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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLEXPORT wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_ROLL,
122 wxSHOW_EFFECT_SLIDE,
123 wxSHOW_EFFECT_BLEND,
124 wxSHOW_EFFECT_EXPAND,
125 wxSHOW_EFFECT_MAX
126 };
127
128 // ----------------------------------------------------------------------------
129 // (pseudo)template list classes
130 // ----------------------------------------------------------------------------
131
132 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
133
134 // ----------------------------------------------------------------------------
135 // global variables
136 // ----------------------------------------------------------------------------
137
138 extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows;
139 extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
140
141 // ----------------------------------------------------------------------------
142 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
143 // interface of this class.
144 //
145 // Event handler: windows have themselves as their event handlers by default,
146 // but their event handlers could be set to another object entirely. This
147 // separation can reduce the amount of derivation required, and allow
148 // alteration of a window's functionality (e.g. by a resource editor that
149 // temporarily switches event handlers).
150 // ----------------------------------------------------------------------------
151
152 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
153 {
154 public:
155 // creating the window
156 // -------------------
157
158 // default ctor, initializes everything which can be initialized before
159 // Create()
160 wxWindowBase() ;
161
162 // pseudo ctor (can't be virtual, called from ctor)
163 bool CreateBase(wxWindowBase *parent,
164 wxWindowID winid,
165 const wxPoint& pos = wxDefaultPosition,
166 const wxSize& size = wxDefaultSize,
167 long style = 0,
168 const wxValidator& validator = wxDefaultValidator,
169 const wxString& name = wxPanelNameStr);
170
171 virtual ~wxWindowBase();
172
173 // deleting the window
174 // -------------------
175
176 // ask the window to close itself, return true if the event handler
177 // honoured our request
178 bool Close( bool force = false );
179
180 // the following functions delete the C++ objects (the window itself
181 // or its children) as well as the GUI windows and normally should
182 // never be used directly
183
184 // delete window unconditionally (dangerous!), returns true if ok
185 virtual bool Destroy();
186 // delete all children of this window, returns true if ok
187 bool DestroyChildren();
188
189 // is the window being deleted?
190 bool IsBeingDeleted() const { return m_isBeingDeleted; }
191
192 // window attributes
193 // -----------------
194
195 // label is just the same as the title (but for, e.g., buttons it
196 // makes more sense to speak about labels), title access
197 // is available from wxTLW classes only (frames, dialogs)
198 virtual void SetLabel(const wxString& label) = 0;
199 virtual wxString GetLabel() const = 0;
200
201 // the window name is used for ressource setting in X, it is not the
202 // same as the window title/label
203 virtual void SetName( const wxString &name ) { m_windowName = name; }
204 virtual wxString GetName() const { return m_windowName; }
205
206 // sets the window variant, calls internally DoSetVariant if variant
207 // has changed
208 void SetWindowVariant(wxWindowVariant variant);
209 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
210
211
212 // get or change the layout direction (LTR or RTL) for this window,
213 // wxLayout_Default is returned if layout direction is not supported
214 virtual wxLayoutDirection GetLayoutDirection() const
215 { return wxLayout_Default; }
216 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
217 { }
218
219 // mirror coordinates for RTL layout if this window uses it and if the
220 // mirroring is not done automatically like Win32
221 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
222 wxCoord width,
223 wxCoord widthTotal) const;
224
225
226 // window id uniquely identifies the window among its siblings unless
227 // it is wxID_ANY which means "don't care"
228 void SetId( wxWindowID winid ) { m_windowId = winid; }
229 wxWindowID GetId() const { return m_windowId; }
230
231 // returns true if this id value belong to the range reserved for the
232 // auto-generated (by NewControlId()) ids (they're always negative)
233 static bool IsAutoGeneratedId(wxWindowID id);
234
235 // generate a unique id (or count of them consecutively), returns a
236 // valid id in IsAutoGeneratedId() range or wxID_NONE if failed
237 static wxWindowID NewControlId(int count = 1);
238
239 // mark an id previously returned by NewControlId() as being unused any
240 // more so that it can be reused again for another control later
241 static void ReleaseControlId(wxWindowID id);
242
243
244 // moving/resizing
245 // ---------------
246
247 // set the window size and/or position
248 void SetSize( int x, int y, int width, int height,
249 int sizeFlags = wxSIZE_AUTO )
250 { DoSetSize(x, y, width, height, sizeFlags); }
251
252 void SetSize( int width, int height )
253 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
254
255 void SetSize( const wxSize& size )
256 { SetSize( size.x, size.y); }
257
258 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
259 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
260
261 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
262 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
263
264 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
265 { Move(pt.x, pt.y, flags); }
266
267 void SetPosition(const wxPoint& pt) { Move(pt); }
268
269 // Z-order
270 virtual void Raise() = 0;
271 virtual void Lower() = 0;
272
273 // client size is the size of area available for subwindows
274 void SetClientSize( int width, int height )
275 { DoSetClientSize(width, height); }
276
277 void SetClientSize( const wxSize& size )
278 { DoSetClientSize(size.x, size.y); }
279
280 void SetClientSize(const wxRect& rect)
281 { SetClientSize( rect.width, rect.height ); }
282
283 // get the window position (pointers may be NULL): notice that it is in
284 // client coordinates for child windows and screen coordinates for the
285 // top level ones, use GetScreenPosition() if you need screen
286 // coordinates for all kinds of windows
287 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
288 wxPoint GetPosition() const
289 {
290 int x, y;
291 DoGetPosition(&x, &y);
292
293 return wxPoint(x, y);
294 }
295
296 // get the window position in screen coordinates
297 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
298 wxPoint GetScreenPosition() const
299 {
300 int x, y;
301 DoGetScreenPosition(&x, &y);
302
303 return wxPoint(x, y);
304 }
305
306 // get the window size (pointers may be NULL)
307 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
308 wxSize GetSize() const
309 {
310 int w, h;
311 DoGetSize(& w, & h);
312 return wxSize(w, h);
313 }
314
315 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
316 wxSize GetClientSize() const
317 {
318 int w, h;
319 DoGetClientSize(&w, &h);
320
321 return wxSize(w, h);
322 }
323
324 // get the position and size at once
325 wxRect GetRect() const
326 {
327 int x, y, w, h;
328 GetPosition(&x, &y);
329 GetSize(&w, &h);
330
331 return wxRect(x, y, w, h);
332 }
333
334 wxRect GetScreenRect() const
335 {
336 int x, y, w, h;
337 GetScreenPosition(&x, &y);
338 GetSize(&w, &h);
339
340 return wxRect(x, y, w, h);
341 }
342
343 // get the origin of the client area of the window relative to the
344 // window top left corner (the client area may be shifted because of
345 // the borders, scrollbars, other decorations...)
346 virtual wxPoint GetClientAreaOrigin() const;
347
348 // get the client rectangle in window (i.e. client) coordinates
349 wxRect GetClientRect() const
350 {
351 return wxRect(GetClientAreaOrigin(), GetClientSize());
352 }
353
354 // get the size best suited for the window (in fact, minimal
355 // acceptable size using which it will still look "nice" in
356 // most situations)
357 wxSize GetBestSize() const
358 {
359 if (m_bestSizeCache.IsFullySpecified())
360 return m_bestSizeCache;
361 return DoGetBestSize();
362 }
363 void GetBestSize(int *w, int *h) const
364 {
365 wxSize s = GetBestSize();
366 if ( w )
367 *w = s.x;
368 if ( h )
369 *h = s.y;
370 }
371
372 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
373 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
374
375 // reset the cached best size value so it will be recalculated the
376 // next time it is needed.
377 void InvalidateBestSize();
378 void CacheBestSize(const wxSize& size) const
379 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
380
381
382 // This function will merge the window's best size into the window's
383 // minimum size, giving priority to the min size components, and
384 // returns the results.
385 wxSize GetEffectiveMinSize() const;
386 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
387 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
388
389 // A 'Smart' SetSize that will fill in default size values with 'best'
390 // size. Sets the minsize to what was passed in.
391 void SetInitialSize(const wxSize& size=wxDefaultSize);
392 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
393
394
395 // the generic centre function - centers the window on parent by`
396 // default or on screen if it doesn't have parent or
397 // wxCENTER_ON_SCREEN flag is given
398 void Centre(int dir = wxBOTH) { DoCentre(dir); }
399 void Center(int dir = wxBOTH) { DoCentre(dir); }
400
401 // centre with respect to the the parent window
402 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
403 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
404
405 // set window size to wrap around its children
406 virtual void Fit();
407
408 // set virtual size to satisfy children
409 virtual void FitInside();
410
411
412 // SetSizeHints is actually for setting the size hints
413 // for the wxTLW for a Window Manager - hence the name -
414 // and it is therefore overridden in wxTLW to do that.
415 // In wxWindow(Base), it has (unfortunately) been abused
416 // to mean the same as SetMinSize() and SetMaxSize().
417
418 virtual void SetSizeHints( int minW, int minH,
419 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
420 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
421 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
422
423 void SetSizeHints( const wxSize& minSize,
424 const wxSize& maxSize=wxDefaultSize,
425 const wxSize& incSize=wxDefaultSize)
426 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
427
428
429 #if WXWIN_COMPATIBILITY_2_8
430 // these are useless and do nothing since wxWidgets 2.9
431 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
432 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
433 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
434 const wxSize& maxSize=wxDefaultSize) );
435 #endif // WXWIN_COMPATIBILITY_2_8
436
437
438 // Call these to override what GetBestSize() returns. This
439 // method is only virtual because it is overriden in wxTLW
440 // as a different API for SetSizeHints().
441 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
442 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
443
444 // Override these methods to impose restrictions on min/max size.
445 // The easier way is to call SetMinSize() and SetMaxSize() which
446 // will have the same effect. Doing both is non-sense.
447 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
448 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
449
450 // Get the min and max values one by one
451 int GetMinWidth() const { return GetMinSize().x; }
452 int GetMinHeight() const { return GetMinSize().y; }
453 int GetMaxWidth() const { return GetMaxSize().x; }
454 int GetMaxHeight() const { return GetMaxSize().y; }
455
456
457 // Methods for accessing the virtual size of a window. For most
458 // windows this is just the client area of the window, but for
459 // some like scrolled windows it is more or less independent of
460 // the screen window size. You may override the DoXXXVirtual
461 // methods below for classes where that is is the case.
462
463 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
464 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
465
466 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
467 void GetVirtualSize( int *x, int *y ) const
468 {
469 wxSize s( DoGetVirtualSize() );
470
471 if( x )
472 *x = s.GetWidth();
473 if( y )
474 *y = s.GetHeight();
475 }
476
477 // Override these methods for windows that have a virtual size
478 // independent of their client size. eg. the virtual area of a
479 // wxScrolledWindow.
480
481 virtual void DoSetVirtualSize( int x, int y );
482 virtual wxSize DoGetVirtualSize() const;
483
484 // Return the largest of ClientSize and BestSize (as determined
485 // by a sizer, interior children, or other means)
486
487 virtual wxSize GetBestVirtualSize() const
488 {
489 wxSize client( GetClientSize() );
490 wxSize best( GetBestSize() );
491
492 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
493 }
494
495 // return the size of the left/right and top/bottom borders in x and y
496 // components of the result respectively
497 virtual wxSize GetWindowBorderSize() const;
498
499 // wxSizer and friends use this to give a chance to a component to recalc
500 // its min size once one of the final size components is known. Override
501 // this function when that is useful (such as for wxStaticText which can
502 // stretch over several lines). Parameter availableOtherDir
503 // tells the item how much more space there is available in the opposite
504 // direction (-1 if unknown).
505 virtual bool InformFirstDirection( int WXUNUSED(direction), int WXUNUSED(size), int WXUNUSED(availableOtherDir) )
506 { return false; }
507
508 // window state
509 // ------------
510
511 // returns true if window was shown/hidden, false if the nothing was
512 // done (window was already shown/hidden)
513 virtual bool Show( bool show = true );
514 bool Hide() { return Show(false); }
515
516 // show or hide the window with a special effect, not implemented on
517 // most platforms (where it is the same as Show()/Hide() respectively)
518 //
519 // timeout specifies how long the animation should take, in ms, the
520 // default value of 0 means to use the default (system-dependent) value
521 //
522 // direction is only used with wxSHOW_EFFECT_ROLL and SLIDE values
523 virtual bool ShowWithEffect(wxShowEffect effect,
524 unsigned timeout = 0,
525 wxDirection dir = wxBOTTOM)
526 {
527 wxUnusedVar(effect);
528 wxUnusedVar(timeout);
529 wxUnusedVar(dir);
530
531 return Show();
532 }
533
534 virtual bool HideWithEffect(wxShowEffect effect,
535 unsigned timeout = 0,
536 wxDirection dir = wxBOTTOM)
537 {
538 wxUnusedVar(effect);
539 wxUnusedVar(timeout);
540 wxUnusedVar(dir);
541
542 return Hide();
543 }
544
545 // returns true if window was enabled/disabled, false if nothing done
546 virtual bool Enable( bool enable = true );
547 bool Disable() { return Enable(false); }
548
549 virtual bool IsShown() const { return m_isShown; }
550 // returns true if the window is really enabled and false otherwise,
551 // whether because it had been explicitly disabled itself or because
552 // its parent is currently disabled -- then this method returns false
553 // whatever is the intrinsic state of this window, use IsThisEnabled(0
554 // to retrieve it. In other words, this relation always holds:
555 //
556 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
557 //
558 bool IsEnabled() const;
559
560 // returns the internal window state independently of the parent(s)
561 // state, i.e. the state in which the window would be if all its
562 // parents were enabled (use IsEnabled() above to get the effective
563 // window state)
564 bool IsThisEnabled() const { return m_isEnabled; }
565
566 // returns true if the window is visible, i.e. IsShown() returns true
567 // if called on it and all its parents up to the first TLW
568 virtual bool IsShownOnScreen() const;
569
570 // get/set window style (setting style won't update the window and so
571 // is only useful for internal usage)
572 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
573 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
574
575 // just some (somewhat shorter) synonims
576 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
577 long GetWindowStyle() const { return GetWindowStyleFlag(); }
578
579 // check if the flag is set
580 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
581 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
582
583 // turn the flag on if it had been turned off before and vice versa,
584 // return true if the flag is currently turned on
585 bool ToggleWindowStyle(int flag);
586
587 // extra style: the less often used style bits which can't be set with
588 // SetWindowStyleFlag()
589 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
590 long GetExtraStyle() const { return m_exStyle; }
591
592 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
593
594 // make the window modal (all other windows unresponsive)
595 virtual void MakeModal(bool modal = true);
596
597
598 // (primitive) theming support
599 // ---------------------------
600
601 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
602 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
603
604
605 // focus and keyboard handling
606 // ---------------------------
607
608 // set focus to this window
609 virtual void SetFocus() = 0;
610
611 // set focus to this window as the result of a keyboard action
612 virtual void SetFocusFromKbd() { SetFocus(); }
613
614 // return the window which currently has the focus or NULL
615 static wxWindow *FindFocus();
616
617 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
618
619 // can this window have focus in principle?
620 //
621 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
622 // [FromKeyboard]() is that the former functions are meant to be
623 // overridden in the derived classes to simply return false if the
624 // control can't have focus, while the latter are meant to be used by
625 // this class clients and take into account the current window state
626 virtual bool AcceptsFocus() const { return true; }
627
628 // can this window or one of its children accept focus?
629 //
630 // usually it's the same as AcceptsFocus() but is overridden for
631 // container windows
632 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
633
634 // can this window be given focus by keyboard navigation? if not, the
635 // only way to give it focus (provided it accepts it at all) is to
636 // click it
637 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
638
639
640 // this is mostly a helper for the various functions using it below
641 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
642
643 // can this window itself have focus?
644 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
645
646 // can this window have focus right now?
647 //
648 // if this method returns true, it means that calling SetFocus() will
649 // put focus either to this window or one of its children, if you need
650 // to know whether this window accepts focus itself, use IsFocusable()
651 bool CanAcceptFocus() const
652 { return AcceptsFocusRecursively() && CanBeFocused(); }
653
654 // can this window be assigned focus from keyboard right now?
655 bool CanAcceptFocusFromKeyboard() const
656 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
657
658 // call this when the return value of AcceptsFocus() changes
659 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
660
661 // navigates inside this window
662 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
663 { return DoNavigateIn(flags); }
664
665 // navigates in the specified direction from this window, this is
666 // equivalent to GetParent()->NavigateIn()
667 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
668 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
669
670 // move this window just before/after the specified one in tab order
671 // (the other window must be our sibling!)
672 void MoveBeforeInTabOrder(wxWindow *win)
673 { DoMoveInTabOrder(win, OrderBefore); }
674 void MoveAfterInTabOrder(wxWindow *win)
675 { DoMoveInTabOrder(win, OrderAfter); }
676
677
678 // parent/children relations
679 // -------------------------
680
681 // get the list of children
682 const wxWindowList& GetChildren() const { return m_children; }
683 wxWindowList& GetChildren() { return m_children; }
684
685 // needed just for extended runtime
686 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
687
688 // get the window before/after this one in the parents children list,
689 // returns NULL if this is the first/last window
690 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
691 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
692
693 // get the parent or the parent of the parent
694 wxWindow *GetParent() const { return m_parent; }
695 inline wxWindow *GetGrandParent() const;
696
697 // is this window a top level one?
698 virtual bool IsTopLevel() const;
699
700 // it doesn't really change parent, use Reparent() instead
701 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
702 // change the real parent of this window, return true if the parent
703 // was changed, false otherwise (error or newParent == oldParent)
704 virtual bool Reparent( wxWindowBase *newParent );
705
706 // implementation mostly
707 virtual void AddChild( wxWindowBase *child );
708 virtual void RemoveChild( wxWindowBase *child );
709
710 // returns true if the child is in the client area of the window, i.e. is
711 // not scrollbar, toolbar etc.
712 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
713 { return true; }
714
715 // looking for windows
716 // -------------------
717
718 // find window among the descendants of this one either by id or by
719 // name (return NULL if not found)
720 wxWindow *FindWindow(long winid) const;
721 wxWindow *FindWindow(const wxString& name) const;
722
723 // Find a window among any window (all return NULL if not found)
724 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
725 static wxWindow *FindWindowByName( const wxString& name,
726 const wxWindow *parent = NULL );
727 static wxWindow *FindWindowByLabel( const wxString& label,
728 const wxWindow *parent = NULL );
729
730 // event handler stuff
731 // -------------------
732
733 // get the current event handler
734 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
735
736 // replace the event handler (allows to completely subclass the
737 // window)
738 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
739
740 // push/pop event handler: allows to chain a custom event handler to
741 // alreasy existing ones
742 void PushEventHandler( wxEvtHandler *handler );
743 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
744
745 // find the given handler in the event handler chain and remove (but
746 // not delete) it from the event handler chain, return true if it was
747 // found and false otherwise (this also results in an assert failure so
748 // this function should only be called when the handler is supposed to
749 // be there)
750 bool RemoveEventHandler(wxEvtHandler *handler);
751
752 // Process an event by calling GetEventHandler()->ProcessEvent() and
753 // handling any exceptions thrown by event handlers. It's mostly useful
754 // when processing wx events when called from C code (e.g. in GTK+
755 // callback) when the exception wouldn't correctly propagate to
756 // wxEventLoop.
757 bool HandleWindowEvent(wxEvent& event) const;
758
759 // validators
760 // ----------
761
762 #if wxUSE_VALIDATORS
763 // a window may have an associated validator which is used to control
764 // user input
765 virtual void SetValidator( const wxValidator &validator );
766 virtual wxValidator *GetValidator() { return m_windowValidator; }
767 #endif // wxUSE_VALIDATORS
768
769
770 // dialog oriented functions
771 // -------------------------
772
773 // validate the correctness of input, return true if ok
774 virtual bool Validate();
775
776 // transfer data between internal and GUI representations
777 virtual bool TransferDataToWindow();
778 virtual bool TransferDataFromWindow();
779
780 virtual void InitDialog();
781
782 #if wxUSE_ACCEL
783 // accelerators
784 // ------------
785 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
786 { m_acceleratorTable = accel; }
787 wxAcceleratorTable *GetAcceleratorTable()
788 { return &m_acceleratorTable; }
789
790 #endif // wxUSE_ACCEL
791
792 #if wxUSE_HOTKEY
793 // hot keys (system wide accelerators)
794 // -----------------------------------
795
796 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
797 virtual bool UnregisterHotKey(int hotkeyId);
798 #endif // wxUSE_HOTKEY
799
800
801 // dialog units translations
802 // -------------------------
803
804 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
805 wxPoint ConvertDialogToPixels( const wxPoint& pt );
806 wxSize ConvertPixelsToDialog( const wxSize& sz )
807 {
808 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
809
810 return wxSize(pt.x, pt.y);
811 }
812
813 wxSize ConvertDialogToPixels( const wxSize& sz )
814 {
815 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
816
817 return wxSize(pt.x, pt.y);
818 }
819
820 // mouse functions
821 // ---------------
822
823 // move the mouse to the specified position
824 virtual void WarpPointer(int x, int y) = 0;
825
826 // start or end mouse capture, these functions maintain the stack of
827 // windows having captured the mouse and after calling ReleaseMouse()
828 // the mouse is not released but returns to the window which had had
829 // captured it previously (if any)
830 void CaptureMouse();
831 void ReleaseMouse();
832
833 // get the window which currently captures the mouse or NULL
834 static wxWindow *GetCapture();
835
836 // does this window have the capture?
837 virtual bool HasCapture() const
838 { return (wxWindow *)this == GetCapture(); }
839
840 // painting the window
841 // -------------------
842
843 // mark the specified rectangle (or the whole window) as "dirty" so it
844 // will be repainted
845 virtual void Refresh( bool eraseBackground = true,
846 const wxRect *rect = (const wxRect *) NULL ) = 0;
847
848 // a less awkward wrapper for Refresh
849 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
850 {
851 Refresh(eraseBackground, &rect);
852 }
853
854 // repaint all invalid areas of the window immediately
855 virtual void Update() { }
856
857 // clear the window background
858 virtual void ClearBackground();
859
860 // freeze the window: don't redraw it until it is thawed
861 void Freeze() { if ( !m_freezeCount++ ) DoFreeze(); }
862
863 // thaw the window: redraw it after it had been frozen
864 void Thaw()
865 {
866 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
867
868 if ( !--m_freezeCount )
869 DoThaw();
870 }
871
872 // return true if window had been frozen and not unthawed yet
873 bool IsFrozen() const { return m_freezeCount != 0; }
874
875 // adjust DC for drawing on this window
876 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
877
878 // return true if the window contents is double buffered by the system
879 virtual bool IsDoubleBuffered() const { return false; }
880
881 // the update region of the window contains the areas which must be
882 // repainted by the program
883 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
884 wxRegion& GetUpdateRegion() { return m_updateRegion; }
885
886 // get the update rectangleregion bounding box in client coords
887 wxRect GetUpdateClientRect() const;
888
889 // these functions verify whether the given point/rectangle belongs to
890 // (or at least intersects with) the update region
891 virtual bool DoIsExposed( int x, int y ) const;
892 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
893
894 bool IsExposed( int x, int y ) const
895 { return DoIsExposed(x, y); }
896 bool IsExposed( int x, int y, int w, int h ) const
897 { return DoIsExposed(x, y, w, h); }
898 bool IsExposed( const wxPoint& pt ) const
899 { return DoIsExposed(pt.x, pt.y); }
900 bool IsExposed( const wxRect& rect ) const
901 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
902
903 // colours, fonts and cursors
904 // --------------------------
905
906 // get the default attributes for the controls of this class: we
907 // provide a virtual function which can be used to query the default
908 // attributes of an existing control and a static function which can
909 // be used even when no existing object of the given class is
910 // available, but which won't return any styles specific to this
911 // particular control, of course (e.g. "Ok" button might have
912 // different -- bold for example -- font)
913 virtual wxVisualAttributes GetDefaultAttributes() const
914 {
915 return GetClassDefaultAttributes(GetWindowVariant());
916 }
917
918 static wxVisualAttributes
919 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
920
921 // set/retrieve the window colours (system defaults are used by
922 // default): SetXXX() functions return true if colour was changed,
923 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
924 // value to prevent it from being inherited by our children
925 virtual bool SetBackgroundColour(const wxColour& colour);
926 void SetOwnBackgroundColour(const wxColour& colour)
927 {
928 if ( SetBackgroundColour(colour) )
929 m_inheritBgCol = false;
930 }
931 wxColour GetBackgroundColour() const;
932 bool InheritsBackgroundColour() const
933 {
934 return m_inheritBgCol;
935 }
936 bool UseBgCol() const
937 {
938 return m_hasBgCol;
939 }
940
941 virtual bool SetForegroundColour(const wxColour& colour);
942 void SetOwnForegroundColour(const wxColour& colour)
943 {
944 if ( SetForegroundColour(colour) )
945 m_inheritFgCol = false;
946 }
947 wxColour GetForegroundColour() const;
948
949 // Set/get the background style.
950 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
951 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
952 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
953
954 // returns true if the control has "transparent" areas such as a
955 // wxStaticText and wxCheckBox and the background should be adapted
956 // from a parent window
957 virtual bool HasTransparentBackground() { return false; }
958
959 // set/retrieve the font for the window (SetFont() returns true if the
960 // font really changed)
961 virtual bool SetFont(const wxFont& font) = 0;
962 void SetOwnFont(const wxFont& font)
963 {
964 if ( SetFont(font) )
965 m_inheritFont = false;
966 }
967 wxFont GetFont() const;
968
969 // set/retrieve the cursor for this window (SetCursor() returns true
970 // if the cursor was really changed)
971 virtual bool SetCursor( const wxCursor &cursor );
972 const wxCursor& GetCursor() const { return m_cursor; }
973
974 #if wxUSE_CARET
975 // associate a caret with the window
976 void SetCaret(wxCaret *caret);
977 // get the current caret (may be NULL)
978 wxCaret *GetCaret() const { return m_caret; }
979 #endif // wxUSE_CARET
980
981 // get the (average) character size for the current font
982 virtual int GetCharHeight() const = 0;
983 virtual int GetCharWidth() const = 0;
984
985 // get the width/height/... of the text using current or specified
986 // font
987 virtual void GetTextExtent(const wxString& string,
988 int *x, int *y,
989 int *descent = (int *) NULL,
990 int *externalLeading = (int *) NULL,
991 const wxFont *theFont = (const wxFont *) NULL)
992 const = 0;
993
994 wxSize GetTextExtent(const wxString& string) const
995 {
996 wxCoord w, h;
997 GetTextExtent(string, &w, &h);
998 return wxSize(w, h);
999 }
1000
1001 // client <-> screen coords
1002 // ------------------------
1003
1004 // translate to/from screen/client coordinates (pointers may be NULL)
1005 void ClientToScreen( int *x, int *y ) const
1006 { DoClientToScreen(x, y); }
1007 void ScreenToClient( int *x, int *y ) const
1008 { DoScreenToClient(x, y); }
1009
1010 // wxPoint interface to do the same thing
1011 wxPoint ClientToScreen(const wxPoint& pt) const
1012 {
1013 int x = pt.x, y = pt.y;
1014 DoClientToScreen(&x, &y);
1015
1016 return wxPoint(x, y);
1017 }
1018
1019 wxPoint ScreenToClient(const wxPoint& pt) const
1020 {
1021 int x = pt.x, y = pt.y;
1022 DoScreenToClient(&x, &y);
1023
1024 return wxPoint(x, y);
1025 }
1026
1027 // test where the given (in client coords) point lies
1028 wxHitTest HitTest(wxCoord x, wxCoord y) const
1029 { return DoHitTest(x, y); }
1030
1031 wxHitTest HitTest(const wxPoint& pt) const
1032 { return DoHitTest(pt.x, pt.y); }
1033
1034 // misc
1035 // ----
1036
1037 // get the window border style from the given flags: this is different from
1038 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1039 // translate wxBORDER_DEFAULT to something reasonable
1040 wxBorder GetBorder(long flags) const;
1041
1042 // get border for the flags of this window
1043 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1044
1045 // send wxUpdateUIEvents to this window, and children if recurse is true
1046 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1047
1048 // do the window-specific processing after processing the update event
1049 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1050
1051 #if wxUSE_MENUS
1052 // show popup menu at the given position, generate events for the items
1053 // selected in it
1054 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1055 { return PopupMenu(menu, pos.x, pos.y); }
1056 bool PopupMenu(wxMenu *menu, int x, int y);
1057
1058 // simply return the id of the selected item or wxID_NONE without
1059 // generating any events
1060 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1061 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1062 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1063 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1064 #endif // wxUSE_MENUS
1065
1066 // override this method to return true for controls having multiple pages
1067 virtual bool HasMultiplePages() const { return false; }
1068
1069
1070 // scrollbars
1071 // ----------
1072
1073 // does the window have the scrollbar for this orientation?
1074 bool HasScrollbar(int orient) const
1075 {
1076 return (m_windowStyle &
1077 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1078 }
1079
1080 // configure the window scrollbars
1081 virtual void SetScrollbar( int orient,
1082 int pos,
1083 int thumbvisible,
1084 int range,
1085 bool refresh = true ) = 0;
1086 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1087 virtual int GetScrollPos( int orient ) const = 0;
1088 virtual int GetScrollThumb( int orient ) const = 0;
1089 virtual int GetScrollRange( int orient ) const = 0;
1090
1091 // scroll window to the specified position
1092 virtual void ScrollWindow( int dx, int dy,
1093 const wxRect* rect = (wxRect *) NULL ) = 0;
1094
1095 // scrolls window by line/page: note that not all controls support this
1096 //
1097 // return true if the position changed, false otherwise
1098 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1099 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1100
1101 // convenient wrappers for ScrollLines/Pages
1102 bool LineUp() { return ScrollLines(-1); }
1103 bool LineDown() { return ScrollLines(1); }
1104 bool PageUp() { return ScrollPages(-1); }
1105 bool PageDown() { return ScrollPages(1); }
1106
1107 // call this to always show one or both scrollbars, even if the window
1108 // is big enough to not require them
1109 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1110 bool WXUNUSED(vert) = true)
1111 {
1112 }
1113
1114 // return true if AlwaysShowScrollbars() had been called before for the
1115 // corresponding orientation
1116 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1117 {
1118 return false;
1119 }
1120
1121 // context-sensitive help
1122 // ----------------------
1123
1124 // these are the convenience functions wrapping wxHelpProvider methods
1125
1126 #if wxUSE_HELP
1127 // associate this help text with this window
1128 void SetHelpText(const wxString& text);
1129 // associate this help text with all windows with the same id as this
1130 // one
1131 void SetHelpTextForId(const wxString& text);
1132 // get the help string associated with the given position in this window
1133 //
1134 // notice that pt may be invalid if event origin is keyboard or unknown
1135 // and this method should return the global window help text then
1136 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1137 wxHelpEvent::Origin origin) const;
1138 // returns the position-independent help text
1139 wxString GetHelpText() const
1140 {
1141 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1142 }
1143
1144 #else // !wxUSE_HELP
1145 // silently ignore SetHelpText() calls
1146 void SetHelpText(const wxString& WXUNUSED(text)) { }
1147 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1148 #endif // wxUSE_HELP
1149
1150 // tooltips
1151 // --------
1152
1153 #if wxUSE_TOOLTIPS
1154 // the easiest way to set a tooltip for a window is to use this method
1155 void SetToolTip( const wxString &tip );
1156 // attach a tooltip to the window
1157 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1158 // get the associated tooltip or NULL if none
1159 wxToolTip* GetToolTip() const { return m_tooltip; }
1160 wxString GetToolTipText() const ;
1161 #else
1162 // make it much easier to compile apps in an environment
1163 // that doesn't support tooltips, such as PocketPC
1164 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
1165 #endif // wxUSE_TOOLTIPS
1166
1167 // drag and drop
1168 // -------------
1169 #if wxUSE_DRAG_AND_DROP
1170 // set/retrieve the drop target associated with this window (may be
1171 // NULL; it's owned by the window and will be deleted by it)
1172 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1173 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1174 #endif // wxUSE_DRAG_AND_DROP
1175
1176 // constraints and sizers
1177 // ----------------------
1178 #if wxUSE_CONSTRAINTS
1179 // set the constraints for this window or retrieve them (may be NULL)
1180 void SetConstraints( wxLayoutConstraints *constraints );
1181 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1182
1183 // implementation only
1184 void UnsetConstraints(wxLayoutConstraints *c);
1185 wxWindowList *GetConstraintsInvolvedIn() const
1186 { return m_constraintsInvolvedIn; }
1187 void AddConstraintReference(wxWindowBase *otherWin);
1188 void RemoveConstraintReference(wxWindowBase *otherWin);
1189 void DeleteRelatedConstraints();
1190 void ResetConstraints();
1191
1192 // these methods may be overridden for special layout algorithms
1193 virtual void SetConstraintSizes(bool recurse = true);
1194 virtual bool LayoutPhase1(int *noChanges);
1195 virtual bool LayoutPhase2(int *noChanges);
1196 virtual bool DoPhase(int phase);
1197
1198 // these methods are virtual but normally won't be overridden
1199 virtual void SetSizeConstraint(int x, int y, int w, int h);
1200 virtual void MoveConstraint(int x, int y);
1201 virtual void GetSizeConstraint(int *w, int *h) const ;
1202 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1203 virtual void GetPositionConstraint(int *x, int *y) const ;
1204
1205 #endif // wxUSE_CONSTRAINTS
1206
1207 // when using constraints or sizers, it makes sense to update
1208 // children positions automatically whenever the window is resized
1209 // - this is done if autoLayout is on
1210 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1211 bool GetAutoLayout() const { return m_autoLayout; }
1212
1213 // lay out the window and its children
1214 virtual bool Layout();
1215
1216 // sizers
1217 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1218 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1219
1220 wxSizer *GetSizer() const { return m_windowSizer; }
1221
1222 // Track if this window is a member of a sizer
1223 void SetContainingSizer(wxSizer* sizer);
1224 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1225
1226 // accessibility
1227 // ----------------------
1228 #if wxUSE_ACCESSIBILITY
1229 // Override to create a specific accessible object.
1230 virtual wxAccessible* CreateAccessible();
1231
1232 // Sets the accessible object.
1233 void SetAccessible(wxAccessible* accessible) ;
1234
1235 // Returns the accessible object.
1236 wxAccessible* GetAccessible() { return m_accessible; }
1237
1238 // Returns the accessible object, creating if necessary.
1239 wxAccessible* GetOrCreateAccessible() ;
1240 #endif
1241
1242
1243 // Set window transparency if the platform supports it
1244 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1245 virtual bool CanSetTransparent() { return false; }
1246
1247
1248 // implementation
1249 // --------------
1250
1251 // event handlers
1252 void OnSysColourChanged( wxSysColourChangedEvent& event );
1253 void OnInitDialog( wxInitDialogEvent &event );
1254 void OnMiddleClick( wxMouseEvent& event );
1255 #if wxUSE_HELP
1256 void OnHelp(wxHelpEvent& event);
1257 #endif // wxUSE_HELP
1258
1259 // virtual function for implementing internal idle
1260 // behaviour
1261 virtual void OnInternalIdle() {}
1262
1263 // call internal idle recursively
1264 // void ProcessInternalIdle() ;
1265
1266 // get the handle of the window for the underlying window system: this
1267 // is only used for wxWin itself or for user code which wants to call
1268 // platform-specific APIs
1269 virtual WXWidget GetHandle() const = 0;
1270 // associate the window with a new native handle
1271 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1272 // dissociate the current native handle from the window
1273 virtual void DissociateHandle() { }
1274
1275 #if wxUSE_PALETTE
1276 // Store the palette used by DCs in wxWindow so that the dcs can share
1277 // a palette. And we can respond to palette messages.
1278 wxPalette GetPalette() const { return m_palette; }
1279
1280 // When palette is changed tell the DC to set the system palette to the
1281 // new one.
1282 void SetPalette(const wxPalette& pal);
1283
1284 // return true if we have a specific palette
1285 bool HasCustomPalette() const { return m_hasCustomPalette; }
1286
1287 // return the first parent window with a custom palette or NULL
1288 wxWindow *GetAncestorWithCustomPalette() const;
1289 #endif // wxUSE_PALETTE
1290
1291 // inherit the parents visual attributes if they had been explicitly set
1292 // by the user (i.e. we don't inherit default attributes) and if we don't
1293 // have our own explicitly set
1294 virtual void InheritAttributes();
1295
1296 // returns false from here if this window doesn't want to inherit the
1297 // parents colours even if InheritAttributes() would normally do it
1298 //
1299 // this just provides a simple way to customize InheritAttributes()
1300 // behaviour in the most common case
1301 virtual bool ShouldInheritColours() const { return false; }
1302
1303 // returns true if the window can be positioned outside of parent's client
1304 // area (normal windows can't, but e.g. menubar or statusbar can):
1305 virtual bool CanBeOutsideClientArea() const { return false; }
1306
1307 // returns true if the platform should explicitly apply a theme border. Currently
1308 // used only by Windows
1309 virtual bool CanApplyThemeBorder() const { return true; }
1310
1311 protected:
1312 // event handling specific to wxWindow
1313 virtual bool TryValidator(wxEvent& event);
1314 virtual bool TryParent(wxEvent& event);
1315
1316 enum WindowOrder
1317 {
1318 OrderBefore, // insert before the given window
1319 OrderAfter // insert after the given window
1320 };
1321
1322 // common part of GetPrev/NextSibling()
1323 wxWindow *DoGetSibling(WindowOrder order) const;
1324
1325 // common part of MoveBefore/AfterInTabOrder()
1326 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1327
1328 // implementation of Navigate() and NavigateIn()
1329 virtual bool DoNavigateIn(int flags);
1330
1331 #if wxUSE_CONSTRAINTS
1332 // satisfy the constraints for the windows but don't set the window sizes
1333 void SatisfyConstraints();
1334 #endif // wxUSE_CONSTRAINTS
1335
1336 // Send the wxWindowDestroyEvent
1337 void SendDestroyEvent();
1338
1339 // returns the main window of composite control; this is the window
1340 // that FindFocus returns if the focus is in one of composite control's
1341 // windows
1342 virtual wxWindow *GetMainWindowOfCompositeControl()
1343 { return (wxWindow*)this; }
1344
1345 // this method should be implemented to use operating system specific code
1346 // to really enable/disable the widget, it will only be called when we
1347 // really need to enable/disable window and so no additional checks on the
1348 // widgets state are necessary
1349 virtual void DoEnable(bool WXUNUSED(enable)) { }
1350
1351 // called when the on-screen widget state changes and provides an
1352 // an opportunity for the widget to update its visual state (colours,
1353 // fonts, anything else) as necessary
1354 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1355
1356
1357 // the window id - a number which uniquely identifies a window among
1358 // its siblings unless it is wxID_ANY
1359 wxWindowID m_windowId;
1360
1361 // the parent window of this window (or NULL) and the list of the children
1362 // of this window
1363 wxWindow *m_parent;
1364 wxWindowList m_children;
1365
1366 // the minimal allowed size for the window (no minimal size if variable(s)
1367 // contain(s) wxDefaultCoord)
1368 int m_minWidth,
1369 m_minHeight,
1370 m_maxWidth,
1371 m_maxHeight;
1372
1373 // event handler for this window: usually is just 'this' but may be
1374 // changed with SetEventHandler()
1375 wxEvtHandler *m_eventHandler;
1376
1377 #if wxUSE_VALIDATORS
1378 // associated validator or NULL if none
1379 wxValidator *m_windowValidator;
1380 #endif // wxUSE_VALIDATORS
1381
1382 #if wxUSE_DRAG_AND_DROP
1383 wxDropTarget *m_dropTarget;
1384 #endif // wxUSE_DRAG_AND_DROP
1385
1386 // visual window attributes
1387 wxCursor m_cursor;
1388 wxFont m_font; // see m_hasFont
1389 wxColour m_backgroundColour, // m_hasBgCol
1390 m_foregroundColour; // m_hasFgCol
1391
1392 #if wxUSE_CARET
1393 wxCaret *m_caret;
1394 #endif // wxUSE_CARET
1395
1396 // the region which should be repainted in response to paint event
1397 wxRegion m_updateRegion;
1398
1399 #if wxUSE_ACCEL
1400 // the accelerator table for the window which translates key strokes into
1401 // command events
1402 wxAcceleratorTable m_acceleratorTable;
1403 #endif // wxUSE_ACCEL
1404
1405 // the tooltip for this window (may be NULL)
1406 #if wxUSE_TOOLTIPS
1407 wxToolTip *m_tooltip;
1408 #endif // wxUSE_TOOLTIPS
1409
1410 // constraints and sizers
1411 #if wxUSE_CONSTRAINTS
1412 // the constraints for this window or NULL
1413 wxLayoutConstraints *m_constraints;
1414
1415 // constraints this window is involved in
1416 wxWindowList *m_constraintsInvolvedIn;
1417 #endif // wxUSE_CONSTRAINTS
1418
1419 // this window's sizer
1420 wxSizer *m_windowSizer;
1421
1422 // The sizer this window is a member of, if any
1423 wxSizer *m_containingSizer;
1424
1425 // Layout() window automatically when its size changes?
1426 bool m_autoLayout:1;
1427
1428 // true if we had automatically allocated the id value for this window
1429 // (i.e. wxID_ANY had been passed to the ctor)
1430 bool m_freeId:1;
1431
1432 // window state
1433 bool m_isShown:1;
1434 bool m_isEnabled:1;
1435 bool m_isBeingDeleted:1;
1436
1437 // was the window colours/font explicitly changed by user?
1438 bool m_hasBgCol:1;
1439 bool m_hasFgCol:1;
1440 bool m_hasFont:1;
1441
1442 // and should it be inherited by children?
1443 bool m_inheritBgCol:1;
1444 bool m_inheritFgCol:1;
1445 bool m_inheritFont:1;
1446
1447 // window attributes
1448 long m_windowStyle,
1449 m_exStyle;
1450 wxString m_windowName;
1451 bool m_themeEnabled;
1452 wxBackgroundStyle m_backgroundStyle;
1453 #if wxUSE_PALETTE
1454 wxPalette m_palette;
1455 bool m_hasCustomPalette;
1456 #endif // wxUSE_PALETTE
1457
1458 #if wxUSE_ACCESSIBILITY
1459 wxAccessible* m_accessible;
1460 #endif
1461
1462 // Virtual size (scrolling)
1463 wxSize m_virtualSize;
1464
1465 wxScrollHelper *m_scrollHelper;
1466
1467 wxWindowVariant m_windowVariant ;
1468
1469 // override this to change the default (i.e. used when no style is
1470 // specified) border for the window class
1471 virtual wxBorder GetDefaultBorder() const;
1472
1473 // this allows you to implement standard control borders without
1474 // repeating the code in different classes that are not derived from
1475 // wxControl
1476 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1477
1478 // Get the default size for the new window if no explicit size given. TLWs
1479 // have their own default size so this is just for non top-level windows.
1480 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1481 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1482
1483
1484 // Used to save the results of DoGetBestSize so it doesn't need to be
1485 // recalculated each time the value is needed.
1486 wxSize m_bestSizeCache;
1487
1488 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1489 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1490
1491
1492
1493 // more pure virtual functions
1494 // ---------------------------
1495
1496 // NB: we must have DoSomething() function when Something() is an overloaded
1497 // method: indeed, we can't just have "virtual Something()" in case when
1498 // the function is overloaded because then we'd have to make virtual all
1499 // the variants (otherwise only the virtual function may be called on a
1500 // pointer to derived class according to C++ rules) which is, in
1501 // general, absolutely not needed. So instead we implement all
1502 // overloaded Something()s in terms of DoSomething() which will be the
1503 // only one to be virtual.
1504
1505 // coordinates translation
1506 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1507 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1508
1509 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1510
1511 // capture/release the mouse, used by Capture/ReleaseMouse()
1512 virtual void DoCaptureMouse() = 0;
1513 virtual void DoReleaseMouse() = 0;
1514
1515 // retrieve the position/size of the window
1516 virtual void DoGetPosition(int *x, int *y) const = 0;
1517 virtual void DoGetScreenPosition(int *x, int *y) const;
1518 virtual void DoGetSize(int *width, int *height) const = 0;
1519 virtual void DoGetClientSize(int *width, int *height) const = 0;
1520
1521 // get the size which best suits the window: for a control, it would be
1522 // the minimal size which doesn't truncate the control, for a panel - the
1523 // same size as it would have after a call to Fit()
1524 virtual wxSize DoGetBestSize() const;
1525
1526 // this is the virtual function to be overriden in any derived class which
1527 // wants to change how SetSize() or Move() works - it is called by all
1528 // versions of these functions in the base class
1529 virtual void DoSetSize(int x, int y,
1530 int width, int height,
1531 int sizeFlags = wxSIZE_AUTO) = 0;
1532
1533 // same as DoSetSize() for the client size
1534 virtual void DoSetClientSize(int width, int height) = 0;
1535
1536 virtual void DoSetSizeHints( int minW, int minH,
1537 int maxW, int maxH,
1538 int incW, int incH );
1539
1540 // move the window to the specified location and resize it: this is called
1541 // from both DoSetSize() and DoSetClientSize() and would usually just
1542 // reposition this window except for composite controls which will want to
1543 // arrange themselves inside the given rectangle
1544 //
1545 // Important note: the coordinates passed to this method are in parent's
1546 // *window* coordinates and not parent's client coordinates (as the values
1547 // passed to DoSetSize and returned by DoGetPosition are)!
1548 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1549
1550 // centre the window in the specified direction on parent, note that
1551 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1552 // TLWs
1553 virtual void DoCentre(int dir);
1554
1555 #if wxUSE_TOOLTIPS
1556 virtual void DoSetToolTip( wxToolTip *tip );
1557 #endif // wxUSE_TOOLTIPS
1558
1559 #if wxUSE_MENUS
1560 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1561 #endif // wxUSE_MENUS
1562
1563 // Makes an adjustment to the window position to make it relative to the
1564 // parents client area, e.g. if the parent is a frame with a toolbar, its
1565 // (0, 0) is just below the toolbar
1566 virtual void AdjustForParentClientOrigin(int& x, int& y,
1567 int sizeFlags = 0) const;
1568
1569 // implements the window variants
1570 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1571
1572
1573 // really freeze/thaw the window (should have port-specific implementation)
1574 virtual void DoFreeze() { }
1575 virtual void DoThaw() { }
1576
1577
1578 // Must be called when mouse capture is lost to send
1579 // wxMouseCaptureLostEvent to windows on capture stack.
1580 static void NotifyCaptureLost();
1581
1582 private:
1583 // recursively call our own and our children OnEnabled() when the
1584 // enabled/disabled status changed because a parent window had been
1585 // enabled/disabled
1586 void NotifyWindowOnEnableChange(bool enabled);
1587
1588 #if wxUSE_MENUS
1589 // temporary event handler used by GetPopupMenuSelectionFromUser()
1590 void InternalOnPopupMenu(wxCommandEvent& event);
1591
1592 // implementation of the public GetPopupMenuSelectionFromUser() method
1593 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1594 #endif // wxUSE_MENUS
1595
1596 // the stack of windows which have captured the mouse
1597 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1598
1599 // the window that currently has mouse capture
1600 static wxWindow *ms_winCaptureCurrent;
1601
1602 // indicates if execution is inside CaptureMouse/ReleaseMouse
1603 static bool ms_winCaptureChanging;
1604
1605
1606 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1607 // (i.e. not being updated) if it is positive
1608 unsigned int m_freezeCount;
1609
1610
1611 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1612 DECLARE_NO_COPY_CLASS(wxWindowBase)
1613 DECLARE_EVENT_TABLE()
1614 };
1615
1616
1617
1618 // Inlines for some deprecated methods
1619 inline wxSize wxWindowBase::GetBestFittingSize() const
1620 {
1621 return GetEffectiveMinSize();
1622 }
1623
1624 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1625 {
1626 SetInitialSize(size);
1627 }
1628
1629 inline void wxWindowBase::SetBestSize(const wxSize& size)
1630 {
1631 SetInitialSize(size);
1632 }
1633
1634 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1635 {
1636 SetInitialSize(size);
1637 }
1638
1639
1640 // ----------------------------------------------------------------------------
1641 // now include the declaration of wxWindow class
1642 // ----------------------------------------------------------------------------
1643
1644 // include the declaration of the platform-specific class
1645 #if defined(__WXPALMOS__)
1646 #ifdef __WXUNIVERSAL__
1647 #define wxWindowNative wxWindowPalm
1648 #else // !wxUniv
1649 #define wxWindowPalm wxWindow
1650 #endif // wxUniv/!wxUniv
1651 #include "wx/palmos/window.h"
1652 #elif defined(__WXMSW__)
1653 #ifdef __WXUNIVERSAL__
1654 #define wxWindowNative wxWindowMSW
1655 #else // !wxUniv
1656 #define wxWindowMSW wxWindow
1657 #endif // wxUniv/!wxUniv
1658 #include "wx/msw/window.h"
1659 #elif defined(__WXMOTIF__)
1660 #include "wx/motif/window.h"
1661 #elif defined(__WXGTK20__)
1662 #ifdef __WXUNIVERSAL__
1663 #define wxWindowNative wxWindowGTK
1664 #else // !wxUniv
1665 #define wxWindowGTK wxWindow
1666 #endif // wxUniv
1667 #include "wx/gtk/window.h"
1668 #elif defined(__WXGTK__)
1669 #ifdef __WXUNIVERSAL__
1670 #define wxWindowNative wxWindowGTK
1671 #else // !wxUniv
1672 #define wxWindowGTK wxWindow
1673 #endif // wxUniv
1674 #include "wx/gtk1/window.h"
1675 #elif defined(__WXX11__)
1676 #ifdef __WXUNIVERSAL__
1677 #define wxWindowNative wxWindowX11
1678 #else // !wxUniv
1679 #define wxWindowX11 wxWindow
1680 #endif // wxUniv
1681 #include "wx/x11/window.h"
1682 #elif defined(__WXMGL__)
1683 #define wxWindowNative wxWindowMGL
1684 #include "wx/mgl/window.h"
1685 #elif defined(__WXDFB__)
1686 #define wxWindowNative wxWindowDFB
1687 #include "wx/dfb/window.h"
1688 #elif defined(__WXMAC__)
1689 #ifdef __WXUNIVERSAL__
1690 #define wxWindowNative wxWindowMac
1691 #else // !wxUniv
1692 #define wxWindowMac wxWindow
1693 #endif // wxUniv
1694 #include "wx/mac/window.h"
1695 #elif defined(__WXCOCOA__)
1696 #ifdef __WXUNIVERSAL__
1697 #define wxWindowNative wxWindowCocoa
1698 #else // !wxUniv
1699 #define wxWindowCocoa wxWindow
1700 #endif // wxUniv
1701 #include "wx/cocoa/window.h"
1702 #elif defined(__WXPM__)
1703 #ifdef __WXUNIVERSAL__
1704 #define wxWindowNative wxWindowOS2
1705 #else // !wxUniv
1706 #define wxWindowOS2 wxWindow
1707 #endif // wxUniv/!wxUniv
1708 #include "wx/os2/window.h"
1709 #endif
1710
1711 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1712 // for the native ports we already have defined it above
1713 #if defined(__WXUNIVERSAL__)
1714 #ifndef wxWindowNative
1715 #error "wxWindowNative must be defined above!"
1716 #endif
1717
1718 #include "wx/univ/window.h"
1719 #endif // wxUniv
1720
1721 // ----------------------------------------------------------------------------
1722 // inline functions which couldn't be declared in the class body because of
1723 // forward dependencies
1724 // ----------------------------------------------------------------------------
1725
1726 inline wxWindow *wxWindowBase::GetGrandParent() const
1727 {
1728 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1729 }
1730
1731 // ----------------------------------------------------------------------------
1732 // global functions
1733 // ----------------------------------------------------------------------------
1734
1735 // Find the wxWindow at the current mouse position, also returning the mouse
1736 // position.
1737 extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1738
1739 // Get the current mouse position.
1740 extern WXDLLEXPORT wxPoint wxGetMousePosition();
1741
1742 // get the currently active window of this application or NULL
1743 extern WXDLLEXPORT wxWindow *wxGetActiveWindow();
1744
1745 // get the (first) top level parent window
1746 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1747
1748 #if WXWIN_COMPATIBILITY_2_6
1749 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1750 wxDEPRECATED( int NewControlId() );
1751 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1752 #endif // WXWIN_COMPATIBILITY_2_6
1753
1754 #if wxUSE_ACCESSIBILITY
1755 // ----------------------------------------------------------------------------
1756 // accessible object for windows
1757 // ----------------------------------------------------------------------------
1758
1759 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1760 {
1761 public:
1762 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1763 virtual ~wxWindowAccessible() {}
1764
1765 // Overridables
1766
1767 // Can return either a child object, or an integer
1768 // representing the child element, starting from 1.
1769 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1770
1771 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1772 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1773
1774 // Navigates from fromId to toId/toObject.
1775 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1776 int* toId, wxAccessible** toObject);
1777
1778 // Gets the name of the specified object.
1779 virtual wxAccStatus GetName(int childId, wxString* name);
1780
1781 // Gets the number of children.
1782 virtual wxAccStatus GetChildCount(int* childCount);
1783
1784 // Gets the specified child (starting from 1).
1785 // If *child is NULL and return value is wxACC_OK,
1786 // this means that the child is a simple element and
1787 // not an accessible object.
1788 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1789
1790 // Gets the parent, or NULL.
1791 virtual wxAccStatus GetParent(wxAccessible** parent);
1792
1793 // Performs the default action. childId is 0 (the action for this object)
1794 // or > 0 (the action for a child).
1795 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1796 // window (e.g. an edit control).
1797 virtual wxAccStatus DoDefaultAction(int childId);
1798
1799 // Gets the default action for this object (0) or > 0 (the action for a child).
1800 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1801 // string if there is no action.
1802 // The retrieved string describes the action that is performed on an object,
1803 // not what the object does as a result. For example, a toolbar button that prints
1804 // a document has a default action of "Press" rather than "Prints the current document."
1805 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1806
1807 // Returns the description for this object or a child.
1808 virtual wxAccStatus GetDescription(int childId, wxString* description);
1809
1810 // Returns help text for this object or a child, similar to tooltip text.
1811 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1812
1813 // Returns the keyboard shortcut for this object or child.
1814 // Return e.g. ALT+K
1815 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1816
1817 // Returns a role constant.
1818 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1819
1820 // Returns a state constant.
1821 virtual wxAccStatus GetState(int childId, long* state);
1822
1823 // Returns a localized string representing the value for the object
1824 // or child.
1825 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1826
1827 // Selects the object or child.
1828 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1829
1830 // Gets the window with the keyboard focus.
1831 // If childId is 0 and child is NULL, no object in
1832 // this subhierarchy has the focus.
1833 // If this object has the focus, child should be 'this'.
1834 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1835
1836 #if wxUSE_VARIANT
1837 // Gets a variant representing the selected children
1838 // of this object.
1839 // Acceptable values:
1840 // - a null variant (IsNull() returns true)
1841 // - a list variant (GetType() == wxT("list")
1842 // - an integer representing the selected child element,
1843 // or 0 if this object is selected (GetType() == wxT("long")
1844 // - a "void*" pointer to a wxAccessible child object
1845 virtual wxAccStatus GetSelections(wxVariant* selections);
1846 #endif // wxUSE_VARIANT
1847 };
1848
1849 #endif // wxUSE_ACCESSIBILITY
1850
1851
1852 #endif // _WX_WINDOW_H_BASE_