]> git.saurik.com Git - wxWidgets.git/blob - src/common/iconbndl.cpp
Add wxInputStream::ReadAll() and wxOutputStream::WriteAll().
[wxWidgets.git] / src / common / iconbndl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/iconbndl.cpp
3 // Purpose: wxIconBundle
4 // Author: Mattia Barbon, Vadim Zeitlin
5 // Created: 23.03.2002
6 // RCS-ID: $Id$
7 // Copyright: (c) Mattia barbon
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // For compilers that support precompilation, includes "wx.h".
12 #include "wx/wxprec.h"
13
14 #ifdef __BORLANDC__
15 #pragma hdrstop
16 #endif
17
18 #include "wx/iconbndl.h"
19
20 #ifndef WX_PRECOMP
21 #include "wx/settings.h"
22 #include "wx/log.h"
23 #include "wx/intl.h"
24 #include "wx/bitmap.h"
25 #include "wx/image.h"
26 #include "wx/stream.h"
27 #endif
28
29 #include "wx/wfstream.h"
30
31 #include "wx/arrimpl.cpp"
32 WX_DEFINE_OBJARRAY(wxIconArray)
33
34 IMPLEMENT_DYNAMIC_CLASS(wxIconBundle, wxGDIObject)
35
36 #define M_ICONBUNDLEDATA static_cast<wxIconBundleRefData*>(m_refData)
37
38 // ----------------------------------------------------------------------------
39 // wxIconBundleRefData
40 // ----------------------------------------------------------------------------
41
42 class WXDLLEXPORT wxIconBundleRefData : public wxGDIRefData
43 {
44 public:
45 wxIconBundleRefData() { }
46
47 // We need the copy ctor for CloneGDIRefData() but notice that we use the
48 // base class default ctor in it and not the copy one which it doesn't have.
49 wxIconBundleRefData(const wxIconBundleRefData& other)
50 : wxGDIRefData(),
51 m_icons(other.m_icons)
52 {
53 }
54
55 // default assignment operator and dtor are ok
56
57 virtual bool IsOk() const { return !m_icons.empty(); }
58
59 wxIconArray m_icons;
60 };
61
62 // ============================================================================
63 // wxIconBundle implementation
64 // ============================================================================
65
66 wxIconBundle::wxIconBundle()
67 {
68 }
69
70 #if wxUSE_STREAMS && wxUSE_IMAGE
71
72 #if wxUSE_FFILE || wxUSE_FILE
73 wxIconBundle::wxIconBundle(const wxString& file, wxBitmapType type)
74 : wxGDIObject()
75 {
76 AddIcon(file, type);
77 }
78 #endif // wxUSE_FFILE || wxUSE_FILE
79
80 wxIconBundle::wxIconBundle(wxInputStream& stream, wxBitmapType type)
81 : wxGDIObject()
82 {
83 AddIcon(stream, type);
84 }
85 #endif // wxUSE_STREAMS && wxUSE_IMAGE
86
87 wxIconBundle::wxIconBundle(const wxIcon& icon)
88 : wxGDIObject()
89 {
90 AddIcon(icon);
91 }
92
93 wxGDIRefData *wxIconBundle::CreateGDIRefData() const
94 {
95 return new wxIconBundleRefData;
96 }
97
98 wxGDIRefData *wxIconBundle::CloneGDIRefData(const wxGDIRefData *data) const
99 {
100 return new wxIconBundleRefData(*static_cast<const wxIconBundleRefData *>(data));
101 }
102
103 void wxIconBundle::DeleteIcons()
104 {
105 UnRef();
106 }
107
108 #if wxUSE_STREAMS && wxUSE_IMAGE
109
110 namespace
111 {
112
113 // Adds icon from 'input' to the bundle. Shows 'errorMessage' on failure
114 // (it must contain "%d", because it is used to report # of image in the file
115 // that failed to load):
116 void DoAddIcon(wxIconBundle& bundle,
117 wxInputStream& input,
118 wxBitmapType type,
119 const wxString& errorMessage)
120 {
121 wxImage image;
122
123 const wxFileOffset posOrig = input.TellI();
124
125 const size_t count = wxImage::GetImageCount(input, type);
126 for ( size_t i = 0; i < count; ++i )
127 {
128 if ( i )
129 {
130 // the call to LoadFile() for the first sub-image updated the
131 // stream position but we need to start reading the subsequent
132 // sub-image at the image beginning too
133 input.SeekI(posOrig);
134 }
135
136 if ( !image.LoadFile(input, type, i) )
137 {
138 wxLogError(errorMessage, i);
139 continue;
140 }
141
142 if ( type == wxBITMAP_TYPE_ANY )
143 {
144 // store the type so that we don't need to try all handlers again
145 // for the subsequent images, they should all be of the same type
146 type = image.GetType();
147 }
148
149 wxIcon tmp;
150 tmp.CopyFromBitmap(wxBitmap(image));
151 bundle.AddIcon(tmp);
152 }
153 }
154
155 } // anonymous namespace
156
157 #if wxUSE_FFILE || wxUSE_FILE
158
159 void wxIconBundle::AddIcon(const wxString& file, wxBitmapType type)
160 {
161 #ifdef __WXMAC__
162 // Deal with standard icons
163 if ( type == wxBITMAP_TYPE_ICON_RESOURCE )
164 {
165 wxIcon tmp(file, type);
166 if (tmp.IsOk())
167 {
168 AddIcon(tmp);
169 return;
170 }
171 }
172 #endif // __WXMAC__
173
174 #if wxUSE_FFILE
175 wxFFileInputStream stream(file);
176 #elif wxUSE_FILE
177 wxFileInputStream stream(file);
178 #endif
179 DoAddIcon
180 (
181 *this,
182 stream, type,
183 wxString::Format(_("Failed to load image %%d from file '%s'."), file)
184 );
185 }
186
187 #endif // wxUSE_FFILE || wxUSE_FILE
188
189 void wxIconBundle::AddIcon(wxInputStream& stream, wxBitmapType type)
190 {
191 DoAddIcon(*this, stream, type, _("Failed to load image %d from stream."));
192 }
193
194 #endif // wxUSE_STREAMS && wxUSE_IMAGE
195
196 wxIcon wxIconBundle::GetIcon(const wxSize& size, int flags) const
197 {
198 wxASSERT( size == wxDefaultSize || (size.x >= 0 && size.y > 0) );
199
200 // We need the standard system icon size when using FALLBACK_SYSTEM.
201 wxCoord sysX = 0,
202 sysY = 0;
203 if ( flags & FALLBACK_SYSTEM )
204 {
205 sysX = wxSystemSettings::GetMetric(wxSYS_ICON_X);
206 sysY = wxSystemSettings::GetMetric(wxSYS_ICON_Y);
207 }
208
209 // If size == wxDefaultSize, we use system default icon size by convention.
210 wxCoord sizeX = size.x;
211 wxCoord sizeY = size.y;
212 if ( size == wxDefaultSize )
213 {
214 wxASSERT_MSG( flags == FALLBACK_SYSTEM,
215 wxS("Must have valid size if not using FALLBACK_SYSTEM") );
216
217 sizeX = sysX;
218 sizeY = sysY;
219 }
220
221 // Iterate over all icons searching for the exact match or the closest icon
222 // for FALLBACK_NEAREST_LARGER.
223 wxIcon iconBest;
224 int bestDiff = 0;
225 bool bestIsLarger = false;
226 bool bestIsSystem = false;
227
228 const size_t count = GetIconCount();
229
230 const wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons;
231 for ( size_t i = 0; i < count; i++ )
232 {
233 const wxIcon& icon = iconArray[i];
234 if ( !icon.IsOk() )
235 continue;
236 wxCoord sx = icon.GetWidth(),
237 sy = icon.GetHeight();
238
239 // Exact match ends search immediately in any case.
240 if ( sx == sizeX && sy == sizeY )
241 {
242 iconBest = icon;
243 break;
244 }
245
246 if ( flags & FALLBACK_SYSTEM )
247 {
248 if ( sx == sysX && sy == sysY )
249 {
250 iconBest = icon;
251 bestIsSystem = true;
252 continue;
253 }
254 }
255
256 if ( !bestIsSystem && (flags & FALLBACK_NEAREST_LARGER) )
257 {
258 bool iconLarger = (sx >= sizeX) && (sy >= sizeY);
259 int iconDiff = abs(sx - sizeX) + abs(sy - sizeY);
260
261 // Use current icon as candidate for the best icon, if either:
262 // - we have no candidate yet
263 // - we have no candidate larger than desired size and current icon is
264 // - current icon is closer to desired size than candidate
265 if ( !iconBest.IsOk() ||
266 (!bestIsLarger && iconLarger) ||
267 (iconLarger && (iconDiff < bestDiff)) )
268 {
269 iconBest = icon;
270 bestIsLarger = iconLarger;
271 bestDiff = iconDiff;
272 continue;
273 }
274 }
275 }
276
277 #if defined( __WXMAC__ ) && wxOSX_USE_CARBON
278 if (!iconBest.IsOk())
279 return wxNullIcon;
280
281 return wxIcon(iconBest.GetHICON(), size);
282 #else
283 return iconBest;
284 #endif
285 }
286
287 wxIcon wxIconBundle::GetIconOfExactSize(const wxSize& size) const
288 {
289 return GetIcon(size, FALLBACK_NONE);
290 }
291
292 void wxIconBundle::AddIcon(const wxIcon& icon)
293 {
294 wxCHECK_RET( icon.IsOk(), wxT("invalid icon") );
295
296 AllocExclusive();
297
298 wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons;
299
300 // replace existing icon with the same size if we already have it
301 const size_t count = iconArray.size();
302 for ( size_t i = 0; i < count; ++i )
303 {
304 wxIcon& tmp = iconArray[i];
305 if ( tmp.IsOk() &&
306 tmp.GetWidth() == icon.GetWidth() &&
307 tmp.GetHeight() == icon.GetHeight() )
308 {
309 tmp = icon;
310 return;
311 }
312 }
313
314 // if we don't, add an icon with new size
315 iconArray.Add(icon);
316 }
317
318 size_t wxIconBundle::GetIconCount() const
319 {
320 return IsOk() ? M_ICONBUNDLEDATA->m_icons.size() : 0;
321 }
322
323 wxIcon wxIconBundle::GetIconByIndex(size_t n) const
324 {
325 wxCHECK_MSG( n < GetIconCount(), wxNullIcon, wxT("invalid index") );
326
327 return M_ICONBUNDLEDATA->m_icons[n];
328 }