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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Neis (2003)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ----------------------------------------------------------------------------
13 // headers
14 // ----------------------------------------------------------------------------
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #if wxUSE_THREADS
20
21 #include "wx/thread.h"
22
23 #ifndef WX_PRECOMP
24 #include "wx/intl.h"
25 #include "wx/log.h"
26 #include "wx/app.h"
27 #include "wx/module.h"
28 #endif //WX_PRECOMP
29
30 #include "wx/apptrait.h"
31 #include "wx/utils.h"
32
33 #include <stdio.h>
34
35 #define INCL_DOSSEMAPHORES
36 #define INCL_DOSPROCESS
37 #define INCL_DOSMISC
38 #define INCL_ERRORS
39 #include <os2.h>
40 #ifndef __EMX__
41 #include <bseerr.h>
42 #endif
43 // the possible states of the thread ("=>" shows all possible transitions from
44 // this state)
45 enum wxThreadState
46 {
47 STATE_NEW, // didn't start execution yet (=> RUNNING)
48 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
49 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
50 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
51 STATE_EXITED // thread is terminating
52 };
53
54 // ----------------------------------------------------------------------------
55 // this module's globals
56 // ----------------------------------------------------------------------------
57
58 // id of the main thread - the one which can call GUI functions without first
59 // calling wxMutexGuiEnter()
60 static ULONG s_ulIdMainThread = 1;
61 wxMutex* p_wxMainMutex;
62
63 // OS2 substitute for Tls pointer the current parent thread object
64 wxThread* m_pThread; // pointer to the wxWidgets thread object
65
66 // if it's false, some secondary thread is holding the GUI lock
67 static bool gs_bGuiOwnedByMainThread = true;
68
69 // critical section which controls access to all GUI functions: any secondary
70 // thread (i.e. except the main one) must enter this crit section before doing
71 // any GUI calls
72 static wxCriticalSection *gs_pCritsectGui = NULL;
73
74 // critical section which protects s_nWaitingForGui variable
75 static wxCriticalSection *gs_pCritsectWaitingForGui = NULL;
76
77 // number of threads waiting for GUI in wxMutexGuiEnter()
78 static size_t gs_nWaitingForGui = 0;
79
80 // are we waiting for a thread termination?
81 static bool gs_bWaitingForThread = false;
82
83 // ============================================================================
84 // OS/2 implementation of thread and related classes
85 // ============================================================================
86
87 // ----------------------------------------------------------------------------
88 // wxMutex implementation
89 // ----------------------------------------------------------------------------
90 class wxMutexInternal
91 {
92 public:
93 wxMutexInternal(wxMutexType mutexType);
94 ~wxMutexInternal();
95
96 bool IsOk() const { return m_vMutex != NULL; }
97
98 wxMutexError Lock() { return LockTimeout(SEM_INDEFINITE_WAIT); }
99 wxMutexError Lock(unsigned long ms) { return LockTimeout(ms); }
100 wxMutexError TryLock();
101 wxMutexError Unlock();
102
103 private:
104 wxMutexError LockTimeout(ULONG ulMilliseconds);
105 HMTX m_vMutex;
106 };
107
108 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
109 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
110 // the request count for a semaphore cannot exceed 65535. If an attempt is
111 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
112 wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(eMutexType))
113 {
114 APIRET ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
115 if (ulrc != 0)
116 {
117 wxLogSysError(_("Can not create mutex."));
118 m_vMutex = NULL;
119 }
120 }
121
122 wxMutexInternal::~wxMutexInternal()
123 {
124 if (m_vMutex)
125 {
126 if (::DosCloseMutexSem(m_vMutex))
127 wxLogLastError(_T("DosCloseMutexSem(mutex)"));
128 }
129 }
130
131 wxMutexError wxMutexInternal::TryLock()
132 {
133 const wxMutexError rc = LockTimeout( SEM_IMMEDIATE_RETURN );
134
135 // we have a special return code for timeout in this case
136 return rc == wxMUTEX_TIMEOUT ? wxMUTEX_BUSY : rc;
137 }
138
139 wxMutexError wxMutexInternal::LockTimeout(ULONG ulMilliseconds)
140 {
141 APIRET ulrc;
142
143 ulrc = ::DosRequestMutexSem(m_vMutex, ulMilliseconds);
144
145 switch (ulrc)
146 {
147 case ERROR_TIMEOUT:
148 return wxMUTEX_TIMEOUT;
149 case ERROR_TOO_MANY_SEM_REQUESTS:
150 return wxMUTEX_BUSY;
151
152 case NO_ERROR:
153 // ok
154 break;
155
156 case ERROR_INVALID_HANDLE:
157 case ERROR_INTERRUPT:
158 case ERROR_SEM_OWNER_DIED:
159 wxLogSysError(_("Couldn't acquire a mutex lock"));
160 return wxMUTEX_MISC_ERROR;
161
162 default:
163 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
164 return wxMUTEX_MISC_ERROR;
165 }
166 return wxMUTEX_NO_ERROR;
167 }
168
169 wxMutexError wxMutexInternal::Unlock()
170 {
171 APIRET ulrc;
172
173 ulrc = ::DosReleaseMutexSem(m_vMutex);
174 if (ulrc != 0)
175 {
176 wxLogSysError(_("Couldn't release a mutex"));
177 return wxMUTEX_MISC_ERROR;
178 }
179 return wxMUTEX_NO_ERROR;
180 }
181
182 // --------------------------------------------------------------------------
183 // wxSemaphore
184 // --------------------------------------------------------------------------
185
186 // a trivial wrapper around OS2 event semaphore
187 class wxSemaphoreInternal
188 {
189 public:
190 wxSemaphoreInternal(int initialcount, int maxcount);
191 ~wxSemaphoreInternal();
192
193 bool IsOk() const { return m_vEvent != NULL; }
194
195 wxSemaError Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT); }
196 wxSemaError TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN); }
197 wxSemaError WaitTimeout(unsigned long milliseconds);
198
199 wxSemaError Post();
200
201 private:
202 HEV m_vEvent;
203 HMTX m_vMutex;
204 int m_count;
205 int m_maxcount;
206 };
207
208 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
209 {
210 APIRET ulrc;
211 if ( maxcount == 0 )
212 {
213 // make it practically infinite
214 maxcount = INT_MAX;
215 }
216
217 m_count = initialcount;
218 m_maxcount = maxcount;
219 ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
220 if (ulrc != 0)
221 {
222 wxLogLastError(_T("DosCreateMutexSem()"));
223 m_vMutex = NULL;
224 m_vEvent = NULL;
225 return;
226 }
227 ulrc = ::DosCreateEventSem(NULL, &m_vEvent, 0L, FALSE);
228 if ( ulrc != 0)
229 {
230 wxLogLastError(_T("DosCreateEventSem()"));
231 ::DosCloseMutexSem(m_vMutex);
232 m_vMutex = NULL;
233 m_vEvent = NULL;
234 }
235 if (initialcount)
236 ::DosPostEventSem(m_vEvent);
237 }
238
239 wxSemaphoreInternal::~wxSemaphoreInternal()
240 {
241 if ( m_vEvent )
242 {
243 if ( ::DosCloseEventSem(m_vEvent) )
244 {
245 wxLogLastError(_T("DosCloseEventSem(semaphore)"));
246 }
247 if ( ::DosCloseMutexSem(m_vMutex) )
248 {
249 wxLogLastError(_T("DosCloseMutexSem(semaphore)"));
250 }
251 else
252 m_vEvent = NULL;
253 }
254 }
255
256 wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds)
257 {
258 APIRET ulrc;
259 do {
260 ulrc = ::DosWaitEventSem(m_vEvent, ulMilliseconds );
261 switch ( ulrc )
262 {
263 case NO_ERROR:
264 break;
265
266 case ERROR_TIMEOUT:
267 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
268 return wxSEMA_BUSY;
269 else
270 return wxSEMA_TIMEOUT;
271
272 default:
273 wxLogLastError(_T("DosWaitEventSem(semaphore)"));
274 return wxSEMA_MISC_ERROR;
275 }
276 ulrc = :: DosRequestMutexSem(m_vMutex, ulMilliseconds);
277 switch ( ulrc )
278 {
279 case NO_ERROR:
280 // ok
281 break;
282
283 case ERROR_TIMEOUT:
284 case ERROR_TOO_MANY_SEM_REQUESTS:
285 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
286 return wxSEMA_BUSY;
287 else
288 return wxSEMA_TIMEOUT;
289
290 default:
291 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
292 return wxSEMA_MISC_ERROR;
293 }
294 bool OK = false;
295 if (m_count > 0)
296 {
297 m_count--;
298 OK = true;
299 }
300 else
301 {
302 ULONG ulPostCount;
303 ::DosResetEventSem(m_vEvent, &ulPostCount);
304 }
305 ::DosReleaseMutexSem(m_vMutex);
306 if (OK)
307 return wxSEMA_NO_ERROR;
308 } while (ulMilliseconds == SEM_INDEFINITE_WAIT);
309
310 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
311 return wxSEMA_BUSY;
312 return wxSEMA_TIMEOUT;
313 }
314
315 wxSemaError wxSemaphoreInternal::Post()
316 {
317 APIRET ulrc;
318 ulrc = ::DosRequestMutexSem(m_vMutex, SEM_INDEFINITE_WAIT);
319 if (ulrc != NO_ERROR)
320 return wxSEMA_MISC_ERROR;
321 bool OK = false;
322 if (m_count < m_maxcount)
323 {
324 m_count++;
325 ulrc = ::DosPostEventSem(m_vEvent);
326 OK = true;
327 }
328 ::DosReleaseMutexSem(m_vMutex);
329 if (!OK)
330 return wxSEMA_OVERFLOW;
331 if ( ulrc != NO_ERROR && ulrc != ERROR_ALREADY_POSTED )
332 {
333 wxLogLastError(_T("DosPostEventSem(semaphore)"));
334
335 return wxSEMA_MISC_ERROR;
336 }
337
338 return wxSEMA_NO_ERROR;
339 }
340
341 // ----------------------------------------------------------------------------
342 // wxThread implementation
343 // ----------------------------------------------------------------------------
344
345 // wxThreadInternal class
346 // ----------------------
347
348 class wxThreadInternal
349 {
350 public:
351 inline wxThreadInternal()
352 {
353 m_hThread = 0;
354 m_eState = STATE_NEW;
355 m_nPriority = WXTHREAD_DEFAULT_PRIORITY;
356 }
357
358 ~wxThreadInternal()
359 {
360 m_hThread = 0;
361 }
362
363 // create a new (suspended) thread (for the given thread object)
364 bool Create( wxThread* pThread
365 ,unsigned int uStackSize
366 );
367
368 // suspend/resume/terminate
369 bool Suspend();
370 bool Resume();
371 inline void Cancel() { m_eState = STATE_CANCELED; }
372
373 // thread state
374 inline void SetState(wxThreadState eState) { m_eState = eState; }
375 inline wxThreadState GetState() const { return m_eState; }
376
377 // thread priority
378 void SetPriority(unsigned int nPriority);
379 inline unsigned int GetPriority() const { return m_nPriority; }
380
381 // thread handle and id
382 inline TID GetHandle() const { return m_hThread; }
383 TID GetId() const { return m_hThread; }
384
385 // thread function
386 static void OS2ThreadStart(void* pParam);
387
388 private:
389 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
390 // PM also has no real Tls mechanism to index pointers by so we'll just
391 // keep track of the wxWidgets parent object here.
392 TID m_hThread; // handle and ID of the thread
393 wxThreadState m_eState; // state, see wxThreadState enum
394 unsigned int m_nPriority; // thread priority in "wx" units
395 };
396
397 void wxThreadInternal::OS2ThreadStart( void * pParam )
398 {
399 DWORD dwRet;
400 bool bWasCancelled;
401
402 wxThread *pThread = (wxThread *)pParam;
403
404 // first of all, wait for the thread to be started.
405 pThread->m_critsect.Enter();
406 pThread->m_critsect.Leave();
407 // Now check whether we hadn't been cancelled already and don't
408 // start the user code at all in this case.
409 if ( pThread->m_internal->GetState() == STATE_EXITED )
410 {
411 dwRet = (DWORD)-1;
412 bWasCancelled = true;
413 }
414 else // do run thread
415 {
416 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
417 unsigned long ulHab;
418 if (traits)
419 traits->InitializeGui(ulHab);
420 dwRet = (DWORD)pThread->Entry();
421 if (traits)
422 traits->TerminateGui(ulHab);
423
424 // enter m_critsect before changing the thread state
425 pThread->m_critsect.Enter();
426
427 bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED;
428
429 pThread->m_internal->SetState(STATE_EXITED);
430 pThread->m_critsect.Leave();
431 }
432 pThread->OnExit();
433
434 // if the thread was cancelled (from Delete()), then it the handle is still
435 // needed there
436 if (pThread->IsDetached() && !bWasCancelled)
437 {
438 // auto delete
439 delete pThread;
440 }
441 //else: the joinable threads handle will be closed when Wait() is done
442 return;
443 }
444
445 void wxThreadInternal::SetPriority(
446 unsigned int nPriority
447 )
448 {
449 // translate wxWidgets priority to the PM one
450 ULONG ulOS2_PriorityClass;
451 ULONG ulOS2_SubPriority;
452 ULONG ulrc;
453
454 m_nPriority = nPriority;
455 if (m_nPriority <= 25)
456 ulOS2_PriorityClass = PRTYC_IDLETIME;
457 else if (m_nPriority <= 50)
458 ulOS2_PriorityClass = PRTYC_REGULAR;
459 else if (m_nPriority <= 75)
460 ulOS2_PriorityClass = PRTYC_TIMECRITICAL;
461 else if (m_nPriority <= 100)
462 ulOS2_PriorityClass = PRTYC_FOREGROUNDSERVER;
463 else
464 {
465 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
466 ulOS2_PriorityClass = PRTYC_REGULAR;
467 }
468 ulOS2_SubPriority = (ULONG) (((m_nPriority - 1) % 25 + 1) * 31.0 / 25);
469 ulrc = ::DosSetPriority( PRTYS_THREAD
470 ,ulOS2_PriorityClass
471 ,ulOS2_SubPriority
472 ,(ULONG)m_hThread
473 );
474 if (ulrc != 0)
475 {
476 wxLogSysError(_("Can't set thread priority"));
477 }
478 }
479
480 bool wxThreadInternal::Create( wxThread* pThread,
481 unsigned int uStackSize)
482 {
483 int tid;
484
485 if (!uStackSize)
486 uStackSize = 131072;
487
488 pThread->m_critsect.Enter();
489 tid = _beginthread(wxThreadInternal::OS2ThreadStart,
490 NULL, uStackSize, pThread);
491 if(tid == -1)
492 {
493 wxLogSysError(_("Can't create thread"));
494
495 return false;
496 }
497 m_hThread = tid;
498 if (m_nPriority != WXTHREAD_DEFAULT_PRIORITY)
499 {
500 SetPriority(m_nPriority);
501 }
502
503 return true;
504 }
505
506 bool wxThreadInternal::Suspend()
507 {
508 ULONG ulrc = ::DosSuspendThread(m_hThread);
509
510 if (ulrc != 0)
511 {
512 wxLogSysError(_("Can not suspend thread %lu"), m_hThread);
513 return false;
514 }
515 m_eState = STATE_PAUSED;
516
517 return true;
518 }
519
520 bool wxThreadInternal::Resume()
521 {
522 ULONG ulrc = ::DosResumeThread(m_hThread);
523
524 if (ulrc != 0)
525 {
526 wxLogSysError(_("Can not resume thread %lu"), m_hThread);
527 return false;
528 }
529
530 // don't change the state from STATE_EXITED because it's special and means
531 // we are going to terminate without running any user code - if we did it,
532 // the codei n Delete() wouldn't work
533 if ( m_eState != STATE_EXITED )
534 {
535 m_eState = STATE_RUNNING;
536 }
537
538 return true;
539 }
540
541 // static functions
542 // ----------------
543
544 wxThread *wxThread::This()
545 {
546 wxThread* pThread = m_pThread;
547 return pThread;
548 }
549
550 bool wxThread::IsMain()
551 {
552 PTIB ptib;
553 PPIB ppib;
554
555 ::DosGetInfoBlocks(&ptib, &ppib);
556
557 if (ptib->tib_ptib2->tib2_ultid == s_ulIdMainThread)
558 return true;
559
560 return false;
561 }
562
563 #ifdef Yield
564 #undef Yield
565 #endif
566
567 void wxThread::Yield()
568 {
569 ::DosSleep(0);
570 }
571
572 int wxThread::GetCPUCount()
573 {
574 ULONG CPUCount;
575 APIRET ulrc;
576 ulrc = ::DosQuerySysInfo(26, 26, (void *)&CPUCount, sizeof(ULONG));
577 // QSV_NUMPROCESSORS(26) is typically not defined in header files
578
579 if (ulrc != 0)
580 CPUCount = 1;
581
582 return CPUCount;
583 }
584
585 unsigned long wxThread::GetCurrentId()
586 {
587 PTIB ptib;
588 PPIB ppib;
589
590 ::DosGetInfoBlocks(&ptib, &ppib);
591 return (unsigned long) ptib->tib_ptib2->tib2_ultid;
592 }
593
594 bool wxThread::SetConcurrency(size_t level)
595 {
596 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
597
598 // ok only for the default one
599 if ( level == 0 )
600 return 0;
601
602 // Don't know how to realize this on OS/2.
603 return level == 1;
604 }
605
606 // ctor and dtor
607 // -------------
608
609 wxThread::wxThread(wxThreadKind kind)
610 {
611 m_internal = new wxThreadInternal();
612
613 m_isDetached = kind == wxTHREAD_DETACHED;
614 }
615
616 wxThread::~wxThread()
617 {
618 delete m_internal;
619 }
620
621 // create/start thread
622 // -------------------
623
624 wxThreadError wxThread::Create(
625 unsigned int uStackSize
626 )
627 {
628 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
629
630 if ( !m_internal->Create(this, uStackSize) )
631 return wxTHREAD_NO_RESOURCE;
632
633 return wxTHREAD_NO_ERROR;
634 }
635
636 wxThreadError wxThread::Run()
637 {
638 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
639
640 if ( m_internal->GetState() != STATE_NEW )
641 {
642 // actually, it may be almost any state at all, not only STATE_RUNNING
643 return wxTHREAD_RUNNING;
644 }
645 return Resume();
646 }
647
648 // suspend/resume thread
649 // ---------------------
650
651 wxThreadError wxThread::Pause()
652 {
653 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
654
655 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
656 }
657
658 wxThreadError wxThread::Resume()
659 {
660 if (m_internal->GetState() == STATE_NEW)
661 {
662 m_internal->SetState(STATE_RUNNING);
663 m_critsect.Leave();
664 return wxTHREAD_NO_ERROR;
665 }
666
667 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
668
669 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
670 }
671
672 // stopping thread
673 // ---------------
674
675 wxThread::ExitCode wxThread::Wait()
676 {
677 // although under Windows we can wait for any thread, it's an error to
678 // wait for a detached one in wxWin API
679 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
680 _T("can't wait for detached thread") );
681 ExitCode rc = (ExitCode)-1;
682 (void)Delete(&rc);
683 return(rc);
684 }
685
686 wxThreadError wxThread::Delete(ExitCode *pRc)
687 {
688 ExitCode rc = 0;
689
690 // Delete() is always safe to call, so consider all possible states
691
692 // we might need to resume the thread, but we might also not need to cancel
693 // it if it doesn't run yet
694 bool shouldResume = false,
695 shouldCancel = true,
696 isRunning = false;
697
698 // check if the thread already started to run
699 {
700 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
701
702 if ( m_internal->GetState() == STATE_NEW )
703 {
704 // WinThreadStart() will see it and terminate immediately, no need
705 // to cancel the thread - but we still need to resume it to let it
706 // run
707 m_internal->SetState(STATE_EXITED);
708
709 Resume(); // it knows about STATE_EXITED special case
710
711 shouldCancel = false;
712 isRunning = true;
713
714 // shouldResume is correctly set to false here
715 }
716 else
717 {
718 shouldResume = IsPaused();
719 }
720 }
721
722 // resume the thread if it is paused
723 if ( shouldResume )
724 Resume();
725
726 TID hThread = m_internal->GetHandle();
727
728 if ( isRunning || IsRunning())
729 {
730 if (IsMain())
731 {
732 // set flag for wxIsWaitingForThread()
733 gs_bWaitingForThread = true;
734 }
735
736 // ask the thread to terminate
737 if ( shouldCancel )
738 {
739 wxCriticalSectionLocker lock(m_critsect);
740
741 m_internal->Cancel();
742 }
743
744 #if 0
745 // we can't just wait for the thread to terminate because it might be
746 // calling some GUI functions and so it will never terminate before we
747 // process the Windows messages that result from these functions
748 DWORD result = 0; // suppress warnings from broken compilers
749 do
750 {
751 if ( IsMain() )
752 {
753 // give the thread we're waiting for chance to do the GUI call
754 // it might be in
755 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
756 {
757 wxMutexGuiLeave();
758 }
759 }
760
761 result = ::DosWaitThread(&hThread, DCWW_NOWAIT);
762 // FIXME: We ought to have a message processing loop here!!
763
764 switch ( result )
765 {
766 case ERROR_INTERRUPT:
767 case ERROR_THREAD_NOT_TERMINATED:
768 break;
769 case ERROR_INVALID_THREADID:
770 case NO_ERROR:
771 // thread we're waiting for just terminated
772 // or even does not exist any more.
773 result = NO_ERROR;
774 break;
775 default:
776 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
777 }
778 if ( IsMain() )
779 {
780 // event processing - needed if we are the main thread
781 // to give other threads a chance to do remaining GUI
782 // processing and terminate cleanly.
783 wxTheApp->HandleSockets();
784 if (wxTheApp->Pending())
785 if ( !wxTheApp->DoMessage() )
786 {
787 // WM_QUIT received: kill the thread
788 Kill();
789
790 return wxTHREAD_KILLED;
791 }
792 else
793 wxUsleep(10);
794 }
795 else
796 wxUsleep(10);
797 } while ( result != NO_ERROR );
798 #else // !wxUSE_GUI
799 // simply wait for the thread to terminate
800 //
801 // OTOH, even console apps create windows (in wxExecute, for WinSock
802 // &c), so may be use MsgWaitForMultipleObject() too here?
803 if ( ::DosWaitThread(&hThread, DCWW_WAIT) != NO_ERROR )
804 {
805 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
806 }
807 #endif // wxUSE_GUI/!wxUSE_GUI
808
809 if ( IsMain() )
810 {
811 gs_bWaitingForThread = false;
812 }
813 }
814
815 #if 0
816 // although the thread might be already in the EXITED state it might not
817 // have terminated yet and so we are not sure that it has actually
818 // terminated if the "if" above hadn't been taken
819 do
820 {
821 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
822 {
823 wxLogLastError(wxT("GetExitCodeThread"));
824
825 rc = (ExitCode)-1;
826 }
827 } while ( (DWORD)rc == STILL_ACTIVE );
828 #endif
829
830 if ( IsDetached() )
831 {
832 // if the thread exits normally, this is done in WinThreadStart, but in
833 // this case it would have been too early because
834 // MsgWaitForMultipleObject() would fail if the thread handle was
835 // closed while we were waiting on it, so we must do it here
836 delete this;
837 }
838
839 if ( pRc )
840 *pRc = rc;
841
842 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
843 }
844
845 wxThreadError wxThread::Kill()
846 {
847 if (!IsRunning())
848 return wxTHREAD_NOT_RUNNING;
849
850 ::DosKillThread(m_internal->GetHandle());
851 if (IsDetached())
852 {
853 delete this;
854 }
855 return wxTHREAD_NO_ERROR;
856 }
857
858 void wxThread::Exit(ExitCode WXUNUSED(pStatus))
859 {
860 delete this;
861 _endthread();
862 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
863 }
864
865 void wxThread::SetPriority(
866 unsigned int nPrio
867 )
868 {
869 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
870
871 m_internal->SetPriority(nPrio);
872 }
873
874 unsigned int wxThread::GetPriority() const
875 {
876 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
877
878 return m_internal->GetPriority();
879 }
880
881 unsigned long wxThread::GetId() const
882 {
883 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
884
885 return (unsigned long)m_internal->GetId();
886 }
887
888 bool wxThread::IsRunning() const
889 {
890 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
891
892 return(m_internal->GetState() == STATE_RUNNING);
893 }
894
895 bool wxThread::IsAlive() const
896 {
897 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
898
899 return (m_internal->GetState() == STATE_RUNNING) ||
900 (m_internal->GetState() == STATE_PAUSED);
901 }
902
903 bool wxThread::IsPaused() const
904 {
905 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
906
907 return (m_internal->GetState() == STATE_PAUSED);
908 }
909
910 bool wxThread::TestDestroy()
911 {
912 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
913
914 return m_internal->GetState() == STATE_CANCELED;
915 }
916
917 // ----------------------------------------------------------------------------
918 // Automatic initialization for thread module
919 // ----------------------------------------------------------------------------
920
921 class wxThreadModule : public wxModule
922 {
923 public:
924 virtual bool OnInit();
925 virtual void OnExit();
926
927 private:
928 DECLARE_DYNAMIC_CLASS(wxThreadModule)
929 };
930
931 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
932
933 bool wxThreadModule::OnInit()
934 {
935 gs_pCritsectWaitingForGui = new wxCriticalSection();
936
937 gs_pCritsectGui = new wxCriticalSection();
938 gs_pCritsectGui->Enter();
939
940 PTIB ptib;
941 PPIB ppib;
942
943 ::DosGetInfoBlocks(&ptib, &ppib);
944
945 s_ulIdMainThread = ptib->tib_ptib2->tib2_ultid;
946 return true;
947 }
948
949 void wxThreadModule::OnExit()
950 {
951 if (gs_pCritsectGui)
952 {
953 gs_pCritsectGui->Leave();
954 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
955 delete gs_pCritsectGui;
956 #endif
957 gs_pCritsectGui = NULL;
958 }
959
960 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
961 wxDELETE(gs_pCritsectWaitingForGui);
962 #endif
963 }
964
965 // ----------------------------------------------------------------------------
966 // Helper functions
967 // ----------------------------------------------------------------------------
968
969 // wake up the main thread if it's in ::GetMessage()
970 void WXDLLEXPORT wxWakeUpMainThread()
971 {
972 #if 0
973 if ( !::WinPostQueueMsg(wxTheApp->m_hMq, WM_NULL, 0, 0) )
974 {
975 // should never happen
976 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
977 }
978 #endif
979 }
980
981 void wxMutexGuiEnterImpl()
982 {
983 // this would dead lock everything...
984 wxASSERT_MSG( !wxThread::IsMain(),
985 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
986
987 // the order in which we enter the critical sections here is crucial!!
988
989 // set the flag telling to the main thread that we want to do some GUI
990 {
991 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
992
993 gs_nWaitingForGui++;
994 }
995
996 wxWakeUpMainThread();
997
998 // now we may block here because the main thread will soon let us in
999 // (during the next iteration of OnIdle())
1000 gs_pCritsectGui->Enter();
1001 }
1002
1003 void wxMutexGuiLeaveImpl()
1004 {
1005 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
1006
1007 if ( wxThread::IsMain() )
1008 {
1009 gs_bGuiOwnedByMainThread = false;
1010 }
1011 else
1012 {
1013 // decrement the number of waiters now
1014 wxASSERT_MSG(gs_nWaitingForGui > 0,
1015 wxT("calling wxMutexGuiLeave() without entering it first?") );
1016
1017 gs_nWaitingForGui--;
1018
1019 wxWakeUpMainThread();
1020 }
1021
1022 gs_pCritsectGui->Leave();
1023 }
1024
1025 void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1026 {
1027 wxASSERT_MSG( wxThread::IsMain(),
1028 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1029
1030 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
1031
1032 if (gs_nWaitingForGui == 0)
1033 {
1034 // no threads are waiting for GUI - so we may acquire the lock without
1035 // any danger (but only if we don't already have it)
1036 if (!wxGuiOwnedByMainThread())
1037 {
1038 gs_pCritsectGui->Enter();
1039
1040 gs_bGuiOwnedByMainThread = true;
1041 }
1042 //else: already have it, nothing to do
1043 }
1044 else
1045 {
1046 // some threads are waiting, release the GUI lock if we have it
1047 if (wxGuiOwnedByMainThread())
1048 {
1049 wxMutexGuiLeave();
1050 }
1051 //else: some other worker thread is doing GUI
1052 }
1053 }
1054
1055 bool WXDLLEXPORT wxGuiOwnedByMainThread()
1056 {
1057 return gs_bGuiOwnedByMainThread;
1058 }
1059
1060 bool WXDLLEXPORT wxIsWaitingForThread()
1061 {
1062 return gs_bWaitingForThread;
1063 }
1064
1065 // ----------------------------------------------------------------------------
1066 // include common implementation code
1067 // ----------------------------------------------------------------------------
1068
1069 #include "wx/thrimpl.cpp"
1070
1071 #endif
1072 // wxUSE_THREADS