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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.cpp
3 // Purpose: Event classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "event.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/defs.h"
33 #include "wx/app.h"
34 #include "wx/list.h"
35
36 #if wxUSE_GUI
37 #include "wx/control.h"
38 #include "wx/utils.h"
39 #include "wx/dc.h"
40 #endif // wxUSE_GUI
41 #endif
42
43 #include "wx/event.h"
44
45 #if wxUSE_GUI
46 #include "wx/validate.h"
47 #endif // wxUSE_GUI
48
49 // ----------------------------------------------------------------------------
50 // wxWin macros
51 // ----------------------------------------------------------------------------
52
53 #if !USE_SHARED_LIBRARY
54 IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
55 IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
56 IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
57
58 #if wxUSE_GUI
59 IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
60 IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
61 IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
62 IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
63 IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
64 IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
65 IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
66 IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
67 IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
68 IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
69 IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
70 IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
71 IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
72 IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
73 IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
74 IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
75 IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
76 IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
77 IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
78 IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
79 IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
80 IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
81 IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
82 IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
83 IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
84 IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
85 IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
86 #endif // wxUSE_GUI
87
88 const wxEventTable *wxEvtHandler::GetEventTable() const
89 { return &wxEvtHandler::sm_eventTable; }
90
91 const wxEventTable wxEvtHandler::sm_eventTable =
92 { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
93
94 const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
95 { { 0, 0, 0, (wxObjectEventFunction) NULL, (wxObject*) NULL } };
96
97 #endif // !USE_SHARED_LIBRARY
98
99 // ----------------------------------------------------------------------------
100 // global variables
101 // ----------------------------------------------------------------------------
102
103 // To put pending event handlers
104 wxList *wxPendingEvents = (wxList *)NULL;
105
106 #if wxUSE_THREADS
107 // protects wxPendingEvents list
108 wxCriticalSection *wxPendingEventsLocker = (wxCriticalSection *)NULL;
109 #endif
110
111 // ============================================================================
112 // implementation
113 // ============================================================================
114
115 // ----------------------------------------------------------------------------
116 // wxEvent
117 // ----------------------------------------------------------------------------
118
119 /*
120 * General wxWindows events, covering
121 * all interesting things that might happen (button clicking, resizing,
122 * setting text in widgets, etc.).
123 *
124 * For each completely new event type, derive a new event class.
125 *
126 */
127
128 wxEvent::wxEvent(int theId)
129 {
130 m_eventType = wxEVT_NULL;
131 m_eventObject = (wxObject *) NULL;
132 m_timeStamp = 0;
133 m_id = theId;
134 m_skipped = FALSE;
135 m_callbackUserData = (wxObject *) NULL;
136 m_isCommandEvent = FALSE;
137 }
138
139 void wxEvent::CopyObject(wxObject& object_dest) const
140 {
141 wxEvent *obj = (wxEvent *)&object_dest;
142 wxObject::CopyObject(object_dest);
143
144 obj->m_eventType = m_eventType;
145 obj->m_eventObject = m_eventObject;
146 obj->m_timeStamp = m_timeStamp;
147 obj->m_id = m_id;
148 obj->m_skipped = m_skipped;
149 obj->m_callbackUserData = m_callbackUserData;
150 obj->m_isCommandEvent = m_isCommandEvent;
151 }
152
153 #if wxUSE_GUI
154
155 /*
156 * Command events
157 *
158 */
159
160 wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
161 {
162 m_eventType = commandType;
163 m_clientData = (char *) NULL;
164 m_clientObject = (wxClientData *) NULL;
165 m_extraLong = 0;
166 m_commandInt = 0;
167 m_id = theId;
168 m_commandString = wxEmptyString;
169 m_isCommandEvent = TRUE;
170 }
171
172 void wxCommandEvent::CopyObject(wxObject& obj_d) const
173 {
174 wxCommandEvent *obj = (wxCommandEvent *)&obj_d;
175
176 wxEvent::CopyObject(obj_d);
177
178 obj->m_clientData = m_clientData;
179 obj->m_clientObject = m_clientObject;
180 obj->m_extraLong = m_extraLong;
181 obj->m_commandInt = m_commandInt;
182 }
183
184 /*
185 * Scroll events
186 */
187
188 wxScrollEvent::wxScrollEvent(wxEventType commandType,
189 int id,
190 int pos,
191 int orient)
192 : wxCommandEvent(commandType, id)
193 {
194 m_extraLong = orient;
195 m_commandInt = pos;
196 }
197
198 /*
199 * ScrollWin events
200 */
201
202 wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
203 int pos,
204 int orient)
205 {
206 m_eventType = commandType;
207 m_extraLong = orient;
208 m_commandInt = pos;
209 }
210
211 void wxScrollWinEvent::CopyObject(wxObject& obj_d) const
212 {
213 wxScrollWinEvent *obj = (wxScrollWinEvent*)&obj_d;
214
215 wxEvent::CopyObject(obj_d);
216
217 obj->m_extraLong = m_extraLong;
218 obj->m_commandInt = m_commandInt;
219 }
220
221 /*
222 * Mouse events
223 *
224 */
225
226 wxMouseEvent::wxMouseEvent(wxEventType commandType)
227 {
228 m_eventType = commandType;
229 m_metaDown = FALSE;
230 m_altDown = FALSE;
231 m_controlDown = FALSE;
232 m_shiftDown = FALSE;
233 m_leftDown = FALSE;
234 m_rightDown = FALSE;
235 m_middleDown = FALSE;
236 m_x = 0;
237 m_y = 0;
238 }
239
240 void wxMouseEvent::CopyObject(wxObject& obj_d) const
241 {
242 wxMouseEvent *obj = (wxMouseEvent *)&obj_d;
243
244 wxEvent::CopyObject(obj_d);
245
246 obj->m_metaDown = m_metaDown;
247 obj->m_altDown = m_altDown;
248 obj->m_controlDown = m_controlDown;
249 obj->m_shiftDown = m_shiftDown;
250 obj->m_leftDown = m_leftDown;
251 obj->m_rightDown = m_rightDown;
252 obj->m_middleDown = m_middleDown;
253 obj->m_x = m_x;
254 obj->m_y = m_y;
255 }
256
257 // True if was a button dclick event (1 = left, 2 = middle, 3 = right)
258 // or any button dclick event (but = -1)
259 bool wxMouseEvent::ButtonDClick(int but) const
260 {
261 switch (but)
262 {
263 case -1:
264 return (LeftDClick() || MiddleDClick() || RightDClick());
265 case 1:
266 return LeftDClick();
267 case 2:
268 return MiddleDClick();
269 case 3:
270 return RightDClick();
271 default:
272 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
273 }
274
275 return FALSE;
276 }
277
278 // True if was a button down event (1 = left, 2 = middle, 3 = right)
279 // or any button down event (but = -1)
280 bool wxMouseEvent::ButtonDown(int but) const
281 {
282 switch (but)
283 {
284 case -1:
285 return (LeftDown() || MiddleDown() || RightDown());
286 case 1:
287 return LeftDown();
288 case 2:
289 return MiddleDown();
290 case 3:
291 return RightDown();
292 default:
293 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
294 }
295
296 return FALSE;
297 }
298
299 // True if was a button up event (1 = left, 2 = middle, 3 = right)
300 // or any button up event (but = -1)
301 bool wxMouseEvent::ButtonUp(int but) const
302 {
303 switch (but) {
304 case -1:
305 return (LeftUp() || MiddleUp() || RightUp());
306 case 1:
307 return LeftUp();
308 case 2:
309 return MiddleUp();
310 case 3:
311 return RightUp();
312 default:
313 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
314 }
315
316 return FALSE;
317 }
318
319 // True if the given button is currently changing state
320 bool wxMouseEvent::Button(int but) const
321 {
322 switch (but) {
323 case -1:
324 return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1));
325 case 1:
326 return (LeftDown() || LeftUp() || LeftDClick());
327 case 2:
328 return (MiddleDown() || MiddleUp() || MiddleDClick());
329 case 3:
330 return (RightDown() || RightUp() || RightDClick());
331 default:
332 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
333 }
334
335 return FALSE;
336 }
337
338 bool wxMouseEvent::ButtonIsDown(int but) const
339 {
340 switch (but) {
341 case -1:
342 return (LeftIsDown() || MiddleIsDown() || RightIsDown());
343 case 1:
344 return LeftIsDown();
345 case 2:
346 return MiddleIsDown();
347 case 3:
348 return RightIsDown();
349 default:
350 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonIsDown"));
351 }
352
353 return FALSE;
354 }
355
356 // Find the logical position of the event given the DC
357 wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
358 {
359 wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
360 return pt;
361 }
362
363
364 /*
365 * Keyboard events
366 *
367 */
368
369 wxKeyEvent::wxKeyEvent(wxEventType type)
370 {
371 m_eventType = type;
372 m_shiftDown = FALSE;
373 m_controlDown = FALSE;
374 m_metaDown = FALSE;
375 m_altDown = FALSE;
376 m_keyCode = 0;
377 m_scanCode = 0;
378 }
379
380 void wxKeyEvent::CopyObject(wxObject& obj_d) const
381 {
382 wxKeyEvent *obj = (wxKeyEvent *)&obj_d;
383 wxEvent::CopyObject(obj_d);
384
385 obj->m_shiftDown = m_shiftDown;
386 obj->m_controlDown = m_controlDown;
387 obj->m_metaDown = m_metaDown;
388 obj->m_altDown = m_altDown;
389 obj->m_keyCode = m_keyCode;
390 }
391
392
393 /*
394 * Misc events
395 */
396
397 void wxSizeEvent::CopyObject(wxObject& obj_d) const
398 {
399 wxSizeEvent *obj = (wxSizeEvent *)&obj_d;
400 wxEvent::CopyObject(obj_d);
401
402 obj->m_size = m_size;
403 }
404
405 void wxMoveEvent::CopyObject(wxObject& obj_d) const
406 {
407 wxMoveEvent *obj = (wxMoveEvent *)&obj_d;
408 wxEvent::CopyObject(obj_d);
409
410 obj->m_pos = m_pos;
411 }
412
413 void wxEraseEvent::CopyObject(wxObject& obj_d) const
414 {
415 wxEraseEvent *obj = (wxEraseEvent *)&obj_d;
416 wxEvent::CopyObject(obj_d);
417
418 obj->m_dc = m_dc;
419 }
420
421 void wxActivateEvent::CopyObject(wxObject& obj_d) const
422 {
423 wxActivateEvent *obj = (wxActivateEvent *)&obj_d;
424 wxEvent::CopyObject(obj_d);
425
426 obj->m_active = m_active;
427 }
428
429 void wxMenuEvent::CopyObject(wxObject& obj_d) const
430 {
431 wxMenuEvent *obj = (wxMenuEvent *)&obj_d;
432 wxEvent::CopyObject(obj_d);
433
434 obj->m_menuId = m_menuId;
435 }
436
437 void wxCloseEvent::CopyObject(wxObject& obj_d) const
438 {
439 wxCloseEvent *obj = (wxCloseEvent *)&obj_d;
440 wxEvent::CopyObject(obj_d);
441
442 obj->m_loggingOff = m_loggingOff;
443 obj->m_veto = m_veto;
444 #if WXWIN_COMPATIBILITY
445 obj->m_force = m_force;
446 #endif
447 obj->m_canVeto = m_canVeto;
448 }
449
450 void wxShowEvent::CopyObject(wxObject& obj_d) const
451 {
452 wxShowEvent *obj = (wxShowEvent *)&obj_d;
453 wxEvent::CopyObject(obj_d);
454
455 obj->m_show = m_show;
456 }
457
458 void wxJoystickEvent::CopyObject(wxObject& obj_d) const
459 {
460 wxJoystickEvent *obj = (wxJoystickEvent *)&obj_d;
461 wxEvent::CopyObject(obj_d);
462
463 obj->m_pos = m_pos;
464 obj->m_zPosition = m_zPosition;
465 obj->m_buttonChange = m_buttonChange;
466 obj->m_buttonState = m_buttonState;
467 obj->m_joyStick = m_joyStick;
468 }
469
470 void wxDropFilesEvent::CopyObject(wxObject& obj_d) const
471 {
472 wxDropFilesEvent *obj = (wxDropFilesEvent *)&obj_d;
473 wxEvent::CopyObject(obj_d);
474
475 obj->m_noFiles = m_noFiles;
476 obj->m_pos = m_pos;
477 // TODO: Problem with obj->m_files. It should be deallocated by the
478 // destructor of the event.
479 }
480
481 void wxUpdateUIEvent::CopyObject(wxObject &obj_d) const
482 {
483 wxUpdateUIEvent *obj = (wxUpdateUIEvent *)&obj_d;
484 wxEvent::CopyObject(obj_d);
485
486 obj->m_checked = m_checked;
487 obj->m_enabled = m_enabled;
488 obj->m_text = m_text;
489 obj->m_setText = m_setText;
490 obj->m_setChecked = m_setChecked;
491 obj->m_setEnabled = m_setEnabled;
492 }
493
494 void wxPaletteChangedEvent::CopyObject(wxObject &obj_d) const
495 {
496 wxPaletteChangedEvent *obj = (wxPaletteChangedEvent *)&obj_d;
497 wxEvent::CopyObject(obj_d);
498
499 obj->m_changedWindow = m_changedWindow;
500 }
501
502 void wxQueryNewPaletteEvent::CopyObject(wxObject& obj_d) const
503 {
504 wxQueryNewPaletteEvent *obj = (wxQueryNewPaletteEvent *)&obj_d;
505 wxEvent::CopyObject(obj_d);
506
507 obj->m_paletteRealized = m_paletteRealized;
508 }
509
510 wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
511 : wxEvent(wxEVT_CREATE)
512 {
513 SetEventObject(win);
514 }
515
516 wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
517 : wxEvent(wxEVT_DESTROY)
518 {
519 SetEventObject(win);
520 }
521
522 #endif // wxUSE_GUI
523
524 void wxIdleEvent::CopyObject(wxObject& obj_d) const
525 {
526 wxIdleEvent *obj = (wxIdleEvent *)&obj_d;
527 wxEvent::CopyObject(obj_d);
528
529 obj->m_requestMore = m_requestMore;
530 }
531
532 /*
533 * Event handler
534 */
535
536 wxEvtHandler::wxEvtHandler()
537 {
538 m_nextHandler = (wxEvtHandler *) NULL;
539 m_previousHandler = (wxEvtHandler *) NULL;
540 m_enabled = TRUE;
541 m_dynamicEvents = (wxList *) NULL;
542 m_isWindow = FALSE;
543 m_pendingEvents = (wxList *) NULL;
544 #if wxUSE_THREADS
545 m_eventsLocker = new wxCriticalSection;
546 #endif
547 }
548
549 wxEvtHandler::~wxEvtHandler()
550 {
551 // Takes itself out of the list of handlers
552 if (m_previousHandler)
553 m_previousHandler->m_nextHandler = m_nextHandler;
554
555 if (m_nextHandler)
556 m_nextHandler->m_previousHandler = m_previousHandler;
557
558 if (m_dynamicEvents)
559 {
560 wxNode *node = m_dynamicEvents->First();
561 while (node)
562 {
563 wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
564 if (entry->m_callbackUserData) delete entry->m_callbackUserData;
565 delete entry;
566 node = node->Next();
567 }
568 delete m_dynamicEvents;
569 };
570
571 delete m_pendingEvents;
572
573 #if wxUSE_THREADS
574 delete m_eventsLocker;
575 #endif
576 }
577
578 #if wxUSE_THREADS
579
580 bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
581 {
582 wxCriticalSectionLocker locker(*m_eventsLocker);
583
584 // check that we are really in a child thread
585 wxASSERT_MSG( !wxThread::IsMain(),
586 wxT("use ProcessEvent() in main thread") );
587
588 AddPendingEvent(event);
589
590 return TRUE;
591 }
592
593 #endif // wxUSE_THREADS
594
595 void wxEvtHandler::AddPendingEvent(wxEvent& event)
596 {
597 if ( !m_pendingEvents )
598 m_pendingEvents = new wxList;
599
600 wxEvent *event2 = (wxEvent *)event.Clone();
601
602 m_pendingEvents->Append(event2);
603
604 wxENTER_CRIT_SECT(wxPendingEventsLocker);
605
606 if ( !wxPendingEvents )
607 wxPendingEvents = new wxList;
608 wxPendingEvents->Append(this);
609
610 wxLEAVE_CRIT_SECT(wxPendingEventsLocker);
611
612 // TODO: Wake up idle handler for the other platforms.
613 #ifdef __WXGTK__
614 wxWakeUpIdle();
615 #elif wxUSE_GUI // this works for wxMSW, but may be for others too?
616 // might also send a dummy message to the top level window, this would
617 // probably be cleaner?
618 wxIdleEvent eventIdle;
619 wxTheApp->OnIdle(eventIdle);
620 #endif // platform
621 }
622
623 void wxEvtHandler::ProcessPendingEvents()
624 {
625 wxCRIT_SECT_LOCKER(locker, m_eventsLocker);
626
627 wxNode *node = m_pendingEvents->First();
628 wxEvent *event;
629
630 while ( node )
631 {
632 event = (wxEvent *)node->Data();
633 ProcessEvent(*event);
634 delete node;
635 node = m_pendingEvents->First();
636 }
637 }
638
639 /*
640 * Event table stuff
641 */
642
643 bool wxEvtHandler::ProcessEvent(wxEvent& event)
644 {
645 #if wxUSE_GUI
646 // check that our flag corresponds to reality
647 wxASSERT( m_isWindow == IsKindOf(CLASSINFO(wxWindow)) );
648 #endif // wxUSE_GUI
649
650 // An event handler can be enabled or disabled
651 if ( GetEvtHandlerEnabled() )
652 {
653 #if wxUSE_THREADS
654 // Check whether we are in a child thread.
655 if ( !wxThread::IsMain() )
656 return ProcessThreadEvent(event);
657 #endif // wxUSE_THREADS
658
659 // Handle per-instance dynamic event tables first
660 if ( m_dynamicEvents && SearchDynamicEventTable(event) )
661 return TRUE;
662
663 // Then static per-class event tables
664 const wxEventTable *table = GetEventTable();
665
666 #if wxUSE_GUI && wxUSE_VALIDATORS
667 // Try the associated validator first, if this is a window.
668 // Problem: if the event handler of the window has been replaced,
669 // this wxEvtHandler may no longer be a window.
670 // Therefore validators won't be processed if the handler
671 // has been replaced with SetEventHandler.
672 // THIS CAN BE CURED if PushEventHandler is used instead of
673 // SetEventHandler, and then processing will be passed down the
674 // chain of event handlers.
675 if (m_isWindow)
676 {
677 wxWindow *win = (wxWindow *)this;
678
679 // Can only use the validator of the window which
680 // is receiving the event
681 if ( win == event.GetEventObject() )
682 {
683 wxValidator *validator = win->GetValidator();
684 if ( validator && validator->ProcessEvent(event) )
685 {
686 return TRUE;
687 }
688 }
689 }
690 #endif
691
692 // Search upwards through the inheritance hierarchy
693 while (table)
694 {
695 if ( SearchEventTable((wxEventTable&)*table, event) )
696 return TRUE;
697 table = table->baseTable;
698 }
699 }
700
701 // Try going down the event handler chain
702 if ( GetNextHandler() )
703 {
704 if ( GetNextHandler()->ProcessEvent(event) )
705 return TRUE;
706 }
707
708 #if wxUSE_GUI
709 // Carry on up the parent-child hierarchy,
710 // but only if event is a command event: it wouldn't
711 // make sense for a parent to receive a child's size event, for example
712 if ( m_isWindow && event.IsCommandEvent() )
713 {
714 wxWindow *win = (wxWindow *)this;
715 wxWindow *parent = win->GetParent();
716 if (parent && !parent->IsBeingDeleted())
717 return parent->GetEventHandler()->ProcessEvent(event);
718 }
719 #endif // wxUSE_GUI
720
721 // Last try - application object.
722 if ( wxTheApp && (this != wxTheApp) )
723 {
724 // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
725 // swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
726 // processed appropriately via SearchEventTable.
727 if ( event.GetEventType() != wxEVT_IDLE )
728 {
729 if ( wxTheApp->ProcessEvent(event) )
730 return TRUE;
731 }
732 }
733
734 return FALSE;
735 }
736
737 bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
738 {
739 int i = 0;
740 int commandId = event.GetId();
741
742 // BC++ doesn't like while (table.entries[i].m_fn)
743
744 #ifdef __SC__
745 while (table.entries[i].m_fn != 0)
746 #else
747 while (table.entries[i].m_fn != 0L)
748 #endif
749 {
750 if ((event.GetEventType() == table.entries[i].m_eventType) &&
751 (table.entries[i].m_id == -1 || // Match, if event spec says any id will do (id == -1)
752 (table.entries[i].m_lastId == -1 && commandId == table.entries[i].m_id) ||
753 (table.entries[i].m_lastId != -1 &&
754 (commandId >= table.entries[i].m_id && commandId <= table.entries[i].m_lastId))))
755 {
756 event.Skip(FALSE);
757 event.m_callbackUserData = table.entries[i].m_callbackUserData;
758
759 (this->*((wxEventFunction) (table.entries[i].m_fn)))(event);
760
761 if ( event.GetSkipped() )
762 return FALSE;
763 else
764 return TRUE;
765 }
766 i++;
767 }
768 return FALSE;
769 }
770 void wxEvtHandler::Connect( int id, int lastId,
771 wxEventType eventType,
772 wxObjectEventFunction func,
773 wxObject *userData )
774 {
775 wxEventTableEntry *entry = new wxEventTableEntry;
776 entry->m_id = id;
777 entry->m_lastId = lastId;
778 entry->m_eventType = eventType;
779 entry->m_fn = func;
780 entry->m_callbackUserData = userData;
781
782 if (!m_dynamicEvents)
783 m_dynamicEvents = new wxList;
784
785 m_dynamicEvents->Append( (wxObject*) entry );
786 }
787
788 bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
789 {
790 wxCHECK_MSG( m_dynamicEvents, FALSE,
791 wxT("caller should check that we have dynamic events") );
792
793 int commandId = event.GetId();
794
795 wxNode *node = m_dynamicEvents->First();
796 while (node)
797 {
798 wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
799
800 if (entry->m_fn)
801 {
802 // Match, if event spec says any id will do (id == -1)
803 if ( (event.GetEventType() == entry->m_eventType) &&
804 (entry->m_id == -1 ||
805 (entry->m_lastId == -1 && commandId == entry->m_id) ||
806 (entry->m_lastId != -1 &&
807 (commandId >= entry->m_id && commandId <= entry->m_lastId))) )
808 {
809 event.Skip(FALSE);
810 event.m_callbackUserData = entry->m_callbackUserData;
811
812 (this->*((wxEventFunction) (entry->m_fn)))(event);
813
814 if (event.GetSkipped())
815 return FALSE;
816 else
817 return TRUE;
818 }
819 }
820 node = node->Next();
821 }
822 return FALSE;
823 };
824
825 #if WXWIN_COMPATIBILITY
826 bool wxEvtHandler::OnClose()
827 {
828 if (GetNextHandler())
829 return GetNextHandler()->OnClose();
830 else
831 return FALSE;
832 }
833 #endif // WXWIN_COMPATIBILITY
834
835 #if wxUSE_GUI
836
837 // Find a window with the focus, that is also a descendant of the given window.
838 // This is used to determine the window to initially send commands to.
839 wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
840 {
841 // Process events starting with the window with the focus, if any.
842 wxWindow* focusWin = wxWindow::FindFocus();
843 wxWindow* win = focusWin;
844
845 // Check if this is a descendant of this frame.
846 // If not, win will be set to NULL.
847 while (win)
848 {
849 if (win == ancestor)
850 break;
851 else
852 win = win->GetParent();
853 }
854 if (win == (wxWindow*) NULL)
855 focusWin = (wxWindow*) NULL;
856
857 return focusWin;
858 }
859
860 #endif // wxUSE_GUI