Some changes in a vain attempt to make Salford C++ work; added FAQ files;
[wxWidgets.git] / include / wx / list.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
16
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
22 like the old class.
23 */
24
25 #ifndef _WX_LISTH__
26 #define _WX_LISTH__
27
28 #ifdef __GNUG__
29 #pragma interface "list.h"
30 #endif
31
32 // -----------------------------------------------------------------------------
33 // headers
34 // -----------------------------------------------------------------------------
35
36 #include "wx/defs.h"
37 #include "wx/debug.h"
38 #include "wx/object.h"
39 #include "wx/string.h"
40
41 // due to circular header dependencies this function has to be declared here
42 // (normally it's found in utils.h which includes itself list.h...)
43 extern WXDLLEXPORT char* copystring(const char *s);
44
45 class WXDLLEXPORT wxObjectListNode;
46 typedef wxObjectListNode wxNode;
47
48 // undef it to get rid of old, deprecated functions
49 #define wxLIST_COMPATIBILITY
50
51 // -----------------------------------------------------------------------------
52 // constants
53 // -----------------------------------------------------------------------------
54 enum wxKeyType
55 {
56 wxKEY_NONE,
57 wxKEY_INTEGER,
58 wxKEY_STRING
59 };
60
61 // -----------------------------------------------------------------------------
62 // types
63 // -----------------------------------------------------------------------------
64
65 // type of compare function for list sort operation (as in 'qsort'): it should
66 // return a negative value, 0 or positive value if the first element is less
67 // than, equal or greater than the second
68 typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
69
70 //
71 typedef int (*wxListIterateFunction)(void *current);
72
73 // -----------------------------------------------------------------------------
74 // key stuff: a list may be optionally keyed on integer or string key
75 // -----------------------------------------------------------------------------
76
77 union wxListKeyValue
78 {
79 long integer;
80 char *string;
81 };
82
83 // a struct which may contain both types of keys
84 //
85 // implementation note: on one hand, this class allows to have only one function
86 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
87 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
88 // wxList::Find(const char *).
89 class WXDLLEXPORT wxListKey
90 {
91 public:
92 // implicit ctors
93 wxListKey()
94 { m_keyType = wxKEY_NONE; }
95 wxListKey(long i)
96 { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
97 wxListKey(const char *s)
98 { m_keyType = wxKEY_STRING; m_key.string = strdup(s); }
99 wxListKey(const wxString& s)
100 { m_keyType = wxKEY_STRING; m_key.string = strdup(s.c_str()); }
101
102 // accessors
103 wxKeyType GetKeyType() const { return m_keyType; }
104 const char *GetString() const
105 { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
106 long GetNumber() const
107 { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
108
109 // comparison
110 // Note: implementation moved to list.cpp to prevent BC++ inline
111 // expansion warning.
112 bool operator==(wxListKeyValue value) const ;
113
114 // dtor
115 ~wxListKey()
116 {
117 if ( m_keyType == wxKEY_STRING )
118 free(m_key.string);
119 }
120
121 private:
122 wxKeyType m_keyType;
123 wxListKeyValue m_key;
124 };
125
126 // -----------------------------------------------------------------------------
127 // wxNodeBase class is a (base for) node in a double linked list
128 // -----------------------------------------------------------------------------
129
130 WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
131
132 class WXDLLEXPORT wxNodeBase
133 {
134 friend class wxListBase;
135 public:
136 // ctor
137 wxNodeBase(wxListBase *list = (wxListBase *)NULL,
138 wxNodeBase *previous = (wxNodeBase *)NULL,
139 wxNodeBase *next = (wxNodeBase *)NULL,
140 void *data = NULL,
141 const wxListKey& key = wxDefaultListKey);
142
143 virtual ~wxNodeBase();
144
145 // @@ no check is done that the list is really keyed on strings
146 const char *GetKeyString() const { return m_key.string; }
147 long GetKeyInteger() const { return m_key.integer; }
148
149 // Necessary for some existing code
150 void SetKeyString(char* s) { m_key.string = s; }
151 void SetKeyInteger(long i) { m_key.integer = i; }
152
153 #ifdef wxLIST_COMPATIBILITY
154 // compatibility methods
155 wxNode *Next() const { return (wxNode *)GetNext(); }
156 wxNode *Previous() const { return (wxNode *)GetPrevious(); }
157 wxObject *Data() const { return (wxObject *)GetData(); }
158 #endif // wxLIST_COMPATIBILITY
159
160 protected:
161 // all these are going to be "overloaded" in the derived classes
162 wxNodeBase *GetNext() const { return m_next; }
163 wxNodeBase *GetPrevious() const { return m_previous; }
164
165 void *GetData() const { return m_data; }
166 void SetData(void *data) { m_data = data; }
167
168 // get 0-based index of this node within the list or wxNOT_FOUND
169 int IndexOf() const;
170
171 virtual void DeleteData() { }
172
173 private:
174 // optional key stuff
175 wxListKeyValue m_key;
176
177 void *m_data; // user data
178 wxNodeBase *m_next, // next and previous nodes in the list
179 *m_previous;
180
181 wxListBase *m_list; // list we belong to
182 };
183
184 // -----------------------------------------------------------------------------
185 // a double-linked list class
186 // -----------------------------------------------------------------------------
187 class WXDLLEXPORT wxListBase : public wxObject
188 {
189 friend class wxNodeBase; // should be able to call DetachNode()
190 public:
191 // default ctor & dtor
192 wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
193 virtual ~wxListBase();
194
195 // accessors
196 // count of items in the list
197 size_t GetCount() const { return m_count; }
198
199 // operations
200
201 // delete all nodes
202 void Clear();
203
204 // instruct it to destroy user data when deleting nodes
205 void DeleteContents(bool destroy) { m_destroy = destroy; }
206
207 // query if to delete
208 bool GetDeleteContents() const
209 { return m_destroy; }
210
211 // get the keytype
212 wxKeyType GetKeyType() const
213 { return m_keyType; }
214
215 // set the keytype (required by the serial code)
216 void SetKeyType(wxKeyType keyType)
217 { wxASSERT( m_count==0 ); m_keyType = keyType; }
218
219 protected:
220
221 // all methods here are "overloaded" in derived classes to provide compile
222 // time type checking
223
224 // create a node for the list of this type
225 virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
226 void *data,
227 const wxListKey& key = wxDefaultListKey) = 0;
228
229 // Can't access these from derived classes otherwise (bug in Salford C++?)
230 #ifdef __SALFORDC__
231 public:
232 #endif
233
234 // ctors
235 // from an array
236 wxListBase(size_t count, void *elements[]);
237 // from a sequence of objects
238 wxListBase(void *object, ... /* terminate with NULL */);
239
240 protected:
241 // copy ctor and assignment operator
242 wxListBase(const wxListBase& list)
243 { DoCopy(list); }
244 wxListBase& operator=(const wxListBase& list)
245 { Clear(); DoCopy(list); return *this; }
246
247 // get list head/tail
248 wxNodeBase *GetFirst() const { return m_nodeFirst; }
249 wxNodeBase *GetLast() const { return m_nodeLast; }
250
251 // by (0-based) index
252 wxNodeBase *Item(size_t index) const;
253
254 // get the list item's data
255 void *operator[](size_t index) const
256 { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
257
258 // operations
259 // append to end of list
260 wxNodeBase *Append(void *object);
261 // insert a new item at the beginning of the list
262 wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
263 // insert before given node or at front of list if prev == NULL
264 wxNodeBase *Insert(wxNodeBase *prev, void *object);
265
266 // keyed append
267 wxNodeBase *Append(long key, void *object);
268 wxNodeBase *Append(const char *key, void *object);
269
270 // removes node from the list but doesn't delete it (returns pointer
271 // to the node or NULL if it wasn't found in the list)
272 wxNodeBase *DetachNode(wxNodeBase *node);
273 // delete element from list, returns FALSE if node not found
274 bool DeleteNode(wxNodeBase *node);
275 // finds object pointer and deletes node (and object if DeleteContents
276 // is on), returns FALSE if object not found
277 bool DeleteObject(void *object);
278
279 // search (all return NULL if item not found)
280 // by data
281 wxNodeBase *Find(void *object) const;
282
283 // by key
284 wxNodeBase *Find(const wxListKey& key) const;
285
286 // get 0-based index of object or wxNOT_FOUND
287 int IndexOf( void *object ) const;
288
289 // this function allows the sorting of arbitrary lists by giving
290 // a function to compare two list elements. The list is sorted in place.
291 void Sort(const wxSortCompareFunction compfunc);
292
293 // functions for iterating over the list
294 void *FirstThat(wxListIterateFunction func);
295 void ForEach(wxListIterateFunction func);
296 void *LastThat(wxListIterateFunction func);
297
298 private:
299 // helpers
300 // common part of all ctors
301 void Init(wxKeyType keyType = wxKEY_NONE);
302 // common part of copy ctor and assignment operator
303 void DoCopy(const wxListBase& list);
304 // common part of all Append()s
305 wxNodeBase *AppendCommon(wxNodeBase *node);
306 // free node's data and node itself
307 void DoDeleteNode(wxNodeBase *node);
308
309 size_t m_count; // number of elements in the list
310 bool m_destroy; // destroy user data when deleting list items?
311 wxNodeBase *m_nodeFirst, // pointers to the head and tail of the list
312 *m_nodeLast;
313
314 wxKeyType m_keyType; // type of our keys (may be wxKEY_NONE)
315 };
316
317 // -----------------------------------------------------------------------------
318 // macros for definition of "template" list type
319 // -----------------------------------------------------------------------------
320
321 // and now some heavy magic...
322
323 // declare a list type named 'name' and containing elements of type 'T *'
324 // (as a by product of macro expansion you also get wx##name##Node
325 // wxNode-derived type)
326 //
327 // implementation details:
328 // 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
329 // for the list of given type - this allows us to pass only the list name
330 // to WX_DEFINE_LIST() even if it needs both the name and the type
331 //
332 // 2. We redefine all non-type-safe wxList functions with type-safe versions
333 // which don't take any space (everything is inline), but bring compile
334 // time error checking.
335
336 #define WX_DECLARE_LIST_2(T, name, nodetype) \
337 typedef int (*wxSortFuncFor_##name)(const T *, const T *); \
338 \
339 class WXDLLEXPORT nodetype : public wxNodeBase \
340 { \
341 public: \
342 nodetype(wxListBase *list = (wxListBase *)NULL, \
343 nodetype *previous = (nodetype *)NULL, \
344 nodetype *next = (nodetype *)NULL, \
345 T *data = (T *)NULL, \
346 const wxListKey& key = wxDefaultListKey) \
347 : wxNodeBase(list, previous, next, data, key) { } \
348 \
349 nodetype *GetNext() const \
350 { return (nodetype *)wxNodeBase::GetNext(); } \
351 nodetype *GetPrevious() const \
352 { return (nodetype *)wxNodeBase::GetPrevious(); } \
353 \
354 T *GetData() const \
355 { return (T *)wxNodeBase::GetData(); } \
356 void SetData(T *data) \
357 { wxNodeBase::SetData(data); } \
358 \
359 virtual void DeleteData(); \
360 }; \
361 \
362 class WXDLLEXPORT name : public wxListBase \
363 { \
364 public: \
365 typedef nodetype Node; \
366 \
367 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
368 { } \
369 name(size_t count, T *elements[]) \
370 : wxListBase(count, (void **)elements) { } \
371 \
372 nodetype *GetFirst() const \
373 { return (nodetype *)wxListBase::GetFirst(); } \
374 nodetype *GetLast() const \
375 { return (nodetype *)wxListBase::GetLast(); } \
376 \
377 nodetype *Item(size_t index) const \
378 { return (nodetype *)wxListBase::Item(index); } \
379 \
380 T *operator[](size_t index) const \
381 { \
382 nodetype *node = Item(index); \
383 return node ? (T*)(node->GetData()) : (T*)NULL; \
384 } \
385 \
386 nodetype *Append(T *object) \
387 { return (nodetype *)wxListBase::Append(object); } \
388 nodetype *Insert(T *object) \
389 { return (nodetype *)Insert((nodetype*)NULL, object); } \
390 nodetype *Insert(nodetype *prev, T *object) \
391 { return (nodetype *)wxListBase::Insert(prev, object); } \
392 \
393 nodetype *Append(long key, void *object) \
394 { return (nodetype *)wxListBase::Append(key, object); } \
395 nodetype *Append(const char *key, void *object) \
396 { return (nodetype *)wxListBase::Append(key, object); } \
397 \
398 nodetype *DetachNode(nodetype *node) \
399 { return (nodetype *)wxListBase::DetachNode(node); } \
400 bool DeleteNode(nodetype *node) \
401 { return wxListBase::DeleteNode(node); } \
402 bool DeleteObject(T *object) \
403 { return wxListBase::DeleteObject(object); } \
404 \
405 nodetype *Find(T *object) const \
406 { return (nodetype *)wxListBase::Find(object); } \
407 \
408 virtual nodetype *Find(const wxListKey& key) const \
409 { return (nodetype *)wxListBase::Find(key); } \
410 \
411 int IndexOf( T *object ) const \
412 { return wxListBase::IndexOf(object); } \
413 \
414 void Sort(wxSortFuncFor_##name func) \
415 { wxListBase::Sort((wxSortCompareFunction)func); } \
416 \
417 protected: \
418 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
419 void *data, \
420 const wxListKey& key = wxDefaultListKey) \
421 { \
422 return new nodetype(this, \
423 (nodetype *)prev, (nodetype *)next, \
424 (T *)data, key); \
425 } \
426 }
427
428 #define WX_DECLARE_LIST(elementtype, listname) \
429 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
430 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
431
432 // this macro must be inserted in your program after
433 // #include <wx/listimpl.cpp>
434 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
435
436
437 // =============================================================================
438 // now we can define classes 100% compatible with the old ones
439 // =============================================================================
440
441 #ifdef wxLIST_COMPATIBILITY
442
443 // -----------------------------------------------------------------------------
444 // wxList compatibility class: in fact, it's a list of wxObjects
445 // -----------------------------------------------------------------------------
446
447 WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode);
448
449 class WXDLLEXPORT wxList : public wxObjectList
450 {
451 public:
452 wxList(int key_type = wxKEY_NONE) : wxObjectList((wxKeyType)key_type) { }
453
454 // compatibility methods
455 void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
456
457 int Number() const { return GetCount(); }
458 wxNode *First() const { return (wxNode *)GetFirst(); }
459 wxNode *Last() const { return (wxNode *)GetLast(); }
460 wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
461 wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
462 };
463
464 // -----------------------------------------------------------------------------
465 // wxStringList class for compatibility with the old code
466 // -----------------------------------------------------------------------------
467
468 WX_DECLARE_LIST_2(char, wxStringListBase, wxStringListNode);
469
470 class WXDLLEXPORT wxStringList : public wxStringListBase
471 {
472 public:
473 // ctors and such
474 // default
475 wxStringList() { DeleteContents(TRUE); }
476 wxStringList(const char *first ...);
477
478 // copying the string list: the strings are copied, too (extremely
479 // inefficient!)
480 wxStringList(const wxStringList& other) { DoCopy(other); }
481 wxStringList& operator=(const wxStringList& other)
482 { Clear(); DoCopy(other); return *this; }
483
484 // operations
485 // makes a copy of the string
486 wxNode *Add(const char *s)
487 { return (wxNode *)wxStringListBase::Append(copystring(s)); }
488
489 bool Delete(const char *s);
490
491 char **ListToArray(bool new_copies = FALSE) const;
492 bool Member(const char *s) const;
493
494 // alphabetic sort
495 void Sort();
496
497 // compatibility methods
498 int Number() const { return GetCount(); }
499 wxNode *First() const { return (wxNode *)GetFirst(); }
500 wxNode *Last() const { return (wxNode *)GetLast(); }
501 wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
502
503 private:
504 void DoCopy(const wxStringList&); // common part of copy ctor and operator=
505 };
506
507 #endif // wxLIST_COMPATIBILITY
508
509 #endif
510 // _WX_LISTH__