1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Drawer child window class.
4 // Drawer windows appear under their parent window and
5 // behave like a drawer, opening and closing to reveal
6 // content that does not need to be visible at all times.
7 // Author: Jason Bagley
11 // Copyright: (c) Jason Bagley; Art & Logic, Inc.
12 // Licence: wxWindows licence
13 /////////////////////////////////////////////////////////////////////////////
15 #ifndef _WX_DRAWERWINDOW_H_
16 #define _WX_DRAWERWINDOW_H_
18 #include "wx/toplevel.h"
21 // NB: This is currently a private undocumented class -
22 // it is stable, but the API is not and will change in the
26 #if ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
28 class WXDLLEXPORT wxDrawerWindow
: public wxTopLevelWindow
30 DECLARE_DYNAMIC_CLASS(wxDrawerWindow
)
36 wxDrawerWindow(wxWindow
* parent
,
38 const wxString
& title
,
39 wxSize size
= wxDefaultSize
,
40 wxDirection edge
= wxLEFT
,
41 const wxString
& name
= wxT("drawerwindow"))
43 this->Create(parent
, id
, title
, size
, edge
, name
);
46 virtual ~wxDrawerWindow();
48 // Create a drawer window.
49 // If parent is NULL, create as a tool window.
50 // If parent is not NULL, then wxTopLevelWindow::Attach this window to parent.
51 bool Create(wxWindow
*parent
,
53 const wxString
& title
,
54 wxSize size
= wxDefaultSize
,
55 wxDirection edge
= wxLEFT
,
56 const wxString
& name
= wxFrameNameStr
);
58 bool Open(bool show
= true); // open or close the drawer, possibility for async param, i.e. animate
59 bool Close() { return this->Open(false); }
62 // Set the edge of the parent where the drawer attaches.
63 bool SetPreferredEdge(wxDirection edge
);
64 wxDirection
GetPreferredEdge() const;
65 wxDirection
GetCurrentEdge() const; // not necessarily the preferred, due to screen constraints
68 #endif // defined( __WXMAC__ ) && TARGET_API_MAC_OSX && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
70 #endif // _WX_DRAWERWINDOW_H_