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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: backwardcompatibility.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
10 @page overview_backwardcompat Backwards Compatibility
14 Many of the GUIs and platforms supported by wxWidgets are continuously
15 evolving, and some of the new platforms wxWidgets now supports were quite
16 unimaginable even a few years ago. In this environment wxWidgets must also
17 evolve in order to support these new features and platforms.
19 However the goal of wxWidgets is not only to provide a consistent programming
20 interface across many platforms, but also to provide an interface that is
21 reasonably stable over time, to help protect its users from some of the
22 uncertainty of the future.
26 @section overview_backwardcompat_versionnumbering The Version Numbering Scheme
28 wxWidgets version numbers can have up to four components, with trailing zeros
32 major.minor.release.sub-release
35 A stable release of wxWidgets will have an even number for @e minor, e.g.
36 2.6.0. Stable, in this context, means that the API is not changing. In truth,
37 some changes are permitted, but only those that are backward compatible. For
38 example, you can expect later 2.6.x releases, such as 2.6.1 and 2.6.2 to be
39 backward compatible with their predecessor.
41 When it becomes necessary to make changes which are not wholly backward
42 compatible, the stable branch is forked, creating a new development branch of
43 wxWidgets. This development branch will have an odd number for @e minor, for
44 example 2.7.x. Releases from this branch are known as development snapshots.
46 The stable branch and the development branch will then be developed in parallel
47 for some time. When it is no longer useful to continue developing the stable
48 branch, the development branch is renamed and becomes a new stable branch, for
49 example: 2.8.0. And the process begins again. This is how the tension between
50 keeping the interface stable, and allowing the library to evolve is managed.
52 You can expect the versions with the same major and even minor version number
53 to be compatible, but between minor versions there will be incompatibilities.
54 Compatibility is not broken gratuitously however, so many applications will
55 require no changes or only small changes to work with the new version.
58 @section overview_backwardcompat_sourcecompat Source Level Compatibility
60 Later releases from a stable branch are backward compatible with earlier
61 releases from the same branch at the source level. This means that, for
62 example, if you develop your application using wxWidgets 2.8.0 then it should
63 also compile fine with all later 2.8.x versions.
65 The converse is also true providing you avoid any new features not present in
66 the earlier version. For example if you develop using 2.6.1 your program will
67 compile fine with wxWidgets 2.8.0 providing you don't use any 2.8.1 specific
70 For some platforms binary compatibility is also supported, see
71 @ref overview_backwardcompat_libbincompat below.
73 Between minor versions, for example between 2.4.x, 2.6.x and 2.8.x, there will
74 be some incompatibilities. Wherever possible the old way of doing something is
75 kept alongside the new for a time wrapped inside:
78 #if WXWIN_COMPATIBILITY_2_6
84 By default the @c WXWIN_COMPATIBILITY_X_X macro is set to 1 for the previous
85 stable branch, for example in 2.8.x, @c WXWIN_COMPATIBILITY_2_6 = 1. For the
86 next earlier stable branch the default is 0, so @c WXWIN_COMPATIBILITY_2_4 = 0
87 for 2.8.x. Earlier than that, obsolete features are removed.
89 These macros can be changed in @c setup.h. Or on UNIX-like systems you can set
90 them using the @c --disable-compat26 and @c --enable-compat24 options to
93 They can be useful in two ways:
95 @li Changing @c WXWIN_COMPATIBILITY_2_6 to 0 can be useful to find uses of
96 deprecated features in your program that should eventually be removed.
97 @li Changing @c WXWIN_COMPATIBILITY_2_4 to 1 can be useful to compile a program
98 developed using 2.4.x that no longer compiles with 2.8.x.
100 A program requiring one of these macros to be 1 will become incompatible with
101 some future version of wxWidgets, and you should consider updating it.
104 @section overview_backwardcompat_libbincompat Library Binary Compatibility
106 For some platforms, releases from a stable branch are not only source level
107 compatible but can also be binary compatible.
109 Binary compatibility makes it possible to get the maximum benefit from using
110 shared libraries, also known as dynamic link libraries (DLLs) on Windows or
111 dynamic shared libraries on OS X.
113 For example, suppose several applications are installed on a system requiring
114 wxWidgets 2.6.0, 2.6.1 and 2.6.2. Since 2.6.2 is backward compatible with the
115 earlier versions, it should be enough to install just wxWidgets 2.6.2 shared
116 libraries, and all the applications should be able to use them. If binary
117 compatibility is not supported, then all the required versions 2.6.0, 2.6.1 and
118 2.6.2 must be installed side by side.
120 Achieving this, without the user being required to have the source code and
121 recompile everything, places many extra constraints on the changes that can be
122 made within the stable branch. So it is not supported for all platforms, and
123 not for all versions of wxWidgets. To date it has mainly been supported by
124 wxGTK for UNIX-like platforms.
126 Another practical consideration is that for binary compatibility to work, all
127 the applications and libraries must have been compiled with compilers that are
128 capable of producing compatible code; that is, they must use the same ABI
129 (Application Binary Interface). Unfortunately most different C++ compilers do
130 not produce code compatible with each other, and often even different versions
131 of the same compiler are not compatible.
134 @section overview_backwardcompat_appbincompat Application Binary Compatibility
136 The most important aspect of binary compatibility is that applications compiled
137 with one version of wxWidgets, e.g. 2.6.1, continue to work with shared
138 libraries of a later binary compatible version, for example 2.6.2. The converse
139 can also be useful however. That is, it can be useful for a developer using a
140 later version, e.g. 2.6.2 to be able to create binary application packages that
141 will work with all binary compatible versions of the shared library starting
142 with, for example 2.6.0.
144 To do this the developer must, of course, avoid any features not available in
145 the earlier versions. However this is not necessarily enough; in some cases an
146 application compiled with a later version may depend on it even though the same
147 code would compile fine against an earlier version.
149 To help with this, a preprocessor symbol @c wxABI_VERSION can be defined during
150 the compilation of the application (this would usually be done in the
151 application's makefile or project settings). It should be set to the lowest
152 version that is being targeted, as a number with two decimal digits for each
153 component, for example @c wxABI_VERSION=20600 for 2.6.0.
155 Setting @c wxABI_VERSION should prevent the application from implicitly
156 depending on a later version of wxWidgets, and also disables any new features
157 in the API, giving a compile time check that the source is compatible with the
158 versions of wxWidgets being targeted.
160 Uses of @c wxABI_VERSION are stripped out of the wxWidgets sources when each
161 new development branch is created. Therefore it is only useful to help achieve
162 compatibility with earlier versions with the same major and even minor version
163 numbers. It won't, for example, help you write code compatible with 2.6.x using