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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dialog.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/dialog.h"
25 #include "wx/utils.h"
26 #include "wx/frame.h"
27 #include "wx/app.h"
28 #include "wx/settings.h"
29 #endif
30
31 #include "wx/msw/private.h"
32 #include "wx/log.h"
33
34 #if wxUSE_COMMON_DIALOGS
35 #include <commdlg.h>
36 #endif
37
38 #define wxDIALOG_DEFAULT_X 300
39 #define wxDIALOG_DEFAULT_Y 300
40
41 // Lists to keep track of windows, so we can disable/enable them
42 // for modal dialogs
43 wxList wxModalDialogs;
44 wxList wxModelessWindows; // Frames and modeless dialogs
45 extern wxList WXDLLEXPORT wxPendingDelete;
46
47 #if !USE_SHARED_LIBRARY
48 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
49
50 BEGIN_EVENT_TABLE(wxDialog, wxPanel)
51 EVT_SIZE(wxDialog::OnSize)
52 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
53 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
54 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
55 EVT_CHAR_HOOK(wxDialog::OnCharHook)
56 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
57 EVT_CLOSE(wxDialog::OnCloseWindow)
58 END_EVENT_TABLE()
59 #endif
60
61 bool wxDialog::MSWOnClose(void)
62 {
63 return Close();
64 }
65
66 wxDialog::wxDialog(void)
67 {
68 m_isShown = FALSE;
69 m_modalShowing = FALSE;
70
71 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
72 }
73
74 bool wxDialog::Create(wxWindow *parent, wxWindowID id,
75 const wxString& title,
76 const wxPoint& pos,
77 const wxSize& size,
78 long style,
79 const wxString& name)
80 {
81 #if wxUSE_TOOLTIPS
82 m_hwndToolTip = 0;
83 #endif
84
85 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
86 SetName(name);
87
88 if (!parent)
89 wxTopLevelWindows.Append(this);
90
91 // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
92
93 if (parent) parent->AddChild(this);
94
95 if ( id == -1 )
96 m_windowId = (int)NewControlId();
97 else
98 m_windowId = id;
99
100 int x = pos.x;
101 int y = pos.y;
102 int width = size.x;
103 int height = size.y;
104
105 if (x < 0) x = wxDIALOG_DEFAULT_X;
106 if (y < 0) y = wxDIALOG_DEFAULT_Y;
107
108 m_windowStyle = style;
109
110 m_isShown = FALSE;
111 m_modalShowing = FALSE;
112
113 if (width < 0)
114 width = 500;
115 if (height < 0)
116 height = 500;
117
118 // All dialogs should really have this style
119 m_windowStyle |= wxTAB_TRAVERSAL;
120
121 WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
122 if (m_windowStyle & wxSTAY_ON_TOP)
123 extendedStyle |= WS_EX_TOPMOST;
124
125 // Allows creation of dialogs with & without captions under MSWindows,
126 // resizeable or not (but a resizeable dialog always has caption -
127 // otherwise it would look too strange)
128 const char *dlg;
129 if ( style & wxTHICK_FRAME )
130 dlg = "wxResizeableDialog";
131 else if ( style & wxCAPTION )
132 dlg = "wxCaptionDialog";
133 else
134 dlg = "wxNoCaptionDialog";
135 MSWCreate(m_windowId, parent, NULL, this, NULL,
136 x, y, width, height,
137 0, // style is not used if we have dlg template
138 dlg,
139 extendedStyle);
140
141 HWND hwnd = (HWND)GetHWND();
142
143 if ( !hwnd )
144 {
145 wxLogError(_("Failed to create dialog."));
146
147 return FALSE;
148 }
149
150 SubclassWin(GetHWND());
151
152 SetWindowText(hwnd, title);
153 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
154
155 return TRUE;
156 }
157
158 void wxDialog::SetModal(bool flag)
159 {
160 if ( flag )
161 m_windowStyle |= wxDIALOG_MODAL ;
162 else
163 if ( m_windowStyle & wxDIALOG_MODAL )
164 m_windowStyle -= wxDIALOG_MODAL ;
165
166 wxModelessWindows.DeleteObject(this);
167 if (!flag)
168 wxModelessWindows.Append(this);
169 }
170
171 wxDialog::~wxDialog()
172 {
173 m_isBeingDeleted = TRUE;
174
175 wxTopLevelWindows.DeleteObject(this);
176
177 if (m_modalShowing)
178 {
179 Show(FALSE);
180 // For some reason, wxWindows can activate another task altogether
181 // when a frame is destroyed after a modal dialog has been invoked.
182 // Try to bring the parent to the top.
183 // dfgg: I moved this following line from end of function -
184 // must not call if another window is on top!!
185 // This can often happen with Close() and delayed deleting
186 if (GetParent() && GetParent()->GetHWND())
187 ::BringWindowToTop((HWND) GetParent()->GetHWND());
188 }
189
190 m_modalShowing = FALSE;
191 if ( GetHWND() )
192 ShowWindow((HWND) GetHWND(), SW_HIDE);
193
194 if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL )
195 wxModelessWindows.DeleteObject(this);
196
197 UnsubclassWin();
198
199 // If this is the last top-level window, exit.
200 if (wxTheApp && (wxTopLevelWindows.Number() == 0))
201 {
202 wxTheApp->SetTopWindow(NULL);
203
204 if (wxTheApp->GetExitOnFrameDelete())
205 {
206 PostQuitMessage(0);
207 }
208 }
209 }
210
211 // By default, pressing escape cancels the dialog
212 void wxDialog::OnCharHook(wxKeyEvent& event)
213 {
214 if (GetHWND())
215 {
216 if (event.m_keyCode == WXK_ESCAPE)
217 {
218 // Behaviour changed in 2.0: we'll send a Cancel message
219 // to the dialog instead of Close.
220 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
221 cancelEvent.SetEventObject( this );
222 GetEventHandler()->ProcessEvent(cancelEvent);
223
224 return;
225 }
226 }
227 // We didn't process this event.
228 event.Skip();
229 }
230
231 void wxDialog::OnPaint(wxPaintEvent& event)
232 {
233 // No: if you call the default procedure, it makes
234 // the following painting code not work.
235 // wxWindow::OnPaint(event);
236 }
237
238 void wxDialog::Fit(void)
239 {
240 wxWindow::Fit();
241 }
242
243 void wxDialog::Iconize(bool WXUNUSED(iconize))
244 {
245 // Windows dialog boxes can't be iconized
246 }
247
248 bool wxDialog::IsIconized(void) const
249 {
250 return FALSE;
251 }
252
253 void wxDialog::DoSetClientSize(int width, int height)
254 {
255 HWND hWnd = (HWND) GetHWND();
256 RECT rect;
257 ::GetClientRect(hWnd, &rect);
258
259 RECT rect2;
260 GetWindowRect(hWnd, &rect2);
261
262 // Find the difference between the entire window (title bar and all)
263 // and the client area; add this to the new client size to move the
264 // window
265 int actual_width = rect2.right - rect2.left - rect.right + width;
266 int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
267
268 MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE);
269
270 wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId);
271 event.SetEventObject( this );
272 GetEventHandler()->ProcessEvent(event);
273 }
274
275 void wxDialog::GetPosition(int *x, int *y) const
276 {
277 HWND hWnd = (HWND) GetHWND();
278 RECT rect;
279 GetWindowRect(hWnd, &rect);
280
281 *x = rect.left;
282 *y = rect.top;
283 }
284
285 bool wxDialog::IsShown(void) const
286 {
287 return m_isShown;
288 }
289
290 bool wxDialog::Show(bool show)
291 {
292 m_isShown = show;
293
294 if (show)
295 InitDialog();
296
297 bool modal = ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL) ;
298
299 #if WXGARBAGE_COLLECTION_ON /* MATTHEW: GC */
300 if (!modal) {
301 if (show) {
302 if (!wxModelessWindows.Member(this))
303 wxModelessWindows.Append(this);
304 } else
305 wxModelessWindows.DeleteObject(this);
306 }
307 if (show) {
308 if (!wxTopLevelWindows.Member(this))
309 wxTopLevelWindows.Append(this);
310 } else
311 wxTopLevelWindows.DeleteObject(this);
312 #endif
313
314 if (modal)
315 {
316 if (show)
317 {
318 m_hwndOldFocus = (WXHWND)::GetFocus();
319
320 if (m_modalShowing)
321 {
322 BringWindowToTop((HWND) GetHWND());
323 return TRUE;
324 }
325
326 m_modalShowing = TRUE;
327 wxNode *node = wxModalDialogs.First();
328 while (node)
329 {
330 wxDialog *box = (wxDialog *)node->Data();
331 if (box != this)
332 ::EnableWindow((HWND) box->GetHWND(), FALSE);
333 node = node->Next();
334 }
335
336 // if we don't do it, some window might be deleted while we have pointers
337 // to them in our disabledWindows list and the program will crash when it
338 // will try to reenable them after the modal dialog end
339 wxTheApp->DeletePendingObjects();
340 wxList disabledWindows;
341
342 node = wxModelessWindows.First();
343 while (node)
344 {
345 wxWindow *win = (wxWindow *)node->Data();
346 if (::IsWindowEnabled((HWND) win->GetHWND()))
347 {
348 ::EnableWindow((HWND) win->GetHWND(), FALSE);
349 disabledWindows.Append(win);
350 }
351 node = node->Next();
352 }
353
354 ShowWindow((HWND) GetHWND(), SW_SHOW);
355 EnableWindow((HWND) GetHWND(), TRUE);
356 BringWindowToTop((HWND) GetHWND());
357
358 if (!wxModalDialogs.Member(this))
359 wxModalDialogs.Append(this);
360
361 MSG msg;
362 // Must test whether this dialog still exists: we may not process
363 // a message before the deletion.
364 while (wxModalDialogs.Member(this) && m_modalShowing && GetMessage(&msg, NULL, 0, 0))
365 {
366 if ( m_acceleratorTable.Ok() &&
367 ::TranslateAccelerator((HWND)GetHWND(),
368 (HACCEL)m_acceleratorTable.GetHACCEL(),
369 &msg) )
370 {
371 // Have processed the message
372 }
373 else if ( !wxTheApp->ProcessMessage((WXMSG *)&msg) )
374 {
375 TranslateMessage(&msg);
376 DispatchMessage(&msg);
377 }
378
379 // If we get crashes (as per George Tasker's message) with nested modal dialogs,
380 // we should try removing the m_modalShowing test
381
382 if (m_modalShowing && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE))
383 // dfgg: NB MUST test m_modalShowing again as the message loop could have triggered
384 // a Show(FALSE) in the mean time!!!
385 // Without the test, we might delete the dialog before the end of modal showing.
386 {
387 while (wxTheApp->ProcessIdle() && m_modalShowing)
388 {
389 // Keep going until we decide we've done enough
390 }
391 }
392 }
393 // dfgg: now must specifically re-enable all other app windows that we disabled earlier
394 node=disabledWindows.First();
395 while(node) {
396 wxWindow* win = (wxWindow*) node->Data();
397 if (wxModalDialogs.Member(win) || wxModelessWindows.Member(win))
398 {
399 HWND hWnd = (HWND) win->GetHWND();
400 if (::IsWindow(hWnd))
401 ::EnableWindow(hWnd,TRUE);
402 }
403 node=node->Next();
404 }
405 }
406 else // !show
407 {
408 ::SetFocus((HWND)m_hwndOldFocus);
409
410 wxModalDialogs.DeleteObject(this);
411
412 wxNode *last = wxModalDialogs.Last();
413
414 // If there's still a modal dialog active, we
415 // enable it, else we enable all modeless windows
416 if (last)
417 {
418 // VZ: I don't understand what this is supposed to do, so I'll leave
419 // it out for now and look for horrible consequences
420 wxDialog *box = (wxDialog *)last->Data();
421 HWND hwnd = (HWND) box->GetHWND();
422 #if 0
423 if (box->IsUserEnabled())
424 #endif // 0
425 EnableWindow(hwnd, TRUE);
426 BringWindowToTop(hwnd);
427 }
428 else
429 {
430 wxNode *node = wxModelessWindows.First();
431 while (node)
432 {
433 wxWindow *win = (wxWindow *)node->Data();
434 HWND hwnd = (HWND) win->GetHWND();
435 // Only enable again if not user-disabled.
436 #if 0
437 if (win->IsUserEnabled())
438 #endif // 0
439 EnableWindow(hwnd, TRUE);
440 node = node->Next();
441 }
442 }
443 // Try to highlight the correct window (the parent)
444 HWND hWndParent = 0;
445 if (GetParent())
446 {
447 hWndParent = (HWND) GetParent()->GetHWND();
448 if (hWndParent)
449 ::BringWindowToTop(hWndParent);
450 }
451 ShowWindow((HWND) GetHWND(), SW_HIDE);
452 m_modalShowing = FALSE;
453 }
454 }
455 else // !modal
456 {
457 if (show)
458 {
459 ShowWindow((HWND) GetHWND(), SW_SHOW);
460 BringWindowToTop((HWND) GetHWND());
461 }
462 else
463 {
464 // Try to highlight the correct window (the parent)
465 HWND hWndParent = 0;
466 if (GetParent())
467 {
468 hWndParent = (HWND) GetParent()->GetHWND();
469 if (hWndParent)
470 ::BringWindowToTop(hWndParent);
471 }
472 ShowWindow((HWND) GetHWND(), SW_HIDE);
473 }
474 }
475 return TRUE;
476 }
477
478 void wxDialog::SetTitle(const wxString& title)
479 {
480 SetWindowText((HWND) GetHWND(), (const char *)title);
481 }
482
483 wxString wxDialog::GetTitle(void) const
484 {
485 GetWindowText((HWND) GetHWND(), wxBuffer, 1000);
486 return wxString(wxBuffer);
487 }
488
489 void wxDialog::Centre(int direction)
490 {
491 int x_offset,y_offset ;
492 int display_width, display_height;
493 int width, height, x, y;
494 wxWindow *parent = GetParent();
495 if ((direction & wxCENTER_FRAME) && parent)
496 {
497 parent->GetPosition(&x_offset,&y_offset) ;
498 parent->GetSize(&display_width,&display_height) ;
499 }
500 else
501 {
502 wxDisplaySize(&display_width, &display_height);
503 x_offset = 0 ;
504 y_offset = 0 ;
505 }
506
507 GetSize(&width, &height);
508 GetPosition(&x, &y);
509
510 if (direction & wxHORIZONTAL)
511 x = (int)((display_width - width)/2);
512 if (direction & wxVERTICAL)
513 y = (int)((display_height - height)/2);
514
515 SetSize(x+x_offset, y+y_offset, width, height);
516 }
517
518 // Replacement for Show(TRUE) for modal dialogs - returns return code
519 int wxDialog::ShowModal(void)
520 {
521 m_windowStyle |= wxDIALOG_MODAL;
522 Show(TRUE);
523 return GetReturnCode();
524 }
525
526 void wxDialog::EndModal(int retCode)
527 {
528 SetReturnCode(retCode);
529 Show(FALSE);
530 }
531
532 // Define for each class of dialog and control
533 WXHBRUSH wxDialog::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
534 WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
535 {
536 #if wxUSE_CTL3D
537 HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
538 return (WXHBRUSH) hbrush;
539 #else
540 return 0;
541 #endif
542 }
543
544 // Standard buttons
545 void wxDialog::OnOK(wxCommandEvent& event)
546 {
547 if ( Validate() && TransferDataFromWindow() )
548 {
549 if ( IsModal() )
550 EndModal(wxID_OK);
551 else
552 {
553 SetReturnCode(wxID_OK);
554 this->Show(FALSE);
555 }
556 }
557 }
558
559 void wxDialog::OnApply(wxCommandEvent& event)
560 {
561 if (Validate())
562 TransferDataFromWindow();
563 // TODO probably need to disable the Apply button until things change again
564 }
565
566 void wxDialog::OnCancel(wxCommandEvent& event)
567 {
568 if ( IsModal() )
569 EndModal(wxID_CANCEL);
570 else
571 {
572 SetReturnCode(wxID_CANCEL);
573 this->Show(FALSE);
574 }
575 }
576
577 void wxDialog::OnCloseWindow(wxCloseEvent& event)
578 {
579 // We'll send a Cancel message by default,
580 // which may close the dialog.
581 // Check for looping if the Cancel event handler calls Close().
582
583 // Note that if a cancel button and handler aren't present in the dialog,
584 // nothing will happen when you close the dialog via the window manager, or
585 // via Close().
586 // We wouldn't want to destroy the dialog by default, since the dialog may have been
587 // created on the stack.
588 // However, this does mean that calling dialog->Close() won't delete the dialog
589 // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
590 // sure to destroy the dialog.
591 // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
592
593 static wxList closing;
594
595 if ( closing.Member(this) )
596 return;
597
598 closing.Append(this);
599
600 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
601 cancelEvent.SetEventObject( this );
602 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
603
604 closing.DeleteObject(this);
605 }
606
607 // Destroy the window (delayed, if a managed window)
608 bool wxDialog::Destroy(void)
609 {
610 if (!wxPendingDelete.Member(this))
611 wxPendingDelete.Append(this);
612 return TRUE;
613 }
614
615 void wxDialog::OnSize(wxSizeEvent& WXUNUSED(event))
616 {
617 // if we're using constraints - do use them
618 #if wxUSE_CONSTRAINTS
619 if ( GetAutoLayout() ) {
620 Layout();
621 }
622 #endif
623 }
624
625 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
626 {
627 #if wxUSE_CTL3D
628 Ctl3dColorChange();
629 #else
630 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
631 Refresh();
632 #endif
633 }