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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dfb/wrapdfb.h
3 // Purpose: wx wrappers for DirectFB interfaces
4 // Author: Vaclav Slavik
5 // Created: 2006-08-23
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 REA Elektronik GmbH
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_DFB_WRAPDFB_H_
12 #define _WX_DFB_WRAPDFB_H_
13
14 #include "wx/dfb/dfbptr.h"
15
16 #include <directfb.h>
17
18 wxDFB_DECLARE_INTERFACE(IDirectFB);
19 wxDFB_DECLARE_INTERFACE(IDirectFBDisplayLayer);
20 wxDFB_DECLARE_INTERFACE(IDirectFBWindow);
21 wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
22 wxDFB_DECLARE_INTERFACE(IDirectFBPalette);
23 wxDFB_DECLARE_INTERFACE(IDirectFBEventBuffer);
24
25
26 /**
27 Checks the @a code of a DirectFB call and returns true if it was
28 successful and false if it failed, logging the errors as appropriate
29 (asserts for programming errors, wxLogError for runtime failures).
30 */
31 bool wxDfbCheckReturn(DFBResult code);
32
33 //-----------------------------------------------------------------------------
34 // wxDfbEvent
35 //-----------------------------------------------------------------------------
36
37 /**
38 The struct defined by this macro is a thin wrapper around DFB*Event type.
39 It is needed because DFB*Event are typedefs and so we can't forward declare
40 them, but we need to pass them to methods declared in public headers where
41 <directfb.h> cannot be included. So this struct just holds the event value,
42 it's sole purpose is that it can be forward declared.
43 */
44 #define WXDFB_DEFINE_EVENT_WRAPPER(T) \
45 struct wx##T \
46 { \
47 wx##T() {} \
48 wx##T(const T& event) : m_event(event) {} \
49 \
50 operator T&() { return m_event; } \
51 operator const T&() const { return m_event; } \
52 T* operator&() { return &m_event; } \
53 \
54 DFBEventClass GetClass() const { return m_event.clazz; } \
55 \
56 private: \
57 T m_event; \
58 };
59
60 WXDFB_DEFINE_EVENT_WRAPPER(DFBEvent)
61 WXDFB_DEFINE_EVENT_WRAPPER(DFBWindowEvent)
62
63
64 //-----------------------------------------------------------------------------
65 // wxDfbWrapper<T>
66 //-----------------------------------------------------------------------------
67
68 /// Base class for wxDfbWrapper<T>
69 class wxDfbWrapperBase
70 {
71 public:
72 /// Increases reference count of the object
73 void AddRef()
74 {
75 m_refCnt++;
76 }
77
78 /// Decreases reference count and if it reaches zero, deletes the object
79 void Release()
80 {
81 if ( --m_refCnt == 0 )
82 delete this;
83 }
84
85 /// Returns result code of the last call
86 DFBResult GetLastResult() const { return m_lastResult; }
87
88 protected:
89 wxDfbWrapperBase() : m_refCnt(1), m_lastResult(DFB_OK) {}
90
91 /// Dtor may only be called from Release()
92 virtual ~wxDfbWrapperBase() {}
93
94 /**
95 Checks the @a result of a DirectFB call and returns true if it was
96 successful and false if it failed. Also stores result of the call
97 so that it can be obtained by calling GetLastResult().
98 */
99 bool Check(DFBResult result)
100 {
101 m_lastResult = result;
102 return wxDfbCheckReturn(result);
103 }
104
105 protected:
106 /// Reference count
107 unsigned m_refCnt;
108
109 /// Result of the last DirectFB call
110 DFBResult m_lastResult;
111 };
112
113 /**
114 This template is base class for friendly C++ wrapper around DirectFB
115 interface T.
116
117 The wrapper provides same API as DirectFB, with a few exceptions:
118 - methods return true/false instead of error code
119 - methods that return or create another interface return pointer to the
120 interface (or NULL on failure) instead of storing it in the last
121 argument
122 - interface arguments use wxFooPtr type instead of raw DirectFB pointer
123 - methods taking flags use int type instead of an enum when the flags
124 can be or-combination of enum elements (this is workaround for
125 C++-unfriendly DirectFB API)
126 */
127 template<typename T>
128 class wxDfbWrapper : public wxDfbWrapperBase
129 {
130 public:
131 /// "Raw" DirectFB interface type
132 typedef T DirectFBIface;
133
134 /// Returns raw DirectFB pointer
135 T *GetRaw() const { return m_ptr; }
136
137 protected:
138 /// To be called from ctor. Takes ownership of raw object.
139 void Init(T *ptr) { m_ptr = ptr; }
140
141 /// Dtor may only be used from Release
142 ~wxDfbWrapper()
143 {
144 if ( m_ptr )
145 m_ptr->Release(m_ptr);
146 }
147
148 protected:
149 // pointer to DirectFB object
150 T *m_ptr;
151 };
152
153
154 //-----------------------------------------------------------------------------
155 // wxIDirectFBFont
156 //-----------------------------------------------------------------------------
157
158 struct wxIDirectFBFont : public wxDfbWrapper<IDirectFBFont>
159 {
160 wxIDirectFBFont(IDirectFBFont *s) { Init(s); }
161
162 bool GetStringWidth(const char *text, int bytes, int *w)
163 { return Check(m_ptr->GetStringWidth(m_ptr, text, bytes, w)); }
164
165 bool GetStringExtents(const char *text, int bytes,
166 DFBRectangle *logicalRect, DFBRectangle *inkRect)
167 {
168 return Check(m_ptr->GetStringExtents(m_ptr, text, bytes,
169 logicalRect, inkRect));
170 }
171
172 bool GetHeight(int *h)
173 { return Check(m_ptr->GetHeight(m_ptr, h)); }
174
175 bool GetDescender(int *descender)
176 { return Check(m_ptr->GetDescender(m_ptr, descender)); }
177 };
178
179
180 //-----------------------------------------------------------------------------
181 // wxIDirectFBPalette
182 //-----------------------------------------------------------------------------
183
184 struct wxIDirectFBPalette : public wxDfbWrapper<IDirectFBPalette>
185 {
186 wxIDirectFBPalette(IDirectFBPalette *s) { Init(s); }
187 };
188
189
190 //-----------------------------------------------------------------------------
191 // wxIDirectFBSurface
192 //-----------------------------------------------------------------------------
193
194 struct wxIDirectFBSurface : public wxDfbWrapper<IDirectFBSurface>
195 {
196 wxIDirectFBSurface(IDirectFBSurface *s) { Init(s); }
197
198 bool GetSize(int *w, int *h)
199 { return Check(m_ptr->GetSize(m_ptr, w, h)); }
200
201 bool GetCapabilities(DFBSurfaceCapabilities *caps)
202 { return Check(m_ptr->GetCapabilities(m_ptr, caps)); }
203
204 bool GetPixelFormat(DFBSurfacePixelFormat *caps)
205 { return Check(m_ptr->GetPixelFormat(m_ptr, caps)); }
206
207 bool SetClip(const DFBRegion *clip)
208 { return Check(m_ptr->SetClip(m_ptr, clip)); }
209
210 bool SetColor(__u8 r, __u8 g, __u8 b, __u8 a)
211 { return Check(m_ptr->SetColor(m_ptr, r, g, b, a)); }
212
213 bool Clear(__u8 r, __u8 g, __u8 b, __u8 a)
214 { return Check(m_ptr->Clear(m_ptr, r, g, b, a)); }
215
216 bool DrawLine(int x1, int y1, int x2, int y2)
217 { return Check(m_ptr->DrawLine(m_ptr, x1, y1, x2, y2)); }
218
219 bool DrawRectangle(int x, int y, int w, int h)
220 { return Check(m_ptr->DrawRectangle(m_ptr, x, y, w, h)); }
221
222 bool FillRectangle(int x, int y, int w, int h)
223 { return Check(m_ptr->FillRectangle(m_ptr, x, y, w, h)); }
224
225 bool SetFont(const wxIDirectFBFontPtr& font)
226 { return Check(m_ptr->SetFont(m_ptr, font->GetRaw())); }
227
228 bool DrawString(const char *text, int bytes, int x, int y, int flags)
229 {
230 return Check(m_ptr->DrawString(m_ptr, text, bytes, x, y,
231 (DFBSurfaceTextFlags)flags));
232 }
233
234 /**
235 Updates the front buffer from the back buffer. If @a region is not
236 NULL, only given rectangle is updated.
237 */
238 bool FlipToFront(const DFBRegion *region = NULL);
239
240 wxIDirectFBSurfacePtr GetSubSurface(const DFBRectangle *rect)
241 {
242 IDirectFBSurface *s;
243 if ( Check(m_ptr->GetSubSurface(m_ptr, rect, &s)) )
244 return new wxIDirectFBSurface(s);
245 else
246 return NULL;
247 }
248
249 wxIDirectFBPalettePtr GetPalette()
250 {
251 IDirectFBPalette *s;
252 if ( Check(m_ptr->GetPalette(m_ptr, &s)) )
253 return new wxIDirectFBPalette(s);
254 else
255 return NULL;
256 }
257
258 bool SetPalette(const wxIDirectFBPalettePtr& pal)
259 { return Check(m_ptr->SetPalette(m_ptr, pal->GetRaw())); }
260
261 bool SetBlittingFlags(int flags)
262 {
263 return Check(
264 m_ptr->SetBlittingFlags(m_ptr, (DFBSurfaceBlittingFlags)flags));
265 }
266
267 bool Blit(const wxIDirectFBSurfacePtr& source,
268 const DFBRectangle *source_rect,
269 int x, int y)
270 { return Blit(source->GetRaw(), source_rect, x, y); }
271
272 bool Blit(IDirectFBSurface *source,
273 const DFBRectangle *source_rect,
274 int x, int y)
275 { return Check(m_ptr->Blit(m_ptr, source, source_rect, x, y)); }
276
277
278 /// Returns bit depth used by the surface or -1 on error
279 int GetDepth();
280
281 /**
282 Creates a new surface by cloning this one. New surface will have same
283 capabilities, pixel format and pixel data as the existing one.
284
285 @see CreateCompatible
286 */
287 wxIDirectFBSurfacePtr Clone();
288
289 /**
290 Creates a surface compatible with this one, i.e. surface with the same
291 capabilities and pixel format, but with different and size.
292
293 @param size Size of the surface to create. If wxDefaultSize, use the
294 size of this surface.
295 */
296 wxIDirectFBSurfacePtr CreateCompatible(const wxSize& size = wxDefaultSize);
297
298 private:
299 // this is private because we want user code to use FlipToFront()
300 bool Flip(const DFBRegion *region, int flags);
301 };
302
303
304 //-----------------------------------------------------------------------------
305 // wxIDirectFBEventBuffer
306 //-----------------------------------------------------------------------------
307
308 struct wxIDirectFBEventBuffer : public wxDfbWrapper<IDirectFBEventBuffer>
309 {
310 wxIDirectFBEventBuffer(IDirectFBEventBuffer *s) { Init(s); }
311
312 bool WakeUp()
313 {
314 return Check(m_ptr->WakeUp(m_ptr));
315 }
316
317 bool HasEvent()
318 {
319 // returns DFB_OK if there is >=1 event, DFB_BUFFEREMPTY otherwise
320 DFBResult r = m_ptr->HasEvent(m_ptr);
321
322 // NB: Check() also returns true for DFB_BUFFEREMPTY, so we can't just
323 // return it's return value:
324 Check(r);
325 return (r == DFB_OK);
326 }
327
328 bool WaitForEventWithTimeout(unsigned secs, unsigned millisecs)
329 {
330 DFBResult r = m_ptr->WaitForEventWithTimeout(m_ptr, secs, millisecs);
331
332 // DFB_TIMEOUT is not an error in this function:
333 if ( r == DFB_TIMEOUT )
334 {
335 m_lastResult = DFB_TIMEOUT;
336 return true;
337 }
338
339 return Check(r);
340 }
341
342 bool GetEvent(wxDFBEvent& event)
343 {
344 return Check(m_ptr->GetEvent(m_ptr, &event));
345 }
346 };
347
348
349 //-----------------------------------------------------------------------------
350 // wxIDirectFBWindow
351 //-----------------------------------------------------------------------------
352
353 struct wxIDirectFBWindow : public wxDfbWrapper<IDirectFBWindow>
354 {
355 wxIDirectFBWindow(IDirectFBWindow *s) { Init(s); }
356
357 bool GetID(DFBWindowID *id)
358 { return Check(m_ptr->GetID(m_ptr, id)); }
359
360 bool GetPosition(int *x, int *y)
361 { return Check(m_ptr->GetPosition(m_ptr, x, y)); }
362
363 bool GetSize(int *w, int *h)
364 { return Check(m_ptr->GetSize(m_ptr, w, h)); }
365
366 bool MoveTo(int x, int y)
367 { return Check(m_ptr->MoveTo(m_ptr, x, y)); }
368
369 bool Resize(int w, int h)
370 { return Check(m_ptr->Resize(m_ptr, w, h)); }
371
372 bool SetOpacity(__u8 opacity)
373 { return Check(m_ptr->SetOpacity(m_ptr, opacity)); }
374
375 bool SetStackingClass(DFBWindowStackingClass klass)
376 { return Check(m_ptr->SetStackingClass(m_ptr, klass)); }
377
378 wxIDirectFBSurfacePtr GetSurface()
379 {
380 IDirectFBSurface *s;
381 if ( Check(m_ptr->GetSurface(m_ptr, &s)) )
382 return new wxIDirectFBSurface(s);
383 else
384 return NULL;
385 }
386
387 bool AttachEventBuffer(const wxIDirectFBEventBufferPtr& buffer)
388 { return Check(m_ptr->AttachEventBuffer(m_ptr, buffer->GetRaw())); }
389
390 bool RequestFocus()
391 { return Check(m_ptr->RequestFocus(m_ptr)); }
392 };
393
394
395 //-----------------------------------------------------------------------------
396 // wxIDirectFBDisplayLayer
397 //-----------------------------------------------------------------------------
398
399 struct wxIDirectFBDisplayLayer : public wxDfbWrapper<IDirectFBDisplayLayer>
400 {
401 wxIDirectFBDisplayLayer(IDirectFBDisplayLayer *s) { Init(s); }
402
403 wxIDirectFBWindowPtr CreateWindow(const DFBWindowDescription *desc)
404 {
405 IDirectFBWindow *w;
406 if ( Check(m_ptr->CreateWindow(m_ptr, desc, &w)) )
407 return new wxIDirectFBWindow(w);
408 else
409 return NULL;
410 }
411
412 wxIDirectFBSurfacePtr GetSurface()
413 {
414 IDirectFBSurface *s;
415 if ( Check(m_ptr->GetSurface(m_ptr, &s)) )
416 return new wxIDirectFBSurface(s);
417 else
418 return NULL;
419 }
420
421 bool GetCursorPosition(int *x, int *y)
422 { return Check(m_ptr->GetCursorPosition(m_ptr, x, y)); }
423
424 bool WarpCursor(int x, int y)
425 { return Check(m_ptr->WarpCursor(m_ptr, x, y)); }
426 };
427
428
429 //-----------------------------------------------------------------------------
430 // wxIDirectFB
431 //-----------------------------------------------------------------------------
432
433 struct wxIDirectFB : public wxDfbWrapper<IDirectFB>
434 {
435 /**
436 Returns pointer to DirectFB singleton object, it never returns NULL
437 after wxApp was initialized. The object is cached, so calling this
438 method is cheap.
439 */
440 static wxIDirectFBPtr Get()
441 {
442 if ( !ms_ptr ) CreateDirectFB();
443 return ms_ptr;
444 }
445
446 bool SetVideoMode(int w, int h, int bpp)
447 { return Check(m_ptr->SetVideoMode(m_ptr, w, h, bpp)); }
448
449 wxIDirectFBSurfacePtr CreateSurface(const DFBSurfaceDescription *desc)
450 {
451 IDirectFBSurface *s;
452 if ( Check(m_ptr->CreateSurface(m_ptr, desc, &s)) )
453 return new wxIDirectFBSurface(s);
454 else
455 return NULL;
456 }
457
458 wxIDirectFBEventBufferPtr CreateEventBuffer()
459 {
460 IDirectFBEventBuffer *b;
461 if ( Check(m_ptr->CreateEventBuffer(m_ptr, &b)) )
462 return new wxIDirectFBEventBuffer(b);
463 else
464 return NULL;
465 }
466
467 wxIDirectFBFontPtr CreateFont(const char *filename,
468 const DFBFontDescription *desc)
469 {
470 IDirectFBFont *f;
471 if ( Check(m_ptr->CreateFont(m_ptr, filename, desc, &f)) )
472 return new wxIDirectFBFont(f);
473 else
474 return NULL;
475 }
476
477 wxIDirectFBDisplayLayerPtr
478 GetDisplayLayer(DFBDisplayLayerID id = DLID_PRIMARY)
479 {
480 IDirectFBDisplayLayer *l;
481 if ( Check(m_ptr->GetDisplayLayer(m_ptr, id, &l)) )
482 return new wxIDirectFBDisplayLayer(l);
483 else
484 return NULL;
485 }
486
487 /// Returns primary surface
488 wxIDirectFBSurfacePtr GetPrimarySurface();
489
490 private:
491 wxIDirectFB(IDirectFB *ptr) { Init(ptr); }
492
493 // creates ms_ptr instance
494 static void CreateDirectFB();
495
496 static void CleanUp();
497 friend class wxApp; // calls CleanUp
498
499 // pointer to the singleton IDirectFB object
500 static wxIDirectFBPtr ms_ptr;
501 };
502
503 #endif // _WX_DFB_WRAPDFB_H_