1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxRegion class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart, Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #include "wx/gdiobj.h"
17 #include "wx/gdicmn.h"
19 //-----------------------------------------------------------------------------
21 //-----------------------------------------------------------------------------
23 class WXDLLIMPEXP_CORE wxRegion
;
25 //-----------------------------------------------------------------------------
27 //-----------------------------------------------------------------------------
36 // So far, for internal use only
39 wxRGN_AND
, // Creates the intersection of the two combined regions.
40 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
41 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
42 wxRGN_OR
, // Creates the union of two combined regions.
43 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
46 // ----------------------------------------------------------------------------
48 // ----------------------------------------------------------------------------
50 class WXDLLIMPEXP_CORE wxRegion
: public wxGDIObject
55 wxRegion( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
)
60 wxRegion( const wxPoint
& topLeft
, const wxPoint
& bottomRight
)
62 InitRect(topLeft
.x
, topLeft
.y
,
63 bottomRight
.x
- topLeft
.x
, bottomRight
.y
- topLeft
.y
);
66 wxRegion( const wxRect
& rect
)
68 InitRect(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
71 wxRegion( size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
73 wxRegion( const wxBitmap
& bmp
)
77 wxRegion( const wxBitmap
& bmp
,
78 const wxColour
& transColour
, int tolerance
= 0)
80 Union(bmp
, transColour
, tolerance
);
85 wxRegion( const wxRegion
& region
) { Ref(region
); }
86 wxRegion
& operator = ( const wxRegion
& region
) { Ref(region
); return *this; }
88 bool Ok() const { return m_refData
!= NULL
; }
90 bool operator == ( const wxRegion
& region
) const;
91 bool operator != ( const wxRegion
& region
) const { return !(*this == region
); }
95 bool Offset( wxCoord x
, wxCoord y
);
97 bool Union( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
98 bool Union( const wxRect
& rect
);
99 bool Union( const wxRegion
& region
);
101 bool Intersect( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
102 bool Intersect( const wxRect
& rect
);
103 bool Intersect( const wxRegion
& region
);
105 bool Subtract( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
106 bool Subtract( const wxRect
& rect
);
107 bool Subtract( const wxRegion
& region
);
109 bool Xor( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
110 bool Xor( const wxRect
& rect
);
111 bool Xor( const wxRegion
& region
);
113 void GetBox( wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
114 wxRect
GetBox() const ;
117 bool IsEmpty() const { return Empty(); }
119 wxRegionContain
Contains( wxCoord x
, wxCoord y
) const;
120 wxRegionContain
Contains( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const;
121 wxRegionContain
Contains(const wxPoint
& pt
) const;
122 wxRegionContain
Contains(const wxRect
& rect
) const;
124 // Convert the region to a B&W bitmap with the white pixels being inside
126 wxBitmap
ConvertToBitmap() const;
128 // Use the non-transparent pixels of a wxBitmap for the region to combine
129 // with this region. First version takes transparency from bitmap's mask,
130 // second lets the user specify the colour to be treated as transparent
131 // along with an optional tolerance value.
132 // NOTE: implemented in common/rgncmn.cpp
133 bool Union(const wxBitmap
& bmp
);
134 bool Union(const wxBitmap
& bmp
,
135 const wxColour
& transColour
, int tolerance
= 0);
139 WXRegion
*GetX11Region() const;
143 virtual wxObjectRefData
*CreateRefData() const;
144 virtual wxObjectRefData
*CloneRefData(const wxObjectRefData
*data
) const;
146 // common part of ctors for a rectangle region
147 void InitRect(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
150 DECLARE_DYNAMIC_CLASS(wxRegion
)
153 // ----------------------------------------------------------------------------
154 // wxRegionIterator: decomposes a region into rectangles
155 // ----------------------------------------------------------------------------
157 class WXDLLIMPEXP_CORE wxRegionIterator
: public wxObject
161 wxRegionIterator(const wxRegion
& region
);
163 void Reset() { m_current
= 0u; }
164 void Reset(const wxRegion
& region
);
166 operator bool () const;
167 bool HaveRects() const;
170 void operator ++ (int);
172 wxCoord
GetX() const;
173 wxCoord
GetY() const;
174 wxCoord
GetW() const;
175 wxCoord
GetWidth() const { return GetW(); }
176 wxCoord
GetH() const;
177 wxCoord
GetHeight() const { return GetH(); }
178 wxRect
GetRect() const;
185 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)