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use reserve() instead of Alloc() in WX_APPEND_ARRAY so that it works with std classes too
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/cocoa/cursor.mm
3 // Purpose: wxCursor class for wxCocoa
4 // Author: Ryan Norton
5 // David Elliott
6 // Modified by:
7 // Created: 2004-10-05
8 // RCS-ID: $Id$
9 // Copyright: (c) Ryan Norton
10 // 2007, Software 2000 Ltd.
11 // Licence: wxWidgets licence
12 /////////////////////////////////////////////////////////////////////////////
13
14 #include "wx/wxprec.h"
15
16 #include "wx/cursor.h"
17
18 #ifndef WX_PRECOMP
19 #include "wx/icon.h"
20 #include "wx/log.h"
21 #endif //WX_PRECOMP
22
23 #import <AppKit/NSCursor.h>
24 #import <AppKit/NSImage.h>
25 #include "wx/cocoa/string.h"
26 #include "wx/cocoa/autorelease.h"
27
28 IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxBitmap)
29
30 typedef struct tagClassicCursor
31 {
32 wxUint16 bits[16];
33 wxUint16 mask[16];
34 wxInt16 hotspot[2];
35 }ClassicCursor;
36
37 ///////////////////////////////////////////////////////////////////////////
38 // This is a direct copy from src/mac/carbon/cursor.cpp and should be
39 // changed to use common code if we plan on keeping it this way.
40 // Note that this is basically an array of classic 'CURS' resources.
41
42 const short kwxCursorBullseye = 0 ;
43 const short kwxCursorBlank = 1 ;
44 const short kwxCursorPencil = 2 ;
45 const short kwxCursorMagnifier = 3 ;
46 const short kwxCursorNoEntry = 4 ;
47 const short kwxCursorPaintBrush = 5 ;
48 const short kwxCursorPointRight = 6 ;
49 const short kwxCursorPointLeft = 7 ;
50 const short kwxCursorQuestionArrow = 8 ;
51 const short kwxCursorRightArrow = 9 ;
52 const short kwxCursorSizeNS = 10 ;
53 const short kwxCursorSize = 11 ;
54 const short kwxCursorSizeNESW = 12 ;
55 const short kwxCursorSizeNWSE = 13 ;
56 const short kwxCursorRoller = 14 ;
57 const short kwxCursorLast = kwxCursorRoller ;
58
59 ClassicCursor gMacCursors[kwxCursorLast+1] =
60 {
61
62 {
63 {0x0000, 0x03E0, 0x0630, 0x0808, 0x1004, 0x31C6, 0x2362, 0x2222,
64 0x2362, 0x31C6, 0x1004, 0x0808, 0x0630, 0x03E0, 0x0000, 0x0000},
65 {0x0000, 0x03E0, 0x07F0, 0x0FF8, 0x1FFC, 0x3FFE, 0x3FFE, 0x3FFE,
66 0x3FFE, 0x3FFE, 0x1FFC, 0x0FF8, 0x07F0, 0x03E0, 0x0000, 0x0000},
67 {0x0007, 0x0008}
68 },
69
70 {
71 {0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
72 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000},
73 {0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
74 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000},
75 {0x0000, 0x0000}
76 },
77
78 {
79 {0x00F0, 0x0088, 0x0108, 0x0190, 0x0270, 0x0220, 0x0440, 0x0440,
80 0x0880, 0x0880, 0x1100, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000},
81 {0x00F0, 0x00F8, 0x01F8, 0x01F0, 0x03F0, 0x03E0, 0x07C0, 0x07C0,
82 0x0F80, 0x0F80, 0x1F00, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000},
83 {0x000E, 0x0003}
84 },
85
86 {
87 {0x0000, 0x1E00, 0x2100, 0x4080, 0x4080, 0x4080, 0x4080, 0x2180,
88 0x1FC0, 0x00E0, 0x0070, 0x0038, 0x001C, 0x000E, 0x0006, 0x0000},
89 {0x3F00, 0x7F80, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0x7FC0,
90 0x3FE0, 0x1FF0, 0x00F8, 0x007C, 0x003E, 0x001F, 0x000F, 0x0007},
91 {0x0004, 0x0004}
92 },
93
94 {
95 {0x0000, 0x07E0, 0x1FF0, 0x3838, 0x3C0C, 0x6E0E, 0x6706, 0x6386,
96 0x61C6, 0x60E6, 0x7076, 0x303C, 0x1C1C, 0x0FF8, 0x07E0, 0x0000},
97 {0x0540, 0x0FF0, 0x3FF8, 0x3C3C, 0x7E0E, 0xFF0F, 0x6F86, 0xE7C7,
98 0x63E6, 0xE1F7, 0x70FE, 0x707E, 0x3C3C, 0x1FFC, 0x0FF0, 0x0540},
99 {0x0007, 0x0007}
100 },
101
102 {
103 {0x0000, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0FE0,
104 0x1FF0, 0x1FF0, 0x0000, 0x1FF0, 0x1FF0, 0x1550, 0x1550, 0x1550},
105 {0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x0FE0, 0x1FF0,
106 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8},
107 {0x000B, 0x0007}
108 },
109
110 {
111 {0x00C0, 0x0140, 0x0640, 0x08C0, 0x3180, 0x47FE, 0x8001, 0x8001,
112 0x81FE, 0x8040, 0x01C0, 0x0040, 0x03C0, 0xC080, 0x3F80, 0x0000},
113 {0x00C0, 0x01C0, 0x07C0, 0x0FC0, 0x3F80, 0x7FFE, 0xFFFF, 0xFFFF,
114 0xFFFE, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFF80, 0x3F80, 0x0000},
115 {0x0006, 0x000F}
116 },
117
118 {
119 {0x0100, 0x0280, 0x0260, 0x0310, 0x018C, 0x7FE3, 0x8000, 0x8000,
120 0x7F80, 0x0200, 0x0380, 0x0200, 0x03C0, 0x0107, 0x01F8, 0x0000},
121 {0x0100, 0x0380, 0x03E0, 0x03F0, 0x01FC, 0x7FFF, 0xFFFF, 0xFFFF,
122 0xFFFF, 0x03FF, 0x03FF, 0x03FF, 0x03FF, 0x01FF, 0x01F8, 0x0000},
123 {0x0006, 0x0000}
124 },
125
126 {
127 {0x0000, 0x4078, 0x60FC, 0x71CE, 0x7986, 0x7C06, 0x7E0E, 0x7F1C,
128 0x7FB8, 0x7C30, 0x6C30, 0x4600, 0x0630, 0x0330, 0x0300, 0x0000},
129 {0xC078, 0xE0FC, 0xF1FE, 0xFBFF, 0xFFCF, 0xFF8F, 0xFF1F, 0xFFBE,
130 0xFFFC, 0xFE78, 0xFF78, 0xEFF8, 0xCFF8, 0x87F8, 0x07F8, 0x0300},
131 {0x0001, 0x0001}
132 },
133
134 {
135 {0x0000, 0x0002, 0x0006, 0x000E, 0x001E, 0x003E, 0x007E, 0x00FE,
136 0x01FE, 0x003E, 0x0036, 0x0062, 0x0060, 0x00C0, 0x00C0, 0x0000},
137 {0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF,
138 0x03FF, 0x07FF, 0x007F, 0x00F7, 0x00F3, 0x01E1, 0x01E0, 0x01C0},
139 {0x0001, 0x000E}
140 },
141
142 {
143 {0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0080, 0x0080, 0x1FFC,
144 0x1FFC, 0x0080, 0x0080, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000},
145 {0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0FF8, 0x01C0, 0x3FFE, 0x3FFE,
146 0x3FFE, 0x3FFE, 0x01C0, 0x0FF8, 0x07F0, 0x03E0, 0x01C0, 0x0080},
147 {0x0007, 0x0008}
148 },
149
150 {
151 {0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0888, 0x188C, 0x3FFE,
152 0x188C, 0x0888, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000, 0x0000},
153 {0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0BE8, 0x1DDC, 0x3FFE, 0x7FFF,
154 0x3FFE, 0x1DDC, 0x0BE8, 0x07F0, 0x03E0, 0x01C0, 0x0080, 0x0000},
155 {0x0007, 0x0008}
156 },
157
158 {
159 {0x0000, 0x001E, 0x000E, 0x060E, 0x0712, 0x03A0, 0x01C0, 0x00E0,
160 0x0170, 0x1238, 0x1C18, 0x1C00, 0x1E00, 0x0000, 0x0000, 0x0000},
161 {0x007F, 0x003F, 0x0E1F, 0x0F0F, 0x0F97, 0x07E3, 0x03E1, 0x21F0,
162 0x31F8, 0x3A7C, 0x3C3C, 0x3E1C, 0x3F00, 0x3F80, 0x0000, 0x0000},
163 {0x0006, 0x0009}
164 },
165
166 {
167 {0x0000, 0x7800, 0x7000, 0x7060, 0x48E0, 0x05C0, 0x0380, 0x0700,
168 0x0E80, 0x1C48, 0x1838, 0x0038, 0x0078, 0x0000, 0x0000, 0x0000},
169 {0xFE00, 0xFC00, 0xF870, 0xF0F0, 0xE9F0, 0xC7E0, 0x87C0, 0x0F84,
170 0x1F8C, 0x3E5C, 0x3C3C, 0x387C, 0x00FC, 0x01FC, 0x0000, 0x0000},
171 {0x0006, 0x0006}
172 },
173
174 {
175 {0x0006, 0x000E, 0x001C, 0x0018, 0x0020, 0x0040, 0x00F8, 0x0004,
176 0x1FF4, 0x200C, 0x2AA8, 0x1FF0, 0x1F80, 0x3800, 0x6000, 0x8000},
177 {0x000F, 0x001F, 0x003E, 0x007C, 0x0070, 0x00E0, 0x01FC, 0x3FF6,
178 0x7FF6, 0x7FFE, 0x7FFC, 0x7FF8, 0x3FF0, 0x7FC0, 0xF800, 0xE000},
179 {0x000A, 0x0006}
180 },
181
182 } ;
183
184 // End of data copied from src/mac/carbon/cursor.cpp
185 ///////////////////////////////////////////////////////////////////////////
186
187 /* NSCursorCreateWithPrivateId
188 * Returns a newly allocated (i.e. retainCount == 1) NSCursor based on the
189 * classic Mac OS cursor data in this source file. This allows us to
190 * implement the "stock" wxWidgets cursors which aren't present in Cocoa.
191 */
192 static inline NSCursor* NSCursorCreateWithPrivateId(short sIndex)
193 {
194 ClassicCursor* pCursor = &gMacCursors[sIndex];
195
196 //Classic mac cursors are 1bps 16x16 black and white with a
197 //identical mask that is 1 for on and 0 for off
198 NSImage *theImage = [[NSImage alloc] initWithSize:NSMakeSize(16.0,16.0)];
199
200 NSBitmapImageRep *theRep = [[NSBitmapImageRep alloc]
201 initWithBitmapDataPlanes: NULL // Tell Cocoa to allocate the planes for us.
202 pixelsWide: 16 // All classic cursors are 16x16
203 pixelsHigh: 16
204 bitsPerSample: 1 // All classic cursors are bitmaps with bitmasks
205 samplesPerPixel: 2 // Sample 0:image 1:mask
206 hasAlpha: YES // Identify last sample as a mask
207 isPlanar: YES // Use a separate array for each sample
208 colorSpaceName: NSCalibratedWhiteColorSpace // 0.0=black 1.0=white
209 bytesPerRow: 2 // Rows in each plane are on 2-byte boundaries (no pad)
210 bitsPerPixel: 1]; // same as bitsPerSample since data is planar
211 // XXX: Should we use NSDeviceWhiteColorSpace? Does it matter?
212
213 // Ensure that Cocoa allocated 2 and only 2 of the 5 possible planes
214 unsigned char *planes[5];
215 [theRep getBitmapDataPlanes:planes];
216 wxASSERT(planes[0] != NULL);
217 wxASSERT(planes[1] != NULL);
218 wxASSERT(planes[2] == NULL);
219 wxASSERT(planes[3] == NULL);
220 wxASSERT(planes[4] == NULL);
221
222 // NOTE1: The Cursor's bits field is white=0 black=1.. thus the bitwise-not
223 // Why not use NSCalibratedBlackColorSpace? Because that reverses the
224 // sense of the alpha (mask) plane.
225 // NOTE2: The mask data is 0=off 1=on
226 // NOTE3: Cocoa asks for "premultiplied" color planes. Since we have a
227 // 1-bit color plane and a 1-bit alpha plane we can just do a bitwise-and
228 // on the two. The original cursor bitmaps have 0 (white actually) for
229 // any masked-off pixels. Therefore every masked-off pixel would be wrong
230 // since we bit-flip all of the picture bits. In practice, Cocoa doesn't
231 // seem to care, but we are following the documentation.
232
233 // Fill in the color (black/white) plane
234 for(int i=0; i<16; ++i)
235 {
236 planes[0][2*i ] = (~pCursor->bits[i] & pCursor->mask[i]) >> 8 & 0xff;
237 planes[0][2*i+1] = (~pCursor->bits[i] & pCursor->mask[i]) & 0xff;
238 }
239 // Fill in the alpha (i.e. mask) plane
240 for(int i=0; i<16; ++i)
241 {
242 planes[1][2*i ] = pCursor->mask[i] >> 8 & 0xff;
243 planes[1][2*i+1] = pCursor->mask[i] & 0xff;
244 }
245
246 //add the representation (data) to the image
247 [theImage addRepresentation:theRep];
248
249 //create the new cursor
250 NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
251 hotSpot:NSMakePoint(pCursor->hotspot[1], pCursor->hotspot[0])
252 ];
253
254 //do the usual cleanups
255 [theRep release];
256 [theImage release];
257
258 //return the new cursor
259 return theCursor;
260 }
261
262 wxCursorRefData::wxCursorRefData() :
263 m_width(32), m_height(32), m_hCursor(nil)
264 {
265 }
266
267 wxCursorRefData::~wxCursorRefData()
268 {
269 if (m_hCursor)
270 [m_hCursor release];
271 }
272
273 // Cursors
274 wxCursor::wxCursor()
275 {
276 }
277
278 wxCursor::wxCursor(const char WXUNUSED(bits)[], int WXUNUSED(width), int WXUNUSED(height),
279 int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY), const char WXUNUSED(maskBits)[])
280 {
281 }
282
283 wxCursor::wxCursor(const wxString& cursor_file, long flags, int hotSpotX, int hotSpotY)
284 {
285 m_refData = new wxCursorRefData;
286
287 //TODO: Not sure if this works or not
288 NSImage* theImage;
289
290 if (flags & wxBITMAP_TYPE_MACCURSOR_RESOURCE)
291 {
292 //[NSBundle bundleForClass:[self class]]?
293 theImage = [[NSImage alloc]
294 initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:wxNSStringWithWxString(cursor_file) ofType:nil]
295 ];
296
297 }
298 else
299 theImage = [[NSImage alloc] initByReferencingFile:wxNSStringWithWxString(cursor_file)
300 ];
301
302 wxASSERT(theImage);
303
304 M_CURSORDATA->m_hCursor = [[NSCursor alloc] initWithImage:theImage
305 hotSpot:NSMakePoint(hotSpotX, hotSpotY)
306 ];
307
308 [theImage release];
309 }
310
311 // Returns a system cursor given the NSCursor class method selector or
312 // nil if NSCursor does not respond to the message.
313 // For example, OS X before 10.3 won't respond to pointingHandCursor.
314 static inline NSCursor* GetSystemCursorWithSelector(SEL cursorSelector)
315 {
316 if([NSCursor respondsToSelector: cursorSelector])
317 return [NSCursor performSelector: cursorSelector];
318 else
319 return nil;
320 }
321
322 // Please maintain order as if this were an array keyed on wxStockCursor
323 static inline SEL GetCursorSelectorForStockCursor(int stock_cursor_id)
324 {
325 switch(stock_cursor_id)
326 {
327 case wxCURSOR_ARROW: return @selector(arrowCursor);
328 case wxCURSOR_RIGHT_ARROW: break;
329 case wxCURSOR_BULLSEYE: break;
330 case wxCURSOR_CHAR: break;
331 case wxCURSOR_CROSS: return @selector(crosshairCursor);
332 case wxCURSOR_HAND: return @selector(pointingHandCursor);
333 case wxCURSOR_IBEAM: return @selector(IBeamCursor);
334 case wxCURSOR_LEFT_BUTTON: break;
335 case wxCURSOR_MAGNIFIER: break;
336 case wxCURSOR_MIDDLE_BUTTON: break;
337 case wxCURSOR_NO_ENTRY: break;
338 case wxCURSOR_PAINT_BRUSH: break;
339 case wxCURSOR_PENCIL: break;
340 case wxCURSOR_POINT_LEFT: break;
341 case wxCURSOR_POINT_RIGHT: break;
342 case wxCURSOR_QUESTION_ARROW: break;
343 case wxCURSOR_RIGHT_BUTTON: break;
344 case wxCURSOR_SIZENESW: break;
345 case wxCURSOR_SIZENS: return @selector(resizeUpDownCursor);
346 case wxCURSOR_SIZENWSE: break;
347 case wxCURSOR_SIZEWE: return @selector(resizeLeftRightCursor);
348 case wxCURSOR_SIZING: break;
349 case wxCURSOR_SPRAYCAN: break;
350 case wxCURSOR_WAIT: break;
351 case wxCURSOR_WATCH: break;
352 case wxCURSOR_BLANK: break;
353 case wxCURSOR_ARROWWAIT: break;
354 default: break;
355 }
356 return NULL;
357 }
358
359 // Please maintain order as if this were an array keyed on wxStockCursor
360 static inline int GetPrivateCursorIdForStockCursor(int stock_cursor_id)
361 {
362 switch(stock_cursor_id)
363 {
364 case wxCURSOR_ARROW: break; // NSCursor
365 case wxCURSOR_RIGHT_ARROW: return kwxCursorRightArrow;
366 case wxCURSOR_BULLSEYE: return kwxCursorBullseye;
367 case wxCURSOR_CHAR: break;
368 case wxCURSOR_CROSS: break; // NSCursor
369 case wxCURSOR_HAND: break; // NSCursor (OS X >= 10.3)
370 case wxCURSOR_IBEAM: break; // NSCursor
371 case wxCURSOR_LEFT_BUTTON: break;
372 case wxCURSOR_MAGNIFIER: return kwxCursorMagnifier;
373 case wxCURSOR_MIDDLE_BUTTON: break;
374 case wxCURSOR_NO_ENTRY: return kwxCursorNoEntry;
375 case wxCURSOR_PAINT_BRUSH: return kwxCursorPaintBrush;
376 case wxCURSOR_PENCIL: return kwxCursorPencil;
377 case wxCURSOR_POINT_LEFT: return kwxCursorPointLeft;
378 case wxCURSOR_POINT_RIGHT: return kwxCursorPointRight;
379 case wxCURSOR_QUESTION_ARROW: return kwxCursorQuestionArrow;
380 case wxCURSOR_RIGHT_BUTTON: break;
381 case wxCURSOR_SIZENESW: return kwxCursorSizeNESW;
382 case wxCURSOR_SIZENS: return kwxCursorSizeNS; // also NSCursor
383 case wxCURSOR_SIZENWSE: return kwxCursorSizeNWSE;
384 case wxCURSOR_SIZEWE: break; // NSCursor
385 case wxCURSOR_SIZING: return kwxCursorSize;
386 case wxCURSOR_SPRAYCAN: return kwxCursorRoller;
387 case wxCURSOR_WAIT: break;
388 case wxCURSOR_WATCH: break;
389 case wxCURSOR_BLANK: return kwxCursorBlank;
390 case wxCURSOR_ARROWWAIT: break;
391 default: break;
392 }
393 return -1;
394 }
395
396 // Keep an array of stock cursors so they can share wxCursorRefData and thus
397 // wxObject::IsSameAs will return true.
398 // They will obviously be destroyed at static destruction time which should
399 // theoretically be fine.
400 static wxCursor s_stockCursors[wxCURSOR_MAX];
401
402 // Cursors by stock number (enum wxStockCursor)
403 wxCursor::wxCursor(int stock_cursor_id)
404 {
405 // We default-constructed wxObject so our m_refData == NULL
406 if(stock_cursor_id >= 0 && stock_cursor_id < wxCURSOR_MAX)
407 {
408 // Attempt to reference an existing stock cursor
409 Ref(s_stockCursors[stock_cursor_id]);
410 }
411 // If we succeeded in getting an existing stock cursor, we're done.
412 if(m_refData != NULL)
413 return;
414
415 m_refData = new wxCursorRefData;
416
417 M_CURSORDATA->m_hCursor = nil;
418
419 wxCHECK_RET( stock_cursor_id > wxCURSOR_NONE && stock_cursor_id < wxCURSOR_MAX,
420 wxT("invalid cursor id in wxCursor() ctor") );
421
422 // Stage 1: Try a system cursor
423 SEL cursorSelector;
424 if( (cursorSelector = GetCursorSelectorForStockCursor(stock_cursor_id)) != NULL)
425 {
426 M_CURSORDATA->m_hCursor = [GetSystemCursorWithSelector(cursorSelector) retain];
427 }
428
429 // TODO: Provide a pointing hand for OS X < 10.3 if desired
430
431 // Stage 2: Try one of the 'CURS'-style cursors
432 if(M_CURSORDATA->m_hCursor == nil)
433 {
434 int privateId;
435 if( (privateId = GetPrivateCursorIdForStockCursor(stock_cursor_id)) >= 0)
436 {
437 M_CURSORDATA->m_hCursor = NSCursorCreateWithPrivateId(privateId);
438 }
439 }
440
441 // Stage 3: Give up, complain, and use a normal arrow
442 if(M_CURSORDATA->m_hCursor == nil)
443 {
444 wxLogDebug(wxT("Could not find suitable cursor for wxStockCursor = %d. Using normal pointer."), stock_cursor_id);
445 M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain];
446 }
447
448 // This should never happen as the arrowCursor should always exist.
449 wxASSERT(M_CURSORDATA->m_hCursor != nil);
450
451 // Store ourself as the new stock cursor for this ID so that future
452 // calls will share the same ref data.
453 if(stock_cursor_id >= 0 && stock_cursor_id < wxCURSOR_MAX)
454 {
455 s_stockCursors[stock_cursor_id] = *this;
456 }
457 }
458
459 wxCursor::~wxCursor()
460 {
461 }
462
463 // Global cursor setting
464 void wxSetCursor(const wxCursor& cursor)
465 {
466 if (cursor.GetNSCursor())
467 [cursor.GetNSCursor() push];
468 }
469
470 static int wxBusyCursorCount = 0;
471
472 // Set the cursor to the busy cursor for all windows
473 void wxBeginBusyCursor(const wxCursor *cursor)
474 {
475 wxBusyCursorCount ++;
476 if (wxBusyCursorCount == 1)
477 {
478 // TODO
479 }
480 else
481 {
482 // TODO
483 }
484 }
485
486 // Restore cursor to normal
487 void wxEndBusyCursor()
488 {
489 if (wxBusyCursorCount == 0)
490 return;
491
492 wxBusyCursorCount --;
493 if (wxBusyCursorCount == 0)
494 {
495 // TODO
496 }
497 }
498
499 // true if we're between the above two calls
500 bool wxIsBusy()
501 {
502 return (wxBusyCursorCount > 0);
503 }