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[wxWidgets.git] / src / common / evtloopcmn.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/evtloopcmn.cpp
3 // Purpose: common wxEventLoop-related stuff
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2006-01-12
7 // RCS-ID: $Id$
8 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/evtloop.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #endif //WX_PRECOMP
32
33 // ----------------------------------------------------------------------------
34 // globals
35 // ----------------------------------------------------------------------------
36
37 wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL;
38
39 // wxEventLoopManual is unused in the other ports
40 #if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXDFB__)
41
42 // ============================================================================
43 // wxEventLoopManual implementation
44 // ============================================================================
45
46 wxEventLoopManual::wxEventLoopManual()
47 {
48 m_exitcode = 0;
49 m_shouldExit = false;
50 }
51
52 int wxEventLoopManual::Run()
53 {
54 // event loops are not recursive, you need to create another loop!
55 wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") );
56
57 // ProcessIdle() and Dispatch() below may throw so the code here should
58 // be exception-safe, hence we must use local objects for all actions we
59 // should undo
60 wxEventLoopActivator activate(wx_static_cast(wxEventLoop *, this));
61
62 // we must ensure that OnExit() is called even if an exception is thrown
63 // from inside Dispatch() but we must call it from Exit() in normal
64 // situations because it is supposed to be called synchronously,
65 // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
66 // something similar here)
67 #if wxUSE_EXCEPTIONS
68 for ( ;; )
69 {
70 try
71 {
72 #endif // wxUSE_EXCEPTIONS
73
74 // this is the event loop itself
75 for ( ;; )
76 {
77 // give them the possibility to do whatever they want
78 OnNextIteration();
79
80 // generate and process idle events for as long as we don't
81 // have anything else to do
82 while ( !Pending() && (wxTheApp && wxTheApp->ProcessIdle()) )
83 ;
84
85 // if the "should exit" flag is set, the loop should terminate
86 // but not before processing any remaining messages so while
87 // Pending() returns true, do process them
88 if ( m_shouldExit )
89 {
90 while ( Pending() )
91 Dispatch();
92
93 break;
94 }
95
96 // a message came or no more idle processing to do, sit in
97 // Dispatch() waiting for the next message
98 if ( !Dispatch() )
99 {
100 // we got WM_QUIT
101 break;
102 }
103 }
104
105 #if wxUSE_EXCEPTIONS
106 // exit the outer loop as well
107 break;
108 }
109 catch ( ... )
110 {
111 try
112 {
113 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
114 {
115 OnExit();
116 break;
117 }
118 //else: continue running the event loop
119 }
120 catch ( ... )
121 {
122 // OnException() throwed, possibly rethrowing the same
123 // exception again: very good, but we still need OnExit() to
124 // be called
125 OnExit();
126 throw;
127 }
128 }
129 }
130 #endif // wxUSE_EXCEPTIONS
131
132 return m_exitcode;
133 }
134
135 void wxEventLoopManual::Exit(int rc)
136 {
137 wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") );
138
139 m_exitcode = rc;
140 m_shouldExit = true;
141
142 OnExit();
143
144 // all we have to do to exit from the loop is to (maybe) wake it up so that
145 // it can notice that Exit() had been called
146 //
147 // in particular, do *not* use here calls such as PostQuitMessage() (under
148 // MSW) which terminate the current event loop here because we're not sure
149 // that it is going to be processed by the correct event loop: it would be
150 // possible that another one is started and terminated by mistake if we do
151 // this
152 WakeUp();
153 }
154
155 #endif // __WXMSW__ || __WXMAC__ || __WXDFB__