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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #endif //WX_PRECOMP
48
49 #if wxUSE_DRAG_AND_DROP
50 #include "wx/dnd.h"
51 #endif // wxUSE_DRAG_AND_DROP
52
53 #if wxUSE_ACCESSIBILITY
54 #include "wx/access.h"
55 #endif
56
57 #if wxUSE_HELP
58 #include "wx/cshelp.h"
59 #endif // wxUSE_HELP
60
61 #if wxUSE_TOOLTIPS
62 #include "wx/tooltip.h"
63 #endif // wxUSE_TOOLTIPS
64
65 #if wxUSE_CARET
66 #include "wx/caret.h"
67 #endif // wxUSE_CARET
68
69 #if wxUSE_SYSTEM_OPTIONS
70 #include "wx/sysopt.h"
71 #endif
72
73 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
74 // The gtk includes don't pull any other headers in, at least not on my system - MR
75 #ifdef __WXGTK__
76 #ifdef __WXGTK20__
77 #include <gtk/gtkversion.h>
78 #else
79 #include <gtk/gtkfeatures.h>
80 #endif
81 extern const unsigned int gtk_major_version;
82 extern const unsigned int gtk_minor_version;
83 extern const unsigned int gtk_micro_version;
84 #endif
85
86 // Windows List
87 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
88
89 // ----------------------------------------------------------------------------
90 // static data
91 // ----------------------------------------------------------------------------
92
93 #if defined(__WXPALMOS__)
94 int wxWindowBase::ms_lastControlId = 32767;
95 #elif defined(__WXPM__)
96 int wxWindowBase::ms_lastControlId = 2000;
97 #else
98 int wxWindowBase::ms_lastControlId = -200;
99 #endif
100
101 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
102
103 // ----------------------------------------------------------------------------
104 // event table
105 // ----------------------------------------------------------------------------
106
107 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
108 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
109 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
110 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
111
112 #if wxUSE_HELP
113 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
114 #endif // wxUSE_HELP
115
116 END_EVENT_TABLE()
117
118 // ============================================================================
119 // implementation of the common functionality of the wxWindow class
120 // ============================================================================
121
122 // ----------------------------------------------------------------------------
123 // initialization
124 // ----------------------------------------------------------------------------
125
126 // the default initialization
127 wxWindowBase::wxWindowBase()
128 {
129 // no window yet, no parent nor children
130 m_parent = (wxWindow *)NULL;
131 m_windowId = wxID_ANY;
132
133 // no constraints on the minimal window size
134 m_minWidth =
135 m_maxWidth = wxDefaultCoord;
136 m_minHeight =
137 m_maxHeight = wxDefaultCoord;
138
139 // invalidiated cache value
140 m_bestSizeCache = wxDefaultSize;
141
142 // window are created enabled and visible by default
143 m_isShown =
144 m_isEnabled = true;
145
146 // the default event handler is just this window
147 m_eventHandler = this;
148
149 #if wxUSE_VALIDATORS
150 // no validator
151 m_windowValidator = (wxValidator *) NULL;
152 #endif // wxUSE_VALIDATORS
153
154 // the colours/fonts are default for now, so leave m_font,
155 // m_backgroundColour and m_foregroundColour uninitialized and set those
156 m_hasBgCol =
157 m_hasFgCol =
158 m_hasFont = false;
159 m_inheritBgCol =
160 m_inheritFgCol =
161 m_inheritFont = false;
162
163 // no style bits
164 m_exStyle =
165 m_windowStyle = 0;
166
167 m_backgroundStyle = wxBG_STYLE_SYSTEM;
168
169 #if wxUSE_CONSTRAINTS
170 // no constraints whatsoever
171 m_constraints = (wxLayoutConstraints *) NULL;
172 m_constraintsInvolvedIn = (wxWindowList *) NULL;
173 #endif // wxUSE_CONSTRAINTS
174
175 m_windowSizer = (wxSizer *) NULL;
176 m_containingSizer = (wxSizer *) NULL;
177 m_autoLayout = false;
178
179 #if wxUSE_DRAG_AND_DROP
180 m_dropTarget = (wxDropTarget *)NULL;
181 #endif // wxUSE_DRAG_AND_DROP
182
183 #if wxUSE_TOOLTIPS
184 m_tooltip = (wxToolTip *)NULL;
185 #endif // wxUSE_TOOLTIPS
186
187 #if wxUSE_CARET
188 m_caret = (wxCaret *)NULL;
189 #endif // wxUSE_CARET
190
191 #if wxUSE_PALETTE
192 m_hasCustomPalette = false;
193 #endif // wxUSE_PALETTE
194
195 #if wxUSE_ACCESSIBILITY
196 m_accessible = NULL;
197 #endif
198
199 m_virtualSize = wxDefaultSize;
200
201 m_minVirtualWidth =
202 m_maxVirtualWidth = wxDefaultCoord;
203 m_minVirtualHeight =
204 m_maxVirtualHeight = wxDefaultCoord;
205
206 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
207 #if wxUSE_SYSTEM_OPTIONS
208 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
209 {
210 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
211 }
212 #endif
213
214 // Whether we're using the current theme for this window (wxGTK only for now)
215 m_themeEnabled = false;
216
217 // VZ: this one shouldn't exist...
218 m_isBeingDeleted = false;
219 }
220
221 // common part of window creation process
222 bool wxWindowBase::CreateBase(wxWindowBase *parent,
223 wxWindowID id,
224 const wxPoint& WXUNUSED(pos),
225 const wxSize& WXUNUSED(size),
226 long style,
227 const wxValidator& wxVALIDATOR_PARAM(validator),
228 const wxString& name)
229 {
230 #if wxUSE_STATBOX
231 // wxGTK doesn't allow to create controls with static box as the parent so
232 // this will result in a crash when the program is ported to wxGTK so warn
233 // the user about it
234
235 // if you get this assert, the correct solution is to create the controls
236 // as siblings of the static box
237 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
238 _T("wxStaticBox can't be used as a window parent!") );
239 #endif // wxUSE_STATBOX
240
241 // ids are limited to 16 bits under MSW so if you care about portability,
242 // it's not a good idea to use ids out of this range (and negative ids are
243 // reserved for wxWidgets own usage)
244 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
245 _T("invalid id value") );
246
247 // generate a new id if the user doesn't care about it
248 m_windowId = id == wxID_ANY ? NewControlId() : id;
249
250 SetName(name);
251 SetWindowStyleFlag(style);
252 SetParent(parent);
253
254 #if wxUSE_VALIDATORS
255 SetValidator(validator);
256 #endif // wxUSE_VALIDATORS
257
258 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
259 // have it too - like this it's possible to set it only in the top level
260 // dialog/frame and all children will inherit it by defult
261 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
262 {
263 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
264 }
265
266 return true;
267 }
268
269 // ----------------------------------------------------------------------------
270 // destruction
271 // ----------------------------------------------------------------------------
272
273 // common clean up
274 wxWindowBase::~wxWindowBase()
275 {
276 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
277
278 // FIXME if these 2 cases result from programming errors in the user code
279 // we should probably assert here instead of silently fixing them
280
281 // Just in case the window has been Closed, but we're then deleting
282 // immediately: don't leave dangling pointers.
283 wxPendingDelete.DeleteObject(this);
284
285 // Just in case we've loaded a top-level window via LoadNativeDialog but
286 // we weren't a dialog class
287 wxTopLevelWindows.DeleteObject((wxWindow*)this);
288
289 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
290
291 // reset the dangling pointer our parent window may keep to us
292 if ( m_parent )
293 {
294 if ( m_parent->GetDefaultItem() == this )
295 {
296 m_parent->SetDefaultItem(NULL);
297 }
298
299 m_parent->RemoveChild(this);
300 }
301
302 #if wxUSE_CARET
303 delete m_caret;
304 #endif // wxUSE_CARET
305
306 #if wxUSE_VALIDATORS
307 delete m_windowValidator;
308 #endif // wxUSE_VALIDATORS
309
310 #if wxUSE_CONSTRAINTS
311 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
312 // at deleted windows as they delete themselves.
313 DeleteRelatedConstraints();
314
315 if ( m_constraints )
316 {
317 // This removes any dangling pointers to this window in other windows'
318 // constraintsInvolvedIn lists.
319 UnsetConstraints(m_constraints);
320 delete m_constraints;
321 m_constraints = NULL;
322 }
323 #endif // wxUSE_CONSTRAINTS
324
325 if ( m_containingSizer )
326 m_containingSizer->Detach( (wxWindow*)this );
327
328 delete m_windowSizer;
329
330 #if wxUSE_DRAG_AND_DROP
331 delete m_dropTarget;
332 #endif // wxUSE_DRAG_AND_DROP
333
334 #if wxUSE_TOOLTIPS
335 delete m_tooltip;
336 #endif // wxUSE_TOOLTIPS
337
338 #if wxUSE_ACCESSIBILITY
339 delete m_accessible;
340 #endif
341 }
342
343 bool wxWindowBase::Destroy()
344 {
345 delete this;
346
347 return true;
348 }
349
350 bool wxWindowBase::Close(bool force)
351 {
352 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
353 event.SetEventObject(this);
354 event.SetCanVeto(!force);
355
356 // return false if window wasn't closed because the application vetoed the
357 // close event
358 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
359 }
360
361 bool wxWindowBase::DestroyChildren()
362 {
363 wxWindowList::compatibility_iterator node;
364 for ( ;; )
365 {
366 // we iterate until the list becomes empty
367 node = GetChildren().GetFirst();
368 if ( !node )
369 break;
370
371 wxWindow *child = node->GetData();
372
373 // note that we really want to call delete and not ->Destroy() here
374 // because we want to delete the child immediately, before we are
375 // deleted, and delayed deletion would result in problems as our (top
376 // level) child could outlive its parent
377 delete child;
378
379 wxASSERT_MSG( !GetChildren().Find(child),
380 wxT("child didn't remove itself using RemoveChild()") );
381 }
382
383 return true;
384 }
385
386 // ----------------------------------------------------------------------------
387 // size/position related methods
388 // ----------------------------------------------------------------------------
389
390 // centre the window with respect to its parent in either (or both) directions
391 void wxWindowBase::DoCentre(int dir)
392 {
393 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
394 _T("this method only implements centering child windows") );
395
396 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
397 }
398
399 // fits the window around the children
400 void wxWindowBase::Fit()
401 {
402 if ( !GetChildren().empty() )
403 {
404 SetClientSize(GetBestSize());
405 }
406 //else: do nothing if we have no children
407 }
408
409 // fits virtual size (ie. scrolled area etc.) around children
410 void wxWindowBase::FitInside()
411 {
412 if ( GetChildren().GetCount() > 0 )
413 {
414 SetVirtualSize( GetBestVirtualSize() );
415 }
416 }
417
418 // On Mac, scrollbars are explicitly children.
419 #ifdef __WXMAC__
420 static bool wxHasRealChildren(const wxWindowBase* win)
421 {
422 int realChildCount = 0;
423
424 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
425 node;
426 node = node->GetNext() )
427 {
428 wxWindow *win = node->GetData();
429 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
430 realChildCount ++;
431 }
432 return (realChildCount > 0);
433 }
434 #endif
435
436 void wxWindowBase::InvalidateBestSize()
437 {
438 m_bestSizeCache = wxDefaultSize;
439
440 // parent's best size calculation may depend on its children's
441 // as long as child window we are in is not top level window itself
442 // (because the TLW size is never resized automatically)
443 // so let's invalidate it as well to be safe:
444 if (m_parent && !IsTopLevel())
445 m_parent->InvalidateBestSize();
446 }
447
448 // return the size best suited for the current window
449 wxSize wxWindowBase::DoGetBestSize() const
450 {
451 wxSize best;
452
453 if ( m_windowSizer )
454 {
455 best = GetWindowSizeForVirtualSize(m_windowSizer->GetMinSize());
456 }
457 #if wxUSE_CONSTRAINTS
458 else if ( m_constraints )
459 {
460 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
461
462 // our minimal acceptable size is such that all our windows fit inside
463 int maxX = 0,
464 maxY = 0;
465
466 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
467 node;
468 node = node->GetNext() )
469 {
470 wxLayoutConstraints *c = node->GetData()->GetConstraints();
471 if ( !c )
472 {
473 // it's not normal that we have an unconstrained child, but
474 // what can we do about it?
475 continue;
476 }
477
478 int x = c->right.GetValue(),
479 y = c->bottom.GetValue();
480
481 if ( x > maxX )
482 maxX = x;
483
484 if ( y > maxY )
485 maxY = y;
486
487 // TODO: we must calculate the overlaps somehow, otherwise we
488 // will never return a size bigger than the current one :-(
489 }
490
491 best = wxSize(maxX, maxY);
492 }
493 #endif // wxUSE_CONSTRAINTS
494 else if ( !GetChildren().empty()
495 #ifdef __WXMAC__
496 && wxHasRealChildren(this)
497 #endif
498 )
499 {
500 // our minimal acceptable size is such that all our visible child
501 // windows fit inside
502 int maxX = 0,
503 maxY = 0;
504
505 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
506 node;
507 node = node->GetNext() )
508 {
509 wxWindow *win = node->GetData();
510 if ( win->IsTopLevel()
511 || !win->IsShown()
512 #if wxUSE_STATUSBAR
513 || wxDynamicCast(win, wxStatusBar)
514 #endif // wxUSE_STATUSBAR
515 )
516 {
517 // dialogs and frames lie in different top level windows -
518 // don't deal with them here; as for the status bars, they
519 // don't lie in the client area at all
520 continue;
521 }
522
523 int wx, wy, ww, wh;
524 win->GetPosition(&wx, &wy);
525
526 // if the window hadn't been positioned yet, assume that it is in
527 // the origin
528 if ( wx == wxDefaultCoord )
529 wx = 0;
530 if ( wy == wxDefaultCoord )
531 wy = 0;
532
533 win->GetSize(&ww, &wh);
534 if ( wx + ww > maxX )
535 maxX = wx + ww;
536 if ( wy + wh > maxY )
537 maxY = wy + wh;
538 }
539
540 best = wxSize(maxX, maxY);
541 }
542 else // ! has children
543 {
544 // for a generic window there is no natural best size so, if the
545 // minimal size is not set, use the current size but take care to
546 // remember it as minimal size for the next time because our best size
547 // should be constant: otherwise we could get into a situation when the
548 // window is initially at some size, then expanded to a larger size and
549 // then, when the containing window is shrunk back (because our initial
550 // best size had been used for computing the parent min size), we can't
551 // be shrunk back any more because our best size is now bigger
552 wxSize size = GetMinSize();
553 if ( !size.IsFullySpecified() )
554 {
555 size.SetDefaults(GetSize());
556 wxConstCast(this, wxWindowBase)->SetMinSize(size);
557 }
558
559 // return as-is, unadjusted by the client size difference.
560 return size;
561 }
562
563 // Add any difference between size and client size
564 wxSize diff = GetSize() - GetClientSize();
565 best.x += wxMax(0, diff.x);
566 best.y += wxMax(0, diff.y);
567
568 return best;
569 }
570
571
572 wxSize wxWindowBase::GetBestFittingSize() const
573 {
574 // merge the best size with the min size, giving priority to the min size
575 wxSize min = GetMinSize();
576 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
577 {
578 wxSize best = GetBestSize();
579 if (min.x == wxDefaultCoord) min.x = best.x;
580 if (min.y == wxDefaultCoord) min.y = best.y;
581 }
582 return min;
583 }
584
585
586 void wxWindowBase::SetBestFittingSize(const wxSize& size)
587 {
588 // Set the min size to the size passed in. This will usually either be
589 // wxDefaultSize or the size passed to this window's ctor/Create function.
590 SetMinSize(size);
591
592 // Merge the size with the best size if needed
593 wxSize best = GetBestFittingSize();
594
595 // If the current size doesn't match then change it
596 if (GetSize() != best)
597 SetSize(best);
598 }
599
600
601 // by default the origin is not shifted
602 wxPoint wxWindowBase::GetClientAreaOrigin() const
603 {
604 return wxPoint(0,0);
605 }
606
607 // set the min/max size of the window
608 void wxWindowBase::DoSetSizeHints(int minW, int minH,
609 int maxW, int maxH,
610 int WXUNUSED(incW), int WXUNUSED(incH))
611 {
612 // setting min width greater than max width leads to infinite loops under
613 // X11 and generally doesn't make any sense, so don't allow it
614 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
615 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
616 _T("min width/height must be less than max width/height!") );
617
618 m_minWidth = minW;
619 m_maxWidth = maxW;
620 m_minHeight = minH;
621 m_maxHeight = maxH;
622 }
623
624 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
625 {
626 if ( m_windowVariant != variant )
627 {
628 m_windowVariant = variant;
629
630 DoSetWindowVariant(variant);
631 }
632 }
633
634 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
635 {
636 // adjust the font height to correspond to our new variant (notice that
637 // we're only called if something really changed)
638 wxFont font = GetFont();
639 int size = font.GetPointSize();
640 switch ( variant )
641 {
642 case wxWINDOW_VARIANT_NORMAL:
643 break;
644
645 case wxWINDOW_VARIANT_SMALL:
646 size *= 3;
647 size /= 4;
648 break;
649
650 case wxWINDOW_VARIANT_MINI:
651 size *= 2;
652 size /= 3;
653 break;
654
655 case wxWINDOW_VARIANT_LARGE:
656 size *= 5;
657 size /= 4;
658 break;
659
660 default:
661 wxFAIL_MSG(_T("unexpected window variant"));
662 break;
663 }
664
665 font.SetPointSize(size);
666 SetFont(font);
667 }
668
669 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
670 int maxW, int maxH )
671 {
672 m_minVirtualWidth = minW;
673 m_maxVirtualWidth = maxW;
674 m_minVirtualHeight = minH;
675 m_maxVirtualHeight = maxH;
676 }
677
678 void wxWindowBase::DoSetVirtualSize( int x, int y )
679 {
680 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
681 x = m_minVirtualWidth;
682 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
683 x = m_maxVirtualWidth;
684 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
685 y = m_minVirtualHeight;
686 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
687 y = m_maxVirtualHeight;
688
689 m_virtualSize = wxSize(x, y);
690 }
691
692 wxSize wxWindowBase::DoGetVirtualSize() const
693 {
694 // we should use the entire client area so if it is greater than our
695 // virtual size, expand it to fit (otherwise if the window is big enough we
696 // wouldn't be using parts of it)
697 wxSize size = GetClientSize();
698 if ( m_virtualSize.x > size.x )
699 size.x = m_virtualSize.x;
700
701 if ( m_virtualSize.y >= size.y )
702 size.y = m_virtualSize.y;
703
704 return size;
705 }
706
707 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
708 {
709 // screen position is the same as (0, 0) in client coords for non TLWs (and
710 // TLWs override this method)
711 if ( x )
712 *x = 0;
713 if ( y )
714 *y = 0;
715
716 ClientToScreen(x, y);
717 }
718
719 // ----------------------------------------------------------------------------
720 // show/hide/enable/disable the window
721 // ----------------------------------------------------------------------------
722
723 bool wxWindowBase::Show(bool show)
724 {
725 if ( show != m_isShown )
726 {
727 m_isShown = show;
728
729 return true;
730 }
731 else
732 {
733 return false;
734 }
735 }
736
737 bool wxWindowBase::Enable(bool enable)
738 {
739 if ( enable != m_isEnabled )
740 {
741 m_isEnabled = enable;
742
743 return true;
744 }
745 else
746 {
747 return false;
748 }
749 }
750 // ----------------------------------------------------------------------------
751 // RTTI
752 // ----------------------------------------------------------------------------
753
754 bool wxWindowBase::IsTopLevel() const
755 {
756 return false;
757 }
758
759 // ----------------------------------------------------------------------------
760 // reparenting the window
761 // ----------------------------------------------------------------------------
762
763 void wxWindowBase::AddChild(wxWindowBase *child)
764 {
765 wxCHECK_RET( child, wxT("can't add a NULL child") );
766
767 // this should never happen and it will lead to a crash later if it does
768 // because RemoveChild() will remove only one node from the children list
769 // and the other(s) one(s) will be left with dangling pointers in them
770 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
771
772 GetChildren().Append((wxWindow*)child);
773 child->SetParent(this);
774 }
775
776 void wxWindowBase::RemoveChild(wxWindowBase *child)
777 {
778 wxCHECK_RET( child, wxT("can't remove a NULL child") );
779
780 GetChildren().DeleteObject((wxWindow *)child);
781 child->SetParent(NULL);
782 }
783
784 bool wxWindowBase::Reparent(wxWindowBase *newParent)
785 {
786 wxWindow *oldParent = GetParent();
787 if ( newParent == oldParent )
788 {
789 // nothing done
790 return false;
791 }
792
793 // unlink this window from the existing parent.
794 if ( oldParent )
795 {
796 oldParent->RemoveChild(this);
797 }
798 else
799 {
800 wxTopLevelWindows.DeleteObject((wxWindow *)this);
801 }
802
803 // add it to the new one
804 if ( newParent )
805 {
806 newParent->AddChild(this);
807 }
808 else
809 {
810 wxTopLevelWindows.Append((wxWindow *)this);
811 }
812
813 return true;
814 }
815
816 // ----------------------------------------------------------------------------
817 // event handler stuff
818 // ----------------------------------------------------------------------------
819
820 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
821 {
822 wxEvtHandler *handlerOld = GetEventHandler();
823
824 handler->SetNextHandler(handlerOld);
825
826 if ( handlerOld )
827 GetEventHandler()->SetPreviousHandler(handler);
828
829 SetEventHandler(handler);
830 }
831
832 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
833 {
834 wxEvtHandler *handlerA = GetEventHandler();
835 if ( handlerA )
836 {
837 wxEvtHandler *handlerB = handlerA->GetNextHandler();
838 handlerA->SetNextHandler((wxEvtHandler *)NULL);
839
840 if ( handlerB )
841 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
842 SetEventHandler(handlerB);
843
844 if ( deleteHandler )
845 {
846 delete handlerA;
847 handlerA = (wxEvtHandler *)NULL;
848 }
849 }
850
851 return handlerA;
852 }
853
854 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
855 {
856 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
857
858 wxEvtHandler *handlerPrev = NULL,
859 *handlerCur = GetEventHandler();
860 while ( handlerCur )
861 {
862 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
863
864 if ( handlerCur == handler )
865 {
866 if ( handlerPrev )
867 {
868 handlerPrev->SetNextHandler(handlerNext);
869 }
870 else
871 {
872 SetEventHandler(handlerNext);
873 }
874
875 if ( handlerNext )
876 {
877 handlerNext->SetPreviousHandler ( handlerPrev );
878 }
879
880 handler->SetNextHandler(NULL);
881 handler->SetPreviousHandler(NULL);
882
883 return true;
884 }
885
886 handlerPrev = handlerCur;
887 handlerCur = handlerNext;
888 }
889
890 wxFAIL_MSG( _T("where has the event handler gone?") );
891
892 return false;
893 }
894
895 // ----------------------------------------------------------------------------
896 // colours, fonts &c
897 // ----------------------------------------------------------------------------
898
899 void wxWindowBase::InheritAttributes()
900 {
901 const wxWindowBase * const parent = GetParent();
902 if ( !parent )
903 return;
904
905 // we only inherit attributes which had been explicitly set for the parent
906 // which ensures that this only happens if the user really wants it and
907 // not by default which wouldn't make any sense in modern GUIs where the
908 // controls don't all use the same fonts (nor colours)
909 if ( parent->m_inheritFont && !m_hasFont )
910 SetFont(parent->GetFont());
911
912 // in addition, there is a possibility to explicitly forbid inheriting
913 // colours at each class level by overriding ShouldInheritColours()
914 if ( ShouldInheritColours() )
915 {
916 if ( parent->m_inheritFgCol && !m_hasFgCol )
917 SetForegroundColour(parent->GetForegroundColour());
918
919 // inheriting (solid) background colour is wrong as it totally breaks
920 // any kind of themed backgrounds
921 //
922 // instead, the controls should use the same background as their parent
923 // (ideally by not drawing it at all)
924 #if 0
925 if ( parent->m_inheritBgCol && !m_hasBgCol )
926 SetBackgroundColour(parent->GetBackgroundColour());
927 #endif // 0
928 }
929 }
930
931 /* static */ wxVisualAttributes
932 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
933 {
934 // it is important to return valid values for all attributes from here,
935 // GetXXX() below rely on this
936 wxVisualAttributes attrs;
937 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
938 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
939
940 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
941 // the usual background colour than wxSYS_COLOUR_BTNFACE.
942 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
943 // colour on other platforms.
944
945 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
946 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
947 #else
948 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
949 #endif
950 return attrs;
951 }
952
953 wxColour wxWindowBase::GetBackgroundColour() const
954 {
955 if ( !m_backgroundColour.Ok() )
956 {
957 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
958
959 // get our default background colour
960 wxColour colBg = GetDefaultAttributes().colBg;
961
962 // we must return some valid colour to avoid redoing this every time
963 // and also to avoid surprizing the applications written for older
964 // wxWidgets versions where GetBackgroundColour() always returned
965 // something -- so give them something even if it doesn't make sense
966 // for this window (e.g. it has a themed background)
967 if ( !colBg.Ok() )
968 colBg = GetClassDefaultAttributes().colBg;
969
970 return colBg;
971 }
972 else
973 return m_backgroundColour;
974 }
975
976 wxColour wxWindowBase::GetForegroundColour() const
977 {
978 // logic is the same as above
979 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
980 {
981 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
982
983 wxColour colFg = GetDefaultAttributes().colFg;
984
985 if ( !colFg.Ok() )
986 colFg = GetClassDefaultAttributes().colFg;
987
988 return colFg;
989 }
990 else
991 return m_foregroundColour;
992 }
993
994 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
995 {
996 if ( colour == m_backgroundColour )
997 return false;
998
999 m_hasBgCol = colour.Ok();
1000 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1001 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1002
1003 m_inheritBgCol = m_hasBgCol;
1004 m_backgroundColour = colour;
1005 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1006 return true;
1007 }
1008
1009 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1010 {
1011 if (colour == m_foregroundColour )
1012 return false;
1013
1014 m_hasFgCol = colour.Ok();
1015 m_inheritFgCol = m_hasFgCol;
1016 m_foregroundColour = colour;
1017 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1018 return true;
1019 }
1020
1021 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1022 {
1023 // setting an invalid cursor is ok, it means that we don't have any special
1024 // cursor
1025 if ( m_cursor == cursor )
1026 {
1027 // no change
1028 return false;
1029 }
1030
1031 m_cursor = cursor;
1032
1033 return true;
1034 }
1035
1036 wxFont wxWindowBase::GetFont() const
1037 {
1038 // logic is the same as in GetBackgroundColour()
1039 if ( !m_font.Ok() )
1040 {
1041 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1042
1043 wxFont font = GetDefaultAttributes().font;
1044 if ( !font.Ok() )
1045 font = GetClassDefaultAttributes().font;
1046
1047 return font;
1048 }
1049 else
1050 return m_font;
1051 }
1052
1053 bool wxWindowBase::SetFont(const wxFont& font)
1054 {
1055 if ( font == m_font )
1056 {
1057 // no change
1058 return false;
1059 }
1060
1061 m_font = font;
1062 m_hasFont = font.Ok();
1063 m_inheritFont = m_hasFont;
1064
1065 InvalidateBestSize();
1066
1067 return true;
1068 }
1069
1070 #if wxUSE_PALETTE
1071
1072 void wxWindowBase::SetPalette(const wxPalette& pal)
1073 {
1074 m_hasCustomPalette = true;
1075 m_palette = pal;
1076
1077 // VZ: can anyone explain me what do we do here?
1078 wxWindowDC d((wxWindow *) this);
1079 d.SetPalette(pal);
1080 }
1081
1082 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1083 {
1084 wxWindow *win = (wxWindow *)this;
1085 while ( win && !win->HasCustomPalette() )
1086 {
1087 win = win->GetParent();
1088 }
1089
1090 return win;
1091 }
1092
1093 #endif // wxUSE_PALETTE
1094
1095 #if wxUSE_CARET
1096 void wxWindowBase::SetCaret(wxCaret *caret)
1097 {
1098 if ( m_caret )
1099 {
1100 delete m_caret;
1101 }
1102
1103 m_caret = caret;
1104
1105 if ( m_caret )
1106 {
1107 wxASSERT_MSG( m_caret->GetWindow() == this,
1108 wxT("caret should be created associated to this window") );
1109 }
1110 }
1111 #endif // wxUSE_CARET
1112
1113 #if wxUSE_VALIDATORS
1114 // ----------------------------------------------------------------------------
1115 // validators
1116 // ----------------------------------------------------------------------------
1117
1118 void wxWindowBase::SetValidator(const wxValidator& validator)
1119 {
1120 if ( m_windowValidator )
1121 delete m_windowValidator;
1122
1123 m_windowValidator = (wxValidator *)validator.Clone();
1124
1125 if ( m_windowValidator )
1126 m_windowValidator->SetWindow(this);
1127 }
1128 #endif // wxUSE_VALIDATORS
1129
1130 // ----------------------------------------------------------------------------
1131 // update region stuff
1132 // ----------------------------------------------------------------------------
1133
1134 wxRect wxWindowBase::GetUpdateClientRect() const
1135 {
1136 wxRegion rgnUpdate = GetUpdateRegion();
1137 rgnUpdate.Intersect(GetClientRect());
1138 wxRect rectUpdate = rgnUpdate.GetBox();
1139 wxPoint ptOrigin = GetClientAreaOrigin();
1140 rectUpdate.x -= ptOrigin.x;
1141 rectUpdate.y -= ptOrigin.y;
1142
1143 return rectUpdate;
1144 }
1145
1146 bool wxWindowBase::IsExposed(int x, int y) const
1147 {
1148 return m_updateRegion.Contains(x, y) != wxOutRegion;
1149 }
1150
1151 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
1152 {
1153 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1154 }
1155
1156 void wxWindowBase::ClearBackground()
1157 {
1158 // wxGTK uses its own version, no need to add never used code
1159 #ifndef __WXGTK__
1160 wxClientDC dc((wxWindow *)this);
1161 wxBrush brush(GetBackgroundColour(), wxSOLID);
1162 dc.SetBackground(brush);
1163 dc.Clear();
1164 #endif // __WXGTK__
1165 }
1166
1167 // ----------------------------------------------------------------------------
1168 // find child window by id or name
1169 // ----------------------------------------------------------------------------
1170
1171 wxWindow *wxWindowBase::FindWindow(long id) const
1172 {
1173 if ( id == m_windowId )
1174 return (wxWindow *)this;
1175
1176 wxWindowBase *res = (wxWindow *)NULL;
1177 wxWindowList::compatibility_iterator node;
1178 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1179 {
1180 wxWindowBase *child = node->GetData();
1181 res = child->FindWindow( id );
1182 }
1183
1184 return (wxWindow *)res;
1185 }
1186
1187 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1188 {
1189 if ( name == m_windowName )
1190 return (wxWindow *)this;
1191
1192 wxWindowBase *res = (wxWindow *)NULL;
1193 wxWindowList::compatibility_iterator node;
1194 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1195 {
1196 wxWindow *child = node->GetData();
1197 res = child->FindWindow(name);
1198 }
1199
1200 return (wxWindow *)res;
1201 }
1202
1203
1204 // find any window by id or name or label: If parent is non-NULL, look through
1205 // children for a label or title matching the specified string. If NULL, look
1206 // through all top-level windows.
1207 //
1208 // to avoid duplicating code we reuse the same helper function but with
1209 // different comparators
1210
1211 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1212 const wxString& label, long id);
1213
1214 static
1215 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1216 long WXUNUSED(id))
1217 {
1218 return win->GetLabel() == label;
1219 }
1220
1221 static
1222 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1223 long WXUNUSED(id))
1224 {
1225 return win->GetName() == label;
1226 }
1227
1228 static
1229 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1230 long id)
1231 {
1232 return win->GetId() == id;
1233 }
1234
1235 // recursive helper for the FindWindowByXXX() functions
1236 static
1237 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1238 const wxString& label,
1239 long id,
1240 wxFindWindowCmp cmp)
1241 {
1242 if ( parent )
1243 {
1244 // see if this is the one we're looking for
1245 if ( (*cmp)(parent, label, id) )
1246 return (wxWindow *)parent;
1247
1248 // It wasn't, so check all its children
1249 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1250 node;
1251 node = node->GetNext() )
1252 {
1253 // recursively check each child
1254 wxWindow *win = (wxWindow *)node->GetData();
1255 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1256 if (retwin)
1257 return retwin;
1258 }
1259 }
1260
1261 // Not found
1262 return NULL;
1263 }
1264
1265 // helper for FindWindowByXXX()
1266 static
1267 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1268 const wxString& label,
1269 long id,
1270 wxFindWindowCmp cmp)
1271 {
1272 if ( parent )
1273 {
1274 // just check parent and all its children
1275 return wxFindWindowRecursively(parent, label, id, cmp);
1276 }
1277
1278 // start at very top of wx's windows
1279 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1280 node;
1281 node = node->GetNext() )
1282 {
1283 // recursively check each window & its children
1284 wxWindow *win = node->GetData();
1285 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1286 if (retwin)
1287 return retwin;
1288 }
1289
1290 return NULL;
1291 }
1292
1293 /* static */
1294 wxWindow *
1295 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1296 {
1297 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1298 }
1299
1300 /* static */
1301 wxWindow *
1302 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1303 {
1304 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1305
1306 if ( !win )
1307 {
1308 // fall back to the label
1309 win = FindWindowByLabel(title, parent);
1310 }
1311
1312 return win;
1313 }
1314
1315 /* static */
1316 wxWindow *
1317 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1318 {
1319 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1320 }
1321
1322 // ----------------------------------------------------------------------------
1323 // dialog oriented functions
1324 // ----------------------------------------------------------------------------
1325
1326 void wxWindowBase::MakeModal(bool modal)
1327 {
1328 // Disable all other windows
1329 if ( IsTopLevel() )
1330 {
1331 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1332 while (node)
1333 {
1334 wxWindow *win = node->GetData();
1335 if (win != this)
1336 win->Enable(!modal);
1337
1338 node = node->GetNext();
1339 }
1340 }
1341 }
1342
1343 bool wxWindowBase::Validate()
1344 {
1345 #if wxUSE_VALIDATORS
1346 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1347
1348 wxWindowList::compatibility_iterator node;
1349 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1350 {
1351 wxWindowBase *child = node->GetData();
1352 wxValidator *validator = child->GetValidator();
1353 if ( validator && !validator->Validate((wxWindow *)this) )
1354 {
1355 return false;
1356 }
1357
1358 if ( recurse && !child->Validate() )
1359 {
1360 return false;
1361 }
1362 }
1363 #endif // wxUSE_VALIDATORS
1364
1365 return true;
1366 }
1367
1368 bool wxWindowBase::TransferDataToWindow()
1369 {
1370 #if wxUSE_VALIDATORS
1371 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1372
1373 wxWindowList::compatibility_iterator node;
1374 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1375 {
1376 wxWindowBase *child = node->GetData();
1377 wxValidator *validator = child->GetValidator();
1378 if ( validator && !validator->TransferToWindow() )
1379 {
1380 wxLogWarning(_("Could not transfer data to window"));
1381 #if wxUSE_LOG
1382 wxLog::FlushActive();
1383 #endif // wxUSE_LOG
1384
1385 return false;
1386 }
1387
1388 if ( recurse )
1389 {
1390 if ( !child->TransferDataToWindow() )
1391 {
1392 // warning already given
1393 return false;
1394 }
1395 }
1396 }
1397 #endif // wxUSE_VALIDATORS
1398
1399 return true;
1400 }
1401
1402 bool wxWindowBase::TransferDataFromWindow()
1403 {
1404 #if wxUSE_VALIDATORS
1405 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1406
1407 wxWindowList::compatibility_iterator node;
1408 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1409 {
1410 wxWindow *child = node->GetData();
1411 wxValidator *validator = child->GetValidator();
1412 if ( validator && !validator->TransferFromWindow() )
1413 {
1414 // nop warning here because the application is supposed to give
1415 // one itself - we don't know here what might have gone wrongly
1416
1417 return false;
1418 }
1419
1420 if ( recurse )
1421 {
1422 if ( !child->TransferDataFromWindow() )
1423 {
1424 // warning already given
1425 return false;
1426 }
1427 }
1428 }
1429 #endif // wxUSE_VALIDATORS
1430
1431 return true;
1432 }
1433
1434 void wxWindowBase::InitDialog()
1435 {
1436 wxInitDialogEvent event(GetId());
1437 event.SetEventObject( this );
1438 GetEventHandler()->ProcessEvent(event);
1439 }
1440
1441 // ----------------------------------------------------------------------------
1442 // context-sensitive help support
1443 // ----------------------------------------------------------------------------
1444
1445 #if wxUSE_HELP
1446
1447 // associate this help text with this window
1448 void wxWindowBase::SetHelpText(const wxString& text)
1449 {
1450 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1451 if ( helpProvider )
1452 {
1453 helpProvider->AddHelp(this, text);
1454 }
1455 }
1456
1457 // associate this help text with all windows with the same id as this
1458 // one
1459 void wxWindowBase::SetHelpTextForId(const wxString& text)
1460 {
1461 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1462 if ( helpProvider )
1463 {
1464 helpProvider->AddHelp(GetId(), text);
1465 }
1466 }
1467
1468 // get the help string associated with this window (may be empty)
1469 // default implementation forwards calls to the help provider
1470 wxString
1471 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1472 wxHelpEvent::Origin WXUNUSED(origin)) const
1473 {
1474 wxString text;
1475 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1476 if ( helpProvider )
1477 {
1478 text = helpProvider->GetHelp(this);
1479 }
1480
1481 return text;
1482 }
1483
1484 // show help for this window
1485 void wxWindowBase::OnHelp(wxHelpEvent& event)
1486 {
1487 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1488 if ( helpProvider )
1489 {
1490 if ( helpProvider->ShowHelpAtPoint(this, event.GetPosition(), event.GetOrigin()) )
1491 {
1492 // skip the event.Skip() below
1493 return;
1494 }
1495 }
1496
1497 event.Skip();
1498 }
1499
1500 #endif // wxUSE_HELP
1501
1502 // ----------------------------------------------------------------------------
1503 // tooltipsroot.Replace("\\", "/");
1504 // ----------------------------------------------------------------------------
1505
1506 #if wxUSE_TOOLTIPS
1507
1508 void wxWindowBase::SetToolTip( const wxString &tip )
1509 {
1510 // don't create the new tooltip if we already have one
1511 if ( m_tooltip )
1512 {
1513 m_tooltip->SetTip( tip );
1514 }
1515 else
1516 {
1517 SetToolTip( new wxToolTip( tip ) );
1518 }
1519
1520 // setting empty tooltip text does not remove the tooltip any more - use
1521 // SetToolTip((wxToolTip *)NULL) for this
1522 }
1523
1524 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1525 {
1526 if ( m_tooltip != tooltip )
1527 {
1528 if ( m_tooltip )
1529 delete m_tooltip;
1530
1531 m_tooltip = tooltip;
1532 }
1533 }
1534
1535 #endif // wxUSE_TOOLTIPS
1536
1537 // ----------------------------------------------------------------------------
1538 // constraints and sizers
1539 // ----------------------------------------------------------------------------
1540
1541 #if wxUSE_CONSTRAINTS
1542
1543 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1544 {
1545 if ( m_constraints )
1546 {
1547 UnsetConstraints(m_constraints);
1548 delete m_constraints;
1549 }
1550 m_constraints = constraints;
1551 if ( m_constraints )
1552 {
1553 // Make sure other windows know they're part of a 'meaningful relationship'
1554 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1555 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1556 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1557 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1558 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1559 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1560 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1561 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1562 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1563 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1564 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1565 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1566 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1567 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1568 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1569 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1570 }
1571 }
1572
1573 // This removes any dangling pointers to this window in other windows'
1574 // constraintsInvolvedIn lists.
1575 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1576 {
1577 if ( c )
1578 {
1579 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1580 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1581 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1582 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1583 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1584 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1585 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1586 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1587 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1588 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1589 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1590 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1591 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1592 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1593 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1594 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1595 }
1596 }
1597
1598 // Back-pointer to other windows we're involved with, so if we delete this
1599 // window, we must delete any constraints we're involved with.
1600 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1601 {
1602 if ( !m_constraintsInvolvedIn )
1603 m_constraintsInvolvedIn = new wxWindowList;
1604 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1605 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1606 }
1607
1608 // REMOVE back-pointer to other windows we're involved with.
1609 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1610 {
1611 if ( m_constraintsInvolvedIn )
1612 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1613 }
1614
1615 // Reset any constraints that mention this window
1616 void wxWindowBase::DeleteRelatedConstraints()
1617 {
1618 if ( m_constraintsInvolvedIn )
1619 {
1620 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1621 while (node)
1622 {
1623 wxWindow *win = node->GetData();
1624 wxLayoutConstraints *constr = win->GetConstraints();
1625
1626 // Reset any constraints involving this window
1627 if ( constr )
1628 {
1629 constr->left.ResetIfWin(this);
1630 constr->top.ResetIfWin(this);
1631 constr->right.ResetIfWin(this);
1632 constr->bottom.ResetIfWin(this);
1633 constr->width.ResetIfWin(this);
1634 constr->height.ResetIfWin(this);
1635 constr->centreX.ResetIfWin(this);
1636 constr->centreY.ResetIfWin(this);
1637 }
1638
1639 wxWindowList::compatibility_iterator next = node->GetNext();
1640 m_constraintsInvolvedIn->Erase(node);
1641 node = next;
1642 }
1643
1644 delete m_constraintsInvolvedIn;
1645 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1646 }
1647 }
1648
1649 #endif // wxUSE_CONSTRAINTS
1650
1651 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1652 {
1653 if ( sizer == m_windowSizer)
1654 return;
1655
1656 if ( deleteOld )
1657 delete m_windowSizer;
1658
1659 m_windowSizer = sizer;
1660
1661 SetAutoLayout( sizer != NULL );
1662 }
1663
1664 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1665 {
1666 SetSizer( sizer, deleteOld );
1667 sizer->SetSizeHints( (wxWindow*) this );
1668 }
1669
1670
1671 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1672 {
1673 // adding a window to a sizer twice is going to result in fatal and
1674 // hard to debug problems later because when deleting the second
1675 // associated wxSizerItem we're going to dereference a dangling
1676 // pointer; so try to detect this as early as possible
1677 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1678 _T("Adding a window to the same sizer twice?") );
1679
1680 m_containingSizer = sizer;
1681 }
1682
1683 #if wxUSE_CONSTRAINTS
1684
1685 void wxWindowBase::SatisfyConstraints()
1686 {
1687 wxLayoutConstraints *constr = GetConstraints();
1688 bool wasOk = constr && constr->AreSatisfied();
1689
1690 ResetConstraints(); // Mark all constraints as unevaluated
1691
1692 int noChanges = 1;
1693
1694 // if we're a top level panel (i.e. our parent is frame/dialog), our
1695 // own constraints will never be satisfied any more unless we do it
1696 // here
1697 if ( wasOk )
1698 {
1699 while ( noChanges > 0 )
1700 {
1701 LayoutPhase1(&noChanges);
1702 }
1703 }
1704
1705 LayoutPhase2(&noChanges);
1706 }
1707
1708 #endif // wxUSE_CONSTRAINTS
1709
1710 bool wxWindowBase::Layout()
1711 {
1712 // If there is a sizer, use it instead of the constraints
1713 if ( GetSizer() )
1714 {
1715 int w = 0, h = 0;
1716 GetVirtualSize(&w, &h);
1717 GetSizer()->SetDimension( 0, 0, w, h );
1718 }
1719 #if wxUSE_CONSTRAINTS
1720 else
1721 {
1722 SatisfyConstraints(); // Find the right constraints values
1723 SetConstraintSizes(); // Recursively set the real window sizes
1724 }
1725 #endif
1726
1727 return true;
1728 }
1729
1730 #if wxUSE_CONSTRAINTS
1731
1732 // first phase of the constraints evaluation: set our own constraints
1733 bool wxWindowBase::LayoutPhase1(int *noChanges)
1734 {
1735 wxLayoutConstraints *constr = GetConstraints();
1736
1737 return !constr || constr->SatisfyConstraints(this, noChanges);
1738 }
1739
1740 // second phase: set the constraints for our children
1741 bool wxWindowBase::LayoutPhase2(int *noChanges)
1742 {
1743 *noChanges = 0;
1744
1745 // Layout children
1746 DoPhase(1);
1747
1748 // Layout grand children
1749 DoPhase(2);
1750
1751 return true;
1752 }
1753
1754 // Do a phase of evaluating child constraints
1755 bool wxWindowBase::DoPhase(int phase)
1756 {
1757 // the list containing the children for which the constraints are already
1758 // set correctly
1759 wxWindowList succeeded;
1760
1761 // the max number of iterations we loop before concluding that we can't set
1762 // the constraints
1763 static const int maxIterations = 500;
1764
1765 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1766 {
1767 int noChanges = 0;
1768
1769 // loop over all children setting their constraints
1770 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1771 node;
1772 node = node->GetNext() )
1773 {
1774 wxWindow *child = node->GetData();
1775 if ( child->IsTopLevel() )
1776 {
1777 // top level children are not inside our client area
1778 continue;
1779 }
1780
1781 if ( !child->GetConstraints() || succeeded.Find(child) )
1782 {
1783 // this one is either already ok or nothing we can do about it
1784 continue;
1785 }
1786
1787 int tempNoChanges = 0;
1788 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1789 : child->LayoutPhase2(&tempNoChanges);
1790 noChanges += tempNoChanges;
1791
1792 if ( success )
1793 {
1794 succeeded.Append(child);
1795 }
1796 }
1797
1798 if ( !noChanges )
1799 {
1800 // constraints are set
1801 break;
1802 }
1803 }
1804
1805 return true;
1806 }
1807
1808 void wxWindowBase::ResetConstraints()
1809 {
1810 wxLayoutConstraints *constr = GetConstraints();
1811 if ( constr )
1812 {
1813 constr->left.SetDone(false);
1814 constr->top.SetDone(false);
1815 constr->right.SetDone(false);
1816 constr->bottom.SetDone(false);
1817 constr->width.SetDone(false);
1818 constr->height.SetDone(false);
1819 constr->centreX.SetDone(false);
1820 constr->centreY.SetDone(false);
1821 }
1822
1823 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1824 while (node)
1825 {
1826 wxWindow *win = node->GetData();
1827 if ( !win->IsTopLevel() )
1828 win->ResetConstraints();
1829 node = node->GetNext();
1830 }
1831 }
1832
1833 // Need to distinguish between setting the 'fake' size for windows and sizers,
1834 // and setting the real values.
1835 void wxWindowBase::SetConstraintSizes(bool recurse)
1836 {
1837 wxLayoutConstraints *constr = GetConstraints();
1838 if ( constr && constr->AreSatisfied() )
1839 {
1840 int x = constr->left.GetValue();
1841 int y = constr->top.GetValue();
1842 int w = constr->width.GetValue();
1843 int h = constr->height.GetValue();
1844
1845 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1846 (constr->height.GetRelationship() != wxAsIs) )
1847 {
1848 SetSize(x, y, w, h);
1849 }
1850 else
1851 {
1852 // If we don't want to resize this window, just move it...
1853 Move(x, y);
1854 }
1855 }
1856 else if ( constr )
1857 {
1858 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1859 GetClassInfo()->GetClassName(),
1860 GetName().c_str());
1861 }
1862
1863 if ( recurse )
1864 {
1865 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1866 while (node)
1867 {
1868 wxWindow *win = node->GetData();
1869 if ( !win->IsTopLevel() && win->GetConstraints() )
1870 win->SetConstraintSizes();
1871 node = node->GetNext();
1872 }
1873 }
1874 }
1875
1876 // Only set the size/position of the constraint (if any)
1877 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1878 {
1879 wxLayoutConstraints *constr = GetConstraints();
1880 if ( constr )
1881 {
1882 if ( x != wxDefaultCoord )
1883 {
1884 constr->left.SetValue(x);
1885 constr->left.SetDone(true);
1886 }
1887 if ( y != wxDefaultCoord )
1888 {
1889 constr->top.SetValue(y);
1890 constr->top.SetDone(true);
1891 }
1892 if ( w != wxDefaultCoord )
1893 {
1894 constr->width.SetValue(w);
1895 constr->width.SetDone(true);
1896 }
1897 if ( h != wxDefaultCoord )
1898 {
1899 constr->height.SetValue(h);
1900 constr->height.SetDone(true);
1901 }
1902 }
1903 }
1904
1905 void wxWindowBase::MoveConstraint(int x, int y)
1906 {
1907 wxLayoutConstraints *constr = GetConstraints();
1908 if ( constr )
1909 {
1910 if ( x != wxDefaultCoord )
1911 {
1912 constr->left.SetValue(x);
1913 constr->left.SetDone(true);
1914 }
1915 if ( y != wxDefaultCoord )
1916 {
1917 constr->top.SetValue(y);
1918 constr->top.SetDone(true);
1919 }
1920 }
1921 }
1922
1923 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1924 {
1925 wxLayoutConstraints *constr = GetConstraints();
1926 if ( constr )
1927 {
1928 *w = constr->width.GetValue();
1929 *h = constr->height.GetValue();
1930 }
1931 else
1932 GetSize(w, h);
1933 }
1934
1935 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1936 {
1937 wxLayoutConstraints *constr = GetConstraints();
1938 if ( constr )
1939 {
1940 *w = constr->width.GetValue();
1941 *h = constr->height.GetValue();
1942 }
1943 else
1944 GetClientSize(w, h);
1945 }
1946
1947 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1948 {
1949 wxLayoutConstraints *constr = GetConstraints();
1950 if ( constr )
1951 {
1952 *x = constr->left.GetValue();
1953 *y = constr->top.GetValue();
1954 }
1955 else
1956 GetPosition(x, y);
1957 }
1958
1959 #endif // wxUSE_CONSTRAINTS
1960
1961 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1962 {
1963 // don't do it for the dialogs/frames - they float independently of their
1964 // parent
1965 if ( !IsTopLevel() )
1966 {
1967 wxWindow *parent = GetParent();
1968 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1969 {
1970 wxPoint pt(parent->GetClientAreaOrigin());
1971 x += pt.x;
1972 y += pt.y;
1973 }
1974 }
1975 }
1976
1977 // ----------------------------------------------------------------------------
1978 // do Update UI processing for child controls
1979 // ----------------------------------------------------------------------------
1980
1981 void wxWindowBase::UpdateWindowUI(long flags)
1982 {
1983 wxUpdateUIEvent event(GetId());
1984 event.SetEventObject(this);
1985
1986 if ( GetEventHandler()->ProcessEvent(event) )
1987 {
1988 DoUpdateWindowUI(event);
1989 }
1990
1991 if (flags & wxUPDATE_UI_RECURSE)
1992 {
1993 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1994 while (node)
1995 {
1996 wxWindow* child = (wxWindow*) node->GetData();
1997 child->UpdateWindowUI(flags);
1998 node = node->GetNext();
1999 }
2000 }
2001 }
2002
2003 // do the window-specific processing after processing the update event
2004 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2005 {
2006 if ( event.GetSetEnabled() )
2007 Enable(event.GetEnabled());
2008
2009 if ( event.GetSetShown() )
2010 Show(event.GetShown());
2011 }
2012
2013 #if 0
2014 // call internal idle recursively
2015 // may be obsolete (wait until OnIdle scheme stabilises)
2016 void wxWindowBase::ProcessInternalIdle()
2017 {
2018 OnInternalIdle();
2019
2020 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2021 while (node)
2022 {
2023 wxWindow *child = node->GetData();
2024 child->ProcessInternalIdle();
2025 node = node->GetNext();
2026 }
2027 }
2028 #endif
2029
2030 // ----------------------------------------------------------------------------
2031 // dialog units translations
2032 // ----------------------------------------------------------------------------
2033
2034 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2035 {
2036 int charWidth = GetCharWidth();
2037 int charHeight = GetCharHeight();
2038 wxPoint pt2 = wxDefaultPosition;
2039 if (pt.x != wxDefaultCoord)
2040 pt2.x = (int) ((pt.x * 4) / charWidth);
2041 if (pt.y != wxDefaultCoord)
2042 pt2.y = (int) ((pt.y * 8) / charHeight);
2043
2044 return pt2;
2045 }
2046
2047 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2048 {
2049 int charWidth = GetCharWidth();
2050 int charHeight = GetCharHeight();
2051 wxPoint pt2 = wxDefaultPosition;
2052 if (pt.x != wxDefaultCoord)
2053 pt2.x = (int) ((pt.x * charWidth) / 4);
2054 if (pt.y != wxDefaultCoord)
2055 pt2.y = (int) ((pt.y * charHeight) / 8);
2056
2057 return pt2;
2058 }
2059
2060 // ----------------------------------------------------------------------------
2061 // event handlers
2062 // ----------------------------------------------------------------------------
2063
2064 // propagate the colour change event to the subwindows
2065 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2066 {
2067 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2068 while ( node )
2069 {
2070 // Only propagate to non-top-level windows
2071 wxWindow *win = node->GetData();
2072 if ( !win->IsTopLevel() )
2073 {
2074 wxSysColourChangedEvent event2;
2075 event.SetEventObject(win);
2076 win->GetEventHandler()->ProcessEvent(event2);
2077 }
2078
2079 node = node->GetNext();
2080 }
2081
2082 Refresh();
2083 }
2084
2085 // the default action is to populate dialog with data when it's created,
2086 // and nudge the UI into displaying itself correctly in case
2087 // we've turned the wxUpdateUIEvents frequency down low.
2088 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2089 {
2090 TransferDataToWindow();
2091
2092 // Update the UI at this point
2093 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2094 }
2095
2096 // methods for drawing the sizers in a visible way
2097 #ifdef __WXDEBUG__
2098
2099 static void DrawSizers(wxWindowBase *win);
2100
2101 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2102 {
2103 wxClientDC dc((wxWindow *)win);
2104 dc.SetPen(*wxRED_PEN);
2105 dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH);
2106 dc.DrawRectangle(rect.Deflate(1, 1));
2107 }
2108
2109 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2110 {
2111 const wxSizerItemList& items = sizer->GetChildren();
2112 for ( wxSizerItemList::const_iterator i = items.begin(),
2113 end = items.end();
2114 i != end;
2115 ++i )
2116 {
2117 wxSizerItem *item = *i;
2118 if ( item->IsSizer() )
2119 {
2120 DrawBorder(win, item->GetRect().Deflate(2));
2121 DrawSizer(win, item->GetSizer());
2122 }
2123 else if ( item->IsSpacer() )
2124 {
2125 DrawBorder(win, item->GetRect().Deflate(2), true);
2126 }
2127 else if ( item->IsWindow() )
2128 {
2129 DrawSizers(item->GetWindow());
2130 }
2131 }
2132 }
2133
2134 static void DrawSizers(wxWindowBase *win)
2135 {
2136 wxSizer *sizer = win->GetSizer();
2137 if ( sizer )
2138 {
2139 DrawBorder(win, win->GetClientSize());
2140 DrawSizer(win, sizer);
2141 }
2142 else // no sizer, still recurse into the children
2143 {
2144 const wxWindowList& children = win->GetChildren();
2145 for ( wxWindowList::const_iterator i = children.begin(),
2146 end = children.end();
2147 i != end;
2148 ++i )
2149 {
2150 DrawSizers(*i);
2151 }
2152 }
2153 }
2154
2155 #endif // __WXDEBUG__
2156
2157 // process special middle clicks
2158 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2159 {
2160 if ( event.ControlDown() && event.AltDown() )
2161 {
2162 #ifdef __WXDEBUG__
2163 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2164 if ( event.ShiftDown() )
2165 {
2166 DrawSizers(this);
2167 return;
2168 }
2169 #endif // __WXDEBUG__
2170
2171 #if wxUSE_MSGDLG
2172 // don't translate these strings
2173 wxString port;
2174
2175 #ifdef __WXUNIVERSAL__
2176 port = _T("Univ/");
2177 #endif // __WXUNIVERSAL__
2178
2179 switch ( wxGetOsVersion() )
2180 {
2181 case wxMOTIF_X: port += _T("Motif"); break;
2182 case wxMAC:
2183 case wxMAC_DARWIN: port += _T("Mac"); break;
2184 case wxBEOS: port += _T("BeOS"); break;
2185 case wxGTK:
2186 case wxGTK_WIN32:
2187 case wxGTK_OS2:
2188 case wxGTK_BEOS: port += _T("GTK"); break;
2189 case wxWINDOWS:
2190 case wxPENWINDOWS:
2191 case wxWINDOWS_NT:
2192 case wxWIN32S:
2193 case wxWIN95:
2194 case wxWIN386: port += _T("MS Windows"); break;
2195 case wxMGL_UNIX:
2196 case wxMGL_X:
2197 case wxMGL_WIN32:
2198 case wxMGL_OS2: port += _T("MGL"); break;
2199 case wxWINDOWS_OS2:
2200 case wxOS2_PM: port += _T("OS/2"); break;
2201 case wxPALMOS: port += _T("Palm OS"); break;
2202 case wxWINDOWS_CE: port += _T("Windows CE (generic)"); break;
2203 case wxWINDOWS_POCKETPC: port += _T("Windows CE PocketPC"); break;
2204 case wxWINDOWS_SMARTPHONE: port += _T("Windows CE Smartphone"); break;
2205 default: port += _T("unknown"); break;
2206 }
2207
2208 wxMessageBox(wxString::Format(
2209 _T(
2210 " wxWidgets Library (%s port)\nVersion %d.%d.%d%s%s, compiled at %s %s%s\n Copyright (c) 1995-2006 wxWidgets team"
2211 ),
2212 port.c_str(),
2213 wxMAJOR_VERSION,
2214 wxMINOR_VERSION,
2215 wxRELEASE_NUMBER,
2216 #if wxUSE_UNICODE
2217 L" (Unicode)",
2218 #else
2219 "",
2220 #endif
2221 #ifdef __WXDEBUG__
2222 _T(" Debug build"),
2223 #else
2224 wxEmptyString,
2225 #endif
2226 __TDATE__,
2227 __TTIME__,
2228 #ifdef __WXGTK__
2229 wxString::Format(_T("\nagainst GTK+ %d.%d.%d. Runtime GTK+ version: %d.%d.%d"), GTK_MAJOR_VERSION, GTK_MINOR_VERSION, GTK_MICRO_VERSION, gtk_major_version, gtk_minor_version, gtk_micro_version).c_str()
2230 #else
2231 ""
2232 #endif
2233 ),
2234 _T("wxWidgets information"),
2235 wxICON_INFORMATION | wxOK,
2236 (wxWindow *)this);
2237 }
2238 else
2239 #endif // wxUSE_MSGDLG
2240 {
2241 event.Skip();
2242 }
2243 }
2244
2245 // ----------------------------------------------------------------------------
2246 // accessibility
2247 // ----------------------------------------------------------------------------
2248
2249 #if wxUSE_ACCESSIBILITY
2250 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2251 {
2252 if (m_accessible && (accessible != m_accessible))
2253 delete m_accessible;
2254 m_accessible = accessible;
2255 if (m_accessible)
2256 m_accessible->SetWindow((wxWindow*) this);
2257 }
2258
2259 // Returns the accessible object, creating if necessary.
2260 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2261 {
2262 if (!m_accessible)
2263 m_accessible = CreateAccessible();
2264 return m_accessible;
2265 }
2266
2267 // Override to create a specific accessible object.
2268 wxAccessible* wxWindowBase::CreateAccessible()
2269 {
2270 return new wxWindowAccessible((wxWindow*) this);
2271 }
2272
2273 #endif
2274
2275 // ----------------------------------------------------------------------------
2276 // list classes implementation
2277 // ----------------------------------------------------------------------------
2278
2279 #if wxUSE_STL
2280
2281 #include "wx/listimpl.cpp"
2282 WX_DEFINE_LIST(wxWindowList)
2283
2284 #else
2285
2286 void wxWindowListNode::DeleteData()
2287 {
2288 delete (wxWindow *)GetData();
2289 }
2290
2291 #endif
2292
2293 // ----------------------------------------------------------------------------
2294 // borders
2295 // ----------------------------------------------------------------------------
2296
2297 wxBorder wxWindowBase::GetBorder(long flags) const
2298 {
2299 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2300 if ( border == wxBORDER_DEFAULT )
2301 {
2302 border = GetDefaultBorder();
2303 }
2304
2305 return border;
2306 }
2307
2308 wxBorder wxWindowBase::GetDefaultBorder() const
2309 {
2310 return wxBORDER_NONE;
2311 }
2312
2313 // ----------------------------------------------------------------------------
2314 // hit testing
2315 // ----------------------------------------------------------------------------
2316
2317 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2318 {
2319 // here we just check if the point is inside the window or not
2320
2321 // check the top and left border first
2322 bool outside = x < 0 || y < 0;
2323 if ( !outside )
2324 {
2325 // check the right and bottom borders too
2326 wxSize size = GetSize();
2327 outside = x >= size.x || y >= size.y;
2328 }
2329
2330 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2331 }
2332
2333 // ----------------------------------------------------------------------------
2334 // mouse capture
2335 // ----------------------------------------------------------------------------
2336
2337 struct WXDLLEXPORT wxWindowNext
2338 {
2339 wxWindow *win;
2340 wxWindowNext *next;
2341 } *wxWindowBase::ms_winCaptureNext = NULL;
2342
2343 void wxWindowBase::CaptureMouse()
2344 {
2345 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2346
2347 wxWindow *winOld = GetCapture();
2348 if ( winOld )
2349 {
2350 ((wxWindowBase*) winOld)->DoReleaseMouse();
2351
2352 // save it on stack
2353 wxWindowNext *item = new wxWindowNext;
2354 item->win = winOld;
2355 item->next = ms_winCaptureNext;
2356 ms_winCaptureNext = item;
2357 }
2358 //else: no mouse capture to save
2359
2360 DoCaptureMouse();
2361 }
2362
2363 void wxWindowBase::ReleaseMouse()
2364 {
2365 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2366
2367 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2368
2369 DoReleaseMouse();
2370
2371 if ( ms_winCaptureNext )
2372 {
2373 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2374
2375 wxWindowNext *item = ms_winCaptureNext;
2376 ms_winCaptureNext = item->next;
2377 delete item;
2378 }
2379 //else: stack is empty, no previous capture
2380
2381 wxLogTrace(_T("mousecapture"),
2382 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2383 GetCapture());
2384 }
2385
2386 #if wxUSE_HOTKEY
2387
2388 bool
2389 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2390 int WXUNUSED(modifiers),
2391 int WXUNUSED(keycode))
2392 {
2393 // not implemented
2394 return false;
2395 }
2396
2397 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2398 {
2399 // not implemented
2400 return false;
2401 }
2402
2403 #endif // wxUSE_HOTKEY
2404
2405 void wxWindowBase::SendDestroyEvent()
2406 {
2407 wxWindowDestroyEvent event;
2408 event.SetEventObject(this);
2409 event.SetId(GetId());
2410 GetEventHandler()->ProcessEvent(event);
2411 }
2412
2413 // ----------------------------------------------------------------------------
2414 // event processing
2415 // ----------------------------------------------------------------------------
2416
2417 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2418 {
2419 #if wxUSE_VALIDATORS
2420 // Can only use the validator of the window which
2421 // is receiving the event
2422 if ( event.GetEventObject() == this )
2423 {
2424 wxValidator *validator = GetValidator();
2425 if ( validator && validator->ProcessEvent(event) )
2426 {
2427 return true;
2428 }
2429 }
2430 #endif // wxUSE_VALIDATORS
2431
2432 return false;
2433 }
2434
2435 bool wxWindowBase::TryParent(wxEvent& event)
2436 {
2437 // carry on up the parent-child hierarchy if the propagation count hasn't
2438 // reached zero yet
2439 if ( event.ShouldPropagate() )
2440 {
2441 // honour the requests to stop propagation at this window: this is
2442 // used by the dialogs, for example, to prevent processing the events
2443 // from the dialog controls in the parent frame which rarely, if ever,
2444 // makes sense
2445 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2446 {
2447 wxWindow *parent = GetParent();
2448 if ( parent && !parent->IsBeingDeleted() )
2449 {
2450 wxPropagateOnce propagateOnce(event);
2451
2452 return parent->GetEventHandler()->ProcessEvent(event);
2453 }
2454 }
2455 }
2456
2457 return wxEvtHandler::TryParent(event);
2458 }
2459
2460 // ----------------------------------------------------------------------------
2461 // keyboard navigation
2462 // ----------------------------------------------------------------------------
2463
2464 // Navigates in the specified direction.
2465 bool wxWindowBase::Navigate(int flags)
2466 {
2467 wxNavigationKeyEvent eventNav;
2468 eventNav.SetFlags(flags);
2469 eventNav.SetEventObject(this);
2470 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2471 {
2472 return true;
2473 }
2474 return false;
2475 }
2476
2477 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2478 {
2479 // check that we're not a top level window
2480 wxCHECK_RET( GetParent(),
2481 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2482
2483 // detect the special case when we have nothing to do anyhow and when the
2484 // code below wouldn't work
2485 if ( win == this )
2486 return;
2487
2488 // find the target window in the siblings list
2489 wxWindowList& siblings = GetParent()->GetChildren();
2490 wxWindowList::compatibility_iterator i = siblings.Find(win);
2491 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2492
2493 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2494 // can't just move the node around
2495 wxWindow *self = (wxWindow *)this;
2496 siblings.DeleteObject(self);
2497 if ( move == MoveAfter )
2498 {
2499 i = i->GetNext();
2500 }
2501
2502 if ( i )
2503 {
2504 siblings.Insert(i, self);
2505 }
2506 else // MoveAfter and win was the last sibling
2507 {
2508 siblings.Append(self);
2509 }
2510 }
2511
2512 // ----------------------------------------------------------------------------
2513 // focus handling
2514 // ----------------------------------------------------------------------------
2515
2516 /*static*/ wxWindow* wxWindowBase::FindFocus()
2517 {
2518 wxWindowBase *win = DoFindFocus();
2519 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2520 }
2521
2522 // ----------------------------------------------------------------------------
2523 // global functions
2524 // ----------------------------------------------------------------------------
2525
2526 wxWindow* wxGetTopLevelParent(wxWindow *win)
2527 {
2528 while ( win && !win->IsTopLevel() )
2529 win = win->GetParent();
2530
2531 return win;
2532 }
2533
2534 #if wxUSE_ACCESSIBILITY
2535 // ----------------------------------------------------------------------------
2536 // accessible object for windows
2537 // ----------------------------------------------------------------------------
2538
2539 // Can return either a child object, or an integer
2540 // representing the child element, starting from 1.
2541 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2542 {
2543 wxASSERT( GetWindow() != NULL );
2544 if (!GetWindow())
2545 return wxACC_FAIL;
2546
2547 return wxACC_NOT_IMPLEMENTED;
2548 }
2549
2550 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2551 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2552 {
2553 wxASSERT( GetWindow() != NULL );
2554 if (!GetWindow())
2555 return wxACC_FAIL;
2556
2557 wxWindow* win = NULL;
2558 if (elementId == 0)
2559 {
2560 win = GetWindow();
2561 }
2562 else
2563 {
2564 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2565 {
2566 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2567 }
2568 else
2569 return wxACC_FAIL;
2570 }
2571 if (win)
2572 {
2573 rect = win->GetRect();
2574 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2575 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2576 return wxACC_OK;
2577 }
2578
2579 return wxACC_NOT_IMPLEMENTED;
2580 }
2581
2582 // Navigates from fromId to toId/toObject.
2583 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2584 int* WXUNUSED(toId), wxAccessible** toObject)
2585 {
2586 wxASSERT( GetWindow() != NULL );
2587 if (!GetWindow())
2588 return wxACC_FAIL;
2589
2590 switch (navDir)
2591 {
2592 case wxNAVDIR_FIRSTCHILD:
2593 {
2594 if (GetWindow()->GetChildren().GetCount() == 0)
2595 return wxACC_FALSE;
2596 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2597 *toObject = childWindow->GetOrCreateAccessible();
2598
2599 return wxACC_OK;
2600 }
2601 case wxNAVDIR_LASTCHILD:
2602 {
2603 if (GetWindow()->GetChildren().GetCount() == 0)
2604 return wxACC_FALSE;
2605 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2606 *toObject = childWindow->GetOrCreateAccessible();
2607
2608 return wxACC_OK;
2609 }
2610 case wxNAVDIR_RIGHT:
2611 case wxNAVDIR_DOWN:
2612 case wxNAVDIR_NEXT:
2613 {
2614 wxWindowList::compatibility_iterator node =
2615 wxWindowList::compatibility_iterator();
2616 if (fromId == 0)
2617 {
2618 // Can't navigate to sibling of this window
2619 // if we're a top-level window.
2620 if (!GetWindow()->GetParent())
2621 return wxACC_NOT_IMPLEMENTED;
2622
2623 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2624 }
2625 else
2626 {
2627 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2628 node = GetWindow()->GetChildren().Item(fromId-1);
2629 }
2630
2631 if (node && node->GetNext())
2632 {
2633 wxWindow* nextWindow = node->GetNext()->GetData();
2634 *toObject = nextWindow->GetOrCreateAccessible();
2635 return wxACC_OK;
2636 }
2637 else
2638 return wxACC_FALSE;
2639 }
2640 case wxNAVDIR_LEFT:
2641 case wxNAVDIR_UP:
2642 case wxNAVDIR_PREVIOUS:
2643 {
2644 wxWindowList::compatibility_iterator node =
2645 wxWindowList::compatibility_iterator();
2646 if (fromId == 0)
2647 {
2648 // Can't navigate to sibling of this window
2649 // if we're a top-level window.
2650 if (!GetWindow()->GetParent())
2651 return wxACC_NOT_IMPLEMENTED;
2652
2653 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2654 }
2655 else
2656 {
2657 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2658 node = GetWindow()->GetChildren().Item(fromId-1);
2659 }
2660
2661 if (node && node->GetPrevious())
2662 {
2663 wxWindow* previousWindow = node->GetPrevious()->GetData();
2664 *toObject = previousWindow->GetOrCreateAccessible();
2665 return wxACC_OK;
2666 }
2667 else
2668 return wxACC_FALSE;
2669 }
2670 }
2671
2672 return wxACC_NOT_IMPLEMENTED;
2673 }
2674
2675 // Gets the name of the specified object.
2676 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2677 {
2678 wxASSERT( GetWindow() != NULL );
2679 if (!GetWindow())
2680 return wxACC_FAIL;
2681
2682 wxString title;
2683
2684 // If a child, leave wxWidgets to call the function on the actual
2685 // child object.
2686 if (childId > 0)
2687 return wxACC_NOT_IMPLEMENTED;
2688
2689 // This will eventually be replaced by specialised
2690 // accessible classes, one for each kind of wxWidgets
2691 // control or window.
2692 #if wxUSE_BUTTON
2693 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2694 title = ((wxButton*) GetWindow())->GetLabel();
2695 else
2696 #endif
2697 title = GetWindow()->GetName();
2698
2699 if (!title.empty())
2700 {
2701 *name = title;
2702 return wxACC_OK;
2703 }
2704 else
2705 return wxACC_NOT_IMPLEMENTED;
2706 }
2707
2708 // Gets the number of children.
2709 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2710 {
2711 wxASSERT( GetWindow() != NULL );
2712 if (!GetWindow())
2713 return wxACC_FAIL;
2714
2715 *childId = (int) GetWindow()->GetChildren().GetCount();
2716 return wxACC_OK;
2717 }
2718
2719 // Gets the specified child (starting from 1).
2720 // If *child is NULL and return value is wxACC_OK,
2721 // this means that the child is a simple element and
2722 // not an accessible object.
2723 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2724 {
2725 wxASSERT( GetWindow() != NULL );
2726 if (!GetWindow())
2727 return wxACC_FAIL;
2728
2729 if (childId == 0)
2730 {
2731 *child = this;
2732 return wxACC_OK;
2733 }
2734
2735 if (childId > (int) GetWindow()->GetChildren().GetCount())
2736 return wxACC_FAIL;
2737
2738 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2739 *child = childWindow->GetOrCreateAccessible();
2740 if (*child)
2741 return wxACC_OK;
2742 else
2743 return wxACC_FAIL;
2744 }
2745
2746 // Gets the parent, or NULL.
2747 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2748 {
2749 wxASSERT( GetWindow() != NULL );
2750 if (!GetWindow())
2751 return wxACC_FAIL;
2752
2753 wxWindow* parentWindow = GetWindow()->GetParent();
2754 if (!parentWindow)
2755 {
2756 *parent = NULL;
2757 return wxACC_OK;
2758 }
2759 else
2760 {
2761 *parent = parentWindow->GetOrCreateAccessible();
2762 if (*parent)
2763 return wxACC_OK;
2764 else
2765 return wxACC_FAIL;
2766 }
2767 }
2768
2769 // Performs the default action. childId is 0 (the action for this object)
2770 // or > 0 (the action for a child).
2771 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2772 // window (e.g. an edit control).
2773 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2774 {
2775 wxASSERT( GetWindow() != NULL );
2776 if (!GetWindow())
2777 return wxACC_FAIL;
2778
2779 return wxACC_NOT_IMPLEMENTED;
2780 }
2781
2782 // Gets the default action for this object (0) or > 0 (the action for a child).
2783 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2784 // string if there is no action.
2785 // The retrieved string describes the action that is performed on an object,
2786 // not what the object does as a result. For example, a toolbar button that prints
2787 // a document has a default action of "Press" rather than "Prints the current document."
2788 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2789 {
2790 wxASSERT( GetWindow() != NULL );
2791 if (!GetWindow())
2792 return wxACC_FAIL;
2793
2794 return wxACC_NOT_IMPLEMENTED;
2795 }
2796
2797 // Returns the description for this object or a child.
2798 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2799 {
2800 wxASSERT( GetWindow() != NULL );
2801 if (!GetWindow())
2802 return wxACC_FAIL;
2803
2804 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
2805 if (!ht.empty())
2806 {
2807 *description = ht;
2808 return wxACC_OK;
2809 }
2810 return wxACC_NOT_IMPLEMENTED;
2811 }
2812
2813 // Returns help text for this object or a child, similar to tooltip text.
2814 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2815 {
2816 wxASSERT( GetWindow() != NULL );
2817 if (!GetWindow())
2818 return wxACC_FAIL;
2819
2820 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
2821 if (!ht.empty())
2822 {
2823 *helpText = ht;
2824 return wxACC_OK;
2825 }
2826 return wxACC_NOT_IMPLEMENTED;
2827 }
2828
2829 // Returns the keyboard shortcut for this object or child.
2830 // Return e.g. ALT+K
2831 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2832 {
2833 wxASSERT( GetWindow() != NULL );
2834 if (!GetWindow())
2835 return wxACC_FAIL;
2836
2837 return wxACC_NOT_IMPLEMENTED;
2838 }
2839
2840 // Returns a role constant.
2841 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2842 {
2843 wxASSERT( GetWindow() != NULL );
2844 if (!GetWindow())
2845 return wxACC_FAIL;
2846
2847 // If a child, leave wxWidgets to call the function on the actual
2848 // child object.
2849 if (childId > 0)
2850 return wxACC_NOT_IMPLEMENTED;
2851
2852 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2853 return wxACC_NOT_IMPLEMENTED;
2854 #if wxUSE_STATUSBAR
2855 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2856 return wxACC_NOT_IMPLEMENTED;
2857 #endif
2858 #if wxUSE_TOOLBAR
2859 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2860 return wxACC_NOT_IMPLEMENTED;
2861 #endif
2862
2863 //*role = wxROLE_SYSTEM_CLIENT;
2864 *role = wxROLE_SYSTEM_CLIENT;
2865 return wxACC_OK;
2866
2867 #if 0
2868 return wxACC_NOT_IMPLEMENTED;
2869 #endif
2870 }
2871
2872 // Returns a state constant.
2873 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2874 {
2875 wxASSERT( GetWindow() != NULL );
2876 if (!GetWindow())
2877 return wxACC_FAIL;
2878
2879 // If a child, leave wxWidgets to call the function on the actual
2880 // child object.
2881 if (childId > 0)
2882 return wxACC_NOT_IMPLEMENTED;
2883
2884 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2885 return wxACC_NOT_IMPLEMENTED;
2886
2887 #if wxUSE_STATUSBAR
2888 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2889 return wxACC_NOT_IMPLEMENTED;
2890 #endif
2891 #if wxUSE_TOOLBAR
2892 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2893 return wxACC_NOT_IMPLEMENTED;
2894 #endif
2895
2896 *state = 0;
2897 return wxACC_OK;
2898
2899 #if 0
2900 return wxACC_NOT_IMPLEMENTED;
2901 #endif
2902 }
2903
2904 // Returns a localized string representing the value for the object
2905 // or child.
2906 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2907 {
2908 wxASSERT( GetWindow() != NULL );
2909 if (!GetWindow())
2910 return wxACC_FAIL;
2911
2912 return wxACC_NOT_IMPLEMENTED;
2913 }
2914
2915 // Selects the object or child.
2916 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2917 {
2918 wxASSERT( GetWindow() != NULL );
2919 if (!GetWindow())
2920 return wxACC_FAIL;
2921
2922 return wxACC_NOT_IMPLEMENTED;
2923 }
2924
2925 // Gets the window with the keyboard focus.
2926 // If childId is 0 and child is NULL, no object in
2927 // this subhierarchy has the focus.
2928 // If this object has the focus, child should be 'this'.
2929 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2930 {
2931 wxASSERT( GetWindow() != NULL );
2932 if (!GetWindow())
2933 return wxACC_FAIL;
2934
2935 return wxACC_NOT_IMPLEMENTED;
2936 }
2937
2938 // Gets a variant representing the selected children
2939 // of this object.
2940 // Acceptable values:
2941 // - a null variant (IsNull() returns true)
2942 // - a list variant (GetType() == wxT("list")
2943 // - an integer representing the selected child element,
2944 // or 0 if this object is selected (GetType() == wxT("long")
2945 // - a "void*" pointer to a wxAccessible child object
2946 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
2947 {
2948 wxASSERT( GetWindow() != NULL );
2949 if (!GetWindow())
2950 return wxACC_FAIL;
2951
2952 return wxACC_NOT_IMPLEMENTED;
2953 }
2954
2955 #endif // wxUSE_ACCESSIBILITY