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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcmemory.cpp
3 // Purpose: wxMemoryDC class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dcmemory.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/utils.h"
25 #endif
26
27 #include "wx/dcmemory.h"
28
29 #include <windows.h>
30 #include "wx/msw/winundef.h"
31
32 #if !USE_SHARED_LIBRARY
33 IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC)
34 #endif
35
36 /*
37 * Memory DC
38 *
39 */
40
41 wxMemoryDC::wxMemoryDC(void)
42 {
43 m_hDC = (WXHDC) ::CreateCompatibleDC((HDC) NULL);
44 m_ok = (m_hDC != 0);
45 m_bOwnsDC = TRUE;
46
47 SetBrush(*wxWHITE_BRUSH);
48 SetPen(*wxBLACK_PEN);
49 }
50
51 wxMemoryDC::wxMemoryDC(wxDC *old_dc)
52 {
53 old_dc->BeginDrawing();
54
55 m_hDC = (WXHDC) ::CreateCompatibleDC((HDC) old_dc->GetHDC());
56 m_ok = (m_hDC != 0);
57
58 old_dc->EndDrawing();
59
60 SetBrush(*wxWHITE_BRUSH);
61 SetPen(*wxBLACK_PEN);
62 }
63
64 wxMemoryDC::~wxMemoryDC(void)
65 {
66 }
67
68 void wxMemoryDC::SelectObject(const wxBitmap& bitmap)
69 {
70 // Select old bitmap out of the device context
71 if (m_oldBitmap)
72 {
73 ::SelectObject((HDC) m_hDC, (HBITMAP) m_oldBitmap);
74 if (m_selectedBitmap.Ok())
75 {
76 m_selectedBitmap.SetSelectedInto(NULL);
77 m_selectedBitmap = wxNullBitmap;
78 }
79 }
80
81 // Do own check for whether the bitmap is already selected into
82 // a device context
83 if (bitmap.GetSelectedInto() && (bitmap.GetSelectedInto() != this))
84 {
85 wxFatalError(_T("Error in wxMemoryDC::SelectObject\nBitmap is selected in another wxMemoryDC.\nDelete the first wxMemoryDC or use SelectObject(NULL)"));
86 return;
87 }
88
89 // Check if the bitmap has the correct depth for this device context
90 // if (bitmap.Ok() && (bitmap.GetDepth() != GetDepth()))
91 // JACS 11/12/98: disabling this since the Forty Thieves sample
92 // shows this not working properly. In fact, if loading from a resource,
93 // the depth should become the screen depth, so why was it being called?
94 // if (0)
95 // {
96 // // Make a new bitmap that has the correct depth.
97 // wxBitmap newBitmap = bitmap.GetBitmapForDC(* this);
98 //
99 // m_selectedBitmap = newBitmap ;
100 // }
101 // else
102 // {
103 m_selectedBitmap = bitmap;
104 // }
105
106 if (!m_selectedBitmap.Ok())
107 return;
108
109 m_selectedBitmap.SetSelectedInto(this);
110 HBITMAP bm = (HBITMAP) ::SelectObject((HDC) m_hDC, (HBITMAP) m_selectedBitmap.GetHBITMAP());
111
112 if (bm == ERROR)
113 {
114 wxFatalError(_T("Error in wxMemoryDC::SelectObject\nBitmap may not be loaded, or may be selected in another wxMemoryDC.\nDelete the first wxMemoryDC to deselect bitmap."));
115 }
116 else if (!m_oldBitmap)
117 m_oldBitmap = (WXHBITMAP) bm;
118 }
119
120 void wxMemoryDC::DoGetSize(int *width, int *height) const
121 {
122 if (!m_selectedBitmap.Ok())
123 {
124 *width = 0; *height = 0;
125 return;
126 }
127 *width = m_selectedBitmap.GetWidth();
128 *height = m_selectedBitmap.GetHeight();
129 }
130