1 // Name: univ/themes/win32.cpp
2 // Purpose: wxUniversal theme implementing Win32-like LNF
3 // Author: Vadim Zeitlin
7 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
8 // Licence: wxWindows license
9 ///////////////////////////////////////////////////////////////////////////////
11 // ===========================================================================
13 // ===========================================================================
15 // ---------------------------------------------------------------------------
17 // ---------------------------------------------------------------------------
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
30 #include "wx/window.h"
32 #include "wx/dcmemory.h"
34 #include "wx/button.h"
35 #include "wx/listbox.h"
36 #include "wx/checklst.h"
37 #include "wx/combobox.h"
38 #include "wx/scrolbar.h"
39 #include "wx/slider.h"
40 #include "wx/textctrl.h"
43 // for COLOR_* constants
44 #include "wx/msw/private.h"
48 #include "wx/notebook.h"
49 #include "wx/spinbutt.h"
50 #include "wx/settings.h"
53 #include "wx/univ/scrtimer.h"
54 #include "wx/toplevel.h"
55 #include "wx/univ/renderer.h"
56 #include "wx/univ/inphand.h"
57 #include "wx/univ/colschem.h"
58 #include "wx/univ/theme.h"
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 static const int BORDER_THICKNESS
= 2;
66 // the offset between the label and focus rect around it
67 static const int FOCUS_RECT_OFFSET_X
= 1;
68 static const int FOCUS_RECT_OFFSET_Y
= 1;
70 static const int FRAME_BORDER_THICKNESS
= 3;
71 static const int RESIZEABLE_FRAME_BORDER_THICKNESS
= 4;
72 static const int FRAME_TITLEBAR_HEIGHT
= 18;
73 static const int FRAME_BUTTON_WIDTH
= 16;
74 static const int FRAME_BUTTON_HEIGHT
= 14;
76 static const size_t NUM_STATUSBAR_GRIP_BANDS
= 3;
77 static const size_t WIDTH_STATUSBAR_GRIP_BAND
= 4;
78 static const size_t STATUSBAR_GRIP_SIZE
=
79 WIDTH_STATUSBAR_GRIP_BAND
*NUM_STATUSBAR_GRIP_BANDS
;
91 IndicatorState_Normal
,
92 IndicatorState_Pressed
, // this one is for check/radioboxes
93 IndicatorState_Selected
= IndicatorState_Pressed
, // for menus
94 IndicatorState_Disabled
,
95 IndicatorState_SelectedDisabled
, // only for the menus
101 IndicatorStatus_Checked
,
102 IndicatorStatus_Unchecked
,
106 // wxWin32Renderer: draw the GUI elements in Win32 style
107 // ----------------------------------------------------------------------------
109 class wxWin32Renderer
: public wxRenderer
113 enum wxArrowDirection
128 Arrow_InversedDisabled
,
132 enum wxFrameButtonType
135 FrameButton_Minimize
,
136 FrameButton_Maximize
,
143 wxWin32Renderer(const wxColourScheme
*scheme
);
145 // implement the base class pure virtuals
146 virtual void DrawBackground(wxDC
& dc
,
150 virtual void DrawLabel(wxDC
& dc
,
151 const wxString
& label
,
154 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
156 wxRect
*rectBounds
= NULL
);
157 virtual void DrawButtonLabel(wxDC
& dc
,
158 const wxString
& label
,
159 const wxBitmap
& image
,
162 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
164 wxRect
*rectBounds
= NULL
);
165 virtual void DrawBorder(wxDC
& dc
,
169 wxRect
*rectIn
= (wxRect
*)NULL
);
170 virtual void DrawHorizontalLine(wxDC
& dc
,
171 wxCoord y
, wxCoord x1
, wxCoord x2
);
172 virtual void DrawVerticalLine(wxDC
& dc
,
173 wxCoord x
, wxCoord y1
, wxCoord y2
);
174 virtual void DrawFrame(wxDC
& dc
,
175 const wxString
& label
,
178 int alignment
= wxALIGN_LEFT
,
179 int indexAccel
= -1);
180 virtual void DrawTextBorder(wxDC
& dc
,
184 wxRect
*rectIn
= (wxRect
*)NULL
);
185 virtual void DrawButtonBorder(wxDC
& dc
,
188 wxRect
*rectIn
= (wxRect
*)NULL
);
189 virtual void DrawArrow(wxDC
& dc
,
193 virtual void DrawScrollbarArrow(wxDC
& dc
,
197 { DrawArrow(dc
, dir
, rect
, flags
); }
198 virtual void DrawScrollbarThumb(wxDC
& dc
,
199 wxOrientation orient
,
202 virtual void DrawScrollbarShaft(wxDC
& dc
,
203 wxOrientation orient
,
206 virtual void DrawScrollCorner(wxDC
& dc
,
208 virtual void DrawItem(wxDC
& dc
,
209 const wxString
& label
,
212 virtual void DrawCheckItem(wxDC
& dc
,
213 const wxString
& label
,
214 const wxBitmap
& bitmap
,
217 virtual void DrawCheckButton(wxDC
& dc
,
218 const wxString
& label
,
219 const wxBitmap
& bitmap
,
222 wxAlignment align
= wxALIGN_LEFT
,
223 int indexAccel
= -1);
224 virtual void DrawRadioButton(wxDC
& dc
,
225 const wxString
& label
,
226 const wxBitmap
& bitmap
,
229 wxAlignment align
= wxALIGN_LEFT
,
230 int indexAccel
= -1);
231 virtual void DrawTextLine(wxDC
& dc
,
232 const wxString
& text
,
237 virtual void DrawLineWrapMark(wxDC
& dc
, const wxRect
& rect
);
238 virtual void DrawTab(wxDC
& dc
,
241 const wxString
& label
,
242 const wxBitmap
& bitmap
= wxNullBitmap
,
244 int indexAccel
= -1);
246 virtual void DrawSliderShaft(wxDC
& dc
,
248 wxOrientation orient
,
250 wxRect
*rectShaft
= NULL
);
251 virtual void DrawSliderThumb(wxDC
& dc
,
253 wxOrientation orient
,
255 virtual void DrawSliderTicks(wxDC
& dc
,
257 const wxSize
& sizeThumb
,
258 wxOrientation orient
,
264 virtual void DrawMenuBarItem(wxDC
& dc
,
266 const wxString
& label
,
268 int indexAccel
= -1);
269 virtual void DrawMenuItem(wxDC
& dc
,
271 const wxMenuGeometryInfo
& geometryInfo
,
272 const wxString
& label
,
273 const wxString
& accel
,
274 const wxBitmap
& bitmap
= wxNullBitmap
,
276 int indexAccel
= -1);
277 virtual void DrawMenuSeparator(wxDC
& dc
,
279 const wxMenuGeometryInfo
& geomInfo
);
281 virtual void DrawStatusField(wxDC
& dc
,
283 const wxString
& label
,
287 virtual void DrawFrameTitleBar(wxDC
& dc
,
289 const wxString
& title
,
292 int specialButton
= 0,
293 int specialButtonFlags
= 0);
294 virtual void DrawFrameBorder(wxDC
& dc
,
297 virtual void DrawFrameBackground(wxDC
& dc
,
300 virtual void DrawFrameTitle(wxDC
& dc
,
302 const wxString
& title
,
304 virtual void DrawFrameIcon(wxDC
& dc
,
308 virtual void DrawFrameButton(wxDC
& dc
,
309 wxCoord x
, wxCoord y
,
312 virtual wxRect
GetFrameClientArea(const wxRect
& rect
, int flags
) const;
313 virtual wxSize
GetFrameTotalSize(const wxSize
& clientSize
, int flags
) const;
314 virtual wxSize
GetFrameIconSize() const;
315 virtual int HitTestFrame(const wxRect
& rect
, const wxPoint
& pt
, int flags
) const;
317 virtual wxIcon
GetStdIcon(int which
) const;
319 virtual void GetComboBitmaps(wxBitmap
*bmpNormal
,
321 wxBitmap
*bmpPressed
,
322 wxBitmap
*bmpDisabled
);
324 virtual void AdjustSize(wxSize
*size
, const wxWindow
*window
);
325 virtual wxRect
GetBorderDimensions(wxBorder border
) const;
326 virtual bool AreScrollbarsInsideBorder() const;
328 virtual wxSize
GetScrollbarArrowSize() const
329 { return m_sizeScrollbarArrow
; }
330 virtual wxRect
GetScrollbarRect(const wxScrollBar
*scrollbar
,
331 wxScrollBar::Element elem
,
332 int thumbPos
= -1) const;
333 virtual wxCoord
GetScrollbarSize(const wxScrollBar
*scrollbar
);
334 virtual wxHitTest
HitTestScrollbar(const wxScrollBar
*scrollbar
,
335 const wxPoint
& pt
) const;
336 virtual wxCoord
ScrollbarToPixel(const wxScrollBar
*scrollbar
,
338 virtual int PixelToScrollbar(const wxScrollBar
*scrollbar
, wxCoord coord
);
339 virtual wxCoord
GetListboxItemHeight(wxCoord fontHeight
)
340 { return fontHeight
+ 2; }
341 virtual wxSize
GetCheckBitmapSize() const
342 { return wxSize(13, 13); }
343 virtual wxSize
GetRadioBitmapSize() const
344 { return wxSize(12, 12); }
345 virtual wxCoord
GetCheckItemMargin() const
348 virtual wxRect
GetTextTotalArea(const wxTextCtrl
*text
,
350 virtual wxRect
GetTextClientArea(const wxTextCtrl
*text
,
352 wxCoord
*extraSpaceBeyond
);
354 virtual wxSize
GetTabIndent() const { return wxSize(2, 2); }
355 virtual wxSize
GetTabPadding() const { return wxSize(6, 5); }
357 virtual wxCoord
GetSliderDim() const { return 20; }
358 virtual wxCoord
GetSliderTickLen() const { return 4; }
359 virtual wxRect
GetSliderShaftRect(const wxRect
& rect
,
360 wxOrientation orient
) const;
361 virtual wxSize
GetSliderThumbSize(const wxRect
& rect
,
362 wxOrientation orient
) const;
363 virtual wxSize
GetProgressBarStep() const { return wxSize(16, 32); }
365 virtual wxSize
GetMenuBarItemSize(const wxSize
& sizeText
) const;
366 virtual wxMenuGeometryInfo
*GetMenuGeometry(wxWindow
*win
,
367 const wxMenu
& menu
) const;
369 virtual wxSize
GetStatusBarBorders(wxCoord
*borderBetweenFields
) const;
372 // helper of DrawLabel() and DrawCheckOrRadioButton()
373 void DoDrawLabel(wxDC
& dc
,
374 const wxString
& label
,
377 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
379 wxRect
*rectBounds
= NULL
,
380 const wxPoint
& focusOffset
381 = wxPoint(FOCUS_RECT_OFFSET_X
, FOCUS_RECT_OFFSET_Y
));
383 // common part of DrawLabel() and DrawItem()
384 void DrawFocusRect(wxDC
& dc
, const wxRect
& rect
);
386 // DrawLabel() and DrawButtonLabel() helper
387 void DrawLabelShadow(wxDC
& dc
,
388 const wxString
& label
,
393 // DrawButtonBorder() helper
394 void DoDrawBackground(wxDC
& dc
,
398 // DrawBorder() helpers: all of them shift and clip the DC after drawing
401 // just draw a rectangle with the given pen
402 void DrawRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
);
404 // draw the lower left part of rectangle
405 void DrawHalfRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
);
407 // draw the rectange using the first brush for the left and top sides and
408 // the second one for the bottom and right ones
409 void DrawShadedRect(wxDC
& dc
, wxRect
*rect
,
410 const wxPen
& pen1
, const wxPen
& pen2
);
412 // draw the normal 3D border
413 void DrawRaisedBorder(wxDC
& dc
, wxRect
*rect
);
415 // draw the sunken 3D border
416 void DrawSunkenBorder(wxDC
& dc
, wxRect
*rect
);
418 // draw the border used for scrollbar arrows
419 void DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
= FALSE
);
421 // public DrawArrow()s helper
422 void DrawArrow(wxDC
& dc
, const wxRect
& rect
,
423 wxArrowDirection arrowDir
, wxArrowStyle arrowStyle
);
425 // DrawArrowButton is used by DrawScrollbar and DrawComboButton
426 void DrawArrowButton(wxDC
& dc
, const wxRect
& rect
,
427 wxArrowDirection arrowDir
,
428 wxArrowStyle arrowStyle
);
430 // DrawCheckButton/DrawRadioButton helper
431 void DrawCheckOrRadioButton(wxDC
& dc
,
432 const wxString
& label
,
433 const wxBitmap
& bitmap
,
438 wxCoord focusOffsetY
);
440 // draw a normal or transposed line (useful for using the same code fo both
441 // horizontal and vertical widgets)
442 void DrawLine(wxDC
& dc
,
443 wxCoord x1
, wxCoord y1
,
444 wxCoord x2
, wxCoord y2
,
445 bool transpose
= FALSE
)
448 dc
.DrawLine(y1
, x1
, y2
, x2
);
450 dc
.DrawLine(x1
, y1
, x2
, y2
);
453 // get the standard check/radio button bitmap
454 wxBitmap
GetIndicator(IndicatorType indType
, int flags
);
455 wxBitmap
GetCheckBitmap(int flags
)
456 { return GetIndicator(IndicatorType_Check
, flags
); }
457 wxBitmap
GetRadioBitmap(int flags
)
458 { return GetIndicator(IndicatorType_Radio
, flags
); }
461 const wxColourScheme
*m_scheme
;
463 // the sizing parameters (TODO make them changeable)
464 wxSize m_sizeScrollbarArrow
;
466 // GDI objects we use for drawing
467 wxColour m_colDarkGrey
,
475 wxFont m_titlebarFont
;
478 wxBitmap m_bmpFrameButtons
[FrameButton_Max
];
480 // first row is for the normal state, second - for the disabled
481 wxBitmap m_bmpArrows
[Arrow_StateMax
][Arrow_Max
];
484 // ----------------------------------------------------------------------------
485 // wxWin32InputHandler and derived classes: process the keyboard and mouse
486 // messages according to Windows standards
487 // ----------------------------------------------------------------------------
489 class wxWin32InputHandler
: public wxInputHandler
492 wxWin32InputHandler(wxWin32Renderer
*renderer
);
494 virtual bool HandleKey(wxInputConsumer
*control
,
495 const wxKeyEvent
& event
,
497 virtual bool HandleMouse(wxInputConsumer
*control
,
498 const wxMouseEvent
& event
);
501 wxWin32Renderer
*m_renderer
;
504 class wxWin32ScrollBarInputHandler
: public wxStdScrollBarInputHandler
507 wxWin32ScrollBarInputHandler(wxWin32Renderer
*renderer
,
508 wxInputHandler
*handler
);
510 virtual bool HandleMouse(wxInputConsumer
*control
, const wxMouseEvent
& event
);
511 virtual bool HandleMouseMove(wxInputConsumer
*control
, const wxMouseEvent
& event
);
513 virtual bool OnScrollTimer(wxScrollBar
*scrollbar
,
514 const wxControlAction
& action
);
517 virtual bool IsAllowedButton(int button
) { return button
== 1; }
519 virtual void Highlight(wxScrollBar
*scrollbar
, bool doIt
)
521 // we don't highlight anything
524 // the first and last event which caused the thumb to move
525 wxMouseEvent m_eventStartDrag
,
528 // have we paused the scrolling because the mouse moved?
531 // we remember the interval of the timer to be able to restart it
535 class wxWin32CheckboxInputHandler
: public wxStdCheckboxInputHandler
538 wxWin32CheckboxInputHandler(wxInputHandler
*handler
)
539 : wxStdCheckboxInputHandler(handler
) { }
541 virtual bool HandleKey(wxInputConsumer
*control
,
542 const wxKeyEvent
& event
,
546 class wxWin32TextCtrlInputHandler
: public wxStdTextCtrlInputHandler
549 wxWin32TextCtrlInputHandler(wxInputHandler
*handler
)
550 : wxStdTextCtrlInputHandler(handler
) { }
552 virtual bool HandleKey(wxInputConsumer
*control
,
553 const wxKeyEvent
& event
,
557 class wxWin32StatusBarInputHandler
: public wxStdInputHandler
560 wxWin32StatusBarInputHandler(wxInputHandler
*handler
);
562 virtual bool HandleMouse(wxInputConsumer
*consumer
,
563 const wxMouseEvent
& event
);
565 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
566 const wxMouseEvent
& event
);
569 // is the given point over the statusbar grip?
570 bool IsOnGrip(wxWindow
*statbar
, const wxPoint
& pt
) const;
573 // the cursor we had replaced with the resize one
574 wxCursor m_cursorOld
;
576 // was the mouse over the grip last time we checked?
580 // ----------------------------------------------------------------------------
581 // wxWin32ColourScheme: uses (default) Win32 colours
582 // ----------------------------------------------------------------------------
584 class wxWin32ColourScheme
: public wxColourScheme
587 virtual wxColour
Get(StdColour col
) const;
588 virtual wxColour
GetBackground(wxWindow
*win
) const;
591 // ----------------------------------------------------------------------------
593 // ----------------------------------------------------------------------------
595 WX_DEFINE_ARRAY(wxInputHandler
*, wxArrayHandlers
);
597 class wxWin32Theme
: public wxTheme
601 virtual ~wxWin32Theme();
603 virtual wxRenderer
*GetRenderer();
604 virtual wxInputHandler
*GetInputHandler(const wxString
& control
);
605 virtual wxColourScheme
*GetColourScheme();
608 // get the default input handler
609 wxInputHandler
*GetDefaultInputHandler();
611 wxWin32Renderer
*m_renderer
;
613 // the names of the already created handlers and the handlers themselves
614 // (these arrays are synchronized)
615 wxSortedArrayString m_handlerNames
;
616 wxArrayHandlers m_handlers
;
618 wxWin32InputHandler
*m_handlerDefault
;
620 wxWin32ColourScheme
*m_scheme
;
622 WX_DECLARE_THEME(win32
)
625 // ----------------------------------------------------------------------------
627 // ----------------------------------------------------------------------------
629 // frame buttons bitmaps
631 static const char *frame_button_close_xpm
[] = {
646 static const char *frame_button_help_xpm
[] = {
661 static const char *frame_button_maximize_xpm
[] = {
676 static const char *frame_button_minimize_xpm
[] = {
691 static const char *frame_button_restore_xpm
[] = {
708 static const char *checked_menu_xpm
[] = {
709 /* columns rows colors chars-per-pixel */
725 static const char *selected_checked_menu_xpm
[] = {
726 /* columns rows colors chars-per-pixel */
742 static const char *disabled_checked_menu_xpm
[] = {
743 /* columns rows colors chars-per-pixel */
760 static const char *selected_disabled_checked_menu_xpm
[] = {
761 /* columns rows colors chars-per-pixel */
777 // checkbox and radiobox bitmaps below
779 static const char *checked_xpm
[] = {
780 /* columns rows colors chars-per-pixel */
803 static const char *pressed_checked_xpm
[] = {
804 /* columns rows colors chars-per-pixel */
826 static const char *pressed_disabled_checked_xpm
[] = {
827 /* columns rows colors chars-per-pixel */
849 static const char *checked_item_xpm
[] = {
850 /* columns rows colors chars-per-pixel */
871 static const char *unchecked_xpm
[] = {
872 /* columns rows colors chars-per-pixel */
895 static const char *pressed_unchecked_xpm
[] = {
896 /* columns rows colors chars-per-pixel */
918 static const char *unchecked_item_xpm
[] = {
919 /* columns rows colors chars-per-pixel */
939 static const char *checked_radio_xpm
[] = {
940 /* columns rows colors chars-per-pixel */
963 static const char *pressed_checked_radio_xpm
[] = {
964 /* columns rows colors chars-per-pixel */
987 static const char *pressed_disabled_checked_radio_xpm
[] = {
988 /* columns rows colors chars-per-pixel */
1011 static const char *unchecked_radio_xpm
[] = {
1012 /* columns rows colors chars-per-pixel */
1035 static const char *pressed_unchecked_radio_xpm
[] = {
1036 /* columns rows colors chars-per-pixel */
1059 static const char **
1060 bmpIndicators
[IndicatorType_Max
][IndicatorState_Max
][IndicatorStatus_Max
] =
1065 { checked_xpm
, unchecked_xpm
},
1068 { pressed_checked_xpm
, pressed_unchecked_xpm
},
1071 { pressed_disabled_checked_xpm
, pressed_unchecked_xpm
},
1077 { checked_radio_xpm
, unchecked_radio_xpm
},
1080 { pressed_checked_radio_xpm
, pressed_unchecked_radio_xpm
},
1083 { pressed_disabled_checked_radio_xpm
, pressed_unchecked_radio_xpm
},
1089 { checked_menu_xpm
, NULL
},
1092 { selected_checked_menu_xpm
, NULL
},
1095 { disabled_checked_menu_xpm
, NULL
},
1097 // disabled selected state
1098 { selected_disabled_checked_menu_xpm
, NULL
},
1102 // ============================================================================
1104 // ============================================================================
1106 WX_IMPLEMENT_THEME(wxWin32Theme
, win32
, wxTRANSLATE("Win32 theme"));
1108 // ----------------------------------------------------------------------------
1110 // ----------------------------------------------------------------------------
1112 wxWin32Theme::wxWin32Theme()
1116 m_handlerDefault
= NULL
;
1119 wxWin32Theme::~wxWin32Theme()
1121 size_t count
= m_handlers
.GetCount();
1122 for ( size_t n
= 0; n
< count
; n
++ )
1124 if ( m_handlers
[n
] != m_handlerDefault
)
1125 delete m_handlers
[n
];
1128 delete m_handlerDefault
;
1134 wxRenderer
*wxWin32Theme::GetRenderer()
1138 m_renderer
= new wxWin32Renderer(GetColourScheme());
1144 wxInputHandler
*wxWin32Theme::GetDefaultInputHandler()
1146 if ( !m_handlerDefault
)
1148 m_handlerDefault
= new wxWin32InputHandler(m_renderer
);
1151 return m_handlerDefault
;
1154 wxInputHandler
*wxWin32Theme::GetInputHandler(const wxString
& control
)
1156 wxInputHandler
*handler
;
1157 int n
= m_handlerNames
.Index(control
);
1158 if ( n
== wxNOT_FOUND
)
1160 // create a new handler
1161 if ( control
== wxINP_HANDLER_SCROLLBAR
)
1162 handler
= new wxWin32ScrollBarInputHandler(m_renderer
,
1163 GetDefaultInputHandler());
1165 else if ( control
== wxINP_HANDLER_BUTTON
)
1166 handler
= new wxStdButtonInputHandler(GetDefaultInputHandler());
1167 #endif // wxUSE_BUTTON
1169 else if ( control
== wxINP_HANDLER_CHECKBOX
)
1170 handler
= new wxWin32CheckboxInputHandler(GetDefaultInputHandler());
1171 #endif // wxUSE_CHECKBOX
1173 else if ( control
== wxINP_HANDLER_COMBOBOX
)
1174 handler
= new wxStdComboBoxInputHandler(GetDefaultInputHandler());
1175 #endif // wxUSE_COMBOBOX
1177 else if ( control
== wxINP_HANDLER_LISTBOX
)
1178 handler
= new wxStdListboxInputHandler(GetDefaultInputHandler());
1179 #endif // wxUSE_LISTBOX
1180 #if wxUSE_CHECKLISTBOX
1181 else if ( control
== wxINP_HANDLER_CHECKLISTBOX
)
1182 handler
= new wxStdCheckListboxInputHandler(GetDefaultInputHandler());
1183 #endif // wxUSE_CHECKLISTBOX
1185 else if ( control
== wxINP_HANDLER_TEXTCTRL
)
1186 handler
= new wxWin32TextCtrlInputHandler(GetDefaultInputHandler());
1187 #endif // wxUSE_TEXTCTRL
1189 else if ( control
== wxINP_HANDLER_SLIDER
)
1190 handler
= new wxStdSliderButtonInputHandler(GetDefaultInputHandler());
1191 #endif // wxUSE_SLIDER
1193 else if ( control
== wxINP_HANDLER_SPINBTN
)
1194 handler
= new wxStdSpinButtonInputHandler(GetDefaultInputHandler());
1195 #endif // wxUSE_SPINBTN
1197 else if ( control
== wxINP_HANDLER_NOTEBOOK
)
1198 handler
= new wxStdNotebookInputHandler(GetDefaultInputHandler());
1199 #endif // wxUSE_NOTEBOOK
1201 else if ( control
== wxINP_HANDLER_STATUSBAR
)
1202 handler
= new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
1203 #endif // wxUSE_STATUSBAR
1204 else if ( control
== wxINP_HANDLER_TOPLEVEL
)
1205 handler
= new wxStdFrameInputHandler(GetDefaultInputHandler());
1207 handler
= GetDefaultInputHandler();
1209 n
= m_handlerNames
.Add(control
);
1210 m_handlers
.Insert(handler
, n
);
1212 else // we already have it
1214 handler
= m_handlers
[n
];
1220 wxColourScheme
*wxWin32Theme::GetColourScheme()
1224 m_scheme
= new wxWin32ColourScheme
;
1229 // ============================================================================
1230 // wxWin32ColourScheme
1231 // ============================================================================
1233 wxColour
wxWin32ColourScheme::GetBackground(wxWindow
*win
) const
1236 if ( win
->UseBgCol() )
1238 // use the user specified colour
1239 col
= win
->GetBackgroundColour();
1242 if ( win
->IsContainerWindow() )
1244 wxTextCtrl
*text
= wxDynamicCast(win
, wxTextCtrl
);
1247 if ( !text
->IsEnabled() ) // not IsEditable()
1249 //else: execute code below
1254 // doesn't depend on the state
1260 int flags
= win
->GetStateFlags();
1262 // the colour set by the user should be used for the normal state
1263 // and for the states for which we don't have any specific colours
1264 if ( !col
.Ok() || (flags
!= 0) )
1266 if ( wxDynamicCast(win
, wxScrollBar
) )
1267 col
= Get(flags
& wxCONTROL_PRESSED
? SCROLLBAR_PRESSED
1277 wxColour
wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col
) const
1281 // use the system colours under Windows
1282 #if defined(__WXMSW__)
1283 case WINDOW
: return wxColour(GetSysColor(COLOR_WINDOW
));
1285 case CONTROL_PRESSED
:
1286 case CONTROL_CURRENT
:
1287 case CONTROL
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1289 case CONTROL_TEXT
: return wxColour(GetSysColor(COLOR_BTNTEXT
));
1291 case SCROLLBAR
: return wxColour(GetSysColor(COLOR_SCROLLBAR
));
1292 case SCROLLBAR_PRESSED
: return wxColour(GetSysColor(COLOR_HIGHLIGHT
));
1294 case HIGHLIGHT
: return wxColour(GetSysColor(COLOR_HIGHLIGHT
));
1295 case HIGHLIGHT_TEXT
: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT
));
1297 #if defined(COLOR_3DDKSHADOW)
1298 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DDKSHADOW
));
1300 case SHADOW_DARK
: return *wxBLACK
;
1303 case CONTROL_TEXT_DISABLED
:
1304 case SHADOW_HIGHLIGHT
: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT
));
1306 case SHADOW_IN
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1308 case CONTROL_TEXT_DISABLED_SHADOW
:
1309 case SHADOW_OUT
: return wxColour(GetSysColor(COLOR_BTNSHADOW
));
1311 case TITLEBAR
: return wxColour(GetSysColor(COLOR_INACTIVECAPTION
));
1312 case TITLEBAR_ACTIVE
: return wxColour(GetSysColor(COLOR_ACTIVECAPTION
));
1313 case TITLEBAR_TEXT
: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT
));
1314 case TITLEBAR_ACTIVE_TEXT
: return wxColour(GetSysColor(COLOR_CAPTIONTEXT
));
1316 case DESKTOP
: return wxColour(0x808000);
1318 // use the standard Windows colours elsewhere
1319 case WINDOW
: return *wxWHITE
;
1321 case CONTROL_PRESSED
:
1322 case CONTROL_CURRENT
:
1323 case CONTROL
: return wxColour(0xc0c0c0);
1325 case CONTROL_TEXT
: return *wxBLACK
;
1327 case SCROLLBAR
: return wxColour(0xe0e0e0);
1328 case SCROLLBAR_PRESSED
: return *wxBLACK
;
1330 case HIGHLIGHT
: return wxColour(0x800000);
1331 case HIGHLIGHT_TEXT
: return wxColour(0xffffff);
1333 case SHADOW_DARK
: return *wxBLACK
;
1335 case CONTROL_TEXT_DISABLED
:return wxColour(0xe0e0e0);
1336 case SHADOW_HIGHLIGHT
: return wxColour(0xffffff);
1338 case SHADOW_IN
: return wxColour(0xc0c0c0);
1340 case CONTROL_TEXT_DISABLED_SHADOW
:
1341 case SHADOW_OUT
: return wxColour(0x7f7f7f);
1343 case TITLEBAR
: return wxColour(0xaeaaae);
1344 case TITLEBAR_ACTIVE
: return wxColour(0x820300);
1345 case TITLEBAR_TEXT
: return wxColour(0xc0c0c0);
1346 case TITLEBAR_ACTIVE_TEXT
:return *wxWHITE
;
1348 case DESKTOP
: return wxColour(0x808000);
1353 wxFAIL_MSG(_T("invalid standard colour"));
1358 // ============================================================================
1360 // ============================================================================
1362 // ----------------------------------------------------------------------------
1364 // ----------------------------------------------------------------------------
1366 wxWin32Renderer::wxWin32Renderer(const wxColourScheme
*scheme
)
1370 m_sizeScrollbarArrow
= wxSize(16, 16);
1372 // init colours and pens
1373 m_penBlack
= wxPen(wxSCHEME_COLOUR(scheme
, SHADOW_DARK
), 0, wxSOLID
);
1375 m_colDarkGrey
= wxSCHEME_COLOUR(scheme
, SHADOW_OUT
);
1376 m_penDarkGrey
= wxPen(m_colDarkGrey
, 0, wxSOLID
);
1378 m_penLightGrey
= wxPen(wxSCHEME_COLOUR(scheme
, SHADOW_IN
), 0, wxSOLID
);
1380 m_colHighlight
= wxSCHEME_COLOUR(scheme
, SHADOW_HIGHLIGHT
);
1381 m_penHighlight
= wxPen(m_colHighlight
, 0, wxSOLID
);
1383 m_titlebarFont
= wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT
);
1384 m_titlebarFont
.SetWeight(wxFONTWEIGHT_BOLD
);
1386 // init the arrow bitmaps
1387 static const size_t ARROW_WIDTH
= 7;
1388 static const size_t ARROW_LENGTH
= 4;
1391 wxMemoryDC dcNormal
,
1394 for ( size_t n
= 0; n
< Arrow_Max
; n
++ )
1396 bool isVertical
= n
> Arrow_Right
;
1409 // disabled arrow is larger because of the shadow
1410 m_bmpArrows
[Arrow_Normal
][n
].Create(w
, h
);
1411 m_bmpArrows
[Arrow_Disabled
][n
].Create(w
+ 1, h
+ 1);
1413 dcNormal
.SelectObject(m_bmpArrows
[Arrow_Normal
][n
]);
1414 dcDisabled
.SelectObject(m_bmpArrows
[Arrow_Disabled
][n
]);
1416 dcNormal
.SetBackground(*wxWHITE_BRUSH
);
1417 dcDisabled
.SetBackground(*wxWHITE_BRUSH
);
1421 dcNormal
.SetPen(m_penBlack
);
1422 dcDisabled
.SetPen(m_penDarkGrey
);
1424 // calculate the position of the point of the arrow
1428 x1
= (ARROW_WIDTH
- 1)/2;
1429 y1
= n
== Arrow_Up
? 0 : ARROW_LENGTH
- 1;
1433 x1
= n
== Arrow_Left
? 0 : ARROW_LENGTH
- 1;
1434 y1
= (ARROW_WIDTH
- 1)/2;
1445 for ( size_t i
= 0; i
< ARROW_LENGTH
; i
++ )
1447 dcNormal
.DrawLine(x1
, y1
, x2
, y2
);
1448 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1455 if ( n
== Arrow_Up
)
1466 else // left or right arrow
1471 if ( n
== Arrow_Left
)
1484 // draw the shadow for the disabled one
1485 dcDisabled
.SetPen(m_penHighlight
);
1490 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1494 x1
= ARROW_LENGTH
- 1;
1495 y1
= (ARROW_WIDTH
- 1)/2 + 1;
1498 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1499 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1504 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1508 x1
= ARROW_WIDTH
- 1;
1510 x2
= (ARROW_WIDTH
- 1)/2;
1512 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1513 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1518 // create the inversed bitmap but only for the right arrow as we only
1519 // use it for the menus
1520 if ( n
== Arrow_Right
)
1522 m_bmpArrows
[Arrow_Inversed
][n
].Create(w
, h
);
1523 dcInverse
.SelectObject(m_bmpArrows
[Arrow_Inversed
][n
]);
1525 dcInverse
.Blit(0, 0, w
, h
,
1528 dcInverse
.SelectObject(wxNullBitmap
);
1530 mask
= new wxMask(m_bmpArrows
[Arrow_Inversed
][n
], *wxBLACK
);
1531 m_bmpArrows
[Arrow_Inversed
][n
].SetMask(mask
);
1533 m_bmpArrows
[Arrow_InversedDisabled
][n
].Create(w
, h
);
1534 dcInverse
.SelectObject(m_bmpArrows
[Arrow_InversedDisabled
][n
]);
1536 dcInverse
.Blit(0, 0, w
, h
,
1539 dcInverse
.SelectObject(wxNullBitmap
);
1541 mask
= new wxMask(m_bmpArrows
[Arrow_InversedDisabled
][n
], *wxBLACK
);
1542 m_bmpArrows
[Arrow_InversedDisabled
][n
].SetMask(mask
);
1545 dcNormal
.SelectObject(wxNullBitmap
);
1546 dcDisabled
.SelectObject(wxNullBitmap
);
1548 mask
= new wxMask(m_bmpArrows
[Arrow_Normal
][n
], *wxWHITE
);
1549 m_bmpArrows
[Arrow_Normal
][n
].SetMask(mask
);
1550 mask
= new wxMask(m_bmpArrows
[Arrow_Disabled
][n
], *wxWHITE
);
1551 m_bmpArrows
[Arrow_Disabled
][n
].SetMask(mask
);
1553 m_bmpArrows
[Arrow_Pressed
][n
] = m_bmpArrows
[Arrow_Normal
][n
];
1556 // init the frame buttons bitmaps
1557 m_bmpFrameButtons
[FrameButton_Close
] = wxBitmap(frame_button_close_xpm
);
1558 m_bmpFrameButtons
[FrameButton_Minimize
] = wxBitmap(frame_button_minimize_xpm
);
1559 m_bmpFrameButtons
[FrameButton_Maximize
] = wxBitmap(frame_button_maximize_xpm
);
1560 m_bmpFrameButtons
[FrameButton_Restore
] = wxBitmap(frame_button_restore_xpm
);
1561 m_bmpFrameButtons
[FrameButton_Help
] = wxBitmap(frame_button_help_xpm
);
1564 // ----------------------------------------------------------------------------
1566 // ----------------------------------------------------------------------------
1569 The raised border in Win32 looks like this:
1571 IIIIIIIIIIIIIIIIIIIIIIB
1573 I GB I = white (HILIGHT)
1574 I GB H = light grey (LIGHT)
1575 I GB G = dark grey (SHADOI)
1576 I GB B = black (DKSHADOI)
1577 I GB I = hIghlight (COLOR_3DHILIGHT)
1579 IGGGGGGGGGGGGGGGGGGGGGB
1580 BBBBBBBBBBBBBBBBBBBBBBB
1582 The sunken border looks like this:
1584 GGGGGGGGGGGGGGGGGGGGGGI
1585 GBBBBBBBBBBBBBBBBBBBBHI
1592 GHHHHHHHHHHHHHHHHHHHHHI
1593 IIIIIIIIIIIIIIIIIIIIIII
1595 The static border (used for the controls which don't get focus) is like
1598 GGGGGGGGGGGGGGGGGGGGGGW
1606 WWWWWWWWWWWWWWWWWWWWWWW
1608 The most complicated is the double border:
1610 HHHHHHHHHHHHHHHHHHHHHHB
1611 HWWWWWWWWWWWWWWWWWWWWGB
1612 HWHHHHHHHHHHHHHHHHHHHGB
1617 HWHHHHHHHHHHHHHHHHHHHGB
1618 HGGGGGGGGGGGGGGGGGGGGGB
1619 BBBBBBBBBBBBBBBBBBBBBBB
1621 And the simple border is, well, simple:
1623 BBBBBBBBBBBBBBBBBBBBBBB
1632 BBBBBBBBBBBBBBBBBBBBBBB
1635 void wxWin32Renderer::DrawRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
)
1639 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
1640 dc
.DrawRectangle(*rect
);
1646 void wxWin32Renderer::DrawHalfRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
)
1648 // draw the bottom and right sides
1650 dc
.DrawLine(rect
->GetLeft(), rect
->GetBottom(),
1651 rect
->GetRight() + 1, rect
->GetBottom());
1652 dc
.DrawLine(rect
->GetRight(), rect
->GetTop(),
1653 rect
->GetRight(), rect
->GetBottom());
1660 void wxWin32Renderer::DrawShadedRect(wxDC
& dc
, wxRect
*rect
,
1661 const wxPen
& pen1
, const wxPen
& pen2
)
1663 // draw the rectangle
1665 dc
.DrawLine(rect
->GetLeft(), rect
->GetTop(),
1666 rect
->GetLeft(), rect
->GetBottom());
1667 dc
.DrawLine(rect
->GetLeft() + 1, rect
->GetTop(),
1668 rect
->GetRight(), rect
->GetTop());
1670 dc
.DrawLine(rect
->GetRight(), rect
->GetTop(),
1671 rect
->GetRight(), rect
->GetBottom());
1672 dc
.DrawLine(rect
->GetLeft(), rect
->GetBottom(),
1673 rect
->GetRight() + 1, rect
->GetBottom());
1679 void wxWin32Renderer::DrawRaisedBorder(wxDC
& dc
, wxRect
*rect
)
1681 DrawShadedRect(dc
, rect
, m_penHighlight
, m_penBlack
);
1682 DrawShadedRect(dc
, rect
, m_penLightGrey
, m_penDarkGrey
);
1685 void wxWin32Renderer::DrawSunkenBorder(wxDC
& dc
, wxRect
*rect
)
1687 DrawShadedRect(dc
, rect
, m_penDarkGrey
, m_penHighlight
);
1688 DrawShadedRect(dc
, rect
, m_penBlack
, m_penLightGrey
);
1691 void wxWin32Renderer::DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
)
1695 DrawRect(dc
, rect
, m_penDarkGrey
);
1697 // the arrow is usually drawn inside border of width 2 and is offset by
1698 // another pixel in both directions when it's pressed - as the border
1699 // in this case is more narrow as well, we have to adjust rect like
1707 DrawShadedRect(dc
, rect
, m_penLightGrey
, m_penBlack
);
1708 DrawShadedRect(dc
, rect
, m_penHighlight
, m_penDarkGrey
);
1712 void wxWin32Renderer::DrawBorder(wxDC
& dc
,
1714 const wxRect
& rectTotal
,
1715 int WXUNUSED(flags
),
1720 wxRect rect
= rectTotal
;
1724 case wxBORDER_SUNKEN
:
1725 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1727 DrawSunkenBorder(dc
, &rect
);
1731 case wxBORDER_STATIC
:
1732 DrawShadedRect(dc
, &rect
, m_penDarkGrey
, m_penHighlight
);
1735 case wxBORDER_RAISED
:
1736 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1738 DrawRaisedBorder(dc
, &rect
);
1742 case wxBORDER_DOUBLE
:
1743 DrawArrowBorder(dc
, &rect
);
1744 DrawRect(dc
, &rect
, m_penLightGrey
);
1747 case wxBORDER_SIMPLE
:
1748 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1750 DrawRect(dc
, &rect
, m_penBlack
);
1755 wxFAIL_MSG(_T("unknown border type"));
1758 case wxBORDER_DEFAULT
:
1767 wxRect
wxWin32Renderer::GetBorderDimensions(wxBorder border
) const
1772 case wxBORDER_RAISED
:
1773 case wxBORDER_SUNKEN
:
1774 width
= BORDER_THICKNESS
;
1777 case wxBORDER_SIMPLE
:
1778 case wxBORDER_STATIC
:
1782 case wxBORDER_DOUBLE
:
1787 wxFAIL_MSG(_T("unknown border type"));
1790 case wxBORDER_DEFAULT
:
1800 rect
.height
= width
;
1805 bool wxWin32Renderer::AreScrollbarsInsideBorder() const
1810 // ----------------------------------------------------------------------------
1812 // ----------------------------------------------------------------------------
1814 void wxWin32Renderer::DrawTextBorder(wxDC
& dc
,
1820 // text controls are not special under windows
1821 DrawBorder(dc
, border
, rect
, flags
, rectIn
);
1824 void wxWin32Renderer::DrawButtonBorder(wxDC
& dc
,
1825 const wxRect
& rectTotal
,
1829 wxRect rect
= rectTotal
;
1831 if ( flags
& wxCONTROL_PRESSED
)
1833 // button pressed: draw a double border around it
1834 DrawRect(dc
, &rect
, m_penBlack
);
1835 DrawRect(dc
, &rect
, m_penDarkGrey
);
1839 // button not pressed
1841 if ( flags
& (wxCONTROL_FOCUSED
| wxCONTROL_ISDEFAULT
) )
1843 // button either default or focused (or both): add an extra border around it
1844 DrawRect(dc
, &rect
, m_penBlack
);
1847 // now draw a normal button
1848 DrawShadedRect(dc
, &rect
, m_penHighlight
, m_penBlack
);
1849 DrawHalfRect(dc
, &rect
, m_penDarkGrey
);
1858 // ----------------------------------------------------------------------------
1860 // ----------------------------------------------------------------------------
1862 void wxWin32Renderer::DrawHorizontalLine(wxDC
& dc
,
1863 wxCoord y
, wxCoord x1
, wxCoord x2
)
1865 dc
.SetPen(m_penDarkGrey
);
1866 dc
.DrawLine(x1
, y
, x2
+ 1, y
);
1867 dc
.SetPen(m_penHighlight
);
1869 dc
.DrawLine(x1
, y
, x2
+ 1, y
);
1872 void wxWin32Renderer::DrawVerticalLine(wxDC
& dc
,
1873 wxCoord x
, wxCoord y1
, wxCoord y2
)
1875 dc
.SetPen(m_penDarkGrey
);
1876 dc
.DrawLine(x
, y1
, x
, y2
+ 1);
1877 dc
.SetPen(m_penHighlight
);
1879 dc
.DrawLine(x
, y1
, x
, y2
+ 1);
1882 void wxWin32Renderer::DrawFrame(wxDC
& dc
,
1883 const wxString
& label
,
1889 wxCoord height
= 0; // of the label
1890 wxRect rectFrame
= rect
;
1891 if ( !label
.empty() )
1893 // the text should touch the top border of the rect, so the frame
1894 // itself should be lower
1895 dc
.GetTextExtent(label
, NULL
, &height
);
1896 rectFrame
.y
+= height
/ 2;
1897 rectFrame
.height
-= height
/ 2;
1899 // we have to draw each part of the frame individually as we can't
1900 // erase the background beyond the label as it might contain some
1901 // pixmap already, so drawing everything and then overwriting part of
1902 // the frame with label doesn't work
1904 // TODO: the +5 and space insertion should be customizable
1907 rectText
.x
= rectFrame
.x
+ 5;
1908 rectText
.y
= rect
.y
;
1909 rectText
.width
= rectFrame
.width
- 7; // +2 border width
1910 rectText
.height
= height
;
1913 label2
<< _T(' ') << label
<< _T(' ');
1914 if ( indexAccel
!= -1 )
1916 // adjust it as we prepended a space
1921 DrawLabel(dc
, label2
, rectText
, flags
, alignment
, indexAccel
, &rectLabel
);
1923 StandardDrawFrame(dc
, rectFrame
, rectLabel
);
1927 // just draw the complete frame
1928 DrawShadedRect(dc
, &rectFrame
, m_penDarkGrey
, m_penHighlight
);
1929 DrawShadedRect(dc
, &rectFrame
, m_penHighlight
, m_penDarkGrey
);
1933 // ----------------------------------------------------------------------------
1935 // ----------------------------------------------------------------------------
1937 void wxWin32Renderer::DrawFocusRect(wxDC
& dc
, const wxRect
& rect
)
1939 // VZ: this doesn't work under Windows, the dotted pen has dots of 3
1940 // pixels each while we really need dots here... PS_ALTERNATE might
1941 // work, but it is for NT 5 only
1943 DrawRect(dc
, &rect
, wxPen(*wxBLACK
, 0, wxDOT
));
1945 // draw the pixels manually: note that to behave in the same manner as
1946 // DrawRect(), we must exclude the bottom and right borders from the
1948 wxCoord x1
= rect
.GetLeft(),
1950 x2
= rect
.GetRight(),
1951 y2
= rect
.GetBottom();
1953 dc
.SetPen(wxPen(*wxBLACK
, 0, wxSOLID
));
1955 // this seems to be closer than what Windows does than wxINVERT although
1956 // I'm still not sure if it's correct
1957 dc
.SetLogicalFunction(wxAND_REVERSE
);
1960 for ( z
= x1
+ 1; z
< x2
; z
+= 2 )
1961 dc
.DrawPoint(z
, rect
.GetTop());
1963 wxCoord shift
= z
== x2
? 0 : 1;
1964 for ( z
= y1
+ shift
; z
< y2
; z
+= 2 )
1965 dc
.DrawPoint(x2
, z
);
1967 shift
= z
== y2
? 0 : 1;
1968 for ( z
= x2
- shift
; z
> x1
; z
-= 2 )
1969 dc
.DrawPoint(z
, y2
);
1971 shift
= z
== x1
? 0 : 1;
1972 for ( z
= y2
- shift
; z
> y1
; z
-= 2 )
1973 dc
.DrawPoint(x1
, z
);
1975 dc
.SetLogicalFunction(wxCOPY
);
1979 void wxWin32Renderer::DrawLabelShadow(wxDC
& dc
,
1980 const wxString
& label
,
1985 // draw shadow of the text
1986 dc
.SetTextForeground(m_colHighlight
);
1987 wxRect rectShadow
= rect
;
1990 dc
.DrawLabel(label
, rectShadow
, alignment
, indexAccel
);
1992 // make the text grey
1993 dc
.SetTextForeground(m_colDarkGrey
);
1996 void wxWin32Renderer::DrawLabel(wxDC
& dc
,
1997 const wxString
& label
,
2004 DoDrawLabel(dc
, label
, rect
, flags
, alignment
, indexAccel
, rectBounds
);
2007 void wxWin32Renderer::DoDrawLabel(wxDC
& dc
,
2008 const wxString
& label
,
2014 const wxPoint
& focusOffset
)
2016 // the underscores are not drawn for focused controls in wxMSW
2017 if ( flags
& wxCONTROL_FOCUSED
)
2022 if ( flags
& wxCONTROL_DISABLED
)
2024 // the combination of wxCONTROL_SELECTED and wxCONTROL_DISABLED
2025 // currently only can happen for a menu item and it seems that Windows
2026 // doesn't draw the shadow in this case, so we don't do it neither
2027 if ( flags
& wxCONTROL_SELECTED
)
2029 // just make the label text greyed out
2030 dc
.SetTextForeground(m_colDarkGrey
);
2032 else // draw normal disabled label
2034 DrawLabelShadow(dc
, label
, rect
, alignment
, indexAccel
);
2039 dc
.DrawLabel(label
, wxNullBitmap
, rect
, alignment
, indexAccel
, &rectLabel
);
2041 if ( flags
& wxCONTROL_DISABLED
)
2043 // restore the fg colour
2044 dc
.SetTextForeground(*wxBLACK
);
2047 if ( flags
& wxCONTROL_FOCUSED
)
2049 if ( focusOffset
.x
|| focusOffset
.y
)
2051 rectLabel
.Inflate(focusOffset
.x
, focusOffset
.y
);
2054 DrawFocusRect(dc
, rectLabel
);
2058 *rectBounds
= rectLabel
;
2061 void wxWin32Renderer::DrawButtonLabel(wxDC
& dc
,
2062 const wxString
& label
,
2063 const wxBitmap
& image
,
2070 // the underscores are not drawn for focused controls in wxMSW
2071 if ( flags
& wxCONTROL_PRESSED
)
2076 wxRect rectLabel
= rect
;
2077 if ( !label
.empty() )
2079 // shift the label if a button is pressed
2080 if ( flags
& wxCONTROL_PRESSED
)
2086 if ( flags
& wxCONTROL_DISABLED
)
2088 DrawLabelShadow(dc
, label
, rectLabel
, alignment
, indexAccel
);
2091 // leave enough space for the focus rectangle
2092 if ( flags
& wxCONTROL_FOCUSED
)
2094 rectLabel
.Inflate(-2);
2098 dc
.DrawLabel(label
, image
, rectLabel
, alignment
, indexAccel
, rectBounds
);
2100 if ( !label
.empty() && (flags
& wxCONTROL_FOCUSED
) )
2102 if ( flags
& wxCONTROL_PRESSED
)
2104 // the focus rectangle is never pressed, so undo the shift done
2112 DrawFocusRect(dc
, rectLabel
);
2116 // ----------------------------------------------------------------------------
2117 // (check)listbox items
2118 // ----------------------------------------------------------------------------
2120 void wxWin32Renderer::DrawItem(wxDC
& dc
,
2121 const wxString
& label
,
2125 wxDCTextColourChanger
colChanger(dc
);
2127 if ( flags
& wxCONTROL_SELECTED
)
2129 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2131 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2132 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2133 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2134 dc
.DrawRectangle(rect
);
2137 wxRect rectText
= rect
;
2139 rectText
.width
-= 2;
2140 dc
.DrawLabel(label
, wxNullBitmap
, rectText
);
2142 if ( flags
& wxCONTROL_FOCUSED
)
2144 DrawFocusRect(dc
, rect
);
2148 void wxWin32Renderer::DrawCheckItem(wxDC
& dc
,
2149 const wxString
& label
,
2150 const wxBitmap
& bitmap
,
2159 else // use default bitmap
2161 bmp
= wxBitmap(flags
& wxCONTROL_CHECKED
? checked_item_xpm
2162 : unchecked_item_xpm
);
2165 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2 - 1,
2166 TRUE
/* use mask */);
2168 wxRect rectLabel
= rect
;
2169 int bmpWidth
= bmp
.GetWidth();
2170 rectLabel
.x
+= bmpWidth
;
2171 rectLabel
.width
-= bmpWidth
;
2173 DrawItem(dc
, label
, rectLabel
, flags
);
2176 // ----------------------------------------------------------------------------
2177 // check/radio buttons
2178 // ----------------------------------------------------------------------------
2180 wxBitmap
wxWin32Renderer::GetIndicator(IndicatorType indType
, int flags
)
2182 IndicatorState indState
;
2183 if ( flags
& wxCONTROL_SELECTED
)
2184 indState
= flags
& wxCONTROL_DISABLED
? IndicatorState_SelectedDisabled
2185 : IndicatorState_Selected
;
2186 else if ( flags
& wxCONTROL_DISABLED
)
2187 indState
= IndicatorState_Disabled
;
2188 else if ( flags
& wxCONTROL_PRESSED
)
2189 indState
= IndicatorState_Pressed
;
2191 indState
= IndicatorState_Normal
;
2193 IndicatorStatus indStatus
= flags
& wxCONTROL_CHECKED
2194 ? IndicatorStatus_Checked
2195 : IndicatorStatus_Unchecked
;
2197 const char **xpm
= bmpIndicators
[indType
][indState
][indStatus
];
2204 return wxNullBitmap
;
2207 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC
& dc
,
2208 const wxString
& label
,
2209 const wxBitmap
& bitmap
,
2214 wxCoord focusOffsetY
)
2216 // calculate the position of the bitmap and of the label
2217 wxCoord heightBmp
= bitmap
.GetHeight();
2219 yBmp
= rect
.y
+ (rect
.height
- heightBmp
) / 2;
2222 dc
.GetMultiLineTextExtent(label
, NULL
, &rectLabel
.height
);
2223 rectLabel
.y
= rect
.y
+ (rect
.height
- rectLabel
.height
) / 2;
2225 // align label vertically with the bitmap - looks nicer like this
2226 rectLabel
.y
-= (rectLabel
.height
- heightBmp
) % 2;
2228 // calc horz position
2229 if ( align
== wxALIGN_RIGHT
)
2231 xBmp
= rect
.GetRight() - bitmap
.GetWidth();
2232 rectLabel
.x
= rect
.x
+ 3;
2233 rectLabel
.SetRight(xBmp
);
2235 else // normal (checkbox to the left of the text) case
2238 rectLabel
.x
= xBmp
+ bitmap
.GetWidth() + 5;
2239 rectLabel
.SetRight(rect
.GetRight());
2242 // THIS IS THE CULPRIT -- JACS
2243 dc
.DrawBitmap(bitmap
, xBmp
, yBmp
, TRUE
/* use mask */);
2246 dc
, label
, rectLabel
,
2248 wxALIGN_LEFT
| wxALIGN_TOP
,
2250 NULL
, // we don't need bounding rect
2251 // use custom vert focus rect offset
2252 wxPoint(FOCUS_RECT_OFFSET_X
, focusOffsetY
)
2256 void wxWin32Renderer::DrawRadioButton(wxDC
& dc
,
2257 const wxString
& label
,
2258 const wxBitmap
& bitmap
,
2265 DrawCheckOrRadioButton(dc
, label
,
2267 rect
, flags
, align
, indexAccel
,
2268 FOCUS_RECT_OFFSET_Y
); // default focus rect offset
2271 wxBitmap
rbitmap(GetRadioBitmap(flags
));
2272 DrawCheckOrRadioButton(dc
, label
,
2274 rect
, flags
, align
, indexAccel
,
2275 FOCUS_RECT_OFFSET_Y
); // default focus rect offset
2279 void wxWin32Renderer::DrawCheckButton(wxDC
& dc
,
2280 const wxString
& label
,
2281 const wxBitmap
& bitmap
,
2288 DrawCheckOrRadioButton(dc
, label
,
2290 rect
, flags
, align
, indexAccel
,
2291 0); // no focus rect offset for checkboxes
2294 wxBitmap
cbitmap(GetCheckBitmap(flags
));
2296 DrawCheckOrRadioButton(dc
, label
,
2298 rect
, flags
, align
, indexAccel
,
2299 0); // no focus rect offset for checkboxes
2304 // ----------------------------------------------------------------------------
2306 // ----------------------------------------------------------------------------
2308 void wxWin32Renderer::DrawTextLine(wxDC
& dc
,
2309 const wxString
& text
,
2315 // nothing special to do here
2316 StandardDrawTextLine(dc
, text
, rect
, selStart
, selEnd
, flags
);
2319 void wxWin32Renderer::DrawLineWrapMark(wxDC
& dc
, const wxRect
& rect
)
2321 // we don't draw them
2324 // ----------------------------------------------------------------------------
2326 // ----------------------------------------------------------------------------
2328 void wxWin32Renderer::DrawTab(wxDC
& dc
,
2329 const wxRect
& rectOrig
,
2331 const wxString
& label
,
2332 const wxBitmap
& bitmap
,
2336 wxRect rect
= rectOrig
;
2338 // the current tab is drawn indented (to the top for default case) and
2339 // bigger than the other ones
2340 const wxSize indent
= GetTabIndent();
2341 if ( flags
& wxCONTROL_SELECTED
)
2346 wxFAIL_MSG(_T("invaild notebook tab orientation"));
2350 rect
.Inflate(indent
.x
, 0);
2352 rect
.height
+= indent
.y
;
2356 rect
.Inflate(indent
.x
, 0);
2357 rect
.height
+= indent
.y
;
2362 wxFAIL_MSG(_T("TODO"));
2367 // draw the text, image and the focus around them (if necessary)
2368 wxRect rectLabel
= rect
;
2369 rectLabel
.Deflate(1, 1);
2370 DrawButtonLabel(dc
, label
, bitmap
, rectLabel
,
2371 flags
, wxALIGN_CENTRE
, indexAccel
);
2373 // now draw the tab border itself (maybe use DrawRoundedRectangle()?)
2374 static const wxCoord CUTOFF
= 2; // radius of the rounded corner
2377 x2
= rect
.GetRight(),
2378 y2
= rect
.GetBottom();
2380 // FIXME: all this code will break if the tab indent or the border width,
2381 // it is tied to the fact that both of them are equal to 2
2386 dc
.SetPen(m_penHighlight
);
2387 dc
.DrawLine(x
, y2
, x
, y
+ CUTOFF
);
2388 dc
.DrawLine(x
, y
+ CUTOFF
, x
+ CUTOFF
, y
);
2389 dc
.DrawLine(x
+ CUTOFF
, y
, x2
- CUTOFF
+ 1, y
);
2391 dc
.SetPen(m_penBlack
);
2392 dc
.DrawLine(x2
, y2
, x2
, y
+ CUTOFF
);
2393 dc
.DrawLine(x2
, y
+ CUTOFF
, x2
- CUTOFF
, y
);
2395 dc
.SetPen(m_penDarkGrey
);
2396 dc
.DrawLine(x2
- 1, y2
, x2
- 1, y
+ CUTOFF
- 1);
2398 if ( flags
& wxCONTROL_SELECTED
)
2400 dc
.SetPen(m_penLightGrey
);
2402 // overwrite the part of the border below this tab
2403 dc
.DrawLine(x
+ 1, y2
+ 1, x2
- 1, y2
+ 1);
2405 // and the shadow of the tab to the left of us
2406 dc
.DrawLine(x
+ 1, y
+ CUTOFF
+ 1, x
+ 1, y2
+ 1);
2411 dc
.SetPen(m_penHighlight
);
2412 // we need to continue one pixel further to overwrite the corner of
2413 // the border for the selected tab
2414 dc
.DrawLine(x
, y
- (flags
& wxCONTROL_SELECTED
? 1 : 0),
2416 dc
.DrawLine(x
, y2
- CUTOFF
, x
+ CUTOFF
, y2
);
2418 dc
.SetPen(m_penBlack
);
2419 dc
.DrawLine(x
+ CUTOFF
, y2
, x2
- CUTOFF
+ 1, y2
);
2420 dc
.DrawLine(x2
, y
, x2
, y2
- CUTOFF
);
2421 dc
.DrawLine(x2
, y2
- CUTOFF
, x2
- CUTOFF
, y2
);
2423 dc
.SetPen(m_penDarkGrey
);
2424 dc
.DrawLine(x
+ CUTOFF
, y2
- 1, x2
- CUTOFF
+ 1, y2
- 1);
2425 dc
.DrawLine(x2
- 1, y
, x2
- 1, y2
- CUTOFF
+ 1);
2427 if ( flags
& wxCONTROL_SELECTED
)
2429 dc
.SetPen(m_penLightGrey
);
2431 // overwrite the part of the (double!) border above this tab
2432 dc
.DrawLine(x
+ 1, y
- 1, x2
- 1, y
- 1);
2433 dc
.DrawLine(x
+ 1, y
- 2, x2
- 1, y
- 2);
2435 // and the shadow of the tab to the left of us
2436 dc
.DrawLine(x
+ 1, y2
- CUTOFF
, x
+ 1, y
- 1);
2442 wxFAIL_MSG(_T("TODO"));
2446 // ----------------------------------------------------------------------------
2448 // ----------------------------------------------------------------------------
2450 wxSize
wxWin32Renderer::GetSliderThumbSize(const wxRect
& rect
,
2451 wxOrientation orient
) const
2455 wxRect rectShaft
= GetSliderShaftRect(rect
, orient
);
2456 if ( orient
== wxHORIZONTAL
)
2458 size
.y
= rect
.height
- 6;
2459 size
.x
= wxMin(size
.y
/ 2, rectShaft
.width
);
2463 size
.x
= rect
.width
- 6;
2464 size
.y
= wxMin(size
.x
/ 2, rectShaft
.height
);
2470 wxRect
wxWin32Renderer::GetSliderShaftRect(const wxRect
& rectOrig
,
2471 wxOrientation orient
) const
2473 static const wxCoord SLIDER_MARGIN
= 6;
2475 wxRect rect
= rectOrig
;
2477 if ( orient
== wxHORIZONTAL
)
2479 // make the rect of minimal width and centre it
2480 rect
.height
= 2*BORDER_THICKNESS
;
2481 rect
.y
= rectOrig
.y
+ (rectOrig
.height
- rect
.height
) / 2;
2485 // leave margins on the sides
2486 rect
.Deflate(SLIDER_MARGIN
, 0);
2490 // same as above but in other direction
2491 rect
.width
= 2*BORDER_THICKNESS
;
2492 rect
.x
= rectOrig
.x
+ (rectOrig
.width
- rect
.width
) / 2;
2496 rect
.Deflate(0, SLIDER_MARGIN
);
2502 void wxWin32Renderer::DrawSliderShaft(wxDC
& dc
,
2503 const wxRect
& rectOrig
,
2504 wxOrientation orient
,
2508 if ( flags
& wxCONTROL_FOCUSED
)
2510 DrawFocusRect(dc
, rectOrig
);
2513 wxRect rect
= GetSliderShaftRect(rectOrig
, orient
);
2518 DrawSunkenBorder(dc
, &rect
);
2521 void wxWin32Renderer::DrawSliderThumb(wxDC
& dc
,
2523 wxOrientation orient
,
2527 we are drawing a shape of this form
2532 H DB where H is hightlight colour
2545 The interior of this shape is filled with the hatched brush if the thumb
2549 DrawBackground(dc
, wxNullColour
, rect
, flags
);
2551 bool transpose
= orient
== wxVERTICAL
;
2553 wxCoord x
, y
, x2
, y2
;
2558 x2
= rect
.GetBottom();
2559 y2
= rect
.GetRight();
2565 x2
= rect
.GetRight();
2566 y2
= rect
.GetBottom();
2569 // the size of the pointed part of the thumb
2570 wxCoord sizeArrow
= (transpose
? rect
.height
: rect
.width
) / 2;
2572 wxCoord x3
= x
+ sizeArrow
,
2573 y3
= y2
- sizeArrow
;
2575 dc
.SetPen(m_penHighlight
);
2576 DrawLine(dc
, x
, y
, x2
, y
, transpose
);
2577 DrawLine(dc
, x
, y
+ 1, x
, y2
- sizeArrow
, transpose
);
2578 DrawLine(dc
, x
, y3
, x3
, y2
, transpose
);
2580 dc
.SetPen(m_penBlack
);
2581 DrawLine(dc
, x3
, y2
, x2
, y3
, transpose
);
2582 DrawLine(dc
, x2
, y3
, x2
, y
- 1, transpose
);
2584 dc
.SetPen(m_penDarkGrey
);
2585 DrawLine(dc
, x3
, y2
- 1, x2
- 1, y3
, transpose
);
2586 DrawLine(dc
, x2
- 1, y3
, x2
- 1, y
, transpose
);
2588 if ( flags
& wxCONTROL_PRESSED
)
2590 // TODO: MSW fills the entire area inside, not just the rect
2591 wxRect rectInt
= rect
;
2593 rectInt
.SetRight(y3
);
2595 rectInt
.SetBottom(y3
);
2598 #if !defined(__WXMGL__)
2599 static const char *stipple_xpm
[] = {
2600 /* columns rows colors chars-per-pixel */
2609 // VS: MGL can only do 8x8 stipple brushes
2610 static const char *stipple_xpm
[] = {
2611 /* columns rows colors chars-per-pixel */
2626 dc
.SetBrush(wxBrush(stipple_xpm
));
2628 dc
.SetTextForeground(wxSCHEME_COLOUR(m_scheme
, SHADOW_HIGHLIGHT
));
2629 dc
.SetTextBackground(wxSCHEME_COLOUR(m_scheme
, CONTROL
));
2630 dc
.SetPen(*wxTRANSPARENT_PEN
);
2631 dc
.DrawRectangle(rectInt
);
2635 void wxWin32Renderer::DrawSliderTicks(wxDC
& dc
,
2637 const wxSize
& sizeThumb
,
2638 wxOrientation orient
,
2650 // the variable names correspond to horizontal case, but they can be used
2651 // for both orientations
2652 wxCoord x1
, x2
, y1
, y2
, len
, widthThumb
;
2653 if ( orient
== wxHORIZONTAL
)
2655 x1
= rect
.GetLeft();
2656 x2
= rect
.GetRight();
2658 // draw from bottom to top to leave one pixel space between the ticks
2659 // and the slider as Windows do
2660 y1
= rect
.GetBottom();
2665 widthThumb
= sizeThumb
.x
;
2670 x2
= rect
.GetBottom();
2672 y1
= rect
.GetRight();
2673 y2
= rect
.GetLeft();
2677 widthThumb
= sizeThumb
.y
;
2680 // the first tick should be positioned in such way that a thumb drawn in
2681 // the first position points down directly to it
2682 x1
+= widthThumb
/ 2;
2683 x2
-= widthThumb
/ 2;
2685 // this also means that we have slightly less space for the ticks in
2686 // between the first and the last
2689 dc
.SetPen(m_penBlack
);
2691 int range
= end
- start
;
2692 for ( int n
= 0; n
< range
; n
+= step
)
2694 wxCoord x
= x1
+ (len
*n
) / range
;
2696 DrawLine(dc
, x
, y1
, x
, y2
, orient
== wxVERTICAL
);
2699 // always draw the line at the end position
2700 DrawLine(dc
, x2
, y1
, x2
, y2
, orient
== wxVERTICAL
);
2703 // ----------------------------------------------------------------------------
2705 // ----------------------------------------------------------------------------
2707 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
2708 class WXDLLEXPORT wxWin32MenuGeometryInfo
: public wxMenuGeometryInfo
2711 virtual wxSize
GetSize() const { return m_size
; }
2713 wxCoord
GetLabelOffset() const { return m_ofsLabel
; }
2714 wxCoord
GetAccelOffset() const { return m_ofsAccel
; }
2716 wxCoord
GetItemHeight() const { return m_heightItem
; }
2719 // the total size of the menu
2722 // the offset of the start of the menu item label
2725 // the offset of the start of the accel label
2728 // the height of a normal (not separator) item
2729 wxCoord m_heightItem
;
2731 friend wxMenuGeometryInfo
*
2732 wxWin32Renderer::GetMenuGeometry(wxWindow
*, const wxMenu
&) const;
2735 // FIXME: all constants are hardcoded but shouldn't be
2736 static const wxCoord MENU_LEFT_MARGIN
= 9;
2737 static const wxCoord MENU_RIGHT_MARGIN
= 18;
2738 static const wxCoord MENU_VERT_MARGIN
= 3;
2740 // the margin around bitmap/check marks (on each side)
2741 static const wxCoord MENU_BMP_MARGIN
= 2;
2743 // the margin between the labels and accel strings
2744 static const wxCoord MENU_ACCEL_MARGIN
= 8;
2746 // the separator height in pixels: in fact, strangely enough, the real height
2747 // is 2 but Windows adds one extra pixel in the bottom margin, so take it into
2749 static const wxCoord MENU_SEPARATOR_HEIGHT
= 3;
2751 // the size of the standard checkmark bitmap
2752 static const wxCoord MENU_CHECK_SIZE
= 9;
2754 void wxWin32Renderer::DrawMenuBarItem(wxDC
& dc
,
2755 const wxRect
& rectOrig
,
2756 const wxString
& label
,
2760 wxRect rect
= rectOrig
;
2763 wxDCTextColourChanger
colChanger(dc
);
2765 if ( flags
& wxCONTROL_SELECTED
)
2767 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2769 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2770 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2771 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2772 dc
.DrawRectangle(rect
);
2775 // don't draw the focus rect around menu bar items
2776 DrawLabel(dc
, label
, rect
, flags
& ~wxCONTROL_FOCUSED
,
2777 wxALIGN_CENTRE
, indexAccel
);
2780 void wxWin32Renderer::DrawMenuItem(wxDC
& dc
,
2782 const wxMenuGeometryInfo
& gi
,
2783 const wxString
& label
,
2784 const wxString
& accel
,
2785 const wxBitmap
& bitmap
,
2789 const wxWin32MenuGeometryInfo
& geometryInfo
=
2790 (const wxWin32MenuGeometryInfo
&)gi
;
2795 rect
.width
= geometryInfo
.GetSize().x
;
2796 rect
.height
= geometryInfo
.GetItemHeight();
2798 // draw the selected item specially
2799 wxDCTextColourChanger
colChanger(dc
);
2800 if ( flags
& wxCONTROL_SELECTED
)
2802 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2804 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2805 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2806 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2807 dc
.DrawRectangle(rect
);
2810 // draw the bitmap: use the bitmap provided or the standard checkmark for
2811 // the checkable items
2812 wxBitmap bmp
= bitmap
;
2813 if ( !bmp
.Ok() && (flags
& wxCONTROL_CHECKED
) )
2815 bmp
= GetIndicator(IndicatorType_Menu
, flags
);
2820 rect
.SetRight(geometryInfo
.GetLabelOffset());
2821 wxControlRenderer::DrawBitmap(dc
, bmp
, rect
);
2825 rect
.x
= geometryInfo
.GetLabelOffset();
2826 rect
.SetRight(geometryInfo
.GetAccelOffset());
2828 DrawLabel(dc
, label
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
, indexAccel
);
2830 // draw the accel string
2831 rect
.x
= geometryInfo
.GetAccelOffset();
2832 rect
.SetRight(geometryInfo
.GetSize().x
);
2834 // NB: no accel index here
2835 DrawLabel(dc
, accel
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
);
2837 // draw the submenu indicator
2838 if ( flags
& wxCONTROL_ISSUBMENU
)
2840 rect
.x
= geometryInfo
.GetSize().x
- MENU_RIGHT_MARGIN
;
2841 rect
.width
= MENU_RIGHT_MARGIN
;
2843 wxArrowStyle arrowStyle
;
2844 if ( flags
& wxCONTROL_DISABLED
)
2845 arrowStyle
= flags
& wxCONTROL_SELECTED
? Arrow_InversedDisabled
2847 else if ( flags
& wxCONTROL_SELECTED
)
2848 arrowStyle
= Arrow_Inversed
;
2850 arrowStyle
= Arrow_Normal
;
2852 DrawArrow(dc
, rect
, Arrow_Right
, arrowStyle
);
2856 void wxWin32Renderer::DrawMenuSeparator(wxDC
& dc
,
2858 const wxMenuGeometryInfo
& geomInfo
)
2860 DrawHorizontalLine(dc
, y
+ MENU_VERT_MARGIN
, 0, geomInfo
.GetSize().x
);
2863 wxSize
wxWin32Renderer::GetMenuBarItemSize(const wxSize
& sizeText
) const
2865 wxSize size
= sizeText
;
2867 // FIXME: menubar height is configurable under Windows
2874 wxMenuGeometryInfo
*wxWin32Renderer::GetMenuGeometry(wxWindow
*win
,
2875 const wxMenu
& menu
) const
2877 // prepare the dc: for now we draw all the items with the system font
2879 dc
.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT
));
2881 // the height of a normal item
2882 wxCoord heightText
= dc
.GetCharHeight();
2887 // the max length of label and accel strings: the menu width is the sum of
2888 // them, even if they're for different items (as the accels should be
2891 // the max length of the bitmap is never 0 as Windows always leaves enough
2892 // space for a check mark indicator
2893 wxCoord widthLabelMax
= 0,
2895 widthBmpMax
= MENU_LEFT_MARGIN
;
2897 for ( wxMenuItemList::Node
*node
= menu
.GetMenuItems().GetFirst();
2899 node
= node
->GetNext() )
2901 // height of this item
2904 wxMenuItem
*item
= node
->GetData();
2905 if ( item
->IsSeparator() )
2907 h
= MENU_SEPARATOR_HEIGHT
;
2909 else // not separator
2914 dc
.GetTextExtent(item
->GetLabel(), &widthLabel
, NULL
);
2915 if ( widthLabel
> widthLabelMax
)
2917 widthLabelMax
= widthLabel
;
2921 dc
.GetTextExtent(item
->GetAccelString(), &widthAccel
, NULL
);
2922 if ( widthAccel
> widthAccelMax
)
2924 widthAccelMax
= widthAccel
;
2927 const wxBitmap
& bmp
= item
->GetBitmap();
2930 wxCoord widthBmp
= bmp
.GetWidth();
2931 if ( widthBmp
> widthBmpMax
)
2932 widthBmpMax
= widthBmp
;
2934 //else if ( item->IsCheckable() ): no need to check for this as
2935 // MENU_LEFT_MARGIN is big enough to show the check mark
2938 h
+= 2*MENU_VERT_MARGIN
;
2940 // remember the item position and height
2941 item
->SetGeometry(height
, h
);
2946 // bundle the metrics into a struct and return it
2947 wxWin32MenuGeometryInfo
*gi
= new wxWin32MenuGeometryInfo
;
2949 gi
->m_ofsLabel
= widthBmpMax
+ 2*MENU_BMP_MARGIN
;
2950 gi
->m_ofsAccel
= gi
->m_ofsLabel
+ widthLabelMax
;
2951 if ( widthAccelMax
> 0 )
2953 // if we actually have any accesl, add a margin
2954 gi
->m_ofsAccel
+= MENU_ACCEL_MARGIN
;
2957 gi
->m_heightItem
= heightText
+ 2*MENU_VERT_MARGIN
;
2959 gi
->m_size
.x
= gi
->m_ofsAccel
+ widthAccelMax
+ MENU_RIGHT_MARGIN
;
2960 gi
->m_size
.y
= height
;
2965 // ----------------------------------------------------------------------------
2967 // ----------------------------------------------------------------------------
2969 static const wxCoord STATBAR_BORDER_X
= 2;
2970 static const wxCoord STATBAR_BORDER_Y
= 2;
2972 wxSize
wxWin32Renderer::GetStatusBarBorders(wxCoord
*borderBetweenFields
) const
2974 if ( borderBetweenFields
)
2975 *borderBetweenFields
= 2;
2977 return wxSize(STATBAR_BORDER_X
, STATBAR_BORDER_Y
);
2980 void wxWin32Renderer::DrawStatusField(wxDC
& dc
,
2982 const wxString
& label
,
2987 if ( flags
& wxCONTROL_ISDEFAULT
)
2989 // draw the size grip: it is a normal rect except that in the lower
2990 // right corner we have several bands which may be used for dragging
2991 // the status bar corner
2993 // each band consists of 4 stripes: m_penHighlight, double
2994 // m_penDarkGrey and transparent one
2995 wxCoord x2
= rect
.GetRight(),
2996 y2
= rect
.GetBottom();
2998 // draw the upper left part of the rect normally
2999 dc
.SetPen(m_penDarkGrey
);
3000 dc
.DrawLine(rect
.GetLeft(), rect
.GetTop(), rect
.GetLeft(), y2
);
3001 dc
.DrawLine(rect
.GetLeft() + 1, rect
.GetTop(), x2
, rect
.GetTop());
3003 // draw the grey stripes of the grip
3005 wxCoord ofs
= WIDTH_STATUSBAR_GRIP_BAND
- 1;
3006 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
3008 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
3009 dc
.DrawLine(x2
- ofs
, y2
- 1, x2
, y2
- ofs
- 1);
3012 // draw the white stripes
3013 dc
.SetPen(m_penHighlight
);
3014 ofs
= WIDTH_STATUSBAR_GRIP_BAND
+ 1;
3015 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
3017 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
3020 // draw the remaining rect boundaries
3021 ofs
-= WIDTH_STATUSBAR_GRIP_BAND
;
3022 dc
.DrawLine(x2
, rect
.GetTop(), x2
, y2
- ofs
+ 1);
3023 dc
.DrawLine(rect
.GetLeft(), y2
, x2
- ofs
+ 1, y2
);
3028 rectIn
.width
-= STATUSBAR_GRIP_SIZE
;
3032 DrawBorder(dc
, wxBORDER_STATIC
, rect
, flags
, &rectIn
);
3035 rectIn
.Deflate(STATBAR_BORDER_X
, STATBAR_BORDER_Y
);
3037 wxDCClipper
clipper(dc
, rectIn
);
3038 DrawLabel(dc
, label
, rectIn
, flags
, wxALIGN_LEFT
| wxALIGN_CENTRE_VERTICAL
);
3041 // ----------------------------------------------------------------------------
3043 // ----------------------------------------------------------------------------
3045 void wxWin32Renderer::GetComboBitmaps(wxBitmap
*bmpNormal
,
3047 wxBitmap
*bmpPressed
,
3048 wxBitmap
*bmpDisabled
)
3050 static const wxCoord widthCombo
= 16;
3051 static const wxCoord heightCombo
= 17;
3057 bmpNormal
->Create(widthCombo
, heightCombo
);
3058 dcMem
.SelectObject(*bmpNormal
);
3059 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3060 Arrow_Down
, Arrow_Normal
);
3065 bmpPressed
->Create(widthCombo
, heightCombo
);
3066 dcMem
.SelectObject(*bmpPressed
);
3067 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3068 Arrow_Down
, Arrow_Pressed
);
3073 bmpDisabled
->Create(widthCombo
, heightCombo
);
3074 dcMem
.SelectObject(*bmpDisabled
);
3075 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3076 Arrow_Down
, Arrow_Disabled
);
3080 // ----------------------------------------------------------------------------
3082 // ----------------------------------------------------------------------------
3084 void wxWin32Renderer::DoDrawBackground(wxDC
& dc
,
3085 const wxColour
& col
,
3088 wxBrush
brush(col
, wxSOLID
);
3090 dc
.SetPen(*wxTRANSPARENT_PEN
);
3091 dc
.DrawRectangle(rect
);
3094 void wxWin32Renderer::DrawBackground(wxDC
& dc
,
3095 const wxColour
& col
,
3099 // just fill it with the given or default bg colour
3100 wxColour colBg
= col
.Ok() ? col
: wxSCHEME_COLOUR(m_scheme
, CONTROL
);
3101 DoDrawBackground(dc
, colBg
, rect
);
3104 // ----------------------------------------------------------------------------
3106 // ----------------------------------------------------------------------------
3108 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
3113 // get the bitmap for this arrow
3114 wxArrowDirection arrowDir
;
3117 case wxLEFT
: arrowDir
= Arrow_Left
; break;
3118 case wxRIGHT
: arrowDir
= Arrow_Right
; break;
3119 case wxUP
: arrowDir
= Arrow_Up
; break;
3120 case wxDOWN
: arrowDir
= Arrow_Down
; break;
3123 wxFAIL_MSG(_T("unknown arrow direction"));
3127 wxArrowStyle arrowStyle
;
3128 if ( flags
& wxCONTROL_PRESSED
)
3130 // can't be pressed and disabled
3131 arrowStyle
= Arrow_Pressed
;
3135 arrowStyle
= flags
& wxCONTROL_DISABLED
? Arrow_Disabled
: Arrow_Normal
;
3138 DrawArrowButton(dc
, rect
, arrowDir
, arrowStyle
);
3141 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
3143 wxArrowDirection arrowDir
,
3144 wxArrowStyle arrowStyle
)
3146 const wxBitmap
& bmp
= m_bmpArrows
[arrowStyle
][arrowDir
];
3148 // under Windows the arrows always have the same size so just centre it in
3149 // the provided rectangle
3150 wxCoord x
= rect
.x
+ (rect
.width
- bmp
.GetWidth()) / 2,
3151 y
= rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2;
3153 // Windows does it like this...
3154 if ( arrowDir
== Arrow_Left
)
3158 dc
.DrawBitmap(bmp
, x
, y
, TRUE
/* use mask */);
3161 void wxWin32Renderer::DrawArrowButton(wxDC
& dc
,
3162 const wxRect
& rectAll
,
3163 wxArrowDirection arrowDir
,
3164 wxArrowStyle arrowStyle
)
3166 wxRect rect
= rectAll
;
3167 DoDrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), rect
);
3168 DrawArrowBorder(dc
, &rect
, arrowStyle
== Arrow_Pressed
);
3169 DrawArrow(dc
, rect
, arrowDir
, arrowStyle
);
3172 void wxWin32Renderer::DrawScrollbarThumb(wxDC
& dc
,
3173 wxOrientation orient
,
3177 // we don't use the flags, the thumb never changes appearance
3178 wxRect rectThumb
= rect
;
3179 DrawArrowBorder(dc
, &rectThumb
);
3180 DrawBackground(dc
, wxNullColour
, rectThumb
);
3183 void wxWin32Renderer::DrawScrollbarShaft(wxDC
& dc
,
3184 wxOrientation orient
,
3185 const wxRect
& rectBar
,
3188 wxColourScheme::StdColour col
= flags
& wxCONTROL_PRESSED
3189 ? wxColourScheme::SCROLLBAR_PRESSED
3190 : wxColourScheme::SCROLLBAR
;
3191 DoDrawBackground(dc
, m_scheme
->Get(col
), rectBar
);
3194 void wxWin32Renderer::DrawScrollCorner(wxDC
& dc
, const wxRect
& rect
)
3196 DoDrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), rect
);
3199 wxRect
wxWin32Renderer::GetScrollbarRect(const wxScrollBar
*scrollbar
,
3200 wxScrollBar::Element elem
,
3203 return StandardGetScrollbarRect(scrollbar
, elem
,
3204 thumbPos
, m_sizeScrollbarArrow
);
3207 wxCoord
wxWin32Renderer::GetScrollbarSize(const wxScrollBar
*scrollbar
)
3209 return StandardScrollBarSize(scrollbar
, m_sizeScrollbarArrow
);
3212 wxHitTest
wxWin32Renderer::HitTestScrollbar(const wxScrollBar
*scrollbar
,
3213 const wxPoint
& pt
) const
3215 return StandardHitTestScrollbar(scrollbar
, pt
, m_sizeScrollbarArrow
);
3218 wxCoord
wxWin32Renderer::ScrollbarToPixel(const wxScrollBar
*scrollbar
,
3221 return StandardScrollbarToPixel(scrollbar
, thumbPos
, m_sizeScrollbarArrow
);
3224 int wxWin32Renderer::PixelToScrollbar(const wxScrollBar
*scrollbar
,
3227 return StandardPixelToScrollbar(scrollbar
, coord
, m_sizeScrollbarArrow
);
3230 // ----------------------------------------------------------------------------
3231 // top level windows
3232 // ----------------------------------------------------------------------------
3234 int wxWin32Renderer::HitTestFrame(const wxRect
& rect
, const wxPoint
& pt
, int flags
) const
3236 wxRect client
= GetFrameClientArea(rect
, flags
);
3238 if ( client
.Inside(pt
) )
3239 return wxHT_TOPLEVEL_CLIENT_AREA
;
3241 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3243 wxRect client
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3245 if ( flags
& wxTOPLEVEL_ICON
)
3247 if ( wxRect(client
.GetPosition(), GetFrameIconSize()).Inside(pt
) )
3248 return wxHT_TOPLEVEL_ICON
;
3251 wxRect
btnRect(client
.GetRight() - 2 - FRAME_BUTTON_WIDTH
,
3252 client
.GetTop() + (FRAME_TITLEBAR_HEIGHT
-FRAME_BUTTON_HEIGHT
)/2,
3253 FRAME_BUTTON_WIDTH
, FRAME_BUTTON_HEIGHT
);
3255 if ( flags
& wxTOPLEVEL_BUTTON_CLOSE
)
3257 if ( btnRect
.Inside(pt
) )
3258 return wxHT_TOPLEVEL_BUTTON_CLOSE
;
3259 btnRect
.x
-= FRAME_BUTTON_WIDTH
+ 2;
3261 if ( flags
& wxTOPLEVEL_BUTTON_MAXIMIZE
)
3263 if ( btnRect
.Inside(pt
) )
3264 return wxHT_TOPLEVEL_BUTTON_MAXIMIZE
;
3265 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3267 if ( flags
& wxTOPLEVEL_BUTTON_RESTORE
)
3269 if ( btnRect
.Inside(pt
) )
3270 return wxHT_TOPLEVEL_BUTTON_RESTORE
;
3271 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3273 if ( flags
& wxTOPLEVEL_BUTTON_ICONIZE
)
3275 if ( btnRect
.Inside(pt
) )
3276 return wxHT_TOPLEVEL_BUTTON_ICONIZE
;
3277 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3279 if ( flags
& wxTOPLEVEL_BUTTON_HELP
)
3281 if ( btnRect
.Inside(pt
) )
3282 return wxHT_TOPLEVEL_BUTTON_HELP
;
3283 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3286 if ( pt
.y
>= client
.y
&& pt
.y
< client
.y
+ FRAME_TITLEBAR_HEIGHT
)
3287 return wxHT_TOPLEVEL_TITLEBAR
;
3290 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3292 // we are certainly at one of borders, lets decide which one:
3295 // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
3296 if ( pt
.x
< client
.x
)
3297 border
|= wxHT_TOPLEVEL_BORDER_W
;
3298 else if ( pt
.x
>= client
.width
+ client
.x
)
3299 border
|= wxHT_TOPLEVEL_BORDER_E
;
3300 if ( pt
.y
< client
.y
)
3301 border
|= wxHT_TOPLEVEL_BORDER_N
;
3302 else if ( pt
.y
>= client
.height
+ client
.y
)
3303 border
|= wxHT_TOPLEVEL_BORDER_S
;
3307 return wxHT_NOWHERE
;
3310 void wxWin32Renderer::DrawFrameTitleBar(wxDC
& dc
,
3312 const wxString
& title
,
3316 int specialButtonFlags
)
3318 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3320 DrawFrameBorder(dc
, rect
, flags
);
3322 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3324 DrawFrameBackground(dc
, rect
, flags
);
3325 if ( flags
& wxTOPLEVEL_ICON
)
3326 DrawFrameIcon(dc
, rect
, icon
, flags
);
3327 DrawFrameTitle(dc
, rect
, title
, flags
);
3329 wxRect client
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3331 x
= client
.GetRight() - 2 - FRAME_BUTTON_WIDTH
;
3332 y
= client
.GetTop() + (FRAME_TITLEBAR_HEIGHT
-FRAME_BUTTON_HEIGHT
)/2;
3334 if ( flags
& wxTOPLEVEL_BUTTON_CLOSE
)
3336 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_CLOSE
,
3337 (specialButton
== wxTOPLEVEL_BUTTON_CLOSE
) ?
3338 specialButtonFlags
: 0);
3339 x
-= FRAME_BUTTON_WIDTH
+ 2;
3341 if ( flags
& wxTOPLEVEL_BUTTON_MAXIMIZE
)
3343 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_MAXIMIZE
,
3344 (specialButton
== wxTOPLEVEL_BUTTON_MAXIMIZE
) ?
3345 specialButtonFlags
: 0);
3346 x
-= FRAME_BUTTON_WIDTH
;
3348 if ( flags
& wxTOPLEVEL_BUTTON_RESTORE
)
3350 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_RESTORE
,
3351 (specialButton
== wxTOPLEVEL_BUTTON_RESTORE
) ?
3352 specialButtonFlags
: 0);
3353 x
-= FRAME_BUTTON_WIDTH
;
3355 if ( flags
& wxTOPLEVEL_BUTTON_ICONIZE
)
3357 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_ICONIZE
,
3358 (specialButton
== wxTOPLEVEL_BUTTON_ICONIZE
) ?
3359 specialButtonFlags
: 0);
3360 x
-= FRAME_BUTTON_WIDTH
;
3362 if ( flags
& wxTOPLEVEL_BUTTON_HELP
)
3364 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_HELP
,
3365 (specialButton
== wxTOPLEVEL_BUTTON_HELP
) ?
3366 specialButtonFlags
: 0);
3367 x
-= FRAME_BUTTON_WIDTH
;
3372 void wxWin32Renderer::DrawFrameBorder(wxDC
& dc
,
3376 if ( !(flags
& wxTOPLEVEL_BORDER
) ) return;
3380 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penBlack
);
3381 DrawShadedRect(dc
, &r
, m_penHighlight
, m_penDarkGrey
);
3382 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penLightGrey
);
3383 if ( flags
& wxTOPLEVEL_RESIZEABLE
)
3384 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penLightGrey
);
3387 void wxWin32Renderer::DrawFrameBackground(wxDC
& dc
,
3391 if ( !(flags
& wxTOPLEVEL_TITLEBAR
) ) return;
3393 wxColour col
= (flags
& wxTOPLEVEL_ACTIVE
) ?
3394 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_ACTIVE
) :
3395 wxSCHEME_COLOUR(m_scheme
, TITLEBAR
);
3397 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3398 r
.height
= FRAME_TITLEBAR_HEIGHT
;
3400 DrawBackground(dc
, col
, r
);
3403 void wxWin32Renderer::DrawFrameTitle(wxDC
& dc
,
3405 const wxString
& title
,
3408 wxColour col
= (flags
& wxTOPLEVEL_ACTIVE
) ?
3409 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_ACTIVE_TEXT
) :
3410 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_TEXT
);
3412 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3413 r
.height
= FRAME_TITLEBAR_HEIGHT
;
3414 if ( flags
& wxTOPLEVEL_ICON
)
3415 r
.x
+= FRAME_TITLEBAR_HEIGHT
;
3419 dc
.SetFont(m_titlebarFont
);
3420 dc
.SetTextForeground(col
);
3421 dc
.DrawLabel(title
, wxNullBitmap
, r
, wxALIGN_LEFT
| wxALIGN_CENTRE_VERTICAL
);
3424 void wxWin32Renderer::DrawFrameIcon(wxDC
& dc
,
3431 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3432 dc
.DrawIcon(icon
, r
.x
, r
.y
);
3436 void wxWin32Renderer::DrawFrameButton(wxDC
& dc
,
3437 wxCoord x
, wxCoord y
,
3441 wxRect
r(x
, y
, FRAME_BUTTON_WIDTH
, FRAME_BUTTON_HEIGHT
);
3446 case wxTOPLEVEL_BUTTON_CLOSE
: idx
= FrameButton_Close
; break;
3447 case wxTOPLEVEL_BUTTON_MAXIMIZE
: idx
= FrameButton_Maximize
; break;
3448 case wxTOPLEVEL_BUTTON_ICONIZE
: idx
= FrameButton_Minimize
; break;
3449 case wxTOPLEVEL_BUTTON_RESTORE
: idx
= FrameButton_Restore
; break;
3450 case wxTOPLEVEL_BUTTON_HELP
: idx
= FrameButton_Help
; break;
3452 wxFAIL_MSG(wxT("incorrect button specification"));
3455 if ( flags
& wxCONTROL_PRESSED
)
3457 DrawShadedRect(dc
, &r
, m_penBlack
, m_penHighlight
);
3458 DrawShadedRect(dc
, &r
, m_penDarkGrey
, m_penLightGrey
);
3459 DrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), r
);
3460 dc
.DrawBitmap(m_bmpFrameButtons
[idx
], r
.x
+1, r
.y
+1, TRUE
);
3464 DrawShadedRect(dc
, &r
, m_penHighlight
, m_penBlack
);
3465 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penDarkGrey
);
3466 DrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), r
);
3467 dc
.DrawBitmap(m_bmpFrameButtons
[idx
], r
.x
, r
.y
, TRUE
);
3472 wxRect
wxWin32Renderer::GetFrameClientArea(const wxRect
& rect
,
3477 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3479 int border
= (flags
& wxTOPLEVEL_RESIZEABLE
) ?
3480 RESIZEABLE_FRAME_BORDER_THICKNESS
:
3481 FRAME_BORDER_THICKNESS
;
3484 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3486 r
.y
+= FRAME_TITLEBAR_HEIGHT
;
3487 r
.height
-= FRAME_TITLEBAR_HEIGHT
;
3493 wxSize
wxWin32Renderer::GetFrameTotalSize(const wxSize
& clientSize
,
3496 wxSize
s(clientSize
);
3498 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3500 int border
= (flags
& wxTOPLEVEL_RESIZEABLE
) ?
3501 RESIZEABLE_FRAME_BORDER_THICKNESS
:
3502 FRAME_BORDER_THICKNESS
;
3506 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3507 s
.y
+= FRAME_TITLEBAR_HEIGHT
;
3512 wxSize
wxWin32Renderer::GetFrameIconSize() const
3514 return wxSize(16, 16);
3518 // ----------------------------------------------------------------------------
3520 // ----------------------------------------------------------------------------
3522 static char *error_xpm
[]={
3529 "...........########.............",
3530 "........###aaaaaaaa###..........",
3531 ".......#aaaaaaaaaaaaaa#.........",
3532 ".....##aaaaaaaaaaaaaaaa##.......",
3533 "....#aaaaaaaaaaaaaaaaaaaa#......",
3534 "...#aaaaaaaaaaaaaaaaaaaaaa#.....",
3535 "...#aaaaaaaaaaaaaaaaaaaaaa#b....",
3536 "..#aaaaaacaaaaaaaaaacaaaaaa#b...",
3537 ".#aaaaaacccaaaaaaaacccaaaaaa#...",
3538 ".#aaaaacccccaaaaaacccccaaaaa#b..",
3539 ".#aaaaaacccccaaaacccccaaaaaa#bb.",
3540 "#aaaaaaaacccccaacccccaaaaaaaa#b.",
3541 "#aaaaaaaaaccccccccccaaaaaaaaa#b.",
3542 "#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
3543 "#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
3544 "#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
3545 "#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
3546 "#aaaaaaaaaccccccccccaaaaaaaaa#bb",
3547 "#aaaaaaaacccccaacccccaaaaaaaa#bb",
3548 ".#aaaaaacccccaaaacccccaaaaaa#bbb",
3549 ".#aaaaacccccaaaaaacccccaaaaa#bbb",
3550 ".#aaaaaacccaaaaaaaacccaaaaaa#bb.",
3551 "..#aaaaaacaaaaaaaaaacaaaaaa#bbb.",
3552 "...#aaaaaaaaaaaaaaaaaaaaaa#bbbb.",
3553 "...#aaaaaaaaaaaaaaaaaaaaaa#bbb..",
3554 "....#aaaaaaaaaaaaaaaaaaaa#bbb...",
3555 ".....##aaaaaaaaaaaaaaaa##bbbb...",
3556 "......b#aaaaaaaaaaaaaa#bbbbb....",
3557 ".......b###aaaaaaaa###bbbbb.....",
3558 ".........bb########bbbbbb.......",
3559 "..........bbbbbbbbbbbbbb........",
3560 ".............bbbbbbbb..........."};
3562 static char *info_xpm
[]={
3570 "...........########.............",
3571 "........###abbbbbba###..........",
3572 "......##abbbbbbbbbbbba##........",
3573 ".....#abbbbbbbbbbbbbbbba#.......",
3574 "....#bbbbbbbaccccabbbbbbbd......",
3575 "...#bbbbbbbbccccccbbbbbbbbd.....",
3576 "..#bbbbbbbbbccccccbbbbbbbbbd....",
3577 ".#abbbbbbbbbaccccabbbbbbbbbad...",
3578 ".#bbbbbbbbbbbbbbbbbbbbbbbbbbd#..",
3579 "#abbbbbbbbbbbbbbbbbbbbbbbbbbad#.",
3580 "#bbbbbbbbbbcccccccbbbbbbbbbbbd#.",
3581 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3582 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3583 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3584 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3585 "#abbbbbbbbbbbcccccbbbbbbbbbbad##",
3586 ".#bbbbbbbbbbbcccccbbbbbbbbbbd###",
3587 ".#abbbbbbbbbbcccccbbbbbbbbbad###",
3588 "..#bbbbbbbbcccccccccbbbbbbbd###.",
3589 "...dbbbbbbbbbbbbbbbbbbbbbbd####.",
3590 "....dbbbbbbbbbbbbbbbbbbbbd####..",
3591 ".....dabbbbbbbbbbbbbbbbad####...",
3592 "......ddabbbbbbbbbbbbadd####....",
3593 ".......#dddabbbbbbaddd#####.....",
3594 "........###dddabbbd#######......",
3595 "..........####dbbbd#####........",
3596 ".............#dbbbd##...........",
3597 "...............dbbd##...........",
3598 "................dbd##...........",
3599 ".................dd##...........",
3600 "..................###...........",
3601 "...................##..........."};
3603 static char *question_xpm
[]={
3611 "...........########.............",
3612 "........###abbbbbba###..........",
3613 "......##abbbbbbbbbbbba##........",
3614 ".....#abbbbbbbbbbbbbbbba#.......",
3615 "....#bbbbbbbbbbbbbbbbbbbbc......",
3616 "...#bbbbbbbaddddddabbbbbbbc.....",
3617 "..#bbbbbbbadabbddddabbbbbbbc....",
3618 ".#abbbbbbbddbbbbddddbbbbbbbac...",
3619 ".#bbbbbbbbddddbbddddbbbbbbbbc#..",
3620 "#abbbbbbbbddddbaddddbbbbbbbbac#.",
3621 "#bbbbbbbbbaddabddddbbbbbbbbbbc#.",
3622 "#bbbbbbbbbbbbbadddbbbbbbbbbbbc##",
3623 "#bbbbbbbbbbbbbdddbbbbbbbbbbbbc##",
3624 "#bbbbbbbbbbbbbddabbbbbbbbbbbbc##",
3625 "#bbbbbbbbbbbbbddbbbbbbbbbbbbbc##",
3626 "#abbbbbbbbbbbbbbbbbbbbbbbbbbac##",
3627 ".#bbbbbbbbbbbaddabbbbbbbbbbbc###",
3628 ".#abbbbbbbbbbddddbbbbbbbbbbac###",
3629 "..#bbbbbbbbbbddddbbbbbbbbbbc###.",
3630 "...cbbbbbbbbbaddabbbbbbbbbc####.",
3631 "....cbbbbbbbbbbbbbbbbbbbbc####..",
3632 ".....cabbbbbbbbbbbbbbbbac####...",
3633 "......ccabbbbbbbbbbbbacc####....",
3634 ".......#cccabbbbbbaccc#####.....",
3635 "........###cccabbbc#######......",
3636 "..........####cbbbc#####........",
3637 ".............#cbbbc##...........",
3638 "...............cbbc##...........",
3639 "................cbc##...........",
3640 ".................cc##...........",
3641 "..................###...........",
3642 "...................##..........."};
3644 static char *warning_xpm
[]={
3652 ".............###................",
3653 "............#aabc...............",
3654 "...........#aaaabcd.............",
3655 "...........#aaaaacdd............",
3656 "..........#aaaaaabcdd...........",
3657 "..........#aaaaaaacdd...........",
3658 ".........#aaaaaaaabcdd..........",
3659 ".........#aaaaaaaaacdd..........",
3660 "........#aaaaaaaaaabcdd.........",
3661 "........#aaabcccbaaacdd.........",
3662 ".......#aaaacccccaaabcdd........",
3663 ".......#aaaacccccaaaacdd........",
3664 "......#aaaaacccccaaaabcdd.......",
3665 "......#aaaaacccccaaaaacdd.......",
3666 ".....#aaaaaacccccaaaaabcdd......",
3667 ".....#aaaaaa#ccc#aaaaaacdd......",
3668 "....#aaaaaaabcccbaaaaaabcdd.....",
3669 "....#aaaaaaaacccaaaaaaaacdd.....",
3670 "...#aaaaaaaaa#c#aaaaaaaabcdd....",
3671 "...#aaaaaaaaabcbaaaaaaaaacdd....",
3672 "..#aaaaaaaaaaacaaaaaaaaaabcdd...",
3673 "..#aaaaaaaaaaaaaaaaaaaaaaacdd...",
3674 ".#aaaaaaaaaaabccbaaaaaaaaabcdd..",
3675 ".#aaaaaaaaaaaccccaaaaaaaaaacdd..",
3676 "#aaaaaaaaaaaaccccaaaaaaaaaabcdd.",
3677 "#aaaaaaaaaaaabccbaaaaaaaaaaacdd.",
3678 "#aaaaaaaaaaaaaaaaaaaaaaaaaaacddd",
3679 "#aaaaaaaaaaaaaaaaaaaaaaaaaabcddd",
3680 ".#aaaaaaaaaaaaaaaaaaaaaaaabcdddd",
3681 "..#ccccccccccccccccccccccccddddd",
3682 "....ddddddddddddddddddddddddddd.",
3683 ".....ddddddddddddddddddddddddd.."};
3685 wxIcon
wxWin32Renderer::GetStdIcon(int which
) const
3689 case wxICON_INFORMATION
:
3690 return wxIcon(info_xpm
);
3692 case wxICON_QUESTION
:
3693 return wxIcon(question_xpm
);
3695 case wxICON_EXCLAMATION
:
3696 return wxIcon(warning_xpm
);
3699 wxFAIL_MSG(wxT("requested non existent standard icon"));
3700 // still fall through
3703 return wxIcon(error_xpm
);
3708 // ----------------------------------------------------------------------------
3709 // text control geometry
3710 // ----------------------------------------------------------------------------
3712 static inline int GetTextBorderWidth()
3717 wxRect
wxWin32Renderer::GetTextTotalArea(const wxTextCtrl
*text
,
3720 wxRect rectTotal
= rect
;
3722 wxCoord widthBorder
= GetTextBorderWidth();
3723 rectTotal
.Inflate(widthBorder
);
3725 // this is what Windows does
3731 wxRect
wxWin32Renderer::GetTextClientArea(const wxTextCtrl
*text
,
3733 wxCoord
*extraSpaceBeyond
)
3735 wxRect rectText
= rect
;
3737 // undo GetTextTotalArea()
3738 if ( rectText
.height
> 0 )
3741 wxCoord widthBorder
= GetTextBorderWidth();
3742 rectText
.Inflate(-widthBorder
);
3744 if ( extraSpaceBeyond
)
3745 *extraSpaceBeyond
= 0;
3750 // ----------------------------------------------------------------------------
3752 // ----------------------------------------------------------------------------
3754 void wxWin32Renderer::AdjustSize(wxSize
*size
, const wxWindow
*window
)
3757 if ( wxDynamicCast(window
, wxScrollBar
) )
3759 // we only set the width of vert scrollbars and height of the
3761 if ( window
->GetWindowStyle() & wxSB_HORIZONTAL
)
3762 size
->y
= m_sizeScrollbarArrow
.y
;
3764 size
->x
= m_sizeScrollbarArrow
.x
;
3766 // skip border width adjustments, they don't make sense for us
3769 #endif // wxUSE_SCROLLBAR/!wxUSE_SCROLLBAR
3772 if ( wxDynamicCast(window
, wxButton
) )
3774 if ( !(window
->GetWindowStyle() & wxBU_EXACTFIT
) )
3776 // TODO: don't harcode all this
3777 size
->x
+= 3*window
->GetCharWidth();
3779 wxCoord heightBtn
= (11*(window
->GetCharHeight() + 8))/10;
3780 if ( size
->y
< heightBtn
- 8 )
3781 size
->y
= heightBtn
;
3786 // no border width adjustments for buttons
3789 #endif // wxUSE_BUTTON
3791 // take into account the border width
3792 wxRect rectBorder
= GetBorderDimensions(window
->GetBorder());
3793 size
->x
+= rectBorder
.x
+ rectBorder
.width
;
3794 size
->y
+= rectBorder
.y
+ rectBorder
.height
;
3797 // ============================================================================
3799 // ============================================================================
3801 // ----------------------------------------------------------------------------
3802 // wxWin32InputHandler
3803 // ----------------------------------------------------------------------------
3805 wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer
*renderer
)
3807 m_renderer
= renderer
;
3810 bool wxWin32InputHandler::HandleKey(wxInputConsumer
*control
,
3811 const wxKeyEvent
& event
,
3817 bool wxWin32InputHandler::HandleMouse(wxInputConsumer
*control
,
3818 const wxMouseEvent
& event
)
3820 // clicking on the control gives it focus
3821 if ( event
.ButtonDown() )
3823 wxWindow
*win
= control
->GetInputWindow();
3824 if ( wxWindow::FindFocus() != control
->GetInputWindow() )
3835 // ----------------------------------------------------------------------------
3836 // wxWin32ScrollBarInputHandler
3837 // ----------------------------------------------------------------------------
3839 wxWin32ScrollBarInputHandler::
3840 wxWin32ScrollBarInputHandler(wxWin32Renderer
*renderer
,
3841 wxInputHandler
*handler
)
3842 : wxStdScrollBarInputHandler(renderer
, handler
)
3844 m_scrollPaused
= FALSE
;
3848 bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar
*scrollbar
,
3849 const wxControlAction
& action
)
3851 // stop if went beyond the position of the original click (this can only
3852 // happen when we scroll by pages)
3854 if ( action
== wxACTION_SCROLL_PAGE_DOWN
)
3856 stop
= m_renderer
->HitTestScrollbar(scrollbar
, m_ptStartScrolling
)
3857 != wxHT_SCROLLBAR_BAR_2
;
3859 else if ( action
== wxACTION_SCROLL_PAGE_UP
)
3861 stop
= m_renderer
->HitTestScrollbar(scrollbar
, m_ptStartScrolling
)
3862 != wxHT_SCROLLBAR_BAR_1
;
3867 StopScrolling(scrollbar
);
3869 scrollbar
->Refresh();
3874 return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar
, action
);
3877 bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer
*control
,
3878 const wxMouseEvent
& event
)
3880 // remember the current state
3881 bool wasDraggingThumb
= m_htLast
== wxHT_SCROLLBAR_THUMB
;
3883 // do process the message
3884 bool rc
= wxStdScrollBarInputHandler::HandleMouse(control
, event
);
3886 // analyse the changes
3887 if ( !wasDraggingThumb
&& (m_htLast
== wxHT_SCROLLBAR_THUMB
) )
3889 // we just started dragging the thumb, remember its initial position to
3890 // be able to restore it if the drag is cancelled later
3891 m_eventStartDrag
= event
;
3897 bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer
*control
,
3898 const wxMouseEvent
& event
)
3900 // we don't highlight scrollbar elements, so there is no need to process
3901 // mouse move events normally - only do it while mouse is captured (i.e.
3902 // when we're dragging the thumb or pressing on something)
3903 if ( !m_winCapture
)
3906 if ( event
.Entering() )
3908 // we're not interested in this at all
3912 wxScrollBar
*scrollbar
= wxStaticCast(control
->GetInputWindow(), wxScrollBar
);
3914 if ( m_scrollPaused
)
3916 // check if the mouse returned to its original location
3918 if ( event
.Leaving() )
3924 ht
= m_renderer
->HitTestScrollbar(scrollbar
, event
.GetPosition());
3925 if ( ht
== m_htLast
)
3927 // yes it did, resume scrolling
3928 m_scrollPaused
= FALSE
;
3929 if ( m_timerScroll
)
3931 // we were scrolling by line/page, restart timer
3932 m_timerScroll
->Start(m_interval
);
3934 Press(scrollbar
, TRUE
);
3936 else // we were dragging the thumb
3938 // restore its last location
3939 HandleThumbMove(scrollbar
, m_eventLastDrag
);
3945 else // normal case, scrolling hasn't been paused
3947 // if we're scrolling the scrollbar because the arrow or the shaft was
3948 // pressed, check that the mouse stays on the same scrollbar element
3950 if ( event
.Moving() )
3952 ht
= m_renderer
->HitTestScrollbar(scrollbar
, event
.GetPosition());
3954 else // event.Leaving()
3959 // if we're dragging the thumb and the mouse stays in the scrollbar, it
3960 // is still ok - we only want to catch the case when the mouse leaves
3961 // the scrollbar here
3962 if ( m_htLast
== wxHT_SCROLLBAR_THUMB
&& ht
!= wxHT_NOWHERE
)
3964 ht
= wxHT_SCROLLBAR_THUMB
;
3967 if ( ht
!= m_htLast
)
3969 // what were we doing? 2 possibilities: either an arrow/shaft was
3970 // pressed in which case we have a timer and so we just stop it or
3971 // we were dragging the thumb
3972 if ( m_timerScroll
)
3975 m_interval
= m_timerScroll
->GetInterval();
3976 m_timerScroll
->Stop();
3977 m_scrollPaused
= TRUE
;
3979 // unpress the arrow
3980 Press(scrollbar
, FALSE
);
3982 else // we were dragging the thumb
3984 // remember the current thumb position to be able to restore it
3985 // if the mouse returns to it later
3986 m_eventLastDrag
= event
;
3988 // and restore the original position (before dragging) of the
3990 HandleThumbMove(scrollbar
, m_eventStartDrag
);
3997 return wxStdScrollBarInputHandler::HandleMouseMove(control
, event
);
4000 // ----------------------------------------------------------------------------
4001 // wxWin32CheckboxInputHandler
4002 // ----------------------------------------------------------------------------
4004 bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer
*control
,
4005 const wxKeyEvent
& event
,
4010 wxControlAction action
;
4011 int keycode
= event
.GetKeyCode();
4015 action
= wxACTION_CHECKBOX_TOGGLE
;
4019 case WXK_NUMPAD_SUBTRACT
:
4020 action
= wxACTION_CHECKBOX_CHECK
;
4024 case WXK_NUMPAD_ADD
:
4025 case WXK_NUMPAD_EQUAL
:
4026 action
= wxACTION_CHECKBOX_CLEAR
;
4032 control
->PerformAction(action
);
4041 // ----------------------------------------------------------------------------
4042 // wxWin32TextCtrlInputHandler
4043 // ----------------------------------------------------------------------------
4045 bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer
*control
,
4046 const wxKeyEvent
& event
,
4049 // handle only MSW-specific text bindings here, the others are handled in
4053 int keycode
= event
.GetKeyCode();
4055 wxControlAction action
;
4056 if ( keycode
== WXK_DELETE
&& event
.ShiftDown() )
4058 action
= wxACTION_TEXT_CUT
;
4060 else if ( keycode
== WXK_INSERT
)
4062 if ( event
.ControlDown() )
4063 action
= wxACTION_TEXT_COPY
;
4064 else if ( event
.ShiftDown() )
4065 action
= wxACTION_TEXT_PASTE
;
4068 if ( action
!= wxACTION_NONE
)
4070 control
->PerformAction(action
);
4076 return wxStdTextCtrlInputHandler::HandleKey(control
, event
, pressed
);
4079 // ----------------------------------------------------------------------------
4080 // wxWin32StatusBarInputHandler
4081 // ----------------------------------------------------------------------------
4083 wxWin32StatusBarInputHandler::
4084 wxWin32StatusBarInputHandler(wxInputHandler
*handler
)
4085 : wxStdInputHandler(handler
)
4090 bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow
*statbar
,
4091 const wxPoint
& pt
) const
4093 if ( statbar
->HasFlag(wxST_SIZEGRIP
) &&
4094 statbar
->GetParent()->HasFlag(wxRESIZE_BORDER
) )
4096 wxSize sizeSbar
= statbar
->GetSize();
4098 return (sizeSbar
.x
- pt
.x
) < (wxCoord
)STATUSBAR_GRIP_SIZE
&&
4099 (sizeSbar
.y
- pt
.y
) < (wxCoord
)STATUSBAR_GRIP_SIZE
;
4105 bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4106 const wxMouseEvent
& event
)
4108 if ( event
.Button(1) )
4110 if ( event
.ButtonDown(1) )
4112 wxWindow
*statbar
= consumer
->GetInputWindow();
4114 if ( IsOnGrip(statbar
, event
.GetPosition()) )
4116 wxTopLevelWindow
*tlw
= wxDynamicCast(statbar
->GetParent(),
4120 tlw
->PerformAction(wxACTION_TOPLEVEL_RESIZE
,
4121 wxHT_TOPLEVEL_BORDER_SE
);
4123 statbar
->SetCursor(m_cursorOld
);
4131 return wxStdInputHandler::HandleMouse(consumer
, event
);
4134 bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4135 const wxMouseEvent
& event
)
4137 wxWindow
*statbar
= consumer
->GetInputWindow();
4139 bool isOnGrip
= IsOnGrip(statbar
, event
.GetPosition());
4140 if ( isOnGrip
!= m_isOnGrip
)
4142 m_isOnGrip
= isOnGrip
;
4145 m_cursorOld
= statbar
->GetCursor();
4146 statbar
->SetCursor(wxCURSOR_SIZENWSE
);
4150 statbar
->SetCursor(m_cursorOld
);
4154 return wxStdInputHandler::HandleMouseMove(consumer
, event
);