1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/private/socket.h
3 // Purpose: wxSocketImpl nd related declarations
4 // Authors: Guilhem Lavaux, Vadim Zeitlin
7 // Copyright: (c) 1997 Guilhem Lavaux
8 // (c) 2008 Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
13 Brief overview of different socket classes:
15 - wxSocketBase is the public class representing a socket ("Base" here
16 refers to the fact that wxSocketClient and wxSocketServer are derived
17 from it and predates the convention of using "Base" for common base
18 classes for platform-specific classes in wxWidgets) with implementation
19 common to all platforms and forwarding methods whose implementation
20 differs between platforms to wxSocketImpl which it contains.
22 - wxSocketImpl is actually just an abstract base class having only code
23 common to all platforms, the concrete implementation classes derive from
24 it and are created by wxSocketImpl::Create().
26 - Some socket operations have different implementations in console-mode and
27 GUI applications. wxSocketManager class exists to abstract this in such
28 way that console applications (using wxBase) don't depend on wxNet. An
29 object of this class is made available via wxApp and GUI applications set
30 up a different kind of global socket manager from console ones.
32 TODO: it looks like wxSocketManager could be eliminated by providing
33 methods for registering/unregistering sockets directly in
37 #ifndef _WX_PRIVATE_SOCKET_H_
38 #define _WX_PRIVATE_SOCKET_H_
44 #include "wx/socket.h"
49 Including sys/types.h under Cygwin results in the warnings about "fd_set
50 having been defined in sys/types.h" when winsock.h is included later and
51 doesn't seem to be necessary anyhow. It's not needed under Mac neither.
53 #if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__)
54 #include <sys/types.h>
61 // include the header defining timeval: under Windows this struct is used only
62 // with sockets so we need to include winsock.h which we do via windows.h
64 #include "wx/msw/wrapwin.h"
66 #include <sys/time.h> // for timeval
69 // these definitions are for MSW when we don't use configure, otherwise these
70 // symbols are defined by configure
72 #define WX_SOCKLEN_T int
76 #define SOCKOPTLEN_T int
79 // define some symbols which winsock.h defines but traditional BSD headers
85 #ifndef INVALID_SOCKET
86 #define INVALID_SOCKET (-1)
90 #define SOCKET_ERROR (-1)
94 typedef struct sockaddr_storage wxSockAddr
;
96 typedef struct sockaddr wxSockAddr
;
101 wxSOCKET_NOFAMILY
= 0,
107 typedef int wxSocketEventFlags
;
113 Class providing hooks abstracting the differences between console and GUI
114 applications for socket code.
116 We also have different implementations of this class for different platforms
117 allowing us to keep more things in the common code but the main reason for
118 its existence is that we want the same socket code work differently
119 depending on whether it's used from a console or a GUI program. This is
120 achieved by implementing the virtual methods of this class differently in
121 the objects returned by wxConsoleAppTraits::GetSocketManager() and the same
122 method in wxGUIAppTraits.
124 class wxSocketManager
127 // set the manager to use, we don't take ownership of it
129 // this should be called before creating the first wxSocket object,
130 // otherwise the manager returned by wxAppTraits::GetSocketManager() will
132 static void Set(wxSocketManager
*manager
);
134 // return the manager to use
136 // this initializes the manager at first use
137 static wxSocketManager
*Get()
145 // called before the first wxSocket is created and should do the
146 // initializations needed in order to use the network
148 // return true if initialized successfully; if this returns false sockets
149 // can't be used at all
150 virtual bool OnInit() = 0;
152 // undo the initializations of OnInit()
153 virtual void OnExit() = 0;
156 // these functions enable or disable monitoring of the given socket for the
157 // specified events inside the currently running event loop (but notice
158 // that both BSD and Winsock implementations actually use socket->m_server
159 // value to determine what exactly should be monitored so it needs to be
160 // set before calling these functions)
161 virtual void Install_Callback(wxSocketImpl
*socket
,
162 wxSocketNotify event
= wxSOCKET_MAX_EVENT
) = 0;
163 virtual void Uninstall_Callback(wxSocketImpl
*socket
,
164 wxSocketNotify event
= wxSOCKET_MAX_EVENT
) = 0;
166 virtual ~wxSocketManager() { }
169 // get the manager to use if we don't have it yet
172 static wxSocketManager
*ms_manager
;
176 Base class for all socket implementations providing functionality common to
177 BSD and Winsock sockets.
179 Objects of this class are not created directly but only via its static
180 Create() method which is implemented in port-specific code.
185 // static factory function: creates the low-level socket associated with
186 // the given wxSocket (and inherits its attributes such as timeout)
187 static wxSocketImpl
*Create(wxSocketBase
& wxsocket
);
189 virtual ~wxSocketImpl();
191 // set various socket properties: all of those can only be called before
192 // creating the socket
193 void SetTimeout(unsigned long millisec
);
194 void SetNonBlocking(bool non_blocking
) { m_non_blocking
= non_blocking
; }
195 void SetReusable() { m_reusable
= true; }
196 void SetBroadcast() { m_broadcast
= true; }
197 void DontDoBind() { m_dobind
= false; }
198 void SetInitialSocketBuffers(int recv
, int send
)
200 m_initialRecvBufferSize
= recv
;
201 m_initialSendBufferSize
= send
;
204 wxSocketError
SetLocal(GAddress
*address
);
205 wxSocketError
SetPeer(GAddress
*address
);
210 GAddress
*GetLocal();
213 wxSocketError
GetError() const { return m_error
; }
214 bool IsOk() const { return m_error
== wxSOCKET_NOERROR
; }
217 // creating/closing the socket
218 // --------------------------
220 // notice that SetLocal() must be called before creating the socket using
221 // any of the functions below
223 // all of Create() functions return wxSOCKET_NOERROR if the operation
224 // completed successfully or one of:
225 // wxSOCKET_INVSOCK - the socket is in use.
226 // wxSOCKET_INVADDR - the local (server) or peer (client) address has not
228 // wxSOCKET_IOERR - any other error.
230 // create a socket listening on the local address specified by SetLocal()
231 // (notice that DontDoBind() is ignored by this function)
232 wxSocketError
CreateServer();
234 // create a socket connected to the peer address specified by SetPeer()
235 // (notice that DontDoBind() is ignored by this function)
237 // this function may return wxSOCKET_WOULDBLOCK in addition to the return
238 // values listed above
239 wxSocketError
CreateClient();
241 // create (and bind unless DontDoBind() had been called) an UDP socket
242 // associated with the given local address
243 wxSocketError
CreateUDP();
245 // may be called whether the socket was created or not, calls DoClose() if
246 // it was indeed created
249 virtual void Shutdown();
255 virtual int Read(void *buffer
, int size
) = 0;
256 virtual int Write(const void *buffer
, int size
) = 0;
258 // basically a wrapper for select(): returns the condition of the socket,
259 // blocking for not longer than timeout ms for something to become
262 // flags defines what kind of conditions we're interested in, the return
263 // value is composed of a (possibly empty) subset of the bits set in flags
264 wxSocketEventFlags
Select(wxSocketEventFlags flags
,
265 unsigned long timeout
= 0);
267 virtual wxSocketImpl
*WaitConnection(wxSocketBase
& wxsocket
) = 0;
273 // notify m_wxsocket about the given socket event by calling its (inaptly
274 // named) OnRequest() method
275 void NotifyOnStateChange(wxSocketNotify event
);
277 // TODO: make these fields protected and provide accessors for those of
278 // them that wxSocketBase really needs
282 int m_initialRecvBufferSize
;
283 int m_initialSendBufferSize
;
287 wxSocketError m_error
;
297 struct timeval m_timeout
;
299 wxSocketEventFlags m_detected
;
302 wxSocketImpl(wxSocketBase
& wxsocket
);
304 // wait until input/output becomes available or m_timeout expires
306 // returns true if we do have input/output or false on timeout or error
307 // (also sets m_error accordingly)
308 bool BlockForInputWithTimeout()
309 { return DoBlockWithTimeout(wxSOCKET_INPUT_FLAG
); }
310 bool BlockForOutputWithTimeout()
311 { return DoBlockWithTimeout(wxSOCKET_OUTPUT_FLAG
); }
314 // handle the given connect() return value (which may be 0 or EWOULDBLOCK
315 // or something else)
316 virtual wxSocketError
DoHandleConnect(int ret
) = 0;
318 // called by Close() if we have a valid m_fd
319 virtual void DoClose() = 0;
321 // put this socket into non-blocking mode and enable monitoring this socket
322 // as part of the event loop
323 virtual void UnblockAndRegisterWithEventLoop() = 0;
325 // check that the socket wasn't created yet and that the given address
326 // (either m_local or m_peer depending on the socket kind) is valid and
327 // set m_error and return false if this is not the case
328 bool PreCreateCheck(GAddress
*addr
);
330 // set the given socket option: this just wraps setsockopt(SOL_SOCKET)
331 int SetSocketOption(int optname
, int optval
)
333 // although modern Unix systems use "const void *" for the 4th
334 // parameter here, old systems and Winsock still use "const char *"
335 return setsockopt(m_fd
, SOL_SOCKET
, optname
,
336 reinterpret_cast<const char *>(&optval
),
340 // set the given socket option to true value: this is an even simpler
341 // wrapper for setsockopt(SOL_SOCKET) for boolean options
342 int EnableSocketOption(int optname
)
344 return SetSocketOption(optname
, 1);
347 // apply the options to the (just created) socket and register it with the
348 // event loop by calling UnblockAndRegisterWithEventLoop()
351 // update local address after binding/connecting
352 wxSocketError
UpdateLocalAddress();
354 // wait for IO on the socket or until timeout expires
356 // the parameter can be one of wxSOCKET_INPUT/OUTPUT_FLAG (but could be
357 // their combination in the future, hence we take wxSocketEventFlags)
358 bool DoBlockWithTimeout(wxSocketEventFlags flags
);
361 // set in ctor and never changed except that it's reset to NULL when the
362 // socket is shut down
363 wxSocketBase
*m_wxsocket
;
365 DECLARE_NO_COPY_CLASS(wxSocketImpl
)
368 #if defined(__WXMSW__)
369 #include "wx/msw/private/sockmsw.h"
371 #include "wx/unix/private/sockunix.h"
377 // TODO: make GAddress a real class instead of this mix of C and C++
379 // Represents a socket endpoint, i.e. -- in spite of its name -- not an address
380 // but an (address, port) pair
383 struct sockaddr
*m_addr
;
386 GAddressType m_family
;
389 wxSocketError m_error
;
392 GAddress
*GAddress_new();
393 GAddress
*GAddress_copy(GAddress
*address
);
394 void GAddress_destroy(GAddress
*address
);
396 void GAddress_SetFamily(GAddress
*address
, GAddressType type
);
397 GAddressType
GAddress_GetFamily(GAddress
*address
);
399 /* The use of any of the next functions will set the address family to
400 * the specific one. For example if you use GAddress_INET_SetHostName,
401 * address family will be implicitly set to AF_INET.
404 wxSocketError
GAddress_INET_SetHostName(GAddress
*address
, const char *hostname
);
405 wxSocketError
GAddress_INET_SetBroadcastAddress(GAddress
*address
);
406 wxSocketError
GAddress_INET_SetAnyAddress(GAddress
*address
);
407 wxSocketError
GAddress_INET_SetHostAddress(GAddress
*address
,
408 unsigned long hostaddr
);
409 wxSocketError
GAddress_INET_SetPortName(GAddress
*address
, const char *port
,
410 const char *protocol
);
411 wxSocketError
GAddress_INET_SetPort(GAddress
*address
, unsigned short port
);
413 wxSocketError
GAddress_INET_GetHostName(GAddress
*address
, char *hostname
,
415 unsigned long GAddress_INET_GetHostAddress(GAddress
*address
);
416 unsigned short GAddress_INET_GetPort(GAddress
*address
);
418 wxSocketError
_GAddress_translate_from(GAddress
*address
,
419 struct sockaddr
*addr
, int len
);
420 wxSocketError
_GAddress_translate_to (GAddress
*address
,
421 struct sockaddr
**addr
, int *len
);
422 wxSocketError
_GAddress_Init_INET(GAddress
*address
);
426 wxSocketError
GAddress_INET6_SetHostName(GAddress
*address
, const char *hostname
);
427 wxSocketError
GAddress_INET6_SetAnyAddress(GAddress
*address
);
428 wxSocketError
GAddress_INET6_SetHostAddress(GAddress
*address
,
429 struct in6_addr hostaddr
);
430 wxSocketError
GAddress_INET6_SetPortName(GAddress
*address
, const char *port
,
431 const char *protocol
);
432 wxSocketError
GAddress_INET6_SetPort(GAddress
*address
, unsigned short port
);
434 wxSocketError
GAddress_INET6_GetHostName(GAddress
*address
, char *hostname
,
436 wxSocketError
GAddress_INET6_GetHostAddress(GAddress
*address
,struct in6_addr
*hostaddr
);
437 unsigned short GAddress_INET6_GetPort(GAddress
*address
);
441 // these functions are available under all platforms but only implemented under
442 // Unix ones, elsewhere they just return wxSOCKET_INVADDR
443 wxSocketError
_GAddress_Init_UNIX(GAddress
*address
);
444 wxSocketError
GAddress_UNIX_SetPath(GAddress
*address
, const char *path
);
445 wxSocketError
GAddress_UNIX_GetPath(GAddress
*address
, char *path
, size_t sbuf
);
447 #endif /* wxUSE_SOCKETS */
449 #endif /* _WX_PRIVATE_SOCKET_H_ */