1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
29 #include "wx/validate.h" // for wxDefaultValidator (always include it)
32 #include "wx/palette.h"
33 #endif // wxUSE_PALETTE
39 #if wxUSE_ACCESSIBILITY
40 #include "wx/access.h"
43 // when building wxUniv/Foo we don't want the code for native menu use to be
44 // compiled in - it should only be used when building real wxFoo
45 #ifdef __WXUNIVERSAL__
46 #define wxUSE_MENUS_NATIVE 0
47 #else // !__WXUNIVERSAL__
48 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
49 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51 // ----------------------------------------------------------------------------
52 // forward declarations
53 // ----------------------------------------------------------------------------
55 class WXDLLEXPORT wxCaret
;
56 class WXDLLEXPORT wxControl
;
57 class WXDLLEXPORT wxCursor
;
58 class WXDLLEXPORT wxDC
;
59 class WXDLLEXPORT wxDropTarget
;
60 class WXDLLEXPORT wxItemResource
;
61 class WXDLLEXPORT wxLayoutConstraints
;
62 class WXDLLEXPORT wxResourceTable
;
63 class WXDLLEXPORT wxSizer
;
64 class WXDLLEXPORT wxToolTip
;
65 class WXDLLEXPORT wxWindowBase
;
66 class WXDLLEXPORT wxWindow
;
68 #if wxUSE_ACCESSIBILITY
69 class WXDLLEXPORT wxAccessible
;
72 // ----------------------------------------------------------------------------
73 // helper stuff used by wxWindow
74 // ----------------------------------------------------------------------------
76 // struct containing all the visual attributes of a control
77 struct WXDLLEXPORT wxVisualAttributes
79 // the font used for control label/text inside it
82 // the foreground colour
85 // the background colour, may be wxNullColour if the controls background
86 // colour is not solid
90 // different window variants, on platforms like eg mac uses different
94 wxWINDOW_VARIANT_NORMAL
, // Normal size
95 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
96 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
97 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
101 #if wxUSE_SYSTEM_OPTIONS
102 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
105 // ----------------------------------------------------------------------------
106 // (pseudo)template list classes
107 // ----------------------------------------------------------------------------
109 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
111 // ----------------------------------------------------------------------------
113 // ----------------------------------------------------------------------------
115 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
117 // ----------------------------------------------------------------------------
118 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
119 // interface of this class.
121 // Event handler: windows have themselves as their event handlers by default,
122 // but their event handlers could be set to another object entirely. This
123 // separation can reduce the amount of derivation required, and allow
124 // alteration of a window's functionality (e.g. by a resource editor that
125 // temporarily switches event handlers).
126 // ----------------------------------------------------------------------------
128 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
131 // creating the window
132 // -------------------
134 // default ctor, initializes everything which can be initialized before
138 // pseudo ctor (can't be virtual, called from ctor)
139 bool CreateBase(wxWindowBase
*parent
,
141 const wxPoint
& pos
= wxDefaultPosition
,
142 const wxSize
& size
= wxDefaultSize
,
144 const wxValidator
& validator
= wxDefaultValidator
,
145 const wxString
& name
= wxPanelNameStr
);
147 virtual ~wxWindowBase();
149 // deleting the window
150 // -------------------
152 // ask the window to close itself, return true if the event handler
153 // honoured our request
154 bool Close( bool force
= false );
156 // the following functions delete the C++ objects (the window itself
157 // or its children) as well as the GUI windows and normally should
158 // never be used directly
160 // delete window unconditionally (dangerous!), returns true if ok
161 virtual bool Destroy();
162 // delete all children of this window, returns true if ok
163 bool DestroyChildren();
165 // is the window being deleted?
166 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
171 #if !defined(__WXMSW__) && \
172 !defined(__WXMGL__) && \
173 !defined(__WXMOTIF__) && \
174 !defined(__WXPM__) && \
175 !defined(__WXMAC__) && \
176 !defined(__WXCOCOA__) && \
179 // FIXME: This is work in progress about moving SetTitle/GetTitle from wxWindow
180 // to wxTopLevelWindow so initially enabled in wxMSW only to observe results
181 // and continue on other platforms
183 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
184 virtual wxString
GetTitle() const { return wxEmptyString
; }
186 // label is just the same as the title (but for, e.g., buttons it
187 // makes more sense to speak about labels)
188 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
189 virtual wxString
GetLabel() const { return GetTitle(); }
191 // label is just the same as the title (but for, e.g., buttons it
192 // makes more sense to speak about labels)
193 virtual void SetLabel(const wxString
& label
) = 0;
194 virtual wxString
GetLabel() const = 0;
197 // the window name is used for ressource setting in X, it is not the
198 // same as the window title/label
199 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
200 virtual wxString
GetName() const { return m_windowName
; }
202 // sets the window variant, calls internally DoSetVariant if variant has changed
203 void SetWindowVariant( wxWindowVariant variant
) ;
204 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
207 // window id uniquely identifies the window among its siblings unless
208 // it is wxID_ANY which means "don't care"
209 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
210 wxWindowID
GetId() const { return m_windowId
; }
212 // generate a control id for the controls which were not given one by
214 static int NewControlId() { return --ms_lastControlId
; }
215 // get the id of the control following the one with the given
216 // (autogenerated) id
217 static int NextControlId(int winid
) { return winid
- 1; }
218 // get the id of the control preceding the one with the given
219 // (autogenerated) id
220 static int PrevControlId(int winid
) { return winid
+ 1; }
225 // set the window size and/or position
226 void SetSize( int x
, int y
, int width
, int height
,
227 int sizeFlags
= wxSIZE_AUTO
)
228 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
230 void SetSize( int width
, int height
)
231 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
233 void SetSize( const wxSize
& size
)
234 { SetSize( size
.x
, size
.y
); }
236 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
237 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
239 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
240 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
242 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
243 { Move(pt
.x
, pt
.y
, flags
); }
246 virtual void Raise() = 0;
247 virtual void Lower() = 0;
249 // client size is the size of area available for subwindows
250 void SetClientSize( int width
, int height
)
251 { DoSetClientSize(width
, height
); }
253 void SetClientSize( const wxSize
& size
)
254 { DoSetClientSize(size
.x
, size
.y
); }
256 void SetClientSize(const wxRect
& rect
)
257 { SetClientSize( rect
.width
, rect
.height
); }
259 // get the window position and/or size (pointers may be NULL)
260 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
261 wxPoint
GetPosition() const
264 DoGetPosition(&w
, &h
);
266 return wxPoint(w
, h
);
269 void SetPosition( const wxPoint
& pt
) { Move( pt
) ; }
271 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
272 wxSize
GetSize() const
279 wxRect
GetRect() const
282 GetPosition(& x
, & y
);
285 return wxRect(x
, y
, w
, h
);
288 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
289 wxSize
GetClientSize() const
292 DoGetClientSize(& w
, & h
);
297 // get the origin of the client area of the window relative to the
298 // window top left corner (the client area may be shifted because of
299 // the borders, scrollbars, other decorations...)
300 virtual wxPoint
GetClientAreaOrigin() const;
302 // get the client rectangle in window (i.e. client) coordinates
303 wxRect
GetClientRect() const
305 return wxRect(GetClientAreaOrigin(), GetClientSize());
308 // get the size best suited for the window (in fact, minimal
309 // acceptable size using which it will still look "nice" in
311 wxSize
GetBestSize() const
313 if (m_bestSizeCache
.IsFullySpecified())
314 return m_bestSizeCache
;
315 return DoGetBestSize();
317 void GetBestSize(int *w
, int *h
) const
319 wxSize s
= GetBestSize();
326 // reset the cached best size value so it will be recalculated the
327 // next time it is needed.
328 void InvalidateBestSize();
329 void CacheBestSize(const wxSize
& size
) const
330 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
332 // There are times (and windows) where 'Best' size and 'Min' size
333 // are vastly out of sync. This should be remedied somehow, but in
334 // the meantime, this method will return the larger of BestSize
335 // (the window's smallest legible size), and any user specified
337 wxSize
GetAdjustedBestSize() const
339 wxSize
s( GetBestSize() );
340 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
343 // This function will merge the window's best size into the window's
344 // minimum size, giving priority to the min size components, and
345 // returns the results.
346 wxSize
GetBestFittingSize() const;
348 // A 'Smart' SetSize that will fill in default size values with 'best'
349 // size. Sets the minsize to what was passed in.
350 void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
);
352 // the generic centre function - centers the window on parent by`
353 // default or on screen if it doesn't have parent or
354 // wxCENTER_ON_SCREEN flag is given
355 void Centre( int direction
= wxBOTH
);
356 void Center( int direction
= wxBOTH
) { Centre(direction
); }
358 // centre on screen (only works for top level windows)
359 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
360 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
362 // centre with respect to the the parent window
363 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
364 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
366 // set window size to wrap around its children
369 // set virtual size to satisfy children
370 virtual void FitInside();
372 // set min/max size of the window
373 virtual void SetSizeHints( int minW
, int minH
,
374 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
375 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
377 DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
);
380 void SetSizeHints( const wxSize
& minSize
,
381 const wxSize
& maxSize
=wxDefaultSize
,
382 const wxSize
& incSize
=wxDefaultSize
)
384 DoSetSizeHints(minSize
.x
, minSize
.y
,
385 maxSize
.x
, maxSize
.y
,
386 incSize
.x
, incSize
.y
);
389 virtual void DoSetSizeHints(int minW
, int minH
,
390 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
391 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
);
393 virtual void SetVirtualSizeHints( int minW
, int minH
,
394 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
395 void SetVirtualSizeHints( const wxSize
& minSize
,
396 const wxSize
& maxSize
=wxDefaultSize
)
398 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
401 virtual int GetMinWidth() const { return m_minWidth
; }
402 virtual int GetMinHeight() const { return m_minHeight
; }
403 int GetMaxWidth() const { return m_maxWidth
; }
404 int GetMaxHeight() const { return m_maxHeight
; }
406 // Override this method to control the values given to Sizers etc.
407 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
408 virtual wxSize
GetMinSize() const { return wxSize( m_minWidth
, m_minHeight
); }
410 void SetMinSize(const wxSize
& minSize
) { SetSizeHints(minSize
); }
411 void SetMaxSize(const wxSize
& maxSize
) { SetSizeHints(GetMinSize(), maxSize
); }
413 // Methods for accessing the virtual size of a window. For most
414 // windows this is just the client area of the window, but for
415 // some like scrolled windows it is more or less independent of
416 // the screen window size. You may override the DoXXXVirtual
417 // methods below for classes where that is is the case.
419 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
420 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
422 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
423 void GetVirtualSize( int *x
, int *y
) const
425 wxSize
s( DoGetVirtualSize() );
433 // Override these methods for windows that have a virtual size
434 // independent of their client size. eg. the virtual area of a
437 virtual void DoSetVirtualSize( int x
, int y
);
438 virtual wxSize
DoGetVirtualSize() const;
440 // Return the largest of ClientSize and BestSize (as determined
441 // by a sizer, interior children, or other means)
443 virtual wxSize
GetBestVirtualSize() const
445 wxSize
client( GetClientSize() );
446 wxSize
best( GetBestSize() );
448 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
454 // returns true if window was shown/hidden, false if the nothing was
455 // done (window was already shown/hidden)
456 virtual bool Show( bool show
= true );
457 bool Hide() { return Show(false); }
459 // returns true if window was enabled/disabled, false if nothing done
460 virtual bool Enable( bool enable
= true );
461 bool Disable() { return Enable(false); }
463 virtual bool IsShown() const { return m_isShown
; }
464 virtual bool IsEnabled() const { return m_isEnabled
; }
466 // get/set window style (setting style won't update the window and so
467 // is only useful for internal usage)
468 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
469 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
471 // just some (somewhat shorter) synonims
472 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
473 long GetWindowStyle() const { return GetWindowStyleFlag(); }
475 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
476 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
478 // extra style: the less often used style bits which can't be set with
479 // SetWindowStyleFlag()
480 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
481 long GetExtraStyle() const { return m_exStyle
; }
483 // make the window modal (all other windows unresponsive)
484 virtual void MakeModal(bool modal
= true);
487 // (primitive) theming support
488 // ---------------------------
490 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
491 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
494 // focus and keyboard handling
495 // ---------------------------
497 // set focus to this window
498 virtual void SetFocus() = 0;
500 // set focus to this window as the result of a keyboard action
501 virtual void SetFocusFromKbd() { SetFocus(); }
503 // return the window which currently has the focus or NULL
504 static wxWindow
*FindFocus();
506 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
508 // can this window have focus?
509 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
511 // can this window be given focus by keyboard navigation? if not, the
512 // only way to give it focus (provided it accepts it at all) is to
514 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
516 // NB: these methods really don't belong here but with the current
517 // class hierarchy there is no other place for them :-(
519 // get the default child of this parent, i.e. the one which is
520 // activated by pressing <Enter>
521 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
523 // set this child as default, return the old default
524 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
527 // set this child as temporary default
528 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
530 // navigates in the specified direction by sending a wxNavigationKeyEvent
531 virtual bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
);
533 // move this window just before/after the specified one in tab order
534 // (the other window must be our sibling!)
535 void MoveBeforeInTabOrder(wxWindow
*win
)
536 { DoMoveInTabOrder(win
, MoveBefore
); }
537 void MoveAfterInTabOrder(wxWindow
*win
)
538 { DoMoveInTabOrder(win
, MoveAfter
); }
541 // parent/children relations
542 // -------------------------
544 // get the list of children
545 const wxWindowList
& GetChildren() const { return m_children
; }
546 wxWindowList
& GetChildren() { return m_children
; }
548 // needed just for extended runtime
549 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
551 // get the parent or the parent of the parent
552 wxWindow
*GetParent() const { return m_parent
; }
553 inline wxWindow
*GetGrandParent() const;
555 // is this window a top level one?
556 virtual bool IsTopLevel() const;
558 // it doesn't really change parent, use Reparent() instead
559 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
560 // change the real parent of this window, return true if the parent
561 // was changed, false otherwise (error or newParent == oldParent)
562 virtual bool Reparent( wxWindowBase
*newParent
);
564 // implementation mostly
565 virtual void AddChild( wxWindowBase
*child
);
566 virtual void RemoveChild( wxWindowBase
*child
);
568 // looking for windows
569 // -------------------
571 // find window among the descendants of this one either by id or by
572 // name (return NULL if not found)
573 wxWindow
*FindWindow(long winid
) const;
574 wxWindow
*FindWindow(const wxString
& name
) const;
576 // Find a window among any window (all return NULL if not found)
577 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
578 static wxWindow
*FindWindowByName( const wxString
& name
,
579 const wxWindow
*parent
= NULL
);
580 static wxWindow
*FindWindowByLabel( const wxString
& label
,
581 const wxWindow
*parent
= NULL
);
583 // event handler stuff
584 // -------------------
586 // get the current event handler
587 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
589 // replace the event handler (allows to completely subclass the
591 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
593 // push/pop event handler: allows to chain a custom event handler to
594 // alreasy existing ones
595 void PushEventHandler( wxEvtHandler
*handler
);
596 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
598 // find the given handler in the event handler chain and remove (but
599 // not delete) it from the event handler chain, return true if it was
600 // found and false otherwise (this also results in an assert failure so
601 // this function should only be called when the handler is supposed to
603 bool RemoveEventHandler(wxEvtHandler
*handler
);
609 // a window may have an associated validator which is used to control
611 virtual void SetValidator( const wxValidator
&validator
);
612 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
613 #endif // wxUSE_VALIDATORS
616 // dialog oriented functions
617 // -------------------------
619 // validate the correctness of input, return true if ok
620 virtual bool Validate();
622 // transfer data between internal and GUI representations
623 virtual bool TransferDataToWindow();
624 virtual bool TransferDataFromWindow();
626 virtual void InitDialog();
631 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
632 { m_acceleratorTable
= accel
; }
633 wxAcceleratorTable
*GetAcceleratorTable()
634 { return &m_acceleratorTable
; }
636 #endif // wxUSE_ACCEL
639 // hot keys (system wide accelerators)
640 // -----------------------------------
642 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
643 virtual bool UnregisterHotKey(int hotkeyId
);
644 #endif // wxUSE_HOTKEY
647 // dialog units translations
648 // -------------------------
650 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
651 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
652 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
654 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
656 return wxSize(pt
.x
, pt
.y
);
659 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
661 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
663 return wxSize(pt
.x
, pt
.y
);
669 // move the mouse to the specified position
670 virtual void WarpPointer(int x
, int y
) = 0;
672 // start or end mouse capture, these functions maintain the stack of
673 // windows having captured the mouse and after calling ReleaseMouse()
674 // the mouse is not released but returns to the window which had had
675 // captured it previously (if any)
679 // get the window which currently captures the mouse or NULL
680 static wxWindow
*GetCapture();
682 // does this window have the capture?
683 virtual bool HasCapture() const
684 { return (wxWindow
*)this == GetCapture(); }
686 // painting the window
687 // -------------------
689 // mark the specified rectangle (or the whole window) as "dirty" so it
691 virtual void Refresh( bool eraseBackground
= true,
692 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
694 // a less awkward wrapper for Refresh
695 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
697 Refresh(eraseBackground
, &rect
);
700 // repaint all invalid areas of the window immediately
701 virtual void Update() { }
703 // clear the window background
704 virtual void ClearBackground();
706 // freeze the window: don't redraw it until it is thawed
707 virtual void Freeze() { }
709 // thaw the window: redraw it after it had been frozen
710 virtual void Thaw() { }
712 // adjust DC for drawing on this window
713 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
715 // the update region of the window contains the areas which must be
716 // repainted by the program
717 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
718 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
720 // get the update rectangleregion bounding box in client coords
721 wxRect
GetUpdateClientRect() const;
723 // these functions verify whether the given point/rectangle belongs to
724 // (or at least intersects with) the update region
725 bool IsExposed( int x
, int y
) const;
726 bool IsExposed( int x
, int y
, int w
, int h
) const;
728 bool IsExposed( const wxPoint
& pt
) const
729 { return IsExposed(pt
.x
, pt
.y
); }
730 bool IsExposed( const wxRect
& rect
) const
731 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
733 // colours, fonts and cursors
734 // --------------------------
736 // get the default attributes for the controls of this class: we
737 // provide a virtual function which can be used to query the default
738 // attributes of an existing control and a static function which can
739 // be used even when no existing object of the given class is
740 // available, but which won't return any styles specific to this
741 // particular control, of course (e.g. "Ok" button might have
742 // different -- bold for example -- font)
743 virtual wxVisualAttributes
GetDefaultAttributes() const
745 return GetClassDefaultAttributes(GetWindowVariant());
748 static wxVisualAttributes
749 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
751 // set/retrieve the window colours (system defaults are used by
752 // default): SetXXX() functions return true if colour was changed,
753 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
754 // value to prevent it from being inherited by our children
755 virtual bool SetBackgroundColour(const wxColour
& colour
);
756 void SetOwnBackgroundColour(const wxColour
& colour
)
758 if ( SetBackgroundColour(colour
) )
759 m_inheritBgCol
= false;
761 wxColour
GetBackgroundColour() const;
762 bool InheritsBackgroundColour() const
764 return m_inheritBgCol
;
766 bool UseBgCol() const
771 virtual bool SetForegroundColour(const wxColour
& colour
);
772 void SetOwnForegroundColour(const wxColour
& colour
)
774 if ( SetForegroundColour(colour
) )
775 m_inheritFgCol
= false;
777 wxColour
GetForegroundColour() const;
779 // Set/get the background style.
780 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
781 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
782 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
784 // returns true if the control has "transparent" areas such as a
785 // wxStaticText and wxCheckBox and the background should be adapted
786 // from a parent window
787 virtual bool HasTransparentBackground() { return false; }
789 // set/retrieve the font for the window (SetFont() returns true if the
790 // font really changed)
791 virtual bool SetFont(const wxFont
& font
) = 0;
792 void SetOwnFont(const wxFont
& font
)
795 m_inheritFont
= false;
797 wxFont
GetFont() const;
799 // set/retrieve the cursor for this window (SetCursor() returns true
800 // if the cursor was really changed)
801 virtual bool SetCursor( const wxCursor
&cursor
);
802 const wxCursor
& GetCursor() const { return m_cursor
; }
805 // associate a caret with the window
806 void SetCaret(wxCaret
*caret
);
807 // get the current caret (may be NULL)
808 wxCaret
*GetCaret() const { return m_caret
; }
809 #endif // wxUSE_CARET
811 // get the (average) character size for the current font
812 virtual int GetCharHeight() const = 0;
813 virtual int GetCharWidth() const = 0;
815 // get the width/height/... of the text using current or specified
817 virtual void GetTextExtent(const wxString
& string
,
819 int *descent
= (int *) NULL
,
820 int *externalLeading
= (int *) NULL
,
821 const wxFont
*theFont
= (const wxFont
*) NULL
)
824 // client <-> screen coords
825 // ------------------------
827 // translate to/from screen/client coordinates (pointers may be NULL)
828 void ClientToScreen( int *x
, int *y
) const
829 { DoClientToScreen(x
, y
); }
830 void ScreenToClient( int *x
, int *y
) const
831 { DoScreenToClient(x
, y
); }
833 // wxPoint interface to do the same thing
834 wxPoint
ClientToScreen(const wxPoint
& pt
) const
836 int x
= pt
.x
, y
= pt
.y
;
837 DoClientToScreen(&x
, &y
);
839 return wxPoint(x
, y
);
842 wxPoint
ScreenToClient(const wxPoint
& pt
) const
844 int x
= pt
.x
, y
= pt
.y
;
845 DoScreenToClient(&x
, &y
);
847 return wxPoint(x
, y
);
850 // test where the given (in client coords) point lies
851 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
852 { return DoHitTest(x
, y
); }
854 wxHitTest
HitTest(const wxPoint
& pt
) const
855 { return DoHitTest(pt
.x
, pt
.y
); }
860 // get the window border style from the given flags: this is different from
861 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
862 // translate wxBORDER_DEFAULT to something reasonable
863 wxBorder
GetBorder(long flags
) const;
865 // get border for the flags of this window
866 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
868 // send wxUpdateUIEvents to this window, and children if recurse is true
869 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
871 // do the window-specific processing after processing the update event
872 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
875 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
876 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
877 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
878 { return DoPopupMenu(menu
, x
, y
); }
879 #endif // wxUSE_MENUS
884 // does the window have the scrollbar for this orientation?
885 bool HasScrollbar(int orient
) const
887 return (m_windowStyle
&
888 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
891 // configure the window scrollbars
892 virtual void SetScrollbar( int orient
,
896 bool refresh
= true ) = 0;
897 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
898 virtual int GetScrollPos( int orient
) const = 0;
899 virtual int GetScrollThumb( int orient
) const = 0;
900 virtual int GetScrollRange( int orient
) const = 0;
902 // scroll window to the specified position
903 virtual void ScrollWindow( int dx
, int dy
,
904 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
906 // scrolls window by line/page: note that not all controls support this
908 // return true if the position changed, false otherwise
909 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
910 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
912 // convenient wrappers for ScrollLines/Pages
913 bool LineUp() { return ScrollLines(-1); }
914 bool LineDown() { return ScrollLines(1); }
915 bool PageUp() { return ScrollPages(-1); }
916 bool PageDown() { return ScrollPages(1); }
918 // context-sensitive help
919 // ----------------------
921 // these are the convenience functions wrapping wxHelpProvider methods
924 // associate this help text with this window
925 void SetHelpText(const wxString
& text
);
926 // associate this help text with all windows with the same id as this
928 void SetHelpTextForId(const wxString
& text
);
929 // get the help string associated with this window (may be empty)
930 wxString
GetHelpText() const;
932 // silently ignore SetHelpText() calls
933 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
934 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
941 // the easiest way to set a tooltip for a window is to use this method
942 void SetToolTip( const wxString
&tip
);
943 // attach a tooltip to the window
944 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
945 // get the associated tooltip or NULL if none
946 wxToolTip
* GetToolTip() const { return m_tooltip
; }
947 wxString
GetToolTipText() const ;
949 // make it much easier to compile apps in an environment
950 // that doesn't support tooltips, such as PocketPC
951 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
952 #endif // wxUSE_TOOLTIPS
956 #if wxUSE_DRAG_AND_DROP
957 // set/retrieve the drop target associated with this window (may be
958 // NULL; it's owned by the window and will be deleted by it)
959 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
960 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
961 #endif // wxUSE_DRAG_AND_DROP
963 // constraints and sizers
964 // ----------------------
965 #if wxUSE_CONSTRAINTS
966 // set the constraints for this window or retrieve them (may be NULL)
967 void SetConstraints( wxLayoutConstraints
*constraints
);
968 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
970 // implementation only
971 void UnsetConstraints(wxLayoutConstraints
*c
);
972 wxWindowList
*GetConstraintsInvolvedIn() const
973 { return m_constraintsInvolvedIn
; }
974 void AddConstraintReference(wxWindowBase
*otherWin
);
975 void RemoveConstraintReference(wxWindowBase
*otherWin
);
976 void DeleteRelatedConstraints();
977 void ResetConstraints();
979 // these methods may be overriden for special layout algorithms
980 virtual void SetConstraintSizes(bool recurse
= true);
981 virtual bool LayoutPhase1(int *noChanges
);
982 virtual bool LayoutPhase2(int *noChanges
);
983 virtual bool DoPhase(int phase
);
985 // these methods are virtual but normally won't be overridden
986 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
987 virtual void MoveConstraint(int x
, int y
);
988 virtual void GetSizeConstraint(int *w
, int *h
) const ;
989 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
990 virtual void GetPositionConstraint(int *x
, int *y
) const ;
992 #endif // wxUSE_CONSTRAINTS
994 // when using constraints or sizers, it makes sense to update
995 // children positions automatically whenever the window is resized
996 // - this is done if autoLayout is on
997 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
998 bool GetAutoLayout() const { return m_autoLayout
; }
1000 // lay out the window and its children
1001 virtual bool Layout();
1004 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1005 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1007 wxSizer
*GetSizer() const { return m_windowSizer
; }
1009 // Track if this window is a member of a sizer
1010 void SetContainingSizer(wxSizer
* sizer
);
1011 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1014 // ----------------------
1015 #if wxUSE_ACCESSIBILITY
1016 // Override to create a specific accessible object.
1017 virtual wxAccessible
* CreateAccessible();
1019 // Sets the accessible object.
1020 void SetAccessible(wxAccessible
* accessible
) ;
1022 // Returns the accessible object.
1023 wxAccessible
* GetAccessible() { return m_accessible
; };
1025 // Returns the accessible object, creating if necessary.
1026 wxAccessible
* GetOrCreateAccessible() ;
1033 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1034 void OnInitDialog( wxInitDialogEvent
&event
);
1035 void OnMiddleClick( wxMouseEvent
& event
);
1037 void OnHelp(wxHelpEvent
& event
);
1038 #endif // wxUSE_HELP
1040 // virtual function for implementing internal idle
1042 virtual void OnInternalIdle() {}
1044 // call internal idle recursively
1045 // void ProcessInternalIdle() ;
1047 // get the handle of the window for the underlying window system: this
1048 // is only used for wxWin itself or for user code which wants to call
1049 // platform-specific APIs
1050 virtual WXWidget
GetHandle() const = 0;
1051 // associate the window with a new native handle
1052 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1053 // dissociate the current native handle from the window
1054 virtual void DissociateHandle() { }
1057 // Store the palette used by DCs in wxWindow so that the dcs can share
1058 // a palette. And we can respond to palette messages.
1059 wxPalette
GetPalette() const { return m_palette
; }
1061 // When palette is changed tell the DC to set the system palette to the
1063 void SetPalette(const wxPalette
& pal
);
1065 // return true if we have a specific palette
1066 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1068 // return the first parent window with a custom palette or NULL
1069 wxWindow
*GetAncestorWithCustomPalette() const;
1070 #endif // wxUSE_PALETTE
1072 // inherit the parents visual attributes if they had been explicitly set
1073 // by the user (i.e. we don't inherit default attributes) and if we don't
1074 // have our own explicitly set
1075 virtual void InheritAttributes();
1077 // returns false from here if this window doesn't want to inherit the
1078 // parents colours even if InheritAttributes() would normally do it
1080 // this just provides a simple way to customize InheritAttributes()
1081 // behaviour in the most common case
1082 virtual bool ShouldInheritColours() const { return false; }
1084 // Reserved for future use
1085 virtual void ReservedWindowFunc1() {}
1086 virtual void ReservedWindowFunc2() {}
1087 virtual void ReservedWindowFunc3() {}
1088 virtual void ReservedWindowFunc4() {}
1089 virtual void ReservedWindowFunc5() {}
1090 virtual void ReservedWindowFunc6() {}
1091 virtual void ReservedWindowFunc7() {}
1092 virtual void ReservedWindowFunc8() {}
1093 virtual void ReservedWindowFunc9() {}
1096 // event handling specific to wxWindow
1097 virtual bool TryValidator(wxEvent
& event
);
1098 virtual bool TryParent(wxEvent
& event
);
1100 // common part of MoveBefore/AfterInTabOrder()
1103 MoveBefore
, // insert before the given window
1104 MoveAfter
// insert after the given window
1106 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1108 #if wxUSE_CONSTRAINTS
1109 // satisfy the constraints for the windows but don't set the window sizes
1110 void SatisfyConstraints();
1111 #endif // wxUSE_CONSTRAINTS
1113 // Send the wxWindowDestroyEvent
1114 void SendDestroyEvent();
1116 // returns the main window of composite control; this is the window
1117 // that FindFocus returns if the focus is in one of composite control's
1119 virtual wxWindow
*GetMainWindowOfCompositeControl()
1120 { return (wxWindow
*)this; }
1122 // the window id - a number which uniquely identifies a window among
1123 // its siblings unless it is wxID_ANY
1124 wxWindowID m_windowId
;
1126 // the parent window of this window (or NULL) and the list of the children
1129 wxWindowList m_children
;
1131 // the minimal allowed size for the window (no minimal size if variable(s)
1132 // contain(s) wxDefaultCoord)
1138 // event handler for this window: usually is just 'this' but may be
1139 // changed with SetEventHandler()
1140 wxEvtHandler
*m_eventHandler
;
1142 #if wxUSE_VALIDATORS
1143 // associated validator or NULL if none
1144 wxValidator
*m_windowValidator
;
1145 #endif // wxUSE_VALIDATORS
1147 #if wxUSE_DRAG_AND_DROP
1148 wxDropTarget
*m_dropTarget
;
1149 #endif // wxUSE_DRAG_AND_DROP
1151 // visual window attributes
1153 wxFont m_font
; // see m_hasFont
1154 wxColour m_backgroundColour
, // m_hasBgCol
1155 m_foregroundColour
; // m_hasFgCol
1159 #endif // wxUSE_CARET
1161 // the region which should be repainted in response to paint event
1162 wxRegion m_updateRegion
;
1165 // the accelerator table for the window which translates key strokes into
1167 wxAcceleratorTable m_acceleratorTable
;
1168 #endif // wxUSE_ACCEL
1170 // the tooltip for this window (may be NULL)
1172 wxToolTip
*m_tooltip
;
1173 #endif // wxUSE_TOOLTIPS
1175 // constraints and sizers
1176 #if wxUSE_CONSTRAINTS
1177 // the constraints for this window or NULL
1178 wxLayoutConstraints
*m_constraints
;
1180 // constraints this window is involved in
1181 wxWindowList
*m_constraintsInvolvedIn
;
1182 #endif // wxUSE_CONSTRAINTS
1184 // this window's sizer
1185 wxSizer
*m_windowSizer
;
1187 // The sizer this window is a member of, if any
1188 wxSizer
*m_containingSizer
;
1190 // Layout() window automatically when its size changes?
1191 bool m_autoLayout
:1;
1196 bool m_isBeingDeleted
:1;
1198 // was the window colours/font explicitly changed by user?
1203 // and should it be inherited by children?
1204 bool m_inheritBgCol
:1;
1205 bool m_inheritFgCol
:1;
1206 bool m_inheritFont
:1;
1208 // window attributes
1211 wxString m_windowName
;
1212 bool m_themeEnabled
;
1213 wxBackgroundStyle m_backgroundStyle
;
1215 wxPalette m_palette
;
1216 bool m_hasCustomPalette
;
1217 #endif // wxUSE_PALETTE
1219 #if wxUSE_ACCESSIBILITY
1220 wxAccessible
* m_accessible
;
1223 // Virtual size (scrolling)
1224 wxSize m_virtualSize
;
1226 int m_minVirtualWidth
; // VirtualSizeHints
1227 int m_minVirtualHeight
;
1228 int m_maxVirtualWidth
;
1229 int m_maxVirtualHeight
;
1231 wxWindowVariant m_windowVariant
;
1233 // override this to change the default (i.e. used when no style is
1234 // specified) border for the window class
1235 virtual wxBorder
GetDefaultBorder() const;
1237 // Get the default size for the new window if no explicit size given. TLWs
1238 // have their own default size so this is just for non top-level windows.
1239 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1240 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1243 // Used to save the results of DoGetBestSize so it doesn't need to be
1244 // recalculated each time the value is needed.
1245 wxSize m_bestSizeCache
;
1247 // keep the old name for compatibility, at least until all the internal
1248 // usages of it are changed to SetBestFittingSize
1249 void SetBestSize(const wxSize
& size
) { SetBestFittingSize(size
); }
1251 // set the initial window size if none is given (i.e. at least one of the
1252 // components of the size passed to ctor/Create() is wxDefaultCoord)
1254 // normally just calls SetBestSize() for controls, but can be overridden
1255 // not to do it for the controls which have to do some additional
1256 // initialization (e.g. add strings to list box) before their best size
1257 // can be accurately calculated
1258 virtual void SetInitialBestSize(const wxSize
& WXUNUSED(size
)) {}
1262 // more pure virtual functions
1263 // ---------------------------
1265 // NB: we must have DoSomething() function when Something() is an overloaded
1266 // method: indeed, we can't just have "virtual Something()" in case when
1267 // the function is overloaded because then we'd have to make virtual all
1268 // the variants (otherwise only the virtual function may be called on a
1269 // pointer to derived class according to C++ rules) which is, in
1270 // general, absolutely not needed. So instead we implement all
1271 // overloaded Something()s in terms of DoSomething() which will be the
1272 // only one to be virtual.
1274 // coordinates translation
1275 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1276 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1278 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1280 // capture/release the mouse, used by Capture/ReleaseMouse()
1281 virtual void DoCaptureMouse() = 0;
1282 virtual void DoReleaseMouse() = 0;
1284 // retrieve the position/size of the window
1285 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1286 virtual void DoGetSize( int *width
, int *height
) const = 0;
1287 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1289 // get the size which best suits the window: for a control, it would be
1290 // the minimal size which doesn't truncate the control, for a panel - the
1291 // same size as it would have after a call to Fit()
1292 virtual wxSize
DoGetBestSize() const;
1294 // called from DoGetBestSize() to convert best virtual size (returned by
1295 // the window sizer) to the best size for the window itself; this is
1296 // overridden at wxScrolledWindow level to clump down virtual size to real
1297 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1302 // this is the virtual function to be overriden in any derived class which
1303 // wants to change how SetSize() or Move() works - it is called by all
1304 // versions of these functions in the base class
1305 virtual void DoSetSize(int x
, int y
,
1306 int width
, int height
,
1307 int sizeFlags
= wxSIZE_AUTO
) = 0;
1309 // same as DoSetSize() for the client size
1310 virtual void DoSetClientSize(int width
, int height
) = 0;
1312 // move the window to the specified location and resize it: this is called
1313 // from both DoSetSize() and DoSetClientSize() and would usually just
1314 // reposition this window except for composite controls which will want to
1315 // arrange themselves inside the given rectangle
1316 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1319 virtual void DoSetToolTip( wxToolTip
*tip
);
1320 #endif // wxUSE_TOOLTIPS
1323 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1324 #endif // wxUSE_MENUS
1326 // Makes an adjustment to the window position to make it relative to the
1327 // parents client area, e.g. if the parent is a frame with a toolbar, its
1328 // (0, 0) is just below the toolbar
1329 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1330 int sizeFlags
= 0) const;
1332 // implements the window variants
1333 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1335 // Reserved for future use
1336 void* m_windowReserved
;
1339 // contains the last id generated by NewControlId
1340 static int ms_lastControlId
;
1342 // the stack of windows which have captured the mouse
1343 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1345 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1346 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1347 DECLARE_EVENT_TABLE()
1350 // ----------------------------------------------------------------------------
1351 // now include the declaration of wxWindow class
1352 // ----------------------------------------------------------------------------
1354 // include the declaration of the platform-specific class
1355 #if defined(__WXPALMOS__)
1356 #ifdef __WXUNIVERSAL__
1357 #define wxWindowNative wxWindowPalm
1359 #define wxWindowPalm wxWindow
1360 #endif // wxUniv/!wxUniv
1361 #include "wx/palmos/window.h"
1362 #elif defined(__WXMSW__)
1363 #ifdef __WXUNIVERSAL__
1364 #define wxWindowNative wxWindowMSW
1366 #define wxWindowMSW wxWindow
1367 #endif // wxUniv/!wxUniv
1368 #include "wx/msw/window.h"
1369 #elif defined(__WXMOTIF__)
1370 #include "wx/motif/window.h"
1371 #elif defined(__WXGTK__)
1372 #ifdef __WXUNIVERSAL__
1373 #define wxWindowNative wxWindowGTK
1375 #define wxWindowGTK wxWindow
1377 #include "wx/gtk/window.h"
1378 #elif defined(__WXX11__)
1379 #ifdef __WXUNIVERSAL__
1380 #define wxWindowNative wxWindowX11
1382 #define wxWindowX11 wxWindow
1384 #include "wx/x11/window.h"
1385 #elif defined(__WXMGL__)
1386 #ifdef __WXUNIVERSAL__
1387 #define wxWindowNative wxWindowMGL
1389 #define wxWindowMGL wxWindow
1391 #include "wx/mgl/window.h"
1392 #elif defined(__WXMAC__)
1393 #ifdef __WXUNIVERSAL__
1394 #define wxWindowNative wxWindowMac
1396 #define wxWindowMac wxWindow
1398 #include "wx/mac/window.h"
1399 #elif defined(__WXCOCOA__)
1400 #ifdef __WXUNIVERSAL__
1401 #define wxWindowNative wxWindowCocoa
1403 #define wxWindowCocoa wxWindow
1405 #include "wx/cocoa/window.h"
1406 #elif defined(__WXPM__)
1407 #ifdef __WXUNIVERSAL__
1408 #define wxWindowNative wxWindowOS2
1410 #define wxWindowOS2 wxWindow
1411 #endif // wxUniv/!wxUniv
1412 #include "wx/os2/window.h"
1415 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1416 // for the native ports we already have defined it above
1417 #if defined(__WXUNIVERSAL__)
1418 #ifndef wxWindowNative
1419 #error "wxWindowNative must be defined above!"
1422 #include "wx/univ/window.h"
1425 // ----------------------------------------------------------------------------
1426 // inline functions which couldn't be declared in the class body because of
1427 // forward dependencies
1428 // ----------------------------------------------------------------------------
1430 inline wxWindow
*wxWindowBase::GetGrandParent() const
1432 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1435 // ----------------------------------------------------------------------------
1437 // ----------------------------------------------------------------------------
1439 // Find the wxWindow at the current mouse position, also returning the mouse
1441 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1443 // Get the current mouse position.
1444 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1446 // get the currently active window of this application or NULL
1447 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1449 // get the (first) top level parent window
1450 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1452 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1453 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1455 #if wxUSE_ACCESSIBILITY
1456 // ----------------------------------------------------------------------------
1457 // accessible object for windows
1458 // ----------------------------------------------------------------------------
1460 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1463 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1464 virtual ~wxWindowAccessible() {}
1468 // Can return either a child object, or an integer
1469 // representing the child element, starting from 1.
1470 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1472 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1473 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1475 // Navigates from fromId to toId/toObject.
1476 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1477 int* toId
, wxAccessible
** toObject
);
1479 // Gets the name of the specified object.
1480 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1482 // Gets the number of children.
1483 virtual wxAccStatus
GetChildCount(int* childCount
);
1485 // Gets the specified child (starting from 1).
1486 // If *child is NULL and return value is wxACC_OK,
1487 // this means that the child is a simple element and
1488 // not an accessible object.
1489 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1491 // Gets the parent, or NULL.
1492 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1494 // Performs the default action. childId is 0 (the action for this object)
1495 // or > 0 (the action for a child).
1496 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1497 // window (e.g. an edit control).
1498 virtual wxAccStatus
DoDefaultAction(int childId
);
1500 // Gets the default action for this object (0) or > 0 (the action for a child).
1501 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1502 // string if there is no action.
1503 // The retrieved string describes the action that is performed on an object,
1504 // not what the object does as a result. For example, a toolbar button that prints
1505 // a document has a default action of "Press" rather than "Prints the current document."
1506 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1508 // Returns the description for this object or a child.
1509 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1511 // Returns help text for this object or a child, similar to tooltip text.
1512 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1514 // Returns the keyboard shortcut for this object or child.
1515 // Return e.g. ALT+K
1516 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1518 // Returns a role constant.
1519 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1521 // Returns a state constant.
1522 virtual wxAccStatus
GetState(int childId
, long* state
);
1524 // Returns a localized string representing the value for the object
1526 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1528 // Selects the object or child.
1529 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1531 // Gets the window with the keyboard focus.
1532 // If childId is 0 and child is NULL, no object in
1533 // this subhierarchy has the focus.
1534 // If this object has the focus, child should be 'this'.
1535 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1537 // Gets a variant representing the selected children
1539 // Acceptable values:
1540 // - a null variant (IsNull() returns true)
1541 // - a list variant (GetType() == wxT("list")
1542 // - an integer representing the selected child element,
1543 // or 0 if this object is selected (GetType() == wxT("long")
1544 // - a "void*" pointer to a wxAccessible child object
1545 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1548 #endif // wxUSE_ACCESSIBILITY
1551 #endif // _WX_WINDOW_H_BASE_