replacing old core graphics with new graphics context implementation
[wxWidgets.git] / include / wx / mac / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.4 API: set it to 1 to
32 // enable it but please consider updating your code instead.
33 //
34 // Default is 0
35 //
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_4 0
38
39 // This setting determines the compatibility with 2.6 API: set it to 0 to
40 // flag all cases of using deprecated functions.
41 //
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
45 //
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_6 1
48
49 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
50 // default system font is used for wxWindow::GetCharWidth/Height() instead of
51 // the current font.
52 //
53 // Default is 0
54 //
55 // Recommended setting: 0
56 #define wxDIALOG_UNIT_COMPATIBILITY 0
57
58 // ----------------------------------------------------------------------------
59 // debugging settings
60 // ----------------------------------------------------------------------------
61
62 // Generic comment about debugging settings: they are very useful if you don't
63 // use any other memory leak detection tools such as Purify/BoundsChecker, but
64 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
65 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
66 // may prefer to use it instead of built in memory debugging code because it is
67 // faster and more fool proof.
68 //
69 // Using VC++ CRT memory debugging is enabled by default in debug mode
70 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
71 // and if __NO_VC_CRTDBG__ is not defined.
72
73 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
74 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 //
76 // Default is 0
77 //
78 // Recommended setting: 0
79 #define wxUSE_DEBUG_CONTEXT 0
80
81 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
82 // __WXDEBUG__ is also defined.
83 //
84 // WARNING: this code may not work with all architectures, especially if
85 // alignment is an issue. This switch is currently ignored for mingw / cygwin
86 //
87 // Default is 0
88 //
89 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
90 #define wxUSE_MEMORY_TRACING 0
91
92 // In debug mode, cause new and delete to be redefined globally.
93 // If this causes problems (e.g. link errors which is a common problem
94 // especially if you use another library which also redefines the global new
95 // and delete), set this to 0.
96 // This switch is currently ignored for mingw / cygwin
97 //
98 // Default is 0
99 //
100 // Recommended setting: 0
101 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
102
103 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
104 // this causes problems (e.g. link errors), set this to 0. You may need to set
105 // this to 0 if using templates (at least for VC++). This switch is currently
106 // ignored for mingw / cygwin / CodeWarrior
107 //
108 // Default is 0
109 //
110 // Recommended setting: 0
111 #define wxUSE_DEBUG_NEW_ALWAYS 0
112
113 // wxHandleFatalExceptions() may be used to catch the program faults at run
114 // time and, instead of terminating the program with a usual GPF message box,
115 // call the user-defined wxApp::OnFatalException() function. If you set
116 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
117 //
118 // This setting is for Win32 only and can only be enabled if your compiler
119 // supports Win32 structured exception handling (currently only VC++ does)
120 //
121 // Default is 1
122 //
123 // Recommended setting: 1 if your compiler supports it.
124 #define wxUSE_ON_FATAL_EXCEPTION 1
125
126 // Set this to 1 to be able to generate a human-readable (unlike
127 // machine-readable minidump created by wxCrashReport::Generate()) stack back
128 // trace when your program crashes using wxStackWalker
129 //
130 // Default is 1 if supported by the compiler.
131 //
132 // Recommended setting: 1, set to 0 if your programs never crash
133 #define wxUSE_STACKWALKER 1
134
135 // Set this to 1 to compile in wxDebugReport class which allows you to create
136 // and optionally upload to your web site a debug report consisting of back
137 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
138 //
139 // Default is 1 if supported by the compiler.
140 //
141 // Recommended setting: 1, it is compiled into a separate library so there
142 // is no overhead if you don't use it
143 #define wxUSE_DEBUGREPORT 1
144
145 // ----------------------------------------------------------------------------
146 // Unicode support
147 // ----------------------------------------------------------------------------
148
149 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
150 // defined as wchar_t, wxString will use Unicode internally. If you set this
151 // to 1, you must use wxT() macro for all literal strings in the program.
152 //
153 // Unicode is currently only fully supported under Windows NT/2000/XP
154 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
155 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
156 //
157 // Default is 0
158 //
159 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
160 #ifndef wxUSE_UNICODE
161 #define wxUSE_UNICODE 0
162 #endif
163
164 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
165 // compiling the program in Unicode mode. More precisely, it will be possible
166 // to construct wxString from a wide (Unicode) string and convert any wxString
167 // to Unicode.
168 //
169 // Default is 1
170 //
171 // Recommended setting: 1
172 #define wxUSE_WCHAR_T 1
173
174 // ----------------------------------------------------------------------------
175 // global features
176 // ----------------------------------------------------------------------------
177
178 // Compile library in exception-safe mode? If set to 1, the library will try to
179 // behave correctly in presence of exceptions (even though it still will not
180 // use the exceptions itself) and notify the user code about any unhandled
181 // exceptions. If set to 0, propagation of the exceptions through the library
182 // code will lead to undefined behaviour -- but the code itself will be
183 // slightly smaller and faster.
184 //
185 // Note that like wxUSE_THREADS this option is automatically set to 0 if
186 // wxNO_EXCEPTIONS is defined.
187 //
188 // Default is 1
189 //
190 // Recommended setting: depends on whether you intend to use C++ exceptions
191 // in your own code (1 if you do, 0 if you don't)
192 #define wxUSE_EXCEPTIONS 1
193
194 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
195 //
196 // Default is 0
197 //
198 // Recommended setting: 0 (this is still work in progress...)
199 #define wxUSE_EXTENDED_RTTI 0
200
201 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
202 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
203 // and for wxHashMap to be implemented with templates.
204 //
205 // Default is 0
206 //
207 // Recommended setting: YMMV
208 #define wxUSE_STL 0
209
210 // Support for message/error logging. This includes wxLogXXX() functions and
211 // wxLog and derived classes. Don't set this to 0 unless you really know what
212 // you are doing.
213 //
214 // Default is 1
215 //
216 // Recommended setting: 1 (always)
217 #define wxUSE_LOG 1
218
219 // Recommended setting: 1
220 #define wxUSE_LOGWINDOW 1
221
222 // Recommended setting: 1
223 #define wxUSE_LOGGUI 1
224
225 // Recommended setting: 1
226 #define wxUSE_LOG_DIALOG 1
227
228 // Support for command line parsing using wxCmdLineParser class.
229 //
230 // Default is 1
231 //
232 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
233 #define wxUSE_CMDLINE_PARSER 1
234
235 // Support for multithreaded applications: if 1, compile in thread classes
236 // (thread.h) and make the library a bit more thread safe. Although thread
237 // support is quite stable by now, you may still consider recompiling the
238 // library without it if you have no use for it - this will result in a
239 // somewhat smaller and faster operation.
240 //
241 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
242 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
243 // build/msw/config.* file this value will have no effect.
244 //
245 // Default is 1
246 //
247 // Recommended setting: 0 unless you do plan to develop MT applications
248 #define wxUSE_THREADS 1
249
250 // If enabled, compiles wxWidgets streams classes
251 //
252 // wx stream classes are used for image IO, process IO redirection, network
253 // protocols implementation and much more and so disabling this results in a
254 // lot of other functionality being lost.
255 //
256 // Default is 1
257 //
258 // Recommended setting: 1 as setting it to 0 disables many other things
259 #define wxUSE_STREAMS 1
260
261 // Use standard C++ streams if 1 instead of wx streams in some places. If
262 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
263 // depend on the standard streams library.
264 //
265 // Notice that enabling this does not replace wx streams with std streams
266 // everywhere, in a lot of places wx streams are used no matter what.
267 //
268 // Default is 0
269 //
270 // Recommended setting: 1 if you use the standard streams anyhow and so
271 // dependency on the standard streams library is not a
272 // problem
273 #define wxUSE_STD_IOSTREAM 0
274
275 // Enable conversion to standard C++ string if 1.
276 #define wxUSE_STD_STRING 0
277
278 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
279 // Note that if the system's implementation does not support positional
280 // parameters, setting this to 1 forces the use of the wxWidgets implementation
281 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
282 // many Unix systems but usually doesn't under Windows.
283 //
284 // Positional parameters are very useful when translating a program since using
285 // them in formatting strings allow translators to correctly reorder the
286 // translated sentences.
287 //
288 // Default is 1
289 //
290 // Recommended setting: 1 if you want to support multiple languages
291 #define wxUSE_PRINTF_POS_PARAMS 1
292
293 // ----------------------------------------------------------------------------
294 // non GUI features selection
295 // ----------------------------------------------------------------------------
296
297 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
298 // integer which is implemented in terms of native 64 bit integers if any or
299 // uses emulation otherwise.
300 //
301 // This class is required by wxDateTime and so you should enable it if you want
302 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
303 // integers in which case (almost) all of its functions are inline and it
304 // almost does not take any space, so there should be no reason to switch it
305 // off.
306 //
307 // Recommended setting: 1
308 #define wxUSE_LONGLONG 1
309
310 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
311 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
312 //
313 // Default is 1
314 //
315 // Recommended setting: 1 (wxFile is highly recommended as it is required by
316 // i18n code, wxFileConfig and others)
317 #define wxUSE_FILE 1
318 #define wxUSE_FFILE 1
319
320 // Use wxFSVolume class providing access to the configured/active mount points
321 //
322 // Default is 1
323 //
324 // Recommended setting: 1 (but may be safely disabled if you don't use it)
325 #define wxUSE_FSVOLUME 1
326
327 // Use wxStandardPaths class which allows to retrieve some standard locations
328 // in the file system
329 //
330 // Default is 1
331 //
332 // Recommended setting: 1 (may be disabled to save space, but not much)
333 #define wxUSE_STDPATHS 1
334
335 // use wxTextBuffer class: required by wxTextFile
336 #define wxUSE_TEXTBUFFER 1
337
338 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
339 // wxFileConfig
340 #define wxUSE_TEXTFILE 1
341
342 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
343 #define wxUSE_INTL 1
344
345 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
346 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
347 // old wxTime and wxDate classes which are still provided for backwards
348 // compatibility (and implemented in terms of wxDateTime).
349 //
350 // Note that this class is relatively new and is still officially in alpha
351 // stage because some features are not yet (fully) implemented. It is already
352 // quite useful though and should only be disabled if you are aiming at
353 // absolutely minimal version of the library.
354 //
355 // Requires: wxUSE_LONGLONG
356 //
357 // Default is 1
358 //
359 // Recommended setting: 1
360 #define wxUSE_DATETIME 1
361
362 // Set wxUSE_TIMER to 1 to compile wxTimer class
363 //
364 // Default is 1
365 //
366 // Recommended setting: 1
367 #define wxUSE_TIMER 1
368
369 // Use wxStopWatch clas.
370 //
371 // Default is 1
372 //
373 // Recommended setting: 1 (needed by wxSocket)
374 #define wxUSE_STOPWATCH 1
375
376 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
377 // which allow the application to store its settings in the persistent
378 // storage. Setting this to 1 will also enable on-demand creation of the
379 // global config object in wxApp.
380 //
381 // See also wxUSE_CONFIG_NATIVE below.
382 //
383 // Recommended setting: 1
384 #define wxUSE_CONFIG 1
385
386 // If wxUSE_CONFIG is 1, you may choose to use either the native config
387 // classes under Windows (using .INI files under Win16 and the registry under
388 // Win32) or the portable text file format used by the config classes under
389 // Unix.
390 //
391 // Default is 1 to use native classes. Note that you may still use
392 // wxFileConfig even if you set this to 1 - just the config object created by
393 // default for the applications needs will be a wxRegConfig or wxIniConfig and
394 // not wxFileConfig.
395 //
396 // Recommended setting: 1
397 #define wxUSE_CONFIG_NATIVE 1
398
399 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
400 // to connect/disconnect from the network and be notified whenever the dial-up
401 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
402 //
403 // Default is 1.
404 //
405 // Recommended setting: 1
406 #define wxUSE_DIALUP_MANAGER 1
407
408 // Compile in classes for run-time DLL loading and function calling.
409 // Required by wxUSE_DIALUP_MANAGER.
410 //
411 // This setting is for Win32 only
412 //
413 // Default is 1.
414 //
415 // Recommended setting: 1
416 #define wxUSE_DYNLIB_CLASS 1
417
418 // experimental, don't use for now
419 #define wxUSE_DYNAMIC_LOADER 1
420
421 // Set to 1 to use socket classes
422 #define wxUSE_SOCKETS 1
423
424 // Set to 1 to enable virtual file systems (required by wxHTML)
425 #define wxUSE_FILESYSTEM 1
426
427 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
428 #define wxUSE_FS_ZIP 1
429
430 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
431 #define wxUSE_FS_INET 1
432
433 // wxArchive classes for accessing archives such as zip and tar
434 #define wxUSE_ARCHIVE_STREAMS 1
435
436 // Set to 1 to compile wxZipInput/OutputStream classes.
437 #define wxUSE_ZIPSTREAM 1
438
439 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
440 // wxUSE_LIBPNG
441 #define wxUSE_ZLIB 1
442
443 // If enabled, the code written by Apple will be used to write, in a portable
444 // way, float on the disk. See extended.c for the license which is different
445 // from wxWidgets one.
446 //
447 // Default is 1.
448 //
449 // Recommended setting: 1 unless you don't like the license terms (unlikely)
450 #define wxUSE_APPLE_IEEE 1
451
452 // Joystick support class
453 #define wxUSE_JOYSTICK 1
454
455 // wxFontMapper class
456 #define wxUSE_FONTMAP 1
457
458 // wxMimeTypesManager class
459 #define wxUSE_MIMETYPE 1
460
461 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
462 // or wxURL you need to set this to 1.
463 //
464 // Default is 1.
465 //
466 // Recommended setting: 1
467 #define wxUSE_PROTOCOL 1
468
469 // The settings for the individual URL schemes
470 #define wxUSE_PROTOCOL_FILE 1
471 #define wxUSE_PROTOCOL_FTP 1
472 #define wxUSE_PROTOCOL_HTTP 1
473
474 // Define this to use wxURL class.
475 #define wxUSE_URL 1
476
477 // Define this to use native platform url and protocol support.
478 // Currently valid only for MS-Windows.
479 // Note: if you set this to 1, you can open ftp/http/gopher sites
480 // and obtain a valid input stream for these sites
481 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
482 // Doing so reduces the code size.
483 //
484 // This code is experimental and subject to change.
485 #define wxUSE_URL_NATIVE 0
486
487 // Support for wxVariant class used in several places throughout the library,
488 // notably in wxDataViewCtrl API.
489 //
490 // Default is 1.
491 //
492 // Recommended setting: 1 unless you want to reduce the library size as much as
493 // possible in which case setting this to 0 can gain up to 100KB.
494 #define wxUSE_VARIANT 1
495
496 // Support for regular expression matching via wxRegEx class: enable this to
497 // use POSIX regular expressions in your code. You need to compile regex
498 // library from src/regex to use it under Windows.
499 //
500 // Default is 0
501 //
502 // Recommended setting: 1 if your compiler supports it, if it doesn't please
503 // contribute us a makefile for src/regex for it
504 #define wxUSE_REGEX 1
505
506 // wxSystemOptions class
507 #define wxUSE_SYSTEM_OPTIONS 1
508
509 // wxSound class
510 #define wxUSE_SOUND 1
511
512 // Use wxMediaCtrl
513 //
514 // Default is 1.
515 //
516 // Recommended setting: 1
517 #define wxUSE_MEDIACTRL 1
518
519 // Use GStreamer for Unix (req a lot of dependancies)
520 //
521 // Default is 0
522 //
523 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
524 #define wxUSE_GSTREAMER 0
525
526 // Use wxWidget's XRC XML-based resource system. Recommended.
527 //
528 // Default is 1
529 //
530 // Recommended setting: 1 (requires wxUSE_XML)
531 #define wxUSE_XRC 1
532
533 // XML parsing classes. Note that their API will change in the future, so
534 // using wxXmlDocument and wxXmlNode in your app is not recommended.
535 //
536 // Default is 1
537 //
538 // Recommended setting: 1 (required by XRC)
539 #if wxUSE_XRC
540 # define wxUSE_XML 1
541 #else
542 # define wxUSE_XML 0
543 #endif
544
545 // Use wxWidget's AUI docking system
546 //
547 // Default is 1
548 //
549 // Recommended setting: 1
550 #define wxUSE_AUI 1
551
552
553 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
554 // 2D drawing API. (Still somewhat experimental)
555 //
556 // Please note that on Windows you will need to link with gdiplus.lib (use
557 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
558 // application if you want it to be runnable on pre-XP systems.
559 //
560 // Default is 0
561 //
562 // Recommended setting: 1
563 #ifndef wxUSE_GRAPHICS_CONTEXT
564 #define wxUSE_GRAPHICS_CONTEXT 1
565 #endif
566
567 // ----------------------------------------------------------------------------
568 // Individual GUI controls
569 // ----------------------------------------------------------------------------
570
571 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
572 // (without it, wxControl class is not compiled)
573 //
574 // Default is 1
575 //
576 // Recommended setting: 1 (don't change except for very special programs)
577 #define wxUSE_CONTROLS 1
578
579 // wxPopupWindow class is a top level transient window. It is currently used
580 // to implement wxTipWindow
581 //
582 // Default is 1
583 //
584 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
585 #define wxUSE_POPUPWIN 1
586
587 // wxTipWindow allows to implement the custom tooltips, it is used by the
588 // context help classes. Requires wxUSE_POPUPWIN.
589 //
590 // Default is 1
591 //
592 // Recommended setting: 1 (may be set to 0)
593 #define wxUSE_TIPWINDOW 1
594
595 // Each of the settings below corresponds to one wxWidgets control. They are
596 // all switched on by default but may be disabled if you are sure that your
597 // program (including any standard dialogs it can show!) doesn't need them and
598 // if you desperately want to save some space. If you use any of these you must
599 // set wxUSE_CONTROLS as well.
600 //
601 // Default is 1
602 //
603 // Recommended setting: 1
604 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
605 #define wxUSE_BUTTON 1 // wxButton
606 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
607 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
608 #define wxUSE_CHECKBOX 1 // wxCheckBox
609 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
610 #define wxUSE_CHOICE 1 // wxChoice
611 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
612 #define wxUSE_COMBOBOX 1 // wxComboBox
613 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
614 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
615 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
616 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
617 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
618 #define wxUSE_GAUGE 1 // wxGauge
619 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
620 #define wxUSE_LISTBOX 1 // wxListBox
621 #define wxUSE_LISTCTRL 1 // wxListCtrl
622 #define wxUSE_RADIOBOX 1 // wxRadioBox
623 #define wxUSE_RADIOBTN 1 // wxRadioButton
624 #define wxUSE_SCROLLBAR 1 // wxScrollBar
625 #define wxUSE_SLIDER 1 // wxSlider
626 #define wxUSE_SPINBTN 1 // wxSpinButton
627 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
628 #define wxUSE_STATBOX 1 // wxStaticBox
629 #define wxUSE_STATLINE 1 // wxStaticLine
630 #define wxUSE_STATTEXT 1 // wxStaticText
631 #define wxUSE_STATBMP 1 // wxStaticBitmap
632 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
633 #define wxUSE_TOGGLEBTN 1 // requires wxButton
634 #define wxUSE_TREECTRL 1 // wxTreeCtrl
635
636 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
637 // below either wxStatusBar95 or a generic wxStatusBar will be used.
638 //
639 // Default is 1
640 //
641 // Recommended setting: 1
642 #define wxUSE_STATUSBAR 1
643
644 // Two status bar implementations are available under Win32: the generic one
645 // or the wrapper around native control. For native look and feel the native
646 // version should be used.
647 //
648 // Default is 1 for the platforms where native status bar is supported.
649 //
650 // Recommended setting: 1 (there is no advantage in using the generic one)
651 #define wxUSE_NATIVE_STATUSBAR 1
652
653 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
654 // classes at all. Otherwise, use the native toolbar class unless
655 // wxUSE_TOOLBAR_NATIVE is 0.
656 //
657 // Default is 1 for all settings.
658 //
659 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
660 #define wxUSE_TOOLBAR 1
661 #define wxUSE_TOOLBAR_NATIVE 1
662
663 // wxNotebook is a control with several "tabs" located on one of its sides. It
664 // may be used to logically organise the data presented to the user instead of
665 // putting everything in one huge dialog. It replaces wxTabControl and related
666 // classes of wxWin 1.6x.
667 //
668 // Default is 1.
669 //
670 // Recommended setting: 1
671 #define wxUSE_NOTEBOOK 1
672
673 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
674 // the tabs
675 //
676 // Default is 1.
677 //
678 // Recommended setting: 1
679 #define wxUSE_LISTBOOK 1
680
681 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
682 // the tabs
683 //
684 // Default is 1.
685 //
686 // Recommended setting: 1
687 #define wxUSE_CHOICEBOOK 1
688
689 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
690 // the tabs
691 //
692 // Default is 1.
693 //
694 // Recommended setting: 1
695 #define wxUSE_TREEBOOK 1
696
697 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
698 // tabs
699 //
700 // Default is 1.
701 //
702 // Recommended setting: 1
703 #define wxUSE_TOOLBOOK 1
704
705 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
706 // the new class. It shouldn't be used in new code.
707 //
708 // Default is 0.
709 //
710 // Recommended setting: 0 (use wxNotebook)
711 #define wxUSE_TAB_DIALOG 0
712
713 // wxGrid class
714 //
715 // Default is 1, set to 0 to cut down compilation time and binaries size if you
716 // don't use it.
717 //
718 // Recommended setting: 1
719 //
720 #define wxUSE_GRID 1
721
722 // wxMiniFrame class: a frame with narrow title bar
723 //
724 // Default is 1.
725 //
726 // Recommended setting: 1 (it doesn't cost almost anything)
727 #define wxUSE_MINIFRAME 1
728
729 // wxComboCtrl and related classes: combobox with custom popup window and
730 // not necessarily a listbox.
731 //
732 // Default is 1.
733 //
734 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
735 // it used by wxComboBox
736 #define wxUSE_COMBOCTRL 1
737
738 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
739 // items.
740 //
741 // Default is 1.
742 //
743 // Recommended setting: 1 but can be safely set to 0, except where it is
744 // needed as a base class for generic wxBitmapComboBox.
745 #define wxUSE_ODCOMBOBOX 1
746
747 // wxBitmapComboBox is a combobox that can have images in front of text items.
748 //
749 // Default is 1.
750 //
751 // Recommended setting: 1 but can be safely set to 0
752 #define wxUSE_BITMAPCOMBOBOX 1
753
754 // ----------------------------------------------------------------------------
755 // Miscellaneous GUI stuff
756 // ----------------------------------------------------------------------------
757
758 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
759 #define wxUSE_ACCEL 1
760
761 // Hotkey support (currently Windows only)
762 #define wxUSE_HOTKEY 1
763
764 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
765 // under Windows).
766 //
767 // Default is 1.
768 //
769 // Recommended setting: 1 (can be safely set to 0, not used by the library)
770 #define wxUSE_CARET 1
771
772 // Use wxDisplay class: it allows enumerating all displays on a system and
773 // their geometries as well as finding the display on which the given point or
774 // window lies.
775 //
776 // Default is 1.
777 //
778 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
779 #define wxUSE_DISPLAY 1
780
781 // Miscellaneous geometry code: needed for Canvas library
782 #define wxUSE_GEOMETRY 1
783
784 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
785 // wxListCtrl.
786 //
787 // Default is 1.
788 //
789 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
790 // enumerated above, then this class is mostly useless too)
791 #define wxUSE_IMAGLIST 1
792
793 // Use wxMenu, wxMenuBar, wxMenuItem.
794 //
795 // Default is 1.
796 //
797 // Recommended setting: 1 (can't be disabled under MSW)
798 #define wxUSE_MENUS 1
799
800 // Use wxSashWindow class.
801 //
802 // Default is 1.
803 //
804 // Recommended setting: 1
805 #define wxUSE_SASH 1
806
807 // Use wxSplitterWindow class.
808 //
809 // Default is 1.
810 //
811 // Recommended setting: 1
812 #define wxUSE_SPLITTER 1
813
814 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
815 //
816 // Default is 1.
817 //
818 // Recommended setting: 1
819 #define wxUSE_TOOLTIPS 1
820
821 // wxValidator class and related methods
822 #define wxUSE_VALIDATORS 1
823
824 // ----------------------------------------------------------------------------
825 // common dialogs
826 // ----------------------------------------------------------------------------
827
828 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
829 // file selector, printer dialog). Switching this off also switches off the
830 // printing architecture and interactive wxPrinterDC.
831 //
832 // Default is 1
833 //
834 // Recommended setting: 1 (unless it really doesn't work)
835 #define wxUSE_COMMON_DIALOGS 1
836
837 // wxBusyInfo displays window with message when app is busy. Works in same way
838 // as wxBusyCursor
839 #define wxUSE_BUSYINFO 1
840
841 // Use single/multiple choice dialogs.
842 //
843 // Default is 1
844 //
845 // Recommended setting: 1 (used in the library itself)
846 #define wxUSE_CHOICEDLG 1
847
848 // Use colour picker dialog
849 //
850 // Default is 1
851 //
852 // Recommended setting: 1
853 #define wxUSE_COLOURDLG 1
854
855 // wxDirDlg class for getting a directory name from user
856 #define wxUSE_DIRDLG 1
857
858 // TODO: setting to choose the generic or native one
859
860 // Use file open/save dialogs.
861 //
862 // Default is 1
863 //
864 // Recommended setting: 1 (used in many places in the library itself)
865 #define wxUSE_FILEDLG 1
866
867 // Use find/replace dialogs.
868 //
869 // Default is 1
870 //
871 // Recommended setting: 1 (but may be safely set to 0)
872 #define wxUSE_FINDREPLDLG 1
873
874 // Use font picker dialog
875 //
876 // Default is 1
877 //
878 // Recommended setting: 1 (used in the library itself)
879 #define wxUSE_FONTDLG 1
880
881 // Use wxMessageDialog and wxMessageBox.
882 //
883 // Default is 1
884 //
885 // Recommended setting: 1 (used in the library itself)
886 #define wxUSE_MSGDLG 1
887
888 // progress dialog class for lengthy operations
889 #define wxUSE_PROGRESSDLG 1
890
891 // support for startup tips (wxShowTip &c)
892 #define wxUSE_STARTUP_TIPS 1
893
894 // text entry dialog and wxGetTextFromUser function
895 #define wxUSE_TEXTDLG 1
896
897 // number entry dialog
898 #define wxUSE_NUMBERDLG 1
899
900 // splash screen class
901 #define wxUSE_SPLASH 1
902
903 // wizards
904 #define wxUSE_WIZARDDLG 1
905
906 // Compile in wxAboutBox() function showing the standard "About" dialog.
907 //
908 // Default is 1
909 //
910 // Recommended setting: 1 but can be set to 0 to save some space if you don't
911 // use this function
912 #define wxUSE_ABOUTDLG 1
913
914 // ----------------------------------------------------------------------------
915 // Metafiles support
916 // ----------------------------------------------------------------------------
917
918 // Windows supports the graphics format known as metafile which is, though not
919 // portable, is widely used under Windows and so is supported by wxWin (under
920 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
921 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
922 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
923 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
924 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
925 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
926 // in any metafile related classes at all.
927 //
928 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
929 //
930 // Recommended setting: default or 0 for everything for portable programs.
931 #define wxUSE_METAFILE 1
932 #define wxUSE_ENH_METAFILE 1
933 #define wxUSE_WIN_METAFILES_ALWAYS 0
934
935 // ----------------------------------------------------------------------------
936 // Big GUI components
937 // ----------------------------------------------------------------------------
938
939 // Set to 0 to disable MDI support.
940 //
941 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
942 //
943 // Default is 1.
944 //
945 // Recommended setting: 1, can be safely set to 0.
946 #define wxUSE_MDI 1
947
948 // Set to 0 to disable document/view architecture
949 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
950
951 // Set to 0 to disable MDI document/view architecture
952 //
953 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
954 #define wxUSE_MDI_ARCHITECTURE 1
955
956 // Set to 0 to disable print/preview architecture code
957 #define wxUSE_PRINTING_ARCHITECTURE 1
958
959 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
960 // much more.
961 //
962 // Default is 1.
963 //
964 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
965 // smaller library.
966 #define wxUSE_HTML 1
967
968 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
969 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
970 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
971 // will need to manually add opengl32.lib and glu32.lib to the list of
972 // libraries linked with your program if you use OpenGL.
973 //
974 // Default is 0.
975 //
976 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
977 #define wxUSE_GLCANVAS 0
978
979 // wxRichTextCtrl allows editing of styled text.
980 //
981 // Default is 1.
982 //
983 // Recommended setting: 1, set to 0 if you want compile a
984 // smaller library.
985 #define wxUSE_RICHTEXT 1
986
987 // ----------------------------------------------------------------------------
988 // Data transfer
989 // ----------------------------------------------------------------------------
990
991 // Use wxClipboard class for clipboard copy/paste.
992 //
993 // Default is 1.
994 //
995 // Recommended setting: 1
996 #define wxUSE_CLIPBOARD 1
997
998 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
999 // drop
1000 //
1001 // Default is 1.
1002 //
1003 // Recommended setting: 1
1004 #define wxUSE_DATAOBJ 1
1005
1006 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1007 // different from "built in" drag and drop in wxTreeCtrl which is always
1008 // available). Requires wxUSE_DATAOBJ.
1009 //
1010 // Default is 1.
1011 //
1012 // Recommended setting: 1
1013 #define wxUSE_DRAG_AND_DROP 1
1014
1015 // Use wxAccessible for enhanced and customisable accessibility.
1016 // Depends on wxUSE_OLE.
1017 //
1018 // Default is 0.
1019 //
1020 // Recommended setting (at present): 0
1021 #define wxUSE_ACCESSIBILITY 0
1022
1023 // ----------------------------------------------------------------------------
1024 // miscellaneous settings
1025 // ----------------------------------------------------------------------------
1026
1027 // wxSingleInstanceChecker class allows to verify at startup if another program
1028 // instance is running (it is only available under Win32)
1029 //
1030 // Default is 1
1031 //
1032 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1033 // space)
1034 #define wxUSE_SNGLINST_CHECKER 1
1035
1036 #define wxUSE_DRAGIMAGE 1
1037
1038 #define wxUSE_IPC 1
1039 // 0 for no interprocess comms
1040 #define wxUSE_HELP 1
1041 // 0 for no help facility
1042
1043 // Should we use MS HTML help for wxHelpController? If disabled, neither
1044 // wxCHMHelpController nor wxBestHelpController are available.
1045 //
1046 // Default is 1
1047 //
1048 // Recommended setting: 1, only set to 0 if you have trouble compiling
1049 // wxCHMHelpController (could be a problem with really ancient compilers)
1050 #define wxUSE_MS_HTML_HELP 1
1051
1052
1053 // Use wxHTML-based help controller?
1054 #define wxUSE_WXHTML_HELP 1
1055
1056 #define wxUSE_RESOURCES 0
1057 // 0 for no wxGetResource/wxWriteResource
1058 #define wxUSE_CONSTRAINTS 1
1059 // 0 for no window layout constraint system
1060
1061 #define wxUSE_SPLINES 1
1062 // 0 for no splines
1063
1064 #define wxUSE_MOUSEWHEEL 1
1065 // Include mouse wheel support
1066
1067 // ----------------------------------------------------------------------------
1068 // postscript support settings
1069 // ----------------------------------------------------------------------------
1070
1071 // Set to 1 for PostScript device context.
1072 #define wxUSE_POSTSCRIPT 0
1073
1074 // Set to 1 to use font metric files in GetTextExtent
1075 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1076
1077 // ----------------------------------------------------------------------------
1078 // database classes
1079 // ----------------------------------------------------------------------------
1080
1081 // Define 1 to use ODBC classes
1082 #define wxUSE_ODBC 0
1083
1084 // For backward compatibility reasons, this parameter now only controls the
1085 // default scrolling method used by cursors. This default behavior can be
1086 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1087 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1088 // that use the connection) should support forward only scrolling of cursors,
1089 // or both forward and backward support for backward scrolling cursors is
1090 // dependent on the data source as well as the ODBC driver being used.
1091 #define wxODBC_FWD_ONLY_CURSORS 1
1092
1093 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1094 // member variables. With a setting of 1, full backward compatibility with the
1095 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1096 // as future development will be done only on the non-deprecated
1097 // functions/classes/member variables/etc.
1098 #define wxODBC_BACKWARD_COMPATABILITY 0
1099
1100 // ----------------------------------------------------------------------------
1101 // other compiler (mis)features
1102 // ----------------------------------------------------------------------------
1103
1104 // Set this to 0 if your compiler can't cope with omission of prototype
1105 // parameters.
1106 //
1107 // Default is 1.
1108 //
1109 // Recommended setting: 1 (should never need to set this to 0)
1110 #define REMOVE_UNUSED_ARG 1
1111
1112 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1113 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1114 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1115 // used anyhow.
1116 //
1117 // Default is 1.
1118 //
1119 // Recommended setting: whatever your compiler likes more
1120 #define wxUSE_IOSTREAMH 1
1121
1122 // ----------------------------------------------------------------------------
1123 // image format support
1124 // ----------------------------------------------------------------------------
1125
1126 // wxImage supports many different image formats which can be configured at
1127 // compile-time. BMP is always supported, others are optional and can be safely
1128 // disabled if you don't plan to use images in such format sometimes saving
1129 // substantial amount of code in the final library.
1130 //
1131 // Some formats require an extra library which is included in wxWin sources
1132 // which is mentioned if it is the case.
1133
1134 // Set to 1 for wxImage support (recommended).
1135 #define wxUSE_IMAGE 1
1136
1137 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1138 #define wxUSE_LIBPNG 1
1139
1140 // Set to 1 for JPEG format support (requires libjpeg)
1141 #define wxUSE_LIBJPEG 1
1142
1143 // Set to 1 for TIFF format support (requires libtiff)
1144 #define wxUSE_LIBTIFF 1
1145
1146 // Set to 1 for GIF format support
1147 #define wxUSE_GIF 1
1148
1149 // Set to 1 for PNM format support
1150 #define wxUSE_PNM 1
1151
1152 // Set to 1 for PCX format support
1153 #define wxUSE_PCX 1
1154
1155 // Set to 1 for IFF format support (Amiga format)
1156 #define wxUSE_IFF 0
1157
1158 // Set to 1 for XPM format support
1159 #define wxUSE_XPM 1
1160
1161 // Set to 1 for MS Icons and Cursors format support
1162 #define wxUSE_ICO_CUR 1
1163
1164 // Set to 1 to compile in wxPalette class
1165 #define wxUSE_PALETTE 1
1166
1167 // ----------------------------------------------------------------------------
1168 // wxUniversal-only options
1169 // ----------------------------------------------------------------------------
1170
1171 // Set to 1 to enable compilation of all themes, this is the default
1172 #define wxUSE_ALL_THEMES 1
1173
1174 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1175 // is unset, if it is set these options are not used; notice that metal theme
1176 // uses Win32 one
1177 #define wxUSE_THEME_GTK 0
1178 #define wxUSE_THEME_METAL 0
1179 #define wxUSE_THEME_MONO 0
1180 #define wxUSE_THEME_WIN32 0
1181
1182
1183 /* --- end common options --- */
1184
1185 // ----------------------------------------------------------------------------
1186 // Mac-specific settings
1187 // ----------------------------------------------------------------------------
1188
1189 // override some settings for Metrowerks
1190 //
1191 // VZ: isn't this file only used when building with Metrowerks anyhow?
1192 // CS: no, it is also used by the XCode projects
1193 #ifdef __MWERKS__
1194 #undef wxUSE_DEBUG_CONTEXT
1195 #define wxUSE_DEBUG_CONTEXT 1
1196
1197 #undef wxUSE_STD_IOSTREAM
1198 // CS: I have to set this to 0 now, as shared builds are having problems
1199 #define wxUSE_STD_IOSTREAM 0
1200 #endif
1201
1202 // things not implemented under Mac
1203 #undef wxUSE_POPUPWIN
1204 #define wxUSE_POPUPWIN 0
1205
1206 #undef wxUSE_TIPWINDOW
1207 #define wxUSE_TIPWINDOW 0
1208
1209 #undef wxUSE_TOGGLEBTN
1210 #define wxUSE_TOGGLEBTN 0
1211
1212 #undef wxUSE_STACKWALKER
1213 #define wxUSE_STACKWALKER 0
1214
1215 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1216 // embed the Safari browser control
1217 // 0 by default because of Jaguar compatibility problems
1218 #define wxUSE_WEBKIT 0
1219
1220
1221 // Set to 0 for no libmspack
1222 #define wxUSE_LIBMSPACK 0
1223
1224 // native toolbar does not support embedding controls yet, please test by setting to 1
1225 #define wxMAC_USE_NATIVE_TOOLBAR 0
1226
1227
1228
1229
1230 #endif
1231 // _WX_SETUP_H_