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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
20 #define wxUSE_CONFIG 1
21 // Use wxConfig, with CreateConfig in wxApp
23 #define WXWIN_COMPATIBILITY 0
24 // Compatibility with 1.68 API.
25 // Level 0: no backward compatibility, all new features
26 // Level 1: Some compatibility. In fact
27 // the compatibility code is now very minimal so there
28 // is little advantage to setting it to 1.
30 #define wxUSE_POSTSCRIPT 0
31 // 0 for no PostScript device context
32 #define wxUSE_AFM_FOR_POSTSCRIPT 0
33 // 1 to use font metric files in GetTextExtent
34 #define wxUSE_METAFILE 1
35 // 0 for no Metafile and metafile device context
37 // 0 for no interprocess comms
38 // Note: wxHELP uses IPC under X so these are interdependent!
40 // 0 for no help facility
41 #define wxUSE_RESOURCES 1
42 // 0 for no wxGetResource/wxWriteResource
43 #define wxUSE_CONSTRAINTS 1
44 // 0 for no window layout constraint system
46 #define wxUSE_TIMEDATE 1
47 // 0 for no wxTime/wxDate classes
49 #define wxUSE_CLIPBOARD 1
50 // 0 for no clipboard functions
52 #define wxUSE_SPLINES 1
55 #define wxUSE_DRAG_AND_DROP 1
56 // 0 for no drag and drop
58 #define wxUSE_TOOLBAR 1
59 // Define 1 to use toolbar classes
60 #define wxUSE_BUTTONBAR 1
61 // Define 1 to use buttonbar classes (enhanced toolbar
64 // Define 1 to use Microsoft's gauge (Windows)
65 // or Bull's gauge (Motif) library (both in contrib).
66 #define wxUSE_COMBOBOX 1
67 // Define 1 to use COMBOXBOX control (Windows)
68 // or FWW's ComboBox widget (Motif).
69 #define wxUSE_CHOICE 1
70 // Define 1 to use CHOICE
72 #define wxUSE_RADIOBUTTON 1
73 // Define 1 to use radio button control
75 #define wxUSE_SCROLLBAR 1
76 // Define 1 to compile contributed wxScrollBar class
78 // Define 1 to use wxCaret class
79 #define wxUSE_XPM_IN_MSW 1
80 // Define 1 to support the XPM package in wxBitmap.
81 #define wxUSE_IMAGE_LOADING_IN_MSW 1
82 // Use dynamic DIB loading/saving code in utils/dib under MSW.
83 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
84 // Use dynamic icon/cursor loading/saving code
86 #define wxUSE_WX_RESOURCES 1
87 // Use .wxr resource mechanism (requires PrologIO library)
89 // BC++/Win16 can't cope with the amount of data in resource.cpp
90 #if defined(__WIN16__) && defined(__BORLANDC__)
91 #undef wxUSE_WX_RESOURCES
92 #define wxUSE_WX_RESOURCES 0
95 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
96 // Set to 0 to disable document/view architecture
97 #define wxUSE_PRINTING_ARCHITECTURE 1
98 // Set to 0 to disable print/preview architecture code
99 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
100 // Set to 0 to disable PostScript print/preview architecture code
101 // under Windows (just use Windows printing).
102 #define wxUSE_DYNAMIC_CLASSES 1
103 // If 1, enables provision of run-time type information.
104 // NOW MANDATORY: don't change.
105 #define wxUSE_MEMORY_TRACING 1
106 // If 1, enables debugging versions of wxObject::new and
107 // wxObject::delete *IF* __WXDEBUG__ is also defined.
108 // WARNING: this code may not work with all architectures, especially
109 // if alignment is an issue.
110 #define wxUSE_DEBUG_CONTEXT 1
111 // If 1, enables wxDebugContext, for
112 // writing error messages to file, etc.
113 // If __WXDEBUG__ is not defined, will still use
114 // normal memory operators.
115 // It's recommended to set this to 1,
116 // since you may well need to output
117 // an error log in a production
118 // version (or non-debugging beta)
119 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
123 #define wxUSE_DEBUG_NEW_ALWAYS 1
124 // In debug mode, causes new to be defined to
125 // be WXDEBUG_NEW (see object.h).
126 // If this causes problems (e.g. link errors), set this to 0.
127 // You may need to set this to 0 if using templates (at least
130 #define REMOVE_UNUSED_ARG 1
131 // Set this to 0 if your compiler can't cope
132 // with omission of prototype parameters.
135 // Define 1 to use ODBC classes
138 #define wxUSE_IOSTREAMH 1
140 #define wxUSE_IOSTREAMH 1
142 // VC++ 4.2 and above allows <iostream> and <iostream.h>
143 // but you can't mix them. Set to 1 for <iostream.h>,
146 #define wxUSE_STREAMS 1
147 // If enabled (1), compiles wxWindows streams classes
149 #define wxUSE_STD_IOSTREAM 1
150 // Use standard C++ streams if 1. If 0, use wxWin
151 // streams implementation.
153 #define wxUSE_WXCONFIG 1
154 // if enabled, compiles built-in OS independent wxConfig
155 // class and it's file (any platform) and registry (Win)
156 // based implementations
157 #define wxUSE_THREADS 1
158 // support for multithreaded applications: if
159 // 1, compile in thread classes (thread.h)
160 // and make the library thread safe
162 // Use zlib for compression in streams and PNG code
163 #define wxUSE_LIBPNG 1
164 // Use PNG bitmap code
165 #define wxUSE_LIBJPEG 0
166 // Use JPEG bitmap code
167 #define wxUSE_SERIAL 0
168 // Use serialization (requires utils/serialize)
169 #define wxUSE_DYNLIB_CLASS 0
170 // Compile in wxLibrary class for run-time
171 // DLL loading and function calling
172 #define wxUSE_TOOLTIPS 1
173 // Define to use wxToolTip class and
174 // wxWindow::SetToolTip() method
175 #define wxUSE_SOCKETS 0
176 // Set to 1 to use socket classes
178 // these settings can't be set to 0 for now
181 #define wxUSE_VALIDATORS 1
182 #define wxUSE_ACCEL 1
184 #define wxUSE_TEXTDLG 1
185 #define wxUSE_TOOLBAR 1
186 #define wxUSE_STATUSBAR 1
187 #define wxUSE_PROGRESSDLG 1
188 #define wxUSE_DIRDLG 1
195 #define wxUSE_APPLE_IEEE 1
196 // if enabled, the float codec written by Apple
197 // will be used to write, in a portable way,
201 * MS Windows/Windows NT
206 // drag-and-drop, clipboard, OLE Automation
208 #if defined(__WIN95__)
209 #define wxUSE_CTL3D 0
211 #define wxUSE_CTL3D 1
212 // Define 1 to use Microsoft CTL3D library.
213 // See note above about using FAFA and CTL3D.
216 #define wxUSE_COMMON_DIALOGS 1
217 // On rare occasions (e.g. using DJGPP) may want
218 // to omit common dialogs
219 // (e.g. file selector, printer dialog).
220 // Switching this off also switches off
221 // the printing architecture and interactive
223 #define wxUSE_ITSY_BITSY 1
224 // Define 1 to use Microsoft's ItsyBitsy
225 // small title bar library, for wxMiniFrame
226 #define wxUSE_BITMAP_MESSAGE 1
227 // Define 1 to use bitmap messages.
228 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
229 // Define 1 to use new portable font scheme in Windows
230 // (used by default under X)
231 #define wxFONT_SIZE_COMPATIBILITY 0
232 // Define 1 for font size to be backward compatible
233 // to 1.63 and earlier. 1.64 and later define point
234 // sizes to be compatible with Windows.
235 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
236 // Define 1 to use generic dialogs in Windows, even though
237 // they duplicate native common dialog (e.g. wxColourDialog)
238 #define wxUSE_PENWINDOWS 0
239 // Set to 1 to use PenWindows
241 #define wxUSE_OWNER_DRAWN 1
242 // Owner-drawn menus and listboxes
244 #define wxUSE_NATIVE_STATUSBAR 1
245 // Set to 0 to use cross-platform wxStatusBar
246 #define wxUSE_DBWIN32 1
247 // Use Andrew Tucker's OutputDebugString implementation
248 // (required on Win95 only). See utils.cpp.
255 #define wxUSE_TYPEDEFS 0
256 // Use typedefs not classes for wxPoint
257 // and others, to reduce overhead and avoid
258 // MS C7 memory bug. Bounds checker
259 // complains about deallocating
260 // arrays of wxPoints if wxPoint is a class.
262 #if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__)
263 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
264 // to implement UUIDs
265 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
266 #undef wxUSE_DRAG_AND_DROP
267 #define wxUSE_DRAG_AND_DROP 0
270 // Only WIN32 supports wxStatusBar95
271 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
272 #undef wxUSE_NATIVE_STATUSBAR
273 #define wxUSE_NATIVE_STATUSBAR 0
276 // Salford C++ doesn't like some of the memory operator definitions
278 #undef wxUSE_MEMORY_TRACING
279 #define wxUSE_MEMORY_TRACING 0
281 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
282 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
284 #undef wxUSE_DEBUG_NEW_ALWAYS
285 #define wxUSE_DEBUG_NEW_ALWAYS 0
288 #define wxUSE_THREADS 0
291 #define wxUSE_DBWIN32 0
293 #undef wxUSE_OWNER_DRAWN
294 #define wxUSE_OWNER_DRAWN 0
300 #define wxUSE_THREADS 0
303 #define wxUSE_DBWIN32 0
310 #if defined(__WXMSW__) && defined(__BORLANDC__)
315 #if defined(__WXMSW__) && !defined(__WIN32__)
318 #define wxUSE_THREADS 0
320 #undef wxUSE_TOOLTIPS
321 #define wxUSE_TOOLTIPS 0