1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
42 #include "wx/stockitem.h"
43 #include "wx/tokenzr.h"
44 #include "wx/msw/private.h"
47 #include "wx/msw/uxtheme.h"
49 // no need to include tmschema.h
51 #define BP_PUSHBUTTON 1
56 #define PBS_DISABLED 4
57 #define PBS_DEFAULTED 5
59 #define TMT_CONTENTMARGINS 3602
61 #endif // wxUSE_UXTHEME
63 #ifndef WM_THEMECHANGED
64 #define WM_THEMECHANGED 0x031A
68 #define ODS_NOACCEL 0x0100
71 #ifndef ODS_NOFOCUSRECT
72 #define ODS_NOFOCUSRECT 0x0200
75 // ----------------------------------------------------------------------------
77 // ----------------------------------------------------------------------------
79 #if wxUSE_EXTENDED_RTTI
81 WX_DEFINE_FLAGS( wxButtonStyle
)
83 wxBEGIN_FLAGS( wxButtonStyle
)
84 // new style border flags, we put them first to
85 // use them for streaming out
86 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
87 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
88 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
89 wxFLAGS_MEMBER(wxBORDER_RAISED
)
90 wxFLAGS_MEMBER(wxBORDER_STATIC
)
91 wxFLAGS_MEMBER(wxBORDER_NONE
)
93 // old style border flags
94 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
95 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
96 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
97 wxFLAGS_MEMBER(wxRAISED_BORDER
)
98 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
99 wxFLAGS_MEMBER(wxBORDER
)
101 // standard window styles
102 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
103 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
104 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
105 wxFLAGS_MEMBER(wxWANTS_CHARS
)
106 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
107 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
108 wxFLAGS_MEMBER(wxVSCROLL
)
109 wxFLAGS_MEMBER(wxHSCROLL
)
111 wxFLAGS_MEMBER(wxBU_LEFT
)
112 wxFLAGS_MEMBER(wxBU_RIGHT
)
113 wxFLAGS_MEMBER(wxBU_TOP
)
114 wxFLAGS_MEMBER(wxBU_BOTTOM
)
115 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
116 wxEND_FLAGS( wxButtonStyle
)
118 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
120 wxBEGIN_PROPERTIES_TABLE(wxButton
)
121 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
123 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
124 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
126 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
128 wxEND_PROPERTIES_TABLE()
130 wxBEGIN_HANDLERS_TABLE(wxButton
)
131 wxEND_HANDLERS_TABLE()
133 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
137 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
140 // this macro tries to adjust the default button height to a reasonable value
141 // using the char height as the base
142 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
144 // ============================================================================
146 // ============================================================================
148 // ----------------------------------------------------------------------------
149 // creation/destruction
150 // ----------------------------------------------------------------------------
152 bool wxButton::Create(wxWindow
*parent
,
158 const wxValidator
& validator
,
159 const wxString
& name
)
162 if (label
.empty() && wxIsStockID(id
))
164 // On Windows, some buttons aren't supposed to have
165 // mnemonics, so strip them out.
167 label
= wxGetStockLabel(id
168 #if defined(__WXMSW__) || defined(__WXWINCE__)
176 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
180 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
183 // if the label contains several lines we must explicitly tell the button
184 // about it or it wouldn't draw it correctly ("\n"s would just appear as
187 // NB: we do it here and not in MSWGetStyle() because we need the label
188 // value and m_label is not set yet when MSWGetStyle() is called;
189 // besides changing BS_MULTILINE during run-time is pointless anyhow
190 if ( label
.find(_T('\n')) != wxString::npos
)
192 msStyle
|= BS_MULTILINE
;
196 return MSWCreateControl(_T("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
199 wxButton::~wxButton()
201 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
202 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
208 // ----------------------------------------------------------------------------
210 // ----------------------------------------------------------------------------
212 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
214 // buttons never have an external border, they draw their own one
215 WXDWORD msStyle
= wxControl::MSWGetStyle
217 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
220 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
221 // each other in any resizeable dialog which has more than one button in
223 msStyle
|= WS_CLIPSIBLINGS
;
226 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
227 // and wxBU_RIGHT to get BS_CENTER!
228 if ( style
& wxBU_LEFT
)
230 if ( style
& wxBU_RIGHT
)
232 if ( style
& wxBU_TOP
)
234 if ( style
& wxBU_BOTTOM
)
235 msStyle
|= BS_BOTTOM
;
238 if ( style
& wxNO_BORDER
)
240 #endif // __WXWINCE__
246 // ----------------------------------------------------------------------------
247 // size management including autosizing
248 // ----------------------------------------------------------------------------
250 wxSize
wxButton::DoGetBestSize() const
252 wxClientDC
dc(wx_const_cast(wxButton
*, this));
253 dc
.SetFont(GetFont());
257 dc
.GetMultiLineTextExtent(GetLabelText(), &wBtn
, &hBtn
);
259 // add a margin -- the button is wider than just its label
260 wBtn
+= 3*GetCharWidth();
261 hBtn
= BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn
);
263 // all buttons have at least the standard size unless the user explicitly
264 // wants them to be of smaller size and used wxBU_EXACTFIT style when
265 // creating the button
266 if ( !HasFlag(wxBU_EXACTFIT
) )
268 wxSize sz
= GetDefaultSize();
277 wxSize
best(wBtn
, hBtn
);
283 wxSize
wxButtonBase::GetDefaultSize()
285 static wxSize s_sizeBtn
;
287 if ( s_sizeBtn
.x
== 0 )
290 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
292 // the size of a standard button in the dialog units is 50x14,
293 // translate this to pixels
294 // NB1: the multipliers come from the Windows convention
295 // NB2: the extra +1/+2 were needed to get the size be the same as the
296 // size of the buttons in the standard dialog - I don't know how
297 // this happens, but on my system this size is 75x23 in pixels and
298 // 23*8 isn't even divisible by 14... Would be nice to understand
299 // why these constants are needed though!
300 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
301 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
307 // ----------------------------------------------------------------------------
308 // default button handling
309 // ----------------------------------------------------------------------------
312 "Everything you ever wanted to know about the default buttons" or "Why do we
313 have to do all this?"
315 In MSW the default button should be activated when the user presses Enter
316 and the current control doesn't process Enter itself somehow. This is
317 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
318 Another aspect of "defaultness" is that the default button has different
319 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
320 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
321 be unset if our parent window is not active so it should be unset whenever
322 we lose activation and set back when we regain it.
324 Final complication is that when a button is active, it should be the default
325 one, i.e. pressing Enter on a button always activates it and not another
328 We handle this by maintaining a permanent and a temporary default items in
329 wxControlContainer (both may be NULL). When a button becomes the current
330 control (i.e. gets focus) it sets itself as the temporary default which
331 ensures that it has the right appearance and that Enter will be redirected
332 to it. When the button loses focus, it unsets the temporary default and so
333 the default item will be the permanent default -- that is the default button
334 if any had been set or none otherwise, which is just what we want.
336 NB: all this is quite complicated by now and the worst is that normally
337 it shouldn't be necessary at all as for the normal Windows programs
338 DefWindowProc() and IsDialogMessage() take care of all this
339 automatically -- however in wxWidgets programs this doesn't work for
340 nested hierarchies (i.e. a notebook inside a notebook) for unknown
341 reason and so we have to reproduce all this code ourselves. It would be
342 very nice if we could avoid doing it.
345 // set this button as the (permanently) default one in its panel
346 wxWindow
*wxButton::SetDefault()
348 // set this one as the default button both for wxWidgets ...
349 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
352 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
353 SetDefaultStyle(this, true);
356 // set this button as being currently default
357 void wxButton::SetTmpDefault()
359 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
361 wxCHECK_RET( tlw
, _T("button without top level window?") );
363 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
364 tlw
->SetTmpDefaultItem(this);
366 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
367 SetDefaultStyle(this, true);
370 // unset this button as currently default, it may still stay permanent default
371 void wxButton::UnsetTmpDefault()
373 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
375 wxCHECK_RET( tlw
, _T("button without top level window?") );
377 tlw
->SetTmpDefaultItem(NULL
);
379 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
381 SetDefaultStyle(this, false);
382 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
387 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
389 // we may be called with NULL pointer -- simpler to do the check here than
390 // in the caller which does wxDynamicCast()
394 // first, let DefDlgProc() know about the new default button
397 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
398 // focus at all any more
399 if ( !wxTheApp
->IsActive() )
402 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
403 wxCHECK_RET( tlw
, _T("button without top level window?") );
405 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
407 // sending DM_SETDEFID also changes the button style to
408 // BS_DEFPUSHBUTTON so there is nothing more to do
411 // then also change the style as needed
412 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
413 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
415 // don't do it with the owner drawn buttons because it will
416 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
417 // BS_DEFPUSHBUTTON != 0)!
418 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
420 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
421 on
? style
| BS_DEFPUSHBUTTON
422 : style
& ~BS_DEFPUSHBUTTON
,
427 // redraw the button - it will notice itself that it's
428 // [not] the default one [any longer]
432 //else: already has correct style
435 // ----------------------------------------------------------------------------
437 // ----------------------------------------------------------------------------
439 bool wxButton::SendClickEvent()
441 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
442 event
.SetEventObject(this);
444 return ProcessCommand(event
);
447 void wxButton::Command(wxCommandEvent
& event
)
449 ProcessCommand(event
);
452 // ----------------------------------------------------------------------------
453 // event/message handlers
454 // ----------------------------------------------------------------------------
456 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
458 bool processed
= false;
461 // NOTE: Apparently older versions (NT 4?) of the common controls send
462 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
463 // buttons, so in order to send two EVT_BUTTON events we should
464 // catch both types. Currently (Feb 2003) up-to-date versions of
465 // win98, win2k and winXP all send two BN_CLICKED messages for
466 // all button types, so we don't catch BN_DOUBLECLICKED anymore
467 // in order to not get 3 EVT_BUTTON events. If this is a problem
468 // then we need to figure out which version of the comctl32 changed
469 // this behaviour and test for it.
471 case 1: // message came from an accelerator
472 case BN_CLICKED
: // normal buttons send this
473 processed
= SendClickEvent();
480 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
482 // when we receive focus, we want to temporarily become the default button in
483 // our parent panel so that pressing "Enter" would activate us -- and when
484 // losing it we should restore the previous default button as well
485 if ( nMsg
== WM_SETFOCUS
)
489 // let the default processing take place too
491 else if ( nMsg
== WM_KILLFOCUS
)
495 else if ( nMsg
== WM_LBUTTONDBLCLK
)
497 // emulate a click event to force an owner-drawn button to change its
498 // appearance - without this, it won't do it
499 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
501 // and continue with processing the message normally as well
504 else if ( nMsg
== WM_THEMECHANGED
)
506 // need to recalculate the best size here
507 // as the theme size might have changed
508 InvalidateBestSize();
510 else if ( wxUxThemeEngine::GetIfActive() )
512 // we need to Refresh() if mouse has entered or left window
513 // so we can update the hot tracking state
514 // must use m_mouseInWindow here instead of IsMouseInWindow()
515 // since we need to know the first time the mouse enters the window
516 // and IsMouseInWindow() would return true in this case
517 if ( ( nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
518 nMsg
== WM_MOUSELEAVE
)
523 #endif // wxUSE_UXTHEME
525 // let the base class do all real processing
526 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
529 // ----------------------------------------------------------------------------
530 // owner-drawn buttons support
531 // ----------------------------------------------------------------------------
537 static void DrawButtonText(HDC hdc
,
539 const wxString
& text
,
542 COLORREF colOld
= SetTextColor(hdc
, col
);
543 int modeOld
= SetBkMode(hdc
, TRANSPARENT
);
545 if ( text
.find(_T('\n')) != wxString::npos
)
547 // draw multiline label
549 // first we need to compute its bounding rect
551 ::CopyRect(&rc
, pRect
);
552 ::DrawText(hdc
, text
, text
.length(), &rc
, DT_CENTER
| DT_CALCRECT
);
554 // now center this rect inside the entire button area
555 const LONG w
= rc
.right
- rc
.left
;
556 const LONG h
= rc
.bottom
- rc
.top
;
557 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
558 rc
.right
= rc
.left
+w
;
559 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
560 rc
.bottom
= rc
.top
+h
;
562 ::DrawText(hdc
, text
, text
.length(), &rc
, DT_CENTER
);
564 else // single line label
566 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
567 ::DrawText(hdc
, text
, text
.length(), pRect
,
568 DT_SINGLELINE
| DT_CENTER
| DT_VCENTER
);
571 SetBkMode(hdc
, modeOld
);
572 SetTextColor(hdc
, colOld
);
575 static void DrawRect(HDC hdc
, const RECT
& r
)
577 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
578 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
579 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
580 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
583 void wxButton::MakeOwnerDrawn()
585 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
586 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
589 style
|= BS_OWNERDRAW
;
590 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
594 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
596 if ( !wxControl::SetBackgroundColour(colour
) )
609 bool wxButton::SetForegroundColour(const wxColour
&colour
)
611 if ( !wxControl::SetForegroundColour(colour
) )
625 The button frame looks like this normally:
628 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
629 WH GB H = light grey (LIGHT)
630 WH GB G = dark grey (SHADOW)
631 WH GB B = black (DKSHADOW)
636 When the button is selected, the button becomes like this (the total button
637 size doesn't change):
648 When the button is pushed (while selected) it is like:
660 static void DrawButtonFrame(HDC hdc
, const RECT
& rectBtn
,
661 bool selected
, bool pushed
)
664 CopyRect(&r
, &rectBtn
);
666 HPEN hpenBlack
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DDKSHADOW
)),
667 hpenGrey
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DSHADOW
)),
668 hpenLightGr
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DLIGHT
)),
669 hpenWhite
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DHILIGHT
));
671 HPEN hpenOld
= (HPEN
)SelectObject(hdc
, hpenBlack
);
680 (void)SelectObject(hdc
, hpenGrey
);
681 ::InflateRect(&r
, -1, -1);
691 ::InflateRect(&r
, -1, -1);
694 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
695 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
697 (void)SelectObject(hdc
, hpenWhite
);
698 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
699 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
701 (void)SelectObject(hdc
, hpenLightGr
);
702 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
703 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
705 (void)SelectObject(hdc
, hpenGrey
);
706 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
707 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
710 (void)SelectObject(hdc
, hpenOld
);
711 DeleteObject(hpenWhite
);
712 DeleteObject(hpenLightGr
);
713 DeleteObject(hpenGrey
);
714 DeleteObject(hpenBlack
);
719 void MSWDrawXPBackground(wxButton
*button
, WXDRAWITEMSTRUCT
*wxdis
)
721 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
722 HDC hdc
= lpDIS
->hDC
;
723 UINT state
= lpDIS
->itemState
;
725 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
727 wxUxThemeHandle
theme(button
, L
"BUTTON");
730 if ( state
& ODS_SELECTED
)
732 iState
= PBS_PRESSED
;
734 else if ( button
->HasCapture() || button
->IsMouseInWindow() )
738 else if ( state
& ODS_FOCUS
)
740 iState
= PBS_DEFAULTED
;
742 else if ( state
& ODS_DISABLED
)
744 iState
= PBS_DISABLED
;
751 // draw parent background if needed
752 if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme
,
756 wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
760 wxUxThemeEngine::Get()->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
763 // calculate content area margins
765 wxUxThemeEngine::Get()->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
766 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
768 ::CopyRect(&rectClient
, &rectBtn
);
769 ::InflateRect(&rectClient
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
771 // if focused and !nofocus rect
772 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
774 DrawFocusRect(hdc
, &rectClient
);
777 if ( button
->UseBgCol() )
779 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
780 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
782 // don't overwrite the focus rect
783 ::InflateRect(&rectClient
, -1, -1);
784 FillRect(hdc
, &rectClient
, hbrushBackground
);
785 ::DeleteObject(hbrushBackground
);
788 #endif // wxUSE_UXTHEME
790 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
792 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
793 HDC hdc
= lpDIS
->hDC
;
794 UINT state
= lpDIS
->itemState
;
796 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
799 if ( wxUxThemeEngine::GetIfActive() )
801 MSWDrawXPBackground(this, wxdis
);
804 #endif // wxUSE_UXTHEME
806 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
808 // first, draw the background
809 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
810 FillRect(hdc
, &rectBtn
, hbrushBackground
);
811 ::DeleteObject(hbrushBackground
);
813 // draw the border for the current state
814 bool selected
= (state
& ODS_SELECTED
) != 0;
817 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
820 selected
= tlw
->GetDefaultItem() == this;
823 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
825 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
827 // if focused and !nofocus rect
828 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
831 CopyRect(&rectFocus
, &rectBtn
);
833 // I don't know where does this constant come from, but this is how
834 // Windows draws them
835 InflateRect(&rectFocus
, -4, -4);
837 DrawFocusRect(hdc
, &rectFocus
);
842 // the label is shifted by 1 pixel to create "pushed" effect
843 OffsetRect(&rectBtn
, 1, 1);
847 COLORREF colFg
= wxColourToRGB(GetForegroundColour());
848 if ( state
& ODS_DISABLED
) colFg
= GetSysColor(COLOR_GRAYTEXT
) ;
849 wxString label
= GetLabel();
850 if ( state
& ODS_NOACCEL
) label
= GetLabelText() ;
851 DrawButtonText(hdc
, &rectBtn
, label
, colFg
);
858 #endif // wxUSE_BUTTON