]> git.saurik.com Git - wxWidgets.git/blob - docs/doxygen/overviews/validator.h
Fix column sorting UI in wxDataViewCtrl under wxOSX.
[wxWidgets.git] / docs / doxygen / overviews / validator.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: validator.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8 /**
9
10 @page overview_validator wxValidator Overview
11
12 @tableofcontents
13
14 The aim of the validator concept is to make dialogs very much easier to write.
15 A validator is an object that can be plugged into a control (such as a
16 wxTextCtrl), and mediates between C++ data and the control, transferring the
17 data in either direction and validating it. It also is able to intercept events
18 generated by the control, providing filtering behaviour without the need to
19 derive a new control class.
20
21 You can use a stock validator, such as wxTextValidator (which does text control
22 data transfer, validation and filtering) and wxGenericValidator (which does
23 data transfer for a range of controls); or you can write your own.
24
25 Here is an example of wxTextValidator usage.
26
27 @code
28 wxTextCtrl *txt1 = new wxTextCtrl(
29 this, -1, wxT(""), wxDefaultPosition, wxDefaultSize, 0,
30 wxTextValidator(wxFILTER_ALPHA, &g_data.m_string));
31 @endcode
32
33 In this example, the text validator object provides the following
34 functionality:
35
36 @li It transfers the value of g_data.m_string (a wxString variable) to the
37 wxTextCtrl when the dialog is initialised.
38 @li It transfers the wxTextCtrl data back to this variable when the dialog is
39 dismissed.
40 @li It filters input characters so that only alphabetic characters are allowed.
41
42 The validation and filtering of input is accomplished in two ways. When a
43 character is input, wxTextValidator checks the character against the allowed
44 filter flag (@c wxFILTER_ALPHA in this case). If the character is inappropriate,
45 it is vetoed (does not appear) and a warning beep sounds (unless
46 wxValidator::SetBellOnError(false) has been called).
47 The second type of validation is performed when the dialog is about to be dismissed,
48 so if the default string contained invalid characters already, a dialog box is shown
49 giving the error, and the dialog is not dismissed.
50
51 Note that any wxWindow may have a validator; using the @c wxWS_EX_VALIDATE_RECURSIVELY
52 style (see wxWindow extended styles) you can also implement recursive validation.
53
54 @see wxValidator, wxTextValidator, wxGenericValidator, wxIntegerValidator,
55 wxFloatingPointValidator
56
57
58
59 @section overview_validator_anatomy Anatomy of a Validator
60
61 A programmer creating a new validator class should provide the following
62 functionality.
63
64 A validator constructor is responsible for allowing the programmer to specify
65 the kind of validation required, and perhaps a pointer to a C++ variable that
66 is used for storing the data for the control. If such a variable address is not
67 supplied by the user, then the validator should store the data internally.
68
69 The wxValidator::Validate member function should return @true if the data in
70 the control (not the C++ variable) is valid. It should also show an appropriate
71 message if data was not valid.
72
73 The wxValidator::TransferToWindow member function should transfer the data from
74 the validator or associated C++ variable to the control.
75
76 The wxValidator::TransferFromWindow member function should transfer the data
77 from the control to the validator or associated C++ variable.
78
79 There should be a copy constructor, and a wxValidator::Clone function which
80 returns a copy of the validator object. This is important because validators
81 are passed by reference to window constructors, and must therefore be cloned
82 internally.
83
84 You can optionally define event handlers for the validator, to implement
85 filtering. These handlers will capture events before the control itself does
86 (see @ref overview_events_processing).
87 For an example implementation, see the @c valtext.h and @c valtext.cpp files in the
88 wxWidgets library.
89
90
91 @section overview_validator_dialogs How Validators Interact with Dialogs
92
93 For validators to work correctly, validator functions must be called at the
94 right times during dialog initialisation and dismissal.
95
96 When a wxDialog::Show is called (for a modeless dialog) or wxDialog::ShowModal
97 is called (for a modal dialog), the function wxWindow::InitDialog is
98 automatically called. This in turn sends an initialisation event to the dialog.
99 The default handler for the @c wxEVT_INIT_DIALOG event is defined in the wxWindow
100 class to simply call the function wxWindow::TransferDataToWindow.
101 This function finds all the validators in the window's children and calls the
102 wxValidator::TransferToWindow function for each. Thus, data is transferred from C++
103 variables to the dialog just as the dialog is being shown.
104
105 @note If you are using a window or panel instead of a dialog, you will need to
106 call wxWindow::InitDialog explicitly before showing the window.
107
108 When the user clicks on a button, for example the OK button, the application
109 should first call wxWindow::Validate, which returns @false if any of the child
110 window validators failed to validate the window data. The button handler should
111 return immediately if validation failed. Secondly, the application should call
112 wxWindow::TransferDataFromWindow and return if this failed. It is then safe to
113 end the dialog by calling wxDialog::EndModal (if modal) or wxDialog::Show (if modeless).
114
115 In fact, wxDialog contains a default command event handler for the @c wxID_OK
116 button. It goes like this:
117
118 @code
119 void wxDialog::OnOK(wxCommandEvent& event)
120 {
121 if ( Validate() && TransferDataFromWindow() )
122 {
123 if ( IsModal() )
124 EndModal(wxID_OK);
125 else
126 {
127 SetReturnCode(wxID_OK);
128 this->Show(false);
129 }
130 }
131 }
132 @endcode
133
134 So if using validators and a normal OK button, you may not even need to write
135 any code for handling dialog dismissal.
136
137 If you load your dialog from a resource file, you will need to iterate through
138 the controls setting validators, since validators can't be specified in a
139 dialog resource.
140
141 */