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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/containr.cpp
3 // Purpose: implementation of wxControlContainer
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 06.08.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "containr.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/log.h"
33 #include "wx/event.h"
34 #include "wx/window.h"
35 #endif //WX_PRECOMP
36
37 #include "wx/containr.h"
38
39 #ifdef __WXMAC__
40 #include "wx/scrolbar.h"
41 #endif
42
43 #ifdef __WXMSW__
44 #include "wx/radiobut.h"
45 #endif
46
47 // ============================================================================
48 // implementation
49 // ============================================================================
50
51 wxControlContainer::wxControlContainer(wxWindow *winParent)
52 {
53 m_winParent = winParent;
54
55 m_winLastFocused =
56 m_winTmpDefault =
57 m_winDefault = NULL;
58 m_inSetFocus = false;
59 }
60
61 bool wxControlContainer::AcceptsFocus() const
62 {
63 // if we're not shown or disabled, we can't accept focus
64 if ( m_winParent->IsShown() && m_winParent->IsEnabled() )
65 {
66 // otherwise we can accept focus either if we have no children at all
67 // (in this case we're probably not used as a container) or only when
68 // at least one child will accept focus
69 wxWindowList::compatibility_iterator node = m_winParent->GetChildren().GetFirst();
70 if ( !node )
71 return true;
72
73 #ifdef __WXMAC__
74 // wxMac has eventually the two scrollbars as children, they don't count
75 // as real children in the algorithm mentioned above
76 bool hasRealChildren = false ;
77 #endif
78
79 while ( node )
80 {
81 wxWindow *child = node->GetData();
82
83 if ( child->AcceptsFocus() )
84 {
85 return true;
86 }
87
88 #ifdef __WXMAC__
89 wxScrollBar *sb = wxDynamicCast( child , wxScrollBar ) ;
90 if ( sb == NULL || !m_winParent->MacIsWindowScrollbar( sb ) )
91 hasRealChildren = true ;
92 #endif
93 node = node->GetNext();
94 }
95
96 #ifdef __WXMAC__
97 if ( !hasRealChildren )
98 return true ;
99 #endif
100 }
101
102 return false;
103 }
104
105 void wxControlContainer::SetLastFocus(wxWindow *win)
106 {
107 // the panel itself should never get the focus at all but if it does happen
108 // temporarily (as it seems to do under wxGTK), at the very least don't
109 // forget our previous m_winLastFocused
110 if ( win != m_winParent )
111 {
112 // if we're setting the focus
113 if ( win )
114 {
115 // find the last _immediate_ child which got focus
116 wxWindow *winParent = win;
117 while ( winParent != m_winParent )
118 {
119 win = winParent;
120 winParent = win->GetParent();
121
122 // Yes, this can happen, though in a totally pathological case.
123 // like when detaching a menubar from a frame with a child
124 // which has pushed itself as an event handler for the menubar.
125 // (under wxGTK)
126
127 wxASSERT_MSG( winParent,
128 _T("Setting last focus for a window that is not our child?") );
129 }
130 }
131
132 m_winLastFocused = win;
133
134 if ( win )
135 {
136 wxLogTrace(_T("focus"), _T("Set last focus to %s(%s)"),
137 win->GetClassInfo()->GetClassName(),
138 win->GetLabel().c_str());
139 }
140 else
141 {
142 wxLogTrace(_T("focus"), _T("No more last focus"));
143 }
144 }
145
146 // propagate the last focus upwards so that our parent can set focus back
147 // to us if it loses it now and regains later
148 wxWindow *parent = m_winParent->GetParent();
149 if ( parent )
150 {
151 wxChildFocusEvent eventFocus(m_winParent);
152 parent->GetEventHandler()->ProcessEvent(eventFocus);
153 }
154 }
155
156 // ----------------------------------------------------------------------------
157 // Keyboard handling - this is the place where the TAB traversal logic is
158 // implemented. As this code is common to all ports, this ensures consistent
159 // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
160 // generated and this is done in platform specific code which also ensures that
161 // we can follow the given platform standards.
162 // ----------------------------------------------------------------------------
163
164 void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event )
165 {
166 wxWindow *parent = m_winParent->GetParent();
167
168 // the event is propagated downwards if the event emitter was our parent
169 bool goingDown = event.GetEventObject() == parent;
170
171 const wxWindowList& children = m_winParent->GetChildren();
172
173 // there is not much to do if we don't have children and we're not
174 // interested in "notebook page change" events here
175 if ( !children.GetCount() || event.IsWindowChange() )
176 {
177 // let the parent process it unless it already comes from our parent
178 // of we don't have any
179 if ( goingDown ||
180 !parent || !parent->GetEventHandler()->ProcessEvent(event) )
181 {
182 event.Skip();
183 }
184
185 return;
186 }
187
188 // where are we going?
189 bool forward = event.GetDirection();
190
191 // the node of the children list from which we should start looking for the
192 // next acceptable child
193 wxWindowList::compatibility_iterator node, start_node;
194
195 // we should start from the first/last control and not from the one which
196 // had focus the last time if we're propagating the event downwards because
197 // for our parent we look like a single control
198 if ( goingDown )
199 {
200 // just to be sure it's not used (normally this is not necessary, but
201 // doesn't hurt neither)
202 m_winLastFocused = (wxWindow *)NULL;
203
204 // start from first or last depending on where we're going
205 node = forward ? children.GetFirst() : children.GetLast();
206
207 // we want to cycle over all nodes
208 start_node = wxWindowList::compatibility_iterator();
209 }
210 else
211 {
212 // try to find the child which has the focus currently
213
214 // the event emitter might have done this for us
215 wxWindow *winFocus = event.GetCurrentFocus();
216
217 // but if not, we might know where the focus was ourselves
218 if (!winFocus)
219 winFocus = m_winLastFocused;
220
221 // if still no luck, do it the hard way
222 if (!winFocus)
223 winFocus = wxWindow::FindFocus();
224
225 if ( winFocus )
226 {
227 // ok, we found the focus - now is it our child?
228 start_node = children.Find( winFocus );
229 }
230 else
231 {
232 start_node = wxWindowList::compatibility_iterator();
233 }
234
235 if ( !start_node && m_winLastFocused )
236 {
237 // window which has focus isn't our child, fall back to the one
238 // which had the focus the last time
239 start_node = children.Find( m_winLastFocused );
240 }
241
242 // if we still didn't find anything, we should start with the first one
243 if ( !start_node )
244 {
245 start_node = children.GetFirst();
246 }
247
248 // and the first child which we can try setting focus to is the next or
249 // the previous one
250 node = forward ? start_node->GetNext() : start_node->GetPrevious();
251 }
252
253 // we want to cycle over all elements passing by NULL
254 while ( node != start_node )
255 {
256 // Have we come to the last or first item on the panel?
257 if ( !node )
258 {
259 if ( !goingDown )
260 {
261 // Check if our (may be grand) parent is another panel: if this
262 // is the case, they will know what to do with this navigation
263 // key and so give them the chance to process it instead of
264 // looping inside this panel (normally, the focus will go to
265 // the next/previous item after this panel in the parent
266 // panel).
267 wxWindow *focussed_child_of_parent = m_winParent;
268 while ( parent )
269 {
270 // we don't want to tab into a different dialog or frame
271 if ( focussed_child_of_parent->IsTopLevel() )
272 break;
273
274 event.SetCurrentFocus( focussed_child_of_parent );
275 if ( parent->GetEventHandler()->ProcessEvent( event ) )
276 return;
277
278 focussed_child_of_parent = parent;
279
280 parent = parent->GetParent();
281 }
282 }
283 //else: as the focus came from our parent, we definitely don't want
284 // to send it back to it!
285
286 // no, we are not inside another panel so process this ourself
287 node = forward ? children.GetFirst() : children.GetLast();
288
289 continue;
290 }
291
292 wxWindow *child = node->GetData();
293
294 #ifdef __WXMSW__
295 bool is_not_msw_rb = ! wxIsKindOf(m_winLastFocused,wxRadioButton);
296 #else
297 bool is_not_msw_rb = true;
298
299 #endif
300
301 if ( child->AcceptsFocusFromKeyboard() && is_not_msw_rb)
302 {
303 // if we're setting the focus to a child panel we should prevent it
304 // from giving it to the child which had the focus the last time
305 // and instead give it to the first/last child depending from which
306 // direction we're coming
307 event.SetEventObject(m_winParent);
308
309 #ifdef __WXMSW__
310 // we need to hop to the next activated
311 // radio button, not just the next radio
312 // button under MSW
313 if (wxIsKindOf(child,wxRadioButton))
314 {
315 wxRadioButton *rb = (wxRadioButton*) child;
316 if (!rb->GetValue())
317 {
318 for (;;)
319 {
320 wxWindowList::compatibility_iterator node = children.Find( child );
321 if (forward)
322 node = node->GetNext();
323 else
324 node = node->GetPrevious();
325 if (!node) return; // this would probably an error
326 child = node->GetData();
327 if (!wxIsKindOf(child,wxRadioButton)) continue;
328 rb = (wxRadioButton*) child;
329 if (rb->GetValue()) break;
330 }
331 }
332 }
333 #endif
334 // disable propagation for this call as otherwise the event might
335 // bounce back to us.
336 wxPropagationDisabler disableProp(event);
337 if ( !child->GetEventHandler()->ProcessEvent(event) )
338 {
339 // set it first in case SetFocusFromKbd() results in focus
340 // change too
341 m_winLastFocused = child;
342
343 // everything is simple: just give focus to it
344 child->SetFocusFromKbd();
345 }
346 //else: the child manages its focus itself
347
348 event.Skip( false );
349
350 return;
351 }
352
353 node = forward ? node->GetNext() : node->GetPrevious();
354 }
355
356 // we cycled through all of our children and none of them wanted to accept
357 // focus
358 event.Skip();
359 }
360
361 void wxControlContainer::HandleOnWindowDestroy(wxWindowBase *child)
362 {
363 if ( child == m_winLastFocused )
364 m_winLastFocused = NULL;
365
366 if ( child == m_winDefault )
367 m_winDefault = NULL;
368
369 if ( child == m_winTmpDefault )
370 m_winTmpDefault = NULL;
371 }
372
373 // ----------------------------------------------------------------------------
374 // focus handling
375 // ----------------------------------------------------------------------------
376
377 bool wxControlContainer::DoSetFocus()
378 {
379 wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08lx."),
380 (unsigned long)m_winParent->GetHandle());
381
382 if (m_inSetFocus)
383 return true;
384
385 // when the panel gets the focus we move the focus to either the last
386 // window that had the focus or the first one that can get it unless the
387 // focus had been already set to some other child
388
389 wxWindow *win = wxWindow::FindFocus();
390 while ( win )
391 {
392 if ( win == m_winParent )
393 {
394 // our child already has focus, don't take it away from it
395 return true;
396 }
397
398 if ( win->IsTopLevel() )
399 {
400 // don't look beyond the first top level parent - useless and
401 // unnecessary
402 break;
403 }
404
405 win = win->GetParent();
406 }
407
408 // protect against infinite recursion:
409 m_inSetFocus = true;
410
411 bool ret = SetFocusToChild();
412
413 m_inSetFocus = false;
414
415 return ret;
416 }
417
418 void wxControlContainer::HandleOnFocus(wxFocusEvent& event)
419 {
420 wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08lx, name: %s"),
421 (unsigned long)m_winParent->GetHandle(),
422 m_winParent->GetName().c_str() );
423
424 DoSetFocus();
425
426 event.Skip();
427 }
428
429 bool wxControlContainer::SetFocusToChild()
430 {
431 return wxSetFocusToChild(m_winParent, &m_winLastFocused);
432 }
433
434 // ----------------------------------------------------------------------------
435 // SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
436 // wxMSW, this is why it is outside of wxControlContainer class
437 // ----------------------------------------------------------------------------
438
439 bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
440 {
441 wxCHECK_MSG( win, false, _T("wxSetFocusToChild(): invalid window") );
442 wxCHECK_MSG( childLastFocused, false,
443 _T("wxSetFocusToChild(): NULL child poonter") );
444
445 if ( *childLastFocused )
446 {
447 // It might happen that the window got reparented
448 if ( (*childLastFocused)->GetParent() == win )
449 {
450 wxLogTrace(_T("focus"),
451 _T("SetFocusToChild() => last child (0x%08lx)."),
452 (unsigned long)(*childLastFocused)->GetHandle());
453
454 // not SetFocusFromKbd(): we're restoring focus back to the old
455 // window and not setting it as the result of a kbd action
456 (*childLastFocused)->SetFocus();
457 return true;
458 }
459 else
460 {
461 // it doesn't count as such any more
462 *childLastFocused = (wxWindow *)NULL;
463 }
464 }
465
466 // set the focus to the first child who wants it
467 wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
468 while ( node )
469 {
470 wxWindow *child = node->GetData();
471
472 if ( child->AcceptsFocusFromKeyboard() && !child->IsTopLevel() )
473 {
474 wxLogTrace(_T("focus"),
475 _T("SetFocusToChild() => first child (0x%08lx)."),
476 (unsigned long)child->GetHandle());
477
478 *childLastFocused = child;
479 child->SetFocusFromKbd();
480 return true;
481 }
482
483 node = node->GetNext();
484 }
485
486 return false;
487 }
488