1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxDialog
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
10 Modes used for wxDialog::SetLayoutAdaptationMode().
12 enum wxDialogLayoutAdaptationMode
14 wxDIALOG_ADAPTATION_MODE_DEFAULT
= 0, ///< Use global adaptation enabled status.
15 wxDIALOG_ADAPTATION_MODE_ENABLED
= 1, ///< Enable this dialog overriding global status.
16 wxDIALOG_ADAPTATION_MODE_DISABLED
= 2 ///< Disable this dialog overriding global status.
22 A dialog box is a window with a title bar and sometimes a system menu,
23 which can be moved around the screen. It can contain controls and other
24 windows and is often used to allow the user to make some choice or to
27 Dialogs can be made scrollable, automatically, for computers with low
28 resolution screens: please see @ref overview_dialog_autoscrolling for
31 Dialogs usually contains either a single button allowing to close the
32 dialog or two buttons, one accepting the changes and the other one
33 discarding them (such button, if present, is automatically activated if the
34 user presses the "Esc" key). By default, buttons with the standard wxID_OK
35 and wxID_CANCEL identifiers behave as expected. Starting with wxWidgets 2.7
36 it is also possible to use a button with a different identifier instead,
37 see SetAffirmativeId() and SetEscapeId().
39 Also notice that the CreateButtonSizer() should be used to create the
40 buttons appropriate for the current platform and positioned correctly
41 (including their order which is platform-dependent).
43 @section dialog_modal Modal and Modeless
45 There are two kinds of dialog, modal and modeless. A modal dialog blocks
46 program flow and user input on other windows until it is dismissed, whereas
47 a modeless dialog behaves more like a frame in that program flow continues,
48 and input in other windows is still possible. To show a modal dialog you
49 should use the ShowModal() method while to show a dialog modelessly you
50 simply use Show(), just as with frames.
52 Note that the modal dialog is one of the very few examples of
53 wxWindow-derived objects which may be created on the stack and not on the
54 heap. In other words, while most windows would be created like this:
59 MyAskDialog *dlg = new MyAskDialog(...);
60 if ( dlg->ShowModal() == wxID_OK )
62 //else: dialog was cancelled or some another button pressed
68 You can achieve the same result with dialogs by using simpler code:
74 if ( dlg.ShowModal() == wxID_OK )
77 // no need to call Destroy() here
81 An application can define a wxCloseEvent handler for the dialog to respond
82 to system close events.
86 Puts a caption on the dialog box.
87 @style{wxDEFAULT_DIALOG_STYLE}
88 Equivalent to a combination of wxCAPTION, wxCLOSE_BOX and
89 wxSYSTEM_MENU (the last one is not used under Unix).
90 @style{wxRESIZE_BORDER}
91 Display a resizeable frame around the window.
93 Display a system menu.
95 Displays a close box on the frame.
96 @style{wxMAXIMIZE_BOX}
97 Displays a maximize box on the dialog.
98 @style{wxMINIMIZE_BOX}
99 Displays a minimize box on the dialog.
100 @style{wxTHICK_FRAME}
101 Display a thick frame around the window.
102 @style{wxSTAY_ON_TOP}
103 The dialog stays on top of all other windows.
105 Under Windows, specifies that the child controls should not have 3D
106 borders unless specified in the control.
107 @style{wxDIALOG_NO_PARENT}
108 By default, a dialog created with a @NULL parent window will be
109 given the @ref wxApp::GetTopWindow() "application's top level window"
110 as parent. Use this style to prevent this from happening and create
111 an orphan dialog. This is not recommended for modal dialogs.
112 @style{wxDIALOG_EX_CONTEXTHELP}
113 Under Windows, puts a query button on the caption. When pressed,
114 Windows will go into a context-sensitive help mode and wxWidgets
115 will send a wxEVT_HELP event if the user clicked on an application
116 window. Note that this is an extended style and must be set by
117 calling SetExtraStyle() before Create is called (two-step
119 @style{wxDIALOG_EX_METAL}
120 On Mac OS X, frames with this style will be shown with a metallic
121 look. This is an extra style.
124 Under Unix or Linux, MWM (the Motif Window Manager) or other window
125 managers recognizing the MHM hints should be running for any of these
126 styles to have an effect.
131 @see @ref overview_dialog, wxFrame, @ref overview_validator
133 class wxDialog
: public wxTopLevelWindow
144 Can be @NULL, a frame or another dialog box.
146 An identifier for the dialog. A value of -1 is taken to mean a
149 The title of the dialog.
151 The dialog position. The value wxDefaultPosition indicates a
152 default position, chosen by either the windowing system or
153 wxWidgets, depending on platform.
155 The dialog size. The value wxDefaultSize indicates a default size,
156 chosen by either the windowing system or wxWidgets, depending on
161 Used to associate a name with the window, allowing the application
162 user to set Motif resource values for individual dialog boxes.
166 wxDialog(wxWindow
* parent
, wxWindowID id
, const wxString
& title
,
167 const wxPoint
& pos
= wxDefaultPosition
,
168 const wxSize
& size
= wxDefaultSize
,
169 long style
= wxDEFAULT_DIALOG_STYLE
,
170 const wxString
& name
= wxDialogNameStr
);
173 Destructor. Deletes any child windows before deleting the physical
179 Adds an identifier to be regarded as a main button for the
180 non-scrolling area of a dialog.
182 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
184 void AddMainButtonId(wxWindowID id
);
187 Returns @true if this dialog can and should perform layout adaptation
188 using DoLayoutAdaptation(), usually if the dialog is too large to fit
191 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
193 virtual bool CanDoLayoutAdaptation();
196 Centres the dialog box on the display.
199 May be wxHORIZONTAL, wxVERTICAL or wxBOTH.
201 void Centre(int direction
= wxBOTH
);
204 Used for two-step dialog box construction.
208 bool Create(wxWindow
* parent
, wxWindowID id
, const wxString
& title
,
209 const wxPoint
& pos
= wxDefaultPosition
,
210 const wxSize
& size
= wxDefaultSize
,
211 long style
= wxDEFAULT_DIALOG_STYLE
,
212 const wxString
& name
= wxDialogNameStr
);
215 Creates a sizer with standard buttons. @a flags is a bit list of the
216 following flags: wxOK, wxCANCEL, wxYES, wxNO, wxAPPLY, wxCLOSE, wxHELP,
219 The sizer lays out the buttons in a manner appropriate to the platform.
221 This function uses CreateStdDialogButtonSizer() internally for most
222 platforms but doesn't create the sizer at all for the platforms with
223 hardware buttons (such as smartphones) for which it sets up the
224 hardware buttons appropriately and returns @NULL, so don't forget to
225 test that the return value is valid before using it.
227 wxSizer
* CreateButtonSizer(long flags
);
230 Creates a sizer with standard buttons using CreateButtonSizer()
231 separated from the rest of the dialog contents by a horizontal
234 @note Just like CreateButtonSizer(), this function may return @NULL if
235 no buttons were created.
237 wxSizer
* CreateSeparatedButtonSizer(long flags
);
240 Creates a wxStdDialogButtonSizer with standard buttons. @a flags is a
241 bit list of the following flags: wxOK, wxCANCEL, wxYES, wxNO, wxAPPLY,
242 wxCLOSE, wxHELP, wxNO_DEFAULT.
244 The sizer lays out the buttons in a manner appropriate to the platform.
246 wxStdDialogButtonSizer
* CreateStdDialogButtonSizer(long flags
);
249 Performs layout adaptation, usually if the dialog is too large to fit
252 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
254 virtual bool DoLayoutAdaptation();
257 This function is called when the titlebar OK button is pressed
258 (PocketPC only). A command event for the identifier returned by
259 GetAffirmativeId() is sent by default. You can override this function.
260 If the function returns @false, wxWidgets will call Close() for the
268 A static function enabling or disabling layout adaptation for all
271 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
273 static void EnableLayoutAdaptation(bool enable
);
276 Ends a modal dialog, passing a value to be returned from the
277 ShowModal() invocation.
280 The value that should be returned by ShowModal.
282 @see ShowModal(), GetReturnCode(), SetReturnCode()
284 virtual void EndModal(int retCode
);
287 Gets the identifier of the button which works like standard OK button
290 @see SetAffirmativeId()
292 int GetAffirmativeId() const;
295 Override this to return a window containing the main content of the
296 dialog. This is particularly useful when the dialog implements pages,
297 such as wxPropertySheetDialog, and allows the
298 @ref overview_dialog "layout adaptation code" to know that only the
299 pages need to be made scrollable.
301 virtual wxWindow
* GetContentWindow() const;
304 Gets the identifier of the button to map presses of @c ESC button to.
308 int GetEscapeId() const;
311 Returns @true if the dialog has been adapted, usually by making it
312 scrollable to work with a small display.
314 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
316 bool GetLayoutAdaptationDone() const;
319 Gets a value representing the aggressiveness of search for buttons and
320 sizers to be in the non-scrolling part of a layout-adapted dialog. Zero
321 switches off adaptation, and 3 allows search for standard buttons
322 anywhere in the dialog.
324 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
326 int GetLayoutAdaptationLevel() const;
329 Gets the adaptation mode, overriding the global adaptation flag.
331 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
333 wxDialogLayoutAdaptationMode
GetLayoutAdaptationMode() const;
336 A static function getting the current layout adapter object.
338 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
340 static wxDialogLayoutAdapter
* GetLayoutAdapter();
343 Returns an array of identifiers to be regarded as the main buttons for
344 the non-scrolling area of a dialog.
346 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
348 wxArrayInt
& GetMainButtonIds();
351 Gets the return code for this window.
353 @remarks A return code is normally associated with a modal dialog,
354 where ShowModal() returns a code to the application.
356 @see SetReturnCode(), ShowModal(), EndModal()
358 int GetReturnCode() const;
361 On PocketPC, a dialog is automatically provided with an empty toolbar.
362 This function allows you to access the toolbar and add tools to it.
363 Removing tools and adding arbitrary controls are not currently
366 This function is not available on any other platform.
370 wxToolBar
* GetToolBar() const;
373 Iconizes or restores the dialog. Windows only.
376 If @true, iconizes the dialog box; if @false, shows and restores it.
378 @remarks Note that in Windows, iconization has no effect since dialog
379 boxes cannot be iconized. However, applications may need to
380 explicitly restore dialog boxes under Motif which have
381 user-iconizable frames, and under Windows calling
382 Iconize(@false) will bring the window to the front, as does
385 virtual void Iconize(bool iconize
= true);
388 Returns @true if the dialog box is iconized. Windows only.
390 @remarks Always returns @false under Windows since dialogs cannot be
393 virtual bool IsIconized() const;
396 A static function returning @true if layout adaptation is enabled for
399 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
401 static bool IsLayoutAdaptationEnabled();
404 Returns @true if @a id is in the array of identifiers to be regarded as
405 the main buttons for the non-scrolling area of a dialog.
409 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
411 bool IsMainButtonId(wxWindowID id
) const;
414 Returns @true if the dialog box is modal, @false otherwise.
416 virtual bool IsModal() const;
419 The default handler for wxEVT_SYS_COLOUR_CHANGED.
422 The colour change event.
424 @remarks Changes the dialog's colour to conform to the current settings
425 (Windows only). Add an event table entry for your dialog class
426 if you wish the behaviour to be different (such as keeping a
427 user-defined background colour). If you do override this
428 function, call wxEvent::Skip() to propagate the notification
429 to child windows and controls.
431 @see wxSysColourChangedEvent
433 void OnSysColourChanged(wxSysColourChangedEvent
& event
);
436 Sets the identifier to be used as OK button. When the button with this
437 identifier is pressed, the dialog calls wxWindow::Validate() and
438 wxWindow::TransferDataFromWindow() and, if they both return @true,
439 closes the dialog with wxID_OK return code.
441 Also, when the user presses a hardware OK button on the devices having
442 one or the special OK button in the PocketPC title bar, an event with
443 this id is generated.
445 By default, the affirmative id is wxID_OK.
447 @see GetAffirmativeId(), SetEscapeId()
449 void SetAffirmativeId(int id
);
452 Sets the identifier of the button which should work like the standard
453 "Cancel" button in this dialog. When the button with this id is
454 clicked, the dialog is closed. Also, when the user presses @c ESC key
455 in the dialog or closes the dialog using the close button in the title
456 bar, this is mapped to the click of the button with the specified id.
458 By default, the escape id is the special value wxID_ANY meaning that
459 wxID_CANCEL button is used if it's present in the dialog and otherwise
460 the button with GetAffirmativeId() is used. Another special value for
461 @a id is wxID_NONE meaning that @c ESC presses should be ignored. If
462 any other value is given, it is interpreted as the id of the button to
463 map the escape key to.
465 void SetEscapeId(int id
);
468 Sets the icon for this dialog.
471 The icon to associate with this dialog.
475 void SetIcon(const wxIcon
& icon
);
478 Sets the icons for this dialog.
481 The icons to associate with this dialog.
485 void SetIcons(const wxIconBundle
& icons
);
488 Marks the dialog as having been adapted, usually by making it
489 scrollable to work with a small display.
491 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
493 void SetLayoutAdaptationDone(bool done
);
496 Sets the aggressiveness of search for buttons and sizers to be in the
497 non-scrolling part of a layout-adapted dialog. Zero switches off
498 adaptation, and 3 allows search for standard buttons anywhere in the
501 @see @ref overview_dialog_autoscrolling (for more on layout adaptation)
503 void SetLayoutAdaptationLevel(int level
);
506 Sets the adaptation mode, overriding the global adaptation flag.
508 @see wxDialogLayoutAdaptationMode, @ref overview_dialog_autoscrolling
509 (for more on layout adaptation)
511 void SetLayoutAdaptationMode(wxDialogLayoutAdaptationMode mode
);
514 A static function for setting the current layout adapter object,
515 returning the old adapter. If you call this, you should delete the old
518 @see wxDialogLayoutAdapter, @ref overview_dialog_autoscrolling
520 static wxDialogLayoutAdapter
* SetLayoutAdapter(wxDialogLayoutAdapter
* adapter
);
523 @deprecated This function doesn't work for all ports, just use
524 ShowModal() to show a modal dialog instead.
526 Allows the programmer to specify whether the dialog box is modal
527 (Show() blocks control until the dialog is hidden) or modeless (control
528 returns immediately).
531 If @true, the dialog will be modal, otherwise it will be modeless.
533 void SetModal(bool flag
);
536 Sets the return code for this window.
538 A return code is normally associated with a modal dialog, where
539 ShowModal() returns a code to the application. The function EndModal()
540 calls SetReturnCode().
543 The integer return code, usually a control identifier.
545 @see GetReturnCode(), ShowModal(), EndModal()
547 void SetReturnCode(int retCode
);
550 Hides or shows the dialog. The preferred way of dismissing a modal
551 dialog is to use EndModal().
554 If @true, the dialog box is shown and brought to the front,
555 otherwise the box is hidden. If @false and the dialog is modal,
556 control is returned to the calling program.
558 virtual bool Show(bool show
= 1);
561 Shows a modal dialog.
563 Program flow does not return until the dialog has been dismissed with
566 Notice that it is possible to call ShowModal() for a dialog which had
567 been previously shown with Show(), this allows to make an existing
568 modeless dialog modal. However ShowModal() can't be called twice
569 without intervening EndModal() calls.
571 @return The value set with SetReturnCode().
573 @see EndModal(), GetReturnCode(), SetReturnCode()
575 virtual int ShowModal();
581 @class wxDialogLayoutAdapter
583 This abstract class is the base for classes that help wxWidgets peform
584 run-time layout adaptation of dialogs. Principally, this is to cater for
585 small displays by making part of the dialog scroll, but the application
586 developer may find other uses for layout adaption.
588 By default, there is one instance of wxStandardDialogLayoutAdapter which
589 can perform adaptation for most custom dialogs and dialogs with book
590 controls such as wxPropertySheetDialog.
595 @see @ref overview_dialog_autoscrolling
597 class wxDialogLayoutAdapter
603 wxDialogLayoutAdapter();
606 Override this to returns @true if adaptation can and should be done.
608 virtual bool CanDoLayoutAdaptation(wxDialog
* dialog
) = 0;
611 Override this to perform layout adaptation, such as making parts of the
612 dialog scroll and resizing the dialog to fit the display. Normally this
613 function will be called just before the dialog is shown.
615 virtual bool DoLayoutAdaptation(wxDialog
* dialog
) = 0;