fix a fatal crash due to using wxHSCROLL presence in m_windowStyle as indicator of...
[wxWidgets.git] / src / univ / textctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO
14
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28 /*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42 /*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102 /*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112 // ============================================================================
113 // declarations
114 // ============================================================================
115
116 // ----------------------------------------------------------------------------
117 // headers
118 // ----------------------------------------------------------------------------
119
120 #include "wx/wxprec.h"
121
122 #ifdef __BORLANDC__
123 #pragma hdrstop
124 #endif
125
126 #if wxUSE_TEXTCTRL
127
128 #include "wx/textctrl.h"
129
130 #ifndef WX_PRECOMP
131 #include "wx/log.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
135 #endif
136
137 #include <ctype.h>
138
139 #include "wx/clipbrd.h"
140
141 #include "wx/textfile.h"
142
143 #include "wx/caret.h"
144
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
149
150 #include "wx/cmdproc.h"
151
152 // turn extra wxTextCtrl-specific debugging on/off
153 #define WXDEBUG_TEXT
154
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
157
158 #ifndef __WXDEBUG__
159 #undef WXDEBUG_TEXT
160 #undef WXDEBUG_TEXT_REPLACE
161 #endif
162
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
167
168 // ----------------------------------------------------------------------------
169 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
170 // common to Win32 and GTK, platform-specific things are implemented elsewhere
171 // ----------------------------------------------------------------------------
172
173 class WXDLLEXPORT wxStdTextCtrlInputHandler : public wxStdInputHandler
174 {
175 public:
176 wxStdTextCtrlInputHandler(wxInputHandler *inphand);
177
178 virtual bool HandleKey(wxInputConsumer *consumer,
179 const wxKeyEvent& event,
180 bool pressed);
181 virtual bool HandleMouse(wxInputConsumer *consumer,
182 const wxMouseEvent& event);
183 virtual bool HandleMouseMove(wxInputConsumer *consumer,
184 const wxMouseEvent& event);
185 virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
186
187 protected:
188 // get the position of the mouse click
189 static wxTextPos HitTest(const wxTextCtrl *text, const wxPoint& pos);
190
191 // capture data
192 wxTextCtrl *m_winCapture;
193 };
194
195 // ----------------------------------------------------------------------------
196 // private functions
197 // ----------------------------------------------------------------------------
198
199 // exchange two positions so that from is always less than or equal to to
200 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
201 {
202 if ( from > to )
203 {
204 wxTextPos tmp = from;
205 from = to;
206 to = tmp;
207 }
208 }
209
210 // ----------------------------------------------------------------------------
211 // constants
212 // ----------------------------------------------------------------------------
213
214 // names of text ctrl commands
215 #define wxTEXT_COMMAND_INSERT _T("insert")
216 #define wxTEXT_COMMAND_REMOVE _T("remove")
217
218 // the value which is never used for text position, even not -1 which is
219 // sometimes used for some special meaning
220 static const wxTextPos INVALID_POS_VALUE = wxInvalidTextCoord;
221
222 // overlap between pages (when using PageUp/Dn) in lines
223 static const size_t PAGE_OVERLAP_IN_LINES = 1;
224
225 // ----------------------------------------------------------------------------
226 // private data of wxTextCtrl
227 // ----------------------------------------------------------------------------
228
229 // the data only used by single line text controls
230 struct wxTextSingleLineData
231 {
232 // the position of the first visible pixel and the first visible column
233 wxCoord m_ofsHorz;
234 wxTextCoord m_colStart;
235
236 // and the last ones (m_posLastVisible is the width but m_colLastVisible
237 // is an absolute value)
238 wxCoord m_posLastVisible;
239 wxTextCoord m_colLastVisible;
240
241 // def ctor
242 wxTextSingleLineData()
243 {
244 m_colStart = 0;
245 m_ofsHorz = 0;
246
247 m_colLastVisible = -1;
248 m_posLastVisible = -1;
249 }
250
251 };
252
253 // the data only used by multi line text controls
254 struct wxTextMultiLineData
255 {
256 // the lines of text
257 wxArrayString m_lines;
258
259 // the current ranges of the scrollbars
260 int m_scrollRangeX,
261 m_scrollRangeY;
262
263 // should we adjust the horz/vert scrollbar?
264 bool m_updateScrollbarX,
265 m_updateScrollbarY;
266
267 // the max line length in pixels
268 wxCoord m_widthMax;
269
270 // the index of the line which has the length of m_widthMax
271 wxTextCoord m_lineLongest;
272
273 // the rect in which text appears: it is even less than m_rectText because
274 // only the last _complete_ line is shown, hence there is an unoccupied
275 // horizontal band at the bottom of it
276 wxRect m_rectTextReal;
277
278 // the x-coordinate of the caret before we started moving it vertically:
279 // this is used to ensure that moving the caret up and then down will
280 // return it to the same position as if we always round it in one direction
281 // we would shift it in that direction
282 //
283 // when m_xCaret == -1, we don't have any remembered position
284 wxCoord m_xCaret;
285
286 // the def ctor
287 wxTextMultiLineData()
288 {
289 m_scrollRangeX =
290 m_scrollRangeY = 0;
291
292 m_updateScrollbarX =
293 m_updateScrollbarY = false;
294
295 m_widthMax = -1;
296 m_lineLongest = 0;
297
298 m_xCaret = -1;
299 }
300 };
301
302 // the data only used by multi line text controls in line wrap mode
303 class wxWrappedLineData
304 {
305 // these functions set all our values, so give them access to them
306 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
307 wxWrappedLineData& lineData) const;
308 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
309
310 public:
311 // def ctor
312 wxWrappedLineData()
313 {
314 m_rowFirst = -1;
315 }
316
317 // get the start of any row (remember that accessing m_rowsStart doesn't work
318 // for the first one)
319 wxTextCoord GetRowStart(wxTextCoord row) const
320 {
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
322
323 return row ? m_rowsStart[row - 1] : 0;
324 }
325
326 // get the length of the row (using the total line length which we don't
327 // have here but need to calculate the length of the last row, so it must
328 // be given to us)
329 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
330 {
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
332
333 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
334 // slightly more efficient) and lenLine is the same as the start of the
335 // first row of the next line
336 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
337 - GetRowStart(row);
338 }
339
340 // return the width of the row in pixels
341 wxCoord GetRowWidth(wxTextCoord row) const
342 {
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
344
345 return m_rowsWidth[row];
346 }
347
348 // return the number of rows
349 size_t GetRowCount() const
350 {
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352
353 return m_rowsStart.GetCount() + 1;
354 }
355
356 // return the number of additional (i.e. after the first one) rows
357 size_t GetExtraRowCount() const
358 {
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
360
361 return m_rowsStart.GetCount();
362 }
363
364 // return the first row of this line
365 wxTextCoord GetFirstRow() const
366 {
367 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
368
369 return m_rowFirst;
370 }
371
372 // return the first row of the next line
373 wxTextCoord GetNextRow() const
374 {
375 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
376
377 return m_rowFirst + m_rowsStart.GetCount() + 1;
378 }
379
380 // this just provides direct access to m_rowsStart aerray for efficiency
381 wxTextCoord GetExtraRowStart(wxTextCoord row) const
382 {
383 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
384
385 return m_rowsStart[row];
386 }
387
388 // this code is unused any longer
389 #if 0
390 // return true if the column is in the start of the last row (hence the row
391 // it is in is not wrapped)
392 bool IsLastRow(wxTextCoord colRowStart) const
393 {
394 return colRowStart == GetRowStart(m_rowsStart.GetCount());
395 }
396
397 // return true if the column is the last column of the row starting in
398 // colRowStart
399 bool IsLastColInRow(wxTextCoord colRowStart,
400 wxTextCoord colRowEnd,
401 wxTextCoord lenLine) const
402 {
403 // find the row which starts with colRowStart
404 size_t nRows = GetRowCount();
405 for ( size_t n = 0; n < nRows; n++ )
406 {
407 if ( GetRowStart(n) == colRowStart )
408 {
409 wxTextCoord colNextRowStart = n == nRows - 1
410 ? lenLine
411 : GetRowStart(n + 1);
412
413 wxASSERT_MSG( colRowEnd < colNextRowStart,
414 _T("this column is not in this row at all!") );
415
416 return colRowEnd == colNextRowStart - 1;
417 }
418 }
419
420 // caller got it wrong
421 wxFAIL_MSG( _T("this column is not in the start of the row!") );
422
423 return false;
424 }
425 #endif // 0
426
427 // is this row the last one in its line?
428 bool IsLastRow(wxTextCoord row) const
429 {
430 return (size_t)row == GetExtraRowCount();
431 }
432
433 // the line is valid if it had been laid out correctly: note that just
434 // shiwting the line (because one of previous lines changed) doesn't make
435 // it invalid
436 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
437
438 // invalidating line will relayout it
439 void Invalidate() { m_rowsWidth.Empty(); }
440
441 private:
442 // for each line we remember the starting columns of all its rows after the
443 // first one (which always starts at 0), i.e. if a line is wrapped twice
444 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
445 wxArrayLong m_rowsStart;
446
447 // and the width of each row in pixels (this array starts from 0, as usual)
448 wxArrayInt m_rowsWidth;
449
450 // and also its starting row (0 for the first line, first lines'
451 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
452 // and this means that the struct hadn't yet been initialized
453 wxTextCoord m_rowFirst;
454
455 // the last modification "time"-stamp used by LayoutLines()
456 size_t m_timestamp;
457 };
458
459 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
460 #include "wx/arrimpl.cpp"
461 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
462
463 struct wxTextWrappedData : public wxTextMultiLineData
464 {
465 // the width of the column to the right of the text rect used for the
466 // indicator mark display for the wrapped lines
467 wxCoord m_widthMark;
468
469 // the data for each line
470 wxArrayWrappedLinesData m_linesData;
471
472 // flag telling us to recalculate all starting rows starting from this line
473 // (if it is -1, we don't have to recalculate anything) - it is set when
474 // the number of the rows in the middle of the control changes
475 wxTextCoord m_rowFirstInvalid;
476
477 // the current timestamp used by LayoutLines()
478 size_t m_timestamp;
479
480 // invalidate starting rows of all lines (NOT rows!) after this one
481 void InvalidateLinesBelow(wxTextCoord line)
482 {
483 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
484 {
485 m_rowFirstInvalid = line;
486 }
487 }
488
489 // check if this line is valid: i.e. before the first invalid one
490 bool IsValidLine(wxTextCoord line) const
491 {
492 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
493 m_linesData[line].IsValid();
494 }
495
496 // def ctor
497 wxTextWrappedData()
498 {
499 m_widthMark = 0;
500 m_rowFirstInvalid = -1;
501 m_timestamp = 0;
502 }
503 };
504
505 // ----------------------------------------------------------------------------
506 // private classes for undo/redo management
507 // ----------------------------------------------------------------------------
508
509 /*
510 We use custom versions of wxWidgets command processor to implement undo/redo
511 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
512 itself: this is a waste of memory as all commands in the given command
513 processor always have the same associated wxTextCtrl and so it makes sense
514 to store the backpointer there.
515
516 As for the rest of the implementation, it's fairly standard: we have 2
517 command classes corresponding to adding and removing text.
518 */
519
520 // a command corresponding to a wxTextCtrl action
521 class wxTextCtrlCommand : public wxCommand
522 {
523 public:
524 wxTextCtrlCommand(const wxString& name) : wxCommand(true, name) { }
525
526 // we don't use these methods as they don't make sense for us as we need a
527 // wxTextCtrl to be applied
528 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
529 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
530
531 // instead, our command processor uses these methods
532 virtual bool Do(wxTextCtrl *text) = 0;
533 virtual bool Undo(wxTextCtrl *text) = 0;
534 };
535
536 // insert text command
537 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
538 {
539 public:
540 wxTextCtrlInsertCommand(const wxString& textToInsert)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
542 {
543 m_from = -1;
544 }
545
546 // combine the 2 commands together
547 void Append(wxTextCtrlInsertCommand *other);
548
549 virtual bool CanUndo() const;
550 virtual bool Do(wxTextCtrl *text);
551 virtual bool Do() { return wxTextCtrlCommand::Do(); }
552 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
553 virtual bool Undo(wxTextCtrl *text);
554
555 private:
556 // the text we insert
557 wxString m_text;
558
559 // the position where we inserted the text
560 wxTextPos m_from;
561 };
562
563 // remove text command
564 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
565 {
566 public:
567 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
568 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
569 {
570 m_from = from;
571 m_to = to;
572 }
573
574 virtual bool CanUndo() const;
575 virtual bool Do(wxTextCtrl *text);
576 virtual bool Do() { return wxTextCtrlCommand::Do(); }
577 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
578 virtual bool Undo(wxTextCtrl *text);
579
580 private:
581 // the range of text to delete
582 wxTextPos m_from,
583 m_to;
584
585 // the text which was deleted when this command was Do()ne
586 wxString m_textDeleted;
587 };
588
589 // a command processor for a wxTextCtrl
590 class wxTextCtrlCommandProcessor : public wxCommandProcessor
591 {
592 public:
593 wxTextCtrlCommandProcessor(wxTextCtrl *text)
594 {
595 m_compressInserts = false;
596
597 m_text = text;
598 }
599
600 // override Store() to compress multiple wxTextCtrlInsertCommand into one
601 virtual void Store(wxCommand *command);
602
603 // stop compressing insert commands when this is called
604 void StopCompressing() { m_compressInserts = false; }
605
606 // accessors
607 wxTextCtrl *GetTextCtrl() const { return m_text; }
608 bool IsCompressing() const { return m_compressInserts; }
609
610 protected:
611 virtual bool DoCommand(wxCommand& cmd)
612 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
613 virtual bool UndoCommand(wxCommand& cmd)
614 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
615
616 // check if this command is a wxTextCtrlInsertCommand and return it casted
617 // to the right type if it is or NULL otherwise
618 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
619
620 private:
621 // the control we're associated with
622 wxTextCtrl *m_text;
623
624 // if the flag is true we're compressing subsequent insert commands into
625 // one so that the entire typing could be undone in one call to Undo()
626 bool m_compressInserts;
627 };
628
629 // ============================================================================
630 // implementation
631 // ============================================================================
632
633 BEGIN_EVENT_TABLE(wxTextCtrl, wxTextCtrlBase)
634 EVT_CHAR(wxTextCtrl::OnChar)
635
636 EVT_SIZE(wxTextCtrl::OnSize)
637 END_EVENT_TABLE()
638
639 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxTextCtrlBase)
640
641 // ----------------------------------------------------------------------------
642 // creation
643 // ----------------------------------------------------------------------------
644
645 void wxTextCtrl::Init()
646 {
647 m_selAnchor =
648 m_selStart =
649 m_selEnd = -1;
650
651 m_isModified = false;
652 m_isEditable = true;
653 m_wrapLines = false;
654
655 m_posLast =
656 m_curPos =
657 m_curCol =
658 m_curRow = 0;
659
660 m_heightLine =
661 m_widthAvg = -1;
662
663 // init the undo manager
664 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
665
666 // no data yet
667 m_data.data = NULL;
668 }
669
670 bool wxTextCtrl::Create(wxWindow *parent,
671 wxWindowID id,
672 const wxString& value,
673 const wxPoint& pos,
674 const wxSize& size,
675 long style,
676 const wxValidator& validator,
677 const wxString &name)
678 {
679 if ( style & wxTE_MULTILINE )
680 {
681 // for compatibility with wxMSW we create the controls with vertical
682 // scrollbar always shown unless they have wxTE_RICH style (because
683 // Windows text controls always has vert scrollbar but richedit one
684 // doesn't)
685 if ( !(style & wxTE_RICH) )
686 {
687 style |= wxALWAYS_SHOW_SB;
688 }
689
690 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
691 // we won't have horizontal scrollbar automatically, no need to do
692 // anything
693
694 // TODO: support wxTE_NO_VSCROLL (?)
695
696 // create data object for normal multiline or for controls with line
697 // wrap as needed
698 if ( style & wxHSCROLL )
699 {
700 m_data.mdata = new wxTextMultiLineData;
701 }
702 else // we must wrap lines if we don't have horizontal scrollbar
703 {
704 // NB: we can't rely on HasFlag(wxHSCROLL) as the flags can change
705 // later and even wxWindow::Create() itself temporarily resets
706 // wxHSCROLL in wxUniv, so remember that we have a wrapped data
707 // and not just a multi line data in a separate variable
708 m_wrapLines = true;
709 m_data.wdata = new wxTextWrappedData;
710 }
711 }
712 else
713 {
714 // this doesn't make sense for single line controls
715 style &= ~wxHSCROLL;
716
717 // create data object for single line controls
718 m_data.sdata = new wxTextSingleLineData;
719 }
720
721 #if wxUSE_TWO_WINDOWS
722 if ((style & wxBORDER_MASK) == 0)
723 style |= wxBORDER_SUNKEN;
724 #endif
725
726 if ( !wxControl::Create(parent, id, pos, size, style,
727 validator, name) )
728 {
729 return false;
730 }
731
732 SetCursor(wxCURSOR_IBEAM);
733
734 if ( style & wxTE_MULTILINE )
735 {
736 // we should always have at least one line in a multiline control
737 MData().m_lines.Add(wxEmptyString);
738
739 if ( !(style & wxHSCROLL) )
740 {
741 WData().m_linesData.Add(new wxWrappedLineData);
742 WData().InvalidateLinesBelow(0);
743 }
744
745 // we might support it but it's quite useless and other ports don't
746 // support it anyhow
747 wxASSERT_MSG( !(style & wxTE_PASSWORD),
748 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
749 }
750
751 RecalcFontMetrics();
752 SetValue(value);
753 SetInitialSize(size);
754
755 m_isEditable = !(style & wxTE_READONLY);
756
757 CreateCaret();
758 InitInsertionPoint();
759
760 // we can't show caret right now as we're not shown yet and so it would
761 // result in garbage on the screen - we'll do it after first OnPaint()
762 m_hasCaret = false;
763
764 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
765
766 wxSizeEvent sizeEvent(GetSize(), GetId());
767 GetEventHandler()->ProcessEvent(sizeEvent);
768
769 return true;
770 }
771
772 wxTextCtrl::~wxTextCtrl()
773 {
774 delete m_cmdProcessor;
775
776 if ( m_data.data )
777 {
778 if ( IsSingleLine() )
779 delete m_data.sdata;
780 else if ( WrapLines() )
781 delete m_data.wdata;
782 else
783 delete m_data.mdata;
784 }
785 }
786
787 // ----------------------------------------------------------------------------
788 // set/get the value
789 // ----------------------------------------------------------------------------
790
791 void wxTextCtrl::DoSetValue(const wxString& value, int flags)
792 {
793 if ( IsSingleLine() && (value == GetValue()) )
794 {
795 // nothing changed
796 return;
797 }
798
799 Replace(0, GetLastPosition(), value);
800
801 if ( IsSingleLine() )
802 {
803 SetInsertionPoint(0);
804 }
805
806 if ( flags & SetValue_SendEvent )
807 SendTextUpdatedEvent();
808 }
809
810 const wxArrayString& wxTextCtrl::GetLines() const
811 {
812 return MData().m_lines;
813 }
814
815 size_t wxTextCtrl::GetLineCount() const
816 {
817 return MData().m_lines.GetCount();
818 }
819
820 wxString wxTextCtrl::GetValue() const
821 {
822 // for multiline controls we don't always store the total value but only
823 // recompute it when asked - and to invalidate it we just empty it in
824 // Replace()
825 if ( !IsSingleLine() && m_value.empty() )
826 {
827 // recalculate: note that we always do it for empty multilien control,
828 // but then it's so quick that it's not important
829
830 // the first line is special as there is no \n before it, so it's
831 // outside the loop
832 const wxArrayString& lines = GetLines();
833 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
834 self->m_value << lines[0u];
835 size_t count = lines.GetCount();
836 for ( size_t n = 1; n < count; n++ )
837 {
838 self->m_value << _T('\n') << lines[n];
839 }
840 }
841
842 return m_value;
843 }
844
845 void wxTextCtrl::Clear()
846 {
847 SetValue(wxEmptyString);
848 }
849
850 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
851 const wxString& text)
852 {
853 if ( WrapLines() )
854 {
855 // first, we have to relayout the line entirely
856 //
857 // OPT: we might try not to recalc the unchanged part of line
858
859 wxWrappedLineData& lineData = WData().m_linesData[line];
860
861 // if we had some number of rows before, use this number, otherwise
862 // just make sure that the test below (rowsNew != rowsOld) will be true
863 int rowsOld;
864 if ( lineData.IsValid() )
865 {
866 rowsOld = lineData.GetExtraRowCount();
867 }
868 else // line wasn't laid out yet
869 {
870 // assume it changed entirely as we can't do anything better
871 rowsOld = -1;
872 }
873
874 // now change the line
875 MData().m_lines[line] = text;
876
877 // OPT: we choose to lay it our immediately instead of delaying it
878 // until it is needed because it allows us to avoid invalidating
879 // lines further down if the number of rows didn't chnage, but
880 // maybe we can imporve this even further?
881 LayoutLine(line, lineData);
882
883 int rowsNew = lineData.GetExtraRowCount();
884
885 if ( rowsNew != rowsOld )
886 {
887 // we have to update the line wrap marks as this is normally done
888 // by LayoutLines() which we bypassed by calling LayoutLine()
889 // directly
890 wxTextCoord rowFirst = lineData.GetFirstRow(),
891 rowCount = wxMax(rowsOld, rowsNew);
892 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
893
894 // next, if this is not the last line, as the number of rows in it
895 // changed, we need to shift all the lines below it
896 if ( (size_t)line < WData().m_linesData.GetCount() )
897 {
898 // number of rows changed shifting all lines below
899 WData().InvalidateLinesBelow(line + 1);
900 }
901
902 // the number of rows changed
903 return true;
904 }
905 }
906 else // no line wrap
907 {
908 MData().m_lines[line] = text;
909 }
910
911 // the number of rows didn't change
912 return false;
913 }
914
915 void wxTextCtrl::RemoveLine(wxTextCoord line)
916 {
917 MData().m_lines.RemoveAt(line);
918 if ( WrapLines() )
919 {
920 // we need to recalculate all the starting rows from this line, but we
921 // can avoid doing it if this line was never calculated: this means
922 // that we will recalculate all lines below it anyhow later if needed
923 if ( WData().IsValidLine(line) )
924 {
925 WData().InvalidateLinesBelow(line);
926 }
927
928 WData().m_linesData.RemoveAt(line);
929 }
930 }
931
932 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
933 {
934 MData().m_lines.Insert(text, line);
935 if ( WrapLines() )
936 {
937 WData().m_linesData.Insert(new wxWrappedLineData, line);
938
939 // invalidate everything below it
940 WData().InvalidateLinesBelow(line);
941 }
942 }
943
944 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
945 {
946 wxTextCoord colStart, colEnd,
947 lineStart, lineEnd;
948
949 if ( (from > to) ||
950 !PositionToXY(from, &colStart, &lineStart) ||
951 !PositionToXY(to, &colEnd, &lineEnd) )
952 {
953 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
954
955 return;
956 }
957
958 #ifdef WXDEBUG_TEXT_REPLACE
959 // a straighforward (but very inefficient) way of calculating what the new
960 // value should be
961 wxString textTotal = GetValue();
962 wxString textTotalNew(textTotal, (size_t)from);
963 textTotalNew += text;
964 if ( (size_t)to < textTotal.length() )
965 textTotalNew += textTotal.c_str() + (size_t)to;
966 #endif // WXDEBUG_TEXT_REPLACE
967
968 // remember the old selection and reset it immediately: we must do it
969 // before calling Refresh(anything) as, at least under GTK, this leads to
970 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
971 // text would be redrawn as selected if we didn't reset the selection
972 int selStartOld = m_selStart,
973 selEndOld = m_selEnd;
974
975 m_selStart =
976 m_selEnd = -1;
977
978 if ( IsSingleLine() )
979 {
980 // replace the part of the text with the new value
981 wxString valueNew(m_value, (size_t)from);
982
983 // remember it for later use
984 wxCoord startNewText = GetTextWidth(valueNew);
985
986 valueNew += text;
987 if ( (size_t)to < m_value.length() )
988 {
989 valueNew += m_value.c_str() + (size_t)to;
990 }
991
992 // we usually refresh till the end of line except of the most common case
993 // when some text is appended to the end of the string in which case we
994 // refresh just it
995 wxCoord widthNewText;
996
997 if ( (size_t)from < m_value.length() )
998 {
999 // refresh till the end of line
1000 widthNewText = 0;
1001 }
1002 else // text appended, not replaced
1003 {
1004 // refresh only the new text
1005 widthNewText = GetTextWidth(text);
1006 }
1007
1008 m_value = valueNew;
1009
1010 // force SData().m_colLastVisible update
1011 SData().m_colLastVisible = -1;
1012
1013 // repaint
1014 RefreshPixelRange(0, startNewText, widthNewText);
1015 }
1016 else // multiline
1017 {
1018 //OPT: special case for replacements inside single line?
1019
1020 /*
1021 Join all the lines in the replacement range into one string, then
1022 replace a part of it with the new text and break it into lines again.
1023 */
1024
1025 // (0) we want to know if this replacement changes the number of rows
1026 // as if it does we need to refresh everything below the changed
1027 // text (it will be shifted...) and we can avoid it if there is no
1028 // row relayout
1029 bool rowsNumberChanged = false;
1030
1031 // (1) join lines
1032 const wxArrayString& linesOld = GetLines();
1033 wxString textOrig;
1034 wxTextCoord line;
1035 for ( line = lineStart; line <= lineEnd; line++ )
1036 {
1037 if ( line > lineStart )
1038 {
1039 // from the previous line
1040 textOrig += _T('\n');
1041 }
1042
1043 textOrig += linesOld[line];
1044 }
1045
1046 // we need to append the '\n' for the last line unless there is no
1047 // following line
1048 size_t countOld = linesOld.GetCount();
1049
1050 // (2) replace text in the combined string
1051
1052 // (2a) leave the part before replaced area unchanged
1053 wxString textNew(textOrig, colStart);
1054
1055 // these values will be used to refresh the changed area below
1056 wxCoord widthNewText,
1057 startNewText = GetTextWidth(textNew);
1058 if ( (size_t)colStart == linesOld[lineStart].length() )
1059 {
1060 // text appended, refresh just enough to show the new text
1061 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1062 }
1063 else // text inserted, refresh till the end of line
1064 {
1065 widthNewText = 0;
1066 }
1067
1068 // (2b) insert new text
1069 textNew += text;
1070
1071 // (2c) and append the end of the old text
1072
1073 // adjust for index shift: to is relative to colStart, not 0
1074 size_t toRel = (size_t)((to - from) + colStart);
1075 if ( toRel < textOrig.length() )
1076 {
1077 textNew += textOrig.c_str() + toRel;
1078 }
1079
1080 // (3) break it into lines
1081
1082 wxArrayString lines;
1083 const wxChar *curLineStart = textNew.c_str();
1084 for ( const wxChar *p = textNew.c_str(); ; p++ )
1085 {
1086 // end of line/text?
1087 if ( !*p || *p == _T('\n') )
1088 {
1089 lines.Add(wxString(curLineStart, p));
1090 if ( !*p )
1091 break;
1092
1093 curLineStart = p + 1;
1094 }
1095 }
1096
1097 #ifdef WXDEBUG_TEXT_REPLACE
1098 // (3a) all empty tokens should be counted as replacing with "foo" and
1099 // with "foo\n" should have different effects
1100 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1101 wxTOKEN_RET_EMPTY_ALL);
1102
1103 if ( lines2.IsEmpty() )
1104 {
1105 lines2.Add(wxEmptyString);
1106 }
1107
1108 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1109 _T("Replace() broken") );
1110 for ( size_t n = 0; n < lines.GetCount(); n++ )
1111 {
1112 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1113 }
1114 #endif // WXDEBUG_TEXT_REPLACE
1115
1116 // (3b) special case: if we replace everything till the end we need to
1117 // keep an empty line or the lines would disappear completely
1118 // (this also takes care of never leaving m_lines empty)
1119 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1120 {
1121 lines.Add(wxEmptyString);
1122 }
1123
1124 size_t nReplaceCount = lines.GetCount(),
1125 nReplaceLine = 0;
1126
1127 // (4) merge into the array
1128
1129 // (4a) replace
1130 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1131 {
1132 if ( nReplaceLine < nReplaceCount )
1133 {
1134 // we have the replacement line for this one
1135 if ( ReplaceLine(line, lines[nReplaceLine]) )
1136 {
1137 rowsNumberChanged = true;
1138 }
1139
1140 UpdateMaxWidth(line);
1141 }
1142 else // no more replacement lines
1143 {
1144 // (4b) delete all extra lines (note that we need to delete
1145 // them backwards because indices shift while we do it)
1146 bool deletedLongestLine = false;
1147 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1148 {
1149 if ( lineDel == MData().m_lineLongest )
1150 {
1151 // we will need to recalc the max line width
1152 deletedLongestLine = true;
1153 }
1154
1155 RemoveLine(lineDel);
1156 }
1157
1158 if ( deletedLongestLine )
1159 {
1160 RecalcMaxWidth();
1161 }
1162
1163 // even the line number changed
1164 rowsNumberChanged = true;
1165
1166 // update line to exit the loop
1167 line = lineEnd + 1;
1168 }
1169 }
1170
1171 // (4c) insert the new lines
1172 if ( nReplaceLine < nReplaceCount )
1173 {
1174 // even the line number changed
1175 rowsNumberChanged = true;
1176
1177 do
1178 {
1179 InsertLine(++lineEnd, lines[nReplaceLine++]);
1180
1181 UpdateMaxWidth(lineEnd);
1182 }
1183 while ( nReplaceLine < nReplaceCount );
1184 }
1185
1186 // (5) now refresh the changed area
1187
1188 // update the (cached) last position first as refresh functions use it
1189 m_posLast += text.length() - to + from;
1190
1191 // we may optimize refresh if the number of rows didn't change - but if
1192 // it did we have to refresh everything below the part we chanegd as
1193 // well as it might have moved
1194 if ( !rowsNumberChanged )
1195 {
1196 // refresh the line we changed
1197 if ( !WrapLines() )
1198 {
1199 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1200 }
1201 else
1202 {
1203 //OPT: we shouldn't refresh the unchanged part of the line in
1204 // this case, but instead just refresh the tail of it - the
1205 // trouble is that we don't know here where does this tail
1206 // start
1207 }
1208
1209 // number of rows didn't change, refresh the updated rows and the
1210 // last one
1211 if ( lineStart <= lineEnd )
1212 RefreshLineRange(lineStart, lineEnd);
1213 }
1214 else // rows number did change
1215 {
1216 if ( !WrapLines() )
1217 {
1218 // refresh only part of the first line
1219 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1220 }
1221 //else: we have to refresh everything as some part of the text
1222 // could be in the previous row before but moved to the next
1223 // one now (due to word wrap)
1224
1225 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1226 if ( lineStart <= lineEnd )
1227 RefreshLineRange(lineStart, lineEnd);
1228
1229 // refresh text rect left below
1230 RefreshLineRange(lineEnd + 1, 0);
1231
1232 // the vert scrollbar might [dis]appear
1233 MData().m_updateScrollbarY = true;
1234 }
1235
1236 // must recalculate it - will do later
1237 m_value.clear();
1238 }
1239
1240 #ifdef WXDEBUG_TEXT_REPLACE
1241 // optimized code above should give the same result as straightforward
1242 // computation in the beginning
1243 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1244 #endif // WXDEBUG_TEXT_REPLACE
1245
1246 // update the current position: note that we always put the cursor at the
1247 // end of the replacement text
1248 DoSetInsertionPoint(from + text.length());
1249
1250 // and the selection: this is complicated by the fact that selection coords
1251 // must be first updated to reflect change in text coords, i.e. if we had
1252 // selection from 17 to 19 and we just removed this range, we don't have to
1253 // refresh anything, so we can't just use ClearSelection() here
1254 if ( selStartOld != -1 )
1255 {
1256 // refresh the parst of the selection outside the changed text (which
1257 // we already refreshed)
1258 if ( selStartOld < from )
1259 RefreshTextRange(selStartOld, from);
1260 if ( to < selEndOld )
1261 RefreshTextRange(to, selEndOld);
1262
1263 }
1264
1265 // now call it to do the rest (not related to refreshing)
1266 ClearSelection();
1267 }
1268
1269 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1270 {
1271 // Replace() only works with correctly ordered arguments, so exchange them
1272 // if necessary
1273 OrderPositions(from, to);
1274
1275 Replace(from, to, wxEmptyString);
1276 }
1277
1278 void wxTextCtrl::WriteText(const wxString& text)
1279 {
1280 // replace the selection with the new text
1281 RemoveSelection();
1282
1283 Replace(m_curPos, m_curPos, text);
1284 }
1285
1286 void wxTextCtrl::AppendText(const wxString& text)
1287 {
1288 SetInsertionPointEnd();
1289 WriteText(text);
1290 }
1291
1292 // ----------------------------------------------------------------------------
1293 // current position
1294 // ----------------------------------------------------------------------------
1295
1296 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1297 {
1298 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1299 _T("insertion point position out of range") );
1300
1301 // don't do anything if it didn't change
1302 if ( pos != m_curPos )
1303 {
1304 DoSetInsertionPoint(pos);
1305 }
1306
1307 if ( !IsSingleLine() )
1308 {
1309 // moving cursor should reset the stored abscissa (even if the cursor
1310 // position didn't actually change!)
1311 MData().m_xCaret = -1;
1312 }
1313
1314 ClearSelection();
1315 }
1316
1317 void wxTextCtrl::InitInsertionPoint()
1318 {
1319 // so far always put it in the beginning
1320 DoSetInsertionPoint(0);
1321
1322 // this will also set the selection anchor correctly
1323 ClearSelection();
1324 }
1325
1326 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1327 {
1328 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1329 _T("DoSetInsertionPoint() can only be called with valid pos") );
1330
1331 m_curPos = pos;
1332 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1333 }
1334
1335 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1336 {
1337 MoveInsertionPoint(pos);
1338
1339 ShowPosition(pos);
1340 }
1341
1342 void wxTextCtrl::SetInsertionPointEnd()
1343 {
1344 SetInsertionPoint(GetLastPosition());
1345 }
1346
1347 wxTextPos wxTextCtrl::GetInsertionPoint() const
1348 {
1349 return m_curPos;
1350 }
1351
1352 wxTextPos wxTextCtrl::GetLastPosition() const
1353 {
1354 wxTextPos pos;
1355 if ( IsSingleLine() )
1356 {
1357 pos = m_value.length();
1358 }
1359 else // multiline
1360 {
1361 #ifdef WXDEBUG_TEXT
1362 pos = 0;
1363 size_t nLineCount = GetLineCount();
1364 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1365 {
1366 // +1 is because the positions at the end of this line and of the
1367 // start of the next one are different
1368 pos += GetLines()[nLine].length() + 1;
1369 }
1370
1371 if ( pos > 0 )
1372 {
1373 // the last position is at the end of the last line, not in the
1374 // beginning of the next line after it
1375 pos--;
1376 }
1377
1378 // more probable reason of this would be to forget to update m_posLast
1379 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1380 #endif // WXDEBUG_TEXT
1381
1382 pos = m_posLast;
1383 }
1384
1385 return pos;
1386 }
1387
1388 // ----------------------------------------------------------------------------
1389 // selection
1390 // ----------------------------------------------------------------------------
1391
1392 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1393 {
1394 if ( from )
1395 *from = m_selStart;
1396 if ( to )
1397 *to = m_selEnd;
1398 }
1399
1400 wxString wxTextCtrl::GetSelectionText() const
1401 {
1402 wxString sel;
1403
1404 if ( HasSelection() )
1405 {
1406 if ( IsSingleLine() )
1407 {
1408 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1409 }
1410 else // multiline
1411 {
1412 wxTextCoord colStart, lineStart,
1413 colEnd, lineEnd;
1414 PositionToXY(m_selStart, &colStart, &lineStart);
1415 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1416
1417 // as always, we need to check for the special case when the start
1418 // and end line are the same
1419 if ( lineEnd == lineStart )
1420 {
1421 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1422 }
1423 else // sel on multiple lines
1424 {
1425 // take the end of the first line
1426 sel = GetLines()[lineStart].c_str() + colStart;
1427 sel += _T('\n');
1428
1429 // all intermediate ones
1430 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1431 {
1432 sel << GetLines()[line] << _T('\n');
1433 }
1434
1435 // and the start of the last one
1436 sel += GetLines()[lineEnd].Left(colEnd);
1437 }
1438 }
1439 }
1440
1441 return sel;
1442 }
1443
1444 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1445 {
1446 // selecting till -1 is the same as selecting to the end
1447 if ( to == -1 && from != -1 )
1448 {
1449 to = GetLastPosition();
1450 }
1451
1452 if ( from == -1 || to == from )
1453 {
1454 ClearSelection();
1455 }
1456 else // valid sel range
1457 {
1458 // remember the 'to' position as the current position, used to move the
1459 // caret there later
1460 wxTextPos toOrig = to;
1461
1462 OrderPositions(from, to);
1463
1464 wxCHECK_RET( to <= GetLastPosition(),
1465 _T("invalid range in wxTextCtrl::SetSelection") );
1466
1467 if ( from != m_selStart || to != m_selEnd )
1468 {
1469 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1470 // directly and so m_selStart/End must be reset by then
1471 wxTextPos selStartOld = m_selStart,
1472 selEndOld = m_selEnd;
1473
1474 m_selStart = from;
1475 m_selEnd = to;
1476
1477 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1478 m_selStart, m_selEnd);
1479
1480 // refresh only the part of text which became (un)selected if
1481 // possible
1482 if ( selStartOld == m_selStart )
1483 {
1484 RefreshTextRange(selEndOld, m_selEnd);
1485 }
1486 else if ( selEndOld == m_selEnd )
1487 {
1488 RefreshTextRange(m_selStart, selStartOld);
1489 }
1490 else
1491 {
1492 // OPT: could check for other cases too but it is probably not
1493 // worth it as the two above are the most common ones
1494 if ( selStartOld != -1 )
1495 RefreshTextRange(selStartOld, selEndOld);
1496 if ( m_selStart != -1 )
1497 RefreshTextRange(m_selStart, m_selEnd);
1498 }
1499
1500 // we need to fully repaint the invalidated areas of the window
1501 // before scrolling it (from DoSetInsertionPoint which is typically
1502 // called after SetSelection()), otherwise they may stay unpainted
1503 m_targetWindow->Update();
1504 }
1505 //else: nothing to do
1506
1507 // the insertion point is put at the location where the caret was moved
1508 DoSetInsertionPoint(toOrig);
1509 }
1510 }
1511
1512 void wxTextCtrl::ClearSelection()
1513 {
1514 if ( HasSelection() )
1515 {
1516 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1517 // directly (see above as well)
1518 wxTextPos selStart = m_selStart,
1519 selEnd = m_selEnd;
1520
1521 // no selection any more
1522 m_selStart =
1523 m_selEnd = -1;
1524
1525 // refresh the old selection
1526 RefreshTextRange(selStart, selEnd);
1527 }
1528
1529 // the anchor should be moved even if there was no selection previously
1530 m_selAnchor = m_curPos;
1531 }
1532
1533 void wxTextCtrl::RemoveSelection()
1534 {
1535 if ( !HasSelection() )
1536 return;
1537
1538 Remove(m_selStart, m_selEnd);
1539 }
1540
1541 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1542 wxTextPos *start, wxTextPos *end) const
1543 {
1544 if ( start )
1545 *start = -1;
1546 if ( end )
1547 *end = -1;
1548
1549 if ( !HasSelection() )
1550 {
1551 // no selection at all, hence no selection in this line
1552 return false;
1553 }
1554
1555 wxTextCoord lineStart, colStart;
1556 PositionToXY(m_selStart, &colStart, &lineStart);
1557 if ( lineStart > line )
1558 {
1559 // this line is entirely above the selection
1560 return false;
1561 }
1562
1563 wxTextCoord lineEnd, colEnd;
1564 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1565 if ( lineEnd < line )
1566 {
1567 // this line is entirely below the selection
1568 return false;
1569 }
1570
1571 if ( line == lineStart )
1572 {
1573 if ( start )
1574 *start = colStart;
1575 if ( end )
1576 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1577 }
1578 else if ( line == lineEnd )
1579 {
1580 if ( start )
1581 *start = lineEnd == lineStart ? colStart : 0;
1582 if ( end )
1583 *end = colEnd;
1584 }
1585 else // the line is entirely inside the selection
1586 {
1587 if ( start )
1588 *start = 0;
1589 if ( end )
1590 *end = GetLineLength(line);
1591 }
1592
1593 return true;
1594 }
1595
1596 // ----------------------------------------------------------------------------
1597 // flags
1598 // ----------------------------------------------------------------------------
1599
1600 bool wxTextCtrl::IsModified() const
1601 {
1602 return m_isModified;
1603 }
1604
1605 bool wxTextCtrl::IsEditable() const
1606 {
1607 // disabled control can never be edited
1608 return m_isEditable && IsEnabled();
1609 }
1610
1611 void wxTextCtrl::MarkDirty()
1612 {
1613 m_isModified = true;
1614 }
1615
1616 void wxTextCtrl::DiscardEdits()
1617 {
1618 m_isModified = false;
1619 }
1620
1621 void wxTextCtrl::SetEditable(bool editable)
1622 {
1623 if ( editable != m_isEditable )
1624 {
1625 m_isEditable = editable;
1626
1627 // the caret (dis)appears
1628 CreateCaret();
1629
1630 // the appearance of the control might have changed
1631 Refresh();
1632 }
1633 }
1634
1635 // ----------------------------------------------------------------------------
1636 // col/lines <-> position correspondence
1637 // ----------------------------------------------------------------------------
1638
1639 /*
1640 A few remarks about this stuff:
1641
1642 o The numbering of the text control columns/rows starts from 0.
1643 o Start of first line is position 0, its last position is line.length()
1644 o Start of the next line is the last position of the previous line + 1
1645 */
1646
1647 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1648 {
1649 if ( IsSingleLine() )
1650 {
1651 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1652
1653 return m_value.length();
1654 }
1655 else // multiline
1656 {
1657 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1658 _T("line index out of range") );
1659
1660 return GetLines()[line].length();
1661 }
1662 }
1663
1664 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1665 {
1666 if ( IsSingleLine() )
1667 {
1668 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1669
1670 return m_value;
1671 }
1672 else // multiline
1673 {
1674 //this is called during DoGetBestSize
1675 if (line == 0 && GetLineCount() == 0) return wxEmptyString ;
1676
1677 wxCHECK_MSG( (size_t)line < GetLineCount(), wxEmptyString,
1678 _T("line index out of range") );
1679
1680 return GetLines()[line];
1681 }
1682 }
1683
1684 int wxTextCtrl::GetNumberOfLines() const
1685 {
1686 // there is always 1 line, even if the text is empty
1687 return IsSingleLine() ? 1 : GetLineCount();
1688 }
1689
1690 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1691 {
1692 // note that this method should accept any values of x and y and return -1
1693 // if they are out of range
1694 if ( IsSingleLine() )
1695 {
1696 return ( x > GetLastPosition() || y > 0 ) ? wxOutOfRangeTextCoord : x;
1697 }
1698 else // multiline
1699 {
1700 if ( (size_t)y >= GetLineCount() )
1701 {
1702 // this position is below the text
1703 return GetLastPosition();
1704 }
1705
1706 wxTextPos pos = 0;
1707 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1708 {
1709 // +1 is because the positions at the end of this line and of the
1710 // start of the next one are different
1711 pos += GetLines()[nLine].length() + 1;
1712 }
1713
1714 // take into account also the position in line
1715 if ( (size_t)x > GetLines()[y].length() )
1716 {
1717 // don't return position in the next line
1718 x = GetLines()[y].length();
1719 }
1720
1721 return pos + x;
1722 }
1723 }
1724
1725 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1726 wxTextCoord *x, wxTextCoord *y) const
1727 {
1728 if ( IsSingleLine() )
1729 {
1730 if ( (size_t)pos > m_value.length() )
1731 return false;
1732
1733 if ( x )
1734 *x = pos;
1735 if ( y )
1736 *y = 0;
1737
1738 return true;
1739 }
1740 else // multiline
1741 {
1742 wxTextPos posCur = 0;
1743 size_t nLineCount = GetLineCount();
1744 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1745 {
1746 // +1 is because the start the start of the next line is one
1747 // position after the end of this one
1748 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1749 if ( posNew > pos )
1750 {
1751 // we've found the line, now just calc the column
1752 if ( x )
1753 *x = pos - posCur;
1754
1755 if ( y )
1756 *y = nLine;
1757
1758 #ifdef WXDEBUG_TEXT
1759 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1760 _T("XYToPosition() or PositionToXY() broken") );
1761 #endif // WXDEBUG_TEXT
1762
1763 return true;
1764 }
1765 else // go further down
1766 {
1767 posCur = posNew;
1768 }
1769 }
1770
1771 // beyond the last line
1772 return false;
1773 }
1774 }
1775
1776 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1777 {
1778 // a normal line has one row
1779 wxTextCoord numRows = 1;
1780
1781 if ( WrapLines() )
1782 {
1783 // add the number of additional rows
1784 numRows += WData().m_linesData[line].GetExtraRowCount();
1785 }
1786
1787 return numRows;
1788 }
1789
1790 wxTextCoord wxTextCtrl::GetRowCount() const
1791 {
1792 wxTextCoord count = GetLineCount();
1793 if (count == 0)
1794 return 0;
1795 if ( WrapLines() )
1796 {
1797 count = GetFirstRowOfLine(count - 1) +
1798 WData().m_linesData[count - 1].GetRowCount();
1799 }
1800
1801 return count;
1802 }
1803
1804 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1805 {
1806 if ( !WrapLines() )
1807 return line + 1;
1808
1809 if ( !WData().IsValidLine(line) )
1810 {
1811 LayoutLines(line);
1812 }
1813
1814 return WData().m_linesData[line].GetNextRow();
1815 }
1816
1817 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1818 {
1819 if ( !WrapLines() )
1820 return line;
1821
1822 if ( !WData().IsValidLine(line) )
1823 {
1824 LayoutLines(line);
1825 }
1826
1827 return WData().m_linesData[line].GetFirstRow();
1828 }
1829
1830 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1831 wxCoord *xOut,
1832 wxCoord *yOut) const
1833 {
1834 wxTextCoord col, line;
1835
1836 // optimization for special (but common) case when we already have the col
1837 // and line
1838 if ( pos == m_curPos )
1839 {
1840 col = m_curCol;
1841 line = m_curRow;
1842 }
1843 else // must really calculate col/line from pos
1844 {
1845 if ( !PositionToXY(pos, &col, &line) )
1846 return false;
1847 }
1848
1849 int hLine = GetLineHeight();
1850 wxCoord x, y;
1851 wxString textLine = GetLineText(line);
1852 if ( IsSingleLine() || !WrapLines() )
1853 {
1854 x = GetTextWidth(textLine.Left(col));
1855 y = line*hLine;
1856 }
1857 else // difficult case: multline control with line wrap
1858 {
1859 y = GetFirstRowOfLine(line);
1860
1861 wxTextCoord colRowStart;
1862 y += GetRowInLine(line, col, &colRowStart);
1863
1864 y *= hLine;
1865
1866 // x is the width of the text before this position in this row
1867 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1868 }
1869
1870 if ( xOut )
1871 *xOut = x;
1872 if ( yOut )
1873 *yOut = y;
1874
1875 return true;
1876 }
1877
1878 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1879 wxCoord *xOut,
1880 wxCoord *yOut) const
1881 {
1882 wxCoord x, y;
1883 if ( !PositionToLogicalXY(pos, &x, &y) )
1884 return false;
1885
1886 // finally translate the logical text rect coords into physical client
1887 // coords
1888 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1889
1890 return true;
1891 }
1892
1893 wxPoint wxTextCtrl::GetCaretPosition() const
1894 {
1895 wxCoord xCaret, yCaret;
1896 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1897 {
1898 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1899 }
1900
1901 return wxPoint(xCaret, yCaret);
1902 }
1903
1904 // pos may be -1 to show the current position
1905 void wxTextCtrl::ShowPosition(wxTextPos pos)
1906 {
1907 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1908 if (showCaret)
1909 HideCaret();
1910
1911 if ( IsSingleLine() )
1912 {
1913 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1914 }
1915 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1916 {
1917 int xStart, yStart;
1918 GetViewStart(&xStart, &yStart);
1919
1920 if ( pos == -1 )
1921 pos = m_curPos;
1922
1923 wxCoord x, y;
1924 PositionToLogicalXY(pos, &x, &y);
1925
1926 wxRect rectText = GetRealTextArea();
1927
1928 // scroll the position vertically into view: if it is currently above
1929 // it, make it the first one, otherwise the last one
1930 if ( MData().m_scrollRangeY )
1931 {
1932 y /= GetLineHeight();
1933
1934 if ( y < yStart )
1935 {
1936 Scroll(0, y);
1937 }
1938 else // we are currently in or below the view area
1939 {
1940 // find the last row currently shown
1941 wxTextCoord yEnd;
1942
1943 if ( WrapLines() )
1944 {
1945 // to find the last row we need to use the generic HitTest
1946 wxTextCoord col;
1947
1948 // OPT this is a bit silly: we undo this in HitTest(), so
1949 // it would be better to factor out the common
1950 // functionality into a separate function (OTOH it
1951 // won't probably save us that much)
1952 wxPoint pt(0, rectText.height - 1);
1953 pt += GetClientAreaOrigin();
1954 pt += m_rectText.GetPosition();
1955 HitTest(pt, &col, &yEnd);
1956
1957 // find the row inside the line
1958 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1959 }
1960 else
1961 {
1962 // finding the last line is easy if each line has exactly
1963 // one row
1964 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1965 }
1966
1967 if ( yEnd < y )
1968 {
1969 // scroll down: the current item should appear at the
1970 // bottom of the view
1971 Scroll(0, y - (yEnd - yStart));
1972 }
1973 }
1974 }
1975
1976 // scroll the position horizontally into view
1977 //
1978 // we follow what I believe to be Windows behaviour here, that is if
1979 // the position is already entirely in the view we do nothing, but if
1980 // we do have to scroll the window to bring it into view, we scroll it
1981 // not just enough to show the position but slightly more so that this
1982 // position is at 1/3 of the window width from the closest border to it
1983 // (I'm not sure that Windows does exactly this but it looks like this)
1984 if ( MData().m_scrollRangeX )
1985 {
1986 // unlike for the rows, xStart doesn't correspond to the starting
1987 // column as they all have different widths, so we need to
1988 // translate everything to pixels
1989
1990 // we want the text between x and x2 be entirely inside the view
1991 // (i.e. the current character)
1992
1993 // make xStart the first visible pixel (and not position)
1994 int wChar = GetAverageWidth();
1995 xStart *= wChar;
1996
1997 if ( x < xStart )
1998 {
1999 // we want the position of this column be 1/3 to the right of
2000 // the left edge
2001 x -= rectText.width / 3;
2002 if ( x < 0 )
2003 x = 0;
2004 Scroll(x / wChar, y);
2005 }
2006 else // maybe we're beyond the right border of the view?
2007 {
2008 wxTextCoord col, row;
2009 if ( PositionToXY(pos, &col, &row) )
2010 {
2011 wxString lineText = GetLineText(row);
2012 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
2013 if ( x2 > xStart + rectText.width )
2014 {
2015 // we want the position of this column be 1/3 to the
2016 // left of the right edge, i.e. 2/3 right of the left
2017 // one
2018 x2 -= (2*rectText.width)/3;
2019 if ( x2 < 0 )
2020 x2 = 0;
2021 Scroll(x2 / wChar, row);
2022 }
2023 }
2024 }
2025 }
2026 }
2027 //else: multiline but no scrollbars, hence nothing to do
2028
2029 if (showCaret)
2030 ShowCaret();
2031 }
2032
2033 // ----------------------------------------------------------------------------
2034 // word stuff
2035 // ----------------------------------------------------------------------------
2036
2037 /*
2038 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2039 distinguish between inlusive/exclusive words and between words and
2040 WORDS (in vim sense) and also, finally, make the set of characters
2041 which make up a word configurable - currently we use the exclusive
2042 WORDS only (coincidentally, this is what Windows edit control does)
2043
2044 For future references, here is what vim help says:
2045
2046 A word consists of a sequence of letters, digits and underscores, or
2047 a sequence of other non-blank characters, separated with white space
2048 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2049 option.
2050
2051 A WORD consists of a sequence of non-blank characters, separated with
2052 white space. An empty line is also considered to be a word and a
2053 WORD.
2054 */
2055
2056 static inline bool IsWordChar(wxChar ch)
2057 {
2058 return !wxIsspace(ch);
2059 }
2060
2061 wxTextPos wxTextCtrl::GetWordStart() const
2062 {
2063 if ( m_curPos == -1 || m_curPos == 0 )
2064 return 0;
2065
2066 if ( m_curCol == 0 )
2067 {
2068 // go to the end of the previous line
2069 return m_curPos - 1;
2070 }
2071
2072 // it shouldn't be possible to learn where the word starts in the password
2073 // text entry zone
2074 if ( IsPassword() )
2075 return 0;
2076
2077 // start at the previous position
2078 const wxChar *p0 = GetLineText(m_curRow).c_str();
2079 const wxChar *p = p0 + m_curCol - 1;
2080
2081 // find the end of the previous word
2082 while ( (p > p0) && !IsWordChar(*p) )
2083 p--;
2084
2085 // now find the beginning of this word
2086 while ( (p > p0) && IsWordChar(*p) )
2087 p--;
2088
2089 // we might have gone too far
2090 if ( !IsWordChar(*p) )
2091 p++;
2092
2093 return (m_curPos - m_curCol) + p - p0;
2094 }
2095
2096 wxTextPos wxTextCtrl::GetWordEnd() const
2097 {
2098 if ( m_curPos == -1 )
2099 return 0;
2100
2101 wxString line = GetLineText(m_curRow);
2102 if ( (size_t)m_curCol == line.length() )
2103 {
2104 // if we're on the last position in the line, go to the next one - if
2105 // it exists
2106 wxTextPos pos = m_curPos;
2107 if ( pos < GetLastPosition() )
2108 pos++;
2109
2110 return pos;
2111 }
2112
2113 // it shouldn't be possible to learn where the word ends in the password
2114 // text entry zone
2115 if ( IsPassword() )
2116 return GetLastPosition();
2117
2118 // start at the current position
2119 const wxChar *p0 = line.c_str();
2120 const wxChar *p = p0 + m_curCol;
2121
2122 // find the start of the next word
2123 while ( *p && !IsWordChar(*p) )
2124 p++;
2125
2126 // now find the end of it
2127 while ( *p && IsWordChar(*p) )
2128 p++;
2129
2130 // and find the start of the next word
2131 while ( *p && !IsWordChar(*p) )
2132 p++;
2133
2134 return (m_curPos - m_curCol) + p - p0;
2135 }
2136
2137 // ----------------------------------------------------------------------------
2138 // clipboard stuff
2139 // ----------------------------------------------------------------------------
2140
2141 void wxTextCtrl::Copy()
2142 {
2143 #if wxUSE_CLIPBOARD
2144 if ( HasSelection() )
2145 {
2146 wxClipboardLocker clipLock;
2147
2148 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2149 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2150 wxTextDataObject *data = new wxTextDataObject(text);
2151 wxTheClipboard->SetData(data);
2152 }
2153 #endif // wxUSE_CLIPBOARD
2154 }
2155
2156 void wxTextCtrl::Cut()
2157 {
2158 (void)DoCut();
2159 }
2160
2161 bool wxTextCtrl::DoCut()
2162 {
2163 if ( !HasSelection() )
2164 return false;
2165
2166 Copy();
2167
2168 RemoveSelection();
2169
2170 return true;
2171 }
2172
2173 void wxTextCtrl::Paste()
2174 {
2175 (void)DoPaste();
2176 }
2177
2178 bool wxTextCtrl::DoPaste()
2179 {
2180 #if wxUSE_CLIPBOARD
2181 wxClipboardLocker clipLock;
2182
2183 wxTextDataObject data;
2184 if ( wxTheClipboard->IsSupported(data.GetFormat())
2185 && wxTheClipboard->GetData(data) )
2186 {
2187 // reverse transformation: '\r\n\" -> '\n'
2188 wxString text = wxTextFile::Translate(data.GetText(),
2189 wxTextFileType_Unix);
2190 if ( !text.empty() )
2191 {
2192 WriteText(text);
2193
2194 return true;
2195 }
2196 }
2197 #endif // wxUSE_CLIPBOARD
2198
2199 return false;
2200 }
2201
2202 // ----------------------------------------------------------------------------
2203 // Undo and redo
2204 // ----------------------------------------------------------------------------
2205
2206 wxTextCtrlInsertCommand *
2207 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2208 {
2209 return (wxTextCtrlInsertCommand *)
2210 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2211 ? command : NULL);
2212 }
2213
2214 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2215 {
2216 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2217 if ( cmdIns )
2218 {
2219 if ( IsCompressing() )
2220 {
2221 wxTextCtrlInsertCommand *
2222 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2223
2224 // it is possible that we don't have any last command at all if,
2225 // for example, it was undone since the last Store(), so deal with
2226 // this case too
2227 if ( cmdInsLast )
2228 {
2229 cmdInsLast->Append(cmdIns);
2230
2231 delete cmdIns;
2232
2233 // don't need to call the base class version
2234 return;
2235 }
2236 }
2237
2238 // append the following insert commands to this one
2239 m_compressInserts = true;
2240
2241 // let the base class version will do the job normally
2242 }
2243 else // not an insert command
2244 {
2245 // stop compressing insert commands - this won't work with the last
2246 // command not being an insert one anyhow
2247 StopCompressing();
2248
2249 // let the base class version will do the job normally
2250 }
2251
2252 wxCommandProcessor::Store(command);
2253 }
2254
2255 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2256 {
2257 m_text += other->m_text;
2258 }
2259
2260 bool wxTextCtrlInsertCommand::CanUndo() const
2261 {
2262 return m_from != -1;
2263 }
2264
2265 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2266 {
2267 // the text is going to be inserted at the current position, remember where
2268 // exactly it is
2269 m_from = text->GetInsertionPoint();
2270
2271 // and now do insert it
2272 text->WriteText(m_text);
2273
2274 return true;
2275 }
2276
2277 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2278 {
2279 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2280
2281 // remove the text from where we inserted it
2282 text->Remove(m_from, m_from + m_text.length());
2283
2284 return true;
2285 }
2286
2287 bool wxTextCtrlRemoveCommand::CanUndo() const
2288 {
2289 // if we were executed, we should have the text we removed
2290 return !m_textDeleted.empty();
2291 }
2292
2293 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2294 {
2295 text->SetSelection(m_from, m_to);
2296 m_textDeleted = text->GetSelectionText();
2297 text->RemoveSelection();
2298
2299 return true;
2300 }
2301
2302 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2303 {
2304 // it is possible that the text was deleted and that we can't restore text
2305 // at the same position we removed it any more
2306 wxTextPos posLast = text->GetLastPosition();
2307 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2308 text->WriteText(m_textDeleted);
2309
2310 return true;
2311 }
2312
2313 void wxTextCtrl::Undo()
2314 {
2315 // the caller must check it
2316 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2317
2318 m_cmdProcessor->Undo();
2319 }
2320
2321 void wxTextCtrl::Redo()
2322 {
2323 // the caller must check it
2324 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2325
2326 m_cmdProcessor->Redo();
2327 }
2328
2329 bool wxTextCtrl::CanUndo() const
2330 {
2331 return IsEditable() && m_cmdProcessor->CanUndo();
2332 }
2333
2334 bool wxTextCtrl::CanRedo() const
2335 {
2336 return IsEditable() && m_cmdProcessor->CanRedo();
2337 }
2338
2339 // ----------------------------------------------------------------------------
2340 // geometry
2341 // ----------------------------------------------------------------------------
2342
2343 wxSize wxTextCtrl::DoGetBestClientSize() const
2344 {
2345 // when we're called for the very first time from Create() we must
2346 // calculate the font metrics here because we can't do it before calling
2347 // Create() (there is no window yet and wxGTK crashes) but we need them
2348 // here
2349 if ( m_heightLine == -1 )
2350 {
2351 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2352 }
2353
2354 wxCoord w, h;
2355 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2356
2357 int wChar = GetAverageWidth(),
2358 hChar = GetLineHeight();
2359
2360 int widthMin = wxMax(10*wChar, 100);
2361 if ( w < widthMin )
2362 w = widthMin;
2363 if ( h < hChar )
2364 h = hChar;
2365
2366 if ( !IsSingleLine() )
2367 {
2368 // let the control have a reasonable number of lines
2369 int lines = GetNumberOfLines();
2370 if ( lines < 5 )
2371 lines = 5;
2372 else if ( lines > 10 )
2373 lines = 10;
2374 h *= lines;
2375 }
2376
2377 wxRect rectText;
2378 rectText.width = w;
2379 rectText.height = h;
2380 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2381 return wxSize(rectTotal.width, rectTotal.height);
2382 }
2383
2384 void wxTextCtrl::UpdateTextRect()
2385 {
2386 wxRect rectTotal(GetClientSize());
2387 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2388 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2389
2390 // code elsewhere is confused by negative rect size
2391 if ( m_rectText.width <= 0 )
2392 m_rectText.width = 1;
2393 if ( m_rectText.height <= 0 )
2394 m_rectText.height = 1;
2395
2396 if ( !IsSingleLine() )
2397 {
2398 // invalidate it so that GetRealTextArea() will recalc it
2399 MData().m_rectTextReal.width = 0;
2400
2401 // only scroll this rect when the window is scrolled: note that we have
2402 // to scroll not only the text but the line wrap marks too if we show
2403 // them
2404 wxRect rectText = GetRealTextArea();
2405 if ( extraSpace && *extraSpace )
2406 {
2407 rectText.width += *extraSpace;
2408 }
2409 SetTargetRect(rectText);
2410
2411 // relayout all lines
2412 if ( WrapLines() )
2413 {
2414 WData().m_rowFirstInvalid = 0;
2415
2416 // increase timestamp: this means that the lines which had been
2417 // laid out before will be relayd out the next time LayoutLines()
2418 // is called because their timestamp will be smaller than the
2419 // current one
2420 WData().m_timestamp++;
2421 }
2422 }
2423
2424 UpdateLastVisible();
2425 }
2426
2427 void wxTextCtrl::UpdateLastVisible()
2428 {
2429 // this method is only used for horizontal "scrollbarless" scrolling which
2430 // is used only with single line controls
2431 if ( !IsSingleLine() )
2432 return;
2433
2434 // use (efficient) HitTestLine to find the last visible character
2435 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2436 wxTextCoord col;
2437 switch ( HitTestLine(text, m_rectText.width, &col) )
2438 {
2439 case wxTE_HT_BEYOND:
2440 // everything is visible
2441 SData().m_colLastVisible = text.length();
2442
2443 // calc it below
2444 SData().m_posLastVisible = -1;
2445 break;
2446
2447 /*
2448 case wxTE_HT_BEFORE:
2449 case wxTE_HT_BELOW:
2450 */
2451 default:
2452 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2453 // fall through
2454
2455 case wxTE_HT_ON_TEXT:
2456 if ( col > 0 )
2457 {
2458 // the last entirely seen character is the previous one because
2459 // this one is only partly visible - unless the width of the
2460 // string is exactly the max width
2461 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2462 if ( SData().m_posLastVisible > m_rectText.width )
2463 {
2464 // this character is not entirely visible, take the
2465 // previous one
2466 col--;
2467
2468 // recalc it
2469 SData().m_posLastVisible = -1;
2470 }
2471 //else: we can just see it
2472
2473 SData().m_colLastVisible = col;
2474 }
2475 break;
2476 }
2477
2478 // calculate the width of the text really shown
2479 if ( SData().m_posLastVisible == -1 )
2480 {
2481 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2482 }
2483
2484 // current value is relative the start of the string text which starts at
2485 // SData().m_colStart, we need an absolute offset into string
2486 SData().m_colLastVisible += SData().m_colStart;
2487
2488 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2489 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
2490 }
2491
2492 void wxTextCtrl::OnSize(wxSizeEvent& event)
2493 {
2494 UpdateTextRect();
2495
2496 if ( !IsSingleLine() )
2497 {
2498 #if 0
2499 // update them immediately because if we are called for the first time,
2500 // we need to create them in order for the base class version to
2501 // position the scrollbars correctly - if we don't do it now, it won't
2502 // happen at all if we don't get more size events
2503 UpdateScrollbars();
2504 #endif // 0
2505
2506 MData().m_updateScrollbarX =
2507 MData().m_updateScrollbarY = true;
2508 }
2509
2510 event.Skip();
2511 }
2512
2513 wxCoord wxTextCtrl::GetTotalWidth() const
2514 {
2515 wxCoord w;
2516 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2517 return w;
2518 }
2519
2520 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2521 {
2522 wxCoord w;
2523 GetTextExtent(GetTextToShow(text), &w, NULL);
2524 return w;
2525 }
2526
2527 wxRect wxTextCtrl::GetRealTextArea() const
2528 {
2529 // for single line text control it's just the same as text rect
2530 if ( IsSingleLine() )
2531 return m_rectText;
2532
2533 // the real text area always holds an entire number of lines, so the only
2534 // difference with the text area is a narrow strip along the bottom border
2535 wxRect rectText = MData().m_rectTextReal;
2536 if ( !rectText.width )
2537 {
2538 // recalculate it
2539 rectText = m_rectText;
2540
2541 // when we're called for the very first time, the line height might not
2542 // had been calculated yet, so do get it now
2543 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2544 self->RecalcFontMetrics();
2545
2546 int hLine = GetLineHeight();
2547 rectText.height = (m_rectText.height / hLine) * hLine;
2548
2549 // cache the result
2550 self->MData().m_rectTextReal = rectText;
2551 }
2552
2553 return rectText;
2554 }
2555
2556 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2557 wxTextCoord col,
2558 wxTextCoord *colRowStart) const
2559 {
2560 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2561
2562 const wxWrappedLineData& lineData = WData().m_linesData[line];
2563
2564 if ( !WData().IsValidLine(line) )
2565 LayoutLines(line);
2566
2567 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2568 // extra row)
2569 size_t row = 0,
2570 rowMax = lineData.GetExtraRowCount();
2571 if ( rowMax )
2572 {
2573 row = 0;
2574 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2575 row++;
2576
2577 // it's ok here that row is 1 greater than needed: like this, it is
2578 // counted as a normal (and not extra) row
2579 }
2580 //else: only one row anyhow
2581
2582 if ( colRowStart )
2583 {
2584 // +1 because we need a real row number, not the extra row one
2585 *colRowStart = lineData.GetRowStart(row);
2586
2587 // this can't happen, of course
2588 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2589 }
2590
2591 return row;
2592 }
2593
2594 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2595 {
2596 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2597 // else now and has rather awkward interface for our needs here
2598
2599 lineData.m_rowsStart.Empty();
2600 lineData.m_rowsWidth.Empty();
2601
2602 const wxString& text = GetLineText(line);
2603 wxCoord widthRow;
2604 size_t colRowStart = 0;
2605 do
2606 {
2607 size_t lenRow = GetPartOfWrappedLine
2608 (
2609 text.c_str() + colRowStart,
2610 &widthRow
2611 );
2612
2613 // remember the start of this row (not for the first one as
2614 // it's always 0) and its width
2615 if ( colRowStart )
2616 lineData.m_rowsStart.Add(colRowStart);
2617 lineData.m_rowsWidth.Add(widthRow);
2618
2619 colRowStart += lenRow;
2620 }
2621 while ( colRowStart < text.length() );
2622
2623 // put the current timestamp on it
2624 lineData.m_timestamp = WData().m_timestamp;
2625 }
2626
2627 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2628 {
2629 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2630
2631 // if we were called, some line was dirty and if it was dirty we must have
2632 // had m_rowFirstInvalid set to something too
2633 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2634 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2635
2636 wxTextCoord rowFirst, rowCur;
2637 if ( lineFirst )
2638 {
2639 // start after the last known valid line
2640 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2641 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2642 }
2643 else // no valid lines, start at row 0
2644 {
2645 rowFirst = 0;
2646 }
2647
2648 rowCur = rowFirst;
2649 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2650 {
2651 // set the starting row for this line
2652 wxWrappedLineData& lineData = WData().m_linesData[line];
2653 lineData.m_rowFirst = rowCur;
2654
2655 // had the line been already broken into rows?
2656 //
2657 // if so, compare its timestamp with the current one: if nothing has
2658 // been changed, don't relayout it
2659 if ( !lineData.IsValid() ||
2660 (lineData.m_timestamp < WData().m_timestamp) )
2661 {
2662 // now do break it in rows
2663 LayoutLine(line, lineData);
2664 }
2665
2666 rowCur += lineData.GetRowCount();
2667 }
2668
2669 // we are now valid at least up to this line, but if it is the last one we
2670 // just don't have any more invalid rows at all
2671 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2672 {
2673 lineLast = -1;
2674 }
2675
2676 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2677 self->WData().m_rowFirstInvalid = lineLast;
2678
2679 // also refresh the line end indicators (FIXME shouldn't do it always!)
2680 self->RefreshLineWrapMarks(rowFirst, rowCur);
2681 }
2682
2683 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2684 wxCoord *widthReal) const
2685 {
2686 // this function is slow, it shouldn't be called unless really needed
2687 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2688
2689 wxString s(text);
2690 wxTextCoord col;
2691 wxCoord wReal = wxDefaultCoord;
2692 switch ( HitTestLine(s, m_rectText.width, &col) )
2693 {
2694 /*
2695 case wxTE_HT_BEFORE:
2696 case wxTE_HT_BELOW:
2697 */
2698 default:
2699 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2700 // fall through
2701
2702 case wxTE_HT_ON_TEXT:
2703 if ( col > 0 )
2704 {
2705 // the last entirely seen character is the previous one because
2706 // this one is only partly visible - unless the width of the
2707 // string is exactly the max width
2708 wReal = GetTextWidth(s.Truncate(col + 1));
2709 if ( wReal > m_rectText.width )
2710 {
2711 // this character is not entirely visible, take the
2712 // previous one
2713 col--;
2714
2715 // recalc the width
2716 wReal = wxDefaultCoord;
2717 }
2718 //else: we can just see it
2719
2720 // wrap at any character or only at words boundaries?
2721 if ( !(GetWindowStyle() & wxTE_CHARWRAP) )
2722 {
2723 // find the (last) not word char before this word
2724 wxTextCoord colWordStart;
2725 for ( colWordStart = col;
2726 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2727 colWordStart-- )
2728 ;
2729
2730 if ( colWordStart > 0 )
2731 {
2732 if ( colWordStart != col )
2733 {
2734 // will have to recalc the real width
2735 wReal = wxDefaultCoord;
2736
2737 col = colWordStart;
2738 }
2739 }
2740 //else: only a single word, have to wrap it here
2741 }
2742 }
2743 break;
2744
2745 case wxTE_HT_BEYOND:
2746 break;
2747 }
2748
2749 // we return the number of characters, not the index of the last one
2750 if ( (size_t)col < s.length() )
2751 {
2752 // but don't return more than this (empty) string has
2753 col++;
2754 }
2755
2756 if ( widthReal )
2757 {
2758 if ( wReal == wxDefaultCoord )
2759 {
2760 // calc it if not done yet
2761 wReal = GetTextWidth(s.Truncate(col));
2762 }
2763
2764 *widthReal = wReal;
2765 }
2766
2767 // VZ: old, horribly inefficient code which can still be used for checking
2768 // the result (in line, not word, wrap mode only) - to be removed later
2769 #if 0
2770 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2771 wxClientDC dc(self);
2772 dc.SetFont(GetFont());
2773 self->DoPrepareDC(dc);
2774
2775 wxCoord widthMax = m_rectText.width;
2776
2777 // the text which we can keep in this ROW
2778 wxString str;
2779 wxCoord w, wOld;
2780 for ( wOld = w = 0; *text && (w <= widthMax); )
2781 {
2782 wOld = w;
2783 str += *text++;
2784 dc.GetTextExtent(str, &w, NULL);
2785 }
2786
2787 if ( w > widthMax )
2788 {
2789 // if we wrapped, the last letter was one too much
2790 if ( str.length() > 1 )
2791 {
2792 // remove it
2793 str.erase(str.length() - 1, 1);
2794 }
2795 else // but always keep at least one letter in each row
2796 {
2797 // the real width then is the last value of w and not teh one
2798 // before last
2799 wOld = w;
2800 }
2801 }
2802 else // we didn't wrap
2803 {
2804 wOld = w;
2805 }
2806
2807 wxASSERT( col == str.length() );
2808
2809 if ( widthReal )
2810 {
2811 wxASSERT( *widthReal == wOld );
2812
2813 *widthReal = wOld;
2814 }
2815
2816 //return str.length();
2817 #endif
2818
2819 return col;
2820 }
2821
2822 // OPT: this function is called a lot - would be nice to optimize it but I
2823 // don't really know how yet
2824 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2825 wxCoord x,
2826 wxTextCoord *colOut) const
2827 {
2828 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2829
2830 int col;
2831 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2832 wxClientDC dc(self);
2833 dc.SetFont(GetFont());
2834 self->DoPrepareDC(dc);
2835
2836 wxCoord width;
2837 dc.GetTextExtent(line, &width, NULL);
2838 if ( x >= width )
2839 {
2840 // clicking beyond the end of line is equivalent to clicking at
2841 // the end of it, so return the last line column
2842 col = line.length();
2843 if ( col )
2844 {
2845 // unless the line is empty and so doesn't have any column at all -
2846 // in this case return 0, what else can we do?
2847 col--;
2848 }
2849
2850 res = wxTE_HT_BEYOND;
2851 }
2852 else if ( x < 0 )
2853 {
2854 col = 0;
2855
2856 res = wxTE_HT_BEFORE;
2857 }
2858 else // we're inside the line
2859 {
2860 // now calculate the column: first, approximate it with fixed-width
2861 // value and then calculate the correct value iteratively: note that
2862 // we use the first character of the line instead of (average)
2863 // GetCharWidth(): it is common to have lines of dashes, for example,
2864 // and this should give us much better approximation in such case
2865 //
2866 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2867 dc.GetTextExtent(line[0], &width, NULL);
2868
2869 col = x / width;
2870 if ( col < 0 )
2871 {
2872 col = 0;
2873 }
2874 else if ( (size_t)col > line.length() )
2875 {
2876 col = line.length();
2877 }
2878
2879 // matchDir is the direction in which we should move to reach the
2880 // character containing the given position
2881 enum
2882 {
2883 Match_Left = -1,
2884 Match_None = 0,
2885 Match_Right = 1
2886 } matchDir = Match_None;
2887 for ( ;; )
2888 {
2889 // check that we didn't go beyond the line boundary
2890 if ( col < 0 )
2891 {
2892 col = 0;
2893 break;
2894 }
2895 if ( (size_t)col > line.length() )
2896 {
2897 col = line.length();
2898 break;
2899 }
2900
2901 wxString strBefore(line, (size_t)col);
2902 dc.GetTextExtent(strBefore, &width, NULL);
2903 if ( width > x )
2904 {
2905 if ( matchDir == Match_Right )
2906 {
2907 // we were going to the right and, finally, moved beyond
2908 // the original position - stop on the previous one
2909 col--;
2910
2911 break;
2912 }
2913
2914 if ( matchDir == Match_None )
2915 {
2916 // we just started iterating, now we know that we should
2917 // move to the left
2918 matchDir = Match_Left;
2919 }
2920 //else: we are still to the right of the target, continue
2921 }
2922 else // width < x
2923 {
2924 // invert the logic above
2925 if ( matchDir == Match_Left )
2926 {
2927 // with the exception that we don't need to backtrack here
2928 break;
2929 }
2930
2931 if ( matchDir == Match_None )
2932 {
2933 // go to the right
2934 matchDir = Match_Right;
2935 }
2936 }
2937
2938 // this is not supposed to happen
2939 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2940
2941 if ( matchDir == Match_Right )
2942 col++;
2943 else
2944 col--;
2945 }
2946 }
2947
2948 // check that we calculated it correctly
2949 #ifdef WXDEBUG_TEXT
2950 if ( res == wxTE_HT_ON_TEXT )
2951 {
2952 wxCoord width1;
2953 wxString text = line.Left(col);
2954 dc.GetTextExtent(text, &width1, NULL);
2955 if ( (size_t)col < line.length() )
2956 {
2957 wxCoord width2;
2958
2959 text += line[col];
2960 dc.GetTextExtent(text, &width2, NULL);
2961
2962 wxASSERT_MSG( (width1 <= x) && (x < width2),
2963 _T("incorrect HitTestLine() result") );
2964 }
2965 else // we return last char
2966 {
2967 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2968 }
2969 }
2970 #endif // WXDEBUG_TEXT
2971
2972 if ( colOut )
2973 *colOut = col;
2974
2975 return res;
2976 }
2977
2978 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pt, long *pos) const
2979 {
2980 wxTextCoord x, y;
2981 wxTextCtrlHitTestResult rc = HitTest(pt, &x, &y);
2982 if ( rc != wxTE_HT_UNKNOWN && pos )
2983 {
2984 *pos = XYToPosition(x, y);
2985 }
2986
2987 return rc;
2988 }
2989
2990 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2991 wxTextCoord *colOut,
2992 wxTextCoord *rowOut) const
2993 {
2994 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2995 }
2996
2997 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2998 wxTextCoord *colOut,
2999 wxTextCoord *rowOut) const
3000 {
3001 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, false);
3002 }
3003
3004 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
3005 wxCoord x10,
3006 wxCoord x20,
3007 wxTextCoord *rowOut,
3008 wxTextCoord *colStart,
3009 wxTextCoord *colEnd,
3010 wxTextCoord *colRowStartOut,
3011 bool deviceCoords) const
3012 {
3013 // is the point in the text area or to the right or below it?
3014 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
3015
3016 // translate the window coords x0 and y0 into the client coords in the text
3017 // area by adjusting for both the client and text area offsets (unless this
3018 // was already done)
3019 int x1, y;
3020 if ( deviceCoords )
3021 {
3022 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
3023 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
3024 }
3025 else
3026 {
3027 y = y0;
3028 x1 = x10;
3029 }
3030
3031 // calculate the row (it is really a LINE, not a ROW)
3032 wxTextCoord row;
3033
3034 // these vars are used only for WrapLines() case
3035 wxTextCoord colRowStart = 0;
3036 size_t rowLen = 0;
3037
3038 if ( colRowStartOut )
3039 *colRowStartOut = 0;
3040
3041 int hLine = GetLineHeight();
3042 if ( y < 0 )
3043 {
3044 // and clicking before it is the same as clicking on the first one
3045 row = 0;
3046
3047 res = wxTE_HT_BEFORE;
3048 }
3049 else // y >= 0
3050 {
3051 wxTextCoord rowLast = GetNumberOfLines() - 1;
3052 row = y / hLine;
3053 if ( IsSingleLine() || !WrapLines() )
3054 {
3055 // in this case row calculation is simple as all lines have the
3056 // same height and so row is the same as line
3057 if ( row > rowLast )
3058 {
3059 // clicking below the text is the same as clicking on the last
3060 // line
3061 row = rowLast;
3062
3063 res = wxTE_HT_BELOW;
3064 }
3065 }
3066 else // multline control with line wrap
3067 {
3068 // use binary search to find the line containing this row
3069 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3070 size_t lo = 0,
3071 hi = linesData.GetCount(),
3072 cur;
3073 while ( lo < hi )
3074 {
3075 cur = (lo + hi)/2;
3076 const wxWrappedLineData& lineData = linesData[cur];
3077 if ( !WData().IsValidLine(cur) )
3078 LayoutLines(cur);
3079 wxTextCoord rowFirst = lineData.GetFirstRow();
3080
3081 if ( row < rowFirst )
3082 {
3083 hi = cur;
3084 }
3085 else
3086 {
3087 // our row is after the first row of the cur line:
3088 // obviously, if cur is the last line, it contains this
3089 // row, otherwise we have to test that it is before the
3090 // first row of the next line
3091 bool found = cur == linesData.GetCount() - 1;
3092 if ( found )
3093 {
3094 // if the row is beyond the end of text, adjust it to
3095 // be the last one and set res accordingly
3096 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3097 {
3098 res = wxTE_HT_BELOW;
3099
3100 row = lineData.GetRowCount() + rowFirst - 1;
3101 }
3102 }
3103 else // not the last row
3104 {
3105 const wxWrappedLineData&
3106 lineNextData = linesData[cur + 1];
3107 if ( !WData().IsValidLine(cur + 1) )
3108 LayoutLines(cur + 1);
3109 found = row < lineNextData.GetFirstRow();
3110 }
3111
3112 if ( found )
3113 {
3114 colRowStart = lineData.GetRowStart(row - rowFirst);
3115 rowLen = lineData.GetRowLength(row - rowFirst,
3116 GetLines()[cur].length());
3117 row = cur;
3118
3119 break;
3120 }
3121 else
3122 {
3123 lo = cur;
3124 }
3125 }
3126 }
3127 }
3128 }
3129
3130 if ( res == wxTE_HT_ON_TEXT )
3131 {
3132 // now find the position in the line
3133 wxString lineText = GetLineText(row),
3134 rowText;
3135
3136 if ( colRowStart || rowLen )
3137 {
3138 // look in this row only, not in whole line
3139 rowText = lineText.Mid(colRowStart, rowLen);
3140 }
3141 else
3142 {
3143 // just take the whole string
3144 rowText = lineText;
3145 }
3146
3147 if ( colStart )
3148 {
3149 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3150
3151 if ( colRowStart )
3152 {
3153 if ( colRowStartOut )
3154 {
3155 // give them the column offset in this ROW in pixels
3156 *colRowStartOut = colRowStart;
3157 }
3158
3159 // take into account that the ROW doesn't start in the
3160 // beginning of the LINE
3161 *colStart += colRowStart;
3162 }
3163
3164 if ( colEnd )
3165 {
3166 // the hit test result we return is for x1, so throw out
3167 // the result for x2 here
3168 int x2 = x1 + x20 - x10;
3169 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3170
3171 *colEnd += colRowStart;
3172 }
3173 }
3174 }
3175 else // before/after vertical text span
3176 {
3177 if ( colStart )
3178 {
3179 // fill the column with the first/last position in the
3180 // corresponding line
3181 if ( res == wxTE_HT_BEFORE )
3182 *colStart = 0;
3183 else // res == wxTE_HT_BELOW
3184 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3185 }
3186 }
3187
3188 if ( rowOut )
3189 {
3190 // give them the row in text coords (as is)
3191 *rowOut = row;
3192 }
3193
3194 return res;
3195 }
3196
3197 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3198 wxTextCoord *lineOut,
3199 wxTextCoord *rowInLineOut) const
3200 {
3201 wxTextCoord line,
3202 rowInLine = 0;
3203
3204 if ( row < 0 )
3205 return false;
3206
3207 int nLines = GetNumberOfLines();
3208 if ( WrapLines() )
3209 {
3210 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3211 for ( line = 0; line < nLines; line++ )
3212 {
3213 if ( !WData().IsValidLine(line) )
3214 LayoutLines(line);
3215
3216 if ( row < linesData[line].GetNextRow() )
3217 {
3218 // we found the right line
3219 rowInLine = row - linesData[line].GetFirstRow();
3220
3221 break;
3222 }
3223 }
3224
3225 if ( line == nLines )
3226 {
3227 // the row is out of range
3228 return false;
3229 }
3230 }
3231 else // no line wrapping, everything is easy
3232 {
3233 if ( row >= nLines )
3234 return false;
3235
3236 line = row;
3237 }
3238
3239 if ( lineOut )
3240 *lineOut = line;
3241 if ( rowInLineOut )
3242 *rowInLineOut = rowInLine;
3243
3244 return true;
3245 }
3246
3247 // ----------------------------------------------------------------------------
3248 // scrolling
3249 // ----------------------------------------------------------------------------
3250
3251 /*
3252 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3253 scrolling in both horizontal and vertical direction implemented using
3254 wxScrollHelper and the second one is manual scrolling implemented using
3255 SData().m_ofsHorz and used by the single line controls without scroll bar.
3256
3257 The first version (the standard one) always scrolls by fixed amount which is
3258 fine for vertical scrolling as all lines have the same height but is rather
3259 ugly for horizontal scrolling if proportional font is used. This is why we
3260 manually update and use SData().m_ofsHorz which contains the length of the string
3261 which is hidden beyond the left borde. An important property of text
3262 controls using this kind of scrolling is that an entire number of characters
3263 is always shown and that parts of characters never appear on display -
3264 neither in the leftmost nor rightmost positions.
3265
3266 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3267 done as usual for wxScrollWindow.
3268 */
3269
3270 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3271 {
3272 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3273
3274 // pos is the logical position to show
3275
3276 // SData().m_ofsHorz is the fisrt logical position shown
3277 if ( pos < SData().m_ofsHorz )
3278 {
3279 // scroll backwards
3280 wxTextCoord col;
3281 HitTestLine(m_value, pos, &col);
3282 ScrollText(col);
3283 }
3284 else
3285 {
3286 wxCoord width = m_rectText.width;
3287 if ( !width )
3288 {
3289 // if we are called from the ctor, m_rectText is not initialized
3290 // yet, so do it now
3291 UpdateTextRect();
3292 width = m_rectText.width;
3293 }
3294
3295 // SData().m_ofsHorz + width is the last logical position shown
3296 if ( pos > SData().m_ofsHorz + width)
3297 {
3298 // scroll forward
3299 wxTextCoord col;
3300 HitTestLine(m_value, pos - width, &col);
3301 ScrollText(col + 1);
3302 }
3303 }
3304 }
3305
3306 // scroll the window horizontally so that the first visible character becomes
3307 // the one at this position
3308 void wxTextCtrl::ScrollText(wxTextCoord col)
3309 {
3310 wxASSERT_MSG( IsSingleLine(),
3311 _T("ScrollText() is for single line controls only") );
3312
3313 // never scroll beyond the left border
3314 if ( col < 0 )
3315 col = 0;
3316
3317 // OPT: could only get the extent of the part of the string between col
3318 // and SData().m_colStart
3319 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3320
3321 if ( ofsHorz != SData().m_ofsHorz )
3322 {
3323 // remember the last currently used pixel
3324 int posLastVisible = SData().m_posLastVisible;
3325 if ( posLastVisible == -1 )
3326 {
3327 // this may happen when we're called very early, during the
3328 // controls construction
3329 UpdateLastVisible();
3330
3331 posLastVisible = SData().m_posLastVisible;
3332 }
3333
3334 // NB1: to scroll to the right, offset must be negative, hence the
3335 // order of operands
3336 int dx = SData().m_ofsHorz - ofsHorz;
3337
3338 // NB2: we call Refresh() below which results in a call to
3339 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3340 SData().m_ofsHorz = ofsHorz;
3341 SData().m_colStart = col;
3342
3343 // after changing m_colStart, recalc the last visible position: we need
3344 // to recalc the last visible position beore scrolling in order to make
3345 // it appear exactly at the right edge of the text area after scrolling
3346 UpdateLastVisible();
3347
3348 #if 0 // do we?
3349 if ( dx < 0 )
3350 {
3351 // we want to force the update of it after scrolling
3352 SData().m_colLastVisible = -1;
3353 }
3354 #endif
3355
3356 // scroll only the rectangle inside which there is the text
3357 wxRect rect = m_rectText;
3358 rect.width = posLastVisible;
3359
3360 rect = ScrollNoRefresh(dx, 0, &rect);
3361
3362 /*
3363 we need to manually refresh the part which ScrollWindow() doesn't
3364 refresh (with new API this means the part outside the rect returned
3365 by ScrollNoRefresh): indeed, if we had this:
3366
3367 ********o
3368
3369 where '*' is text and 'o' is blank area at the end (too small to
3370 hold the next char) then after scrolling by 2 positions to the left
3371 we're going to have
3372
3373 ******RRo
3374
3375 where 'R' is the area refreshed by ScrollWindow() - but we still
3376 need to refresh the 'o' at the end as it may be now big enough to
3377 hold the new character shifted into view.
3378
3379 when we are scrolling to the right, we need to update this rect as
3380 well because it might have contained something before but doesn't
3381 contain anything any more
3382 */
3383
3384 // we can combine both rectangles into one when scrolling to the left,
3385 // but we need two separate Refreshes() otherwise
3386 if ( dx > 0 )
3387 {
3388 // refresh the uncovered part on the left
3389 Refresh(true, &rect);
3390
3391 // and now the area on the right
3392 rect.x = m_rectText.x + posLastVisible;
3393 rect.width = m_rectText.width - posLastVisible;
3394 }
3395 else // scrolling to the left
3396 {
3397 // just extend the rect covering the uncovered area to the edge of
3398 // the text rect
3399 rect.width += m_rectText.width - posLastVisible;
3400 }
3401
3402 Refresh(true, &rect);
3403
3404 // I don't know exactly why is this needed here but without it we may
3405 // scroll the window again (from the same method) before the previously
3406 // invalidated area is repainted when typing *very* quickly - and this
3407 // may lead to the display corruption
3408 Update();
3409 }
3410 }
3411
3412 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3413 {
3414 if ( IsSingleLine() )
3415 {
3416 // we don't use wxScrollHelper
3417 if ( xx )
3418 *xx = x + SData().m_ofsHorz;
3419 if ( yy )
3420 *yy = y;
3421 }
3422 else
3423 {
3424 // let the base class do it
3425 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3426 }
3427 }
3428
3429 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3430 {
3431 if ( IsSingleLine() )
3432 {
3433 // we don't use wxScrollHelper
3434 if ( xx )
3435 *xx = x - SData().m_ofsHorz;
3436 if ( yy )
3437 *yy = y;
3438 }
3439 else
3440 {
3441 // let the base class do it
3442 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3443 }
3444 }
3445
3446 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3447 {
3448 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3449 // useless to call base class version as they don't use normal scrolling
3450 if ( IsSingleLine() && SData().m_ofsHorz )
3451 {
3452 // adjust the DC origin if the text is shifted
3453 wxPoint pt = dc.GetDeviceOrigin();
3454 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3455 }
3456 else
3457 {
3458 wxScrollHelper::DoPrepareDC(dc);
3459 }
3460 }
3461
3462 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3463 {
3464 // OPT!
3465
3466 // check if the max width changes after this line was modified
3467 wxCoord widthMaxOld = MData().m_widthMax,
3468 width;
3469 GetTextExtent(GetLineText(line), &width, NULL);
3470
3471 if ( line == MData().m_lineLongest )
3472 {
3473 // this line was the longest one, is it still?
3474 if ( width > MData().m_widthMax )
3475 {
3476 MData().m_widthMax = width;
3477 }
3478 else if ( width < MData().m_widthMax )
3479 {
3480 // we need to find the new longest line
3481 RecalcMaxWidth();
3482 }
3483 //else: its length didn't change, nothing to do
3484 }
3485 else // it wasn't the longest line, but maybe it became it?
3486 {
3487 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3488 if ( width > GetMaxWidth() )
3489 {
3490 MData().m_widthMax = width;
3491 MData().m_lineLongest = line;
3492 }
3493 }
3494
3495 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3496 }
3497
3498 void wxTextCtrl::RecalcFontMetrics()
3499 {
3500 m_heightLine = GetCharHeight();
3501 m_widthAvg = GetCharWidth();
3502 }
3503
3504 void wxTextCtrl::RecalcMaxWidth()
3505 {
3506 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3507
3508 MData().m_widthMax = -1;
3509 (void)GetMaxWidth();
3510 }
3511
3512 wxCoord wxTextCtrl::GetMaxWidth() const
3513 {
3514 if ( MData().m_widthMax == -1 )
3515 {
3516 // recalculate it
3517
3518 // OPT: should we remember the widths of all the lines?
3519
3520 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3521 wxClientDC dc(self);
3522 dc.SetFont(GetFont());
3523
3524 self->MData().m_widthMax = 0;
3525
3526 size_t count = GetLineCount();
3527 for ( size_t n = 0; n < count; n++ )
3528 {
3529 wxCoord width;
3530 dc.GetTextExtent(GetLines()[n], &width, NULL);
3531 if ( width > MData().m_widthMax )
3532 {
3533 // remember the width and the line which has it
3534 self->MData().m_widthMax = width;
3535 self->MData().m_lineLongest = n;
3536 }
3537 }
3538 }
3539
3540 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3541
3542 return MData().m_widthMax;
3543 }
3544
3545 void wxTextCtrl::UpdateScrollbars()
3546 {
3547 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3548
3549 wxSize size = GetRealTextArea().GetSize();
3550
3551 // is our height enough to show all items?
3552 wxTextCoord nRows = GetRowCount();
3553 wxCoord lineHeight = GetLineHeight();
3554 bool showScrollbarY = nRows*lineHeight > size.y;
3555
3556 // is our width enough to show the longest line?
3557 wxCoord charWidth, maxWidth;
3558 bool showScrollbarX;
3559 if ( !WrapLines() )
3560 {
3561 charWidth = GetAverageWidth();
3562 maxWidth = GetMaxWidth();
3563 showScrollbarX = maxWidth > size.x;
3564 }
3565 else // never show the horz scrollbar
3566 {
3567 // just to suppress compiler warnings about using uninit vars below
3568 charWidth = maxWidth = 0;
3569
3570 showScrollbarX = false;
3571 }
3572
3573 // calc the scrollbars ranges
3574 int scrollRangeX = showScrollbarX
3575 ? (maxWidth + 2*charWidth - 1) / charWidth
3576 : 0;
3577 int scrollRangeY = showScrollbarY ? nRows : 0;
3578
3579 int scrollRangeXOld = MData().m_scrollRangeX,
3580 scrollRangeYOld = MData().m_scrollRangeY;
3581 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3582 {
3583 int x, y;
3584 GetViewStart(&x, &y);
3585
3586 #if 0
3587 // we want to leave the scrollbars at the same position which means
3588 // that x and y have to be adjusted as the number of positions may have
3589 // changed
3590 //
3591 // the number of positions is calculated from knowing that last
3592 // position = range - thumbSize and thumbSize == pageSize which is
3593 // equal to the window width / pixelsPerLine
3594 if ( scrollRangeXOld )
3595 {
3596 x *= scrollRangeX - m_rectText.width / charWidth;
3597 x /= scrollRangeXOld - m_rectText.width / charWidth;
3598 }
3599
3600 if ( scrollRangeYOld )
3601 y *= scrollRangeY / scrollRangeYOld;
3602 #endif // 0
3603
3604 SetScrollbars(charWidth, lineHeight,
3605 scrollRangeX, scrollRangeY,
3606 x, y,
3607 true /* no refresh */);
3608
3609 if ( scrollRangeXOld )
3610 {
3611 x *= scrollRangeX - m_rectText.width / charWidth;
3612 x /= scrollRangeXOld - m_rectText.width / charWidth;
3613 Scroll(x, y);
3614 }
3615
3616 MData().m_scrollRangeX = scrollRangeX;
3617 MData().m_scrollRangeY = scrollRangeY;
3618
3619 // bring the current position in view
3620 ShowPosition(-1);
3621 }
3622
3623 MData().m_updateScrollbarX =
3624 MData().m_updateScrollbarY = false;
3625 }
3626
3627 void wxTextCtrl::OnInternalIdle()
3628 {
3629 // notice that single line text control never has scrollbars
3630 if ( !IsSingleLine() &&
3631 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3632 {
3633 UpdateScrollbars();
3634 }
3635 wxControl::OnInternalIdle();
3636 }
3637
3638 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3639 {
3640 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3641 if ( event.GetOrientation() == wxHORIZONTAL )
3642 {
3643 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3644 }
3645 else // wxVERTICAL
3646 {
3647 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3648 }
3649 }
3650
3651 // ----------------------------------------------------------------------------
3652 // refresh
3653 // ----------------------------------------------------------------------------
3654
3655 void wxTextCtrl::RefreshSelection()
3656 {
3657 if ( HasSelection() )
3658 {
3659 RefreshTextRange(m_selStart, m_selEnd);
3660 }
3661 }
3662
3663 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3664 {
3665 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3666 _T("no lines to refresh") );
3667
3668 wxRect rect;
3669 // rect.x is already 0
3670 rect.width = m_rectText.width;
3671 wxCoord h = GetLineHeight();
3672
3673 wxTextCoord rowFirst;
3674 if ( lineFirst < GetNumberOfLines() )
3675 {
3676 rowFirst = GetFirstRowOfLine(lineFirst);
3677 }
3678 else // lineFirst == GetNumberOfLines()
3679 {
3680 // lineFirst may be beyond the last line only if we refresh till
3681 // the end, otherwise it's illegal
3682 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3683 _T("invalid line range") );
3684
3685 rowFirst = GetRowAfterLine(lineFirst - 1);
3686 }
3687
3688 rect.y = rowFirst*h;
3689
3690 if ( lineLast )
3691 {
3692 // refresh till this line (inclusive)
3693 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3694
3695 rect.height = (rowLast - rowFirst + 1)*h;
3696 }
3697 else // lineLast == 0 means to refresh till the end
3698 {
3699 // FIXME: calc it exactly
3700 rect.height = 32000;
3701 }
3702
3703 RefreshTextRect(rect);
3704 }
3705
3706 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3707 {
3708 wxCHECK_RET( start != -1 && end != -1,
3709 _T("invalid RefreshTextRange() arguments") );
3710
3711 // accept arguments in any order as it is more conenient for the caller
3712 OrderPositions(start, end);
3713
3714 // this is acceptable but we don't do anything in this case
3715 if ( start == end )
3716 return;
3717
3718 wxTextPos colStart, lineStart;
3719 if ( !PositionToXY(start, &colStart, &lineStart) )
3720 {
3721 // the range is entirely beyond the end of the text, nothing to do
3722 return;
3723 }
3724
3725 wxTextCoord colEnd, lineEnd;
3726 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3727 {
3728 // the range spans beyond the end of text, refresh to the end
3729 colEnd = -1;
3730 lineEnd = GetNumberOfLines() - 1;
3731 }
3732
3733 // refresh all lines one by one
3734 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3735 {
3736 // refresh the first line from the start of the range to the end, the
3737 // intermediate ones entirely and the last one from the beginning to
3738 // the end of the range
3739 wxTextPos posStart = line == lineStart ? colStart : 0;
3740 size_t posCount;
3741 if ( (line != lineEnd) || (colEnd == -1) )
3742 {
3743 // intermediate line or the last one but we need to refresh it
3744 // until the end anyhow - do it
3745 posCount = wxString::npos;
3746 }
3747 else // last line
3748 {
3749 // refresh just the positions in between the start and the end one
3750 posCount = colEnd - posStart;
3751 }
3752
3753 if ( posCount )
3754 RefreshColRange(line, posStart, posCount);
3755 }
3756 }
3757
3758 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3759 wxTextPos start,
3760 size_t count)
3761 {
3762 wxString text = GetLineText(line);
3763
3764 wxASSERT_MSG( (size_t)start <= text.length() && count,
3765 _T("invalid RefreshColRange() parameter") );
3766
3767 RefreshPixelRange(line,
3768 GetTextWidth(text.Left((size_t)start)),
3769 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3770 }
3771
3772 // this method accepts "logical" coords in the sense that they are coordinates
3773 // in a logical line but it can span several rows if we wrap lines and
3774 // RefreshPixelRange() will then refresh several rows
3775 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3776 wxCoord start,
3777 wxCoord width)
3778 {
3779 // we will use line text only in line wrap case
3780 wxString text;
3781 if ( WrapLines() )
3782 {
3783 text = GetLineText(line);
3784 }
3785
3786 // special case: width == 0 means to refresh till the end of line
3787 if ( width == 0 )
3788 {
3789 // refresh till the end of visible line
3790 width = GetTotalWidth();
3791
3792 if ( WrapLines() )
3793 {
3794 // refresh till the end of text
3795 wxCoord widthAll = GetTextWidth(text);
3796
3797 // extend width to the end of ROW
3798 width = widthAll - widthAll % width + width;
3799 }
3800
3801 // no need to refresh beyond the end of line
3802 width -= start;
3803 }
3804 //else: just refresh the specified part
3805
3806 wxCoord h = GetLineHeight();
3807 wxRect rect;
3808 rect.x = start;
3809 rect.y = GetFirstRowOfLine(line)*h;
3810 rect.height = h;
3811
3812 if ( WrapLines() )
3813 {
3814 // (1) skip all rows which we don't touch at all
3815 const wxWrappedLineData& lineData = WData().m_linesData[line];
3816 if ( !WData().IsValidLine(line) )
3817 LayoutLines(line);
3818
3819 wxCoord wLine = 0; // suppress compiler warning about uninit var
3820 size_t rowLast = lineData.GetRowCount(),
3821 row = 0;
3822 while ( (row < rowLast) &&
3823 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3824 {
3825 rect.x -= wLine;
3826 rect.y += h;
3827 }
3828
3829 // (2) now refresh all lines except the last one: note that the first
3830 // line is refreshed from the given start to the end, all the next
3831 // ones - entirely
3832 while ( (row < rowLast) && (width > wLine - rect.x) )
3833 {
3834 rect.width = GetTotalWidth() - rect.x;
3835 RefreshTextRect(rect);
3836
3837 width -= wLine - rect.x;
3838 rect.x = 0;
3839 rect.y += h;
3840
3841 wLine = lineData.GetRowWidth(row++);
3842 }
3843
3844 // (3) the code below will refresh the last line
3845 }
3846
3847 rect.width = width;
3848
3849 RefreshTextRect(rect);
3850 }
3851
3852 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3853 {
3854 wxRect rect;
3855 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3856 rect.width = rectClient.width;
3857 rect.height = rectClient.height;
3858
3859 // account for the text area offset
3860 rect.Offset(m_rectText.GetPosition());
3861
3862 // don't refresh beyond the text area unless we're refreshing the line wrap
3863 // marks in which case textOnly is false
3864 if ( textOnly )
3865 {
3866 if ( rect.GetRight() > m_rectText.GetRight() )
3867 {
3868 rect.SetRight(m_rectText.GetRight());
3869
3870 if ( rect.width <= 0 )
3871 {
3872 // nothing to refresh
3873 return;
3874 }
3875 }
3876 }
3877
3878 // check the bottom boundary always, even for the line wrap marks
3879 if ( rect.GetBottom() > m_rectText.GetBottom() )
3880 {
3881 rect.SetBottom(m_rectText.GetBottom());
3882
3883 if ( rect.height <= 0 )
3884 {
3885 // nothing to refresh
3886 return;
3887 }
3888 }
3889
3890 // never refresh before the visible rect
3891 if ( rect.x < m_rectText.x )
3892 rect.x = m_rectText.x;
3893
3894 if ( rect.y < m_rectText.y )
3895 rect.y = m_rectText.y;
3896
3897 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3898 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3899
3900 Refresh(true, &rect);
3901 }
3902
3903 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3904 wxTextCoord rowLast)
3905 {
3906 if ( WData().m_widthMark )
3907 {
3908 wxRect rectMarks;
3909 rectMarks.x = m_rectText.width;
3910 rectMarks.width = WData().m_widthMark;
3911 rectMarks.y = rowFirst*GetLineHeight();
3912 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3913
3914 RefreshTextRect(rectMarks, false /* don't limit to text area */);
3915 }
3916 }
3917
3918 // ----------------------------------------------------------------------------
3919 // border drawing
3920 // ----------------------------------------------------------------------------
3921
3922 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3923 {
3924 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3925 }
3926
3927 // ----------------------------------------------------------------------------
3928 // client area drawing
3929 // ----------------------------------------------------------------------------
3930
3931 /*
3932 Several remarks about wxTextCtrl redraw logic:
3933
3934 1. only the regions which must be updated are redrawn, this means that we
3935 never Refresh() the entire window but use RefreshPixelRange() and
3936 ScrollWindow() which only refresh small parts of it and iterate over the
3937 update region in our DoDraw()
3938
3939 2. the text displayed on the screen is obtained using GetTextToShow(): it
3940 should be used for all drawing/measuring
3941 */
3942
3943 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3944 {
3945 wxString textShown;
3946 if ( IsPassword() )
3947 textShown = wxString(_T('*'), text.length());
3948 else
3949 textShown = text;
3950
3951 return textShown;
3952 }
3953
3954 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3955 {
3956 // debugging trick to see the update rect visually
3957 #ifdef WXDEBUG_TEXT
3958 static int s_countUpdates = -1;
3959 if ( s_countUpdates != -1 )
3960 {
3961 wxWindowDC dc(this);
3962 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3963 dc.SetPen(*wxTRANSPARENT_PEN);
3964 dc.DrawRectangle(rectUpdate);
3965 }
3966 #endif // WXDEBUG_TEXT
3967
3968 // calculate the range lineStart..lineEnd of lines to redraw
3969 wxTextCoord lineStart, lineEnd;
3970 if ( IsSingleLine() )
3971 {
3972 lineStart =
3973 lineEnd = 0;
3974 }
3975 else // multiline
3976 {
3977 wxPoint pt = rectUpdate.GetPosition();
3978 (void)HitTest(pt, NULL, &lineStart);
3979
3980 pt.y += rectUpdate.height;
3981 (void)HitTest(pt, NULL, &lineEnd);
3982 }
3983
3984 // prepare for drawing
3985 wxCoord hLine = GetLineHeight();
3986
3987 // these vars will be used for hit testing of the current row
3988 wxCoord y = rectUpdate.y;
3989 const wxCoord x1 = rectUpdate.x;
3990 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3991
3992 wxRect rectText;
3993 rectText.height = hLine;
3994 wxCoord yClient = y - GetClientAreaOrigin().y;
3995
3996 // we want to always start at the top of the line, otherwise if we redraw a
3997 // rect whose top is in the middle of a line, we'd draw this line shifted
3998 yClient -= (yClient - m_rectText.y) % hLine;
3999
4000 if ( IsSingleLine() )
4001 {
4002 rectText.y = yClient;
4003 }
4004 else // multiline, adjust for scrolling
4005 {
4006 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
4007 }
4008
4009 wxRenderer *renderer = GetRenderer();
4010
4011 // do draw the invalidated parts of each line: note that we iterate here
4012 // over ROWs, not over LINEs
4013 for ( wxTextCoord line = lineStart;
4014 y < rectUpdate.y + rectUpdate.height;
4015 y += hLine,
4016 rectText.y += hLine )
4017 {
4018 // calculate the update rect in text positions for this line
4019 wxTextCoord colStart, colEnd, colRowStart;
4020 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
4021 &line, &colStart, &colEnd,
4022 &colRowStart);
4023
4024 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
4025 {
4026 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
4027
4028 if ( line == lineEnd )
4029 {
4030 // we redrew everything
4031 break;
4032 }
4033
4034 // the update rect is beyond the end of line, no need to redraw
4035 // anything on this line - but continue with the remaining ones
4036 continue;
4037 }
4038
4039 // for single line controls we may additionally cut off everything
4040 // which is to the right of the last visible position
4041 if ( IsSingleLine() )
4042 {
4043 // don't show the columns which are scrolled out to the left
4044 if ( colStart < SData().m_colStart )
4045 colStart = SData().m_colStart;
4046
4047 // colEnd may be less than colStart if colStart was changed by the
4048 // assignment above
4049 if ( colEnd < colStart )
4050 colEnd = colStart;
4051
4052 // don't draw the chars beyond the rightmost one
4053 if ( SData().m_colLastVisible == -1 )
4054 {
4055 // recalculate this rightmost column
4056 UpdateLastVisible();
4057 }
4058
4059 if ( colStart > SData().m_colLastVisible )
4060 {
4061 // don't bother redrawing something that is beyond the last
4062 // visible position
4063 continue;
4064 }
4065
4066 if ( colEnd > SData().m_colLastVisible )
4067 {
4068 colEnd = SData().m_colLastVisible;
4069 }
4070 }
4071
4072 // extract the part of line we need to redraw
4073 wxString textLine = GetTextToShow(GetLineText(line));
4074 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4075
4076 // now deal with the selection: only do something if at least part of
4077 // the line is selected
4078 wxTextPos selStart, selEnd;
4079 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4080 {
4081 // and if this part is (at least partly) in the current row
4082 if ( (selStart <= colEnd) &&
4083 (selEnd >= wxMax(colStart, colRowStart)) )
4084 {
4085 // these values are relative to the start of the line while the
4086 // string passed to DrawTextLine() is only part of it, so
4087 // adjust the selection range accordingly
4088 selStart -= colStart;
4089 selEnd -= colStart;
4090
4091 if ( selStart < 0 )
4092 selStart = 0;
4093
4094 if ( (size_t)selEnd >= text.length() )
4095 selEnd = text.length();
4096 }
4097 else
4098 {
4099 // reset selStart and selEnd to avoid passing them to
4100 // DrawTextLine() below
4101 selStart =
4102 selEnd = -1;
4103 }
4104 }
4105
4106 // calculate the text coords on screen
4107 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4108 wxCoord ofsStart = GetTextWidth(
4109 textLine.Mid(colRowStart,
4110 colStart - colRowStart));
4111 rectText.x = m_rectText.x + ofsStart;
4112 rectText.width = GetTextWidth(text);
4113
4114 // do draw the text
4115 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4116 GetStateFlags());
4117 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4118 line, colStart, colEnd);
4119 }
4120 }
4121
4122 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4123 {
4124 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4125 _T("shouldn't be called at all") );
4126
4127 wxRenderer *renderer = GetRenderer();
4128
4129 wxRect rectMark;
4130 rectMark.x = rectUpdate.x;
4131 rectMark.width = rectUpdate.width;
4132 wxCoord yTop = GetClientAreaOrigin().y;
4133 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4134 wxCoord hLine = GetLineHeight();
4135 rectMark.height = hLine;
4136
4137 wxTextCoord line, rowInLine;
4138
4139 wxCoord yBottom;
4140 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4141 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4142 {
4143 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4144 {
4145 // we went beyond the end of text
4146 break;
4147 }
4148
4149 // is this row continued on the next one?
4150 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4151 {
4152 renderer->DrawLineWrapMark(dc, rectMark);
4153 }
4154 }
4155 }
4156
4157 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4158 {
4159 // hide the caret while we're redrawing the window and show it after we are
4160 // done with it
4161 wxCaretSuspend cs(this);
4162
4163 // prepare the DC
4164 wxDC& dc = renderer->GetDC();
4165 dc.SetFont(GetFont());
4166 dc.SetTextForeground(GetForegroundColour());
4167
4168 // get the intersection of the update region with the text area: note that
4169 // the update region is in window coords and text area is in the client
4170 // ones, so it must be shifted before computing intersection
4171 wxRegion rgnUpdate = GetUpdateRegion();
4172
4173 wxRect rectTextArea = GetRealTextArea();
4174 wxPoint pt = GetClientAreaOrigin();
4175 wxRect rectTextAreaAdjusted = rectTextArea;
4176 rectTextAreaAdjusted.x += pt.x;
4177 rectTextAreaAdjusted.y += pt.y;
4178 rgnUpdate.Intersect(rectTextAreaAdjusted);
4179
4180 // even though the drawing is already clipped to the update region, we must
4181 // explicitly clip it to the rect we will use as otherwise parts of letters
4182 // might be drawn outside of it (if even a small part of a charater is
4183 // inside, HitTest() will return its column and DrawText() can't draw only
4184 // the part of the character, of course)
4185 #ifdef __WXMSW__
4186 // FIXME: is this really a bug in wxMSW?
4187 rectTextArea.width--;
4188 #endif // __WXMSW__
4189 dc.SetClippingRegion(rectTextArea);
4190
4191 // adjust for scrolling
4192 DoPrepareDC(dc);
4193
4194 // and now refresh the invalidated parts of the window
4195 wxRegionIterator iter(rgnUpdate);
4196 for ( ; iter.HaveRects(); iter++ )
4197 {
4198 wxRect r = iter.GetRect();
4199
4200 // this is a workaround for wxGTK::wxRegion bug
4201 #ifdef __WXGTK__
4202 if ( !r.width || !r.height )
4203 {
4204 // ignore invalid rect
4205 continue;
4206 }
4207 #endif // __WXGTK__
4208
4209 DoDrawTextInRect(dc, r);
4210 }
4211
4212 // now redraw the line wrap marks (if we draw them)
4213 if ( WrapLines() && WData().m_widthMark )
4214 {
4215 // this is the rect inside which line wrap marks are drawn
4216 wxRect rectMarks;
4217 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4218 rectMarks.y = rectTextAreaAdjusted.y;
4219 rectMarks.width = WData().m_widthMark;
4220 rectMarks.height = rectTextAreaAdjusted.height;
4221
4222 rgnUpdate = GetUpdateRegion();
4223 rgnUpdate.Intersect(rectMarks);
4224
4225 wxRect rectUpdate = rgnUpdate.GetBox();
4226 if ( rectUpdate.width && rectUpdate.height )
4227 {
4228 // the marks are outside previously set clipping region
4229 dc.DestroyClippingRegion();
4230
4231 DoDrawLineWrapMarks(dc, rectUpdate);
4232 }
4233 }
4234
4235 // show caret first time only: we must show it after drawing the text or
4236 // the display can be corrupted when it's hidden
4237 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
4238 {
4239 ShowCaret();
4240
4241 m_hasCaret = true;
4242 }
4243 }
4244
4245 // ----------------------------------------------------------------------------
4246 // caret
4247 // ----------------------------------------------------------------------------
4248
4249 bool wxTextCtrl::SetFont(const wxFont& font)
4250 {
4251 if ( !wxControl::SetFont(font) )
4252 return false;
4253
4254 // and refresh everything, of course
4255 InitInsertionPoint();
4256 ClearSelection();
4257
4258 // update geometry parameters
4259 UpdateTextRect();
4260 RecalcFontMetrics();
4261 if ( !IsSingleLine() )
4262 {
4263 UpdateScrollbars();
4264 RecalcMaxWidth();
4265 }
4266
4267 // recreate it, in fact
4268 CreateCaret();
4269
4270 Refresh();
4271
4272 return true;
4273 }
4274
4275 bool wxTextCtrl::Enable(bool enable)
4276 {
4277 if ( !wxTextCtrlBase::Enable(enable) )
4278 return false;
4279
4280 if (FindFocus() == this && GetCaret() &&
4281 ((enable && !GetCaret()->IsVisible()) ||
4282 (!enable && GetCaret()->IsVisible())))
4283 ShowCaret(enable);
4284
4285 return true;
4286 }
4287
4288 void wxTextCtrl::CreateCaret()
4289 {
4290 wxCaret *caret;
4291
4292 if ( IsEditable() )
4293 {
4294 // FIXME use renderer
4295 caret = new wxCaret(this, 1, GetLineHeight());
4296 }
4297 else
4298 {
4299 // read only controls don't have the caret
4300 caret = (wxCaret *)NULL;
4301 }
4302
4303 // SetCaret() will delete the old caret if any
4304 SetCaret(caret);
4305 }
4306
4307 void wxTextCtrl::ShowCaret(bool show)
4308 {
4309 wxCaret *caret = GetCaret();
4310 if ( caret )
4311 {
4312 // (re)position caret correctly
4313 caret->Move(GetCaretPosition());
4314
4315 // and show it there
4316 if ((show && !caret->IsVisible()) ||
4317 (!show && caret->IsVisible()))
4318 caret->Show(show);
4319 }
4320 }
4321
4322 // ----------------------------------------------------------------------------
4323 // vertical scrolling (multiline only)
4324 // ----------------------------------------------------------------------------
4325
4326 size_t wxTextCtrl::GetLinesPerPage() const
4327 {
4328 if ( IsSingleLine() )
4329 return 1;
4330
4331 return GetRealTextArea().height / GetLineHeight();
4332 }
4333
4334 wxTextPos wxTextCtrl::GetPositionAbove()
4335 {
4336 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4337 _T("can't move cursor vertically in a single line control") );
4338
4339 // move the cursor up by one ROW not by one LINE: this means that
4340 // we should really use HitTest() and not just go to the same
4341 // position in the previous line
4342 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4343 if ( MData().m_xCaret == -1 )
4344 {
4345 // remember the initial cursor abscissa
4346 MData().m_xCaret = pt.x;
4347 }
4348 else
4349 {
4350 // use the remembered abscissa
4351 pt.x = MData().m_xCaret;
4352 }
4353
4354 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4355 pt.y -= GetLineHeight();
4356
4357 wxTextCoord col, row;
4358 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4359 {
4360 // can't move further
4361 return INVALID_POS_VALUE;
4362 }
4363
4364 return XYToPosition(col, row);
4365 }
4366
4367 wxTextPos wxTextCtrl::GetPositionBelow()
4368 {
4369 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4370 _T("can't move cursor vertically in a single line control") );
4371
4372 // see comments for wxACTION_TEXT_UP
4373 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4374 if ( MData().m_xCaret == -1 )
4375 {
4376 // remember the initial cursor abscissa
4377 MData().m_xCaret = pt.x;
4378 }
4379 else
4380 {
4381 // use the remembered abscissa
4382 pt.x = MData().m_xCaret;
4383 }
4384
4385 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4386 pt.y += GetLineHeight();
4387
4388 wxTextCoord col, row;
4389 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4390 {
4391 // can't go further down
4392 return INVALID_POS_VALUE;
4393 }
4394
4395 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4396 // from a longer line to a shorter one, for example (OTOH
4397 // wxTE_HT_BEFORE can never happen)
4398 return XYToPosition(col, row);
4399 }
4400
4401 // ----------------------------------------------------------------------------
4402 // input
4403 // ----------------------------------------------------------------------------
4404
4405 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4406 long numArg,
4407 const wxString& strArg)
4408 {
4409 // has the text changed as result of this action?
4410 bool textChanged = false;
4411
4412 // the remembered cursor abscissa for multiline text controls is usually
4413 // reset after each user action but for ones which do use it (UP and DOWN
4414 // for example) we shouldn't do it - as indicated by this flag
4415 bool rememberAbscissa = false;
4416
4417 // the command this action corresponds to or NULL if this action doesn't
4418 // change text at all or can't be undone
4419 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4420
4421 wxString action;
4422 bool del = false,
4423 sel = false;
4424 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4425 {
4426 if ( IsEditable() )
4427 del = true;
4428 }
4429 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4430 {
4431 sel = true;
4432 }
4433 else // not selection nor delete action
4434 {
4435 action = actionOrig;
4436 }
4437
4438 // set newPos to -2 as it can't become equal to it in the assignments below
4439 // (but it can become -1)
4440 wxTextPos newPos = INVALID_POS_VALUE;
4441
4442 if ( action == wxACTION_TEXT_HOME )
4443 {
4444 newPos = m_curPos - m_curCol;
4445 }
4446 else if ( action == wxACTION_TEXT_END )
4447 {
4448 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4449 }
4450 else if ( (action == wxACTION_TEXT_GOTO) ||
4451 (action == wxACTION_TEXT_FIRST) ||
4452 (action == wxACTION_TEXT_LAST) )
4453 {
4454 if ( action == wxACTION_TEXT_FIRST )
4455 numArg = 0;
4456 else if ( action == wxACTION_TEXT_LAST )
4457 numArg = GetLastPosition();
4458 //else: numArg already contains the position
4459
4460 newPos = numArg;
4461 }
4462 else if ( action == wxACTION_TEXT_UP )
4463 {
4464 if ( !IsSingleLine() )
4465 {
4466 newPos = GetPositionAbove();
4467
4468 if ( newPos != INVALID_POS_VALUE )
4469 {
4470 // remember where the cursor original had been
4471 rememberAbscissa = true;
4472 }
4473 }
4474 }
4475 else if ( action == wxACTION_TEXT_DOWN )
4476 {
4477 if ( !IsSingleLine() )
4478 {
4479 newPos = GetPositionBelow();
4480
4481 if ( newPos != INVALID_POS_VALUE )
4482 {
4483 // remember where the cursor original had been
4484 rememberAbscissa = true;
4485 }
4486 }
4487 }
4488 else if ( action == wxACTION_TEXT_LEFT )
4489 {
4490 newPos = m_curPos - 1;
4491 }
4492 else if ( action == wxACTION_TEXT_WORD_LEFT )
4493 {
4494 newPos = GetWordStart();
4495 }
4496 else if ( action == wxACTION_TEXT_RIGHT )
4497 {
4498 newPos = m_curPos + 1;
4499 }
4500 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4501 {
4502 newPos = GetWordEnd();
4503 }
4504 else if ( action == wxACTION_TEXT_INSERT )
4505 {
4506 if ( IsEditable() && !strArg.empty() )
4507 {
4508 // inserting text can be undone
4509 command = new wxTextCtrlInsertCommand(strArg);
4510
4511 textChanged = true;
4512 }
4513 }
4514 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4515 (action == wxACTION_TEXT_PAGE_DOWN) )
4516 {
4517 if ( !IsSingleLine() )
4518 {
4519 size_t count = GetLinesPerPage();
4520 if ( count > PAGE_OVERLAP_IN_LINES )
4521 {
4522 // pages should overlap slightly to allow the reader to keep
4523 // orientation in the text
4524 count -= PAGE_OVERLAP_IN_LINES;
4525 }
4526
4527 // remember where the cursor original had been
4528 rememberAbscissa = true;
4529
4530 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4531 for ( size_t line = 0; line < count; line++ )
4532 {
4533 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4534 if ( pos == INVALID_POS_VALUE )
4535 {
4536 // can't move further
4537 break;
4538 }
4539
4540 MoveInsertionPoint(pos);
4541 newPos = pos;
4542 }
4543
4544 // we implement the Unix scrolling model here: cursor will always
4545 // be on the first line after Page Down and on the last one after
4546 // Page Up
4547 //
4548 // Windows programs usually keep the cursor line offset constant
4549 // but do we really need it?
4550 wxCoord y;
4551 if ( goUp )
4552 {
4553 // find the line such that when it is the first one, the
4554 // current position is in the last line
4555 wxTextPos pos = 0;
4556 for ( size_t line = 0; line < count; line++ )
4557 {
4558 pos = GetPositionAbove();
4559 if ( pos == INVALID_POS_VALUE )
4560 break;
4561
4562 MoveInsertionPoint(pos);
4563 }
4564
4565 MoveInsertionPoint(newPos);
4566
4567 PositionToLogicalXY(pos, NULL, &y);
4568 }
4569 else // scrolled down
4570 {
4571 PositionToLogicalXY(newPos, NULL, &y);
4572 }
4573
4574 // scroll vertically only
4575 Scroll(wxDefaultCoord, y);
4576 }
4577 }
4578 else if ( action == wxACTION_TEXT_SEL_WORD )
4579 {
4580 SetSelection(GetWordStart(), GetWordEnd());
4581 }
4582 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4583 {
4584 newPos = numArg;
4585 }
4586 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4587 {
4588 SetSelection(m_selAnchor, numArg);
4589 }
4590 else if ( action == wxACTION_TEXT_COPY )
4591 {
4592 Copy();
4593 }
4594 else if ( action == wxACTION_TEXT_CUT )
4595 {
4596 if ( IsEditable() )
4597 Cut();
4598 }
4599 else if ( action == wxACTION_TEXT_PASTE )
4600 {
4601 if ( IsEditable() )
4602 Paste();
4603 }
4604 else if ( action == wxACTION_TEXT_UNDO )
4605 {
4606 if ( CanUndo() )
4607 Undo();
4608 }
4609 else if ( action == wxACTION_TEXT_REDO )
4610 {
4611 if ( CanRedo() )
4612 Redo();
4613 }
4614 else
4615 {
4616 return wxControl::PerformAction(action, numArg, strArg);
4617 }
4618
4619 if ( newPos != INVALID_POS_VALUE )
4620 {
4621 // bring the new position into the range
4622 if ( newPos < 0 )
4623 newPos = 0;
4624
4625 wxTextPos posLast = GetLastPosition();
4626 if ( newPos > posLast )
4627 newPos = posLast;
4628
4629 if ( del )
4630 {
4631 // if we have the selection, remove just it
4632 wxTextPos from, to;
4633 if ( HasSelection() )
4634 {
4635 from = m_selStart;
4636 to = m_selEnd;
4637 }
4638 else
4639 {
4640 // otherwise delete everything between current position and
4641 // the new one
4642 if ( m_curPos != newPos )
4643 {
4644 from = m_curPos;
4645 to = newPos;
4646 }
4647 else // nothing to delete
4648 {
4649 // prevent test below from working
4650 from = INVALID_POS_VALUE;
4651
4652 // and this is just to silent the compiler warning
4653 to = 0;
4654 }
4655 }
4656
4657 if ( from != INVALID_POS_VALUE )
4658 {
4659 command = new wxTextCtrlRemoveCommand(from, to);
4660 }
4661 }
4662 else // cursor movement command
4663 {
4664 // just go there
4665 DoSetInsertionPoint(newPos);
4666
4667 if ( sel )
4668 {
4669 SetSelection(m_selAnchor, m_curPos);
4670 }
4671 else // simple movement
4672 {
4673 // clear the existing selection
4674 ClearSelection();
4675 }
4676 }
4677
4678 if ( !rememberAbscissa && !IsSingleLine() )
4679 {
4680 MData().m_xCaret = -1;
4681 }
4682 }
4683
4684 if ( command )
4685 {
4686 // execute and remember it to be able to undo it later
4687 m_cmdProcessor->Submit(command);
4688
4689 // undoable commands always change text
4690 textChanged = true;
4691 }
4692 else // no undoable command
4693 {
4694 // m_cmdProcessor->StopCompressing()
4695 }
4696
4697 if ( textChanged )
4698 {
4699 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4700
4701 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4702 InitCommandEvent(event);
4703 GetEventHandler()->ProcessEvent(event);
4704
4705 // as the text changed...
4706 m_isModified = true;
4707 }
4708
4709 return true;
4710 }
4711
4712 void wxTextCtrl::OnChar(wxKeyEvent& event)
4713 {
4714 // only process the key events from "simple keys" here
4715 if ( !event.HasModifiers() )
4716 {
4717 int keycode = event.GetKeyCode();
4718 #if wxUSE_UNICODE
4719 wxChar unicode = event.GetUnicodeKey();
4720 #endif
4721 if ( keycode == WXK_RETURN )
4722 {
4723 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4724 {
4725 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4726 InitCommandEvent(event);
4727 event.SetString(GetValue());
4728 GetEventHandler()->ProcessEvent(event);
4729 }
4730 else // interpret <Enter> normally: insert new line
4731 {
4732 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4733 }
4734 }
4735 else if ( keycode < 255 && isprint(keycode) )
4736 {
4737 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4738
4739 // skip event.Skip() below
4740 return;
4741 }
4742 #if wxUSE_UNICODE
4743 else if (unicode > 0)
4744 {
4745 PerformAction(wxACTION_TEXT_INSERT, -1, unicode);
4746
4747 return;
4748 }
4749 #endif
4750 }
4751 #ifdef __WXDEBUG__
4752 // Ctrl-R refreshes the control in debug mode
4753 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4754 Refresh();
4755 #endif // __WXDEBUG__
4756
4757 event.Skip();
4758 }
4759
4760 /* static */
4761 wxInputHandler *wxTextCtrl::GetStdInputHandler(wxInputHandler *handlerDef)
4762 {
4763 static wxStdTextCtrlInputHandler s_handler(handlerDef);
4764
4765 return &s_handler;
4766 }
4767
4768 // ----------------------------------------------------------------------------
4769 // wxStdTextCtrlInputHandler
4770 // ----------------------------------------------------------------------------
4771
4772 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4773 : wxStdInputHandler(inphand)
4774 {
4775 m_winCapture = (wxTextCtrl *)NULL;
4776 }
4777
4778 /* static */
4779 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4780 const wxPoint& pt)
4781 {
4782 wxTextCoord col, row;
4783 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4784
4785 wxTextPos pos = text->XYToPosition(col, row);
4786
4787 // if the point is after the last column we must adjust the position to be
4788 // the last position in the line (unless it is already the last)
4789 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4790 {
4791 pos++;
4792 }
4793
4794 return pos;
4795 }
4796
4797 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
4798 const wxKeyEvent& event,
4799 bool pressed)
4800 {
4801 // we're only interested in key presses
4802 if ( !pressed )
4803 return false;
4804
4805 int keycode = event.GetKeyCode();
4806
4807 wxControlAction action;
4808 wxString str;
4809 bool ctrlDown = event.ControlDown(),
4810 shiftDown = event.ShiftDown();
4811 if ( shiftDown )
4812 {
4813 action = wxACTION_TEXT_PREFIX_SEL;
4814 }
4815
4816 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4817 // treat it first separately
4818 if ( event.AltDown() )
4819 {
4820 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4821 action = wxACTION_TEXT_UNDO;
4822 }
4823 else switch ( keycode )
4824 {
4825 // cursor movement
4826 case WXK_HOME:
4827 action << (ctrlDown ? wxACTION_TEXT_FIRST
4828 : wxACTION_TEXT_HOME);
4829 break;
4830
4831 case WXK_END:
4832 action << (ctrlDown ? wxACTION_TEXT_LAST
4833 : wxACTION_TEXT_END);
4834 break;
4835
4836 case WXK_UP:
4837 if ( !ctrlDown )
4838 action << wxACTION_TEXT_UP;
4839 break;
4840
4841 case WXK_DOWN:
4842 if ( !ctrlDown )
4843 action << wxACTION_TEXT_DOWN;
4844 break;
4845
4846 case WXK_LEFT:
4847 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4848 : wxACTION_TEXT_LEFT);
4849 break;
4850
4851 case WXK_RIGHT:
4852 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4853 : wxACTION_TEXT_RIGHT);
4854 break;
4855
4856 case WXK_PAGEDOWN:
4857 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4858 // to? for now, it's the same as without control
4859 action << wxACTION_TEXT_PAGE_DOWN;
4860 break;
4861
4862 case WXK_PAGEUP:
4863 action << wxACTION_TEXT_PAGE_UP;
4864 break;
4865
4866 // delete
4867 case WXK_DELETE:
4868 if ( !ctrlDown )
4869 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4870 break;
4871
4872 case WXK_BACK:
4873 if ( !ctrlDown )
4874 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4875 break;
4876
4877 // something else
4878 default:
4879 // reset the action as it could be already set to one of the
4880 // prefixes
4881 action = wxACTION_NONE;
4882
4883 if ( ctrlDown )
4884 {
4885 switch ( keycode )
4886 {
4887 case 'A':
4888 action = wxACTION_TEXT_REDO;
4889 break;
4890
4891 case 'C':
4892 action = wxACTION_TEXT_COPY;
4893 break;
4894
4895 case 'V':
4896 action = wxACTION_TEXT_PASTE;
4897 break;
4898
4899 case 'X':
4900 action = wxACTION_TEXT_CUT;
4901 break;
4902
4903 case 'Z':
4904 action = wxACTION_TEXT_UNDO;
4905 break;
4906 }
4907 }
4908 }
4909
4910 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4911 {
4912 consumer->PerformAction(action, -1, str);
4913
4914 return true;
4915 }
4916
4917 return wxStdInputHandler::HandleKey(consumer, event, pressed);
4918 }
4919
4920 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
4921 const wxMouseEvent& event)
4922 {
4923 if ( event.LeftDown() )
4924 {
4925 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4926
4927 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4928
4929 m_winCapture = text;
4930 m_winCapture->CaptureMouse();
4931
4932 text->HideCaret();
4933
4934 wxTextPos pos = HitTest(text, event.GetPosition());
4935 if ( pos != -1 )
4936 {
4937 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4938 }
4939 }
4940 else if ( event.LeftDClick() )
4941 {
4942 // select the word the cursor is on
4943 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
4944 }
4945 else if ( event.LeftUp() )
4946 {
4947 if ( m_winCapture )
4948 {
4949 m_winCapture->ShowCaret();
4950
4951 m_winCapture->ReleaseMouse();
4952 m_winCapture = (wxTextCtrl *)NULL;
4953 }
4954 }
4955
4956 return wxStdInputHandler::HandleMouse(consumer, event);
4957 }
4958
4959 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
4960 const wxMouseEvent& event)
4961 {
4962 if ( m_winCapture )
4963 {
4964 // track it
4965 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4966 wxTextPos pos = HitTest(text, event.GetPosition());
4967 if ( pos != -1 )
4968 {
4969 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4970 }
4971 }
4972
4973 return wxStdInputHandler::HandleMouseMove(consumer, event);
4974 }
4975
4976 bool
4977 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
4978 const wxFocusEvent& event)
4979 {
4980 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4981
4982 // the selection appearance changes depending on whether we have the focus
4983 text->RefreshSelection();
4984
4985 if (event.GetEventType() == wxEVT_SET_FOCUS)
4986 {
4987 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4988 text->ShowCaret();
4989 }
4990 else
4991 {
4992 if (text->GetCaret() && text->GetCaret()->IsVisible())
4993 text->HideCaret();
4994 }
4995
4996 // never refresh entirely
4997 return false;
4998 }
4999
5000 #endif // wxUSE_TEXTCTRL