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[wxWidgets.git] / src / common / stringops.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/stringops.cpp
3 // Purpose: implementation of wxString primitive operations
4 // Author: Vaclav Slavik
5 // Modified by:
6 // Created: 2007-04-16
7 // RCS-ID: $Id$
8 // Copyright: (c) 2007 REA Elektronik GmbH
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // headers
14 // ===========================================================================
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/stringops.h"
25 #endif
26
27 // ===========================================================================
28 // implementation
29 // ===========================================================================
30
31 #if wxUSE_UNICODE_UTF8
32
33 // ---------------------------------------------------------------------------
34 // UTF-8 sequences lengths
35 // ---------------------------------------------------------------------------
36
37 unsigned char wxStringOperationsUtf8::ms_utf8IterTable[256] = {
38 // single-byte sequences (ASCII):
39 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 00..0F
40 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 10..1F
41 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 20..2F
42 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 30..3F
43 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 40..4F
44 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 50..5F
45 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 60..6F
46 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 70..7F
47
48 // these are invalid, we use step 1 to skip
49 // over them (should never happen):
50 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 80..8F
51 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 90..9F
52 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // A0..AF
53 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // B0..BF
54 1, 1, // C0,C1
55
56 // two-byte sequences:
57 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // C2..CF
58 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // D0..DF
59
60 // three-byte sequences:
61 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, // E0..EF
62
63 // four-byte sequences:
64 4, 4, 4, 4, 4, // F0..F4
65
66 // these are invalid again (5- or 6-byte
67 // sequences and sequences for code points
68 // above U+10FFFF, as restricted by RFC 3629):
69 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 // F5..FF
70 };
71
72 // ---------------------------------------------------------------------------
73 // UTF-8 operations
74 // ---------------------------------------------------------------------------
75
76 //
77 // Table 3.1B from Unicode spec: Legal UTF-8 Byte Sequences
78 //
79 // Code Points | 1st Byte | 2nd Byte | 3rd Byte | 4th Byte |
80 // -------------------+----------+----------+----------+----------+
81 // U+0000..U+007F | 00..7F | | | |
82 // U+0080..U+07FF | C2..DF | 80..BF | | |
83 // U+0800..U+0FFF | E0 | A0..BF | 80..BF | |
84 // U+1000..U+FFFF | E1..EF | 80..BF | 80..BF | |
85 // U+10000..U+3FFFF | F0 | 90..BF | 80..BF | 80..BF |
86 // U+40000..U+FFFFF | F1..F3 | 80..BF | 80..BF | 80..BF |
87 // U+100000..U+10FFFF | F4 | 80..8F | 80..BF | 80..BF |
88 // -------------------+----------+----------+----------+----------+
89
90 bool wxStringOperationsUtf8::IsValidUtf8String(const char *str)
91 {
92 if ( !str )
93 return true; // empty string is UTF8 string
94
95 const unsigned char *c = (const unsigned char*)str;
96
97 for ( ; *c; ++c )
98 {
99 unsigned char b = *c;
100
101 if ( b <= 0x7F ) // 00..7F
102 continue;
103
104 else if ( b < 0xC2 ) // invalid lead bytes: 80..C1
105 return false;
106
107 // two-byte sequences:
108 else if ( b <= 0xDF ) // C2..DF
109 {
110 b = *(++c);
111 if ( !(b >= 0x80 && b <= 0xBF ) )
112 return false;
113 }
114
115 // three-byte sequences:
116 else if ( b == 0xE0 )
117 {
118 b = *(++c);
119 if ( !(b >= 0xA0 && b <= 0xBF ) )
120 return false;
121 b = *(++c);
122 if ( !(b >= 0x80 && b <= 0xBF ) )
123 return false;
124 }
125 else if ( b <= 0xEF ) // E1..EF
126 {
127 for ( int i = 0; i < 2; ++i )
128 {
129 b = *(++c);
130 if ( !(b >= 0x80 && b <= 0xBF ) )
131 return false;
132 }
133 }
134
135 // four-byte sequences:
136 else if ( b == 0xF0 )
137 {
138 b = *(++c);
139 if ( !(b >= 0x90 && b <= 0xBF ) )
140 return false;
141 for ( int i = 0; i < 2; ++i )
142 {
143 b = *(++c);
144 if ( !(b >= 0x80 && b <= 0xBF ) )
145 return false;
146 }
147 }
148 else if ( b <= 0xF3 ) // F1..F3
149 {
150 for ( int i = 0; i < 3; ++i )
151 {
152 b = *(++c);
153 if ( !(b >= 0x80 && b <= 0xBF ) )
154 return false;
155 }
156 }
157 else if ( b == 0xF4 )
158 {
159 b = *(++c);
160 if ( !(b >= 0x80 && b <= 0x8F ) )
161 return false;
162 for ( int i = 0; i < 2; ++i )
163 {
164 b = *(++c);
165 if ( !(b >= 0x80 && b <= 0xBF ) )
166 return false;
167 }
168 }
169 else // otherwise, it's invalid lead byte
170 return false;
171 }
172
173 return true;
174 }
175
176 #ifdef __WXDEBUG__
177 bool wxStringOperationsUtf8::IsValidUtf8LeadByte(unsigned char c)
178 {
179 return (c <= 0x7F) || (c >= 0xC2 && c <= 0xF4);
180 }
181 #endif
182
183
184 wxStringOperationsUtf8::Utf8CharBuffer
185 wxStringOperationsUtf8::EncodeChar(const wxUniChar& ch)
186 {
187 Utf8CharBuffer buf;
188 char *out = buf.data;
189
190 wxUniChar::value_type code = ch.GetValue();
191
192 // Char. number range | UTF-8 octet sequence
193 // (hexadecimal) | (binary)
194 // ----------------------+---------------------------------------------
195 // 0000 0000 - 0000 007F | 0xxxxxxx
196 // 0000 0080 - 0000 07FF | 110xxxxx 10xxxxxx
197 // 0000 0800 - 0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx
198 // 0001 0000 - 0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
199 //
200 // Code point value is stored in bits marked with 'x', lowest-order bit
201 // of the value on the right side in the diagram above.
202 // (from RFC 3629)
203
204 if ( code <= 0x7F )
205 {
206 out[1] = 0;
207 out[0] = (char)code;
208 }
209 else if ( code <= 0x07FF )
210 {
211 out[2] = 0;
212 // NB: this line takes 6 least significant bits, encodes them as
213 // 10xxxxxx and discards them so that the next byte can be encoded:
214 out[1] = 0x80 | (code & 0x3F); code >>= 6;
215 out[0] = 0xC0 | code;
216 }
217 else if ( code < 0xFFFF )
218 {
219 out[3] = 0;
220 out[2] = 0x80 | (code & 0x3F); code >>= 6;
221 out[1] = 0x80 | (code & 0x3F); code >>= 6;
222 out[0] = 0xE0 | code;
223 }
224 else if ( code <= 0x10FFFF )
225 {
226 out[4] = 0;
227 out[3] = 0x80 | (code & 0x3F); code >>= 6;
228 out[2] = 0x80 | (code & 0x3F); code >>= 6;
229 out[1] = 0x80 | (code & 0x3F); code >>= 6;
230 out[0] = 0xF0 | code;
231 }
232 else
233 {
234 wxFAIL_MSG( _T("trying to encode undefined Unicode character") );
235 out[0] = 0;
236 }
237
238 return buf;
239 }
240
241 wxUniChar
242 wxStringOperationsUtf8::DecodeChar(wxStringImpl::const_iterator i)
243 {
244 wxASSERT( IsValidUtf8LeadByte(*i) );
245
246 wxUniChar::value_type code = 0;
247 size_t len = GetUtf8CharLength(*i);
248 wxASSERT_MSG( len <= 4, _T("invalid UTF-8 sequence length") );
249
250 // Char. number range | UTF-8 octet sequence
251 // (hexadecimal) | (binary)
252 // ----------------------+---------------------------------------------
253 // 0000 0000 - 0000 007F | 0xxxxxxx
254 // 0000 0080 - 0000 07FF | 110xxxxx 10xxxxxx
255 // 0000 0800 - 0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx
256 // 0001 0000 - 0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
257 //
258 // Code point value is stored in bits marked with 'x', lowest-order bit
259 // of the value on the right side in the diagram above.
260 // (from RFC 3629)
261
262 // mask to extract lead byte's value ('x' bits above), by sequence's length:
263 static const unsigned char s_leadValueMask[4] = { 0x7F, 0x1F, 0x0F, 0x07 };
264 #ifdef __WXDEBUG__
265 // mask and value of lead byte's most significant bits, by length:
266 static const unsigned char s_leadMarkerMask[4] = { 0x80, 0xE0, 0xF0, 0xF8 };
267 static const unsigned char s_leadMarkerVal[4] = { 0x00, 0xC0, 0xE0, 0xF0 };
268 #endif
269
270 // extract the lead byte's value bits:
271 wxASSERT_MSG( ((unsigned char)*i & s_leadMarkerMask[len-1]) ==
272 s_leadMarkerVal[len-1],
273 _T("invalid UTF-8 lead byte") );
274 code = (unsigned char)*i & s_leadValueMask[len-1];
275
276 // all remaining bytes, if any, are handled in the same way regardless of
277 // sequence's length:
278 for ( ++i ; len > 1; --len, ++i )
279 {
280 wxASSERT_MSG( ((unsigned char)*i & 0xC0) == 0x80,
281 _T("invalid UTF-8 byte") );
282
283 code <<= 6;
284 code |= (unsigned char)*i & 0x3F;
285 }
286
287 return wxUniChar(code);
288 }
289
290 wxCharBuffer wxStringOperationsUtf8::EncodeNChars(size_t n, const wxUniChar& ch)
291 {
292 Utf8CharBuffer once(EncodeChar(ch));
293 // the IncIter() table can be used to determine the length of ch's encoding:
294 size_t len = ms_utf8IterTable[(unsigned char)once.data[0]];
295
296 wxCharBuffer buf(n * len);
297 char *ptr = buf.data();
298 for ( size_t i = 0; i < n; i++, ptr += len )
299 {
300 memcpy(ptr, once.data, len);
301 }
302
303 return buf;
304 }
305
306 #endif // wxUSE_UNICODE_UTF8