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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
7 // Copyright: (c) Vadim Zeitlin
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
11 // ----------------------------------------------------------------------------
13 // ----------------------------------------------------------------------------
15 // define this to 0 when building wxBase library - this can also be done from
16 // makefile/project file overriding the value here
21 // ----------------------------------------------------------------------------
22 // compatibility settings
23 // ----------------------------------------------------------------------------
25 // This setting determines the compatibility with 2.6 API: set it to 0 to
26 // flag all cases of using deprecated functions.
28 // Default is 1 but please try building your code with 0 as the default will
29 // change to 0 in the next version and the deprecated functions will disappear
30 // in the version after it completely.
32 // Recommended setting: 0 (please update your code)
33 #define WXWIN_COMPATIBILITY_2_6 0
35 // This setting determines the compatibility with 2.8 API: set it to 0 to
36 // flag all cases of using deprecated functions.
38 // Default is 1 but please try building your code with 0 as the default will
39 // change to 0 in the next version and the deprecated functions will disappear
40 // in the version after it completely.
42 // Recommended setting: 0 (please update your code)
43 #define WXWIN_COMPATIBILITY_2_8 1
45 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
46 // default system font is used for wxWindow::GetCharWidth/Height() instead of
51 // Recommended setting: 0
52 #define wxDIALOG_UNIT_COMPATIBILITY 0
54 // ----------------------------------------------------------------------------
56 // ----------------------------------------------------------------------------
58 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
59 // need to define it here. You may do it for two reasons: either completely
60 // disable/compile out the asserts in release version (then do it inside #ifdef
61 // NDEBUG) or, on the contrary, enable more asserts, including the usually
62 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
65 // #define wxDEBUG_LEVEL 0
67 // #define wxDEBUG_LEVEL 2
70 // wxHandleFatalExceptions() may be used to catch the program faults at run
71 // time and, instead of terminating the program with a usual GPF message box,
72 // call the user-defined wxApp::OnFatalException() function. If you set
73 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
75 // This setting is for Win32 only and can only be enabled if your compiler
76 // supports Win32 structured exception handling (currently only VC++ does)
80 // Recommended setting: 1 if your compiler supports it.
81 #define wxUSE_ON_FATAL_EXCEPTION 1
83 // Set this to 1 to be able to generate a human-readable (unlike
84 // machine-readable minidump created by wxCrashReport::Generate()) stack back
85 // trace when your program crashes using wxStackWalker
87 // Default is 1 if supported by the compiler.
89 // Recommended setting: 1, set to 0 if your programs never crash
90 #define wxUSE_STACKWALKER 1
92 // Set this to 1 to compile in wxDebugReport class which allows you to create
93 // and optionally upload to your web site a debug report consisting of back
94 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
96 // Default is 1 if supported by the compiler.
98 // Recommended setting: 1, it is compiled into a separate library so there
99 // is no overhead if you don't use it
100 #define wxUSE_DEBUGREPORT 1
102 // Generic comment about debugging settings: they are very useful if you don't
103 // use any other memory leak detection tools such as Purify/BoundsChecker, but
104 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
105 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
106 // may prefer to use it instead of built in memory debugging code because it is
107 // faster and more fool proof.
109 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
110 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
111 // and if __NO_VC_CRTDBG__ is not defined.
113 // The rest of the options in this section are obsolete and not supported,
114 // enable them at your own risk.
116 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
117 // __WXDEBUG__ is not defined, will still use the normal memory operators.
121 // Recommended setting: 0
122 #define wxUSE_DEBUG_CONTEXT 0
124 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
125 // __WXDEBUG__ is also defined.
127 // WARNING: this code may not work with all architectures, especially if
128 // alignment is an issue. This switch is currently ignored for mingw / cygwin
132 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
133 #define wxUSE_MEMORY_TRACING 0
135 // In debug mode, cause new and delete to be redefined globally.
136 // If this causes problems (e.g. link errors which is a common problem
137 // especially if you use another library which also redefines the global new
138 // and delete), set this to 0.
139 // This switch is currently ignored for mingw / cygwin
143 // Recommended setting: 0
144 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
146 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
147 // this causes problems (e.g. link errors), set this to 0. You may need to set
148 // this to 0 if using templates (at least for VC++). This switch is currently
149 // ignored for MinGW/Cygwin.
153 // Recommended setting: 0
154 #define wxUSE_DEBUG_NEW_ALWAYS 0
157 // ----------------------------------------------------------------------------
159 // ----------------------------------------------------------------------------
161 // These settings are obsolete: the library is always built in Unicode mode
162 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
163 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
164 // will disappear completely in future wxWidgets releases.
165 #ifndef wxUSE_UNICODE
166 #define wxUSE_UNICODE 1
169 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
170 #define wxUSE_WCHAR_T 1
172 // ----------------------------------------------------------------------------
174 // ----------------------------------------------------------------------------
176 // Compile library in exception-safe mode? If set to 1, the library will try to
177 // behave correctly in presence of exceptions (even though it still will not
178 // use the exceptions itself) and notify the user code about any unhandled
179 // exceptions. If set to 0, propagation of the exceptions through the library
180 // code will lead to undefined behaviour -- but the code itself will be
181 // slightly smaller and faster.
183 // Note that like wxUSE_THREADS this option is automatically set to 0 if
184 // wxNO_EXCEPTIONS is defined.
188 // Recommended setting: depends on whether you intend to use C++ exceptions
189 // in your own code (1 if you do, 0 if you don't)
190 #define wxUSE_EXCEPTIONS 1
192 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
196 // Recommended setting: 0 (this is still work in progress...)
197 #define wxUSE_EXTENDED_RTTI 0
199 // Support for message/error logging. This includes wxLogXXX() functions and
200 // wxLog and derived classes. Don't set this to 0 unless you really know what
205 // Recommended setting: 1 (always)
208 // Recommended setting: 1
209 #define wxUSE_LOGWINDOW 1
211 // Recommended setting: 1
212 #define wxUSE_LOGGUI 1
214 // Recommended setting: 1
215 #define wxUSE_LOG_DIALOG 1
217 // Support for command line parsing using wxCmdLineParser class.
221 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
222 #define wxUSE_CMDLINE_PARSER 1
224 // Support for multithreaded applications: if 1, compile in thread classes
225 // (thread.h) and make the library a bit more thread safe. Although thread
226 // support is quite stable by now, you may still consider recompiling the
227 // library without it if you have no use for it - this will result in a
228 // somewhat smaller and faster operation.
230 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
231 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
232 // build/msw/config.* file this value will have no effect.
236 // Recommended setting: 0 unless you do plan to develop MT applications
237 #define wxUSE_THREADS 1
239 // If enabled, compiles wxWidgets streams classes
241 // wx stream classes are used for image IO, process IO redirection, network
242 // protocols implementation and much more and so disabling this results in a
243 // lot of other functionality being lost.
247 // Recommended setting: 1 as setting it to 0 disables many other things
248 #define wxUSE_STREAMS 1
250 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
251 // Note that if the system's implementation does not support positional
252 // parameters, setting this to 1 forces the use of the wxWidgets implementation
253 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
254 // many Unix systems but usually doesn't under Windows.
256 // Positional parameters are very useful when translating a program since using
257 // them in formatting strings allow translators to correctly reorder the
258 // translated sentences.
262 // Recommended setting: 1 if you want to support multiple languages
263 #define wxUSE_PRINTF_POS_PARAMS 1
265 // Enable the use of compiler-specific thread local storage keyword, if any.
266 // This is used for wxTLS_XXX() macros implementation and normally should use
267 // the compiler-provided support as it's simpler and more efficient, but must
268 // not use it if wxWidgets is used in a dynamically loaded Win32 (i.e. using
269 // LoadLibrary()/GetProcAddress()) as this triggers a bug in compiler TLS
270 // support that results in crashes when any TLS variables are used. So if you
271 // are building a Win32 DLL using wxWidgets that can be loaded dynamically, set
274 // Default is 1, but set to 0 if the scenario above is applicable.
275 #define wxUSE_COMPILER_TLS 1
277 // ----------------------------------------------------------------------------
278 // Interoperability with the standard library.
279 // ----------------------------------------------------------------------------
281 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
282 // library, even at the cost of backwards compatibility.
286 // Recommended setting: 0 as the options below already provide a relatively
287 // good level of interoperability and changing this option arguably isn't worth
288 // diverging from the official builds of the library.
291 // This is not a real option but is used as the default value for
292 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
294 // Currently the Digital Mars and Watcom compilers come without standard C++
295 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
296 // them (e.g. from STLPort).
298 // VC++ 5.0 does include standard C++ library headers, however they produce
299 // many warnings that can't be turned off when compiled at warning level 4.
300 #if defined(__DMC__) || defined(__WATCOMC__) \
301 || (defined(_MSC_VER) && _MSC_VER < 1200)
302 #define wxUSE_STD_DEFAULT 0
304 #define wxUSE_STD_DEFAULT 1
307 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
308 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
309 // usually more limited) implementations are used which allows to avoid the
310 // dependency on the C++ run-time library.
312 // Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
313 // support using standard containers and that VC6 needs non-default options for
314 // such build to avoid getting "fatal error C1076: compiler limit : internal
315 // heap limit reached; use /Zm to specify a higher limit" in its own standard
316 // headers, so you need to ensure you do increase the heap size before enabling
317 // this option for this compiler.
319 // Default is 0 for compatibility reasons.
321 // Recommended setting: 1 unless compatibility with the official wxWidgets
322 // build and/or the existing code is a concern.
323 #define wxUSE_STD_CONTAINERS 0
325 // Use standard C++ streams if 1 instead of wx streams in some places. If
326 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
327 // standard streams library.
329 // Notice that enabling this does not replace wx streams with std streams
330 // everywhere, in a lot of places wx streams are used no matter what.
332 // Default is 1 if compiler supports it.
334 // Recommended setting: 1 if you use the standard streams anyhow and so
335 // dependency on the standard streams library is not a
337 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
339 // Enable minimal interoperability with the standard C++ string class if 1.
340 // "Minimal" means that wxString can be constructed from std::string or
341 // std::wstring but can't be implicitly converted to them. You need to enable
342 // the option below for the latter.
344 // Default is 1 for most compilers.
346 // Recommended setting: 1 unless you want to ensure your program doesn't use
347 // the standard C++ library at all.
348 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
350 // Make wxString as much interchangeable with std::[w]string as possible, in
351 // particular allow implicit conversion of wxString to either of these classes.
352 // This comes at a price (or a benefit, depending on your point of view) of not
353 // allowing implicit conversion to "const char *" and "const wchar_t *".
355 // Because a lot of existing code relies on these conversions, this option is
356 // disabled by default but can be enabled for your build if you don't care
357 // about compatibility.
359 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
361 // Recommended setting: 0 to remain compatible with the official builds of
363 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
365 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
366 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
368 // Note that newer compilers (including VC++ 7.1 and later) don't support
369 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
373 // Recommended setting: 0, only set to 1 if you use a really old compiler
374 #define wxUSE_IOSTREAMH 0
377 // ----------------------------------------------------------------------------
378 // non GUI features selection
379 // ----------------------------------------------------------------------------
381 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
382 // integer which is implemented in terms of native 64 bit integers if any or
383 // uses emulation otherwise.
385 // This class is required by wxDateTime and so you should enable it if you want
386 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
387 // integers in which case (almost) all of its functions are inline and it
388 // almost does not take any space, so there should be no reason to switch it
391 // Recommended setting: 1
392 #define wxUSE_LONGLONG 1
394 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
395 // storing binary data in wxConfig on most platforms.
399 // Recommended setting: 1 (but can be safely disabled if you don't use it)
400 #define wxUSE_BASE64 1
402 // Set this to 1 to be able to use wxEventLoop even in console applications
403 // (i.e. using base library only, without GUI). This is mostly useful for
404 // processing socket events but is also necessary to use timers in console
409 // Recommended setting: 1 (but can be safely disabled if you don't use it)
410 #define wxUSE_CONSOLE_EVENTLOOP 1
412 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
413 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
417 // Recommended setting: 1 (wxFile is highly recommended as it is required by
418 // i18n code, wxFileConfig and others)
420 #define wxUSE_FFILE 1
422 // Use wxFSVolume class providing access to the configured/active mount points
426 // Recommended setting: 1 (but may be safely disabled if you don't use it)
427 #define wxUSE_FSVOLUME 1
429 // Use wxStandardPaths class which allows to retrieve some standard locations
430 // in the file system
434 // Recommended setting: 1 (may be disabled to save space, but not much)
435 #define wxUSE_STDPATHS 1
437 // use wxTextBuffer class: required by wxTextFile
438 #define wxUSE_TEXTBUFFER 1
440 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
442 #define wxUSE_TEXTFILE 1
444 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
447 // Provide wxFoo_l() functions similar to standard foo() functions but taking
448 // an extra locale parameter.
450 // Notice that this is fully implemented only for the systems providing POSIX
451 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
452 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
453 // only work for the current user locale and "C" locale. You can use
454 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
458 // Recommended setting: 1 but may be disabled if you are writing programs
459 // running only in C locale anyhow
460 #define wxUSE_XLOCALE 1
462 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
463 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
464 // old wxTime and wxDate classes which are still provided for backwards
465 // compatibility (and implemented in terms of wxDateTime).
467 // Note that this class is relatively new and is still officially in alpha
468 // stage because some features are not yet (fully) implemented. It is already
469 // quite useful though and should only be disabled if you are aiming at
470 // absolutely minimal version of the library.
472 // Requires: wxUSE_LONGLONG
476 // Recommended setting: 1
477 #define wxUSE_DATETIME 1
479 // Set wxUSE_TIMER to 1 to compile wxTimer class
483 // Recommended setting: 1
484 #define wxUSE_TIMER 1
486 // Use wxStopWatch clas.
490 // Recommended setting: 1 (needed by wxSocket)
491 #define wxUSE_STOPWATCH 1
493 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
497 // Recommended setting: 1
498 #define wxUSE_FSWATCHER 1
500 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
501 // which allow the application to store its settings in the persistent
502 // storage. Setting this to 1 will also enable on-demand creation of the
503 // global config object in wxApp.
505 // See also wxUSE_CONFIG_NATIVE below.
507 // Recommended setting: 1
508 #define wxUSE_CONFIG 1
510 // If wxUSE_CONFIG is 1, you may choose to use either the native config
511 // classes under Windows (using .INI files under Win16 and the registry under
512 // Win32) or the portable text file format used by the config classes under
515 // Default is 1 to use native classes. Note that you may still use
516 // wxFileConfig even if you set this to 1 - just the config object created by
517 // default for the applications needs will be a wxRegConfig or wxIniConfig and
520 // Recommended setting: 1
521 #define wxUSE_CONFIG_NATIVE 1
523 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
524 // to connect/disconnect from the network and be notified whenever the dial-up
525 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
529 // Recommended setting: 1
530 #define wxUSE_DIALUP_MANAGER 1
532 // Compile in classes for run-time DLL loading and function calling.
533 // Required by wxUSE_DIALUP_MANAGER.
535 // This setting is for Win32 only
539 // Recommended setting: 1
540 #define wxUSE_DYNLIB_CLASS 1
542 // experimental, don't use for now
543 #define wxUSE_DYNAMIC_LOADER 1
545 // Set to 1 to use socket classes
546 #define wxUSE_SOCKETS 1
548 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
550 // Notice that currently setting this option under Windows will result in
551 // programs which can only run on recent OS versions (with ws2_32.dll
552 // installed) which is why it is disabled by default.
556 // Recommended setting: 1 if you need IPv6 support
559 // Set to 1 to enable virtual file systems (required by wxHTML)
560 #define wxUSE_FILESYSTEM 1
562 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
563 #define wxUSE_FS_ZIP 1
565 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
566 #define wxUSE_FS_ARCHIVE 1
568 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
569 #define wxUSE_FS_INET 1
571 // wxArchive classes for accessing archives such as zip and tar
572 #define wxUSE_ARCHIVE_STREAMS 1
574 // Set to 1 to compile wxZipInput/OutputStream classes.
575 #define wxUSE_ZIPSTREAM 1
577 // Set to 1 to compile wxTarInput/OutputStream classes.
578 #define wxUSE_TARSTREAM 1
580 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
584 // If enabled, the code written by Apple will be used to write, in a portable
585 // way, float on the disk. See extended.c for the license which is different
586 // from wxWidgets one.
590 // Recommended setting: 1 unless you don't like the license terms (unlikely)
591 #define wxUSE_APPLE_IEEE 1
593 // Joystick support class
594 #define wxUSE_JOYSTICK 1
596 // wxFontEnumerator class
597 #define wxUSE_FONTENUM 1
599 // wxFontMapper class
600 #define wxUSE_FONTMAP 1
602 // wxMimeTypesManager class
603 #define wxUSE_MIMETYPE 1
605 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
606 // or wxURL you need to set this to 1.
610 // Recommended setting: 1
611 #define wxUSE_PROTOCOL 1
613 // The settings for the individual URL schemes
614 #define wxUSE_PROTOCOL_FILE 1
615 #define wxUSE_PROTOCOL_FTP 1
616 #define wxUSE_PROTOCOL_HTTP 1
618 // Define this to use wxURL class.
621 // Define this to use native platform url and protocol support.
622 // Currently valid only for MS-Windows.
623 // Note: if you set this to 1, you can open ftp/http/gopher sites
624 // and obtain a valid input stream for these sites
625 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
626 // Doing so reduces the code size.
628 // This code is experimental and subject to change.
629 #define wxUSE_URL_NATIVE 0
631 // Support for wxVariant class used in several places throughout the library,
632 // notably in wxDataViewCtrl API.
636 // Recommended setting: 1 unless you want to reduce the library size as much as
637 // possible in which case setting this to 0 can gain up to 100KB.
638 #define wxUSE_VARIANT 1
640 // Support for wxAny class, the successor for wxVariant.
644 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
645 // or your compiler cannot for some reason cope with complexity of templates used.
648 // Support for regular expression matching via wxRegEx class: enable this to
649 // use POSIX regular expressions in your code. You need to compile regex
650 // library from src/regex to use it under Windows.
654 // Recommended setting: 1 if your compiler supports it, if it doesn't please
655 // contribute us a makefile for src/regex for it
656 #define wxUSE_REGEX 1
658 // wxSystemOptions class
659 #define wxUSE_SYSTEM_OPTIONS 1
662 #define wxUSE_SOUND 1
668 // Recommended setting: 1
669 #define wxUSE_MEDIACTRL 1
671 // Use wxWidget's XRC XML-based resource system. Recommended.
675 // Recommended setting: 1 (requires wxUSE_XML)
678 // XML parsing classes. Note that their API will change in the future, so
679 // using wxXmlDocument and wxXmlNode in your app is not recommended.
681 // Default is the same as wxUSE_XRC, i.e. 1 by default.
683 // Recommended setting: 1 (required by XRC)
684 #define wxUSE_XML wxUSE_XRC
686 // Use wxWidget's AUI docking system
690 // Recommended setting: 1
693 // Use wxWidget's Ribbon classes for interfaces
697 // Recommended setting: 1
698 #define wxUSE_RIBBON 1
700 // Use wxPropertyGrid.
704 // Recommended setting: 1
705 #define wxUSE_PROPGRID 1
707 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
711 // Recommended setting: 1
714 // Use wxWidget's web viewing classes
718 // Recommended setting: 1
719 #define wxUSE_WEBVIEW 1
721 // Use the IE wxWebView backend
723 // Default is 1 on MSW
725 // Recommended setting: 1
727 #define wxUSE_WEBVIEW_IE 1
729 #define wxUSE_WEBVIEW_IE 0
732 // Use the WebKit wxWebView backend
734 // Default is 1 on GTK and OSX
736 // Recommended setting: 1
737 #if defined(__WXGTK__) || defined(__WXOSX__)
738 #define wxUSE_WEBVIEW_WEBKIT 1
740 #define wxUSE_WEBVIEW_WEBKIT 0
743 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
744 // 2D drawing API. (Still somewhat experimental)
746 // Please note that on Windows gdiplus.dll is loaded dynamically which means
747 // that nothing special needs to be done as long as you don't use
748 // wxGraphicsContext at all or only use it on XP and later systems but you
749 // still do need to distribute it yourself for an application using
750 // wxGraphicsContext to be runnable on pre-XP systems.
752 // Default is 1 except if you're using a non-Microsoft compiler under Windows
753 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
754 // mingw32) you may need to install the headers (and just the headers)
755 // yourself. If you do, change the setting below manually.
757 // Recommended setting: 1 if supported by the compilation environment
759 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
760 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
762 # if _MSC_VER >= 1310
763 // MSVC7.1+ comes with new enough Platform SDK, enable
764 // wxGraphicsContext support for it
765 # define wxUSE_GRAPHICS_CONTEXT 1
767 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
768 // here if you use MSVC 6 with a newer SDK
769 # define wxUSE_GRAPHICS_CONTEXT 0
772 // Disable support for other Windows compilers, enable it if your compiler
773 // comes with new enough SDK or you installed the headers manually.
775 // Notice that this will be set by configure under non-Windows platforms
776 // anyhow so the value there is not important.
777 # define wxUSE_GRAPHICS_CONTEXT 0
780 // Enable wxGraphicsContext implementation using Cairo library.
782 // This is not needed under Windows and detected automatically by configure
783 // under other systems, however you may set this to 1 manually if you installed
784 // Cairo under Windows yourself and prefer to use it instead the native GDI+
789 // Recommended setting: 0
790 #define wxUSE_CAIRO 0
793 // ----------------------------------------------------------------------------
794 // Individual GUI controls
795 // ----------------------------------------------------------------------------
797 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
798 // (without it, wxControl class is not compiled)
802 // Recommended setting: 1 (don't change except for very special programs)
803 #define wxUSE_CONTROLS 1
805 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
806 // Currently markup is supported only by a few controls and only some ports but
807 // their number will increase with time.
811 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
812 #define wxUSE_MARKUP 1
814 // wxPopupWindow class is a top level transient window. It is currently used
815 // to implement wxTipWindow
819 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
820 #define wxUSE_POPUPWIN 1
822 // wxTipWindow allows to implement the custom tooltips, it is used by the
823 // context help classes. Requires wxUSE_POPUPWIN.
827 // Recommended setting: 1 (may be set to 0)
828 #define wxUSE_TIPWINDOW 1
830 // Each of the settings below corresponds to one wxWidgets control. They are
831 // all switched on by default but may be disabled if you are sure that your
832 // program (including any standard dialogs it can show!) doesn't need them and
833 // if you desperately want to save some space. If you use any of these you must
834 // set wxUSE_CONTROLS as well.
838 // Recommended setting: 1
839 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
840 #define wxUSE_BANNERWINDOW 1 // wxBannerWindow
841 #define wxUSE_BUTTON 1 // wxButton
842 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
843 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
844 #define wxUSE_CHECKBOX 1 // wxCheckBox
845 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
846 #define wxUSE_CHOICE 1 // wxChoice
847 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
848 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
849 #define wxUSE_COMBOBOX 1 // wxComboBox
850 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
851 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
852 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
853 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
854 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
855 #define wxUSE_FILECTRL 1 // wxFileCtrl
856 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
857 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
858 #define wxUSE_GAUGE 1 // wxGauge
859 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
860 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
861 #define wxUSE_LISTBOX 1 // wxListBox
862 #define wxUSE_LISTCTRL 1 // wxListCtrl
863 #define wxUSE_RADIOBOX 1 // wxRadioBox
864 #define wxUSE_RADIOBTN 1 // wxRadioButton
865 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
866 #define wxUSE_SCROLLBAR 1 // wxScrollBar
867 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
868 #define wxUSE_SLIDER 1 // wxSlider
869 #define wxUSE_SPINBTN 1 // wxSpinButton
870 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
871 #define wxUSE_STATBOX 1 // wxStaticBox
872 #define wxUSE_STATLINE 1 // wxStaticLine
873 #define wxUSE_STATTEXT 1 // wxStaticText
874 #define wxUSE_STATBMP 1 // wxStaticBitmap
875 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
876 #define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
877 #define wxUSE_TOGGLEBTN 1 // requires wxButton
878 #define wxUSE_TREECTRL 1 // wxTreeCtrl
879 #define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
881 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
882 // below either wxStatusBar95 or a generic wxStatusBar will be used.
886 // Recommended setting: 1
887 #define wxUSE_STATUSBAR 1
889 // Two status bar implementations are available under Win32: the generic one
890 // or the wrapper around native control. For native look and feel the native
891 // version should be used.
893 // Default is 1 for the platforms where native status bar is supported.
895 // Recommended setting: 1 (there is no advantage in using the generic one)
896 #define wxUSE_NATIVE_STATUSBAR 1
898 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
899 // classes at all. Otherwise, use the native toolbar class unless
900 // wxUSE_TOOLBAR_NATIVE is 0.
902 // Default is 1 for all settings.
904 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
905 #define wxUSE_TOOLBAR 1
906 #define wxUSE_TOOLBAR_NATIVE 1
908 // wxNotebook is a control with several "tabs" located on one of its sides. It
909 // may be used to logically organise the data presented to the user instead of
910 // putting everything in one huge dialog. It replaces wxTabControl and related
911 // classes of wxWin 1.6x.
915 // Recommended setting: 1
916 #define wxUSE_NOTEBOOK 1
918 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
923 // Recommended setting: 1
924 #define wxUSE_LISTBOOK 1
926 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
931 // Recommended setting: 1
932 #define wxUSE_CHOICEBOOK 1
934 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
939 // Recommended setting: 1
940 #define wxUSE_TREEBOOK 1
942 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
947 // Recommended setting: 1
948 #define wxUSE_TOOLBOOK 1
950 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
955 // Recommended setting: 1 (but can be set to 0 if you don't need it)
956 #define wxUSE_TASKBARICON 1
960 // Default is 1, set to 0 to cut down compilation time and binaries size if you
963 // Recommended setting: 1
967 // wxMiniFrame class: a frame with narrow title bar
971 // Recommended setting: 1 (it doesn't cost almost anything)
972 #define wxUSE_MINIFRAME 1
974 // wxComboCtrl and related classes: combobox with custom popup window and
975 // not necessarily a listbox.
979 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
980 // it used by wxComboBox
981 #define wxUSE_COMBOCTRL 1
983 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
988 // Recommended setting: 1 but can be safely set to 0, except where it is
989 // needed as a base class for generic wxBitmapComboBox.
990 #define wxUSE_ODCOMBOBOX 1
992 // wxBitmapComboBox is a combobox that can have images in front of text items.
996 // Recommended setting: 1 but can be safely set to 0
997 #define wxUSE_BITMAPCOMBOBOX 1
999 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
1000 // up and down in it. It is also used as part of wxRearrangeDialog.
1004 // Recommended setting: 1 but can be safely set to 0 (currently used only by
1006 #define wxUSE_REARRANGECTRL 1
1008 // ----------------------------------------------------------------------------
1009 // Miscellaneous GUI stuff
1010 // ----------------------------------------------------------------------------
1012 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
1013 #define wxUSE_ACCEL 1
1015 // Use the standard art provider. The icons returned by this provider are
1016 // embedded into the library as XPMs so disabling it reduces the library size
1017 // somewhat but this should only be done if you use your own custom art
1018 // provider returning the icons or never use any icons not provided by the
1019 // native art provider (which might not be implemented at all for some
1020 // platforms) or by the Tango icons provider (if it's not itself disabled
1025 // Recommended setting: 1 unless you use your own custom art provider.
1026 #define wxUSE_ARTPROVIDER_STD 1
1028 // Use art provider providing Tango icons: this art provider has higher quality
1029 // icons than the default ones using smaller size XPM icons without
1030 // transparency but the embedded PNG icons add to the library size.
1032 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
1033 // the GTK+ stock icons replaces it so it is normally not necessary.
1035 // Recommended setting: 1 but can be turned off to reduce the library size.
1036 #define wxUSE_ARTPROVIDER_TANGO 1
1038 // Hotkey support (currently Windows only)
1039 #define wxUSE_HOTKEY 1
1041 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1046 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1047 #define wxUSE_CARET 1
1049 // Use wxDisplay class: it allows enumerating all displays on a system and
1050 // their geometries as well as finding the display on which the given point or
1055 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1056 #define wxUSE_DISPLAY 1
1058 // Miscellaneous geometry code: needed for Canvas library
1059 #define wxUSE_GEOMETRY 1
1061 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1066 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1067 // enumerated above, then this class is mostly useless too)
1068 #define wxUSE_IMAGLIST 1
1070 // Use wxInfoBar class.
1074 // Recommended setting: 1 (but can be disabled without problems as nothing
1076 #define wxUSE_INFOBAR 1
1078 // Use wxMenu, wxMenuBar, wxMenuItem.
1082 // Recommended setting: 1 (can't be disabled under MSW)
1083 #define wxUSE_MENUS 1
1085 // Use wxNotificationMessage.
1087 // wxNotificationMessage allows to show non-intrusive messages to the user
1088 // using balloons, banners, popups or whatever is the appropriate method for
1089 // the current platform.
1093 // Recommended setting: 1
1094 #define wxUSE_NOTIFICATION_MESSAGE 1
1096 // wxPreferencesEditor provides a common API for different ways of presenting
1097 // the standard "Preferences" or "Properties" dialog under different platforms
1098 // (e.g. some use modal dialogs, some use modeless ones; some apply the changes
1099 // immediately while others require an explicit "Apply" button).
1103 // Recommended setting: 1 (but can be safely disabled if you don't use it)
1104 #define wxUSE_PREFERENCES_EDITOR 1
1106 // wxRichToolTip is a customizable tooltip class which has more functionality
1107 // than the stock (but native, unlike this class) wxToolTip.
1111 // Recommended setting: 1 (but can be safely set to 0 if you don't need it)
1112 #define wxUSE_RICHTOOLTIP 1
1114 // Use wxSashWindow class.
1118 // Recommended setting: 1
1119 #define wxUSE_SASH 1
1121 // Use wxSplitterWindow class.
1125 // Recommended setting: 1
1126 #define wxUSE_SPLITTER 1
1128 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1132 // Recommended setting: 1
1133 #define wxUSE_TOOLTIPS 1
1135 // wxValidator class and related methods
1136 #define wxUSE_VALIDATORS 1
1138 // Use reference counted ID management: this means that wxWidgets will track
1139 // the automatically allocated ids (those used when you use wxID_ANY when
1140 // creating a window, menu or toolbar item &c) instead of just supposing that
1141 // the program never runs out of them. This is mostly useful only under wxMSW
1142 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1143 // long-running programs can run into problems with ids reuse without this. On
1144 // the other platforms, where the ids have the full int range, this shouldn't
1147 #define wxUSE_AUTOID_MANAGEMENT 1
1149 #define wxUSE_AUTOID_MANAGEMENT 0
1152 // ----------------------------------------------------------------------------
1154 // ----------------------------------------------------------------------------
1156 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1157 // file selector, printer dialog). Switching this off also switches off the
1158 // printing architecture and interactive wxPrinterDC.
1162 // Recommended setting: 1 (unless it really doesn't work)
1163 #define wxUSE_COMMON_DIALOGS 1
1165 // wxBusyInfo displays window with message when app is busy. Works in same way
1167 #define wxUSE_BUSYINFO 1
1169 // Use single/multiple choice dialogs.
1173 // Recommended setting: 1 (used in the library itself)
1174 #define wxUSE_CHOICEDLG 1
1176 // Use colour picker dialog
1180 // Recommended setting: 1
1181 #define wxUSE_COLOURDLG 1
1183 // wxDirDlg class for getting a directory name from user
1184 #define wxUSE_DIRDLG 1
1186 // TODO: setting to choose the generic or native one
1188 // Use file open/save dialogs.
1192 // Recommended setting: 1 (used in many places in the library itself)
1193 #define wxUSE_FILEDLG 1
1195 // Use find/replace dialogs.
1199 // Recommended setting: 1 (but may be safely set to 0)
1200 #define wxUSE_FINDREPLDLG 1
1202 // Use font picker dialog
1206 // Recommended setting: 1 (used in the library itself)
1207 #define wxUSE_FONTDLG 1
1209 // Use wxMessageDialog and wxMessageBox.
1213 // Recommended setting: 1 (used in the library itself)
1214 #define wxUSE_MSGDLG 1
1216 // progress dialog class for lengthy operations
1217 #define wxUSE_PROGRESSDLG 1
1219 // support for startup tips (wxShowTip &c)
1220 #define wxUSE_STARTUP_TIPS 1
1222 // text entry dialog and wxGetTextFromUser function
1223 #define wxUSE_TEXTDLG 1
1225 // number entry dialog
1226 #define wxUSE_NUMBERDLG 1
1228 // splash screen class
1229 #define wxUSE_SPLASH 1
1232 #define wxUSE_WIZARDDLG 1
1234 // Compile in wxAboutBox() function showing the standard "About" dialog.
1238 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1239 // use this function
1240 #define wxUSE_ABOUTDLG 1
1242 // wxFileHistory class
1246 // Recommended setting: 1
1247 #define wxUSE_FILE_HISTORY 1
1249 // ----------------------------------------------------------------------------
1250 // Metafiles support
1251 // ----------------------------------------------------------------------------
1253 // Windows supports the graphics format known as metafile which is, though not
1254 // portable, is widely used under Windows and so is supported by wxWin (under
1255 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1256 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1257 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1258 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1259 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1260 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1261 // in any metafile related classes at all.
1263 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1265 // Recommended setting: default or 0 for everything for portable programs.
1266 #define wxUSE_METAFILE 1
1267 #define wxUSE_ENH_METAFILE 1
1268 #define wxUSE_WIN_METAFILES_ALWAYS 0
1270 // ----------------------------------------------------------------------------
1271 // Big GUI components
1272 // ----------------------------------------------------------------------------
1274 // Set to 0 to disable MDI support.
1276 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1280 // Recommended setting: 1, can be safely set to 0.
1283 // Set to 0 to disable document/view architecture
1284 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1286 // Set to 0 to disable MDI document/view architecture
1288 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1289 #define wxUSE_MDI_ARCHITECTURE 1
1291 // Set to 0 to disable print/preview architecture code
1292 #define wxUSE_PRINTING_ARCHITECTURE 1
1294 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1299 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1301 #define wxUSE_HTML 1
1303 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1304 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1305 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1306 // list of libraries used to link your application (although this is done
1307 // implicitly for Microsoft Visual C++ users).
1309 // Default is 1 unless the compiler is known to ship without the necessary
1310 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1312 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1314 #define wxUSE_GLCANVAS 1
1316 // wxRichTextCtrl allows editing of styled text.
1320 // Recommended setting: 1, set to 0 if you want compile a
1322 #define wxUSE_RICHTEXT 1
1324 // ----------------------------------------------------------------------------
1326 // ----------------------------------------------------------------------------
1328 // Use wxClipboard class for clipboard copy/paste.
1332 // Recommended setting: 1
1333 #define wxUSE_CLIPBOARD 1
1335 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1340 // Recommended setting: 1
1341 #define wxUSE_DATAOBJ 1
1343 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1344 // different from "built in" drag and drop in wxTreeCtrl which is always
1345 // available). Requires wxUSE_DATAOBJ.
1349 // Recommended setting: 1
1350 #define wxUSE_DRAG_AND_DROP 1
1352 // Use wxAccessible for enhanced and customisable accessibility.
1353 // Depends on wxUSE_OLE.
1357 // Recommended setting (at present): 0
1358 #define wxUSE_ACCESSIBILITY 0
1360 // ----------------------------------------------------------------------------
1361 // miscellaneous settings
1362 // ----------------------------------------------------------------------------
1364 // wxSingleInstanceChecker class allows to verify at startup if another program
1365 // instance is running.
1369 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1371 #define wxUSE_SNGLINST_CHECKER 1
1373 #define wxUSE_DRAGIMAGE 1
1376 // 0 for no interprocess comms
1377 #define wxUSE_HELP 1
1378 // 0 for no help facility
1380 // Should we use MS HTML help for wxHelpController? If disabled, neither
1381 // wxCHMHelpController nor wxBestHelpController are available.
1383 // Default is 1 under MSW, 0 is always used for the other platforms.
1385 // Recommended setting: 1, only set to 0 if you have trouble compiling
1386 // wxCHMHelpController (could be a problem with really ancient compilers)
1387 #define wxUSE_MS_HTML_HELP 1
1390 // Use wxHTML-based help controller?
1391 #define wxUSE_WXHTML_HELP 1
1393 #define wxUSE_CONSTRAINTS 1
1394 // 0 for no window layout constraint system
1396 #define wxUSE_SPLINES 1
1399 #define wxUSE_MOUSEWHEEL 1
1400 // Include mouse wheel support
1402 // Compile wxUIActionSimulator class?
1403 #define wxUSE_UIACTIONSIMULATOR 1
1405 // ----------------------------------------------------------------------------
1406 // wxDC classes for various output formats
1407 // ----------------------------------------------------------------------------
1409 // Set to 1 for PostScript device context.
1410 #define wxUSE_POSTSCRIPT 0
1412 // Set to 1 to use font metric files in GetTextExtent
1413 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1415 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1416 // to create files in SVG (Scalable Vector Graphics) format.
1419 // Should wxDC provide SetTransformMatrix() and related methods?
1421 // Default is 1 but can be set to 0 if this functionality is not used. Notice
1422 // that currently only wxMSW supports this so setting this to 0 doesn't change
1423 // much for non-MSW platforms (although it will still save a few bytes
1426 // Recommended setting: 1.
1427 #define wxUSE_DC_TRANSFORM_MATRIX 1
1429 // ----------------------------------------------------------------------------
1430 // image format support
1431 // ----------------------------------------------------------------------------
1433 // wxImage supports many different image formats which can be configured at
1434 // compile-time. BMP is always supported, others are optional and can be safely
1435 // disabled if you don't plan to use images in such format sometimes saving
1436 // substantial amount of code in the final library.
1438 // Some formats require an extra library which is included in wxWin sources
1439 // which is mentioned if it is the case.
1441 // Set to 1 for wxImage support (recommended).
1442 #define wxUSE_IMAGE 1
1444 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1445 #define wxUSE_LIBPNG 1
1447 // Set to 1 for JPEG format support (requires libjpeg)
1448 #define wxUSE_LIBJPEG 1
1450 // Set to 1 for TIFF format support (requires libtiff)
1451 #define wxUSE_LIBTIFF 1
1453 // Set to 1 for TGA format support (loading only)
1456 // Set to 1 for GIF format support
1459 // Set to 1 for PNM format support
1462 // Set to 1 for PCX format support
1465 // Set to 1 for IFF format support (Amiga format)
1468 // Set to 1 for XPM format support
1471 // Set to 1 for MS Icons and Cursors format support
1472 #define wxUSE_ICO_CUR 1
1474 // Set to 1 to compile in wxPalette class
1475 #define wxUSE_PALETTE 1
1477 // ----------------------------------------------------------------------------
1478 // wxUniversal-only options
1479 // ----------------------------------------------------------------------------
1481 // Set to 1 to enable compilation of all themes, this is the default
1482 #define wxUSE_ALL_THEMES 1
1484 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1485 // is unset, if it is set these options are not used; notice that metal theme
1487 #define wxUSE_THEME_GTK 0
1488 #define wxUSE_THEME_METAL 0
1489 #define wxUSE_THEME_MONO 0
1490 #define wxUSE_THEME_WIN32 0