Include wx/window.h according to precompiled headers of wx/wx.h (with other minor...
[wxWidgets.git] / src / motif / cursor.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/motif/cursor.cpp
3 // Purpose: wxCursor class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifndef WX_PRECOMP
16 #include "wx/list.h"
17 #endif
18
19 #include "wx/cursor.h"
20
21 #ifndef WX_PRECOMP
22 #include "wx/app.h"
23 #include "wx/utils.h"
24 #include "wx/window.h"
25 #endif
26
27 #if wxUSE_IMAGE
28 #include "wx/image.h"
29 #endif
30
31 #ifdef __VMS__
32 #pragma message disable nosimpint
33 #endif
34 #include <Xm/Xm.h>
35 #include <X11/cursorfont.h>
36 #ifdef __VMS__
37 #pragma message enable nosimpint
38 #endif
39
40 #include "wx/motif/private.h"
41
42 // Cursor for one display, so we can choose the correct one for
43 // the current display.
44 class wxXCursor
45 {
46 public:
47 WXDisplay* m_display;
48 WXCursor m_cursor;
49 };
50
51 WX_DECLARE_LIST(wxXCursor, wxXCursorList);
52 #include "wx/listimpl.cpp"
53 WX_DEFINE_LIST(wxXCursorList)
54
55 class WXDLLEXPORT wxCursorRefData: public wxObjectRefData
56 {
57 friend class WXDLLEXPORT wxCursor;
58 public:
59 wxCursorRefData();
60 ~wxCursorRefData();
61
62 wxXCursorList m_cursors; // wxXCursor objects, one per display
63 wxStockCursor m_cursorId; // wxWidgets standard cursor id
64 };
65
66 #define M_CURSORDATA ((wxCursorRefData *)m_refData)
67 #define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
68
69 IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxObject)
70
71 wxCursorRefData::wxCursorRefData()
72 {
73 m_cursorId = wxCURSOR_NONE;
74 }
75
76 wxCursorRefData::~wxCursorRefData()
77 {
78 wxXCursorList::compatibility_iterator node = m_cursors.GetFirst();
79 while (node)
80 {
81 wxXCursor* c = node->GetData();
82 XFreeCursor((Display*) c->m_display, (Cursor) c->m_cursor);
83 delete c;
84 node = node->GetNext();
85 }
86 }
87
88 wxCursor::wxCursor()
89 {
90 }
91
92 #if wxUSE_IMAGE
93 wxCursor::wxCursor(const wxImage & image)
94 {
95 unsigned char * rgbBits = image.GetData();
96 int w = image.GetWidth() ;
97 int h = image.GetHeight();
98 bool bHasMask = image.HasMask();
99 int imagebitcount = (w*h)/8;
100
101 unsigned char * bits = new unsigned char [imagebitcount];
102 unsigned char * maskBits = new unsigned char [imagebitcount];
103
104 int i, j, i8;
105 unsigned char c, cMask;
106 for (i=0; i<imagebitcount; i++)
107 {
108 bits[i] = 0xff;
109 i8 = i * 8;
110
111 cMask = 0xfe; // 11111110
112 for (j=0; j<8; j++)
113 {
114 // possible overflow if we do the summation first ?
115 c = (unsigned char)(rgbBits[(i8+j)*3]/3 + rgbBits[(i8+j)*3+1]/3 + rgbBits[(i8+j)*3+2]/3);
116 // if average value is > mid grey
117 if (c>127)
118 bits[i] = bits[i] & cMask;
119 cMask = (unsigned char)((cMask << 1) | 1);
120 }
121 }
122
123 if (bHasMask)
124 {
125 unsigned char
126 r = image.GetMaskRed(),
127 g = image.GetMaskGreen(),
128 b = image.GetMaskBlue();
129
130 for (i=0; i<imagebitcount; i++)
131 {
132 maskBits[i] = 0x0;
133 i8 = i * 8;
134
135 cMask = 0x1;
136 for (j=0; j<8; j++)
137 {
138 if (rgbBits[(i8+j)*3] != r || rgbBits[(i8+j)*3+1] != g || rgbBits[(i8+j)*3+2] != b)
139 maskBits[i] = maskBits[i] | cMask;
140 cMask = (unsigned char)(cMask << 1);
141 }
142 }
143 }
144 else // no mask
145 {
146 for (i=0; i<imagebitcount; i++)
147 maskBits[i] = 0xFF;
148 }
149
150 int hotSpotX;
151 int hotSpotY;
152
153 if (image.HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_X))
154 hotSpotX = image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X);
155 else
156 hotSpotX = 0;
157
158 if (image.HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y))
159 hotSpotY = image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y);
160 else
161 hotSpotY = 0;
162
163 if (hotSpotX < 0 || hotSpotX >= w)
164 hotSpotX = 0;
165 if (hotSpotY < 0 || hotSpotY >= h)
166 hotSpotY = 0;
167
168 Create( (const char*)bits, w, h, hotSpotX, hotSpotY,
169 (const char*)maskBits );
170
171 delete[] bits;
172 delete[] maskBits;
173 }
174 #endif
175
176 void wxCursor::Create(const char bits[], int width, int height,
177 int hotSpotX, int hotSpotY, const char maskBits[])
178 {
179 if( !m_refData )
180 m_refData = new wxCursorRefData;
181
182 Display *dpy = (Display*) wxGetDisplay();
183 int screen_num = DefaultScreen (dpy);
184
185 Pixmap pixmap = XCreatePixmapFromBitmapData (dpy,
186 RootWindow (dpy, screen_num),
187 (char*) bits, width, height,
188 1 , 0 , 1);
189
190 Pixmap mask_pixmap = None;
191 if (maskBits != NULL)
192 {
193 mask_pixmap = XCreatePixmapFromBitmapData (dpy,
194 RootWindow (dpy, screen_num),
195 (char*) maskBits, width, height,
196 1 , 0 , 1);
197 }
198
199 Create( (WXPixmap)pixmap, (WXPixmap)mask_pixmap, hotSpotX, hotSpotY );
200
201 XFreePixmap( dpy, pixmap );
202 if (mask_pixmap != None)
203 {
204 XFreePixmap( dpy, mask_pixmap );
205 }
206 }
207
208 void wxCursor::Create(WXPixmap pixmap, WXPixmap mask_pixmap,
209 int hotSpotX, int hotSpotY)
210 {
211 if( !m_refData )
212 m_refData = new wxCursorRefData;
213
214 Display *dpy = (Display*) wxGetDisplay();
215 int screen_num = DefaultScreen (dpy);
216
217 XColor foreground_color;
218 XColor background_color;
219 foreground_color.pixel = BlackPixel(dpy, screen_num);
220 background_color.pixel = WhitePixel(dpy, screen_num);
221 Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
222 XQueryColor(dpy, cmap, &foreground_color);
223 XQueryColor(dpy, cmap, &background_color);
224
225 Cursor cursor = XCreatePixmapCursor (dpy,
226 (Pixmap)pixmap,
227 (Pixmap)mask_pixmap,
228 &foreground_color,
229 &background_color,
230 hotSpotX ,
231 hotSpotY);
232
233 if (cursor)
234 {
235 wxXCursor *c = new wxXCursor;
236
237 c->m_cursor = (WXCursor) cursor;
238 c->m_display = (WXDisplay*) dpy;
239 M_CURSORDATA->m_cursors.Append(c);
240 }
241 }
242
243 wxCursor::wxCursor(const char bits[], int width, int height,
244 int hotSpotX, int hotSpotY, const char maskBits[])
245 {
246 Create(bits, width, height, hotSpotX, hotSpotY, maskBits);
247 }
248
249 wxCursor::wxCursor(const wxString& name, long flags, int hotSpotX, int hotSpotY)
250 {
251 // Must be an XBM file
252 if (flags != wxBITMAP_TYPE_XBM)
253 return;
254
255 m_refData = new wxCursorRefData;
256
257 int hotX = -1, hotY = -1;
258 unsigned int w, h;
259 Pixmap pixmap = None, mask_pixmap = None;
260
261 Display *dpy = (Display*) wxGetDisplay();
262 int screen_num = DefaultScreen (dpy);
263
264 int value = XReadBitmapFile (dpy, RootWindow (dpy, screen_num),
265 wxConstCast(name.c_str(), char),
266 &w, &h, &pixmap, &hotX, &hotY);
267
268 if (value == BitmapSuccess)
269 {
270 // TODO: how do we determine whether hotX, hotY were read correctly?
271 if (hotX < 0 || hotY < 0)
272 {
273 hotX = hotSpotX;
274 hotY = hotSpotY;
275 }
276 if (hotX < 0 || hotY < 0)
277 {
278 hotX = 0;
279 hotY = 0;
280 }
281
282 Create( (WXPixmap)pixmap, (WXPixmap)mask_pixmap, hotX, hotY );
283
284 XFreePixmap( dpy, pixmap );
285 }
286 }
287
288 // Cursors by stock number
289 wxCursor::wxCursor(wxStockCursor id)
290 {
291 m_refData = new wxCursorRefData;
292 M_CURSORDATA->m_cursorId = id;
293 }
294
295 wxCursor::~wxCursor()
296 {
297 }
298
299 bool wxCursor::Ok() const
300 {
301 return m_refData != NULL;
302 }
303
304 // Motif-specific: create/get a cursor for the current display
305 WXCursor wxCursor::GetXCursor(WXDisplay* display) const
306 {
307 if (!M_CURSORDATA)
308 return (WXCursor) 0;
309 wxXCursorList::compatibility_iterator node = M_CURSORDATA->m_cursors.GetFirst();
310 while (node)
311 {
312 wxXCursor* c = node->GetData();
313 if (c->m_display == display)
314 return c->m_cursor;
315 node = node->GetNext();
316 }
317
318 // No cursor for this display, so let's see if we're an id-type cursor.
319
320 if (M_CURSORDATA->m_cursorId != wxCURSOR_NONE)
321 {
322 WXCursor cursor = MakeCursor(display, M_CURSORDATA->m_cursorId);
323 if (cursor)
324 {
325 wxXCursor* c = new wxXCursor;
326 c->m_cursor = cursor;
327 c->m_display = display;
328 M_CURSORDATA->m_cursors.Append(c);
329 return cursor;
330 }
331 else
332 return (WXCursor) 0;
333 }
334
335 // Not an id-type cursor, so we don't know how to create it.
336 return (WXCursor) 0;
337 }
338
339 // Make a cursor from standard id
340 WXCursor wxCursor::MakeCursor(WXDisplay* display, wxStockCursor id) const
341 {
342 Display* dpy = (Display*) display;
343 Cursor cursor = (Cursor) 0;
344 int x_cur = -1;
345
346 switch (id)
347 {
348 case wxCURSOR_CHAR: return (WXCursor)cursor;
349
350 case wxCURSOR_WAIT: x_cur = XC_watch; break;
351 case wxCURSOR_CROSS: x_cur = XC_crosshair; break;
352 case wxCURSOR_HAND: x_cur = XC_hand1; break;
353 case wxCURSOR_BULLSEYE: x_cur = XC_target; break;
354 case wxCURSOR_PENCIL: x_cur = XC_pencil; break;
355 case wxCURSOR_MAGNIFIER: x_cur = XC_sizing; break;
356 case wxCURSOR_IBEAM: x_cur = XC_xterm; break;
357 case wxCURSOR_NO_ENTRY: x_cur = XC_pirate; break;
358 case wxCURSOR_LEFT_BUTTON: x_cur = XC_leftbutton; break;
359 case wxCURSOR_RIGHT_BUTTON: x_cur = XC_rightbutton; break;
360 case wxCURSOR_MIDDLE_BUTTON: x_cur = XC_middlebutton; break;
361 case wxCURSOR_QUESTION_ARROW: x_cur = XC_question_arrow; break;
362 case wxCURSOR_SIZING: x_cur = XC_sizing; break;
363 case wxCURSOR_WATCH: x_cur = XC_watch; break;
364 case wxCURSOR_SPRAYCAN: x_cur = XC_spraycan; break;
365 case wxCURSOR_PAINT_BRUSH: x_cur = XC_spraycan; break;
366 case wxCURSOR_SIZENWSE:
367 case wxCURSOR_SIZENESW: x_cur = XC_crosshair; break;
368 case wxCURSOR_SIZEWE: x_cur = XC_sb_h_double_arrow; break;
369 case wxCURSOR_SIZENS: x_cur = XC_sb_v_double_arrow; break;
370 case wxCURSOR_POINT_LEFT: x_cur = XC_sb_left_arrow; break;
371 case wxCURSOR_POINT_RIGHT: x_cur = XC_sb_right_arrow; break;
372 // (JD Huggins) added more stock cursors for X
373 // X-only cursors BEGIN
374 case wxCURSOR_CROSS_REVERSE: x_cur = XC_cross_reverse; break;
375 case wxCURSOR_DOUBLE_ARROW: x_cur = XC_double_arrow; break;
376 case wxCURSOR_BASED_ARROW_UP: x_cur = XC_based_arrow_up; break;
377 case wxCURSOR_BASED_ARROW_DOWN: x_cur = XC_based_arrow_down; break;
378 case wxCURSOR_BLANK:
379 {
380 GC gc;
381 XGCValues gcv;
382 Pixmap empty_pixmap;
383 XColor blank_color;
384
385 empty_pixmap =
386 XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
387 16, 16, 1);
388 gcv.function = GXxor;
389 gc = XCreateGC (dpy,
390 empty_pixmap,
391 GCFunction,
392 &gcv);
393 XCopyArea (dpy,
394 empty_pixmap,
395 empty_pixmap,
396 gc,
397 0, 0,
398 16, 16,
399 0, 0);
400 XFreeGC (dpy, gc);
401 cursor = XCreatePixmapCursor (dpy,
402 empty_pixmap,
403 empty_pixmap,
404 &blank_color,
405 &blank_color,
406 8, 8);
407
408 break;
409 }
410 case wxCURSOR_ARROW:
411 default: x_cur = XC_top_left_arrow; break;
412 }
413
414 if( x_cur == -1 )
415 return (WXCursor)cursor;
416
417 cursor = XCreateFontCursor (dpy, x_cur);
418 return (WXCursor) cursor;
419 }
420
421 // Global cursor setting
422 void wxSetCursor(const wxCursor& WXUNUSED(cursor))
423 {
424 // Nothing to do for Motif (no global cursor)
425 }
426
427
428 // ----------------------------------------------------------------------------
429 // busy cursor stuff
430 // ----------------------------------------------------------------------------
431
432 static int wxBusyCursorCount = 0;
433
434 // Helper function
435 static void
436 wxXSetBusyCursor (wxWindow * win, const wxCursor * cursor)
437 {
438 Display *display = (Display*) win->GetXDisplay();
439
440 Window xwin = (Window) win->GetXWindow();
441 if (!xwin)
442 return;
443
444 XSetWindowAttributes attrs;
445
446 if (cursor)
447 {
448 attrs.cursor = (Cursor) cursor->GetXCursor(display);
449 }
450 else
451 {
452 // Restore old cursor
453 if (win->GetCursor().Ok())
454 attrs.cursor = (Cursor) win->GetCursor().GetXCursor(display);
455 else
456 attrs.cursor = None;
457 }
458 if (xwin)
459 XChangeWindowAttributes (display, xwin, CWCursor, &attrs);
460
461 XFlush (display);
462
463 for(wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst (); node;
464 node = node->GetNext())
465 {
466 wxWindow *child = node->GetData ();
467 wxXSetBusyCursor (child, cursor);
468 }
469 }
470
471 // Set the cursor to the busy cursor for all windows
472 void wxBeginBusyCursor(const wxCursor *cursor)
473 {
474 wxBusyCursorCount++;
475 if (wxBusyCursorCount == 1)
476 {
477 for(wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst (); node;
478 node = node->GetNext())
479 {
480 wxWindow *win = node->GetData ();
481 wxXSetBusyCursor (win, cursor);
482 }
483 }
484 }
485
486 // Restore cursor to normal
487 void wxEndBusyCursor()
488 {
489 if (wxBusyCursorCount == 0)
490 return;
491
492 wxBusyCursorCount--;
493 if (wxBusyCursorCount == 0)
494 {
495 for(wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst (); node;
496 node = node->GetNext())
497 {
498 wxWindow *win = node->GetData ();
499 wxXSetBusyCursor (win, NULL);
500 }
501 }
502 }
503
504 // true if we're between the above two calls
505 bool wxIsBusy()
506 {
507 return (wxBusyCursorCount > 0);
508 }