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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/textctrl.h"
42 #include "wx/settings.h"
43 #include "wx/dialog.h"
44 #include "wx/msgdlg.h"
45 #include "wx/statusbr.h"
46 #endif //WX_PRECOMP
47
48 #if wxUSE_CONSTRAINTS
49 #include "wx/layout.h"
50 #include "wx/sizer.h"
51 #endif // wxUSE_CONSTRAINTS
52
53 #if wxUSE_DRAG_AND_DROP
54 #include "wx/dnd.h"
55 #endif // wxUSE_DRAG_AND_DROP
56
57 #if wxUSE_HELP
58 #include "wx/cshelp.h"
59 #endif // wxUSE_HELP
60
61 #if wxUSE_TOOLTIPS
62 #include "wx/tooltip.h"
63 #endif // wxUSE_TOOLTIPS
64
65 #if wxUSE_CARET
66 #include "wx/caret.h"
67 #endif // wxUSE_CARET
68
69 // ----------------------------------------------------------------------------
70 // static data
71 // ----------------------------------------------------------------------------
72
73 int wxWindowBase::ms_lastControlId = -200;
74
75 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
76
77 // ----------------------------------------------------------------------------
78 // event table
79 // ----------------------------------------------------------------------------
80
81 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
82 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
83 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
84 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
85
86 #if wxUSE_HELP
87 EVT_HELP(-1, wxWindowBase::OnHelp)
88 #endif // wxUSE_HELP
89
90 END_EVENT_TABLE()
91
92 // ============================================================================
93 // implementation of the common functionality of the wxWindow class
94 // ============================================================================
95
96 // ----------------------------------------------------------------------------
97 // initialization
98 // ----------------------------------------------------------------------------
99
100 // the default initialization
101 void wxWindowBase::InitBase()
102 {
103 // no window yet, no parent nor children
104 m_parent = (wxWindow *)NULL;
105 m_windowId = -1;
106 m_children.DeleteContents( FALSE ); // don't auto delete node data
107
108 // no constraints on the minimal window size
109 m_minWidth =
110 m_minHeight =
111 m_maxWidth =
112 m_maxHeight = -1;
113
114 // window is created enabled but it's not visible yet
115 m_isShown = FALSE;
116 m_isEnabled = TRUE;
117
118 // the default event handler is just this window
119 m_eventHandler = this;
120
121 #if wxUSE_VALIDATORS
122 // no validator
123 m_windowValidator = (wxValidator *) NULL;
124 #endif // wxUSE_VALIDATORS
125
126 // use the system default colours
127 m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
128 m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
129
130 // don't set the font here for wxMSW as we don't call WM_SETFONT here and
131 // so the font is *not* really set - but calls to SetFont() later won't do
132 // anything because m_font appears to be already set!
133 #ifndef __WXMSW__
134 m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
135 #endif // __WXMSW__
136
137 // the colours/fonts are default for now
138 m_hasBgCol =
139 m_hasFgCol =
140 m_hasFont = FALSE;
141
142 // no style bits
143 m_exStyle =
144 m_windowStyle = 0;
145
146 // an optimization for the event processing: checking this flag is much
147 // faster than using IsKindOf(CLASSINFO(wxWindow))
148 m_isWindow = TRUE;
149
150 #if wxUSE_CONSTRAINTS
151 // no constraints whatsoever
152 m_constraints = (wxLayoutConstraints *) NULL;
153 m_constraintsInvolvedIn = (wxWindowList *) NULL;
154 m_windowSizer = (wxSizer *) NULL;
155 m_containingSizer = (wxSizer *) NULL;
156 m_autoLayout = FALSE;
157 #endif // wxUSE_CONSTRAINTS
158
159 #if wxUSE_DRAG_AND_DROP
160 m_dropTarget = (wxDropTarget *)NULL;
161 #endif // wxUSE_DRAG_AND_DROP
162
163 #if wxUSE_TOOLTIPS
164 m_tooltip = (wxToolTip *)NULL;
165 #endif // wxUSE_TOOLTIPS
166
167 #if wxUSE_CARET
168 m_caret = (wxCaret *)NULL;
169 #endif // wxUSE_CARET
170
171 #if wxUSE_PALETTE
172 m_hasCustomPalette = FALSE;
173 #endif // wxUSE_PALETTE
174
175 // Whether we're using the current theme for this window (wxGTK only for now)
176 m_themeEnabled = FALSE;
177 }
178
179 // common part of window creation process
180 bool wxWindowBase::CreateBase(wxWindowBase *parent,
181 wxWindowID id,
182 const wxPoint& WXUNUSED(pos),
183 const wxSize& WXUNUSED(size),
184 long style,
185 const wxValidator& validator,
186 const wxString& name)
187 {
188 // m_isWindow is set to TRUE in wxWindowBase::Init() as well as many other
189 // member variables - check that it has been called (will catch the case
190 // when a new ctor is added which doesn't call InitWindow)
191 wxASSERT_MSG( m_isWindow, wxT("Init() must have been called before!") );
192
193 // generate a new id if the user doesn't care about it
194 m_windowId = id == -1 ? NewControlId() : id;
195
196 SetName(name);
197 SetWindowStyleFlag(style);
198 SetParent(parent);
199
200 #if wxUSE_VALIDATORS
201 SetValidator(validator);
202 #endif // wxUSE_VALIDATORS
203
204 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
205 // have it too - like this it's possible to set it only in the top level
206 // dialog/frame and all children will inherit it by defult
207 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
208 {
209 SetExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY);
210 }
211
212 return TRUE;
213 }
214
215 // ----------------------------------------------------------------------------
216 // destruction
217 // ----------------------------------------------------------------------------
218
219 // common clean up
220 wxWindowBase::~wxWindowBase()
221 {
222 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
223
224 // FIXME if these 2 cases result from programming errors in the user code
225 // we should probably assert here instead of silently fixing them
226
227 // Just in case the window has been Closed, but we're then deleting
228 // immediately: don't leave dangling pointers.
229 wxPendingDelete.DeleteObject(this);
230
231 // Just in case we've loaded a top-level window via LoadNativeDialog but
232 // we weren't a dialog class
233 wxTopLevelWindows.DeleteObject(this);
234
235 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
236
237 #if wxUSE_CARET
238 if ( m_caret )
239 delete m_caret;
240 #endif // wxUSE_CARET
241
242 #if wxUSE_VALIDATORS
243 if ( m_windowValidator )
244 delete m_windowValidator;
245 #endif // wxUSE_VALIDATORS
246
247 #if wxUSE_CONSTRAINTS
248 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
249 // at deleted windows as they delete themselves.
250 DeleteRelatedConstraints();
251
252 if ( m_constraints )
253 {
254 // This removes any dangling pointers to this window in other windows'
255 // constraintsInvolvedIn lists.
256 UnsetConstraints(m_constraints);
257 delete m_constraints;
258 m_constraints = NULL;
259 }
260
261 if ( m_containingSizer )
262 m_containingSizer->Remove((wxWindow*)this);
263
264 if ( m_windowSizer )
265 delete m_windowSizer;
266
267 #endif // wxUSE_CONSTRAINTS
268
269 #if wxUSE_DRAG_AND_DROP
270 if ( m_dropTarget )
271 delete m_dropTarget;
272 #endif // wxUSE_DRAG_AND_DROP
273
274 #if wxUSE_TOOLTIPS
275 if ( m_tooltip )
276 delete m_tooltip;
277 #endif // wxUSE_TOOLTIPS
278
279 // reset the dangling pointer our parent window may keep to us
280 if ( m_parent && m_parent->GetDefaultItem() == this )
281 {
282 m_parent->SetDefaultItem(NULL);
283 }
284 }
285
286 bool wxWindowBase::Destroy()
287 {
288 delete this;
289
290 return TRUE;
291 }
292
293 bool wxWindowBase::Close(bool force)
294 {
295 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
296 event.SetEventObject(this);
297 #if WXWIN_COMPATIBILITY
298 event.SetForce(force);
299 #endif // WXWIN_COMPATIBILITY
300 event.SetCanVeto(!force);
301
302 // return FALSE if window wasn't closed because the application vetoed the
303 // close event
304 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
305 }
306
307 bool wxWindowBase::DestroyChildren()
308 {
309 wxWindowList::Node *node;
310 for ( ;; )
311 {
312 // we iterate until the list becomes empty
313 node = GetChildren().GetFirst();
314 if ( !node )
315 break;
316
317 wxWindow *child = node->GetData();
318
319 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
320
321 child->Show(FALSE);
322 delete child;
323
324 wxASSERT_MSG( !GetChildren().Find(child),
325 wxT("child didn't remove itself using RemoveChild()") );
326 }
327
328 return TRUE;
329 }
330
331 // ----------------------------------------------------------------------------
332 // size/position related methods
333 // ----------------------------------------------------------------------------
334
335 // centre the window with respect to its parent in either (or both) directions
336 void wxWindowBase::Centre(int direction)
337 {
338 // the position/size of the parent window or of the entire screen
339 wxPoint posParent;
340 int widthParent, heightParent;
341
342 wxWindow *parent = NULL;
343
344 if ( !(direction & wxCENTRE_ON_SCREEN) )
345 {
346 // find the parent to centre this window on: it should be the
347 // immediate parent for the controls but the top level parent for the
348 // top level windows (like dialogs)
349 parent = GetParent();
350 if ( IsTopLevel() )
351 {
352 while ( parent && !parent->IsTopLevel() )
353 {
354 parent = parent->GetParent();
355 }
356 }
357
358 // did we find the parent?
359 if ( !parent )
360 {
361 // no other choice
362 direction |= wxCENTRE_ON_SCREEN;
363 }
364 }
365
366 if ( direction & wxCENTRE_ON_SCREEN )
367 {
368 // centre with respect to the whole screen
369 wxDisplaySize(&widthParent, &heightParent);
370 }
371 else
372 {
373 if ( IsTopLevel() )
374 {
375 // centre on the parent
376 parent->GetSize(&widthParent, &heightParent);
377
378 // adjust to the parents position
379 posParent = parent->GetPosition();
380 }
381 else
382 {
383 // centre inside the parents client rectangle
384 parent->GetClientSize(&widthParent, &heightParent);
385 }
386 }
387
388 int width, height;
389 GetSize(&width, &height);
390
391 int xNew = -1,
392 yNew = -1;
393
394 if ( direction & wxHORIZONTAL )
395 xNew = (widthParent - width)/2;
396
397 if ( direction & wxVERTICAL )
398 yNew = (heightParent - height)/2;
399
400 xNew += posParent.x;
401 yNew += posParent.y;
402
403 // Base size of the visible dimensions of the display
404 // to take into account the taskbar
405 wxRect rect = wxGetClientDisplayRect();
406 wxSize size (rect.width,rect.height);
407
408 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
409 // but it may mean that the window is placed on other than the main
410 // display. Therefore we only make sure centered window is on the main display
411 // if the parent is at least partially present here.
412 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
413 {
414 if (xNew < 0)
415 xNew = 0;
416 else if (xNew+width > size.x)
417 xNew = size.x-width-1;
418 }
419 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
420 {
421 if (yNew+height > size.y)
422 yNew = size.y-height-1;
423
424 // Make certain that the title bar is initially visible
425 // always, even if this would push the bottom of the
426 // dialog of the visible area of the display
427 if (yNew < 0)
428 yNew = 0;
429 }
430
431 // move the window to this position (keeping the old size but using
432 // SetSize() and not Move() to allow xNew and/or yNew to be -1)
433 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
434 }
435
436 // fits the window around the children
437 void wxWindowBase::Fit()
438 {
439 if ( GetChildren().GetCount() > 0 )
440 {
441 wxSize size = DoGetBestSize();
442
443 // for compatibility with the old versions and because it really looks
444 // slightly more pretty like this, add a pad
445 size.x += 7;
446 size.y += 14;
447
448 SetClientSize(size);
449 }
450 //else: do nothing if we have no children
451 }
452
453 // return the size best suited for the current window
454 wxSize wxWindowBase::DoGetBestSize() const
455 {
456 if ( GetChildren().GetCount() > 0 )
457 {
458 // our minimal acceptable size is such that all our windows fit inside
459 int maxX = 0,
460 maxY = 0;
461
462 for ( wxWindowList::Node *node = GetChildren().GetFirst();
463 node;
464 node = node->GetNext() )
465 {
466 wxWindow *win = node->GetData();
467 if ( win->IsTopLevel()
468 #if wxUSE_STATUSBAR
469 || wxDynamicCast(win, wxStatusBar)
470 #endif // wxUSE_STATUSBAR
471 )
472 {
473 // dialogs and frames lie in different top level windows -
474 // don't deal with them here; as for the status bars, they
475 // don't lie in the client area at all
476 continue;
477 }
478
479 int wx, wy, ww, wh;
480 win->GetPosition(&wx, &wy);
481
482 // if the window hadn't been positioned yet, assume that it is in
483 // the origin
484 if ( wx == -1 )
485 wx = 0;
486 if ( wy == -1 )
487 wy = 0;
488
489 win->GetSize(&ww, &wh);
490 if ( wx + ww > maxX )
491 maxX = wx + ww;
492 if ( wy + wh > maxY )
493 maxY = wy + wh;
494 }
495
496 return wxSize(maxX, maxY);
497 }
498 else
499 {
500 // for a generic window there is no natural best size - just use the
501 // current one
502 return GetSize();
503 }
504 }
505
506 // by default the origin is not shifted
507 wxPoint wxWindowBase::GetClientAreaOrigin() const
508 {
509 return wxPoint(0, 0);
510 }
511
512 // set the min/max size of the window
513 void wxWindowBase::SetSizeHints(int minW, int minH,
514 int maxW, int maxH,
515 int WXUNUSED(incW), int WXUNUSED(incH))
516 {
517 m_minWidth = minW;
518 m_maxWidth = maxW;
519 m_minHeight = minH;
520 m_maxHeight = maxH;
521 }
522
523 // ----------------------------------------------------------------------------
524 // show/hide/enable/disable the window
525 // ----------------------------------------------------------------------------
526
527 bool wxWindowBase::Show(bool show)
528 {
529 if ( show != m_isShown )
530 {
531 m_isShown = show;
532
533 return TRUE;
534 }
535 else
536 {
537 return FALSE;
538 }
539 }
540
541 bool wxWindowBase::Enable(bool enable)
542 {
543 if ( enable != m_isEnabled )
544 {
545 m_isEnabled = enable;
546
547 return TRUE;
548 }
549 else
550 {
551 return FALSE;
552 }
553 }
554 // ----------------------------------------------------------------------------
555 // RTTI
556 // ----------------------------------------------------------------------------
557
558 bool wxWindowBase::IsTopLevel() const
559 {
560 return FALSE;
561 }
562
563 // ----------------------------------------------------------------------------
564 // reparenting the window
565 // ----------------------------------------------------------------------------
566
567 void wxWindowBase::AddChild(wxWindowBase *child)
568 {
569 wxCHECK_RET( child, wxT("can't add a NULL child") );
570
571 // this should never happen and it will lead to a crash later if it does
572 // because RemoveChild() will remove only one node from the children list
573 // and the other(s) one(s) will be left with dangling pointers in them
574 wxASSERT_MSG( !GetChildren().Find(child), _T("AddChild() called twice") );
575
576 GetChildren().Append(child);
577 child->SetParent(this);
578 }
579
580 void wxWindowBase::RemoveChild(wxWindowBase *child)
581 {
582 wxCHECK_RET( child, wxT("can't remove a NULL child") );
583
584 GetChildren().DeleteObject(child);
585 child->SetParent((wxWindow *)NULL);
586 }
587
588 bool wxWindowBase::Reparent(wxWindowBase *newParent)
589 {
590 wxWindow *oldParent = GetParent();
591 if ( newParent == oldParent )
592 {
593 // nothing done
594 return FALSE;
595 }
596
597 // unlink this window from the existing parent.
598 if ( oldParent )
599 {
600 oldParent->RemoveChild(this);
601 }
602 else
603 {
604 wxTopLevelWindows.DeleteObject(this);
605 }
606
607 // add it to the new one
608 if ( newParent )
609 {
610 newParent->AddChild(this);
611 }
612 else
613 {
614 wxTopLevelWindows.Append(this);
615 }
616
617 return TRUE;
618 }
619
620 // ----------------------------------------------------------------------------
621 // event handler stuff
622 // ----------------------------------------------------------------------------
623
624 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
625 {
626 handler->SetNextHandler(GetEventHandler());
627 SetEventHandler(handler);
628 }
629
630 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
631 {
632 wxEvtHandler *handlerA = GetEventHandler();
633 if ( handlerA )
634 {
635 wxEvtHandler *handlerB = handlerA->GetNextHandler();
636 handlerA->SetNextHandler((wxEvtHandler *)NULL);
637 SetEventHandler(handlerB);
638 if ( deleteHandler )
639 {
640 delete handlerA;
641 handlerA = (wxEvtHandler *)NULL;
642 }
643 }
644
645 return handlerA;
646 }
647
648 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
649 {
650 wxCHECK_MSG( handler, FALSE, _T("RemoveEventHandler(NULL) called") );
651
652 wxEvtHandler *handlerPrev = NULL,
653 *handlerCur = GetEventHandler();
654 while ( handlerCur )
655 {
656 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
657
658 if ( handlerCur == handler )
659 {
660 if ( handlerPrev )
661 {
662 handlerPrev->SetNextHandler(handlerNext);
663 }
664 else
665 {
666 SetEventHandler(handlerNext);
667 }
668
669 handler->SetNextHandler(NULL);
670
671 return TRUE;
672 }
673
674 handlerPrev = handlerCur;
675 handlerCur = handlerNext;
676 }
677
678 wxFAIL_MSG( _T("where has the event handler gone?") );
679
680 return FALSE;
681 }
682
683 // ----------------------------------------------------------------------------
684 // cursors, fonts &c
685 // ----------------------------------------------------------------------------
686
687 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
688 {
689 if ( !colour.Ok() || (colour == m_backgroundColour) )
690 return FALSE;
691
692 m_backgroundColour = colour;
693
694 m_hasBgCol = TRUE;
695
696 return TRUE;
697 }
698
699 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
700 {
701 if ( !colour.Ok() || (colour == m_foregroundColour) )
702 return FALSE;
703
704 m_foregroundColour = colour;
705
706 m_hasFgCol = TRUE;
707
708 return TRUE;
709 }
710
711 bool wxWindowBase::SetCursor(const wxCursor& cursor)
712 {
713 // setting an invalid cursor is ok, it means that we don't have any special
714 // cursor
715 if ( m_cursor == cursor )
716 {
717 // no change
718 return FALSE;
719 }
720
721 m_cursor = cursor;
722
723 return TRUE;
724 }
725
726 bool wxWindowBase::SetFont(const wxFont& font)
727 {
728 // don't try to set invalid font, always fall back to the default
729 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
730
731 if ( fontOk == m_font )
732 {
733 // no change
734 return FALSE;
735 }
736
737 m_font = fontOk;
738
739 m_hasFont = TRUE;
740
741 return TRUE;
742 }
743
744 #if wxUSE_PALETTE
745
746 void wxWindowBase::SetPalette(const wxPalette& pal)
747 {
748 m_hasCustomPalette = TRUE;
749 m_palette = pal;
750
751 // VZ: can anyone explain me what do we do here?
752 wxWindowDC d((wxWindow *) this);
753 d.SetPalette(pal);
754 }
755
756 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
757 {
758 wxWindow *win = (wxWindow *)this;
759 while ( win && !win->HasCustomPalette() )
760 {
761 win = win->GetParent();
762 }
763
764 return win;
765 }
766
767 #endif // wxUSE_PALETTE
768
769 #if wxUSE_CARET
770 void wxWindowBase::SetCaret(wxCaret *caret)
771 {
772 if ( m_caret )
773 {
774 delete m_caret;
775 }
776
777 m_caret = caret;
778
779 if ( m_caret )
780 {
781 wxASSERT_MSG( m_caret->GetWindow() == this,
782 wxT("caret should be created associated to this window") );
783 }
784 }
785 #endif // wxUSE_CARET
786
787 #if wxUSE_VALIDATORS
788 // ----------------------------------------------------------------------------
789 // validators
790 // ----------------------------------------------------------------------------
791
792 void wxWindowBase::SetValidator(const wxValidator& validator)
793 {
794 if ( m_windowValidator )
795 delete m_windowValidator;
796
797 m_windowValidator = (wxValidator *)validator.Clone();
798
799 if ( m_windowValidator )
800 m_windowValidator->SetWindow(this) ;
801 }
802 #endif // wxUSE_VALIDATORS
803
804 // ----------------------------------------------------------------------------
805 // update region stuff
806 // ----------------------------------------------------------------------------
807
808 wxRect wxWindowBase::GetUpdateClientRect() const
809 {
810 wxRegion rgnUpdate = GetUpdateRegion();
811 rgnUpdate.Intersect(GetClientRect());
812 wxRect rectUpdate = rgnUpdate.GetBox();
813 wxPoint ptOrigin = GetClientAreaOrigin();
814 rectUpdate.x -= ptOrigin.x;
815 rectUpdate.y -= ptOrigin.y;
816
817 return rectUpdate;
818 }
819
820 bool wxWindowBase::IsExposed(int x, int y) const
821 {
822 return m_updateRegion.Contains(x, y) != wxOutRegion;
823 }
824
825 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
826 {
827 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
828 }
829
830 // ----------------------------------------------------------------------------
831 // find window by id or name
832 // ----------------------------------------------------------------------------
833
834 wxWindow *wxWindowBase::FindWindow( long id )
835 {
836 if ( id == m_windowId )
837 return (wxWindow *)this;
838
839 wxWindowBase *res = (wxWindow *)NULL;
840 wxWindowList::Node *node;
841 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
842 {
843 wxWindowBase *child = node->GetData();
844 res = child->FindWindow( id );
845 }
846
847 return (wxWindow *)res;
848 }
849
850 wxWindow *wxWindowBase::FindWindow( const wxString& name )
851 {
852 if ( name == m_windowName )
853 return (wxWindow *)this;
854
855 wxWindowBase *res = (wxWindow *)NULL;
856 wxWindowList::Node *node;
857 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
858 {
859 wxWindow *child = node->GetData();
860 res = child->FindWindow(name);
861 }
862
863 return (wxWindow *)res;
864 }
865
866 // ----------------------------------------------------------------------------
867 // dialog oriented functions
868 // ----------------------------------------------------------------------------
869
870 void wxWindowBase::MakeModal(bool modal)
871 {
872 // Disable all other windows
873 if ( IsTopLevel() )
874 {
875 wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
876 while (node)
877 {
878 wxWindow *win = node->GetData();
879 if (win != this)
880 win->Enable(!modal);
881
882 node = node->GetNext();
883 }
884 }
885 }
886
887 bool wxWindowBase::Validate()
888 {
889 #if wxUSE_VALIDATORS
890 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
891
892 wxWindowList::Node *node;
893 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
894 {
895 wxWindowBase *child = node->GetData();
896 wxValidator *validator = child->GetValidator();
897 if ( validator && !validator->Validate((wxWindow *)this) )
898 {
899 return FALSE;
900 }
901
902 if ( recurse && !child->Validate() )
903 {
904 return FALSE;
905 }
906 }
907 #endif // wxUSE_VALIDATORS
908
909 return TRUE;
910 }
911
912 bool wxWindowBase::TransferDataToWindow()
913 {
914 #if wxUSE_VALIDATORS
915 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
916
917 wxWindowList::Node *node;
918 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
919 {
920 wxWindowBase *child = node->GetData();
921 wxValidator *validator = child->GetValidator();
922 if ( validator && !validator->TransferToWindow() )
923 {
924 wxLogWarning(_("Could not transfer data to window"));
925 wxLog::FlushActive();
926
927 return FALSE;
928 }
929
930 if ( recurse )
931 {
932 if ( !child->TransferDataToWindow() )
933 {
934 // warning already given
935 return FALSE;
936 }
937 }
938 }
939 #endif // wxUSE_VALIDATORS
940
941 return TRUE;
942 }
943
944 bool wxWindowBase::TransferDataFromWindow()
945 {
946 #if wxUSE_VALIDATORS
947 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
948
949 wxWindowList::Node *node;
950 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
951 {
952 wxWindow *child = node->GetData();
953 wxValidator *validator = child->GetValidator();
954 if ( validator && !validator->TransferFromWindow() )
955 {
956 // nop warning here because the application is supposed to give
957 // one itself - we don't know here what might have gone wrongly
958
959 return FALSE;
960 }
961
962 if ( recurse )
963 {
964 if ( !child->TransferDataFromWindow() )
965 {
966 // warning already given
967 return FALSE;
968 }
969 }
970 }
971 #endif // wxUSE_VALIDATORS
972
973 return TRUE;
974 }
975
976 void wxWindowBase::InitDialog()
977 {
978 wxInitDialogEvent event(GetId());
979 event.SetEventObject( this );
980 GetEventHandler()->ProcessEvent(event);
981 }
982
983 // ----------------------------------------------------------------------------
984 // context-sensitive help support
985 // ----------------------------------------------------------------------------
986
987 #if wxUSE_HELP
988
989 // associate this help text with this window
990 void wxWindowBase::SetHelpText(const wxString& text)
991 {
992 wxHelpProvider *helpProvider = wxHelpProvider::Get();
993 if ( helpProvider )
994 {
995 helpProvider->AddHelp(this, text);
996 }
997 }
998
999 // associate this help text with all windows with the same id as this
1000 // one
1001 void wxWindowBase::SetHelpTextForId(const wxString& text)
1002 {
1003 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1004 if ( helpProvider )
1005 {
1006 helpProvider->AddHelp(GetId(), text);
1007 }
1008 }
1009
1010 // get the help string associated with this window (may be empty)
1011 wxString wxWindowBase::GetHelpText() const
1012 {
1013 wxString text;
1014 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1015 if ( helpProvider )
1016 {
1017 text = helpProvider->GetHelp(this);
1018 }
1019
1020 return text;
1021 }
1022
1023 // show help for this window
1024 void wxWindowBase::OnHelp(wxHelpEvent& event)
1025 {
1026 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1027 if ( helpProvider )
1028 {
1029 if ( helpProvider->ShowHelp(this) )
1030 {
1031 // skip the event.Skip() below
1032 return;
1033 }
1034 }
1035
1036 event.Skip();
1037 }
1038
1039 #endif // wxUSE_HELP
1040
1041 // ----------------------------------------------------------------------------
1042 // tooltipsroot.Replace("\\", "/");
1043 // ----------------------------------------------------------------------------
1044
1045 #if wxUSE_TOOLTIPS
1046
1047 void wxWindowBase::SetToolTip( const wxString &tip )
1048 {
1049 // don't create the new tooltip if we already have one
1050 if ( m_tooltip )
1051 {
1052 m_tooltip->SetTip( tip );
1053 }
1054 else
1055 {
1056 SetToolTip( new wxToolTip( tip ) );
1057 }
1058
1059 // setting empty tooltip text does not remove the tooltip any more - use
1060 // SetToolTip((wxToolTip *)NULL) for this
1061 }
1062
1063 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1064 {
1065 if ( m_tooltip )
1066 delete m_tooltip;
1067
1068 m_tooltip = tooltip;
1069 }
1070
1071 #endif // wxUSE_TOOLTIPS
1072
1073 // ----------------------------------------------------------------------------
1074 // constraints and sizers
1075 // ----------------------------------------------------------------------------
1076
1077 #if wxUSE_CONSTRAINTS
1078
1079 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1080 {
1081 if ( m_constraints )
1082 {
1083 UnsetConstraints(m_constraints);
1084 delete m_constraints;
1085 }
1086 m_constraints = constraints;
1087 if ( m_constraints )
1088 {
1089 // Make sure other windows know they're part of a 'meaningful relationship'
1090 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1091 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1092 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1093 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1094 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1095 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1096 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1097 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1098 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1099 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1100 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1101 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1102 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1103 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1104 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1105 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1106 }
1107 }
1108
1109 // This removes any dangling pointers to this window in other windows'
1110 // constraintsInvolvedIn lists.
1111 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1112 {
1113 if ( c )
1114 {
1115 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1116 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1117 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1118 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1119 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1120 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1121 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1122 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1123 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1124 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1125 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1126 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1127 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1128 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1129 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1130 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1131 }
1132 }
1133
1134 // Back-pointer to other windows we're involved with, so if we delete this
1135 // window, we must delete any constraints we're involved with.
1136 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1137 {
1138 if ( !m_constraintsInvolvedIn )
1139 m_constraintsInvolvedIn = new wxWindowList;
1140 if ( !m_constraintsInvolvedIn->Find(otherWin) )
1141 m_constraintsInvolvedIn->Append(otherWin);
1142 }
1143
1144 // REMOVE back-pointer to other windows we're involved with.
1145 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1146 {
1147 if ( m_constraintsInvolvedIn )
1148 m_constraintsInvolvedIn->DeleteObject(otherWin);
1149 }
1150
1151 // Reset any constraints that mention this window
1152 void wxWindowBase::DeleteRelatedConstraints()
1153 {
1154 if ( m_constraintsInvolvedIn )
1155 {
1156 wxWindowList::Node *node = m_constraintsInvolvedIn->GetFirst();
1157 while (node)
1158 {
1159 wxWindow *win = node->GetData();
1160 wxLayoutConstraints *constr = win->GetConstraints();
1161
1162 // Reset any constraints involving this window
1163 if ( constr )
1164 {
1165 constr->left.ResetIfWin(this);
1166 constr->top.ResetIfWin(this);
1167 constr->right.ResetIfWin(this);
1168 constr->bottom.ResetIfWin(this);
1169 constr->width.ResetIfWin(this);
1170 constr->height.ResetIfWin(this);
1171 constr->centreX.ResetIfWin(this);
1172 constr->centreY.ResetIfWin(this);
1173 }
1174
1175 wxWindowList::Node *next = node->GetNext();
1176 delete node;
1177 node = next;
1178 }
1179
1180 delete m_constraintsInvolvedIn;
1181 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1182 }
1183 }
1184
1185 void wxWindowBase::SetSizer(wxSizer *sizer)
1186 {
1187 if (m_windowSizer) delete m_windowSizer;
1188
1189 m_windowSizer = sizer;
1190 }
1191
1192 bool wxWindowBase::Layout()
1193 {
1194 // If there is a sizer, use it instead of the constraints
1195 if ( GetSizer() )
1196 {
1197 int w, h;
1198 GetClientSize(&w, &h);
1199
1200 GetSizer()->SetDimension( 0, 0, w, h );
1201 }
1202 else
1203 {
1204 wxLayoutConstraints *constr = GetConstraints();
1205 bool wasOk = constr && constr->AreSatisfied();
1206
1207 ResetConstraints(); // Mark all constraints as unevaluated
1208
1209 // if we're a top level panel (i.e. our parent is frame/dialog), our
1210 // own constraints will never be satisfied any more unless we do it
1211 // here
1212 if ( wasOk )
1213 {
1214 int noChanges = 1;
1215 while ( noChanges > 0 )
1216 {
1217 constr->SatisfyConstraints(this, &noChanges);
1218 }
1219 }
1220
1221 DoPhase(1); // Layout children
1222 DoPhase(2); // Layout grand children
1223 SetConstraintSizes(); // Recursively set the real window sizes
1224 }
1225
1226 return TRUE;
1227 }
1228
1229
1230 // Do a phase of evaluating constraints: the default behaviour. wxSizers may
1231 // do a similar thing, but also impose their own 'constraints' and order the
1232 // evaluation differently.
1233 bool wxWindowBase::LayoutPhase1(int *noChanges)
1234 {
1235 wxLayoutConstraints *constr = GetConstraints();
1236 if ( constr )
1237 {
1238 return constr->SatisfyConstraints(this, noChanges);
1239 }
1240 else
1241 return TRUE;
1242 }
1243
1244 bool wxWindowBase::LayoutPhase2(int *noChanges)
1245 {
1246 *noChanges = 0;
1247
1248 // Layout children
1249 DoPhase(1);
1250 DoPhase(2);
1251 return TRUE;
1252 }
1253
1254 // Do a phase of evaluating child constraints
1255 bool wxWindowBase::DoPhase(int phase)
1256 {
1257 int noIterations = 0;
1258 int maxIterations = 500;
1259 int noChanges = 1;
1260 int noFailures = 0;
1261 wxWindowList succeeded;
1262 while ((noChanges > 0) && (noIterations < maxIterations))
1263 {
1264 noChanges = 0;
1265 noFailures = 0;
1266 wxWindowList::Node *node = GetChildren().GetFirst();
1267 while (node)
1268 {
1269 wxWindow *child = node->GetData();
1270 if ( !child->IsTopLevel() )
1271 {
1272 wxLayoutConstraints *constr = child->GetConstraints();
1273 if ( constr )
1274 {
1275 if ( !succeeded.Find(child) )
1276 {
1277 int tempNoChanges = 0;
1278 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
1279 noChanges += tempNoChanges;
1280 if ( success )
1281 {
1282 succeeded.Append(child);
1283 }
1284 }
1285 }
1286 }
1287 node = node->GetNext();
1288 }
1289
1290 noIterations++;
1291 }
1292
1293 return TRUE;
1294 }
1295
1296 void wxWindowBase::ResetConstraints()
1297 {
1298 wxLayoutConstraints *constr = GetConstraints();
1299 if ( constr )
1300 {
1301 constr->left.SetDone(FALSE);
1302 constr->top.SetDone(FALSE);
1303 constr->right.SetDone(FALSE);
1304 constr->bottom.SetDone(FALSE);
1305 constr->width.SetDone(FALSE);
1306 constr->height.SetDone(FALSE);
1307 constr->centreX.SetDone(FALSE);
1308 constr->centreY.SetDone(FALSE);
1309 }
1310
1311 wxWindowList::Node *node = GetChildren().GetFirst();
1312 while (node)
1313 {
1314 wxWindow *win = node->GetData();
1315 if ( !win->IsTopLevel() )
1316 win->ResetConstraints();
1317 node = node->GetNext();
1318 }
1319 }
1320
1321 // Need to distinguish between setting the 'fake' size for windows and sizers,
1322 // and setting the real values.
1323 void wxWindowBase::SetConstraintSizes(bool recurse)
1324 {
1325 wxLayoutConstraints *constr = GetConstraints();
1326 if ( constr && constr->AreSatisfied() )
1327 {
1328 int x = constr->left.GetValue();
1329 int y = constr->top.GetValue();
1330 int w = constr->width.GetValue();
1331 int h = constr->height.GetValue();
1332
1333 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1334 (constr->height.GetRelationship() != wxAsIs) )
1335 {
1336 SetSize(x, y, w, h);
1337 }
1338 else
1339 {
1340 // If we don't want to resize this window, just move it...
1341 Move(x, y);
1342 }
1343 }
1344 else if ( constr )
1345 {
1346 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1347 GetClassInfo()->GetClassName(),
1348 GetName().c_str());
1349 }
1350
1351 if ( recurse )
1352 {
1353 wxWindowList::Node *node = GetChildren().GetFirst();
1354 while (node)
1355 {
1356 wxWindow *win = node->GetData();
1357 if ( !win->IsTopLevel() && win->GetConstraints() )
1358 win->SetConstraintSizes();
1359 node = node->GetNext();
1360 }
1361 }
1362 }
1363
1364 // Only set the size/position of the constraint (if any)
1365 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1366 {
1367 wxLayoutConstraints *constr = GetConstraints();
1368 if ( constr )
1369 {
1370 if ( x != -1 )
1371 {
1372 constr->left.SetValue(x);
1373 constr->left.SetDone(TRUE);
1374 }
1375 if ( y != -1 )
1376 {
1377 constr->top.SetValue(y);
1378 constr->top.SetDone(TRUE);
1379 }
1380 if ( w != -1 )
1381 {
1382 constr->width.SetValue(w);
1383 constr->width.SetDone(TRUE);
1384 }
1385 if ( h != -1 )
1386 {
1387 constr->height.SetValue(h);
1388 constr->height.SetDone(TRUE);
1389 }
1390 }
1391 }
1392
1393 void wxWindowBase::MoveConstraint(int x, int y)
1394 {
1395 wxLayoutConstraints *constr = GetConstraints();
1396 if ( constr )
1397 {
1398 if ( x != -1 )
1399 {
1400 constr->left.SetValue(x);
1401 constr->left.SetDone(TRUE);
1402 }
1403 if ( y != -1 )
1404 {
1405 constr->top.SetValue(y);
1406 constr->top.SetDone(TRUE);
1407 }
1408 }
1409 }
1410
1411 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1412 {
1413 wxLayoutConstraints *constr = GetConstraints();
1414 if ( constr )
1415 {
1416 *w = constr->width.GetValue();
1417 *h = constr->height.GetValue();
1418 }
1419 else
1420 GetSize(w, h);
1421 }
1422
1423 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1424 {
1425 wxLayoutConstraints *constr = GetConstraints();
1426 if ( constr )
1427 {
1428 *w = constr->width.GetValue();
1429 *h = constr->height.GetValue();
1430 }
1431 else
1432 GetClientSize(w, h);
1433 }
1434
1435 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
1436 {
1437 // don't do it for the dialogs/frames - they float independently of their
1438 // parent
1439 if ( !IsTopLevel() )
1440 {
1441 wxWindow *parent = GetParent();
1442 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1443 {
1444 wxPoint pt(parent->GetClientAreaOrigin());
1445 x += pt.x;
1446 y += pt.y;
1447 }
1448 }
1449 }
1450
1451
1452 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1453 {
1454 wxLayoutConstraints *constr = GetConstraints();
1455 if ( constr )
1456 {
1457 *x = constr->left.GetValue();
1458 *y = constr->top.GetValue();
1459 }
1460 else
1461 GetPosition(x, y);
1462 }
1463
1464 #endif // wxUSE_CONSTRAINTS
1465
1466 // ----------------------------------------------------------------------------
1467 // do Update UI processing for child controls
1468 // ----------------------------------------------------------------------------
1469
1470 // TODO: should this be implemented for the child window rather
1471 // than the parent? Then you can override it e.g. for wxCheckBox
1472 // to do the Right Thing rather than having to assume a fixed number
1473 // of control classes.
1474 void wxWindowBase::UpdateWindowUI()
1475 {
1476 #if wxUSE_CONTROLS
1477 wxUpdateUIEvent event(GetId());
1478 event.m_eventObject = this;
1479
1480 if ( GetEventHandler()->ProcessEvent(event) )
1481 {
1482 if ( event.GetSetEnabled() )
1483 Enable(event.GetEnabled());
1484
1485 if ( event.GetSetText() )
1486 {
1487 wxControl *control = wxDynamicCastThis(wxControl);
1488 if ( control )
1489 {
1490 #if wxUSE_TEXTCTRL
1491 wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
1492 if ( text )
1493 text->SetValue(event.GetText());
1494 else
1495 #endif // wxUSE_TEXTCTRL
1496 control->SetLabel(event.GetText());
1497 }
1498 }
1499
1500 #if wxUSE_CHECKBOX
1501 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
1502 if ( checkbox )
1503 {
1504 if ( event.GetSetChecked() )
1505 checkbox->SetValue(event.GetChecked());
1506 }
1507 #endif // wxUSE_CHECKBOX
1508
1509 #if wxUSE_RADIOBTN
1510 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
1511 if ( radiobtn )
1512 {
1513 if ( event.GetSetChecked() )
1514 radiobtn->SetValue(event.GetChecked());
1515 }
1516 #endif // wxUSE_RADIOBTN
1517 }
1518 #endif // wxUSE_CONTROLS
1519 }
1520
1521 // ----------------------------------------------------------------------------
1522 // dialog units translations
1523 // ----------------------------------------------------------------------------
1524
1525 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1526 {
1527 int charWidth = GetCharWidth();
1528 int charHeight = GetCharHeight();
1529 wxPoint pt2(-1, -1);
1530 if (pt.x != -1)
1531 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1532 if (pt.y != -1)
1533 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1534
1535 return pt2;
1536 }
1537
1538 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1539 {
1540 int charWidth = GetCharWidth();
1541 int charHeight = GetCharHeight();
1542 wxPoint pt2(-1, -1);
1543 if (pt.x != -1)
1544 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1545 if (pt.y != -1)
1546 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1547
1548 return pt2;
1549 }
1550
1551 // ----------------------------------------------------------------------------
1552 // event handlers
1553 // ----------------------------------------------------------------------------
1554
1555 // propagate the colour change event to the subwindows
1556 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1557 {
1558 wxWindowList::Node *node = GetChildren().GetFirst();
1559 while ( node )
1560 {
1561 // Only propagate to non-top-level windows
1562 wxWindow *win = node->GetData();
1563 if ( !win->IsTopLevel() )
1564 {
1565 wxSysColourChangedEvent event2;
1566 event.m_eventObject = win;
1567 win->GetEventHandler()->ProcessEvent(event2);
1568 }
1569
1570 node = node->GetNext();
1571 }
1572 }
1573
1574 // the default action is to populate dialog with data when it's created
1575 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1576 {
1577 TransferDataToWindow();
1578 }
1579
1580 // process Ctrl-Alt-mclick
1581 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1582 {
1583 #if wxUSE_MSGDLG
1584 if ( event.ControlDown() && event.AltDown() )
1585 {
1586 // don't translate these strings
1587 wxString port;
1588
1589 #ifdef __WXUNIVERSAL__
1590 port = _T("Univ/");
1591 #endif // __WXUNIVERSAL__
1592
1593 switch ( wxGetOsVersion() )
1594 {
1595 case wxMOTIF_X: port = _T("Motif"); break;
1596 case wxMAC:
1597 case wxMAC_DARWIN: port = _T("Mac"); break;
1598 case wxBEOS: port = _T("BeOS"); break;
1599 case wxGTK:
1600 case wxGTK_WIN32:
1601 case wxGTK_OS2:
1602 case wxGTK_BEOS: port = _T("GTK"); break;
1603 case wxWINDOWS:
1604 case wxPENWINDOWS:
1605 case wxWINDOWS_NT:
1606 case wxWIN32S:
1607 case wxWIN95:
1608 case wxWIN386: port = _T("MS Windows"); break;
1609 case wxMGL_UNIX:
1610 case wxMGL_X:
1611 case wxMGL_WIN32:
1612 case wxMGL_OS2: port = _T("MGL"); break;
1613 case wxWINDOWS_OS2:
1614 case wxOS2_PM: port = _T("OS/2"); break;
1615 default: port = _T("unknown"); break;
1616 }
1617
1618 wxMessageBox(wxString::Format(
1619 _T(
1620 " wxWindows Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWindows team"
1621 ),
1622 port.c_str(),
1623 wxMAJOR_VERSION,
1624 wxMINOR_VERSION,
1625 wxRELEASE_NUMBER,
1626 #if wxUSE_UNICODE
1627 L" (Unicode)",
1628 #else
1629 "",
1630 #endif
1631 __TDATE__,
1632 __TTIME__
1633 ),
1634 _T("wxWindows information"),
1635 wxICON_INFORMATION | wxOK,
1636 (wxWindow *)this);
1637 }
1638 else
1639 #endif // wxUSE_MSGDLG
1640 {
1641 event.Skip();
1642 }
1643 }
1644
1645 // ----------------------------------------------------------------------------
1646 // list classes implementation
1647 // ----------------------------------------------------------------------------
1648
1649 void wxWindowListNode::DeleteData()
1650 {
1651 delete (wxWindow *)GetData();
1652 }
1653
1654 // ----------------------------------------------------------------------------
1655 // borders
1656 // ----------------------------------------------------------------------------
1657
1658 wxBorder wxWindowBase::GetBorder() const
1659 {
1660 wxBorder border = (wxBorder)(m_windowStyle & wxBORDER_MASK);
1661 if ( border == wxBORDER_DEFAULT )
1662 {
1663 border = GetDefaultBorder();
1664 }
1665
1666 return border;
1667 }
1668
1669 wxBorder wxWindowBase::GetDefaultBorder() const
1670 {
1671 return wxBORDER_NONE;
1672 }
1673
1674 // ----------------------------------------------------------------------------
1675 // hit testing
1676 // ----------------------------------------------------------------------------
1677
1678 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
1679 {
1680 // here we just check if the point is inside the window or not
1681
1682 // check the top and left border first
1683 bool outside = x < 0 || y < 0;
1684 if ( !outside )
1685 {
1686 // check the right and bottom borders too
1687 wxSize size = GetSize();
1688 outside = x >= size.x || y >= size.y;
1689 }
1690
1691 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
1692 }
1693
1694 // ----------------------------------------------------------------------------
1695 // mouse capture
1696 // ----------------------------------------------------------------------------
1697
1698 struct WXDLLEXPORT wxWindowNext
1699 {
1700 wxWindow *win;
1701 wxWindowNext *next;
1702 } *wxWindowBase::ms_winCaptureNext = NULL;
1703
1704 void wxWindowBase::CaptureMouse()
1705 {
1706 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(0x%08x)"), this);
1707
1708 wxWindow *winOld = GetCapture();
1709 if ( winOld )
1710 {
1711 ((wxWindowBase*) winOld)->DoReleaseMouse();
1712
1713 // save it on stack
1714 wxWindowNext *item = new wxWindowNext;
1715 item->win = winOld;
1716 item->next = ms_winCaptureNext;
1717 ms_winCaptureNext = item;
1718 }
1719 //else: no mouse capture to save
1720
1721 DoCaptureMouse();
1722 }
1723
1724 void wxWindowBase::ReleaseMouse()
1725 {
1726 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(0x%08x)"), this);
1727
1728 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") )
1729
1730 DoReleaseMouse();
1731
1732 if ( ms_winCaptureNext )
1733 {
1734 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
1735
1736 wxWindowNext *item = ms_winCaptureNext;
1737 ms_winCaptureNext = item->next;
1738 delete item;
1739 }
1740 //else: stack is empty, no previous capture
1741
1742 wxLogTrace(_T("mousecapture"),
1743 _T("After ReleaseMouse() mouse is captured by 0x%08x"),
1744 GetCapture());
1745 }
1746