1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxSplashScreen class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
13 #pragma implementation "splash.h"
16 // For compilers that support precompilation, includes "wx/wx.h".
17 #include "wx/wxprec.h"
30 #include "wx/dcmemory.h"
31 #include "wx/dcclient.h"
34 #include "wx/splash.h"
41 #define wxSPLASH_TIMER_ID 9999
43 IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen
, wxFrame
);
45 BEGIN_EVENT_TABLE(wxSplashScreen
, wxFrame
)
46 EVT_TIMER(wxSPLASH_TIMER_ID
, wxSplashScreen
::OnNotify
)
47 EVT_CLOSE(wxSplashScreen
::OnCloseWindow
)
50 /* Note that unless we pass a non-default size to the frame, SetClientSize
51 * won't work properly under Windows, and the splash screen frame is sized
55 wxSplashScreen
::wxSplashScreen(const wxBitmap
& bitmap
, long splashStyle
, int milliseconds
, wxWindow
* parent
, wxWindowID id
, const wxPoint
& pos
, const wxSize
& size
, long style
):
56 wxFrame(parent
, id
, wxEmptyString
, wxPoint(0, 0), wxSize(100, 100), style
)
58 // At least for GTK+ 2.0, this hint is not available.
59 #if defined(__WXGTK20__) && GTK_CHECK_VERSION(2,2,0)
60 gtk_window_set_type_hint(GTK_WINDOW(m_widget
),
61 GDK_WINDOW_TYPE_HINT_SPLASHSCREEN
);
65 m_splashStyle
= splashStyle
;
66 m_milliseconds
= milliseconds
;
68 m_window
= new wxSplashScreenWindow(bitmap
, this, wxID_ANY
, pos
, size
, wxNO_BORDER
);
70 SetClientSize(bitmap
.GetWidth(), bitmap
.GetHeight());
72 if (m_splashStyle
& wxSPLASH_CENTRE_ON_PARENT
)
74 else if (m_splashStyle
& wxSPLASH_CENTRE_ON_SCREEN
)
77 if (m_splashStyle
& wxSPLASH_TIMEOUT
)
79 m_timer
.SetOwner(this, wxSPLASH_TIMER_ID
);
80 m_timer
.Start(milliseconds
, true);
85 #if defined( __WXMSW__ ) || defined(__WXMAC__)
86 Update(); // Without this, you see a blank screen for an instant
88 wxYieldIfNeeded(); // Should eliminate this
92 wxSplashScreen
::~wxSplashScreen()
97 void wxSplashScreen
::OnNotify(wxTimerEvent
& WXUNUSED(event
))
102 void wxSplashScreen
::OnCloseWindow(wxCloseEvent
& WXUNUSED(event
))
109 * wxSplashScreenWindow
112 BEGIN_EVENT_TABLE(wxSplashScreenWindow
, wxWindow
)
114 EVT_PAINT(wxSplashScreenWindow
::OnPaint
)
116 EVT_ERASE_BACKGROUND(wxSplashScreenWindow
::OnEraseBackground
)
117 EVT_CHAR(wxSplashScreenWindow
::OnChar
)
118 EVT_MOUSE_EVENTS(wxSplashScreenWindow
::OnMouseEvent
)
121 wxSplashScreenWindow
::wxSplashScreenWindow(const wxBitmap
& bitmap
, wxWindow
* parent
, wxWindowID id
, const wxPoint
& pos
, const wxSize
& size
, long style
):
122 wxWindow(parent
, id
, pos
, size
, style
)
126 #if !defined(__WXGTK__) && wxUSE_PALETTE
127 bool hiColour
= (wxDisplayDepth() >= 16) ;
129 if (bitmap
.GetPalette() && !hiColour
)
131 SetPalette(* bitmap
.GetPalette());
137 // VZ: why don't we do it under wxGTK?
138 #if !defined(__WXGTK__) && wxUSE_PALETTE
139 #define USE_PALETTE_IN_SPLASH
142 static void wxDrawSplashBitmap(wxDC
& dc
, const wxBitmap
& bitmap
, int WXUNUSED(x
), int WXUNUSED(y
))
146 #ifdef USE_PALETTE_IN_SPLASH
147 bool hiColour
= (wxDisplayDepth() >= 16) ;
149 if (bitmap
.GetPalette() && !hiColour
)
151 dcMem
.SetPalette(* bitmap
.GetPalette());
153 #endif // USE_PALETTE_IN_SPLASH
155 dcMem
.SelectObject(bitmap
);
156 dc
.Blit(0, 0, bitmap
.GetWidth(), bitmap
.GetHeight(), & dcMem
, 0, 0);
157 dcMem
.SelectObject(wxNullBitmap
);
159 #ifdef USE_PALETTE_IN_SPLASH
160 if (bitmap
.GetPalette() && !hiColour
)
162 dcMem
.SetPalette(wxNullPalette
);
164 #endif // USE_PALETTE_IN_SPLASH
167 void wxSplashScreenWindow
::OnPaint(wxPaintEvent
& WXUNUSED(event
))
171 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
174 void wxSplashScreenWindow
::OnEraseBackground(wxEraseEvent
& event
)
180 wxDrawSplashBitmap(* event
.GetDC(), m_bitmap
, 0, 0);
188 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
193 void wxSplashScreenWindow
::OnMouseEvent(wxMouseEvent
& event
)
195 if (event
.LeftDown() || event
.RightDown())
196 GetParent()->Close(true);
199 void wxSplashScreenWindow
::OnChar(wxKeyEvent
& WXUNUSED(event
))
201 GetParent()->Close(true);
204 #endif // wxUSE_SPLASH