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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/panelg.cpp
3 // Purpose: wxPanel and the keyboard handling code
4 // Author: Julian Smart, Robert Roebling, Vadim Zeitlin
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "panelg.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/object.h"
33 #include "wx/font.h"
34 #include "wx/colour.h"
35 #include "wx/settings.h"
36 #include "wx/log.h"
37 #endif
38
39 #include "wx/toolbar.h"
40 #include "wx/statusbr.h"
41
42 #include "wx/generic/panelg.h"
43
44 // ----------------------------------------------------------------------------
45 // wxWin macros
46 // ----------------------------------------------------------------------------
47
48 IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow)
49
50 BEGIN_EVENT_TABLE(wxPanel, wxWindow)
51 EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged)
52 EVT_SET_FOCUS(wxPanel::OnFocus)
53 EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey)
54 EVT_SIZE(wxPanel::OnSize)
55 END_EVENT_TABLE()
56
57 // ============================================================================
58 // implementation
59 // ============================================================================
60
61 // ----------------------------------------------------------------------------
62 // wxPanel creation
63 // ----------------------------------------------------------------------------
64
65 void wxPanel::Init()
66 {
67 m_winLastFocused = (wxWindow *)NULL;
68 m_btnDefault = (wxButton *)NULL;
69 }
70
71 bool wxPanel::Create(wxWindow *parent, wxWindowID id,
72 const wxPoint& pos,
73 const wxSize& size,
74 long style,
75 const wxString& name)
76 {
77 return wxWindow::Create(parent, id, pos, size, style, name);
78 }
79
80 // ----------------------------------------------------------------------------
81 // misc
82 // ----------------------------------------------------------------------------
83
84 void wxPanel::InitDialog()
85 {
86 wxInitDialogEvent event(GetId());
87 event.SetEventObject(this);
88 GetEventHandler()->ProcessEvent(event);
89 }
90
91 // Responds to colour changes, and passes event on to children.
92 void wxPanel::OnSysColourChanged(wxSysColourChangedEvent& event)
93 {
94 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
95 Refresh();
96
97 // Propagate the event to the non-top-level children
98 wxWindow::OnSysColourChanged(event);
99 }
100
101 void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event))
102 {
103 #if wxUSE_CONSTRAINTS
104 if (GetAutoLayout())
105 Layout();
106 #endif
107 }
108
109 // ----------------------------------------------------------------------------
110 // Keyboard handling - this is the place where the TAB traversal logic is
111 // implemented. As this code is common to all ports, this ensures consistent
112 // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
113 // generated and this is done in platform specific code which also ensures that
114 // we can follow the given platform standards.
115 // ----------------------------------------------------------------------------
116
117 void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event )
118 {
119 // the event is propagated downwards if the event emitter was our parent
120 bool goingDown = event.GetEventObject() == GetParent();
121
122 const wxWindowList& children = GetChildren();
123
124 // there is not much to do if we don't have children and we're not
125 // interested in "notebook page change" events here
126 if ( !children.GetCount() || event.IsWindowChange() )
127 {
128 // let the parent process it unless it already comes from our parent
129 // of we don't have any
130 wxWindow *parent = GetParent();
131 if ( goingDown ||
132 !parent || !parent->GetEventHandler()->ProcessEvent(event) )
133 {
134 event.Skip();
135 }
136
137 return;
138 }
139
140 // where are we going?
141 bool forward = event.GetDirection();
142
143 // the node of the children list from which we should start looking for the
144 // next acceptable child
145 wxWindowList::Node *node, *start_node;
146
147 // we should start from the first/last control and not from the one which
148 // had focus the last time if we're propagating the event downwards because
149 // for our parent we look like a single control
150 if ( goingDown )
151 {
152 // just to be sure it's not used (normally this is not necessary, but
153 // doesn't hurt neither)
154 m_winLastFocused = (wxWindow *)NULL;
155
156 // start from first or last depending on where we're going
157 node = forward ? children.GetFirst() : children.GetLast();
158
159 // we want to cycle over all nodes
160 start_node = (wxWindowList::Node *)NULL;
161 }
162 else
163 {
164 // try to find the child which has the focus currently
165
166 // the event emitter might have done this for us
167 wxWindow *winFocus = event.GetCurrentFocus();
168
169 // but if not, we might know where the focus was ourselves
170 if (!winFocus)
171 winFocus = m_winLastFocused;
172
173 // if still no luck, do it the hard way
174 if (!winFocus)
175 winFocus = wxWindow::FindFocus();
176
177 if ( winFocus )
178 {
179 // ok, we found the focus - now is it our child?
180 start_node = children.Find( winFocus );
181 }
182 else
183 {
184 start_node = (wxWindowList::Node *)NULL;
185 }
186
187 if ( !start_node && m_winLastFocused )
188 {
189 // window which has focus isn't our child, fall back to the one
190 // which had the focus the last time
191 start_node = children.Find( m_winLastFocused );
192 }
193
194 // if we still didn't find anything, we should start with the first one
195 if ( !start_node )
196 {
197 start_node = children.GetFirst();
198 }
199
200 // and the first child which we can try setting focus to is the next or
201 // the previous one
202 node = forward ? start_node->GetNext() : start_node->GetPrevious();
203 }
204
205 // we want to cycle over all elements passing by NULL
206 while ( node != start_node )
207 {
208 // Have we come to the last or first item on the panel?
209 if ( !node )
210 {
211 if ( !goingDown )
212 {
213 // Check if our (may be grand) parent is another panel: if this
214 // is the case, they will know what to do with this navigation
215 // key and so give them the chance to process it instead of
216 // looping inside this panel (normally, the focus will go to
217 // the next/previous item after this panel in the parent
218 // panel).
219 wxWindow *focussed_child_of_parent = this;
220 for ( wxWindow *parent = GetParent();
221 parent;
222 parent = parent->GetParent() )
223 {
224 // we don't want to tab into a different dialog or frame
225 if ( focussed_child_of_parent->IsTopLevel() )
226 break;
227
228 event.SetCurrentFocus( focussed_child_of_parent );
229 if (parent->GetEventHandler()->ProcessEvent( event ))
230 return;
231
232 focussed_child_of_parent = parent;
233 }
234 }
235 //else: as the focus came from our parent, we definitely don't want
236 // to send it back to it!
237
238 // no, we are not inside another panel so process this ourself
239 node = forward ? children.GetFirst() : children.GetLast();
240
241 continue;
242 }
243
244 wxWindow *child = node->GetData();
245
246 if ( child->AcceptsFocus() )
247 {
248 m_winLastFocused = child; // should be redundant, but it is not
249
250 // if we're setting the focus to a child panel we should prevent it
251 // from giving it to the child which had the focus the last time
252 // and instead give it to the first/last child depending from which
253 // direction we're coming
254 wxPanel *subpanel = wxDynamicCast(child, wxPanel);
255 if ( subpanel )
256 {
257 // trick the panel into thinking that it got the navigation
258 // event - instead of duplicating all the code here
259 //
260 // make sure that we do trick it by setting all the parameters
261 // correctly (consistently with the code in this very function
262 // above) and that it starts from the very beginning/end by
263 // using SetLastFocus(NULL)
264 subpanel->SetLastFocus((wxWindow *)NULL);
265 }
266
267 event.SetEventObject(this);
268 if ( !child->GetEventHandler()->ProcessEvent(event) )
269 {
270 // everything is simple: just give focus to it
271 child->SetFocus();
272 }
273 //else: the child manages its focus itself
274
275 event.Skip( FALSE );
276 return;
277 }
278
279 node = forward ? node->GetNext() : node->GetPrevious();
280 }
281
282 // we cycled through all of our children and none of them wanted to accept
283 // focus
284 event.Skip();
285 }
286
287 void wxPanel::SetFocus()
288 {
289 wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08x."), GetHandle());
290
291 // If the panel gets the focus *by way of getting it set directly*
292 // we move the focus to the first window that can get it.
293
294 // VZ: no, we set the focus to the last window too. I don't understand why
295 // should we make this distinction: if an app wants to set focus to
296 // some precise control, it may always do it directly, but if we don't
297 // use m_winLastFocused here, the focus won't be set correctly after a
298 // notebook page change nor after frame activation under MSW (it calls
299 // SetFocus too)
300 //
301 // RR: yes, when I the tab key to navigate in a panel with some controls and
302 // a notebook and the focus jumps to the notebook (typically coming from
303 // a button at the top) the notebook should focus the first child in the
304 // current notebook page, not the last one which would otherwise get the
305 // focus if you used the tab key to navigate from the current notebook
306 // page to button at the bottom. See every page in the controls sample.
307 //
308 // VZ: ok, but this still doesn't (at least I don't see how it can) take
309 // care of first/last child problem: i.e. if Shift-TAB is pressed in a
310 // situation like above, the focus should be given to the last child,
311 // not the first one (and not to the last focused one neither) - I
312 // think my addition to OnNavigationKey() above takes care of it.
313 // Keeping #ifdef __WXGTK__ for now, but please try removing it and see
314 // what happens.
315 //
316 // RR: Removed for now. Let's see what happens..
317
318 if ( !SetFocusToChild() )
319 {
320 wxWindow::SetFocus();
321 }
322 }
323
324 void wxPanel::OnFocus(wxFocusEvent& event)
325 {
326 wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08x, name: %s"), GetHandle(), GetName().c_str() );
327
328 // If the panel gets the focus *by way of getting clicked on*
329 // we move the focus to either the last window that had the
330 // focus or the first one that can get it.
331 (void)SetFocusToChild();
332
333 event.Skip();
334 }
335
336 bool wxPanel::SetFocusToChild()
337 {
338 return wxSetFocusToChild(this, &m_winLastFocused);
339 }
340
341 // ----------------------------------------------------------------------------
342 // SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
343 // wxMSW, this is why it is outside of wxPanel class
344 // ----------------------------------------------------------------------------
345
346 bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
347 {
348 wxCHECK_MSG( win, FALSE, _T("wxSetFocusToChild(): invalid window") );
349
350 if ( *childLastFocused )
351 {
352 // It might happen that the window got reparented or no longer accepts
353 // the focus.
354 if ( (*childLastFocused)->GetParent() == win &&
355 (*childLastFocused)->AcceptsFocus() )
356 {
357 wxLogTrace(_T("focus"),
358 _T("SetFocusToChild() => last child (0x%08x)."),
359 (*childLastFocused)->GetHandle());
360
361 (*childLastFocused)->SetFocus();
362 return TRUE;
363 }
364 else
365 {
366 // it doesn't count as such any more
367 *childLastFocused = (wxWindow *)NULL;
368 }
369 }
370
371 // set the focus to the first child who wants it
372 wxWindowList::Node *node = win->GetChildren().GetFirst();
373 while ( node )
374 {
375 wxWindow *child = node->GetData();
376
377 if ( child->AcceptsFocus()
378 && !child->IsTopLevel()
379 #if wxUSE_TOOLBAR
380 && !wxDynamicCast(child, wxToolBar)
381 #endif // wxUSE_TOOLBAR
382 #if wxUSE_STATUSBAR
383 && !wxDynamicCast(child, wxStatusBar)
384 #endif // wxUSE_STATUSBAR
385 )
386 {
387 wxLogTrace(_T("focus"),
388 _T("SetFocusToChild() => first child (0x%08x)."),
389 child->GetHandle());
390
391 *childLastFocused = child; // should be redundant, but it is not
392 child->SetFocus();
393 return TRUE;
394 }
395
396 node = node->GetNext();
397 }
398
399 return FALSE;
400 }