1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Network related wxWidgets classes and functions
4 // Author: Vadim Zeitlin
7 // Copyright: (c) Vadim Zeitlin
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
14 #if wxUSE_DIALUP_MANAGER
18 // ----------------------------------------------------------------------------
20 // ----------------------------------------------------------------------------
22 class WXDLLIMPEXP_FWD_BASE wxArrayString
;
24 #define WXDIALUP_MANAGER_DEFAULT_BEACONHOST wxT("www.yahoo.com")
26 // ----------------------------------------------------------------------------
27 // A class which groups functions dealing with connecting to the network from a
28 // workstation using dial-up access to the net. There is at most one instance
29 // of this class in the program accessed via GetDialUpManager().
30 // ----------------------------------------------------------------------------
34 * 1. more configurability for Unix: i.e. how to initiate the connection, how
35 * to check for online status, &c.
36 * 2. a function to enumerate all connections (ISPs) and show a dialog in
37 * Dial() allowing to choose between them if no ISP given
38 * 3. add an async version of dialing functions which notify the caller about
39 * the progress (or may be even start another thread to monitor it)
40 * 4. the static creation/accessor functions are not MT-safe - but is this
41 * really crucial? I think we may suppose they're always called from the
45 class WXDLLIMPEXP_CORE wxDialUpManager
48 // this function should create and return the object of the
49 // platform-specific class derived from wxDialUpManager. It's implemented
50 // in the platform-specific source files.
51 static wxDialUpManager
*Create();
53 // could the dialup manager be initialized correctly? If this function
54 // returns false, no other functions will work neither, so it's a good idea
55 // to call this function and check its result before calling any other
56 // wxDialUpManager methods
57 virtual bool IsOk() const = 0;
59 // virtual dtor for any base class
60 virtual ~wxDialUpManager() { }
65 // fills the array with the names of all possible values for the first
66 // parameter to Dial() on this machine and returns their number (may be 0)
67 virtual size_t GetISPNames(wxArrayString
& names
) const = 0;
69 // dial the given ISP, use username and password to authentificate
71 // if no nameOfISP is given, the function will select the default one
73 // if no username/password are given, the function will try to do without
74 // them, but will ask the user if really needed
76 // if async parameter is false, the function waits until the end of dialing
77 // and returns true upon successful completion.
78 // if async is true, the function only initiates the connection and returns
79 // immediately - the result is reported via events (an event is sent
80 // anyhow, but if dialing failed it will be a DISCONNECTED one)
81 virtual bool Dial(const wxString
& nameOfISP
= wxEmptyString
,
82 const wxString
& username
= wxEmptyString
,
83 const wxString
& password
= wxEmptyString
,
84 bool async
= true) = 0;
86 // returns true if (async) dialing is in progress
87 virtual bool IsDialing() const = 0;
89 // cancel dialing the number initiated with Dial(async = true)
90 // NB: this won't result in DISCONNECTED event being sent
91 virtual bool CancelDialing() = 0;
93 // hang up the currently active dial up connection
94 virtual bool HangUp() = 0;
99 // returns true if the computer has a permanent network connection (i.e. is
100 // on a LAN) and so there is no need to use Dial() function to go online
102 // NB: this functions tries to guess the result and it is not always
103 // guaranteed to be correct, so it's better to ask user for
104 // confirmation or give him a possibility to override it
105 virtual bool IsAlwaysOnline() const = 0;
107 // returns true if the computer is connected to the network: under Windows,
108 // this just means that a RAS connection exists, under Unix we check that
109 // the "well-known host" (as specified by SetWellKnownHost) is reachable
110 virtual bool IsOnline() const = 0;
112 // sometimes the built-in logic for determining the online status may fail,
113 // so, in general, the user should be allowed to override it. This function
114 // allows to forcefully set the online status - whatever our internal
115 // algorithm may think about it.
116 virtual void SetOnlineStatus(bool isOnline
= true) = 0;
118 // set misc wxDialUpManager options
119 // --------------------------------
121 // enable automatical checks for the connection status and sending of
122 // wxEVT_DIALUP_CONNECTED/wxEVT_DIALUP_DISCONNECTED events. The interval
123 // parameter is only for Unix where we do the check manually: under
124 // Windows, the notification about the change of connection status is
127 // Returns false if couldn't set up automatic check for online status.
128 virtual bool EnableAutoCheckOnlineStatus(size_t nSeconds
= 60) = 0;
130 // disable automatic check for connection status change - notice that the
131 // wxEVT_DIALUP_XXX events won't be sent any more neither.
132 virtual void DisableAutoCheckOnlineStatus() = 0;
134 // additional Unix-only configuration
135 // ----------------------------------
137 // under Unix, the value of well-known host is used to check whether we're
138 // connected to the internet. It's unused under Windows, but this function
139 // is always safe to call. The default value is www.yahoo.com.
140 virtual void SetWellKnownHost(const wxString
& hostname
,
141 int portno
= 80) = 0;
143 // Sets the commands to start up the network and to hang up again. Used by
144 // the Unix implementations only.
146 SetConnectCommand(const wxString
& commandDial
= wxT("/usr/bin/pon"),
147 const wxString
& commandHangup
= wxT("/usr/bin/poff")) = 0;
150 // ----------------------------------------------------------------------------
151 // wxDialUpManager events
152 // ----------------------------------------------------------------------------
154 class WXDLLIMPEXP_FWD_CORE wxDialUpEvent
;
156 wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE
, wxEVT_DIALUP_CONNECTED
, wxDialUpEvent
);
157 wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE
, wxEVT_DIALUP_DISCONNECTED
, wxDialUpEvent
);
159 // the event class for the dialup events
160 class WXDLLIMPEXP_CORE wxDialUpEvent
: public wxEvent
163 wxDialUpEvent(bool isConnected
, bool isOwnEvent
) : wxEvent(isOwnEvent
)
165 SetEventType(isConnected
? wxEVT_DIALUP_CONNECTED
166 : wxEVT_DIALUP_DISCONNECTED
);
169 // is this a CONNECTED or DISCONNECTED event?
170 bool IsConnectedEvent() const
171 { return GetEventType() == wxEVT_DIALUP_CONNECTED
; }
173 // does this event come from wxDialUpManager::Dial() or from some external
174 // process (i.e. does it result from our own attempt to establish the
176 bool IsOwnEvent() const { return m_id
!= 0; }
178 // implement the base class pure virtual
179 virtual wxEvent
*Clone() const { return new wxDialUpEvent(*this); }
182 wxDECLARE_NO_ASSIGN_CLASS(wxDialUpEvent
);
185 // the type of dialup event handler function
186 typedef void (wxEvtHandler::*wxDialUpEventFunction
)(wxDialUpEvent
&);
188 #define wxDialUpEventHandler(func) \
189 wxEVENT_HANDLER_CAST(wxDialUpEventFunction, func)
191 // macros to catch dialup events
192 #define EVT_DIALUP_CONNECTED(func) \
193 wx__DECLARE_EVT0(wxEVT_DIALUP_CONNECTED, wxDialUpEventHandler(func))
194 #define EVT_DIALUP_DISCONNECTED(func) \
195 wx__DECLARE_EVT0(wxEVT_DIALUP_DISCONNECTED, wxDialUpEventHandler(func))
198 #endif // wxUSE_DIALUP_MANAGER
200 #endif // _WX_DIALUP_H