @since 2.9.0
1168 */
1169 wxSize wxGetDisplayPPI();
1170 //@}
1171
1172 /** @addtogroup group_funcmacro_gdi */
1173 //@{
1174 /**
1175 Returns the display size in pixels.
1176
1177 For the version taking @a width and @a header arguments, either of them
1178 can be @NULL if the caller is not interested in the returned value.
1179
1180 @header{wx/gdicmn.h}
1181 */
1182 void wxDisplaySize(int* width, int* height);
1183 wxSize wxGetDisplaySize();
1184 //@}
1185
1186 /** @addtogroup group_funcmacro_gdi */
1187 //@{
1188 /**
1189 Returns the display size in millimeters.
1190
1191 For the version taking @a width and @a header arguments, either of them
1192 can be @NULL if the caller is not interested in the returned value.
1193
1194 @see wxGetDisplayPPI()
1195
1196 @header{wx/gdicmn.h}
1197 */
1198 void wxDisplaySizeMM(int* width, int* height);
1199 wxSize wxGetDisplaySizeMM();
1200 //@}
1201