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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/menu.h
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 26.10.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MENU_H_BASE_
13 #define _WX_MENU_H_BASE_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_MENUS
18
19 // ----------------------------------------------------------------------------
20 // headers
21 // ----------------------------------------------------------------------------
22
23 #include "wx/list.h" // for "template" list classes
24 #include "wx/window.h" // base class for wxMenuBar
25
26 // also include this one to ensure compatibility with old code which only
27 // included wx/menu.h
28 #include "wx/menuitem.h"
29
30 class WXDLLEXPORT wxMenu;
31 class WXDLLEXPORT wxMenuBarBase;
32 class WXDLLEXPORT wxMenuBar;
33 class WXDLLEXPORT wxMenuItem;
34
35 // pseudo template list classes
36 WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
37 WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList);
38
39 // ----------------------------------------------------------------------------
40 // wxMenu
41 // ----------------------------------------------------------------------------
42
43 class WXDLLEXPORT wxMenuBase : public wxEvtHandler
44 {
45 public:
46 // create a menu
47 static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
48
49 // ctors
50 wxMenuBase(const wxString& title, long style = 0) : m_title(title)
51 { Init(style); }
52 wxMenuBase(long style = 0)
53 { Init(style); }
54
55 // dtor deletes all the menu items we own
56 virtual ~wxMenuBase();
57
58 // menu construction
59 // -----------------
60
61 // append any kind of item (normal/check/radio/separator)
62 wxMenuItem* Append(int itemid,
63 const wxString& text,
64 const wxString& help = wxEmptyString,
65 wxItemKind kind = wxITEM_NORMAL)
66 {
67 return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
68 }
69
70 // append a separator to the menu
71 wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR, wxEmptyString); }
72
73 // append a check item
74 wxMenuItem* AppendCheckItem(int itemid,
75 const wxString& text,
76 const wxString& help = wxEmptyString)
77 {
78 return Append(itemid, text, help, wxITEM_CHECK);
79 }
80
81 // append a radio item
82 wxMenuItem* AppendRadioItem(int itemid,
83 const wxString& text,
84 const wxString& help = wxEmptyString)
85 {
86 return Append(itemid, text, help, wxITEM_RADIO);
87 }
88
89 // append a submenu
90 wxMenuItem* Append(int itemid,
91 const wxString& text,
92 wxMenu *submenu,
93 const wxString& help = wxEmptyString)
94 {
95 return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
96 wxITEM_NORMAL, submenu));
97 }
98
99 // the most generic form of Append() - append anything
100 wxMenuItem* Append(wxMenuItem *item) { return DoAppend(item); }
101
102 // insert a break in the menu (only works when appending the items, not
103 // inserting them)
104 virtual void Break() { }
105
106 // insert an item before given position
107 wxMenuItem* Insert(size_t pos, wxMenuItem *item);
108
109 // insert an item before given position
110 wxMenuItem* Insert(size_t pos,
111 int itemid,
112 const wxString& text,
113 const wxString& help = wxEmptyString,
114 wxItemKind kind = wxITEM_NORMAL)
115 {
116 return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
117 }
118
119 // insert a separator
120 wxMenuItem* InsertSeparator(size_t pos)
121 {
122 return Insert(pos, wxMenuItem::New((wxMenu *)this, wxID_SEPARATOR));
123 }
124
125 // insert a check item
126 wxMenuItem* InsertCheckItem(size_t pos,
127 int itemid,
128 const wxString& text,
129 const wxString& help = wxEmptyString)
130 {
131 return Insert(pos, itemid, text, help, wxITEM_CHECK);
132 }
133
134 // insert a radio item
135 wxMenuItem* InsertRadioItem(size_t pos,
136 int itemid,
137 const wxString& text,
138 const wxString& help = wxEmptyString)
139 {
140 return Insert(pos, itemid, text, help, wxITEM_RADIO);
141 }
142
143 // insert a submenu
144 wxMenuItem* Insert(size_t pos,
145 int itemid,
146 const wxString& text,
147 wxMenu *submenu,
148 const wxString& help = wxEmptyString)
149 {
150 return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help,
151 wxITEM_NORMAL, submenu));
152 }
153
154 // prepend an item to the menu
155 wxMenuItem* Prepend(wxMenuItem *item)
156 {
157 return Insert(0u, item);
158 }
159
160 // prepend any item to the menu
161 wxMenuItem* Prepend(int itemid,
162 const wxString& text,
163 const wxString& help = wxEmptyString,
164 wxItemKind kind = wxITEM_NORMAL)
165 {
166 return Insert(0u, itemid, text, help, kind);
167 }
168
169 // prepend a separator
170 wxMenuItem* PrependSeparator()
171 {
172 return InsertSeparator(0u);
173 }
174
175 // prepend a check item
176 wxMenuItem* PrependCheckItem(int itemid,
177 const wxString& text,
178 const wxString& help = wxEmptyString)
179 {
180 return InsertCheckItem(0u, itemid, text, help);
181 }
182
183 // prepend a radio item
184 wxMenuItem* PrependRadioItem(int itemid,
185 const wxString& text,
186 const wxString& help = wxEmptyString)
187 {
188 return InsertRadioItem(0u, itemid, text, help);
189 }
190
191 // prepend a submenu
192 wxMenuItem* Prepend(int itemid,
193 const wxString& text,
194 wxMenu *submenu,
195 const wxString& help = wxEmptyString)
196 {
197 return Insert(0u, itemid, text, submenu, help);
198 }
199
200 // detach an item from the menu, but don't delete it so that it can be
201 // added back later (but if it's not, the caller is responsible for
202 // deleting it!)
203 wxMenuItem *Remove(int itemid) { return Remove(FindChildItem(itemid)); }
204 wxMenuItem *Remove(wxMenuItem *item);
205
206 // delete an item from the menu (submenus are not destroyed by this
207 // function, see Destroy)
208 bool Delete(int itemid) { return Delete(FindChildItem(itemid)); }
209 bool Delete(wxMenuItem *item);
210
211 // delete the item from menu and destroy it (if it's a submenu)
212 bool Destroy(int itemid) { return Destroy(FindChildItem(itemid)); }
213 bool Destroy(wxMenuItem *item);
214
215 // menu items access
216 // -----------------
217
218 // get the items
219 size_t GetMenuItemCount() const { return m_items.GetCount(); }
220
221 const wxMenuItemList& GetMenuItems() const { return m_items; }
222 wxMenuItemList& GetMenuItems() { return m_items; }
223
224 // search
225 virtual int FindItem(const wxString& item) const;
226 wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
227
228 // find by position
229 wxMenuItem* FindItemByPosition(size_t position) const;
230
231 // get/set items attributes
232 void Enable(int itemid, bool enable);
233 bool IsEnabled(int itemid) const;
234
235 void Check(int itemid, bool check);
236 bool IsChecked(int itemid) const;
237
238 void SetLabel(int itemid, const wxString& label);
239 wxString GetLabel(int itemid) const;
240
241 virtual void SetHelpString(int itemid, const wxString& helpString);
242 virtual wxString GetHelpString(int itemid) const;
243
244 // misc accessors
245 // --------------
246
247 // the title
248 virtual void SetTitle(const wxString& title) { m_title = title; }
249 const wxString GetTitle() const { return m_title; }
250
251 // event handler
252 void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
253 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
254
255 // invoking window
256 void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
257 wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
258
259 // style
260 long GetStyle() const { return m_style; }
261
262 // implementation helpers
263 // ----------------------
264
265 // Updates the UI for a menu and all submenus recursively. source is the
266 // object that has the update event handlers defined for it. If NULL, the
267 // menu or associated window will be used.
268 void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
269
270 // get the menu bar this menu is attached to (may be NULL, always NULL for
271 // popup menus). Traverse up the menu hierarchy to find it.
272 wxMenuBar *GetMenuBar() const;
273
274 // called when the menu is attached/detached to/from a menu bar
275 virtual void Attach(wxMenuBarBase *menubar);
276 virtual void Detach();
277
278 // is the menu attached to a menu bar (or is it a popup one)?
279 bool IsAttached() const { return GetMenuBar() != NULL; }
280
281 // set/get the parent of this menu
282 void SetParent(wxMenu *parent) { m_menuParent = parent; }
283 wxMenu *GetParent() const { return m_menuParent; }
284
285 // implementation only from now on
286 // -------------------------------
287
288 // unlike FindItem(), this function doesn't recurse but only looks through
289 // our direct children and also may return the index of the found child if
290 // pos != NULL
291 wxMenuItem *FindChildItem(int itemid, size_t *pos = NULL) const;
292
293 // called to generate a wxCommandEvent, return true if it was processed,
294 // false otherwise
295 //
296 // the checked parameter may have boolean value or -1 for uncheckable items
297 bool SendEvent(int itemid, int checked = -1);
298
299 // compatibility: these functions are deprecated, use the new ones instead
300 // -----------------------------------------------------------------------
301
302 // use the versions taking wxItem_XXX now instead, they're more readable
303 // and allow adding the radio items as well
304 void Append(int itemid,
305 const wxString& text,
306 const wxString& help,
307 bool isCheckable)
308 {
309 Append(itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
310 }
311
312 void Insert(size_t pos,
313 int itemid,
314 const wxString& text,
315 const wxString& help,
316 bool isCheckable)
317 {
318 Insert(pos, itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
319 }
320
321 void Prepend(int itemid,
322 const wxString& text,
323 const wxString& help,
324 bool isCheckable)
325 {
326 Insert(0u, itemid, text, help, isCheckable);
327 }
328
329 static void LockAccels(bool locked)
330 {
331 ms_locked = locked;
332 }
333
334 protected:
335 // virtuals to override in derived classes
336 // ---------------------------------------
337
338 virtual wxMenuItem* DoAppend(wxMenuItem *item);
339 virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
340
341 virtual wxMenuItem *DoRemove(wxMenuItem *item);
342 virtual bool DoDelete(wxMenuItem *item);
343 virtual bool DoDestroy(wxMenuItem *item);
344
345 // helpers
346 // -------
347
348 // common part of all ctors
349 void Init(long style);
350
351 // associate the submenu with this menu
352 void AddSubMenu(wxMenu *submenu);
353
354 wxMenuBar *m_menuBar; // menubar we belong to or NULL
355 wxMenu *m_menuParent; // parent menu or NULL
356
357 wxString m_title; // the menu title or label
358 wxMenuItemList m_items; // the list of menu items
359
360 wxWindow *m_invokingWindow; // for popup menus
361
362 long m_style; // combination of wxMENU_XXX flags
363
364 wxEvtHandler *m_eventHandler; // a pluggable in event handler
365
366 static bool ms_locked;
367
368 DECLARE_NO_COPY_CLASS(wxMenuBase)
369 };
370
371 // ----------------------------------------------------------------------------
372 // wxMenuBar
373 // ----------------------------------------------------------------------------
374
375 class WXDLLEXPORT wxMenuBarBase : public wxWindow
376 {
377 public:
378 // default ctor
379 wxMenuBarBase();
380
381 // dtor will delete all menus we own
382 virtual ~wxMenuBarBase();
383
384 // menu bar construction
385 // ---------------------
386
387 // append a menu to the end of menubar, return true if ok
388 virtual bool Append(wxMenu *menu, const wxString& title);
389
390 // insert a menu before the given position into the menubar, return true
391 // if inserted ok
392 virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
393
394 // menu bar items access
395 // ---------------------
396
397 // get the number of menus in the menu bar
398 size_t GetMenuCount() const { return m_menus.GetCount(); }
399
400 // get the menu at given position
401 wxMenu *GetMenu(size_t pos) const;
402
403 // replace the menu at given position with another one, returns the
404 // previous menu (which should be deleted by the caller)
405 virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
406
407 // delete the menu at given position from the menu bar, return the pointer
408 // to the menu (which should be deleted by the caller)
409 virtual wxMenu *Remove(size_t pos);
410
411 // enable or disable a submenu
412 virtual void EnableTop(size_t pos, bool enable) = 0;
413
414 // is the menu enabled?
415 virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return true; }
416
417 // get or change the label of the menu at given position
418 virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
419 virtual wxString GetLabelTop(size_t pos) const = 0;
420
421 // item search
422 // -----------
423
424 // by menu and item names, returns wxNOT_FOUND if not found or id of the
425 // found item
426 virtual int FindMenuItem(const wxString& menu, const wxString& item) const;
427
428 // find item by id (in any menu), returns NULL if not found
429 //
430 // if menu is !NULL, it will be filled with wxMenu this item belongs to
431 virtual wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
432
433 // find menu by its caption, return wxNOT_FOUND on failure
434 int FindMenu(const wxString& title) const;
435
436 // item access
437 // -----------
438
439 // all these functions just use FindItem() and then call an appropriate
440 // method on it
441 //
442 // NB: under MSW, these methods can only be used after the menubar had
443 // been attached to the frame
444
445 void Enable(int itemid, bool enable);
446 void Check(int itemid, bool check);
447 bool IsChecked(int itemid) const;
448 bool IsEnabled(int itemid) const;
449 virtual bool IsEnabled() const { return wxWindow::IsEnabled(); }
450
451 void SetLabel(int itemid, const wxString &label);
452 wxString GetLabel(int itemid) const;
453
454 void SetHelpString(int itemid, const wxString& helpString);
455 wxString GetHelpString(int itemid) const;
456
457 // implementation helpers
458
459 // get the frame we are attached to (may return NULL)
460 wxFrame *GetFrame() const { return m_menuBarFrame; }
461
462 // returns true if we're attached to a frame
463 bool IsAttached() const { return GetFrame() != NULL; }
464
465 // associate the menubar with the frame
466 virtual void Attach(wxFrame *frame);
467
468 // called before deleting the menubar normally
469 virtual void Detach();
470
471 // need to override these ones to avoid virtual function hiding
472 virtual bool Enable(bool enable = true) { return wxWindow::Enable(enable); }
473 virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); }
474 virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
475
476 // don't want menu bars to accept the focus by tabbing to them
477 virtual bool AcceptsFocusFromKeyboard() const { return false; }
478
479 protected:
480 // the list of all our menus
481 wxMenuList m_menus;
482
483 // the frame we are attached to (may be NULL)
484 wxFrame *m_menuBarFrame;
485
486 DECLARE_NO_COPY_CLASS(wxMenuBarBase)
487 };
488
489 // ----------------------------------------------------------------------------
490 // include the real class declaration
491 // ----------------------------------------------------------------------------
492
493 #ifdef wxUSE_BASE_CLASSES_ONLY
494 #define wxMenuItem wxMenuItemBase
495 #else // !wxUSE_BASE_CLASSES_ONLY
496 #if defined(__WXUNIVERSAL__)
497 #include "wx/univ/menu.h"
498 #elif defined(__WXPALMOS__)
499 #include "wx/palmos/menu.h"
500 #elif defined(__WXMSW__)
501 #include "wx/msw/menu.h"
502 #elif defined(__WXMOTIF__)
503 #include "wx/motif/menu.h"
504 #elif defined(__WXGTK__)
505 #include "wx/gtk/menu.h"
506 #elif defined(__WXMAC__)
507 #include "wx/mac/menu.h"
508 #elif defined(__WXCOCOA__)
509 #include "wx/cocoa/menu.h"
510 #elif defined(__WXPM__)
511 #include "wx/os2/menu.h"
512 #endif
513 #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
514
515 #endif // wxUSE_MENUS
516
517 #endif
518 // _WX_MENU_H_BASE_