1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
21 #pragma implementation "dialog.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/dialog.h"
36 #include "wx/settings.h"
41 #include "wx/msw/private.h"
44 #if wxUSE_COMMON_DIALOGS
48 // ----------------------------------------------------------------------------
50 // ----------------------------------------------------------------------------
52 // default dialog pos and size
54 #define wxDIALOG_DEFAULT_X 300
55 #define wxDIALOG_DEFAULT_Y 300
57 #define wxDIALOG_DEFAULT_WIDTH 500
58 #define wxDIALOG_DEFAULT_HEIGHT 500
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 // all objects to be deleted during next idle processing - from window.cpp
65 extern wxList WXDLLEXPORT wxPendingDelete
;
67 // all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c
68 wxWindowList wxModelessWindows
;
70 // all modal dialogs currently shown
71 static wxWindowList wxModalDialogs
;
73 // ----------------------------------------------------------------------------
75 // ----------------------------------------------------------------------------
77 IMPLEMENT_DYNAMIC_CLASS(wxDialog
, wxPanel
)
79 BEGIN_EVENT_TABLE(wxDialog
, wxPanel
)
80 EVT_BUTTON(wxID_OK
, wxDialog::OnOK
)
81 EVT_BUTTON(wxID_APPLY
, wxDialog::OnApply
)
82 EVT_BUTTON(wxID_CANCEL
, wxDialog::OnCancel
)
84 EVT_CHAR_HOOK(wxDialog::OnCharHook
)
86 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged
)
88 EVT_CLOSE(wxDialog::OnCloseWindow
)
91 // ============================================================================
93 // ============================================================================
95 // ----------------------------------------------------------------------------
96 // wxDialog construction
97 // ----------------------------------------------------------------------------
101 m_oldFocus
= (wxWindow
*)NULL
;
104 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE
));
107 bool wxDialog::Create(wxWindow
*parent
, wxWindowID id
,
108 const wxString
& title
,
112 const wxString
& name
)
114 m_oldFocus
= FindFocus();
116 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE
));
119 wxTopLevelWindows
.Append(this);
121 // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
123 if (parent
) parent
->AddChild(this);
126 m_windowId
= (int)NewControlId();
136 x
= wxDIALOG_DEFAULT_X
;
138 y
= wxDIALOG_DEFAULT_Y
;
140 m_windowStyle
= style
;
145 width
= wxDIALOG_DEFAULT_WIDTH
;
147 height
= wxDIALOG_DEFAULT_HEIGHT
;
149 // All dialogs should really have this style
150 m_windowStyle
|= wxTAB_TRAVERSAL
;
152 WXDWORD extendedStyle
= MakeExtendedStyle(m_windowStyle
);
153 if (m_windowStyle
& wxSTAY_ON_TOP
)
154 extendedStyle
|= WS_EX_TOPMOST
;
157 if (m_exStyle
& wxDIALOG_EX_CONTEXTHELP
)
158 extendedStyle
|= WS_EX_CONTEXTHELP
;
160 // Allows creation of dialogs with & without captions under MSWindows,
161 // resizeable or not (but a resizeable dialog always has caption -
162 // otherwise it would look too strange)
164 if ( style
& wxRESIZE_BORDER
)
165 dlg
= wxT("wxResizeableDialog");
166 else if ( style
& wxCAPTION
)
167 dlg
= wxT("wxCaptionDialog");
169 dlg
= wxT("wxNoCaptionDialog");
170 MSWCreate(m_windowId
, parent
, NULL
, this, NULL
,
172 0, // style is not used if we have dlg template
176 HWND hwnd
= (HWND
)GetHWND();
180 wxFAIL_MSG(_("Failed to create dialog. You probably forgot to include wx/msw/wx.rc in your resources."));
185 SubclassWin(GetHWND());
187 SetWindowText(hwnd
, title
);
188 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT
));
193 void wxDialog::SetModal(bool flag
)
197 m_windowStyle
|= wxDIALOG_MODAL
;
199 wxModelessWindows
.DeleteObject(this);
203 m_windowStyle
&= ~wxDIALOG_MODAL
;
205 wxModelessWindows
.Append(this);
209 wxDialog::~wxDialog()
211 m_isBeingDeleted
= TRUE
;
213 wxTopLevelWindows
.DeleteObject(this);
215 // this will call BringWindowToTop() if necessary to bring back our parent
220 wxModelessWindows
.DeleteObject(this);
222 // If this is the last top-level window, exit.
223 if ( wxTheApp
&& (wxTopLevelWindows
.Number() == 0) )
225 wxTheApp
->SetTopWindow(NULL
);
227 if ( wxTheApp
->GetExitOnFrameDelete() )
229 ::PostQuitMessage(0);
234 // ----------------------------------------------------------------------------
236 // ----------------------------------------------------------------------------
238 // By default, pressing escape cancels the dialog
239 void wxDialog::OnCharHook(wxKeyEvent
& event
)
243 // "Esc" works as an accelerator for the "Cancel" button, but it
244 // shouldn't close the dialog which doesn't have any cancel button
245 if ( (event
.m_keyCode
== WXK_ESCAPE
) && FindWindow(wxID_CANCEL
) )
247 wxCommandEvent
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
);
248 cancelEvent
.SetEventObject( this );
249 GetEventHandler()->ProcessEvent(cancelEvent
);
251 // ensure that there is another message for this window so the
252 // ShowModal loop will exit and won't get stuck in GetMessage().
253 ::PostMessage(GetHwnd(), WM_NULL
, 0, 0);
259 // We didn't process this event.
263 // ----------------------------------------------------------------------------
264 // Windows dialog boxes can't be iconized
265 // ----------------------------------------------------------------------------
267 void wxDialog::Iconize(bool WXUNUSED(iconize
))
271 bool wxDialog::IsIconized() const
276 // ----------------------------------------------------------------------------
277 // size/position handling
278 // ----------------------------------------------------------------------------
280 void wxDialog::DoSetClientSize(int width
, int height
)
282 HWND hWnd
= (HWND
) GetHWND();
284 ::GetClientRect(hWnd
, &rect
);
287 GetWindowRect(hWnd
, &rect2
);
289 // Find the difference between the entire window (title bar and all)
290 // and the client area; add this to the new client size to move the
292 int actual_width
= rect2
.right
- rect2
.left
- rect
.right
+ width
;
293 int actual_height
= rect2
.bottom
- rect2
.top
- rect
.bottom
+ height
;
295 MoveWindow(hWnd
, rect2
.left
, rect2
.top
, actual_width
, actual_height
, TRUE
);
297 wxSizeEvent
event(wxSize(actual_width
, actual_height
), m_windowId
);
298 event
.SetEventObject( this );
299 GetEventHandler()->ProcessEvent(event
);
302 void wxDialog::DoGetPosition(int *x
, int *y
) const
305 GetWindowRect(GetHwnd(), &rect
);
313 // ----------------------------------------------------------------------------
314 // showing the dialogs
315 // ----------------------------------------------------------------------------
317 bool wxDialog::IsModal() const
319 return (GetWindowStyleFlag() & wxDIALOG_MODAL
) != 0;
322 bool wxDialog::IsModalShowing() const
324 return wxModalDialogs
.Find((wxDialog
*)this) != NULL
; // const_cast
327 void wxDialog::DoShowModal()
329 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
330 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
332 wxModalDialogs
.Append(this);
334 wxWindow
*parent
= GetParent();
336 wxWindow
* oldFocus
= m_oldFocus
;
338 // We have to remember the HWND because we need to check
339 // the HWND still exists (oldFocus can be garbage when the dialog
340 // exits, if it has been destroyed)
341 HWND hwndOldFocus
= 0;
343 hwndOldFocus
= (HWND
) oldFocus
->GetHWND();
345 // inside this block, all app windows are disabled
347 wxWindowDisabler
wd(this);
349 // remember where the focus was
354 hwndOldFocus
= (HWND
) parent
->GetHWND();
357 // enter the modal loop
358 while ( IsModalShowing() )
361 wxMutexGuiLeaveOrEnter();
362 #endif // wxUSE_THREADS
364 while ( !wxTheApp
->Pending() && wxTheApp
->ProcessIdle() )
367 // a message came or no more idle processing to do
368 wxTheApp
->DoMessage();
374 ::SetActiveWindow(GetHwndOf(parent
));
378 // Note that this code MUST NOT access the dialog object's data
379 // in case the object has been deleted (which will be the case
380 // for a modal dialog that has been destroyed before calling EndModal).
381 if ( oldFocus
&& (oldFocus
!= this) && ::IsWindow(hwndOldFocus
))
383 // This is likely to prove that the object still exists
384 if (wxFindWinFromHandle((WXHWND
) hwndOldFocus
) == oldFocus
)
385 oldFocus
->SetFocus();
389 bool wxDialog::Show(bool show
)
391 // The following is required when the parent has been disabled, (modal
392 // dialogs, or modeless dialogs with disabling such as wxProgressDialog).
393 // Otherwise the parent disappears behind other windows when the dialog is
397 wxWindow
*parent
= GetParent();
400 ::BringWindowToTop(GetHwndOf(parent
));
404 // ShowModal() may be called for already shown dialog
405 if ( !wxDialogBase::Show(show
) && !(show
&& IsModal()) )
413 // usually will result in TransferDataToWindow() being called
421 // modal dialog needs a parent window, so try to find one
424 wxWindow
*parent
= wxTheApp
->GetTopWindow();
425 if ( parent
&& parent
!= this && parent
->IsShown() )
434 else // end of modal dialog
436 // this will cause IsModalShowing() return FALSE and our local
437 // message loop will terminate
438 wxModalDialogs
.DeleteObject(this);
445 // a special version for Show(TRUE) for modal dialogs which returns return code
446 int wxDialog::ShowModal()
455 return GetReturnCode();
458 // NB: this function (surprizingly) may be called for both modal and modeless
459 // dialogs and should work for both of them
460 void wxDialog::EndModal(int retCode
)
462 SetReturnCode(retCode
);
467 // ----------------------------------------------------------------------------
468 // wxWin event handlers
469 // ----------------------------------------------------------------------------
472 void wxDialog::OnOK(wxCommandEvent
& event
)
474 if ( Validate() && TransferDataFromWindow() )
480 void wxDialog::OnApply(wxCommandEvent
& event
)
483 TransferDataFromWindow();
485 // TODO probably need to disable the Apply button until things change again
488 void wxDialog::OnCancel(wxCommandEvent
& event
)
490 EndModal(wxID_CANCEL
);
493 void wxDialog::OnCloseWindow(wxCloseEvent
& event
)
495 // We'll send a Cancel message by default, which may close the dialog.
496 // Check for looping if the Cancel event handler calls Close().
498 // Note that if a cancel button and handler aren't present in the dialog,
499 // nothing will happen when you close the dialog via the window manager, or
500 // via Close(). We wouldn't want to destroy the dialog by default, since
501 // the dialog may have been created on the stack. However, this does mean
502 // that calling dialog->Close() won't delete the dialog unless the handler
503 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
504 // destroy the dialog. The default OnCancel (above) simply ends a modal
505 // dialog, and hides a modeless dialog.
507 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
508 // lists here? don't dare to change it now, but should be done later!
509 static wxList closing
;
511 if ( closing
.Member(this) )
514 closing
.Append(this);
516 wxCommandEvent
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
);
517 cancelEvent
.SetEventObject( this );
518 GetEventHandler()->ProcessEvent(cancelEvent
); // This may close the dialog
520 closing
.DeleteObject(this);
523 // Destroy the window (delayed, if a managed window)
524 bool wxDialog::Destroy()
526 wxCHECK_MSG( !wxPendingDelete
.Member(this), FALSE
,
527 _T("wxDialog destroyed twice") );
529 wxPendingDelete
.Append(this);
534 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent
& event
)
539 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE
));
544 // ---------------------------------------------------------------------------
545 // dialog window proc
546 // ---------------------------------------------------------------------------
548 long wxDialog::MSWWindowProc(WXUINT message
, WXWPARAM wParam
, WXLPARAM lParam
)
551 bool processed
= FALSE
;
556 switch ( LOWORD(wParam
) )
560 if ( IsModalShowing() && GetParent() )
562 // bring the owner window to top as the standard dialog
566 GetHwndOf(GetParent()),
575 wxLogLastError(wxT("SetWindowPos(SWP_NOACTIVATE)"));
578 // fall through to process it normally as well
583 // if we can't close, tell the system that we processed the
584 // message - otherwise it would close us
585 processed
= !Close();
589 // we want to override the busy cursor for modal dialogs:
590 // typically, wxBeginBusyCursor() is called and then a modal dialog
591 // is shown, but the modal dialog shouldn't have hourglass cursor
592 if ( IsModalShowing() && wxIsBusy() )
594 // set our cursor for all windows (but see below)
595 wxCursor cursor
= m_cursor
;
597 cursor
= wxCURSOR_ARROW
;
599 ::SetCursor(GetHcursorOf(cursor
));
601 // in any case, stop here and don't let wxWindow process this
602 // message (it would set the busy cursor)
605 // but return FALSE to tell the child window (if the event
606 // comes from one of them and not from ourselves) that it can
607 // set its own cursor if it has one: thus, standard controls
608 // (e.g. text ctrl) still have correct cursors in a dialog
609 // invoked while wxIsBusy()
616 rc
= wxWindow::MSWWindowProc(message
, wParam
, lParam
);
623 // Define for each class of dialog and control
624 WXHBRUSH
wxDialog::OnCtlColor(WXHDC
WXUNUSED(pDC
),
625 WXHWND
WXUNUSED(pWnd
),
626 WXUINT
WXUNUSED(nCtlColor
),
631 return (WXHBRUSH
)Ctl3dCtlColorEx(message
, wParam
, lParam
);
634 #endif // wxUSE_CTL3D