1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxTreeCtrl base header
4 // Author: Karsten Ballueder
7 // Copyright: (c) Karsten Ballueder
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 #ifndef _WX_TREECTRL_H_BASE_
12 #define _WX_TREECTRL_H_BASE_
14 // ----------------------------------------------------------------------------
16 // ----------------------------------------------------------------------------
22 #include "wx/control.h"
23 #include "wx/treebase.h"
24 #include "wx/textctrl.h" // wxTextCtrl::ms_classinfo used through wxCLASSINFO macro
26 class WXDLLIMPEXP_FWD_CORE wxImageList
;
28 // ----------------------------------------------------------------------------
30 // ----------------------------------------------------------------------------
32 class WXDLLIMPEXP_CORE wxTreeCtrlBase
: public wxControl
36 virtual ~wxTreeCtrlBase();
41 // get the total number of items in the control
42 virtual unsigned int GetCount() const = 0;
44 // indent is the number of pixels the children are indented relative to
45 // the parents position. SetIndent() also redraws the control
47 virtual unsigned int GetIndent() const = 0;
48 virtual void SetIndent(unsigned int indent
) = 0;
50 // spacing is the number of pixels between the start and the Text
51 // (has no effect under wxMSW)
52 unsigned int GetSpacing() const { return m_spacing
; }
53 void SetSpacing(unsigned int spacing
) { m_spacing
= spacing
; }
55 // image list: these functions allow to associate an image list with
56 // the control and retrieve it. Note that the control does _not_ delete
57 // the associated image list when it's deleted in order to allow image
58 // lists to be shared between different controls.
60 // The normal image list is for the icons which correspond to the
61 // normal tree item state (whether it is selected or not).
62 // Additionally, the application might choose to show a state icon
63 // which corresponds to an app-defined item state (for example,
64 // checked/unchecked) which are taken from the state image list.
65 wxImageList
*GetImageList() const { return m_imageListNormal
; }
66 wxImageList
*GetStateImageList() const { return m_imageListState
; }
68 virtual void SetImageList(wxImageList
*imageList
) = 0;
69 virtual void SetStateImageList(wxImageList
*imageList
) = 0;
70 void AssignImageList(wxImageList
*imageList
)
72 SetImageList(imageList
);
73 m_ownsImageListNormal
= true;
75 void AssignStateImageList(wxImageList
*imageList
)
77 SetStateImageList(imageList
);
78 m_ownsImageListState
= true;
82 // Functions to work with tree ctrl items. Unfortunately, they can _not_ be
83 // member functions of wxTreeItem because they must know the tree the item
84 // belongs to for Windows implementation and storing the pointer to
85 // wxTreeCtrl in each wxTreeItem is just too much waste.
90 // retrieve items label
91 virtual wxString
GetItemText(const wxTreeItemId
& item
) const = 0;
92 // get one of the images associated with the item (normal by default)
93 virtual int GetItemImage(const wxTreeItemId
& item
,
94 wxTreeItemIcon which
= wxTreeItemIcon_Normal
) const = 0;
95 // get the data associated with the item
96 virtual wxTreeItemData
*GetItemData(const wxTreeItemId
& item
) const = 0;
98 // get the item's text colour
99 virtual wxColour
GetItemTextColour(const wxTreeItemId
& item
) const = 0;
101 // get the item's background colour
102 virtual wxColour
GetItemBackgroundColour(const wxTreeItemId
& item
) const = 0;
104 // get the item's font
105 virtual wxFont
GetItemFont(const wxTreeItemId
& item
) const = 0;
107 // get the items state
108 int GetItemState(const wxTreeItemId
& item
) const
110 return DoGetItemState(item
);
117 virtual void SetItemText(const wxTreeItemId
& item
, const wxString
& text
) = 0;
118 // set one of the images associated with the item (normal by default)
119 virtual void SetItemImage(const wxTreeItemId
& item
,
121 wxTreeItemIcon which
= wxTreeItemIcon_Normal
) = 0;
122 // associate some data with the item
123 virtual void SetItemData(const wxTreeItemId
& item
, wxTreeItemData
*data
) = 0;
125 // force appearance of [+] button near the item. This is useful to
126 // allow the user to expand the items which don't have any children now
127 // - but instead add them only when needed, thus minimizing memory
128 // usage and loading time.
129 virtual void SetItemHasChildren(const wxTreeItemId
& item
,
130 bool has
= true) = 0;
132 // the item will be shown in bold
133 virtual void SetItemBold(const wxTreeItemId
& item
, bool bold
= true) = 0;
135 // the item will be shown with a drop highlight
136 virtual void SetItemDropHighlight(const wxTreeItemId
& item
,
137 bool highlight
= true) = 0;
139 // set the items text colour
140 virtual void SetItemTextColour(const wxTreeItemId
& item
,
141 const wxColour
& col
) = 0;
143 // set the items background colour
144 virtual void SetItemBackgroundColour(const wxTreeItemId
& item
,
145 const wxColour
& col
) = 0;
147 // set the items font (should be of the same height for all items)
148 virtual void SetItemFont(const wxTreeItemId
& item
,
149 const wxFont
& font
) = 0;
151 // set the items state (special state values: wxTREE_ITEMSTATE_NONE/NEXT/PREV)
152 void SetItemState(const wxTreeItemId
& item
, int state
);
154 // item status inquiries
155 // ---------------------
157 // is the item visible (it might be outside the view or not expanded)?
158 virtual bool IsVisible(const wxTreeItemId
& item
) const = 0;
159 // does the item has any children?
160 virtual bool ItemHasChildren(const wxTreeItemId
& item
) const = 0;
162 bool HasChildren(const wxTreeItemId
& item
) const
163 { return ItemHasChildren(item
); }
164 // is the item expanded (only makes sense if HasChildren())?
165 virtual bool IsExpanded(const wxTreeItemId
& item
) const = 0;
166 // is this item currently selected (the same as has focus)?
167 virtual bool IsSelected(const wxTreeItemId
& item
) const = 0;
168 // is item text in bold font?
169 virtual bool IsBold(const wxTreeItemId
& item
) const = 0;
170 // is the control empty?
171 bool IsEmpty() const;
174 // number of children
175 // ------------------
177 // if 'recursively' is false, only immediate children count, otherwise
178 // the returned number is the number of all items in this branch
179 virtual size_t GetChildrenCount(const wxTreeItemId
& item
,
180 bool recursively
= true) const = 0;
185 // wxTreeItemId.IsOk() will return false if there is no such item
187 // get the root tree item
188 virtual wxTreeItemId
GetRootItem() const = 0;
190 // get the item currently selected (may return NULL if no selection)
191 virtual wxTreeItemId
GetSelection() const = 0;
193 // get the items currently selected, return the number of such item
195 // NB: this operation is expensive and can take a long time for a
196 // control with a lot of items (~ O(number of items)).
197 virtual size_t GetSelections(wxArrayTreeItemIds
& selections
) const = 0;
199 // get the last item to be clicked when the control has wxTR_MULTIPLE
200 // equivalent to GetSelection() if not wxTR_MULTIPLE
201 virtual wxTreeItemId
GetFocusedItem() const = 0;
204 // Clears the currently focused item
205 virtual void ClearFocusedItem() = 0;
206 // Sets the currently focused item. Item should be valid
207 virtual void SetFocusedItem(const wxTreeItemId
& item
) = 0;
210 // get the parent of this item (may return NULL if root)
211 virtual wxTreeItemId
GetItemParent(const wxTreeItemId
& item
) const = 0;
213 // for this enumeration function you must pass in a "cookie" parameter
214 // which is opaque for the application but is necessary for the library
215 // to make these functions reentrant (i.e. allow more than one
216 // enumeration on one and the same object simultaneously). Of course,
217 // the "cookie" passed to GetFirstChild() and GetNextChild() should be
220 // get the first child of this item
221 virtual wxTreeItemId
GetFirstChild(const wxTreeItemId
& item
,
222 wxTreeItemIdValue
& cookie
) const = 0;
223 // get the next child
224 virtual wxTreeItemId
GetNextChild(const wxTreeItemId
& item
,
225 wxTreeItemIdValue
& cookie
) const = 0;
226 // get the last child of this item - this method doesn't use cookies
227 virtual wxTreeItemId
GetLastChild(const wxTreeItemId
& item
) const = 0;
229 // get the next sibling of this item
230 virtual wxTreeItemId
GetNextSibling(const wxTreeItemId
& item
) const = 0;
231 // get the previous sibling
232 virtual wxTreeItemId
GetPrevSibling(const wxTreeItemId
& item
) const = 0;
234 // get first visible item
235 virtual wxTreeItemId
GetFirstVisibleItem() const = 0;
236 // get the next visible item: item must be visible itself!
237 // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
238 virtual wxTreeItemId
GetNextVisible(const wxTreeItemId
& item
) const = 0;
239 // get the previous visible item: item must be visible itself!
240 virtual wxTreeItemId
GetPrevVisible(const wxTreeItemId
& item
) const = 0;
245 // add the root node to the tree
246 virtual wxTreeItemId
AddRoot(const wxString
& text
,
247 int image
= -1, int selImage
= -1,
248 wxTreeItemData
*data
= NULL
) = 0;
250 // insert a new item in as the first child of the parent
251 wxTreeItemId
PrependItem(const wxTreeItemId
& parent
,
252 const wxString
& text
,
253 int image
= -1, int selImage
= -1,
254 wxTreeItemData
*data
= NULL
)
256 return DoInsertItem(parent
, 0u, text
, image
, selImage
, data
);
259 // insert a new item after a given one
260 wxTreeItemId
InsertItem(const wxTreeItemId
& parent
,
261 const wxTreeItemId
& idPrevious
,
262 const wxString
& text
,
263 int image
= -1, int selImage
= -1,
264 wxTreeItemData
*data
= NULL
)
266 return DoInsertAfter(parent
, idPrevious
, text
, image
, selImage
, data
);
269 // insert a new item before the one with the given index
270 wxTreeItemId
InsertItem(const wxTreeItemId
& parent
,
272 const wxString
& text
,
273 int image
= -1, int selImage
= -1,
274 wxTreeItemData
*data
= NULL
)
276 return DoInsertItem(parent
, pos
, text
, image
, selImage
, data
);
279 // insert a new item in as the last child of the parent
280 wxTreeItemId
AppendItem(const wxTreeItemId
& parent
,
281 const wxString
& text
,
282 int image
= -1, int selImage
= -1,
283 wxTreeItemData
*data
= NULL
)
285 return DoInsertItem(parent
, (size_t)-1, text
, image
, selImage
, data
);
288 // delete this item and associated data if any
289 virtual void Delete(const wxTreeItemId
& item
) = 0;
290 // delete all children (but don't delete the item itself)
291 // NB: this won't send wxEVT_TREE_ITEM_DELETED events
292 virtual void DeleteChildren(const wxTreeItemId
& item
) = 0;
293 // delete all items from the tree
294 // NB: this won't send wxEVT_TREE_ITEM_DELETED events
295 virtual void DeleteAllItems() = 0;
298 virtual void Expand(const wxTreeItemId
& item
) = 0;
299 // expand the item and all its children recursively
300 void ExpandAllChildren(const wxTreeItemId
& item
);
303 // collapse the item without removing its children
304 virtual void Collapse(const wxTreeItemId
& item
) = 0;
305 // collapse the item and all its children
306 void CollapseAllChildren(const wxTreeItemId
& item
);
307 // collapse all items
309 // collapse the item and remove all children
310 virtual void CollapseAndReset(const wxTreeItemId
& item
) = 0;
311 // toggles the current state
312 virtual void Toggle(const wxTreeItemId
& item
) = 0;
314 // remove the selection from currently selected item (if any)
315 virtual void Unselect() = 0;
316 // unselect all items (only makes sense for multiple selection control)
317 virtual void UnselectAll() = 0;
319 virtual void SelectItem(const wxTreeItemId
& item
, bool select
= true) = 0;
320 // selects all (direct) children for given parent (only for
321 // multiselection controls)
322 virtual void SelectChildren(const wxTreeItemId
& parent
) = 0;
323 // unselect this item
324 void UnselectItem(const wxTreeItemId
& item
) { SelectItem(item
, false); }
325 // toggle item selection
326 void ToggleItemSelection(const wxTreeItemId
& item
)
328 SelectItem(item
, !IsSelected(item
));
331 // make sure this item is visible (expanding the parent item and/or
332 // scrolling to this item if necessary)
333 virtual void EnsureVisible(const wxTreeItemId
& item
) = 0;
334 // scroll to this item (but don't expand its parent)
335 virtual void ScrollTo(const wxTreeItemId
& item
) = 0;
337 // start editing the item label: this (temporarily) replaces the item
338 // with a one line edit control. The item will be selected if it hadn't
339 // been before. textCtrlClass parameter allows you to create an edit
340 // control of arbitrary user-defined class deriving from wxTextCtrl.
341 virtual wxTextCtrl
*EditLabel(const wxTreeItemId
& item
,
342 wxClassInfo
* textCtrlClass
= wxCLASSINFO(wxTextCtrl
)) = 0;
343 // returns the same pointer as StartEdit() if the item is being edited,
344 // NULL otherwise (it's assumed that no more than one item may be
345 // edited simultaneously)
346 virtual wxTextCtrl
*GetEditControl() const = 0;
347 // end editing and accept or discard the changes to item label
348 virtual void EndEditLabel(const wxTreeItemId
& item
,
349 bool discardChanges
= false) = 0;
351 // Enable or disable beep when incremental match doesn't find any item.
352 // Only implemented in the generic version currently.
353 virtual void EnableBellOnNoMatch(bool WXUNUSED(on
) = true) { }
358 // this function is called to compare 2 items and should return -1, 0
359 // or +1 if the first item is less than, equal to or greater than the
360 // second one. The base class version performs alphabetic comparaison
361 // of item labels (GetText)
362 virtual int OnCompareItems(const wxTreeItemId
& item1
,
363 const wxTreeItemId
& item2
)
365 return wxStrcmp(GetItemText(item1
), GetItemText(item2
));
368 // sort the children of this item using OnCompareItems
370 // NB: this function is not reentrant and not MT-safe (FIXME)!
371 virtual void SortChildren(const wxTreeItemId
& item
) = 0;
376 // determine to which item (if any) belongs the given point (the
377 // coordinates specified are relative to the client area of tree ctrl)
378 // and, in the second variant, fill the flags parameter with a bitmask
379 // of wxTREE_HITTEST_xxx constants.
380 wxTreeItemId
HitTest(const wxPoint
& point
) const
381 { int dummy
; return DoTreeHitTest(point
, dummy
); }
382 wxTreeItemId
HitTest(const wxPoint
& point
, int& flags
) const
383 { return DoTreeHitTest(point
, flags
); }
385 // get the bounding rectangle of the item (or of its label only)
386 virtual bool GetBoundingRect(const wxTreeItemId
& item
,
388 bool textOnly
= false) const = 0;
394 virtual bool ShouldInheritColours() const { return false; }
396 // hint whether to calculate best size quickly or accurately
397 void SetQuickBestSize(bool q
) { m_quickBestSize
= q
; }
398 bool GetQuickBestSize() const { return m_quickBestSize
; }
401 virtual wxSize
DoGetBestSize() const;
403 // common part of Get/SetItemState()
404 virtual int DoGetItemState(const wxTreeItemId
& item
) const = 0;
405 virtual void DoSetItemState(const wxTreeItemId
& item
, int state
) = 0;
407 // common part of Append/Prepend/InsertItem()
409 // pos is the position at which to insert the item or (size_t)-1 to append
411 virtual wxTreeItemId
DoInsertItem(const wxTreeItemId
& parent
,
413 const wxString
& text
,
414 int image
, int selImage
,
415 wxTreeItemData
*data
) = 0;
417 // and this function implements overloaded InsertItem() taking wxTreeItemId
418 // (it can't be called InsertItem() as we'd have virtual function hiding
419 // problem in derived classes then)
420 virtual wxTreeItemId
DoInsertAfter(const wxTreeItemId
& parent
,
421 const wxTreeItemId
& idPrevious
,
422 const wxString
& text
,
423 int image
= -1, int selImage
= -1,
424 wxTreeItemData
*data
= NULL
) = 0;
426 // real HitTest() implementation: again, can't be called just HitTest()
427 // because it's overloaded and so the non-virtual overload would be hidden
428 // (and can't be called DoHitTest() because this is already in wxWindow)
429 virtual wxTreeItemId
DoTreeHitTest(const wxPoint
& point
,
430 int& flags
) const = 0;
433 wxImageList
*m_imageListNormal
, // images for tree elements
434 *m_imageListState
; // special images for app defined states
435 bool m_ownsImageListNormal
,
436 m_ownsImageListState
;
438 // spacing between left border and the text
439 unsigned int m_spacing
;
441 // whether full or quick calculation is done in DoGetBestSize
442 bool m_quickBestSize
;
446 // Intercept Escape and Return keys to ensure that our in-place edit
447 // control always gets them before they're used for dialog navigation or
449 void OnCharHook(wxKeyEvent
& event
);
452 wxDECLARE_NO_COPY_CLASS(wxTreeCtrlBase
);
455 // ----------------------------------------------------------------------------
456 // include the platform-dependent wxTreeCtrl class
457 // ----------------------------------------------------------------------------
459 #if defined(__WXUNIVERSAL__)
460 #include "wx/generic/treectlg.h"
461 #elif defined(__WXMSW__)
462 #include "wx/msw/treectrl.h"
463 #elif defined(__WXMOTIF__)
464 #include "wx/generic/treectlg.h"
465 #elif defined(__WXGTK__)
466 #include "wx/generic/treectlg.h"
467 #elif defined(__WXMAC__)
468 #include "wx/generic/treectlg.h"
469 #elif defined(__WXCOCOA__)
470 #include "wx/generic/treectlg.h"
471 #elif defined(__WXPM__)
472 #include "wx/generic/treectlg.h"
475 #endif // wxUSE_TREECTRL
477 #endif // _WX_TREECTRL_H_BASE_