1 /////////////////////////////////////////////////////////////////////////////
 
   3 // Purpose:     SWIG definitions for the OpenGL wxWindows classes
 
   7 // Created:     15-Mar-1999
 
   9 // Copyright:   (c) 1998 by Total Control Software
 
  10 // Licence:     wxWindows license
 
  11 /////////////////////////////////////////////////////////////////////////////
 
  17 #include "wx/wxPython/wxPython.h"
 
  18 #include "wx/wxPython/pyclasses.h"
 
  20 #include <wx/glcanvas.h>
 
  24 //---------------------------------------------------------------------------
 
  27 %pythoncode { wx = _core }
 
  28 %pythoncode { __docfilter__ = wx.__DocFilter(globals()) }
 
  31 MAKE_CONST_WXSTRING2(GLCanvasNameStr, wxT("GLCanvas"));
 
  32 MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
 
  35 %include _glcanvas_rename.i
 
  37 //---------------------------------------------------------------------------
 
  41 //---------------------------------------------------------------------------
 
  43 class wxGLContext : public wxObject {
 
  46     wxGLContext(bool isRGB, wxGLCanvas *win,
 
  47                 const wxPalette& palette = wxNullPalette,
 
  48                 const wxGLContext* other = NULL);
 
  51         wxGLContext(bool isRGB, wxGLCanvas *win,
 
  52                     const wxPalette& palette = wxNullPalette,
 
  53                     const wxGLContext* other = NULL) {
 
  54             AGLPixelFormat fmt;  // TODO: How should this be initialized?
 
  55             return new wxGLContext(fmt, win, palette, other);
 
  63     void SetColour(const wxString& colour);
 
  67     void SetupPixelFormat();
 
  68     void SetupPalette(const wxPalette& palette);
 
  69     wxPalette CreateDefaultPalette();
 
  70     wxPalette* GetPalette();
 
  73     wxWindow* GetWindow();
 
  76 //---------------------------------------------------------------------------
 
  79     WX_GL_RGBA,              // use true color palette
 
  80     WX_GL_BUFFER_SIZE,       // bits for buffer if not WX_GL_RGBA
 
  81     WX_GL_LEVEL,             // 0 for main buffer, >0 for overlay, <0 for underlay
 
  82     WX_GL_DOUBLEBUFFER,      // use doublebuffer
 
  83     WX_GL_STEREO,            // use stereoscopic display
 
  84     WX_GL_AUX_BUFFERS,       // number of auxiliary buffers
 
  85     WX_GL_MIN_RED,           // use red buffer with most bits (> MIN_RED bits)
 
  86     WX_GL_MIN_GREEN,         // use green buffer with most bits (> MIN_GREEN bits)
 
  87     WX_GL_MIN_BLUE,          // use blue buffer with most bits (> MIN_BLUE bits)
 
  88     WX_GL_MIN_ALPHA,         // use blue buffer with most bits (> MIN_ALPHA bits)
 
  89     WX_GL_DEPTH_SIZE,        // bits for Z-buffer (0,16,32)
 
  90     WX_GL_STENCIL_SIZE,      // bits for stencil buffer
 
  91     WX_GL_MIN_ACCUM_RED,     // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
 
  92     WX_GL_MIN_ACCUM_GREEN,   // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
 
  93     WX_GL_MIN_ACCUM_BLUE,    // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
 
  94     WX_GL_MIN_ACCUM_ALPHA    // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
 
  98 %typemap(in) int *attribList (int *temp) {
 
 100     if (PySequence_Check($input)) {
 
 101         int size = PyObject_Length($input);
 
 102         temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
 
 103         for (i = 0; i < size; i++) {
 
 104             temp[i] = PyInt_AsLong(PySequence_GetItem($input, i));
 
 111 %typemap(freearg) int *attribList
 
 118 class wxGLCanvas : public wxWindow {
 
 120     %pythonAppend wxGLCanvas   "self._setOORInfo(self)"
 
 121     wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
 
 122                const wxPoint& pos = wxDefaultPosition,
 
 123                const wxSize& size = wxDefaultSize, long style = 0,
 
 124                const wxString& name = wxPyGLCanvasNameStr,
 
 125                int *attribList = NULL,
 
 126                const wxPalette& palette = wxNullPalette);
 
 128     %pythonAppend wxGLCanvas   "val._setOORInfo(val)"
 
 129     %name(GLCanvasWithContext)
 
 130         wxGLCanvas( wxWindow *parent,
 
 131                     const wxGLContext *shared = NULL,
 
 133                     const wxPoint& pos = wxDefaultPosition,
 
 134                     const wxSize& size = wxDefaultSize,
 
 136                     const wxString& name = wxPyGLCanvasNameStr,
 
 137                     int *attribList = NULL,
 
 138                     const wxPalette& palette = wxNullPalette );
 
 142     void SetColour(const wxString& colour);
 
 145     wxGLContext* GetContext();
 
 148     void SetupPixelFormat(int *attribList = NULL);
 
 149     void SetupPalette(const wxPalette& palette);
 
 150     wxPalette CreateDefaultPalette();
 
 151     wxPalette* GetPalette();
 
 156 //---------------------------------------------------------------------------
 
 162 //---------------------------------------------------------------------------
 
 163 //---------------------------------------------------------------------------