1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
7 include ../../build/msw/config.gcc
9 # -------------------------------------------------------------------------
10 # Do not modify the rest of this file!
11 # -------------------------------------------------------------------------
15 BOMBS_CXXFLAGS = $(CPPFLAGS) $(__DEBUGINFO) $(__OPTIMIZEFLAG_2) $(GCCFLAGS) \
16 -DHAVE_W32API_H -D__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) \
17 $(__UNICODE_DEFINE_p) -I.\..\..\include -I$(SETUPHDIR) -Wall -I. \
18 $(__DLLFLAG_p) -I.\..\..\samples $(CXXFLAGS) $(__EXCEPTIONSFLAG_4) \
21 $(OBJS)\bombs_bombs.o \
22 $(OBJS)\bombs_bombs1.o \
23 $(OBJS)\bombs_game.o \
24 $(OBJS)\bombs_bombs_rc.o
26 gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
28 $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
30 ### Conditionally set variables: ###
32 ifeq ($(GCC_VERSION),2.95)
33 GCCFLAGS = -fvtable-thunks
36 LIBDIRNAME = .\..\..\lib\gcc_lib$(CFG)
39 LIBDIRNAME = .\..\..\lib\gcc_dll$(CFG)
48 ifeq ($(DEBUG_FLAG),default)
52 ifeq ($(DEBUG_FLAG),1)
65 ifeq ($(DEBUG_INFO),default)
69 ifeq ($(BUILD),release)
70 ifeq ($(DEBUG_INFO),default)
74 ifeq ($(DEBUG_INFO),0)
77 ifeq ($(DEBUG_INFO),1)
81 ifeq ($(DEBUG_FLAG),default)
82 __DEBUG_DEFINE_p = -D__WXDEBUG__
85 ifeq ($(DEBUG_FLAG),1)
86 __DEBUG_DEFINE_p = -D__WXDEBUG__
89 ifeq ($(DEBUG_FLAG),default)
90 __DEBUG_DEFINE_p_1 = --define __WXDEBUG__
93 ifeq ($(DEBUG_FLAG),1)
94 __DEBUG_DEFINE_p_1 = --define __WXDEBUG__
97 __DLLFLAG_p = -DWXUSINGDLL
100 __DLLFLAG_p_1 = --define WXUSINGDLL
102 ifeq ($(USE_EXCEPTIONS),0)
103 __EXCEPTIONSFLAG_4 = -fno-rtti
105 ifeq ($(USE_EXCEPTIONS),1)
108 ifeq ($(USE_EXCEPTIONS),0)
109 __EXCEPTIONSFLAG_5 = -fno-exceptions
111 ifeq ($(USE_EXCEPTIONS),1)
115 __LIB_JPEG_p = -lwxjpeg$(WXDEBUGFLAG)
118 __LIB_PNG_p = -lwxpng$(WXDEBUGFLAG)
121 __LIB_TIFF_p = -lwxtiff$(WXDEBUGFLAG)
123 ifeq ($(BUILD),debug)
124 __OPTIMIZEFLAG_2 = -O0
126 ifeq ($(BUILD),release)
127 __OPTIMIZEFLAG_2 = -O2
130 __UNICODE_DEFINE_p = -D_UNICODE
133 __UNICODE_DEFINE_p_1 = --define _UNICODE
136 __UNICOWS_LIB_p = -lunicows
138 ifeq ($(MONOLITHIC),0)
139 __WXLIB_BASE_p = -lwxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
141 ifeq ($(MONOLITHIC),0)
143 -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core
145 ifeq ($(MONOLITHIC),1)
147 -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
150 __WXUNIV_DEFINE_p = -D__WXUNIVERSAL__
153 __WXUNIV_DEFINE_p_1 = --define __WXUNIVERSAL__
159 -if not exist $(OBJS) mkdir $(OBJS)
163 all: $(OBJS)\bombs.exe
165 $(OBJS)\bombs_bombs.o: ./bombs.cpp
166 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
168 $(OBJS)\bombs_bombs1.o: ./bombs1.cpp
169 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
171 $(OBJS)\bombs_bombs_rc.o: ./bombs.rc
172 windres --use-temp-file -i$< -o$@ --define __WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) --include-dir ./../../include --include-dir $(SETUPHDIR) --include-dir . $(__DLLFLAG_p_1) --include-dir ./../../samples
174 $(OBJS)\bombs_game.o: ./game.cpp
175 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
177 $(OBJS)\bombs.exe: $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs_rc.o
178 $(CXX) -o $@ $(BOMBS_OBJECTS) $(LDFLAGS) $(__DEBUGINFO) -mthreads -L$(LIBDIRNAME) -Wl,--subsystem,windows -mwindows $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXDEBUGFLAG) -lwxexpat$(WXDEBUGFLAG) $(__UNICOWS_LIB_p) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lodbc32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32
181 -if exist $(OBJS)\*.o del $(OBJS)\*.o
182 -if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe