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put both versions of wxGetMousePosition in one place so they can use one implementation
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: gauge.h
3 // Purpose: interface of wxGauge
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9
10 // ----------------------------------------------------------------------------
11 // wxGauge style flags
12 // ----------------------------------------------------------------------------
13
14 #define wxGA_HORIZONTAL wxHORIZONTAL
15 #define wxGA_VERTICAL wxVERTICAL
16
17 // Win32 only, is default (and only) on some other platforms
18 #define wxGA_SMOOTH 0x0020
19
20 /**
21 @class wxGauge
22
23 A gauge is a horizontal or vertical bar which shows a quantity (often
24 time).
25
26 wxGauge supports two working modes: determinate and indeterminate progress.
27
28 The first is the usual working mode (see SetValue() and SetRange()) while
29 the second can be used when the program is doing some processing but you
30 don't know how much progress is being done. In this case, you can
31 periodically call the Pulse() function to make the progress bar switch to
32 indeterminate mode (graphically it's usually a set of blocks which move or
33 bounce in the bar control).
34
35 wxGauge supports dynamic switch between these two work modes.
36
37 There are no user commands for the gauge.
38
39 @beginStyleTable
40 @style{wxGA_HORIZONTAL}
41 Creates a horizontal gauge.
42 @style{wxGA_VERTICAL}
43 Creates a vertical gauge.
44 @style{wxGA_SMOOTH}
45 Creates smooth progress bar with one pixel wide update step (not
46 supported by all platforms).
47 @endStyleTable
48
49 @library{wxcore}
50 @category{ctrl}
51 @appearance{gauge}
52
53 @see wxSlider, wxScrollBar
54 */
55 class wxGauge : public wxControl
56 {
57 public:
58 /**
59 Default constructor.
60 */
61 wxGauge();
62
63 /**
64 Constructor, creating and showing a gauge.
65
66 @param parent
67 Window parent.
68 @param id
69 Window identifier.
70 @param range
71 Integer range (maximum value) of the gauge.
72 See SetRange() for more details about the meaning of this value
73 when using the gauge in indeterminate mode.
74 @param pos
75 Window position.
76 @param size
77 Window size.
78 @param style
79 Gauge style.
80 @param validator
81 Window validator.
82 @param name
83 Window name.
84
85 @see Create()
86 */
87 wxGauge(wxWindow* parent, wxWindowID id, int range,
88 const wxPoint& pos = wxDefaultPosition,
89 const wxSize& size = wxDefaultSize,
90 long style = wxGA_HORIZONTAL,
91 const wxValidator& validator = wxDefaultValidator,
92 const wxString& name = wxGaugeNameStr);
93
94 /**
95 Destructor, destroying the gauge.
96 */
97 virtual ~wxGauge();
98
99 /**
100 Creates the gauge for two-step construction. See wxGauge() for further
101 details.
102 */
103 bool Create(wxWindow* parent, wxWindowID id, int range,
104 const wxPoint& pos = wxDefaultPosition,
105 const wxSize& size = wxDefaultSize, long style = wxGA_HORIZONTAL,
106 const wxValidator& validator = wxDefaultValidator,
107 const wxString& name = wxGaugeNameStr);
108
109 /**
110 Returns the width of the 3D bezel face.
111
112 @remarks This method is not implemented (returns 0) for most platforms.
113
114 @see SetBezelFace()
115 */
116 int GetBezelFace() const;
117
118 /**
119 Returns the maximum position of the gauge.
120
121 @see SetRange()
122 */
123 int GetRange() const;
124
125 /**
126 Returns the 3D shadow margin width.
127
128 @remarks This method is not implemented (returns 0) for most platforms.
129
130 @see SetShadowWidth()
131 */
132 int GetShadowWidth() const;
133
134 /**
135 Returns the current position of the gauge.
136
137 @see SetValue()
138 */
139 int GetValue() const;
140
141 /**
142 Returns @true if the gauge is vertical (has @c wxGA_VERTICAL style) and
143 @false otherwise.
144 */
145 bool IsVertical() const;
146
147 /**
148 Switch the gauge to indeterminate mode (if required) and makes the
149 gauge move a bit to indicate the user that some progress has been made.
150
151 @note After calling this function the value returned by GetValue() is
152 undefined and thus you need to explicitly call SetValue() if you
153 want to restore the determinate mode.
154 */
155 virtual void Pulse();
156
157 /**
158 Sets the 3D bezel face width.
159
160 @remarks This method is not implemented (doesn't do anything) for most
161 platforms.
162
163 @see GetBezelFace()
164 */
165 void SetBezelFace(int width);
166
167 /**
168 Sets the range (maximum value) of the gauge. This function makes the
169 gauge switch to determinate mode, if it's not already.
170
171 When the gauge is in indeterminate mode, under wxMSW the gauge
172 repeatedly goes from zero to @a range and back; under other ports
173 when in indeterminate mode, the @a range setting is ignored.
174
175 @see GetRange()
176 */
177 void SetRange(int range);
178
179 /**
180 Sets the 3D shadow width.
181
182 @remarks This method is not implemented (doesn't do anything) for most
183 platforms.
184 */
185 void SetShadowWidth(int width);
186
187 /**
188 Sets the position of the gauge. The @a pos must be between 0 and the
189 gauge range as returned by GetRange(), inclusive.
190
191 This function makes the gauge switch to determinate mode, if it was in
192 indeterminate mode before.
193
194 @param pos
195 Position for the gauge level.
196
197 @see GetValue()
198 */
199 void SetValue(int pos);
200 };
201