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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/osx/setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
53 // the current font.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
59
60 // ----------------------------------------------------------------------------
61 // debugging settings
62 // ----------------------------------------------------------------------------
63
64 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
65 // need to define it here. You may do it for two reasons: either completely
66 // disable/compile out the asserts in release version (then do it inside #ifdef
67 // NDEBUG) or, on the contrary, enable more asserts, including the usually
68 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
69 //
70 // #ifdef NDEBUG
71 // #define wxDEBUG_LEVEL 0
72 // #else
73 // #define wxDEBUG_LEVEL 2
74 // #endif
75
76 // wxHandleFatalExceptions() may be used to catch the program faults at run
77 // time and, instead of terminating the program with a usual GPF message box,
78 // call the user-defined wxApp::OnFatalException() function. If you set
79 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
80 //
81 // This setting is for Win32 only and can only be enabled if your compiler
82 // supports Win32 structured exception handling (currently only VC++ does)
83 //
84 // Default is 1
85 //
86 // Recommended setting: 1 if your compiler supports it.
87 #define wxUSE_ON_FATAL_EXCEPTION 1
88
89 // Set this to 1 to be able to generate a human-readable (unlike
90 // machine-readable minidump created by wxCrashReport::Generate()) stack back
91 // trace when your program crashes using wxStackWalker
92 //
93 // Default is 1 if supported by the compiler.
94 //
95 // Recommended setting: 1, set to 0 if your programs never crash
96 #define wxUSE_STACKWALKER 1
97
98 // Set this to 1 to compile in wxDebugReport class which allows you to create
99 // and optionally upload to your web site a debug report consisting of back
100 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
101 //
102 // Default is 1 if supported by the compiler.
103 //
104 // Recommended setting: 1, it is compiled into a separate library so there
105 // is no overhead if you don't use it
106 #define wxUSE_DEBUGREPORT 1
107
108 // Generic comment about debugging settings: they are very useful if you don't
109 // use any other memory leak detection tools such as Purify/BoundsChecker, but
110 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
111 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
112 // may prefer to use it instead of built in memory debugging code because it is
113 // faster and more fool proof.
114 //
115 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
116 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
117 // and if __NO_VC_CRTDBG__ is not defined.
118
119 // The rest of the options in this section are obsolete and not supported,
120 // enable them at your own risk.
121
122 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
123 // __WXDEBUG__ is not defined, will still use the normal memory operators.
124 //
125 // Default is 0
126 //
127 // Recommended setting: 0
128 #define wxUSE_DEBUG_CONTEXT 0
129
130 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
131 // __WXDEBUG__ is also defined.
132 //
133 // WARNING: this code may not work with all architectures, especially if
134 // alignment is an issue. This switch is currently ignored for mingw / cygwin
135 //
136 // Default is 0
137 //
138 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
139 #define wxUSE_MEMORY_TRACING 0
140
141 // In debug mode, cause new and delete to be redefined globally.
142 // If this causes problems (e.g. link errors which is a common problem
143 // especially if you use another library which also redefines the global new
144 // and delete), set this to 0.
145 // This switch is currently ignored for mingw / cygwin
146 //
147 // Default is 0
148 //
149 // Recommended setting: 0
150 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
151
152 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
153 // this causes problems (e.g. link errors), set this to 0. You may need to set
154 // this to 0 if using templates (at least for VC++). This switch is currently
155 // ignored for mingw / cygwin / CodeWarrior
156 //
157 // Default is 0
158 //
159 // Recommended setting: 0
160 #define wxUSE_DEBUG_NEW_ALWAYS 0
161
162
163 // ----------------------------------------------------------------------------
164 // Unicode support
165 // ----------------------------------------------------------------------------
166
167 // These settings are obsolete: the library is always built in Unicode mode
168 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
169 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
170 // will disappear completely in future wxWidgets releases.
171 #ifndef wxUSE_UNICODE
172 #define wxUSE_UNICODE 1
173 #endif
174
175 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
176 #define wxUSE_WCHAR_T 1
177
178 // ----------------------------------------------------------------------------
179 // global features
180 // ----------------------------------------------------------------------------
181
182 // Compile library in exception-safe mode? If set to 1, the library will try to
183 // behave correctly in presence of exceptions (even though it still will not
184 // use the exceptions itself) and notify the user code about any unhandled
185 // exceptions. If set to 0, propagation of the exceptions through the library
186 // code will lead to undefined behaviour -- but the code itself will be
187 // slightly smaller and faster.
188 //
189 // Note that like wxUSE_THREADS this option is automatically set to 0 if
190 // wxNO_EXCEPTIONS is defined.
191 //
192 // Default is 1
193 //
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
197
198 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
199 //
200 // Default is 0
201 //
202 // Recommended setting: 0 (this is still work in progress...)
203 #define wxUSE_EXTENDED_RTTI 0
204
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
207 // you are doing.
208 //
209 // Default is 1
210 //
211 // Recommended setting: 1 (always)
212 #define wxUSE_LOG 1
213
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
222
223 // Support for command line parsing using wxCmdLineParser class.
224 //
225 // Default is 1
226 //
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
229
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
235 //
236 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
237 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
238 // build/msw/config.* file this value will have no effect.
239 //
240 // Default is 1
241 //
242 // Recommended setting: 0 unless you do plan to develop MT applications
243 #define wxUSE_THREADS 1
244
245 // If enabled, compiles wxWidgets streams classes
246 //
247 // wx stream classes are used for image IO, process IO redirection, network
248 // protocols implementation and much more and so disabling this results in a
249 // lot of other functionality being lost.
250 //
251 // Default is 1
252 //
253 // Recommended setting: 1 as setting it to 0 disables many other things
254 #define wxUSE_STREAMS 1
255
256 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
257 // Note that if the system's implementation does not support positional
258 // parameters, setting this to 1 forces the use of the wxWidgets implementation
259 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
260 // many Unix systems but usually doesn't under Windows.
261 //
262 // Positional parameters are very useful when translating a program since using
263 // them in formatting strings allow translators to correctly reorder the
264 // translated sentences.
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 if you want to support multiple languages
269 #define wxUSE_PRINTF_POS_PARAMS 1
270
271
272 // ----------------------------------------------------------------------------
273 // Interoperability with the standard library.
274 // ----------------------------------------------------------------------------
275
276 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
277 // library, even at the cost of backwards compatibility.
278 //
279 // Default is 0
280 //
281 // Recommended setting: 0 as the options below already provide a relatively
282 // good level of interoperability and changing this option arguably isn't worth
283 // diverging from the official builds of the library.
284 #define wxUSE_STL 0
285
286 // This is not a real option but is used as the default value for
287 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
288 //
289 // Currently the Digital Mars and Watcom compilers come without standard C++
290 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
291 // them (e.g. from STLPort).
292 //
293 // VC++ 5.0 does include standard C++ library headers, however they produce
294 // many warnings that can't be turned off when compiled at warning level 4.
295 #if defined(__DMC__) || defined(__WATCOMC__) \
296 || (defined(_MSC_VER) && _MSC_VER < 1200)
297 #define wxUSE_STD_DEFAULT 0
298 #else
299 #define wxUSE_STD_DEFAULT 1
300 #endif
301
302 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
303 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
304 // usually more limited) implementations are used which allows to avoid the
305 // dependency on the C++ run-time library.
306 //
307 // Default is 1 if compiler supports it. Currently this means not one of the
308 // compilers mentioned in wxUSE_STD_DEFAULT comment and also not VC6 as it
309 // needs non-default options for such build to avoid getting "fatal error
310 // C1076: compiler limit : internal heap limit reached; use /Zm to specify a
311 // higher limit" in its own standard headers, so you need to ensure you do
312 // increase the heap size before enabling this option for this compiler.
313 //
314 // Recommended setting: 1 unless you use a system without good implementation
315 // of STL.
316 #if defined(_MSC_VER) && _MSC_VER < 1300
317 #define wxUSE_STD_CONTAINERS 0
318 #else
319 #define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT
320 #endif
321
322 // Use standard C++ streams if 1 instead of wx streams in some places. If
323 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
324 // standard streams library.
325 //
326 // Notice that enabling this does not replace wx streams with std streams
327 // everywhere, in a lot of places wx streams are used no matter what.
328 //
329 // Default is 1 if compiler supports it.
330 //
331 // Recommended setting: 1 if you use the standard streams anyhow and so
332 // dependency on the standard streams library is not a
333 // problem
334 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
335
336 // Enable minimal interoperability with the standard C++ string class if 1.
337 // "Minimal" means that wxString can be constructed from std::string or
338 // std::wstring but can't be implicitly converted to them. You need to enable
339 // the option below for the latter.
340 //
341 // Default is 1 for most compilers.
342 //
343 // Recommended setting: 1 unless you want to ensure your program doesn't use
344 // the standard C++ library at all.
345 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
346
347 // Make wxString as much interchangeable with std::[w]string as possible, in
348 // particular allow implicit conversion of wxString to either of these classes.
349 // This comes at a price (or a benefit, depending on your point of view) of not
350 // allowing implicit conversion to "const char *" and "const wchar_t *".
351 //
352 // Because a lot of existing code relies on these conversions, this option is
353 // disabled by default but can be enabled for your build if you don't care
354 // about compatibility.
355 //
356 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
357 //
358 // Recommended setting: 0 to remain compatible with the official builds of
359 // wxWidgets.
360 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
361
362 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
363 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
364 //
365 // Note that newer compilers (including VC++ 7.1 and later) don't support
366 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
367 //
368 // Default is 0.
369 //
370 // Recommended setting: 0, only set to 1 if you use a really old compiler
371 #define wxUSE_IOSTREAMH 0
372
373
374 // ----------------------------------------------------------------------------
375 // non GUI features selection
376 // ----------------------------------------------------------------------------
377
378 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
379 // integer which is implemented in terms of native 64 bit integers if any or
380 // uses emulation otherwise.
381 //
382 // This class is required by wxDateTime and so you should enable it if you want
383 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
384 // integers in which case (almost) all of its functions are inline and it
385 // almost does not take any space, so there should be no reason to switch it
386 // off.
387 //
388 // Recommended setting: 1
389 #define wxUSE_LONGLONG 1
390
391 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
392 // storing binary data in wxConfig on most platforms.
393 //
394 // Default is 1.
395 //
396 // Recommended setting: 1 (but can be safely disabled if you don't use it)
397 #define wxUSE_BASE64 1
398
399 // Set this to 1 to be able to use wxEventLoop even in console applications
400 // (i.e. using base library only, without GUI). This is mostly useful for
401 // processing socket events but is also necessary to use timers in console
402 // applications
403 //
404 // Default is 1.
405 //
406 // Recommended setting: 1 (but can be safely disabled if you don't use it)
407 #define wxUSE_CONSOLE_EVENTLOOP 1
408
409 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
410 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
411 //
412 // Default is 1
413 //
414 // Recommended setting: 1 (wxFile is highly recommended as it is required by
415 // i18n code, wxFileConfig and others)
416 #define wxUSE_FILE 1
417 #define wxUSE_FFILE 1
418
419 // Use wxFSVolume class providing access to the configured/active mount points
420 //
421 // Default is 1
422 //
423 // Recommended setting: 1 (but may be safely disabled if you don't use it)
424 #define wxUSE_FSVOLUME 1
425
426 // Use wxStandardPaths class which allows to retrieve some standard locations
427 // in the file system
428 //
429 // Default is 1
430 //
431 // Recommended setting: 1 (may be disabled to save space, but not much)
432 #define wxUSE_STDPATHS 1
433
434 // use wxTextBuffer class: required by wxTextFile
435 #define wxUSE_TEXTBUFFER 1
436
437 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
438 // wxFileConfig
439 #define wxUSE_TEXTFILE 1
440
441 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
442 #define wxUSE_INTL 1
443
444 // Provide wxFoo_l() functions similar to standard foo() functions but taking
445 // an extra locale parameter.
446 //
447 // Notice that this is fully implemented only for the systems providing POSIX
448 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
449 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
450 // only work for the current user locale and "C" locale. You can use
451 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
452 //
453 // Default is 1
454 //
455 // Recommended setting: 1 but may be disabled if you are writing programs
456 // running only in C locale anyhow
457 #define wxUSE_XLOCALE 1
458
459 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
460 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
461 // old wxTime and wxDate classes which are still provided for backwards
462 // compatibility (and implemented in terms of wxDateTime).
463 //
464 // Note that this class is relatively new and is still officially in alpha
465 // stage because some features are not yet (fully) implemented. It is already
466 // quite useful though and should only be disabled if you are aiming at
467 // absolutely minimal version of the library.
468 //
469 // Requires: wxUSE_LONGLONG
470 //
471 // Default is 1
472 //
473 // Recommended setting: 1
474 #define wxUSE_DATETIME 1
475
476 // Set wxUSE_TIMER to 1 to compile wxTimer class
477 //
478 // Default is 1
479 //
480 // Recommended setting: 1
481 #define wxUSE_TIMER 1
482
483 // Use wxStopWatch clas.
484 //
485 // Default is 1
486 //
487 // Recommended setting: 1 (needed by wxSocket)
488 #define wxUSE_STOPWATCH 1
489
490 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
491 //
492 // Default is 1
493 //
494 // Recommended setting: 1
495 #define wxUSE_FSWATCHER 1
496
497 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
498 // which allow the application to store its settings in the persistent
499 // storage. Setting this to 1 will also enable on-demand creation of the
500 // global config object in wxApp.
501 //
502 // See also wxUSE_CONFIG_NATIVE below.
503 //
504 // Recommended setting: 1
505 #define wxUSE_CONFIG 1
506
507 // If wxUSE_CONFIG is 1, you may choose to use either the native config
508 // classes under Windows (using .INI files under Win16 and the registry under
509 // Win32) or the portable text file format used by the config classes under
510 // Unix.
511 //
512 // Default is 1 to use native classes. Note that you may still use
513 // wxFileConfig even if you set this to 1 - just the config object created by
514 // default for the applications needs will be a wxRegConfig or wxIniConfig and
515 // not wxFileConfig.
516 //
517 // Recommended setting: 1
518 #define wxUSE_CONFIG_NATIVE 1
519
520 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
521 // to connect/disconnect from the network and be notified whenever the dial-up
522 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
523 //
524 // Default is 1.
525 //
526 // Recommended setting: 1
527 #define wxUSE_DIALUP_MANAGER 1
528
529 // Compile in classes for run-time DLL loading and function calling.
530 // Required by wxUSE_DIALUP_MANAGER.
531 //
532 // This setting is for Win32 only
533 //
534 // Default is 1.
535 //
536 // Recommended setting: 1
537 #define wxUSE_DYNLIB_CLASS 1
538
539 // experimental, don't use for now
540 #define wxUSE_DYNAMIC_LOADER 1
541
542 // Set to 1 to use socket classes
543 #define wxUSE_SOCKETS 1
544
545 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
546 //
547 // Notice that currently setting this option under Windows will result in
548 // programs which can only run on recent OS versions (with ws2_32.dll
549 // installed) which is why it is disabled by default.
550 //
551 // Default is 1.
552 //
553 // Recommended setting: 1 if you need IPv6 support
554 #define wxUSE_IPV6 0
555
556 // Set to 1 to enable virtual file systems (required by wxHTML)
557 #define wxUSE_FILESYSTEM 1
558
559 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
560 #define wxUSE_FS_ZIP 1
561
562 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
563 #define wxUSE_FS_ARCHIVE 1
564
565 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
566 #define wxUSE_FS_INET 1
567
568 // wxArchive classes for accessing archives such as zip and tar
569 #define wxUSE_ARCHIVE_STREAMS 1
570
571 // Set to 1 to compile wxZipInput/OutputStream classes.
572 #define wxUSE_ZIPSTREAM 1
573
574 // Set to 1 to compile wxTarInput/OutputStream classes.
575 #define wxUSE_TARSTREAM 1
576
577 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
578 // wxUSE_LIBPNG
579 #define wxUSE_ZLIB 1
580
581 // If enabled, the code written by Apple will be used to write, in a portable
582 // way, float on the disk. See extended.c for the license which is different
583 // from wxWidgets one.
584 //
585 // Default is 1.
586 //
587 // Recommended setting: 1 unless you don't like the license terms (unlikely)
588 #define wxUSE_APPLE_IEEE 1
589
590 // Joystick support class
591 #define wxUSE_JOYSTICK 1
592
593 // wxFontEnumerator class
594 #define wxUSE_FONTENUM 1
595
596 // wxFontMapper class
597 #define wxUSE_FONTMAP 1
598
599 // wxMimeTypesManager class
600 #define wxUSE_MIMETYPE 1
601
602 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
603 // or wxURL you need to set this to 1.
604 //
605 // Default is 1.
606 //
607 // Recommended setting: 1
608 #define wxUSE_PROTOCOL 1
609
610 // The settings for the individual URL schemes
611 #define wxUSE_PROTOCOL_FILE 1
612 #define wxUSE_PROTOCOL_FTP 1
613 #define wxUSE_PROTOCOL_HTTP 1
614
615 // Define this to use wxURL class.
616 #define wxUSE_URL 1
617
618 // Define this to use native platform url and protocol support.
619 // Currently valid only for MS-Windows.
620 // Note: if you set this to 1, you can open ftp/http/gopher sites
621 // and obtain a valid input stream for these sites
622 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
623 // Doing so reduces the code size.
624 //
625 // This code is experimental and subject to change.
626 #define wxUSE_URL_NATIVE 0
627
628 // Support for wxVariant class used in several places throughout the library,
629 // notably in wxDataViewCtrl API.
630 //
631 // Default is 1.
632 //
633 // Recommended setting: 1 unless you want to reduce the library size as much as
634 // possible in which case setting this to 0 can gain up to 100KB.
635 #define wxUSE_VARIANT 1
636
637 // Support for wxAny class, the successor for wxVariant.
638 //
639 // Default is 1.
640 //
641 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
642 // or your compiler cannot for some reason cope with complexity of templates used.
643 #define wxUSE_ANY 1
644
645 // Support for regular expression matching via wxRegEx class: enable this to
646 // use POSIX regular expressions in your code. You need to compile regex
647 // library from src/regex to use it under Windows.
648 //
649 // Default is 0
650 //
651 // Recommended setting: 1 if your compiler supports it, if it doesn't please
652 // contribute us a makefile for src/regex for it
653 #define wxUSE_REGEX 1
654
655 // wxSystemOptions class
656 #define wxUSE_SYSTEM_OPTIONS 1
657
658 // wxSound class
659 #define wxUSE_SOUND 1
660
661 // Use wxMediaCtrl
662 //
663 // Default is 1.
664 //
665 // Recommended setting: 1
666 #define wxUSE_MEDIACTRL 1
667
668 // Use wxWidget's XRC XML-based resource system. Recommended.
669 //
670 // Default is 1
671 //
672 // Recommended setting: 1 (requires wxUSE_XML)
673 #define wxUSE_XRC 1
674
675 // XML parsing classes. Note that their API will change in the future, so
676 // using wxXmlDocument and wxXmlNode in your app is not recommended.
677 //
678 // Default is the same as wxUSE_XRC, i.e. 1 by default.
679 //
680 // Recommended setting: 1 (required by XRC)
681 #define wxUSE_XML wxUSE_XRC
682
683 // Use wxWidget's AUI docking system
684 //
685 // Default is 1
686 //
687 // Recommended setting: 1
688 #define wxUSE_AUI 1
689
690 // Use wxWidget's Ribbon classes for interfaces
691 //
692 // Default is 1
693 //
694 // Recommended setting: 1
695 #define wxUSE_RIBBON 1
696
697 // Use wxPropertyGrid.
698 //
699 // Default is 1
700 //
701 // Recommended setting: 1
702 #define wxUSE_PROPGRID 1
703
704 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
705 //
706 // Default is 1
707 //
708 // Recommended setting: 1
709 #define wxUSE_STC 1
710
711
712 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
713 // 2D drawing API. (Still somewhat experimental)
714 //
715 // Please note that on Windows gdiplus.dll is loaded dynamically which means
716 // that nothing special needs to be done as long as you don't use
717 // wxGraphicsContext at all or only use it on XP and later systems but you
718 // still do need to distribute it yourself for an application using
719 // wxGraphicsContext to be runnable on pre-XP systems.
720 //
721 // Default is 1 except if you're using a non-Microsoft compiler under Windows
722 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
723 // mingw32) you may need to install the headers (and just the headers)
724 // yourself. If you do, change the setting below manually.
725 //
726 // Recommended setting: 1 if supported by the compilation environment
727
728 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
729 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
730 #ifdef _MSC_VER
731 # if _MSC_VER >= 1310
732 // MSVC7.1+ comes with new enough Platform SDK, enable
733 // wxGraphicsContext support for it
734 # define wxUSE_GRAPHICS_CONTEXT 1
735 # else
736 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
737 // here if you use MSVC 6 with a newer SDK
738 # define wxUSE_GRAPHICS_CONTEXT 0
739 # endif
740 #else
741 // Disable support for other Windows compilers, enable it if your compiler
742 // comes with new enough SDK or you installed the headers manually.
743 //
744 // Notice that this will be set by configure under non-Windows platforms
745 // anyhow so the value there is not important.
746 # define wxUSE_GRAPHICS_CONTEXT 0
747 #endif
748
749 // Enable wxGraphicsContext implementation using Cairo library.
750 //
751 // This is not needed under Windows and detected automatically by configure
752 // under other systems, however you may set this to 1 manually if you installed
753 // Cairo under Windows yourself and prefer to use it instead the native GDI+
754 // implementation.
755 //
756 // Default is 0
757 //
758 // Recommended setting: 0
759 #define wxUSE_CAIRO 0
760
761
762 // ----------------------------------------------------------------------------
763 // Individual GUI controls
764 // ----------------------------------------------------------------------------
765
766 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
767 // (without it, wxControl class is not compiled)
768 //
769 // Default is 1
770 //
771 // Recommended setting: 1 (don't change except for very special programs)
772 #define wxUSE_CONTROLS 1
773
774 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
775 // Currently markup is supported only by a few controls and only some ports but
776 // their number will increase with time.
777 //
778 // Default is 1
779 //
780 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
781 #define wxUSE_MARKUP 1
782
783 // wxPopupWindow class is a top level transient window. It is currently used
784 // to implement wxTipWindow
785 //
786 // Default is 1
787 //
788 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
789 #define wxUSE_POPUPWIN 1
790
791 // wxTipWindow allows to implement the custom tooltips, it is used by the
792 // context help classes. Requires wxUSE_POPUPWIN.
793 //
794 // Default is 1
795 //
796 // Recommended setting: 1 (may be set to 0)
797 #define wxUSE_TIPWINDOW 1
798
799 // Each of the settings below corresponds to one wxWidgets control. They are
800 // all switched on by default but may be disabled if you are sure that your
801 // program (including any standard dialogs it can show!) doesn't need them and
802 // if you desperately want to save some space. If you use any of these you must
803 // set wxUSE_CONTROLS as well.
804 //
805 // Default is 1
806 //
807 // Recommended setting: 1
808 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
809 #define wxUSE_BUTTON 1 // wxButton
810 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
811 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
812 #define wxUSE_CHECKBOX 1 // wxCheckBox
813 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
814 #define wxUSE_CHOICE 1 // wxChoice
815 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
816 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
817 #define wxUSE_COMBOBOX 1 // wxComboBox
818 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
819 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
820 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
821 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
822 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
823 #define wxUSE_FILECTRL 1 // wxFileCtrl
824 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
825 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
826 #define wxUSE_GAUGE 1 // wxGauge
827 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
828 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
829 #define wxUSE_LISTBOX 1 // wxListBox
830 #define wxUSE_LISTCTRL 1 // wxListCtrl
831 #define wxUSE_RADIOBOX 1 // wxRadioBox
832 #define wxUSE_RADIOBTN 1 // wxRadioButton
833 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
834 #define wxUSE_SCROLLBAR 1 // wxScrollBar
835 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
836 #define wxUSE_SLIDER 1 // wxSlider
837 #define wxUSE_SPINBTN 1 // wxSpinButton
838 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
839 #define wxUSE_STATBOX 1 // wxStaticBox
840 #define wxUSE_STATLINE 1 // wxStaticLine
841 #define wxUSE_STATTEXT 1 // wxStaticText
842 #define wxUSE_STATBMP 1 // wxStaticBitmap
843 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
844 #define wxUSE_TOGGLEBTN 1 // requires wxButton
845 #define wxUSE_TREECTRL 1 // wxTreeCtrl
846
847 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
848 // below either wxStatusBar95 or a generic wxStatusBar will be used.
849 //
850 // Default is 1
851 //
852 // Recommended setting: 1
853 #define wxUSE_STATUSBAR 1
854
855 // Two status bar implementations are available under Win32: the generic one
856 // or the wrapper around native control. For native look and feel the native
857 // version should be used.
858 //
859 // Default is 1 for the platforms where native status bar is supported.
860 //
861 // Recommended setting: 1 (there is no advantage in using the generic one)
862 #define wxUSE_NATIVE_STATUSBAR 1
863
864 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
865 // classes at all. Otherwise, use the native toolbar class unless
866 // wxUSE_TOOLBAR_NATIVE is 0.
867 //
868 // Default is 1 for all settings.
869 //
870 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
871 #define wxUSE_TOOLBAR 1
872 #define wxUSE_TOOLBAR_NATIVE 1
873
874 // wxNotebook is a control with several "tabs" located on one of its sides. It
875 // may be used to logically organise the data presented to the user instead of
876 // putting everything in one huge dialog. It replaces wxTabControl and related
877 // classes of wxWin 1.6x.
878 //
879 // Default is 1.
880 //
881 // Recommended setting: 1
882 #define wxUSE_NOTEBOOK 1
883
884 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
885 // the tabs
886 //
887 // Default is 1.
888 //
889 // Recommended setting: 1
890 #define wxUSE_LISTBOOK 1
891
892 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
893 // the tabs
894 //
895 // Default is 1.
896 //
897 // Recommended setting: 1
898 #define wxUSE_CHOICEBOOK 1
899
900 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
901 // the tabs
902 //
903 // Default is 1.
904 //
905 // Recommended setting: 1
906 #define wxUSE_TREEBOOK 1
907
908 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
909 // tabs
910 //
911 // Default is 1.
912 //
913 // Recommended setting: 1
914 #define wxUSE_TOOLBOOK 1
915
916 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
917 // dock.
918 //
919 // Default is 1.
920 //
921 // Recommended setting: 1 (but can be set to 0 if you don't need it)
922 #define wxUSE_TASKBARICON 1
923
924 // wxGrid class
925 //
926 // Default is 1, set to 0 to cut down compilation time and binaries size if you
927 // don't use it.
928 //
929 // Recommended setting: 1
930 //
931 #define wxUSE_GRID 1
932
933 // wxMiniFrame class: a frame with narrow title bar
934 //
935 // Default is 1.
936 //
937 // Recommended setting: 1 (it doesn't cost almost anything)
938 #define wxUSE_MINIFRAME 1
939
940 // wxComboCtrl and related classes: combobox with custom popup window and
941 // not necessarily a listbox.
942 //
943 // Default is 1.
944 //
945 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
946 // it used by wxComboBox
947 #define wxUSE_COMBOCTRL 1
948
949 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
950 // items.
951 //
952 // Default is 1.
953 //
954 // Recommended setting: 1 but can be safely set to 0, except where it is
955 // needed as a base class for generic wxBitmapComboBox.
956 #define wxUSE_ODCOMBOBOX 1
957
958 // wxBitmapComboBox is a combobox that can have images in front of text items.
959 //
960 // Default is 1.
961 //
962 // Recommended setting: 1 but can be safely set to 0
963 #define wxUSE_BITMAPCOMBOBOX 1
964
965 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
966 // up and down in it. It is also used as part of wxRearrangeDialog.
967 //
968 // Default is 1.
969 //
970 // Recommended setting: 1 but can be safely set to 0 (currently used only by
971 // wxHeaderCtrl)
972 #define wxUSE_REARRANGECTRL 1
973
974 // ----------------------------------------------------------------------------
975 // Miscellaneous GUI stuff
976 // ----------------------------------------------------------------------------
977
978 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
979 #define wxUSE_ACCEL 1
980
981 // Use the standard art provider. The icons returned by this provider are
982 // embedded into the library as XPMs so disabling it reduces the library size
983 // somewhat but this should only be done if you use your own custom art
984 // provider returning the icons or never use any icons not provided by the
985 // native art provider (which might not be implemented at all for some
986 // platforms) or by the Tango icons provider (if it's not itself disabled
987 // below).
988 //
989 // Default is 1.
990 //
991 // Recommended setting: 1 unless you use your own custom art provider.
992 #define wxUSE_ARTPROVIDER_STD 1
993
994 // Use art provider providing Tango icons: this art provider has higher quality
995 // icons than the default ones using smaller size XPM icons without
996 // transparency but the embedded PNG icons add to the library size.
997 //
998 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
999 // the GTK+ stock icons replaces it so it is normally not necessary.
1000 //
1001 // Recommended setting: 1 but can be turned off to reduce the library size.
1002 #define wxUSE_ARTPROVIDER_TANGO 1
1003
1004 // Hotkey support (currently Windows only)
1005 #define wxUSE_HOTKEY 1
1006
1007 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1008 // under Windows).
1009 //
1010 // Default is 1.
1011 //
1012 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1013 #define wxUSE_CARET 1
1014
1015 // Use wxDisplay class: it allows enumerating all displays on a system and
1016 // their geometries as well as finding the display on which the given point or
1017 // window lies.
1018 //
1019 // Default is 1.
1020 //
1021 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1022 #define wxUSE_DISPLAY 1
1023
1024 // Miscellaneous geometry code: needed for Canvas library
1025 #define wxUSE_GEOMETRY 1
1026
1027 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1028 // wxListCtrl.
1029 //
1030 // Default is 1.
1031 //
1032 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1033 // enumerated above, then this class is mostly useless too)
1034 #define wxUSE_IMAGLIST 1
1035
1036 // Use wxInfoBar class.
1037 //
1038 // Default is 1.
1039 //
1040 // Recommended setting: 1 (but can be disabled without problems as nothing
1041 // depends on it)
1042 #define wxUSE_INFOBAR 1
1043
1044 // Use wxMenu, wxMenuBar, wxMenuItem.
1045 //
1046 // Default is 1.
1047 //
1048 // Recommended setting: 1 (can't be disabled under MSW)
1049 #define wxUSE_MENUS 1
1050
1051 // Use wxNotificationMessage.
1052 //
1053 // wxNotificationMessage allows to show non-intrusive messages to the user
1054 // using balloons, banners, popups or whatever is the appropriate method for
1055 // the current platform.
1056 //
1057 // Default is 1.
1058 //
1059 // Recommended setting: 1
1060 #define wxUSE_NOTIFICATION_MESSAGE 1
1061
1062 // Use wxSashWindow class.
1063 //
1064 // Default is 1.
1065 //
1066 // Recommended setting: 1
1067 #define wxUSE_SASH 1
1068
1069 // Use wxSplitterWindow class.
1070 //
1071 // Default is 1.
1072 //
1073 // Recommended setting: 1
1074 #define wxUSE_SPLITTER 1
1075
1076 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1077 //
1078 // Default is 1.
1079 //
1080 // Recommended setting: 1
1081 #define wxUSE_TOOLTIPS 1
1082
1083 // wxValidator class and related methods
1084 #define wxUSE_VALIDATORS 1
1085
1086 // Use reference counted ID management: this means that wxWidgets will track
1087 // the automatically allocated ids (those used when you use wxID_ANY when
1088 // creating a window, menu or toolbar item &c) instead of just supposing that
1089 // the program never runs out of them. This is mostly useful only under wxMSW
1090 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1091 // long-running programs can run into problems with ids reuse without this. On
1092 // the other platforms, where the ids have the full int range, this shouldn't
1093 // be necessary.
1094 #ifdef __WXMSW__
1095 #define wxUSE_AUTOID_MANAGEMENT 1
1096 #else
1097 #define wxUSE_AUTOID_MANAGEMENT 0
1098 #endif
1099
1100 // ----------------------------------------------------------------------------
1101 // common dialogs
1102 // ----------------------------------------------------------------------------
1103
1104 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1105 // file selector, printer dialog). Switching this off also switches off the
1106 // printing architecture and interactive wxPrinterDC.
1107 //
1108 // Default is 1
1109 //
1110 // Recommended setting: 1 (unless it really doesn't work)
1111 #define wxUSE_COMMON_DIALOGS 1
1112
1113 // wxBusyInfo displays window with message when app is busy. Works in same way
1114 // as wxBusyCursor
1115 #define wxUSE_BUSYINFO 1
1116
1117 // Use single/multiple choice dialogs.
1118 //
1119 // Default is 1
1120 //
1121 // Recommended setting: 1 (used in the library itself)
1122 #define wxUSE_CHOICEDLG 1
1123
1124 // Use colour picker dialog
1125 //
1126 // Default is 1
1127 //
1128 // Recommended setting: 1
1129 #define wxUSE_COLOURDLG 1
1130
1131 // wxDirDlg class for getting a directory name from user
1132 #define wxUSE_DIRDLG 1
1133
1134 // TODO: setting to choose the generic or native one
1135
1136 // Use file open/save dialogs.
1137 //
1138 // Default is 1
1139 //
1140 // Recommended setting: 1 (used in many places in the library itself)
1141 #define wxUSE_FILEDLG 1
1142
1143 // Use find/replace dialogs.
1144 //
1145 // Default is 1
1146 //
1147 // Recommended setting: 1 (but may be safely set to 0)
1148 #define wxUSE_FINDREPLDLG 1
1149
1150 // Use font picker dialog
1151 //
1152 // Default is 1
1153 //
1154 // Recommended setting: 1 (used in the library itself)
1155 #define wxUSE_FONTDLG 1
1156
1157 // Use wxMessageDialog and wxMessageBox.
1158 //
1159 // Default is 1
1160 //
1161 // Recommended setting: 1 (used in the library itself)
1162 #define wxUSE_MSGDLG 1
1163
1164 // progress dialog class for lengthy operations
1165 #define wxUSE_PROGRESSDLG 1
1166
1167 // support for startup tips (wxShowTip &c)
1168 #define wxUSE_STARTUP_TIPS 1
1169
1170 // text entry dialog and wxGetTextFromUser function
1171 #define wxUSE_TEXTDLG 1
1172
1173 // number entry dialog
1174 #define wxUSE_NUMBERDLG 1
1175
1176 // splash screen class
1177 #define wxUSE_SPLASH 1
1178
1179 // wizards
1180 #define wxUSE_WIZARDDLG 1
1181
1182 // Compile in wxAboutBox() function showing the standard "About" dialog.
1183 //
1184 // Default is 1
1185 //
1186 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1187 // use this function
1188 #define wxUSE_ABOUTDLG 1
1189
1190 // wxFileHistory class
1191 //
1192 // Default is 1
1193 //
1194 // Recommended setting: 1
1195 #define wxUSE_FILE_HISTORY 1
1196
1197 // ----------------------------------------------------------------------------
1198 // Metafiles support
1199 // ----------------------------------------------------------------------------
1200
1201 // Windows supports the graphics format known as metafile which is, though not
1202 // portable, is widely used under Windows and so is supported by wxWin (under
1203 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1204 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1205 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1206 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1207 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1208 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1209 // in any metafile related classes at all.
1210 //
1211 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1212 //
1213 // Recommended setting: default or 0 for everything for portable programs.
1214 #define wxUSE_METAFILE 1
1215 #define wxUSE_ENH_METAFILE 1
1216 #define wxUSE_WIN_METAFILES_ALWAYS 0
1217
1218 // ----------------------------------------------------------------------------
1219 // Big GUI components
1220 // ----------------------------------------------------------------------------
1221
1222 // Set to 0 to disable MDI support.
1223 //
1224 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1225 //
1226 // Default is 1.
1227 //
1228 // Recommended setting: 1, can be safely set to 0.
1229 #define wxUSE_MDI 1
1230
1231 // Set to 0 to disable document/view architecture
1232 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1233
1234 // Set to 0 to disable MDI document/view architecture
1235 //
1236 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1237 #define wxUSE_MDI_ARCHITECTURE 1
1238
1239 // Set to 0 to disable print/preview architecture code
1240 #define wxUSE_PRINTING_ARCHITECTURE 1
1241
1242 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1243 // much more.
1244 //
1245 // Default is 1.
1246 //
1247 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1248 // smaller library.
1249 #define wxUSE_HTML 1
1250
1251 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1252 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1253 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1254 // list of libraries used to link your application (although this is done
1255 // implicitly for Microsoft Visual C++ users).
1256 //
1257 // Default is 1 unless the compiler is known to ship without the necessary
1258 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1259 //
1260 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1261 // otherwise.
1262 #define wxUSE_GLCANVAS 1
1263
1264 // wxRichTextCtrl allows editing of styled text.
1265 //
1266 // Default is 1.
1267 //
1268 // Recommended setting: 1, set to 0 if you want compile a
1269 // smaller library.
1270 #define wxUSE_RICHTEXT 1
1271
1272 // ----------------------------------------------------------------------------
1273 // Data transfer
1274 // ----------------------------------------------------------------------------
1275
1276 // Use wxClipboard class for clipboard copy/paste.
1277 //
1278 // Default is 1.
1279 //
1280 // Recommended setting: 1
1281 #define wxUSE_CLIPBOARD 1
1282
1283 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1284 // drop
1285 //
1286 // Default is 1.
1287 //
1288 // Recommended setting: 1
1289 #define wxUSE_DATAOBJ 1
1290
1291 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1292 // different from "built in" drag and drop in wxTreeCtrl which is always
1293 // available). Requires wxUSE_DATAOBJ.
1294 //
1295 // Default is 1.
1296 //
1297 // Recommended setting: 1
1298 #define wxUSE_DRAG_AND_DROP 1
1299
1300 // Use wxAccessible for enhanced and customisable accessibility.
1301 // Depends on wxUSE_OLE.
1302 //
1303 // Default is 0.
1304 //
1305 // Recommended setting (at present): 0
1306 #define wxUSE_ACCESSIBILITY 0
1307
1308 // ----------------------------------------------------------------------------
1309 // miscellaneous settings
1310 // ----------------------------------------------------------------------------
1311
1312 // wxSingleInstanceChecker class allows to verify at startup if another program
1313 // instance is running.
1314 //
1315 // Default is 1
1316 //
1317 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1318 // space)
1319 #define wxUSE_SNGLINST_CHECKER 1
1320
1321 #define wxUSE_DRAGIMAGE 1
1322
1323 #define wxUSE_IPC 1
1324 // 0 for no interprocess comms
1325 #define wxUSE_HELP 1
1326 // 0 for no help facility
1327
1328 // Should we use MS HTML help for wxHelpController? If disabled, neither
1329 // wxCHMHelpController nor wxBestHelpController are available.
1330 //
1331 // Default is 1 under MSW, 0 is always used for the other platforms.
1332 //
1333 // Recommended setting: 1, only set to 0 if you have trouble compiling
1334 // wxCHMHelpController (could be a problem with really ancient compilers)
1335 #define wxUSE_MS_HTML_HELP 1
1336
1337
1338 // Use wxHTML-based help controller?
1339 #define wxUSE_WXHTML_HELP 1
1340
1341 #define wxUSE_CONSTRAINTS 1
1342 // 0 for no window layout constraint system
1343
1344 #define wxUSE_SPLINES 1
1345 // 0 for no splines
1346
1347 #define wxUSE_MOUSEWHEEL 1
1348 // Include mouse wheel support
1349
1350 // Compile wxUIActionSimulator class?
1351 #define wxUSE_UIACTIONSIMULATOR 1
1352
1353 // ----------------------------------------------------------------------------
1354 // wxDC classes for various output formats
1355 // ----------------------------------------------------------------------------
1356
1357 // Set to 1 for PostScript device context.
1358 #define wxUSE_POSTSCRIPT 0
1359
1360 // Set to 1 to use font metric files in GetTextExtent
1361 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1362
1363 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1364 // to create files in SVG (Scalable Vector Graphics) format.
1365 #define wxUSE_SVG 1
1366
1367 // ----------------------------------------------------------------------------
1368 // image format support
1369 // ----------------------------------------------------------------------------
1370
1371 // wxImage supports many different image formats which can be configured at
1372 // compile-time. BMP is always supported, others are optional and can be safely
1373 // disabled if you don't plan to use images in such format sometimes saving
1374 // substantial amount of code in the final library.
1375 //
1376 // Some formats require an extra library which is included in wxWin sources
1377 // which is mentioned if it is the case.
1378
1379 // Set to 1 for wxImage support (recommended).
1380 #define wxUSE_IMAGE 1
1381
1382 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1383 #define wxUSE_LIBPNG 1
1384
1385 // Set to 1 for JPEG format support (requires libjpeg)
1386 #define wxUSE_LIBJPEG 1
1387
1388 // Set to 1 for TIFF format support (requires libtiff)
1389 #define wxUSE_LIBTIFF 1
1390
1391 // Set to 1 for TGA format support (loading only)
1392 #define wxUSE_TGA 1
1393
1394 // Set to 1 for GIF format support
1395 #define wxUSE_GIF 1
1396
1397 // Set to 1 for PNM format support
1398 #define wxUSE_PNM 1
1399
1400 // Set to 1 for PCX format support
1401 #define wxUSE_PCX 1
1402
1403 // Set to 1 for IFF format support (Amiga format)
1404 #define wxUSE_IFF 0
1405
1406 // Set to 1 for XPM format support
1407 #define wxUSE_XPM 1
1408
1409 // Set to 1 for MS Icons and Cursors format support
1410 #define wxUSE_ICO_CUR 1
1411
1412 // Set to 1 to compile in wxPalette class
1413 #define wxUSE_PALETTE 1
1414
1415 // ----------------------------------------------------------------------------
1416 // wxUniversal-only options
1417 // ----------------------------------------------------------------------------
1418
1419 // Set to 1 to enable compilation of all themes, this is the default
1420 #define wxUSE_ALL_THEMES 1
1421
1422 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1423 // is unset, if it is set these options are not used; notice that metal theme
1424 // uses Win32 one
1425 #define wxUSE_THEME_GTK 0
1426 #define wxUSE_THEME_METAL 0
1427 #define wxUSE_THEME_MONO 0
1428 #define wxUSE_THEME_WIN32 0
1429
1430
1431 /* --- end common options --- */
1432
1433 // ----------------------------------------------------------------------------
1434 // Mac-specific settings
1435 // ----------------------------------------------------------------------------
1436
1437 // override some settings for Metrowerks
1438 //
1439 // VZ: isn't this file only used when building with Metrowerks anyhow?
1440 // CS: no, it is also used by the Xcode projects
1441 #ifdef __MWERKS__
1442 #undef wxUSE_DEBUG_CONTEXT
1443 #define wxUSE_DEBUG_CONTEXT 1
1444
1445 #undef wxUSE_STD_IOSTREAM
1446 // CS: I have to set this to 0 now, as shared builds are having problems
1447 #define wxUSE_STD_IOSTREAM 0
1448 #endif
1449
1450 #undef wxUSE_GRAPHICS_CONTEXT
1451 #define wxUSE_GRAPHICS_CONTEXT 1
1452
1453
1454 // things not implemented under Mac
1455
1456 #undef wxUSE_STACKWALKER
1457 #define wxUSE_STACKWALKER 0
1458
1459 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1460 // embed the Safari browser control
1461 // 0 by default because of Jaguar compatibility problems
1462 #define wxUSE_WEBKIT 1
1463
1464
1465 // Set to 0 for no libmspack
1466 #define wxUSE_LIBMSPACK 0
1467
1468 // native toolbar does support embedding controls, but not complex panels, please test
1469 #define wxOSX_USE_NATIVE_TOOLBAR 1
1470
1471 // make sure we have the proper dispatcher for the console event loop
1472 #define wxUSE_SELECT_DISPATCHER 1
1473 #define wxUSE_EPOLL_DISPATCHER 0
1474
1475
1476 #endif
1477 // _WX_SETUP_H_