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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/osx/setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
53 // the current font.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
59
60 // ----------------------------------------------------------------------------
61 // debugging settings
62 // ----------------------------------------------------------------------------
63
64 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
65 // need to define it here. You may do it for two reasons: either completely
66 // disable/compile out the asserts in release version (then do it inside #ifdef
67 // NDEBUG) or, on the contrary, enable more asserts, including the usually
68 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
69 //
70 // #ifdef NDEBUG
71 // #define wxDEBUG_LEVEL 0
72 // #else
73 // #define wxDEBUG_LEVEL 2
74 // #endif
75
76 // wxHandleFatalExceptions() may be used to catch the program faults at run
77 // time and, instead of terminating the program with a usual GPF message box,
78 // call the user-defined wxApp::OnFatalException() function. If you set
79 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
80 //
81 // This setting is for Win32 only and can only be enabled if your compiler
82 // supports Win32 structured exception handling (currently only VC++ does)
83 //
84 // Default is 1
85 //
86 // Recommended setting: 1 if your compiler supports it.
87 #define wxUSE_ON_FATAL_EXCEPTION 1
88
89 // Set this to 1 to be able to generate a human-readable (unlike
90 // machine-readable minidump created by wxCrashReport::Generate()) stack back
91 // trace when your program crashes using wxStackWalker
92 //
93 // Default is 1 if supported by the compiler.
94 //
95 // Recommended setting: 1, set to 0 if your programs never crash
96 #define wxUSE_STACKWALKER 1
97
98 // Set this to 1 to compile in wxDebugReport class which allows you to create
99 // and optionally upload to your web site a debug report consisting of back
100 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
101 //
102 // Default is 1 if supported by the compiler.
103 //
104 // Recommended setting: 1, it is compiled into a separate library so there
105 // is no overhead if you don't use it
106 #define wxUSE_DEBUGREPORT 1
107
108 // Generic comment about debugging settings: they are very useful if you don't
109 // use any other memory leak detection tools such as Purify/BoundsChecker, but
110 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
111 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
112 // may prefer to use it instead of built in memory debugging code because it is
113 // faster and more fool proof.
114 //
115 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
116 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
117 // and if __NO_VC_CRTDBG__ is not defined.
118
119 // The rest of the options in this section are obsolete and not supported,
120 // enable them at your own risk.
121
122 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
123 // __WXDEBUG__ is not defined, will still use the normal memory operators.
124 //
125 // Default is 0
126 //
127 // Recommended setting: 0
128 #define wxUSE_DEBUG_CONTEXT 0
129
130 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
131 // __WXDEBUG__ is also defined.
132 //
133 // WARNING: this code may not work with all architectures, especially if
134 // alignment is an issue. This switch is currently ignored for mingw / cygwin
135 //
136 // Default is 0
137 //
138 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
139 #define wxUSE_MEMORY_TRACING 0
140
141 // In debug mode, cause new and delete to be redefined globally.
142 // If this causes problems (e.g. link errors which is a common problem
143 // especially if you use another library which also redefines the global new
144 // and delete), set this to 0.
145 // This switch is currently ignored for mingw / cygwin
146 //
147 // Default is 0
148 //
149 // Recommended setting: 0
150 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
151
152 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
153 // this causes problems (e.g. link errors), set this to 0. You may need to set
154 // this to 0 if using templates (at least for VC++). This switch is currently
155 // ignored for mingw / cygwin / CodeWarrior
156 //
157 // Default is 0
158 //
159 // Recommended setting: 0
160 #define wxUSE_DEBUG_NEW_ALWAYS 0
161
162
163 // ----------------------------------------------------------------------------
164 // Unicode support
165 // ----------------------------------------------------------------------------
166
167 // These settings are obsolete: the library is always built in Unicode mode
168 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
169 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
170 // will disappear completely in future wxWidgets releases.
171 #ifndef wxUSE_UNICODE
172 #define wxUSE_UNICODE 1
173 #endif
174
175 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
176 #define wxUSE_WCHAR_T 1
177
178 // ----------------------------------------------------------------------------
179 // global features
180 // ----------------------------------------------------------------------------
181
182 // Compile library in exception-safe mode? If set to 1, the library will try to
183 // behave correctly in presence of exceptions (even though it still will not
184 // use the exceptions itself) and notify the user code about any unhandled
185 // exceptions. If set to 0, propagation of the exceptions through the library
186 // code will lead to undefined behaviour -- but the code itself will be
187 // slightly smaller and faster.
188 //
189 // Note that like wxUSE_THREADS this option is automatically set to 0 if
190 // wxNO_EXCEPTIONS is defined.
191 //
192 // Default is 1
193 //
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
197
198 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
199 //
200 // Default is 0
201 //
202 // Recommended setting: 0 (this is still work in progress...)
203 #define wxUSE_EXTENDED_RTTI 0
204
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
207 // you are doing.
208 //
209 // Default is 1
210 //
211 // Recommended setting: 1 (always)
212 #define wxUSE_LOG 1
213
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
222
223 // Support for command line parsing using wxCmdLineParser class.
224 //
225 // Default is 1
226 //
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
229
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
235 //
236 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
237 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
238 // build/msw/config.* file this value will have no effect.
239 //
240 // Default is 1
241 //
242 // Recommended setting: 0 unless you do plan to develop MT applications
243 #define wxUSE_THREADS 1
244
245 // If enabled, compiles wxWidgets streams classes
246 //
247 // wx stream classes are used for image IO, process IO redirection, network
248 // protocols implementation and much more and so disabling this results in a
249 // lot of other functionality being lost.
250 //
251 // Default is 1
252 //
253 // Recommended setting: 1 as setting it to 0 disables many other things
254 #define wxUSE_STREAMS 1
255
256 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
257 // Note that if the system's implementation does not support positional
258 // parameters, setting this to 1 forces the use of the wxWidgets implementation
259 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
260 // many Unix systems but usually doesn't under Windows.
261 //
262 // Positional parameters are very useful when translating a program since using
263 // them in formatting strings allow translators to correctly reorder the
264 // translated sentences.
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 if you want to support multiple languages
269 #define wxUSE_PRINTF_POS_PARAMS 1
270
271
272 // ----------------------------------------------------------------------------
273 // Interoperability with the standard library.
274 // ----------------------------------------------------------------------------
275
276 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
277 // library, even at the cost of backwards compatibility.
278 //
279 // Default is 0
280 //
281 // Recommended setting: 0 as the options below already provide a relatively
282 // good level of interoperability and changing this option arguably isn't worth
283 // diverging from the official builds of the library.
284 #define wxUSE_STL 0
285
286 // This is not a real option but is used as the default value for
287 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
288 //
289 // Currently the Digital Mars and Watcom compilers come without standard C++
290 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
291 // them (e.g. from STLPort).
292 //
293 // VC++ 5.0 does include standard C++ library headers, however they produce
294 // many warnings that can't be turned off when compiled at warning level 4.
295 #if defined(__DMC__) || defined(__WATCOMC__) \
296 || (defined(_MSC_VER) && _MSC_VER < 1200)
297 #define wxUSE_STD_DEFAULT 0
298 #else
299 #define wxUSE_STD_DEFAULT 1
300 #endif
301
302 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
303 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
304 // usually more limited) implementations are used which allows to avoid the
305 // dependency on the C++ run-time library.
306 //
307 // Default is 1 if compiler supports it.
308 //
309 // Recommended setting: 1 unless you use a system without good implementation
310 // of STL.
311 #define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT
312
313 // Use standard C++ streams if 1 instead of wx streams in some places. If
314 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
315 // standard streams library.
316 //
317 // Notice that enabling this does not replace wx streams with std streams
318 // everywhere, in a lot of places wx streams are used no matter what.
319 //
320 // Default is 1 if compiler supports it.
321 //
322 // Recommended setting: 1 if you use the standard streams anyhow and so
323 // dependency on the standard streams library is not a
324 // problem
325 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
326
327 // Enable minimal interoperability with the standard C++ string class if 1.
328 // "Minimal" means that wxString can be constructed from std::string or
329 // std::wstring but can't be implicitly converted to them. You need to enable
330 // the option below for the latter.
331 //
332 // Default is 1 for most compilers.
333 //
334 // Recommended setting: 1 unless you want to ensure your program doesn't use
335 // the standard C++ library at all.
336 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
337
338 // Make wxString as much interchangeable with std::[w]string as possible, in
339 // particular allow implicit conversion of wxString to either of these classes.
340 // This comes at a price (or a benefit, depending on your point of view) of not
341 // allowing implicit conversion to "const char *" and "const wchar_t *".
342 //
343 // Because a lot of existing code relies on these conversions, this option is
344 // disabled by default but can be enabled for your build if you don't care
345 // about compatibility.
346 //
347 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
348 //
349 // Recommended setting: 0 to remain compatible with the official builds of
350 // wxWidgets.
351 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
352
353
354 // ----------------------------------------------------------------------------
355 // non GUI features selection
356 // ----------------------------------------------------------------------------
357
358 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
359 // integer which is implemented in terms of native 64 bit integers if any or
360 // uses emulation otherwise.
361 //
362 // This class is required by wxDateTime and so you should enable it if you want
363 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
364 // integers in which case (almost) all of its functions are inline and it
365 // almost does not take any space, so there should be no reason to switch it
366 // off.
367 //
368 // Recommended setting: 1
369 #define wxUSE_LONGLONG 1
370
371 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
372 // storing binary data in wxConfig on most platforms.
373 //
374 // Default is 1.
375 //
376 // Recommended setting: 1 (but can be safely disabled if you don't use it)
377 #define wxUSE_BASE64 1
378
379 // Set this to 1 to be able to use wxEventLoop even in console applications
380 // (i.e. using base library only, without GUI). This is mostly useful for
381 // processing socket events but is also necessary to use timers in console
382 // applications
383 //
384 // Default is 1.
385 //
386 // Recommended setting: 1 (but can be safely disabled if you don't use it)
387 #define wxUSE_CONSOLE_EVENTLOOP 1
388
389 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
390 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
391 //
392 // Default is 1
393 //
394 // Recommended setting: 1 (wxFile is highly recommended as it is required by
395 // i18n code, wxFileConfig and others)
396 #define wxUSE_FILE 1
397 #define wxUSE_FFILE 1
398
399 // Use wxFSVolume class providing access to the configured/active mount points
400 //
401 // Default is 1
402 //
403 // Recommended setting: 1 (but may be safely disabled if you don't use it)
404 #define wxUSE_FSVOLUME 1
405
406 // Use wxStandardPaths class which allows to retrieve some standard locations
407 // in the file system
408 //
409 // Default is 1
410 //
411 // Recommended setting: 1 (may be disabled to save space, but not much)
412 #define wxUSE_STDPATHS 1
413
414 // use wxTextBuffer class: required by wxTextFile
415 #define wxUSE_TEXTBUFFER 1
416
417 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
418 // wxFileConfig
419 #define wxUSE_TEXTFILE 1
420
421 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
422 #define wxUSE_INTL 1
423
424 // Provide wxFoo_l() functions similar to standard foo() functions but taking
425 // an extra locale parameter.
426 //
427 // Notice that this is fully implemented only for the systems providing POSIX
428 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
429 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
430 // only work for the current user locale and "C" locale. You can use
431 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
432 //
433 // Default is 1
434 //
435 // Recommended setting: 1 but may be disabled if you are writing programs
436 // running only in C locale anyhow
437 #define wxUSE_XLOCALE 1
438
439 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
440 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
441 // old wxTime and wxDate classes which are still provided for backwards
442 // compatibility (and implemented in terms of wxDateTime).
443 //
444 // Note that this class is relatively new and is still officially in alpha
445 // stage because some features are not yet (fully) implemented. It is already
446 // quite useful though and should only be disabled if you are aiming at
447 // absolutely minimal version of the library.
448 //
449 // Requires: wxUSE_LONGLONG
450 //
451 // Default is 1
452 //
453 // Recommended setting: 1
454 #define wxUSE_DATETIME 1
455
456 // Set wxUSE_TIMER to 1 to compile wxTimer class
457 //
458 // Default is 1
459 //
460 // Recommended setting: 1
461 #define wxUSE_TIMER 1
462
463 // Use wxStopWatch clas.
464 //
465 // Default is 1
466 //
467 // Recommended setting: 1 (needed by wxSocket)
468 #define wxUSE_STOPWATCH 1
469
470 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
471 //
472 // Default is 1
473 //
474 // Recommended setting: 1
475 #define wxUSE_FSWATCHER 1
476
477 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
478 // which allow the application to store its settings in the persistent
479 // storage. Setting this to 1 will also enable on-demand creation of the
480 // global config object in wxApp.
481 //
482 // See also wxUSE_CONFIG_NATIVE below.
483 //
484 // Recommended setting: 1
485 #define wxUSE_CONFIG 1
486
487 // If wxUSE_CONFIG is 1, you may choose to use either the native config
488 // classes under Windows (using .INI files under Win16 and the registry under
489 // Win32) or the portable text file format used by the config classes under
490 // Unix.
491 //
492 // Default is 1 to use native classes. Note that you may still use
493 // wxFileConfig even if you set this to 1 - just the config object created by
494 // default for the applications needs will be a wxRegConfig or wxIniConfig and
495 // not wxFileConfig.
496 //
497 // Recommended setting: 1
498 #define wxUSE_CONFIG_NATIVE 1
499
500 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
501 // to connect/disconnect from the network and be notified whenever the dial-up
502 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
503 //
504 // Default is 1.
505 //
506 // Recommended setting: 1
507 #define wxUSE_DIALUP_MANAGER 1
508
509 // Compile in classes for run-time DLL loading and function calling.
510 // Required by wxUSE_DIALUP_MANAGER.
511 //
512 // This setting is for Win32 only
513 //
514 // Default is 1.
515 //
516 // Recommended setting: 1
517 #define wxUSE_DYNLIB_CLASS 1
518
519 // experimental, don't use for now
520 #define wxUSE_DYNAMIC_LOADER 1
521
522 // Set to 1 to use socket classes
523 #define wxUSE_SOCKETS 1
524
525 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
526 //
527 // Notice that currently setting this option under Windows will result in
528 // programs which can only run on recent OS versions (with ws2_32.dll
529 // installed) which is why it is disabled by default.
530 //
531 // Default is 1.
532 //
533 // Recommended setting: 1 if you need IPv6 support
534 #define wxUSE_IPV6 0
535
536 // Set to 1 to enable virtual file systems (required by wxHTML)
537 #define wxUSE_FILESYSTEM 1
538
539 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
540 #define wxUSE_FS_ZIP 1
541
542 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
543 #define wxUSE_FS_ARCHIVE 1
544
545 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
546 #define wxUSE_FS_INET 1
547
548 // wxArchive classes for accessing archives such as zip and tar
549 #define wxUSE_ARCHIVE_STREAMS 1
550
551 // Set to 1 to compile wxZipInput/OutputStream classes.
552 #define wxUSE_ZIPSTREAM 1
553
554 // Set to 1 to compile wxTarInput/OutputStream classes.
555 #define wxUSE_TARSTREAM 1
556
557 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
558 // wxUSE_LIBPNG
559 #define wxUSE_ZLIB 1
560
561 // If enabled, the code written by Apple will be used to write, in a portable
562 // way, float on the disk. See extended.c for the license which is different
563 // from wxWidgets one.
564 //
565 // Default is 1.
566 //
567 // Recommended setting: 1 unless you don't like the license terms (unlikely)
568 #define wxUSE_APPLE_IEEE 1
569
570 // Joystick support class
571 #define wxUSE_JOYSTICK 1
572
573 // wxFontEnumerator class
574 #define wxUSE_FONTENUM 1
575
576 // wxFontMapper class
577 #define wxUSE_FONTMAP 1
578
579 // wxMimeTypesManager class
580 #define wxUSE_MIMETYPE 1
581
582 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
583 // or wxURL you need to set this to 1.
584 //
585 // Default is 1.
586 //
587 // Recommended setting: 1
588 #define wxUSE_PROTOCOL 1
589
590 // The settings for the individual URL schemes
591 #define wxUSE_PROTOCOL_FILE 1
592 #define wxUSE_PROTOCOL_FTP 1
593 #define wxUSE_PROTOCOL_HTTP 1
594
595 // Define this to use wxURL class.
596 #define wxUSE_URL 1
597
598 // Define this to use native platform url and protocol support.
599 // Currently valid only for MS-Windows.
600 // Note: if you set this to 1, you can open ftp/http/gopher sites
601 // and obtain a valid input stream for these sites
602 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
603 // Doing so reduces the code size.
604 //
605 // This code is experimental and subject to change.
606 #define wxUSE_URL_NATIVE 0
607
608 // Support for wxVariant class used in several places throughout the library,
609 // notably in wxDataViewCtrl API.
610 //
611 // Default is 1.
612 //
613 // Recommended setting: 1 unless you want to reduce the library size as much as
614 // possible in which case setting this to 0 can gain up to 100KB.
615 #define wxUSE_VARIANT 1
616
617 // Support for wxAny class, the successor for wxVariant.
618 //
619 // Default is 1.
620 //
621 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
622 // or your compiler cannot for some reason cope with complexity of templates used.
623 #define wxUSE_ANY 1
624
625 // Support for regular expression matching via wxRegEx class: enable this to
626 // use POSIX regular expressions in your code. You need to compile regex
627 // library from src/regex to use it under Windows.
628 //
629 // Default is 0
630 //
631 // Recommended setting: 1 if your compiler supports it, if it doesn't please
632 // contribute us a makefile for src/regex for it
633 #define wxUSE_REGEX 1
634
635 // wxSystemOptions class
636 #define wxUSE_SYSTEM_OPTIONS 1
637
638 // wxSound class
639 #define wxUSE_SOUND 1
640
641 // Use wxMediaCtrl
642 //
643 // Default is 1.
644 //
645 // Recommended setting: 1
646 #define wxUSE_MEDIACTRL 1
647
648 // Use wxWidget's XRC XML-based resource system. Recommended.
649 //
650 // Default is 1
651 //
652 // Recommended setting: 1 (requires wxUSE_XML)
653 #define wxUSE_XRC 1
654
655 // XML parsing classes. Note that their API will change in the future, so
656 // using wxXmlDocument and wxXmlNode in your app is not recommended.
657 //
658 // Default is the same as wxUSE_XRC, i.e. 1 by default.
659 //
660 // Recommended setting: 1 (required by XRC)
661 #define wxUSE_XML wxUSE_XRC
662
663 // Use wxWidget's AUI docking system
664 //
665 // Default is 1
666 //
667 // Recommended setting: 1
668 #define wxUSE_AUI 1
669
670 // Use wxWidget's Ribbon classes for interfaces
671 //
672 // Default is 1
673 //
674 // Recommended setting: 1
675 #define wxUSE_RIBBON 1
676
677 // Use wxPropertyGrid.
678 //
679 // Default is 1
680 //
681 // Recommended setting: 1
682 #define wxUSE_PROPGRID 1
683
684 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
685 //
686 // Default is 1
687 //
688 // Recommended setting: 1
689 #define wxUSE_STC 1
690
691
692 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
693 // 2D drawing API. (Still somewhat experimental)
694 //
695 // Please note that on Windows gdiplus.dll is loaded dynamically which means
696 // that nothing special needs to be done as long as you don't use
697 // wxGraphicsContext at all or only use it on XP and later systems but you
698 // still do need to distribute it yourself for an application using
699 // wxGraphicsContext to be runnable on pre-XP systems.
700 //
701 // Default is 1 except if you're using a non-Microsoft compiler under Windows
702 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
703 // mingw32) you may need to install the headers (and just the headers)
704 // yourself. If you do, change the setting below manually.
705 //
706 // Recommended setting: 1 if supported by the compilation environment
707
708 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
709 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
710 #ifdef _MSC_VER
711 # if _MSC_VER >= 1310
712 // MSVC7.1+ comes with new enough Platform SDK, enable
713 // wxGraphicsContext support for it
714 # define wxUSE_GRAPHICS_CONTEXT 1
715 # else
716 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
717 // here if you use MSVC 6 with a newer SDK
718 # define wxUSE_GRAPHICS_CONTEXT 0
719 # endif
720 #else
721 // Disable support for other Windows compilers, enable it if your compiler
722 // comes with new enough SDK or you installed the headers manually.
723 //
724 // Notice that this will be set by configure under non-Windows platforms
725 // anyhow so the value there is not important.
726 # define wxUSE_GRAPHICS_CONTEXT 0
727 #endif
728
729 // Enable wxGraphicsContext implementation using Cairo library.
730 //
731 // This is not needed under Windows and detected automatically by configure
732 // under other systems, however you may set this to 1 manually if you installed
733 // Cairo under Windows yourself and prefer to use it instead the native GDI+
734 // implementation.
735 //
736 // Default is 0
737 //
738 // Recommended setting: 0
739 #define wxUSE_CAIRO 0
740
741
742 // ----------------------------------------------------------------------------
743 // Individual GUI controls
744 // ----------------------------------------------------------------------------
745
746 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
747 // (without it, wxControl class is not compiled)
748 //
749 // Default is 1
750 //
751 // Recommended setting: 1 (don't change except for very special programs)
752 #define wxUSE_CONTROLS 1
753
754 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
755 // Currently markup is supported only by a few controls and only some ports but
756 // their number will increase with time.
757 //
758 // Default is 1
759 //
760 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
761 #define wxUSE_MARKUP 1
762
763 // wxPopupWindow class is a top level transient window. It is currently used
764 // to implement wxTipWindow
765 //
766 // Default is 1
767 //
768 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
769 #define wxUSE_POPUPWIN 1
770
771 // wxTipWindow allows to implement the custom tooltips, it is used by the
772 // context help classes. Requires wxUSE_POPUPWIN.
773 //
774 // Default is 1
775 //
776 // Recommended setting: 1 (may be set to 0)
777 #define wxUSE_TIPWINDOW 1
778
779 // Each of the settings below corresponds to one wxWidgets control. They are
780 // all switched on by default but may be disabled if you are sure that your
781 // program (including any standard dialogs it can show!) doesn't need them and
782 // if you desperately want to save some space. If you use any of these you must
783 // set wxUSE_CONTROLS as well.
784 //
785 // Default is 1
786 //
787 // Recommended setting: 1
788 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
789 #define wxUSE_BUTTON 1 // wxButton
790 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
791 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
792 #define wxUSE_CHECKBOX 1 // wxCheckBox
793 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
794 #define wxUSE_CHOICE 1 // wxChoice
795 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
796 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
797 #define wxUSE_COMBOBOX 1 // wxComboBox
798 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
799 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
800 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
801 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
802 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
803 #define wxUSE_FILECTRL 1 // wxFileCtrl
804 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
805 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
806 #define wxUSE_GAUGE 1 // wxGauge
807 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
808 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
809 #define wxUSE_LISTBOX 1 // wxListBox
810 #define wxUSE_LISTCTRL 1 // wxListCtrl
811 #define wxUSE_RADIOBOX 1 // wxRadioBox
812 #define wxUSE_RADIOBTN 1 // wxRadioButton
813 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
814 #define wxUSE_SCROLLBAR 1 // wxScrollBar
815 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
816 #define wxUSE_SLIDER 1 // wxSlider
817 #define wxUSE_SPINBTN 1 // wxSpinButton
818 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
819 #define wxUSE_STATBOX 1 // wxStaticBox
820 #define wxUSE_STATLINE 1 // wxStaticLine
821 #define wxUSE_STATTEXT 1 // wxStaticText
822 #define wxUSE_STATBMP 1 // wxStaticBitmap
823 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
824 #define wxUSE_TOGGLEBTN 1 // requires wxButton
825 #define wxUSE_TREECTRL 1 // wxTreeCtrl
826
827 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
828 // below either wxStatusBar95 or a generic wxStatusBar will be used.
829 //
830 // Default is 1
831 //
832 // Recommended setting: 1
833 #define wxUSE_STATUSBAR 1
834
835 // Two status bar implementations are available under Win32: the generic one
836 // or the wrapper around native control. For native look and feel the native
837 // version should be used.
838 //
839 // Default is 1 for the platforms where native status bar is supported.
840 //
841 // Recommended setting: 1 (there is no advantage in using the generic one)
842 #define wxUSE_NATIVE_STATUSBAR 1
843
844 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
845 // classes at all. Otherwise, use the native toolbar class unless
846 // wxUSE_TOOLBAR_NATIVE is 0.
847 //
848 // Default is 1 for all settings.
849 //
850 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
851 #define wxUSE_TOOLBAR 1
852 #define wxUSE_TOOLBAR_NATIVE 1
853
854 // wxNotebook is a control with several "tabs" located on one of its sides. It
855 // may be used to logically organise the data presented to the user instead of
856 // putting everything in one huge dialog. It replaces wxTabControl and related
857 // classes of wxWin 1.6x.
858 //
859 // Default is 1.
860 //
861 // Recommended setting: 1
862 #define wxUSE_NOTEBOOK 1
863
864 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
865 // the tabs
866 //
867 // Default is 1.
868 //
869 // Recommended setting: 1
870 #define wxUSE_LISTBOOK 1
871
872 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
873 // the tabs
874 //
875 // Default is 1.
876 //
877 // Recommended setting: 1
878 #define wxUSE_CHOICEBOOK 1
879
880 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
881 // the tabs
882 //
883 // Default is 1.
884 //
885 // Recommended setting: 1
886 #define wxUSE_TREEBOOK 1
887
888 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
889 // tabs
890 //
891 // Default is 1.
892 //
893 // Recommended setting: 1
894 #define wxUSE_TOOLBOOK 1
895
896 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
897 // dock.
898 //
899 // Default is 1.
900 //
901 // Recommended setting: 1 (but can be set to 0 if you don't need it)
902 #define wxUSE_TASKBARICON 1
903
904 // wxGrid class
905 //
906 // Default is 1, set to 0 to cut down compilation time and binaries size if you
907 // don't use it.
908 //
909 // Recommended setting: 1
910 //
911 #define wxUSE_GRID 1
912
913 // wxMiniFrame class: a frame with narrow title bar
914 //
915 // Default is 1.
916 //
917 // Recommended setting: 1 (it doesn't cost almost anything)
918 #define wxUSE_MINIFRAME 1
919
920 // wxComboCtrl and related classes: combobox with custom popup window and
921 // not necessarily a listbox.
922 //
923 // Default is 1.
924 //
925 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
926 // it used by wxComboBox
927 #define wxUSE_COMBOCTRL 1
928
929 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
930 // items.
931 //
932 // Default is 1.
933 //
934 // Recommended setting: 1 but can be safely set to 0, except where it is
935 // needed as a base class for generic wxBitmapComboBox.
936 #define wxUSE_ODCOMBOBOX 1
937
938 // wxBitmapComboBox is a combobox that can have images in front of text items.
939 //
940 // Default is 1.
941 //
942 // Recommended setting: 1 but can be safely set to 0
943 #define wxUSE_BITMAPCOMBOBOX 1
944
945 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
946 // up and down in it. It is also used as part of wxRearrangeDialog.
947 //
948 // Default is 1.
949 //
950 // Recommended setting: 1 but can be safely set to 0 (currently used only by
951 // wxHeaderCtrl)
952 #define wxUSE_REARRANGECTRL 1
953
954 // ----------------------------------------------------------------------------
955 // Miscellaneous GUI stuff
956 // ----------------------------------------------------------------------------
957
958 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
959 #define wxUSE_ACCEL 1
960
961 // Use the standard art provider. The icons returned by this provider are
962 // embedded into the library as XPMs so disabling it reduces the library size
963 // somewhat but this should only be done if you use your own custom art
964 // provider returning the icons or never use any icons not provided by the
965 // native art provider (which might not be implemented at all for some
966 // platforms) or by the Tango icons provider (if it's not itself disabled
967 // below).
968 //
969 // Default is 1.
970 //
971 // Recommended setting: 1 unless you use your own custom art provider.
972 #define wxUSE_ARTPROVIDER_STD 1
973
974 // Use art provider providing Tango icons: this art provider has higher quality
975 // icons than the default ones using smaller size XPM icons without
976 // transparency but the embedded PNG icons add to the library size.
977 //
978 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
979 // the GTK+ stock icons replaces it so it is normally not necessary.
980 //
981 // Recommended setting: 1 but can be turned off to reduce the library size.
982 #define wxUSE_ARTPROVIDER_TANGO 1
983
984 // Hotkey support (currently Windows only)
985 #define wxUSE_HOTKEY 1
986
987 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
988 // under Windows).
989 //
990 // Default is 1.
991 //
992 // Recommended setting: 1 (can be safely set to 0, not used by the library)
993 #define wxUSE_CARET 1
994
995 // Use wxDisplay class: it allows enumerating all displays on a system and
996 // their geometries as well as finding the display on which the given point or
997 // window lies.
998 //
999 // Default is 1.
1000 //
1001 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1002 #define wxUSE_DISPLAY 1
1003
1004 // Miscellaneous geometry code: needed for Canvas library
1005 #define wxUSE_GEOMETRY 1
1006
1007 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1008 // wxListCtrl.
1009 //
1010 // Default is 1.
1011 //
1012 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1013 // enumerated above, then this class is mostly useless too)
1014 #define wxUSE_IMAGLIST 1
1015
1016 // Use wxInfoBar class.
1017 //
1018 // Default is 1.
1019 //
1020 // Recommended setting: 1 (but can be disabled without problems as nothing
1021 // depends on it)
1022 #define wxUSE_INFOBAR 1
1023
1024 // Use wxMenu, wxMenuBar, wxMenuItem.
1025 //
1026 // Default is 1.
1027 //
1028 // Recommended setting: 1 (can't be disabled under MSW)
1029 #define wxUSE_MENUS 1
1030
1031 // Use wxNotificationMessage.
1032 //
1033 // wxNotificationMessage allows to show non-intrusive messages to the user
1034 // using balloons, banners, popups or whatever is the appropriate method for
1035 // the current platform.
1036 //
1037 // Default is 1.
1038 //
1039 // Recommended setting: 1
1040 #define wxUSE_NOTIFICATION_MESSAGE 1
1041
1042 // Use wxSashWindow class.
1043 //
1044 // Default is 1.
1045 //
1046 // Recommended setting: 1
1047 #define wxUSE_SASH 1
1048
1049 // Use wxSplitterWindow class.
1050 //
1051 // Default is 1.
1052 //
1053 // Recommended setting: 1
1054 #define wxUSE_SPLITTER 1
1055
1056 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1057 //
1058 // Default is 1.
1059 //
1060 // Recommended setting: 1
1061 #define wxUSE_TOOLTIPS 1
1062
1063 // wxValidator class and related methods
1064 #define wxUSE_VALIDATORS 1
1065
1066 // Use reference counted ID management: this means that wxWidgets will track
1067 // the automatically allocated ids (those used when you use wxID_ANY when
1068 // creating a window, menu or toolbar item &c) instead of just supposing that
1069 // the program never runs out of them. This is mostly useful only under wxMSW
1070 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1071 // long-running programs can run into problems with ids reuse without this. On
1072 // the other platforms, where the ids have the full int range, this shouldn't
1073 // be necessary.
1074 #ifdef __WXMSW__
1075 #define wxUSE_AUTOID_MANAGEMENT 1
1076 #else
1077 #define wxUSE_AUTOID_MANAGEMENT 0
1078 #endif
1079
1080 // ----------------------------------------------------------------------------
1081 // common dialogs
1082 // ----------------------------------------------------------------------------
1083
1084 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1085 // file selector, printer dialog). Switching this off also switches off the
1086 // printing architecture and interactive wxPrinterDC.
1087 //
1088 // Default is 1
1089 //
1090 // Recommended setting: 1 (unless it really doesn't work)
1091 #define wxUSE_COMMON_DIALOGS 1
1092
1093 // wxBusyInfo displays window with message when app is busy. Works in same way
1094 // as wxBusyCursor
1095 #define wxUSE_BUSYINFO 1
1096
1097 // Use single/multiple choice dialogs.
1098 //
1099 // Default is 1
1100 //
1101 // Recommended setting: 1 (used in the library itself)
1102 #define wxUSE_CHOICEDLG 1
1103
1104 // Use colour picker dialog
1105 //
1106 // Default is 1
1107 //
1108 // Recommended setting: 1
1109 #define wxUSE_COLOURDLG 1
1110
1111 // wxDirDlg class for getting a directory name from user
1112 #define wxUSE_DIRDLG 1
1113
1114 // TODO: setting to choose the generic or native one
1115
1116 // Use file open/save dialogs.
1117 //
1118 // Default is 1
1119 //
1120 // Recommended setting: 1 (used in many places in the library itself)
1121 #define wxUSE_FILEDLG 1
1122
1123 // Use find/replace dialogs.
1124 //
1125 // Default is 1
1126 //
1127 // Recommended setting: 1 (but may be safely set to 0)
1128 #define wxUSE_FINDREPLDLG 1
1129
1130 // Use font picker dialog
1131 //
1132 // Default is 1
1133 //
1134 // Recommended setting: 1 (used in the library itself)
1135 #define wxUSE_FONTDLG 1
1136
1137 // Use wxMessageDialog and wxMessageBox.
1138 //
1139 // Default is 1
1140 //
1141 // Recommended setting: 1 (used in the library itself)
1142 #define wxUSE_MSGDLG 1
1143
1144 // progress dialog class for lengthy operations
1145 #define wxUSE_PROGRESSDLG 1
1146
1147 // support for startup tips (wxShowTip &c)
1148 #define wxUSE_STARTUP_TIPS 1
1149
1150 // text entry dialog and wxGetTextFromUser function
1151 #define wxUSE_TEXTDLG 1
1152
1153 // number entry dialog
1154 #define wxUSE_NUMBERDLG 1
1155
1156 // splash screen class
1157 #define wxUSE_SPLASH 1
1158
1159 // wizards
1160 #define wxUSE_WIZARDDLG 1
1161
1162 // Compile in wxAboutBox() function showing the standard "About" dialog.
1163 //
1164 // Default is 1
1165 //
1166 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1167 // use this function
1168 #define wxUSE_ABOUTDLG 1
1169
1170 // wxFileHistory class
1171 //
1172 // Default is 1
1173 //
1174 // Recommended setting: 1
1175 #define wxUSE_FILE_HISTORY 1
1176
1177 // ----------------------------------------------------------------------------
1178 // Metafiles support
1179 // ----------------------------------------------------------------------------
1180
1181 // Windows supports the graphics format known as metafile which is, though not
1182 // portable, is widely used under Windows and so is supported by wxWin (under
1183 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1184 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1185 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1186 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1187 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1188 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1189 // in any metafile related classes at all.
1190 //
1191 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1192 //
1193 // Recommended setting: default or 0 for everything for portable programs.
1194 #define wxUSE_METAFILE 1
1195 #define wxUSE_ENH_METAFILE 1
1196 #define wxUSE_WIN_METAFILES_ALWAYS 0
1197
1198 // ----------------------------------------------------------------------------
1199 // Big GUI components
1200 // ----------------------------------------------------------------------------
1201
1202 // Set to 0 to disable MDI support.
1203 //
1204 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1205 //
1206 // Default is 1.
1207 //
1208 // Recommended setting: 1, can be safely set to 0.
1209 #define wxUSE_MDI 1
1210
1211 // Set to 0 to disable document/view architecture
1212 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1213
1214 // Set to 0 to disable MDI document/view architecture
1215 //
1216 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1217 #define wxUSE_MDI_ARCHITECTURE 1
1218
1219 // Set to 0 to disable print/preview architecture code
1220 #define wxUSE_PRINTING_ARCHITECTURE 1
1221
1222 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1223 // much more.
1224 //
1225 // Default is 1.
1226 //
1227 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1228 // smaller library.
1229 #define wxUSE_HTML 1
1230
1231 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1232 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1233 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1234 // list of libraries used to link your application (although this is done
1235 // implicitly for Microsoft Visual C++ users).
1236 //
1237 // Default is 1 unless the compiler is known to ship without the necessary
1238 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1239 //
1240 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1241 // otherwise.
1242 #define wxUSE_GLCANVAS 1
1243
1244 // wxRichTextCtrl allows editing of styled text.
1245 //
1246 // Default is 1.
1247 //
1248 // Recommended setting: 1, set to 0 if you want compile a
1249 // smaller library.
1250 #define wxUSE_RICHTEXT 1
1251
1252 // ----------------------------------------------------------------------------
1253 // Data transfer
1254 // ----------------------------------------------------------------------------
1255
1256 // Use wxClipboard class for clipboard copy/paste.
1257 //
1258 // Default is 1.
1259 //
1260 // Recommended setting: 1
1261 #define wxUSE_CLIPBOARD 1
1262
1263 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1264 // drop
1265 //
1266 // Default is 1.
1267 //
1268 // Recommended setting: 1
1269 #define wxUSE_DATAOBJ 1
1270
1271 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1272 // different from "built in" drag and drop in wxTreeCtrl which is always
1273 // available). Requires wxUSE_DATAOBJ.
1274 //
1275 // Default is 1.
1276 //
1277 // Recommended setting: 1
1278 #define wxUSE_DRAG_AND_DROP 1
1279
1280 // Use wxAccessible for enhanced and customisable accessibility.
1281 // Depends on wxUSE_OLE.
1282 //
1283 // Default is 0.
1284 //
1285 // Recommended setting (at present): 0
1286 #define wxUSE_ACCESSIBILITY 0
1287
1288 // ----------------------------------------------------------------------------
1289 // miscellaneous settings
1290 // ----------------------------------------------------------------------------
1291
1292 // wxSingleInstanceChecker class allows to verify at startup if another program
1293 // instance is running.
1294 //
1295 // Default is 1
1296 //
1297 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1298 // space)
1299 #define wxUSE_SNGLINST_CHECKER 1
1300
1301 #define wxUSE_DRAGIMAGE 1
1302
1303 #define wxUSE_IPC 1
1304 // 0 for no interprocess comms
1305 #define wxUSE_HELP 1
1306 // 0 for no help facility
1307
1308 // Should we use MS HTML help for wxHelpController? If disabled, neither
1309 // wxCHMHelpController nor wxBestHelpController are available.
1310 //
1311 // Default is 1 under MSW, 0 is always used for the other platforms.
1312 //
1313 // Recommended setting: 1, only set to 0 if you have trouble compiling
1314 // wxCHMHelpController (could be a problem with really ancient compilers)
1315 #define wxUSE_MS_HTML_HELP 1
1316
1317
1318 // Use wxHTML-based help controller?
1319 #define wxUSE_WXHTML_HELP 1
1320
1321 #define wxUSE_CONSTRAINTS 1
1322 // 0 for no window layout constraint system
1323
1324 #define wxUSE_SPLINES 1
1325 // 0 for no splines
1326
1327 #define wxUSE_MOUSEWHEEL 1
1328 // Include mouse wheel support
1329
1330 // Compile wxUIActionSimulator class?
1331 #define wxUSE_UIACTIONSIMULATOR 1
1332
1333 // ----------------------------------------------------------------------------
1334 // wxDC classes for various output formats
1335 // ----------------------------------------------------------------------------
1336
1337 // Set to 1 for PostScript device context.
1338 #define wxUSE_POSTSCRIPT 0
1339
1340 // Set to 1 to use font metric files in GetTextExtent
1341 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1342
1343 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1344 // to create files in SVG (Scalable Vector Graphics) format.
1345 #define wxUSE_SVG 1
1346
1347 // ----------------------------------------------------------------------------
1348 // other compiler (mis)features
1349 // ----------------------------------------------------------------------------
1350
1351 // Set this to 0 if your compiler can't cope with omission of prototype
1352 // parameters.
1353 //
1354 // Default is 1.
1355 //
1356 // Recommended setting: 1 (should never need to set this to 0)
1357 #define REMOVE_UNUSED_ARG 1
1358
1359 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1360 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1361 //
1362 // Note that newer compilers (including VC++ 7.1 and later) don't support
1363 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1364 //
1365 // Default is 0.
1366 //
1367 // Recommended setting: 0, only set to 1 if you use a really old compiler
1368 #define wxUSE_IOSTREAMH 0
1369
1370 // ----------------------------------------------------------------------------
1371 // image format support
1372 // ----------------------------------------------------------------------------
1373
1374 // wxImage supports many different image formats which can be configured at
1375 // compile-time. BMP is always supported, others are optional and can be safely
1376 // disabled if you don't plan to use images in such format sometimes saving
1377 // substantial amount of code in the final library.
1378 //
1379 // Some formats require an extra library which is included in wxWin sources
1380 // which is mentioned if it is the case.
1381
1382 // Set to 1 for wxImage support (recommended).
1383 #define wxUSE_IMAGE 1
1384
1385 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1386 #define wxUSE_LIBPNG 1
1387
1388 // Set to 1 for JPEG format support (requires libjpeg)
1389 #define wxUSE_LIBJPEG 1
1390
1391 // Set to 1 for TIFF format support (requires libtiff)
1392 #define wxUSE_LIBTIFF 1
1393
1394 // Set to 1 for TGA format support (loading only)
1395 #define wxUSE_TGA 1
1396
1397 // Set to 1 for GIF format support
1398 #define wxUSE_GIF 1
1399
1400 // Set to 1 for PNM format support
1401 #define wxUSE_PNM 1
1402
1403 // Set to 1 for PCX format support
1404 #define wxUSE_PCX 1
1405
1406 // Set to 1 for IFF format support (Amiga format)
1407 #define wxUSE_IFF 0
1408
1409 // Set to 1 for XPM format support
1410 #define wxUSE_XPM 1
1411
1412 // Set to 1 for MS Icons and Cursors format support
1413 #define wxUSE_ICO_CUR 1
1414
1415 // Set to 1 to compile in wxPalette class
1416 #define wxUSE_PALETTE 1
1417
1418 // ----------------------------------------------------------------------------
1419 // wxUniversal-only options
1420 // ----------------------------------------------------------------------------
1421
1422 // Set to 1 to enable compilation of all themes, this is the default
1423 #define wxUSE_ALL_THEMES 1
1424
1425 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1426 // is unset, if it is set these options are not used; notice that metal theme
1427 // uses Win32 one
1428 #define wxUSE_THEME_GTK 0
1429 #define wxUSE_THEME_METAL 0
1430 #define wxUSE_THEME_MONO 0
1431 #define wxUSE_THEME_WIN32 0
1432
1433
1434 /* --- end common options --- */
1435
1436 // ----------------------------------------------------------------------------
1437 // Mac-specific settings
1438 // ----------------------------------------------------------------------------
1439
1440 // override some settings for Metrowerks
1441 //
1442 // VZ: isn't this file only used when building with Metrowerks anyhow?
1443 // CS: no, it is also used by the Xcode projects
1444 #ifdef __MWERKS__
1445 #undef wxUSE_DEBUG_CONTEXT
1446 #define wxUSE_DEBUG_CONTEXT 1
1447
1448 #undef wxUSE_STD_IOSTREAM
1449 // CS: I have to set this to 0 now, as shared builds are having problems
1450 #define wxUSE_STD_IOSTREAM 0
1451 #endif
1452
1453 #undef wxUSE_GRAPHICS_CONTEXT
1454 #define wxUSE_GRAPHICS_CONTEXT 1
1455
1456
1457 // things not implemented under Mac
1458
1459 #undef wxUSE_STACKWALKER
1460 #define wxUSE_STACKWALKER 0
1461
1462 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1463 // embed the Safari browser control
1464 // 0 by default because of Jaguar compatibility problems
1465 #define wxUSE_WEBKIT 1
1466
1467
1468 // Set to 0 for no libmspack
1469 #define wxUSE_LIBMSPACK 0
1470
1471 // native toolbar does support embedding controls, but not complex panels, please test
1472 #define wxOSX_USE_NATIVE_TOOLBAR 1
1473
1474 // make sure we have the proper dispatcher for the console event loop
1475 #define wxUSE_SELECT_DISPATCHER 1
1476 #define wxUSE_EPOLL_DISPATCHER 0
1477
1478
1479 #endif
1480 // _WX_SETUP_H_