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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: pen.h
3 // Purpose: wxPen class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_PEN_H_
13 #define _WX_PEN_H_
14
15 #ifdef __GNUG__
16 #pragma interface "pen.h"
17 #endif
18
19 #include "wx/gdiobj.h"
20 #include "wx/gdicmn.h"
21
22 typedef WXDWORD wxQTDash;
23
24 class WXDLLEXPORT wxPen;
25
26 class WXDLLEXPORT wxPenRefData: public wxGDIRefData
27 {
28 friend class WXDLLEXPORT wxPen;
29 public:
30 wxPenRefData();
31 wxPenRefData(const wxPenRefData& data);
32 ~wxPenRefData();
33
34 protected:
35 int m_width;
36 int m_style;
37 int m_join ;
38 int m_cap ;
39 wxBitmap m_stipple ;
40 int m_nbDash ;
41 wxQTDash * m_dash;
42 wxColour m_colour;
43 /* TODO: implementation
44 WXHPEN m_hPen;
45 */
46 };
47
48 #define M_PENDATA ((wxPenRefData *)m_refData)
49
50 // Pen
51 class WXDLLEXPORT wxPen: public wxGDIObject
52 {
53 DECLARE_DYNAMIC_CLASS(wxPen)
54 public:
55 wxPen();
56 wxPen(const wxColour& col, int width, int style);
57 wxPen(const wxString& col, int width, int style);
58 wxPen(const wxBitmap& stipple, int width);
59 inline wxPen(const wxPen& pen) { Ref(pen); }
60 inline wxPen(const wxPen* pen) { if (pen) Ref(*pen); }
61 ~wxPen();
62
63 inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
64 inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
65 inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
66
67 virtual bool Ok() const { return (m_refData != NULL) ; }
68
69 // Override in order to recreate the pen
70 void SetColour(const wxColour& col) ;
71 void SetColour(const wxString& col) ;
72 void SetColour(const unsigned char r, const unsigned char g, const unsigned char b) ;
73
74 void SetWidth(int width) ;
75 void SetStyle(int style) ;
76 void SetStipple(const wxBitmap& stipple) ;
77 void SetDashes(int nb_dashes, const wxDash *dash) ;
78 void SetJoin(int join) ;
79 void SetCap(int cap) ;
80
81 inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
82 inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
83 inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
84 inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
85 inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
86 inline int GetDashes(wxDash **ptr) const
87 {
88 *ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*)NULL);
89 return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
90 }
91
92 inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : NULL); };
93
94 // Implementation
95
96 // Useful helper: create the brush resource
97 void RealizeResource();
98
99 // When setting properties, we must make sure we're not changing
100 // another object
101 void Unshare();
102 };
103
104 #endif
105 // _WX_PEN_H_