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[wxWidgets.git] / include / wx / x11 / region.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: region.h
3 // Purpose: wxRegion class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart, Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_REGION_H_
13 #define _WX_REGION_H_
14
15 #include "wx/list.h"
16 #include "wx/gdiobj.h"
17 #include "wx/gdicmn.h"
18
19 //-----------------------------------------------------------------------------
20 // classes
21 //-----------------------------------------------------------------------------
22
23 class WXDLLIMPEXP_CORE wxRegion;
24
25 //-----------------------------------------------------------------------------
26 // constants
27 //-----------------------------------------------------------------------------
28
29 enum wxRegionContain
30 {
31 wxOutRegion = 0,
32 wxPartRegion = 1,
33 wxInRegion = 2
34 };
35
36 // So far, for internal use only
37 enum wxRegionOp
38 {
39 wxRGN_AND, // Creates the intersection of the two combined regions.
40 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
41 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
42 wxRGN_OR, // Creates the union of two combined regions.
43 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
44 };
45
46 // ----------------------------------------------------------------------------
47 // wxRegion
48 // ----------------------------------------------------------------------------
49
50 class WXDLLIMPEXP_CORE wxRegion : public wxGDIObject
51 {
52 public:
53 wxRegion() { }
54
55 wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
56 {
57 InitRect(x, y, w, h);
58 }
59
60 wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )
61 {
62 InitRect(topLeft.x, topLeft.y,
63 bottomRight.x - topLeft.x, bottomRight.y - topLeft.y);
64 }
65
66 wxRegion( const wxRect& rect )
67 {
68 InitRect(rect.x, rect.y, rect.width, rect.height);
69 }
70
71 wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
72
73 wxRegion( const wxBitmap& bmp)
74 {
75 Union(bmp);
76 }
77 wxRegion( const wxBitmap& bmp,
78 const wxColour& transColour, int tolerance = 0)
79 {
80 Union(bmp, transColour, tolerance);
81 }
82
83 ~wxRegion();
84
85 wxRegion( const wxRegion& region ) { Ref(region); }
86 wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; }
87
88 bool Ok() const { return m_refData != NULL; }
89
90 bool operator == ( const wxRegion& region ) const;
91 bool operator != ( const wxRegion& region ) const { return !(*this == region); }
92
93 void Clear();
94
95 bool Offset( wxCoord x, wxCoord y );
96
97 bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
98 bool Union( const wxRect& rect );
99 bool Union( const wxRegion& region );
100
101 bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
102 bool Intersect( const wxRect& rect );
103 bool Intersect( const wxRegion& region );
104
105 bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
106 bool Subtract( const wxRect& rect );
107 bool Subtract( const wxRegion& region );
108
109 bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
110 bool Xor( const wxRect& rect );
111 bool Xor( const wxRegion& region );
112
113 void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const;
114 wxRect GetBox() const ;
115
116 bool Empty() const;
117 bool IsEmpty() const { return Empty(); }
118
119 wxRegionContain Contains( wxCoord x, wxCoord y ) const;
120 wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const;
121 wxRegionContain Contains(const wxPoint& pt) const;
122 wxRegionContain Contains(const wxRect& rect) const;
123
124 // Convert the region to a B&W bitmap with the white pixels being inside
125 // the region.
126 wxBitmap ConvertToBitmap() const;
127
128 // Use the non-transparent pixels of a wxBitmap for the region to combine
129 // with this region. First version takes transparency from bitmap's mask,
130 // second lets the user specify the colour to be treated as transparent
131 // along with an optional tolerance value.
132 // NOTE: implemented in common/rgncmn.cpp
133 bool Union(const wxBitmap& bmp);
134 bool Union(const wxBitmap& bmp,
135 const wxColour& transColour, int tolerance = 0);
136
137
138 public:
139 WXRegion *GetX11Region() const;
140
141 protected:
142 // ref counting code
143 virtual wxObjectRefData *CreateRefData() const;
144 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
145
146 // common part of ctors for a rectangle region
147 void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
148
149 private:
150 DECLARE_DYNAMIC_CLASS(wxRegion)
151 };
152
153 // ----------------------------------------------------------------------------
154 // wxRegionIterator: decomposes a region into rectangles
155 // ----------------------------------------------------------------------------
156
157 class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject
158 {
159 public:
160 wxRegionIterator();
161 wxRegionIterator(const wxRegion& region);
162
163 void Reset() { m_current = 0u; }
164 void Reset(const wxRegion& region);
165
166 operator bool () const;
167 bool HaveRects() const;
168
169 void operator ++ ();
170 void operator ++ (int);
171
172 wxCoord GetX() const;
173 wxCoord GetY() const;
174 wxCoord GetW() const;
175 wxCoord GetWidth() const { return GetW(); }
176 wxCoord GetH() const;
177 wxCoord GetHeight() const { return GetH(); }
178 wxRect GetRect() const;
179
180 private:
181 size_t m_current;
182 wxRegion m_region;
183
184 private:
185 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
186 };
187
188 #endif
189 // _WX_REGION_H_