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added possibility to throw different objects and crash directly from the main frame...
[wxWidgets.git] / src / msw / colour.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: colour.cpp
3 // Purpose: wxColour class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
13 #pragma implementation "colour.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #include "wx/gdicmn.h"
24 #include "wx/msw/private.h"
25
26 #include <string.h>
27
28 #if wxUSE_EXTENDED_RTTI
29
30 template<> void wxStringReadValue(const wxString &s , wxColour &data )
31 {
32 // copied from VS xrc
33 unsigned long tmp = 0;
34
35 if (s.Length() != 7 || s[0u] != wxT('#')
36 || wxSscanf(s.c_str(), wxT("#%lX"), &tmp) != 1)
37 {
38 wxLogError(_("String To Colour : Incorrect colour specification : %s"),
39 s.c_str() );
40 data = wxNullColour;
41 }
42 else
43 {
44 data = wxColour((unsigned char) ((tmp & 0xFF0000) >> 16) ,
45 (unsigned char) ((tmp & 0x00FF00) >> 8),
46 (unsigned char) ((tmp & 0x0000FF)));
47 }
48 }
49
50 template<> void wxStringWriteValue(wxString &s , const wxColour &data )
51 {
52 s = wxString::Format(wxT("#%02X%02X%02X"),
53 data.Red(), data.Green(), data.Blue() );
54 }
55
56 wxTO_STRING_IMP( wxColour )
57 wxFROM_STRING_IMP( wxColour )
58
59 IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_AND_STREAMERS_XTI( wxColour , wxObject , "wx/colour.h" , &wxTO_STRING( wxColour ) , &wxFROM_STRING( wxColour ))
60
61 wxBEGIN_PROPERTIES_TABLE(wxColour)
62 wxREADONLY_PROPERTY( Red, unsigned char, Red, EMPTY_MACROVALUE , 0 /*flags*/, wxT("Helpstring"), wxT("group"))
63 wxREADONLY_PROPERTY( Green, unsigned char, Green, EMPTY_MACROVALUE , 0 /*flags*/, wxT("Helpstring"), wxT("group"))
64 wxREADONLY_PROPERTY( Blue, unsigned char, Blue, EMPTY_MACROVALUE , 0 /*flags*/, wxT("Helpstring"), wxT("group"))
65 wxEND_PROPERTIES_TABLE()
66
67 wxCONSTRUCTOR_3( wxColour, unsigned char, Red, unsigned char, Green, unsigned char, Blue )
68
69 wxBEGIN_HANDLERS_TABLE(wxColour)
70 wxEND_HANDLERS_TABLE()
71 #else
72 IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
73 #endif
74
75 // Colour
76
77 void wxColour::Init()
78 {
79 m_isInit = false;
80 m_pixel = 0;
81 m_red =
82 m_blue =
83 m_green = 0;
84 }
85
86 wxColour::wxColour(const wxColour& col)
87 :wxObject()
88 {
89 *this = col;
90 }
91
92 wxColour& wxColour::operator=(const wxColour& col)
93 {
94 m_red = col.m_red;
95 m_green = col.m_green;
96 m_blue = col.m_blue;
97 m_isInit = col.m_isInit;
98 m_pixel = col.m_pixel;
99 return *this;
100 }
101
102 void wxColour::InitFromName(const wxString& name)
103 {
104 if ( wxTheColourDatabase )
105 {
106 wxColour col = wxTheColourDatabase->Find(name);
107 if ( col.Ok() )
108 {
109 *this = col;
110 return;
111 }
112 }
113
114 // leave invalid
115 Init();
116 }
117
118 wxColour::~wxColour()
119 {
120 }
121
122 void wxColour::Set(unsigned char r, unsigned char g, unsigned char b)
123 {
124 m_red = r;
125 m_green = g;
126 m_blue = b;
127 m_isInit = true;
128 m_pixel = PALETTERGB(m_red, m_green, m_blue);
129 }
130