1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
50 #if wxUSE_DRAG_AND_DROP
52 #endif // wxUSE_DRAG_AND_DROP
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
59 #include "wx/cshelp.h"
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
74 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
75 // The gtk includes don't pull any other headers in, at least not on my system - MR
78 #include <gtk/gtkversion.h>
80 #include <gtk/gtkfeatures.h>
84 #include "wx/platinfo.h"
87 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
91 wxMenu
*wxCurrentPopupMenu
= NULL
;
94 // ----------------------------------------------------------------------------
96 // ----------------------------------------------------------------------------
99 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
101 // ----------------------------------------------------------------------------
103 // ----------------------------------------------------------------------------
105 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
106 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
107 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
108 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
111 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
116 // ============================================================================
117 // implementation of the common functionality of the wxWindow class
118 // ============================================================================
120 // ----------------------------------------------------------------------------
122 // ----------------------------------------------------------------------------
124 // the default initialization
125 wxWindowBase::wxWindowBase()
127 // no window yet, no parent nor children
128 m_parent
= (wxWindow
*)NULL
;
129 m_windowId
= wxID_ANY
;
131 // no constraints on the minimal window size
133 m_maxWidth
= wxDefaultCoord
;
135 m_maxHeight
= wxDefaultCoord
;
137 // invalidiated cache value
138 m_bestSizeCache
= wxDefaultSize
;
140 // window are created enabled and visible by default
144 // the default event handler is just this window
145 m_eventHandler
= this;
149 m_windowValidator
= (wxValidator
*) NULL
;
150 #endif // wxUSE_VALIDATORS
152 // the colours/fonts are default for now, so leave m_font,
153 // m_backgroundColour and m_foregroundColour uninitialized and set those
159 m_inheritFont
= false;
165 m_backgroundStyle
= wxBG_STYLE_SYSTEM
;
167 #if wxUSE_CONSTRAINTS
168 // no constraints whatsoever
169 m_constraints
= (wxLayoutConstraints
*) NULL
;
170 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
171 #endif // wxUSE_CONSTRAINTS
173 m_windowSizer
= (wxSizer
*) NULL
;
174 m_containingSizer
= (wxSizer
*) NULL
;
175 m_autoLayout
= false;
177 #if wxUSE_DRAG_AND_DROP
178 m_dropTarget
= (wxDropTarget
*)NULL
;
179 #endif // wxUSE_DRAG_AND_DROP
182 m_tooltip
= (wxToolTip
*)NULL
;
183 #endif // wxUSE_TOOLTIPS
186 m_caret
= (wxCaret
*)NULL
;
187 #endif // wxUSE_CARET
190 m_hasCustomPalette
= false;
191 #endif // wxUSE_PALETTE
193 #if wxUSE_ACCESSIBILITY
197 m_virtualSize
= wxDefaultSize
;
199 m_scrollHelper
= (wxScrollHelper
*) NULL
;
201 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
202 #if wxUSE_SYSTEM_OPTIONS
203 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
205 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
209 // Whether we're using the current theme for this window (wxGTK only for now)
210 m_themeEnabled
= false;
212 // VZ: this one shouldn't exist...
213 m_isBeingDeleted
= false;
218 // common part of window creation process
219 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
221 const wxPoint
& WXUNUSED(pos
),
222 const wxSize
& WXUNUSED(size
),
224 const wxValidator
& wxVALIDATOR_PARAM(validator
),
225 const wxString
& name
)
228 // wxGTK doesn't allow to create controls with static box as the parent so
229 // this will result in a crash when the program is ported to wxGTK so warn
232 // if you get this assert, the correct solution is to create the controls
233 // as siblings of the static box
234 wxASSERT_MSG( !parent
|| !wxDynamicCast(parent
, wxStaticBox
),
235 _T("wxStaticBox can't be used as a window parent!") );
236 #endif // wxUSE_STATBOX
238 // ids are limited to 16 bits under MSW so if you care about portability,
239 // it's not a good idea to use ids out of this range (and negative ids are
240 // reserved for wxWidgets own usage)
241 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
242 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
243 _T("invalid id value") );
245 // generate a new id if the user doesn't care about it
246 if ( id
== wxID_ANY
)
248 m_windowId
= NewControlId();
250 else // valid id specified
255 // don't use SetWindowStyleFlag() here, this function should only be called
256 // to change the flag after creation as it tries to reflect the changes in
257 // flags by updating the window dynamically and we don't need this here
258 m_windowStyle
= style
;
264 SetValidator(validator
);
265 #endif // wxUSE_VALIDATORS
267 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
268 // have it too - like this it's possible to set it only in the top level
269 // dialog/frame and all children will inherit it by defult
270 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
272 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
278 bool wxWindowBase::ToggleWindowStyle(int flag
)
280 wxASSERT_MSG( flag
, _T("flags with 0 value can't be toggled") );
283 long style
= GetWindowStyleFlag();
289 else // currently off
295 SetWindowStyleFlag(style
);
300 // ----------------------------------------------------------------------------
302 // ----------------------------------------------------------------------------
305 wxWindowBase::~wxWindowBase()
307 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
309 // FIXME if these 2 cases result from programming errors in the user code
310 // we should probably assert here instead of silently fixing them
312 // Just in case the window has been Closed, but we're then deleting
313 // immediately: don't leave dangling pointers.
314 wxPendingDelete
.DeleteObject(this);
316 // Just in case we've loaded a top-level window via LoadNativeDialog but
317 // we weren't a dialog class
318 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
321 // The associated popup menu can still be alive, disassociate from it in
323 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
324 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
325 #endif // wxUSE_MENUS
327 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
329 // notify the parent about this window destruction
331 m_parent
->RemoveChild(this);
335 #endif // wxUSE_CARET
338 delete m_windowValidator
;
339 #endif // wxUSE_VALIDATORS
341 #if wxUSE_CONSTRAINTS
342 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
343 // at deleted windows as they delete themselves.
344 DeleteRelatedConstraints();
348 // This removes any dangling pointers to this window in other windows'
349 // constraintsInvolvedIn lists.
350 UnsetConstraints(m_constraints
);
351 delete m_constraints
;
352 m_constraints
= NULL
;
354 #endif // wxUSE_CONSTRAINTS
356 if ( m_containingSizer
)
357 m_containingSizer
->Detach( (wxWindow
*)this );
359 delete m_windowSizer
;
361 #if wxUSE_DRAG_AND_DROP
363 #endif // wxUSE_DRAG_AND_DROP
367 #endif // wxUSE_TOOLTIPS
369 #if wxUSE_ACCESSIBILITY
374 // NB: this has to be called unconditionally, because we don't know
375 // whether this window has associated help text or not
376 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
378 helpProvider
->RemoveHelp(this);
382 bool wxWindowBase::IsBeingDeleted() const
384 return m_isBeingDeleted
||
385 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
388 void wxWindowBase::SendDestroyEvent()
390 wxWindowDestroyEvent event
;
391 event
.SetEventObject(this);
392 event
.SetId(GetId());
393 GetEventHandler()->ProcessEvent(event
);
396 bool wxWindowBase::Destroy()
403 bool wxWindowBase::Close(bool force
)
405 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
406 event
.SetEventObject(this);
407 event
.SetCanVeto(!force
);
409 // return false if window wasn't closed because the application vetoed the
411 return HandleWindowEvent(event
) && !event
.GetVeto();
414 bool wxWindowBase::DestroyChildren()
416 wxWindowList::compatibility_iterator node
;
419 // we iterate until the list becomes empty
420 node
= GetChildren().GetFirst();
424 wxWindow
*child
= node
->GetData();
426 // note that we really want to call delete and not ->Destroy() here
427 // because we want to delete the child immediately, before we are
428 // deleted, and delayed deletion would result in problems as our (top
429 // level) child could outlive its parent
432 wxASSERT_MSG( !GetChildren().Find(child
),
433 wxT("child didn't remove itself using RemoveChild()") );
439 // ----------------------------------------------------------------------------
440 // size/position related methods
441 // ----------------------------------------------------------------------------
443 // centre the window with respect to its parent in either (or both) directions
444 void wxWindowBase::DoCentre(int dir
)
446 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
447 _T("this method only implements centering child windows") );
449 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
452 // fits the window around the children
453 void wxWindowBase::Fit()
455 if ( !GetChildren().empty() )
457 SetSize(GetBestSize());
459 //else: do nothing if we have no children
462 // fits virtual size (ie. scrolled area etc.) around children
463 void wxWindowBase::FitInside()
465 if ( GetChildren().GetCount() > 0 )
467 SetVirtualSize( GetBestVirtualSize() );
471 // On Mac, scrollbars are explicitly children.
473 static bool wxHasRealChildren(const wxWindowBase
* win
)
475 int realChildCount
= 0;
477 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
479 node
= node
->GetNext() )
481 wxWindow
*win
= node
->GetData();
482 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
485 return (realChildCount
> 0);
489 void wxWindowBase::InvalidateBestSize()
491 m_bestSizeCache
= wxDefaultSize
;
493 // parent's best size calculation may depend on its children's
494 // as long as child window we are in is not top level window itself
495 // (because the TLW size is never resized automatically)
496 // so let's invalidate it as well to be safe:
497 if (m_parent
&& !IsTopLevel())
498 m_parent
->InvalidateBestSize();
501 // return the size best suited for the current window
502 wxSize
wxWindowBase::DoGetBestSize() const
508 best
= m_windowSizer
->GetMinSize();
510 #if wxUSE_CONSTRAINTS
511 else if ( m_constraints
)
513 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
515 // our minimal acceptable size is such that all our windows fit inside
519 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
521 node
= node
->GetNext() )
523 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
526 // it's not normal that we have an unconstrained child, but
527 // what can we do about it?
531 int x
= c
->right
.GetValue(),
532 y
= c
->bottom
.GetValue();
540 // TODO: we must calculate the overlaps somehow, otherwise we
541 // will never return a size bigger than the current one :-(
544 best
= wxSize(maxX
, maxY
);
546 #endif // wxUSE_CONSTRAINTS
547 else if ( !GetChildren().empty()
549 && wxHasRealChildren(this)
553 // our minimal acceptable size is such that all our visible child
554 // windows fit inside
558 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
560 node
= node
->GetNext() )
562 wxWindow
*win
= node
->GetData();
563 if ( win
->IsTopLevel()
566 || wxDynamicCast(win
, wxStatusBar
)
567 #endif // wxUSE_STATUSBAR
570 // dialogs and frames lie in different top level windows -
571 // don't deal with them here; as for the status bars, they
572 // don't lie in the client area at all
577 win
->GetPosition(&wx
, &wy
);
579 // if the window hadn't been positioned yet, assume that it is in
581 if ( wx
== wxDefaultCoord
)
583 if ( wy
== wxDefaultCoord
)
586 win
->GetSize(&ww
, &wh
);
587 if ( wx
+ ww
> maxX
)
589 if ( wy
+ wh
> maxY
)
593 best
= wxSize(maxX
, maxY
);
595 else // ! has children
597 // for a generic window there is no natural best size so, if the
598 // minimal size is not set, use the current size but take care to
599 // remember it as minimal size for the next time because our best size
600 // should be constant: otherwise we could get into a situation when the
601 // window is initially at some size, then expanded to a larger size and
602 // then, when the containing window is shrunk back (because our initial
603 // best size had been used for computing the parent min size), we can't
604 // be shrunk back any more because our best size is now bigger
605 wxSize size
= GetMinSize();
606 if ( !size
.IsFullySpecified() )
608 size
.SetDefaults(GetSize());
609 wxConstCast(this, wxWindowBase
)->SetMinSize(size
);
612 // return as-is, unadjusted by the client size difference.
616 // Add any difference between size and client size
617 wxSize diff
= GetSize() - GetClientSize();
618 best
.x
+= wxMax(0, diff
.x
);
619 best
.y
+= wxMax(0, diff
.y
);
624 // helper of GetWindowBorderSize(): as many ports don't implement support for
625 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
626 // fallbacks in this case
627 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
629 int rc
= wxSystemSettings::GetMetric(
630 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
637 // 2D border is by default 1 pixel wide
643 // 3D borders are by default 2 pixels
648 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
656 wxSize
wxWindowBase::GetWindowBorderSize() const
660 switch ( GetBorder() )
663 // nothing to do, size is already (0, 0)
666 case wxBORDER_SIMPLE
:
667 case wxBORDER_STATIC
:
668 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
669 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
672 case wxBORDER_SUNKEN
:
673 case wxBORDER_RAISED
:
674 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
675 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
676 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
677 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
680 case wxBORDER_DOUBLE
:
681 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
682 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
683 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
684 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
688 wxFAIL_MSG(_T("Unknown border style."));
692 // we have borders on both sides
696 wxSize
wxWindowBase::GetEffectiveMinSize() const
698 // merge the best size with the min size, giving priority to the min size
699 wxSize min
= GetMinSize();
700 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
702 wxSize best
= GetBestSize();
703 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
704 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
710 void wxWindowBase::SetInitialSize(const wxSize
& size
)
712 // Set the min size to the size passed in. This will usually either be
713 // wxDefaultSize or the size passed to this window's ctor/Create function.
716 // Merge the size with the best size if needed
717 wxSize best
= GetEffectiveMinSize();
719 // If the current size doesn't match then change it
720 if (GetSize() != best
)
725 // by default the origin is not shifted
726 wxPoint
wxWindowBase::GetClientAreaOrigin() const
731 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
733 const wxSize
diff(GetSize() - GetClientSize());
735 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
736 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
739 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
741 const wxSize
diff(GetSize() - GetClientSize());
743 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
744 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
747 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
749 if ( m_windowVariant
!= variant
)
751 m_windowVariant
= variant
;
753 DoSetWindowVariant(variant
);
757 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
759 // adjust the font height to correspond to our new variant (notice that
760 // we're only called if something really changed)
761 wxFont font
= GetFont();
762 int size
= font
.GetPointSize();
765 case wxWINDOW_VARIANT_NORMAL
:
768 case wxWINDOW_VARIANT_SMALL
:
773 case wxWINDOW_VARIANT_MINI
:
778 case wxWINDOW_VARIANT_LARGE
:
784 wxFAIL_MSG(_T("unexpected window variant"));
788 font
.SetPointSize(size
);
792 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
794 int WXUNUSED(incW
), int WXUNUSED(incH
) )
796 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
797 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
798 _T("min width/height must be less than max width/height!") );
807 #if WXWIN_COMPATIBILITY_2_8
808 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
809 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
813 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
814 const wxSize
& WXUNUSED(maxsize
))
817 #endif // WXWIN_COMPATIBILITY_2_8
819 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
821 m_virtualSize
= wxSize(x
, y
);
824 wxSize
wxWindowBase::DoGetVirtualSize() const
826 // we should use the entire client area so if it is greater than our
827 // virtual size, expand it to fit (otherwise if the window is big enough we
828 // wouldn't be using parts of it)
829 wxSize size
= GetClientSize();
830 if ( m_virtualSize
.x
> size
.x
)
831 size
.x
= m_virtualSize
.x
;
833 if ( m_virtualSize
.y
>= size
.y
)
834 size
.y
= m_virtualSize
.y
;
839 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
841 // screen position is the same as (0, 0) in client coords for non TLWs (and
842 // TLWs override this method)
848 ClientToScreen(x
, y
);
851 void wxWindowBase::SendSizeEvent(int flags
)
853 wxSizeEvent
event(GetSize(), GetId());
854 event
.SetEventObject(this);
855 if ( flags
& wxSEND_EVENT_POST
)
856 wxPostEvent(this, event
);
858 HandleWindowEvent(event
);
861 void wxWindowBase::SendSizeEventToParent(int flags
)
863 wxWindow
* const parent
= GetParent();
864 if ( parent
&& !parent
->IsBeingDeleted() )
865 parent
->SendSizeEvent(flags
);
868 // ----------------------------------------------------------------------------
869 // show/hide/enable/disable the window
870 // ----------------------------------------------------------------------------
872 bool wxWindowBase::Show(bool show
)
874 if ( show
!= m_isShown
)
886 bool wxWindowBase::IsEnabled() const
888 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
891 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
893 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
895 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
899 // If we are top-level then the logic doesn't apply - otherwise
900 // showing a modal dialog would result in total greying out (and ungreying
901 // out later) of everything which would be really ugly
905 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
907 node
= node
->GetNext() )
909 wxWindowBase
* const child
= node
->GetData();
910 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
911 child
->NotifyWindowOnEnableChange(enabled
);
915 bool wxWindowBase::Enable(bool enable
)
917 if ( enable
== IsThisEnabled() )
920 m_isEnabled
= enable
;
922 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
924 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
925 wxWindowBase
* const parent
= GetParent();
926 if( !IsTopLevel() && parent
&& !parent
->IsEnabled() )
930 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
932 NotifyWindowOnEnableChange(enable
);
937 bool wxWindowBase::IsShownOnScreen() const
939 // A window is shown on screen if it itself is shown and so are all its
940 // parents. But if a window is toplevel one, then its always visible on
941 // screen if IsShown() returns true, even if it has a hidden parent.
943 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
946 // ----------------------------------------------------------------------------
948 // ----------------------------------------------------------------------------
950 bool wxWindowBase::IsTopLevel() const
955 // ----------------------------------------------------------------------------
957 // ----------------------------------------------------------------------------
959 void wxWindowBase::Freeze()
961 if ( !m_freezeCount
++ )
963 // physically freeze this window:
966 // and recursively freeze all children:
967 for ( wxWindowList::iterator i
= GetChildren().begin();
968 i
!= GetChildren().end(); ++i
)
970 wxWindow
*child
= *i
;
971 if ( child
->IsTopLevel() )
979 void wxWindowBase::Thaw()
981 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
983 if ( !--m_freezeCount
)
985 // recursively thaw all children:
986 for ( wxWindowList::iterator i
= GetChildren().begin();
987 i
!= GetChildren().end(); ++i
)
989 wxWindow
*child
= *i
;
990 if ( child
->IsTopLevel() )
996 // physically thaw this window:
1001 // ----------------------------------------------------------------------------
1002 // reparenting the window
1003 // ----------------------------------------------------------------------------
1005 void wxWindowBase::AddChild(wxWindowBase
*child
)
1007 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1009 // this should never happen and it will lead to a crash later if it does
1010 // because RemoveChild() will remove only one node from the children list
1011 // and the other(s) one(s) will be left with dangling pointers in them
1012 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
1014 GetChildren().Append((wxWindow
*)child
);
1015 child
->SetParent(this);
1017 // adding a child while frozen will assert when thawed, so freeze it as if
1018 // it had been already present when we were frozen
1019 if ( IsFrozen() && !child
->IsTopLevel() )
1023 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1025 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1027 // removing a child while frozen may result in permanently frozen window
1028 // if used e.g. from Reparent(), so thaw it
1030 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1031 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1032 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1035 GetChildren().DeleteObject((wxWindow
*)child
);
1036 child
->SetParent(NULL
);
1039 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1041 wxWindow
*oldParent
= GetParent();
1042 if ( newParent
== oldParent
)
1048 const bool oldEnabledState
= IsEnabled();
1050 // unlink this window from the existing parent.
1053 oldParent
->RemoveChild(this);
1057 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1060 // add it to the new one
1063 newParent
->AddChild(this);
1067 wxTopLevelWindows
.Append((wxWindow
*)this);
1070 // We need to notify window (and its subwindows) if by changing the parent
1071 // we also change our enabled/disabled status.
1072 const bool newEnabledState
= IsEnabled();
1073 if ( newEnabledState
!= oldEnabledState
)
1075 NotifyWindowOnEnableChange(newEnabledState
);
1081 // ----------------------------------------------------------------------------
1082 // event handler stuff
1083 // ----------------------------------------------------------------------------
1085 void wxWindowBase::PushEventHandler(wxEvtHandler
*handler
)
1087 wxEvtHandler
*handlerOld
= GetEventHandler();
1089 handler
->SetNextHandler(handlerOld
);
1092 GetEventHandler()->SetPreviousHandler(handler
);
1094 SetEventHandler(handler
);
1097 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1099 wxEvtHandler
*handlerA
= GetEventHandler();
1102 wxEvtHandler
*handlerB
= handlerA
->GetNextHandler();
1103 handlerA
->SetNextHandler((wxEvtHandler
*)NULL
);
1106 handlerB
->SetPreviousHandler((wxEvtHandler
*)NULL
);
1107 SetEventHandler(handlerB
);
1109 if ( deleteHandler
)
1112 handlerA
= (wxEvtHandler
*)NULL
;
1119 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handler
)
1121 wxCHECK_MSG( handler
, false, _T("RemoveEventHandler(NULL) called") );
1123 wxEvtHandler
*handlerPrev
= NULL
,
1124 *handlerCur
= GetEventHandler();
1125 while ( handlerCur
)
1127 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1129 if ( handlerCur
== handler
)
1133 handlerPrev
->SetNextHandler(handlerNext
);
1137 SetEventHandler(handlerNext
);
1142 handlerNext
->SetPreviousHandler ( handlerPrev
);
1145 handler
->SetNextHandler(NULL
);
1146 handler
->SetPreviousHandler(NULL
);
1151 handlerPrev
= handlerCur
;
1152 handlerCur
= handlerNext
;
1155 wxFAIL_MSG( _T("where has the event handler gone?") );
1160 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1162 return GetEventHandler()->SafelyProcessEvent(event
);
1165 // ----------------------------------------------------------------------------
1166 // colours, fonts &c
1167 // ----------------------------------------------------------------------------
1169 void wxWindowBase::InheritAttributes()
1171 const wxWindowBase
* const parent
= GetParent();
1175 // we only inherit attributes which had been explicitly set for the parent
1176 // which ensures that this only happens if the user really wants it and
1177 // not by default which wouldn't make any sense in modern GUIs where the
1178 // controls don't all use the same fonts (nor colours)
1179 if ( parent
->m_inheritFont
&& !m_hasFont
)
1180 SetFont(parent
->GetFont());
1182 // in addition, there is a possibility to explicitly forbid inheriting
1183 // colours at each class level by overriding ShouldInheritColours()
1184 if ( ShouldInheritColours() )
1186 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1187 SetForegroundColour(parent
->GetForegroundColour());
1189 // inheriting (solid) background colour is wrong as it totally breaks
1190 // any kind of themed backgrounds
1192 // instead, the controls should use the same background as their parent
1193 // (ideally by not drawing it at all)
1195 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1196 SetBackgroundColour(parent
->GetBackgroundColour());
1201 /* static */ wxVisualAttributes
1202 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1204 // it is important to return valid values for all attributes from here,
1205 // GetXXX() below rely on this
1206 wxVisualAttributes attrs
;
1207 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1208 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1210 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1211 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1212 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1213 // colour on other platforms.
1215 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1216 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1218 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1223 wxColour
wxWindowBase::GetBackgroundColour() const
1225 if ( !m_backgroundColour
.IsOk() )
1227 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
1229 // get our default background colour
1230 wxColour colBg
= GetDefaultAttributes().colBg
;
1232 // we must return some valid colour to avoid redoing this every time
1233 // and also to avoid surprizing the applications written for older
1234 // wxWidgets versions where GetBackgroundColour() always returned
1235 // something -- so give them something even if it doesn't make sense
1236 // for this window (e.g. it has a themed background)
1238 colBg
= GetClassDefaultAttributes().colBg
;
1243 return m_backgroundColour
;
1246 wxColour
wxWindowBase::GetForegroundColour() const
1248 // logic is the same as above
1249 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1251 wxColour colFg
= GetDefaultAttributes().colFg
;
1253 if ( !colFg
.IsOk() )
1254 colFg
= GetClassDefaultAttributes().colFg
;
1259 return m_foregroundColour
;
1262 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1264 if ( colour
== m_backgroundColour
)
1267 m_hasBgCol
= colour
.IsOk();
1268 if ( m_backgroundStyle
!= wxBG_STYLE_CUSTOM
)
1269 m_backgroundStyle
= m_hasBgCol
? wxBG_STYLE_COLOUR
: wxBG_STYLE_SYSTEM
;
1271 m_inheritBgCol
= m_hasBgCol
;
1272 m_backgroundColour
= colour
;
1273 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1277 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1279 if (colour
== m_foregroundColour
)
1282 m_hasFgCol
= colour
.IsOk();
1283 m_inheritFgCol
= m_hasFgCol
;
1284 m_foregroundColour
= colour
;
1285 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1289 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1291 // setting an invalid cursor is ok, it means that we don't have any special
1293 if ( m_cursor
.IsSameAs(cursor
) )
1304 wxFont
wxWindowBase::GetFont() const
1306 // logic is the same as in GetBackgroundColour()
1307 if ( !m_font
.IsOk() )
1309 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1311 wxFont font
= GetDefaultAttributes().font
;
1313 font
= GetClassDefaultAttributes().font
;
1321 bool wxWindowBase::SetFont(const wxFont
& font
)
1323 if ( font
== m_font
)
1330 m_hasFont
= font
.IsOk();
1331 m_inheritFont
= m_hasFont
;
1333 InvalidateBestSize();
1340 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1342 m_hasCustomPalette
= true;
1345 // VZ: can anyone explain me what do we do here?
1346 wxWindowDC
d((wxWindow
*) this);
1350 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1352 wxWindow
*win
= (wxWindow
*)this;
1353 while ( win
&& !win
->HasCustomPalette() )
1355 win
= win
->GetParent();
1361 #endif // wxUSE_PALETTE
1364 void wxWindowBase::SetCaret(wxCaret
*caret
)
1375 wxASSERT_MSG( m_caret
->GetWindow() == this,
1376 wxT("caret should be created associated to this window") );
1379 #endif // wxUSE_CARET
1381 #if wxUSE_VALIDATORS
1382 // ----------------------------------------------------------------------------
1384 // ----------------------------------------------------------------------------
1386 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1388 if ( m_windowValidator
)
1389 delete m_windowValidator
;
1391 m_windowValidator
= (wxValidator
*)validator
.Clone();
1393 if ( m_windowValidator
)
1394 m_windowValidator
->SetWindow(this);
1396 #endif // wxUSE_VALIDATORS
1398 // ----------------------------------------------------------------------------
1399 // update region stuff
1400 // ----------------------------------------------------------------------------
1402 wxRect
wxWindowBase::GetUpdateClientRect() const
1404 wxRegion rgnUpdate
= GetUpdateRegion();
1405 rgnUpdate
.Intersect(GetClientRect());
1406 wxRect rectUpdate
= rgnUpdate
.GetBox();
1407 wxPoint ptOrigin
= GetClientAreaOrigin();
1408 rectUpdate
.x
-= ptOrigin
.x
;
1409 rectUpdate
.y
-= ptOrigin
.y
;
1414 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1416 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1419 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1421 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1424 void wxWindowBase::ClearBackground()
1426 // wxGTK uses its own version, no need to add never used code
1428 wxClientDC
dc((wxWindow
*)this);
1429 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1430 dc
.SetBackground(brush
);
1435 // ----------------------------------------------------------------------------
1436 // find child window by id or name
1437 // ----------------------------------------------------------------------------
1439 wxWindow
*wxWindowBase::FindWindow(long id
) const
1441 if ( id
== m_windowId
)
1442 return (wxWindow
*)this;
1444 wxWindowBase
*res
= (wxWindow
*)NULL
;
1445 wxWindowList::compatibility_iterator node
;
1446 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1448 wxWindowBase
*child
= node
->GetData();
1449 res
= child
->FindWindow( id
);
1452 return (wxWindow
*)res
;
1455 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1457 if ( name
== m_windowName
)
1458 return (wxWindow
*)this;
1460 wxWindowBase
*res
= (wxWindow
*)NULL
;
1461 wxWindowList::compatibility_iterator node
;
1462 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1464 wxWindow
*child
= node
->GetData();
1465 res
= child
->FindWindow(name
);
1468 return (wxWindow
*)res
;
1472 // find any window by id or name or label: If parent is non-NULL, look through
1473 // children for a label or title matching the specified string. If NULL, look
1474 // through all top-level windows.
1476 // to avoid duplicating code we reuse the same helper function but with
1477 // different comparators
1479 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1480 const wxString
& label
, long id
);
1483 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1486 return win
->GetLabel() == label
;
1490 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1493 return win
->GetName() == label
;
1497 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1500 return win
->GetId() == id
;
1503 // recursive helper for the FindWindowByXXX() functions
1505 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1506 const wxString
& label
,
1508 wxFindWindowCmp cmp
)
1512 // see if this is the one we're looking for
1513 if ( (*cmp
)(parent
, label
, id
) )
1514 return (wxWindow
*)parent
;
1516 // It wasn't, so check all its children
1517 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1519 node
= node
->GetNext() )
1521 // recursively check each child
1522 wxWindow
*win
= (wxWindow
*)node
->GetData();
1523 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1533 // helper for FindWindowByXXX()
1535 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1536 const wxString
& label
,
1538 wxFindWindowCmp cmp
)
1542 // just check parent and all its children
1543 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1546 // start at very top of wx's windows
1547 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1549 node
= node
->GetNext() )
1551 // recursively check each window & its children
1552 wxWindow
*win
= node
->GetData();
1553 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1563 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1565 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1570 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1572 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1576 // fall back to the label
1577 win
= FindWindowByLabel(title
, parent
);
1585 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1587 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1590 // ----------------------------------------------------------------------------
1591 // dialog oriented functions
1592 // ----------------------------------------------------------------------------
1594 void wxWindowBase::MakeModal(bool modal
)
1596 // Disable all other windows
1599 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1602 wxWindow
*win
= node
->GetData();
1604 win
->Enable(!modal
);
1606 node
= node
->GetNext();
1611 bool wxWindowBase::Validate()
1613 #if wxUSE_VALIDATORS
1614 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1616 wxWindowList::compatibility_iterator node
;
1617 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1619 wxWindowBase
*child
= node
->GetData();
1620 wxValidator
*validator
= child
->GetValidator();
1621 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1626 if ( recurse
&& !child
->Validate() )
1631 #endif // wxUSE_VALIDATORS
1636 bool wxWindowBase::TransferDataToWindow()
1638 #if wxUSE_VALIDATORS
1639 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1641 wxWindowList::compatibility_iterator node
;
1642 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1644 wxWindowBase
*child
= node
->GetData();
1645 wxValidator
*validator
= child
->GetValidator();
1646 if ( validator
&& !validator
->TransferToWindow() )
1648 wxLogWarning(_("Could not transfer data to window"));
1650 wxLog::FlushActive();
1658 if ( !child
->TransferDataToWindow() )
1660 // warning already given
1665 #endif // wxUSE_VALIDATORS
1670 bool wxWindowBase::TransferDataFromWindow()
1672 #if wxUSE_VALIDATORS
1673 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1675 wxWindowList::compatibility_iterator node
;
1676 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1678 wxWindow
*child
= node
->GetData();
1679 wxValidator
*validator
= child
->GetValidator();
1680 if ( validator
&& !validator
->TransferFromWindow() )
1682 // nop warning here because the application is supposed to give
1683 // one itself - we don't know here what might have gone wrongly
1690 if ( !child
->TransferDataFromWindow() )
1692 // warning already given
1697 #endif // wxUSE_VALIDATORS
1702 void wxWindowBase::InitDialog()
1704 wxInitDialogEvent
event(GetId());
1705 event
.SetEventObject( this );
1706 GetEventHandler()->ProcessEvent(event
);
1709 // ----------------------------------------------------------------------------
1710 // context-sensitive help support
1711 // ----------------------------------------------------------------------------
1715 // associate this help text with this window
1716 void wxWindowBase::SetHelpText(const wxString
& text
)
1718 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1721 helpProvider
->AddHelp(this, text
);
1725 #if WXWIN_COMPATIBILITY_2_8
1726 // associate this help text with all windows with the same id as this
1728 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1730 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1733 helpProvider
->AddHelp(GetId(), text
);
1736 #endif // WXWIN_COMPATIBILITY_2_8
1738 // get the help string associated with this window (may be empty)
1739 // default implementation forwards calls to the help provider
1741 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
1742 wxHelpEvent::Origin
WXUNUSED(origin
)) const
1745 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1748 text
= helpProvider
->GetHelp(this);
1754 // show help for this window
1755 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1757 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1760 wxPoint pos
= event
.GetPosition();
1761 const wxHelpEvent::Origin origin
= event
.GetOrigin();
1762 if ( origin
== wxHelpEvent::Origin_Keyboard
)
1764 // if the help event was generated from keyboard it shouldn't
1765 // appear at the mouse position (which is still the only position
1766 // associated with help event) if the mouse is far away, although
1767 // we still do use the mouse position if it's over the window
1768 // because we suppose the user looks approximately at the mouse
1769 // already and so it would be more convenient than showing tooltip
1770 // at some arbitrary position which can be quite far from it
1771 const wxRect rectClient
= GetClientRect();
1772 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
1774 // position help slightly under and to the right of this window
1775 pos
= ClientToScreen(wxPoint(
1777 rectClient
.height
+ GetCharHeight()
1782 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
1784 // skip the event.Skip() below
1792 #endif // wxUSE_HELP
1794 // ----------------------------------------------------------------------------
1796 // ----------------------------------------------------------------------------
1800 void wxWindowBase::SetToolTip( const wxString
&tip
)
1802 // don't create the new tooltip if we already have one
1805 m_tooltip
->SetTip( tip
);
1809 SetToolTip( new wxToolTip( tip
) );
1812 // setting empty tooltip text does not remove the tooltip any more - use
1813 // SetToolTip((wxToolTip *)NULL) for this
1816 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1818 if ( m_tooltip
!= tooltip
)
1823 m_tooltip
= tooltip
;
1827 #endif // wxUSE_TOOLTIPS
1829 // ----------------------------------------------------------------------------
1830 // constraints and sizers
1831 // ----------------------------------------------------------------------------
1833 #if wxUSE_CONSTRAINTS
1835 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1837 if ( m_constraints
)
1839 UnsetConstraints(m_constraints
);
1840 delete m_constraints
;
1842 m_constraints
= constraints
;
1843 if ( m_constraints
)
1845 // Make sure other windows know they're part of a 'meaningful relationship'
1846 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1847 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1848 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1849 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1850 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1851 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1852 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1853 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1854 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1855 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1856 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1857 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1858 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1859 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1860 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1861 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1865 // This removes any dangling pointers to this window in other windows'
1866 // constraintsInvolvedIn lists.
1867 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1871 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1872 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1873 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1874 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1875 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1876 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1877 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1878 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1879 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1880 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1881 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1882 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1883 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1884 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1885 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1886 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1890 // Back-pointer to other windows we're involved with, so if we delete this
1891 // window, we must delete any constraints we're involved with.
1892 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1894 if ( !m_constraintsInvolvedIn
)
1895 m_constraintsInvolvedIn
= new wxWindowList
;
1896 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1897 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1900 // REMOVE back-pointer to other windows we're involved with.
1901 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1903 if ( m_constraintsInvolvedIn
)
1904 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1907 // Reset any constraints that mention this window
1908 void wxWindowBase::DeleteRelatedConstraints()
1910 if ( m_constraintsInvolvedIn
)
1912 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
1915 wxWindow
*win
= node
->GetData();
1916 wxLayoutConstraints
*constr
= win
->GetConstraints();
1918 // Reset any constraints involving this window
1921 constr
->left
.ResetIfWin(this);
1922 constr
->top
.ResetIfWin(this);
1923 constr
->right
.ResetIfWin(this);
1924 constr
->bottom
.ResetIfWin(this);
1925 constr
->width
.ResetIfWin(this);
1926 constr
->height
.ResetIfWin(this);
1927 constr
->centreX
.ResetIfWin(this);
1928 constr
->centreY
.ResetIfWin(this);
1931 wxWindowList::compatibility_iterator next
= node
->GetNext();
1932 m_constraintsInvolvedIn
->Erase(node
);
1936 delete m_constraintsInvolvedIn
;
1937 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
1941 #endif // wxUSE_CONSTRAINTS
1943 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
1945 if ( sizer
== m_windowSizer
)
1948 if ( m_windowSizer
)
1950 m_windowSizer
->SetContainingWindow(NULL
);
1953 delete m_windowSizer
;
1956 m_windowSizer
= sizer
;
1957 if ( m_windowSizer
)
1959 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
1962 SetAutoLayout(m_windowSizer
!= NULL
);
1965 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
1967 SetSizer( sizer
, deleteOld
);
1968 sizer
->SetSizeHints( (wxWindow
*) this );
1972 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
1974 // adding a window to a sizer twice is going to result in fatal and
1975 // hard to debug problems later because when deleting the second
1976 // associated wxSizerItem we're going to dereference a dangling
1977 // pointer; so try to detect this as early as possible
1978 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
1979 _T("Adding a window to the same sizer twice?") );
1981 m_containingSizer
= sizer
;
1984 #if wxUSE_CONSTRAINTS
1986 void wxWindowBase::SatisfyConstraints()
1988 wxLayoutConstraints
*constr
= GetConstraints();
1989 bool wasOk
= constr
&& constr
->AreSatisfied();
1991 ResetConstraints(); // Mark all constraints as unevaluated
1995 // if we're a top level panel (i.e. our parent is frame/dialog), our
1996 // own constraints will never be satisfied any more unless we do it
2000 while ( noChanges
> 0 )
2002 LayoutPhase1(&noChanges
);
2006 LayoutPhase2(&noChanges
);
2009 #endif // wxUSE_CONSTRAINTS
2011 bool wxWindowBase::Layout()
2013 // If there is a sizer, use it instead of the constraints
2017 GetVirtualSize(&w
, &h
);
2018 GetSizer()->SetDimension( 0, 0, w
, h
);
2020 #if wxUSE_CONSTRAINTS
2023 SatisfyConstraints(); // Find the right constraints values
2024 SetConstraintSizes(); // Recursively set the real window sizes
2031 #if wxUSE_CONSTRAINTS
2033 // first phase of the constraints evaluation: set our own constraints
2034 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2036 wxLayoutConstraints
*constr
= GetConstraints();
2038 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2041 // second phase: set the constraints for our children
2042 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2049 // Layout grand children
2055 // Do a phase of evaluating child constraints
2056 bool wxWindowBase::DoPhase(int phase
)
2058 // the list containing the children for which the constraints are already
2060 wxWindowList succeeded
;
2062 // the max number of iterations we loop before concluding that we can't set
2064 static const int maxIterations
= 500;
2066 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2070 // loop over all children setting their constraints
2071 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2073 node
= node
->GetNext() )
2075 wxWindow
*child
= node
->GetData();
2076 if ( child
->IsTopLevel() )
2078 // top level children are not inside our client area
2082 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2084 // this one is either already ok or nothing we can do about it
2088 int tempNoChanges
= 0;
2089 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2090 : child
->LayoutPhase2(&tempNoChanges
);
2091 noChanges
+= tempNoChanges
;
2095 succeeded
.Append(child
);
2101 // constraints are set
2109 void wxWindowBase::ResetConstraints()
2111 wxLayoutConstraints
*constr
= GetConstraints();
2114 constr
->left
.SetDone(false);
2115 constr
->top
.SetDone(false);
2116 constr
->right
.SetDone(false);
2117 constr
->bottom
.SetDone(false);
2118 constr
->width
.SetDone(false);
2119 constr
->height
.SetDone(false);
2120 constr
->centreX
.SetDone(false);
2121 constr
->centreY
.SetDone(false);
2124 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2127 wxWindow
*win
= node
->GetData();
2128 if ( !win
->IsTopLevel() )
2129 win
->ResetConstraints();
2130 node
= node
->GetNext();
2134 // Need to distinguish between setting the 'fake' size for windows and sizers,
2135 // and setting the real values.
2136 void wxWindowBase::SetConstraintSizes(bool recurse
)
2138 wxLayoutConstraints
*constr
= GetConstraints();
2139 if ( constr
&& constr
->AreSatisfied() )
2141 int x
= constr
->left
.GetValue();
2142 int y
= constr
->top
.GetValue();
2143 int w
= constr
->width
.GetValue();
2144 int h
= constr
->height
.GetValue();
2146 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2147 (constr
->height
.GetRelationship() != wxAsIs
) )
2149 SetSize(x
, y
, w
, h
);
2153 // If we don't want to resize this window, just move it...
2159 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2160 GetClassInfo()->GetClassName(),
2166 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2169 wxWindow
*win
= node
->GetData();
2170 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2171 win
->SetConstraintSizes();
2172 node
= node
->GetNext();
2177 // Only set the size/position of the constraint (if any)
2178 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2180 wxLayoutConstraints
*constr
= GetConstraints();
2183 if ( x
!= wxDefaultCoord
)
2185 constr
->left
.SetValue(x
);
2186 constr
->left
.SetDone(true);
2188 if ( y
!= wxDefaultCoord
)
2190 constr
->top
.SetValue(y
);
2191 constr
->top
.SetDone(true);
2193 if ( w
!= wxDefaultCoord
)
2195 constr
->width
.SetValue(w
);
2196 constr
->width
.SetDone(true);
2198 if ( h
!= wxDefaultCoord
)
2200 constr
->height
.SetValue(h
);
2201 constr
->height
.SetDone(true);
2206 void wxWindowBase::MoveConstraint(int x
, int y
)
2208 wxLayoutConstraints
*constr
= GetConstraints();
2211 if ( x
!= wxDefaultCoord
)
2213 constr
->left
.SetValue(x
);
2214 constr
->left
.SetDone(true);
2216 if ( y
!= wxDefaultCoord
)
2218 constr
->top
.SetValue(y
);
2219 constr
->top
.SetDone(true);
2224 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2226 wxLayoutConstraints
*constr
= GetConstraints();
2229 *w
= constr
->width
.GetValue();
2230 *h
= constr
->height
.GetValue();
2236 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2238 wxLayoutConstraints
*constr
= GetConstraints();
2241 *w
= constr
->width
.GetValue();
2242 *h
= constr
->height
.GetValue();
2245 GetClientSize(w
, h
);
2248 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2250 wxLayoutConstraints
*constr
= GetConstraints();
2253 *x
= constr
->left
.GetValue();
2254 *y
= constr
->top
.GetValue();
2260 #endif // wxUSE_CONSTRAINTS
2262 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2264 // don't do it for the dialogs/frames - they float independently of their
2266 if ( !IsTopLevel() )
2268 wxWindow
*parent
= GetParent();
2269 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2271 wxPoint
pt(parent
->GetClientAreaOrigin());
2278 // ----------------------------------------------------------------------------
2279 // Update UI processing
2280 // ----------------------------------------------------------------------------
2282 void wxWindowBase::UpdateWindowUI(long flags
)
2284 wxUpdateUIEvent
event(GetId());
2285 event
.SetEventObject(this);
2287 if ( GetEventHandler()->ProcessEvent(event
) )
2289 DoUpdateWindowUI(event
);
2292 if (flags
& wxUPDATE_UI_RECURSE
)
2294 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2297 wxWindow
* child
= (wxWindow
*) node
->GetData();
2298 child
->UpdateWindowUI(flags
);
2299 node
= node
->GetNext();
2304 // do the window-specific processing after processing the update event
2305 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2307 if ( event
.GetSetEnabled() )
2308 Enable(event
.GetEnabled());
2310 if ( event
.GetSetShown() )
2311 Show(event
.GetShown());
2314 // ----------------------------------------------------------------------------
2315 // dialog units translations
2316 // ----------------------------------------------------------------------------
2318 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2320 int charWidth
= GetCharWidth();
2321 int charHeight
= GetCharHeight();
2322 wxPoint pt2
= wxDefaultPosition
;
2323 if (pt
.x
!= wxDefaultCoord
)
2324 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2325 if (pt
.y
!= wxDefaultCoord
)
2326 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2331 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2333 int charWidth
= GetCharWidth();
2334 int charHeight
= GetCharHeight();
2335 wxPoint pt2
= wxDefaultPosition
;
2336 if (pt
.x
!= wxDefaultCoord
)
2337 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2338 if (pt
.y
!= wxDefaultCoord
)
2339 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2344 // ----------------------------------------------------------------------------
2346 // ----------------------------------------------------------------------------
2348 // propagate the colour change event to the subwindows
2349 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2351 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2354 // Only propagate to non-top-level windows
2355 wxWindow
*win
= node
->GetData();
2356 if ( !win
->IsTopLevel() )
2358 wxSysColourChangedEvent event2
;
2359 event
.SetEventObject(win
);
2360 win
->GetEventHandler()->ProcessEvent(event2
);
2363 node
= node
->GetNext();
2369 // the default action is to populate dialog with data when it's created,
2370 // and nudge the UI into displaying itself correctly in case
2371 // we've turned the wxUpdateUIEvents frequency down low.
2372 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2374 TransferDataToWindow();
2376 // Update the UI at this point
2377 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2380 // ----------------------------------------------------------------------------
2381 // menu-related functions
2382 // ----------------------------------------------------------------------------
2386 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2388 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2390 wxCurrentPopupMenu
= menu
;
2391 const bool rc
= DoPopupMenu(menu
, x
, y
);
2392 wxCurrentPopupMenu
= NULL
;
2397 // this is used to pass the id of the selected item from the menu event handler
2398 // to the main function itself
2400 // it's ok to use a global here as there can be at most one popup menu shown at
2402 static int gs_popupMenuSelection
= wxID_NONE
;
2404 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2406 // store the id in a global variable where we'll retrieve it from later
2407 gs_popupMenuSelection
= event
.GetId();
2410 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2412 // nothing to do but do not skip it
2416 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2418 gs_popupMenuSelection
= wxID_NONE
;
2420 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2421 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2425 // it is common to construct the menu passed to this function dynamically
2426 // using some fixed range of ids which could clash with the ids used
2427 // elsewhere in the program, which could result in some menu items being
2428 // unintentionally disabled or otherwise modified by update UI handlers
2429 // elsewhere in the program code and this is difficult to avoid in the
2430 // program itself, so instead we just temporarily suspend UI updating while
2431 // this menu is shown
2432 Connect(wxEVT_UPDATE_UI
,
2433 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2437 PopupMenu(&menu
, x
, y
);
2439 Disconnect(wxEVT_UPDATE_UI
,
2440 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2443 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2444 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2448 return gs_popupMenuSelection
;
2451 #endif // wxUSE_MENUS
2453 // methods for drawing the sizers in a visible way
2456 static void DrawSizers(wxWindowBase
*win
);
2458 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
= false)
2460 wxClientDC
dc((wxWindow
*)win
);
2461 dc
.SetPen(*wxRED_PEN
);
2462 dc
.SetBrush(fill
? wxBrush(*wxRED
, wxBRUSHSTYLE_CROSSDIAG_HATCH
) : *wxTRANSPARENT_BRUSH
);
2463 dc
.DrawRectangle(rect
.Deflate(1, 1));
2466 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2468 const wxSizerItemList
& items
= sizer
->GetChildren();
2469 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2474 wxSizerItem
*item
= *i
;
2475 if ( item
->IsSizer() )
2477 DrawBorder(win
, item
->GetRect().Deflate(2));
2478 DrawSizer(win
, item
->GetSizer());
2480 else if ( item
->IsSpacer() )
2482 DrawBorder(win
, item
->GetRect().Deflate(2), true);
2484 else if ( item
->IsWindow() )
2486 DrawSizers(item
->GetWindow());
2491 static void DrawSizers(wxWindowBase
*win
)
2493 wxSizer
*sizer
= win
->GetSizer();
2496 DrawBorder(win
, win
->GetClientSize());
2497 DrawSizer(win
, sizer
);
2499 else // no sizer, still recurse into the children
2501 const wxWindowList
& children
= win
->GetChildren();
2502 for ( wxWindowList::const_iterator i
= children
.begin(),
2503 end
= children
.end();
2512 #endif // __WXDEBUG__
2514 // process special middle clicks
2515 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2517 if ( event
.ControlDown() && event
.AltDown() )
2520 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2521 if ( event
.ShiftDown() )
2526 #endif // __WXDEBUG__
2527 ::wxInfoMessageBox((wxWindow
*)this);
2535 // ----------------------------------------------------------------------------
2537 // ----------------------------------------------------------------------------
2539 #if wxUSE_ACCESSIBILITY
2540 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2542 if (m_accessible
&& (accessible
!= m_accessible
))
2543 delete m_accessible
;
2544 m_accessible
= accessible
;
2546 m_accessible
->SetWindow((wxWindow
*) this);
2549 // Returns the accessible object, creating if necessary.
2550 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2553 m_accessible
= CreateAccessible();
2554 return m_accessible
;
2557 // Override to create a specific accessible object.
2558 wxAccessible
* wxWindowBase::CreateAccessible()
2560 return new wxWindowAccessible((wxWindow
*) this);
2565 // ----------------------------------------------------------------------------
2566 // list classes implementation
2567 // ----------------------------------------------------------------------------
2571 #include "wx/listimpl.cpp"
2572 WX_DEFINE_LIST(wxWindowList
)
2576 void wxWindowListNode::DeleteData()
2578 delete (wxWindow
*)GetData();
2581 #endif // wxUSE_STL/!wxUSE_STL
2583 // ----------------------------------------------------------------------------
2585 // ----------------------------------------------------------------------------
2587 wxBorder
wxWindowBase::GetBorder(long flags
) const
2589 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2590 if ( border
== wxBORDER_DEFAULT
)
2592 border
= GetDefaultBorder();
2594 else if ( border
== wxBORDER_THEME
)
2596 border
= GetDefaultBorderForControl();
2602 wxBorder
wxWindowBase::GetDefaultBorder() const
2604 return wxBORDER_NONE
;
2607 // ----------------------------------------------------------------------------
2609 // ----------------------------------------------------------------------------
2611 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2613 // here we just check if the point is inside the window or not
2615 // check the top and left border first
2616 bool outside
= x
< 0 || y
< 0;
2619 // check the right and bottom borders too
2620 wxSize size
= GetSize();
2621 outside
= x
>= size
.x
|| y
>= size
.y
;
2624 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2627 // ----------------------------------------------------------------------------
2629 // ----------------------------------------------------------------------------
2631 struct WXDLLEXPORT wxWindowNext
2635 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2636 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
2637 bool wxWindowBase::ms_winCaptureChanging
= false;
2639 void wxWindowBase::CaptureMouse()
2641 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), static_cast<void*>(this));
2643 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive CaptureMouse call?") );
2645 ms_winCaptureChanging
= true;
2647 wxWindow
*winOld
= GetCapture();
2650 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2653 wxWindowNext
*item
= new wxWindowNext
;
2655 item
->next
= ms_winCaptureNext
;
2656 ms_winCaptureNext
= item
;
2658 //else: no mouse capture to save
2661 ms_winCaptureCurrent
= (wxWindow
*)this;
2663 ms_winCaptureChanging
= false;
2666 void wxWindowBase::ReleaseMouse()
2668 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), static_cast<void*>(this));
2670 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive ReleaseMouse call?") );
2672 wxASSERT_MSG( GetCapture() == this,
2673 "attempt to release mouse, but this window hasn't captured it" );
2674 wxASSERT_MSG( ms_winCaptureCurrent
== this,
2675 "attempt to release mouse, but this window hasn't captured it" );
2677 ms_winCaptureChanging
= true;
2680 ms_winCaptureCurrent
= NULL
;
2682 if ( ms_winCaptureNext
)
2684 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2685 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
2687 wxWindowNext
*item
= ms_winCaptureNext
;
2688 ms_winCaptureNext
= item
->next
;
2691 //else: stack is empty, no previous capture
2693 ms_winCaptureChanging
= false;
2695 wxLogTrace(_T("mousecapture"),
2696 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2697 static_cast<void*>(GetCapture()));
2700 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
2702 wxMouseCaptureLostEvent
event(win
->GetId());
2703 event
.SetEventObject(win
);
2704 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
2706 // windows must handle this event, otherwise the app wouldn't behave
2707 // correctly if it loses capture unexpectedly; see the discussion here:
2708 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2709 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2710 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2715 void wxWindowBase::NotifyCaptureLost()
2717 // don't do anything if capture lost was expected, i.e. resulted from
2718 // a wx call to ReleaseMouse or CaptureMouse:
2719 if ( ms_winCaptureChanging
)
2722 // if the capture was lost unexpectedly, notify every window that has
2723 // capture (on stack or current) about it and clear the stack:
2725 if ( ms_winCaptureCurrent
)
2727 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
2728 ms_winCaptureCurrent
= NULL
;
2731 while ( ms_winCaptureNext
)
2733 wxWindowNext
*item
= ms_winCaptureNext
;
2734 ms_winCaptureNext
= item
->next
;
2736 DoNotifyWindowAboutCaptureLost(item
->win
);
2745 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2746 int WXUNUSED(modifiers
),
2747 int WXUNUSED(keycode
))
2753 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2759 #endif // wxUSE_HOTKEY
2761 // ----------------------------------------------------------------------------
2763 // ----------------------------------------------------------------------------
2765 bool wxWindowBase::TryValidator(wxEvent
& wxVALIDATOR_PARAM(event
))
2767 #if wxUSE_VALIDATORS
2768 // Can only use the validator of the window which
2769 // is receiving the event
2770 if ( event
.GetEventObject() == this )
2772 wxValidator
* const validator
= GetValidator();
2773 if ( validator
&& validator
->ProcessEventHere(event
) )
2778 #endif // wxUSE_VALIDATORS
2783 bool wxWindowBase::TryParent(wxEvent
& event
)
2785 // carry on up the parent-child hierarchy if the propagation count hasn't
2787 if ( event
.ShouldPropagate() )
2789 // honour the requests to stop propagation at this window: this is
2790 // used by the dialogs, for example, to prevent processing the events
2791 // from the dialog controls in the parent frame which rarely, if ever,
2793 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2795 wxWindow
*parent
= GetParent();
2796 if ( parent
&& !parent
->IsBeingDeleted() )
2798 wxPropagateOnce
propagateOnce(event
);
2800 return parent
->GetEventHandler()->ProcessEvent(event
);
2805 return wxEvtHandler::TryParent(event
);
2808 // ----------------------------------------------------------------------------
2809 // window relationships
2810 // ----------------------------------------------------------------------------
2812 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
2814 wxCHECK_MSG( GetParent(), NULL
,
2815 _T("GetPrev/NextSibling() don't work for TLWs!") );
2817 wxWindowList
& siblings
= GetParent()->GetChildren();
2818 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
2819 wxCHECK_MSG( i
, NULL
, _T("window not a child of its parent?") );
2821 if ( order
== OrderBefore
)
2822 i
= i
->GetPrevious();
2826 return i
? i
->GetData() : NULL
;
2829 // ----------------------------------------------------------------------------
2830 // keyboard navigation
2831 // ----------------------------------------------------------------------------
2833 // Navigates in the specified direction inside this window
2834 bool wxWindowBase::DoNavigateIn(int flags
)
2836 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2837 // native code doesn't process our wxNavigationKeyEvents anyhow
2840 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2841 wxNavigationKeyEvent eventNav
;
2842 wxWindow
*focused
= FindFocus();
2843 eventNav
.SetCurrentFocus(focused
);
2844 eventNav
.SetEventObject(focused
);
2845 eventNav
.SetFlags(flags
);
2846 return GetEventHandler()->ProcessEvent(eventNav
);
2847 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2850 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
2852 if ( event
.GetKeyCode() != WXK_TAB
)
2855 int flags
= wxNavigationKeyEvent::FromTab
;
2857 if ( event
.ShiftDown() )
2858 flags
|= wxNavigationKeyEvent::IsBackward
;
2860 flags
|= wxNavigationKeyEvent::IsForward
;
2862 if ( event
.ControlDown() )
2863 flags
|= wxNavigationKeyEvent::WinChange
;
2869 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
2871 // check that we're not a top level window
2872 wxCHECK_RET( GetParent(),
2873 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2875 // detect the special case when we have nothing to do anyhow and when the
2876 // code below wouldn't work
2880 // find the target window in the siblings list
2881 wxWindowList
& siblings
= GetParent()->GetChildren();
2882 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2883 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2885 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2886 // can't just move the node around
2887 wxWindow
*self
= (wxWindow
*)this;
2888 siblings
.DeleteObject(self
);
2889 if ( move
== OrderAfter
)
2896 siblings
.Insert(i
, self
);
2898 else // OrderAfter and win was the last sibling
2900 siblings
.Append(self
);
2904 // ----------------------------------------------------------------------------
2906 // ----------------------------------------------------------------------------
2908 /*static*/ wxWindow
* wxWindowBase::FindFocus()
2910 wxWindowBase
*win
= DoFindFocus();
2911 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
2914 bool wxWindowBase::HasFocus() const
2916 wxWindowBase
*win
= DoFindFocus();
2917 return win
== this ||
2918 win
== wxConstCast(this, wxWindowBase
)->GetMainWindowOfCompositeControl();
2921 // ----------------------------------------------------------------------------
2923 // ----------------------------------------------------------------------------
2925 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
2930 class DragAcceptFilesTarget
: public wxFileDropTarget
2933 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
2935 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
2936 const wxArrayString
& filenames
)
2938 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
2940 wxCArrayString(filenames
).Release());
2941 event
.SetEventObject(m_win
);
2945 return m_win
->HandleWindowEvent(event
);
2949 wxWindowBase
* const m_win
;
2951 DECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
)
2955 } // anonymous namespace
2957 // Generic version of DragAcceptFiles(). It works by installing a simple
2958 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
2959 // together with explicit SetDropTarget() calls.
2960 void wxWindowBase::DragAcceptFiles(bool accept
)
2964 wxASSERT_MSG( !GetDropTarget(),
2965 "cannot use DragAcceptFiles() and SetDropTarget() together" );
2966 SetDropTarget(new DragAcceptFilesTarget(this));
2970 SetDropTarget(NULL
);
2974 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
2976 // ----------------------------------------------------------------------------
2978 // ----------------------------------------------------------------------------
2980 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
2982 while ( win
&& !win
->IsTopLevel() )
2983 win
= win
->GetParent();
2988 #if wxUSE_ACCESSIBILITY
2989 // ----------------------------------------------------------------------------
2990 // accessible object for windows
2991 // ----------------------------------------------------------------------------
2993 // Can return either a child object, or an integer
2994 // representing the child element, starting from 1.
2995 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
2997 wxASSERT( GetWindow() != NULL
);
3001 return wxACC_NOT_IMPLEMENTED
;
3004 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3005 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3007 wxASSERT( GetWindow() != NULL
);
3011 wxWindow
* win
= NULL
;
3018 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3020 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3027 rect
= win
->GetRect();
3028 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
3029 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3033 return wxACC_NOT_IMPLEMENTED
;
3036 // Navigates from fromId to toId/toObject.
3037 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3038 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3040 wxASSERT( GetWindow() != NULL
);
3046 case wxNAVDIR_FIRSTCHILD
:
3048 if (GetWindow()->GetChildren().GetCount() == 0)
3050 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3051 *toObject
= childWindow
->GetOrCreateAccessible();
3055 case wxNAVDIR_LASTCHILD
:
3057 if (GetWindow()->GetChildren().GetCount() == 0)
3059 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3060 *toObject
= childWindow
->GetOrCreateAccessible();
3064 case wxNAVDIR_RIGHT
:
3068 wxWindowList::compatibility_iterator node
=
3069 wxWindowList::compatibility_iterator();
3072 // Can't navigate to sibling of this window
3073 // if we're a top-level window.
3074 if (!GetWindow()->GetParent())
3075 return wxACC_NOT_IMPLEMENTED
;
3077 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3081 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3082 node
= GetWindow()->GetChildren().Item(fromId
-1);
3085 if (node
&& node
->GetNext())
3087 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3088 *toObject
= nextWindow
->GetOrCreateAccessible();
3096 case wxNAVDIR_PREVIOUS
:
3098 wxWindowList::compatibility_iterator node
=
3099 wxWindowList::compatibility_iterator();
3102 // Can't navigate to sibling of this window
3103 // if we're a top-level window.
3104 if (!GetWindow()->GetParent())
3105 return wxACC_NOT_IMPLEMENTED
;
3107 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3111 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3112 node
= GetWindow()->GetChildren().Item(fromId
-1);
3115 if (node
&& node
->GetPrevious())
3117 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3118 *toObject
= previousWindow
->GetOrCreateAccessible();
3126 return wxACC_NOT_IMPLEMENTED
;
3129 // Gets the name of the specified object.
3130 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3132 wxASSERT( GetWindow() != NULL
);
3138 // If a child, leave wxWidgets to call the function on the actual
3141 return wxACC_NOT_IMPLEMENTED
;
3143 // This will eventually be replaced by specialised
3144 // accessible classes, one for each kind of wxWidgets
3145 // control or window.
3147 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
3148 title
= ((wxButton
*) GetWindow())->GetLabel();
3151 title
= GetWindow()->GetName();
3159 return wxACC_NOT_IMPLEMENTED
;
3162 // Gets the number of children.
3163 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3165 wxASSERT( GetWindow() != NULL
);
3169 *childId
= (int) GetWindow()->GetChildren().GetCount();
3173 // Gets the specified child (starting from 1).
3174 // If *child is NULL and return value is wxACC_OK,
3175 // this means that the child is a simple element and
3176 // not an accessible object.
3177 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3179 wxASSERT( GetWindow() != NULL
);
3189 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3192 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3193 *child
= childWindow
->GetOrCreateAccessible();
3200 // Gets the parent, or NULL.
3201 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3203 wxASSERT( GetWindow() != NULL
);
3207 wxWindow
* parentWindow
= GetWindow()->GetParent();
3215 *parent
= parentWindow
->GetOrCreateAccessible();
3223 // Performs the default action. childId is 0 (the action for this object)
3224 // or > 0 (the action for a child).
3225 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3226 // window (e.g. an edit control).
3227 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3229 wxASSERT( GetWindow() != NULL
);
3233 return wxACC_NOT_IMPLEMENTED
;
3236 // Gets the default action for this object (0) or > 0 (the action for a child).
3237 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3238 // string if there is no action.
3239 // The retrieved string describes the action that is performed on an object,
3240 // not what the object does as a result. For example, a toolbar button that prints
3241 // a document has a default action of "Press" rather than "Prints the current document."
3242 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3244 wxASSERT( GetWindow() != NULL
);
3248 return wxACC_NOT_IMPLEMENTED
;
3251 // Returns the description for this object or a child.
3252 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3254 wxASSERT( GetWindow() != NULL
);
3258 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3264 return wxACC_NOT_IMPLEMENTED
;
3267 // Returns help text for this object or a child, similar to tooltip text.
3268 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3270 wxASSERT( GetWindow() != NULL
);
3274 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3280 return wxACC_NOT_IMPLEMENTED
;
3283 // Returns the keyboard shortcut for this object or child.
3284 // Return e.g. ALT+K
3285 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3287 wxASSERT( GetWindow() != NULL
);
3291 return wxACC_NOT_IMPLEMENTED
;
3294 // Returns a role constant.
3295 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3297 wxASSERT( GetWindow() != NULL
);
3301 // If a child, leave wxWidgets to call the function on the actual
3304 return wxACC_NOT_IMPLEMENTED
;
3306 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3307 return wxACC_NOT_IMPLEMENTED
;
3309 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3310 return wxACC_NOT_IMPLEMENTED
;
3313 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3314 return wxACC_NOT_IMPLEMENTED
;
3317 //*role = wxROLE_SYSTEM_CLIENT;
3318 *role
= wxROLE_SYSTEM_CLIENT
;
3322 return wxACC_NOT_IMPLEMENTED
;
3326 // Returns a state constant.
3327 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3329 wxASSERT( GetWindow() != NULL
);
3333 // If a child, leave wxWidgets to call the function on the actual
3336 return wxACC_NOT_IMPLEMENTED
;
3338 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3339 return wxACC_NOT_IMPLEMENTED
;
3342 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3343 return wxACC_NOT_IMPLEMENTED
;
3346 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3347 return wxACC_NOT_IMPLEMENTED
;
3354 return wxACC_NOT_IMPLEMENTED
;
3358 // Returns a localized string representing the value for the object
3360 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3362 wxASSERT( GetWindow() != NULL
);
3366 return wxACC_NOT_IMPLEMENTED
;
3369 // Selects the object or child.
3370 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3372 wxASSERT( GetWindow() != NULL
);
3376 return wxACC_NOT_IMPLEMENTED
;
3379 // Gets the window with the keyboard focus.
3380 // If childId is 0 and child is NULL, no object in
3381 // this subhierarchy has the focus.
3382 // If this object has the focus, child should be 'this'.
3383 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3385 wxASSERT( GetWindow() != NULL
);
3389 return wxACC_NOT_IMPLEMENTED
;
3393 // Gets a variant representing the selected children
3395 // Acceptable values:
3396 // - a null variant (IsNull() returns true)
3397 // - a list variant (GetType() == wxT("list")
3398 // - an integer representing the selected child element,
3399 // or 0 if this object is selected (GetType() == wxT("long")
3400 // - a "void*" pointer to a wxAccessible child object
3401 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3403 wxASSERT( GetWindow() != NULL
);
3407 return wxACC_NOT_IMPLEMENTED
;
3409 #endif // wxUSE_VARIANT
3411 #endif // wxUSE_ACCESSIBILITY
3413 // ----------------------------------------------------------------------------
3415 // ----------------------------------------------------------------------------
3418 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3420 wxCoord widthTotal
) const
3422 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3424 x
= widthTotal
- x
- width
;